// Project Lab - NHTV Igad #include "UnrealProject.h" #include "MiniMapVolume.h" AMiniMapVolume::AMiniMapVolume() { area = CreateDefaultSubobject(TEXT("Area")); area->SetCollisionProfileName(UCollisionProfile::NoCollision_ProfileName); area->bGenerateOverlapEvents = false; area->Mobility = EComponentMobility::Static; RootComponent = area; }