37 lines
602 B
C++
37 lines
602 B
C++
// Project Lab - NHTV Igad
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#pragma once
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#include "Engine/DataAsset.h"
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#include "TeamData.generated.h"
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/**
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*
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*/
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USTRUCT()
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struct UNREALPROJECT_API FTeamDataStruct
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditDefaultsOnly)
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int32 team;
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UPROPERTY(EditDefaultsOnly)
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FLinearColor color;
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};
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UCLASS(BlueprintType)
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class UNREALPROJECT_API UTeamData : public UDataAsset
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditDefaultsOnly)
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TArray<FTeamDataStruct> teamColors;
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UFUNCTION(BlueprintCallable, Category="Team Data")
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FLinearColor GetTeamColor(int32 team);
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};
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