// Project Lab - NHTV Igad #pragma once #include "GUI/Menu/MenuScreenBase.h" #include "StartPromptScreen.generated.h" /** * */ UCLASS() class UNREALPROJECT_API UStartPromptScreen : public UMenuScreenBase { GENERATED_BODY() public: UFUNCTION(BlueprintCallable, Category="Start Prompt") void Close(); UFUNCTION(BlueprintImplementableEvent) void OnClose(); DECLARE_MULTICAST_DELEGATE(FClosedEvent) FClosedEvent onClosed; };