HAxis sos
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| // Project Lab - NHTV IGAD | ||||
| ////////////////////////////////////////// | ||||
| // Author: Yoshi van Belkom - 130118 | ||||
| ////////////////////////////////////////// | ||||
| // The Skill Tree Editor Module Interface. | ||||
| ////////////////////////////////////////// | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "ModuleManager.h" | ||||
|  | ||||
| class ISkillTreeEditor : public IModuleInterface | ||||
| { | ||||
| public: | ||||
| 	//Function to Get the Singleton of this Module if it's loaded. | ||||
| 	static inline ISkillTreeEditor& Get() | ||||
| 	{ | ||||
| 		return FModuleManager::LoadModuleChecked< ISkillTreeEditor >( "SkillTreeEditor" ); | ||||
| 	} | ||||
|  | ||||
| 	//Function to check if the Module is loaded. | ||||
| 	static inline bool IsAvailable() | ||||
| 	{ | ||||
| 		return FModuleManager::Get().IsModuleLoaded( "SkillTreeEditor" ); | ||||
| 	} | ||||
| }; | ||||
|  | ||||
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