Files
haxis/Plugins/SkillTree/Source/SkillTree/SkillTree.Build.cs
2018-08-11 16:46:35 +02:00

34 lines
703 B
C#

//////////////////////////////////////////
// Author: Yoshi van Belkom - 130118
//////////////////////////////////////////
// The Skill Tree Runtime Module Settings.
//////////////////////////////////////////
namespace UnrealBuildTool.Rules
{
public class SkillTree : ModuleRules
{
public SkillTree(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Slate",
"Renderer",
}
);
if (UEBuildConfiguration.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}
}