haxis/Source/UnrealProject/GameState/KOTHPlayerController.h

24 lines
502 B
C++

// Project Lab - NHTV Igad
#pragma once
#include "DefaultPlayerController.h"
#include "KOTHPlayerController.generated.h"
UCLASS()
class UNREALPROJECT_API AKOTHPlayerController : public ADefaultPlayerController
{
GENERATED_BODY()
public:
virtual void BeginPlay() override;
virtual void Tick(float DeltaSeconds) override;
UPROPERTY(EditDefaultsOnly)
TSubclassOf<class UKOTHHUD> kothHUD;
protected:
virtual void m_OnPawnChanged();
private:
class UKOTHHUD* m_kothhud;
};