// Copyright (c), Firelight Technologies Pty, Ltd. 2012-2016. #pragma once #include "PropertyEditing.h" #include "PropertyCustomizationHelpers.h" class FFMODAmbientSoundDetails : public IDetailCustomization { public: /** Makes a new instance of this detail layout class for a specific detail view requesting it */ static TSharedRef MakeInstance(); private: /** IDetailCustomization interface */ virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override; FReply OnEditSoundClicked(); FReply OnPlaySoundClicked(); FReply OnStopSoundClicked(); TWeakObjectPtr AmbientSound; };