oni-priority-ux/mod/PLibBuildings/PowerRequirement.cs

49 lines
1.9 KiB
C#

/*
* Copyright 2022 Peter Han
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using PeterHan.PLib.Core;
using System;
namespace PeterHan.PLib.Buildings {
/// <summary>
/// Stores related information about a building's power requirements.
/// </summary>
public class PowerRequirement {
/// <summary>
/// The maximum building wattage.
/// </summary>
public float MaxWattage { get; }
/// <summary>
/// The location of the plug related to the foundation tile.
/// </summary>
public CellOffset PlugLocation { get; }
public PowerRequirement(float wattage, CellOffset plugLocation) {
if (wattage.IsNaNOrInfinity() || wattage < 0.0f)
throw new ArgumentException("wattage");
MaxWattage = wattage;
PlugLocation = plugLocation;
}
public override string ToString() {
return "Power[Watts={0:F0},Location={1}]".F(MaxWattage, PlugLocation);
}
}
}