/* * Copyright 2022 Peter Han * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or * substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ namespace PeterHan.PLib.AVC { /// /// Implemented by classes which can check the current mod version and detect if it is out /// of date. /// public interface IModVersionChecker { /// /// The event to subscribe for when the check completes. /// event PVersionCheck.OnVersionCheckComplete OnVersionCheckCompleted; /// /// Checks the mod and reports if it is out of date. The mod's current version as /// reported by its mod_info.yaml file is available on the packagedModInfo member. /// /// This method might not be run on the foreground thread. Do not create new behaviors /// or components without a coroutine to an existing GameObject. /// /// The mod whose version is being checked. /// true if the version check has started, or false if it could not be /// started, which will trigger the next version checker in line. bool CheckVersion(KMod.Mod mod); } }