// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once /** * Merge Actors tool interface */ class IPolishBuildingsTool { public: /** Virtual destructor */ virtual ~IPolishBuildingsTool() {} /** * Gets the widget instance associated with this tool */ virtual TSharedRef GetWidget() = 0; /** * Get the name of the icon displayed in the Merge Actors toolbar */ virtual FName GetIconName() const = 0; /** * Get Tooltip text displayed in the Merge Actors toolbar */ virtual FText GetTooltipText() const = 0; /** * Get default name for the merged asset package */ virtual FString GetDefaultPackageName() const = 0; /** * Perform merge operation * * @param PackageName Long package name of the asset to create * @return true if the merge succeeded */ virtual bool RunMerge(const FString& PackageName) = 0; };