29 lines
650 B
C++
29 lines
650 B
C++
// Project Lab - NHTV Igad
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#pragma once
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#include "Creatures/NPCBase.h"
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#include "BossBase.generated.h"
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/**
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*
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*/
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UCLASS()
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class UNREALPROJECT_API ABossBase : public ANPCBase
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{
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GENERATED_BODY()
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public:
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ABossBase();
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virtual void BeginPlay() override;
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virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
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virtual void Tick(float deltaTime) override;
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virtual void NativeOnKilled(class ANetworkCharacter* killer, class UAbilityInfo* ability) override;
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protected:
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virtual void m_Engaged();
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virtual void m_Disengaged();
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float timer;
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private:
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UPROPERTY()
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class AMusicPlayer* m_musicPlayer;
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};
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