// Project Lab - NHTV IGAD ////////////////////////////////////////// // Author: Yoshi van Belkom - 130118 ////////////////////////////////////////// // Factory for making a Skill asset. ////////////////////////////////////////// #pragma once #include "SkillFactory.generated.h" UCLASS() class USkillFactory : public UFactory { GENERATED_UCLASS_BODY() public: // UFactory interface virtual UObject* FactoryCreateNew( UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn ) override; // End of UFactory interface };