HAxis sos
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| // Project Lab - NHTV IGAD | ||||
| ////////////////////////////////////////// | ||||
| // Author: Yoshi van Belkom - 130118 | ||||
| ////////////////////////////////////////// | ||||
| // Factory for making a Skill asset. | ||||
| ////////////////////////////////////////// | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "SkillFactory.generated.h" | ||||
|  | ||||
| UCLASS() | ||||
| class USkillFactory : public UFactory | ||||
| { | ||||
| 	GENERATED_UCLASS_BODY() | ||||
| public: | ||||
|  | ||||
| 	// UFactory interface | ||||
| 	virtual UObject* FactoryCreateNew( UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn ) override; | ||||
| 	// End of UFactory interface | ||||
| }; | ||||
| @@ -0,0 +1,21 @@ | ||||
| // Project Lab - NHTV IGAD | ||||
| ////////////////////////////////////////// | ||||
| // Author: Yoshi van Belkom - 130118 | ||||
| ////////////////////////////////////////// | ||||
| // Factory for making a Skill Tree asset. | ||||
| ////////////////////////////////////////// | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "SkillTreeFactory.generated.h" | ||||
|  | ||||
| UCLASS() | ||||
| class USkillTreeFactory : public UFactory | ||||
| { | ||||
| 	GENERATED_UCLASS_BODY() | ||||
|  | ||||
| public: | ||||
| 	// UFactory interface | ||||
| 	virtual UObject* FactoryCreateNew( UClass* a_class, UObject* a_parent, FName a_name, EObjectFlags a_flags, UObject* a_context, FFeedbackContext* a_warn ) override; | ||||
| 	// End of UFactory interface | ||||
| }; | ||||
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