#ifdef ABILITY_OP ABILITY_ATTACK(0, slot0) ABILITY_OP(1, slot1) ABILITY_OP(2, slot2) ABILITY_OP(3, slot3) ABILITY_OP(4, slot4) ABILITY_OP(5, slot5) ABILITY_OP(6, slot6) ABILITY_OP(7, slot7) ABILITY_OP(8, slot8) #undef ABILITY_OP #endif #ifdef ABILITY_KEYBINDING_OP ABILITY_KEYBINDING_OP("Attack", 0) ABILITY_KEYBINDING_OP("CastAbility1",1) ABILITY_KEYBINDING_OP("CastAbility2", 2) ABILITY_KEYBINDING_OP("CastAbility3", 3) ABILITY_KEYBINDING_OP("CastAbility4", 4) ABILITY_KEYBINDING_OP("CastAbility5", 5) ABILITY_KEYBINDING_OP("CastAbility6", 6) ABILITY_KEYBINDING_OP("CastAbility7", 7) ABILITY_KEYBINDING_OP("CastAbility8", 8) #undef ABILITY_KEYBINDING_OP #endif