oni-priority-ux/mod/PLibOptions/ConfigFileAttribute.cs

60 lines
2.5 KiB
C#

/*
* Copyright 2022 Peter Han
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
namespace PeterHan.PLib.Options {
/// <summary>
/// An attribute placed on an options class only (will not function on a member property)
/// which denotes the config file name to use for that mod, and allows save/load options
/// to be set.
/// </summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class ConfigFileAttribute : Attribute {
/// <summary>
/// The configuration file name. If null, the default file name will be used.
/// </summary>
public string ConfigFileName { get; }
/// <summary>
/// Whether the output should be indented nicely. Defaults to false for smaller
/// config files.
/// </summary>
public bool IndentOutput { get; }
/// <summary>
/// If true, the config file will be moved from the mod folder to a folder in the
/// config directory shared across mods. This change preserves the mod configuration
/// across updates, but may not be cleared when the mod is uninstalled. Use with
/// caution.
/// </summary>
public bool UseSharedConfigLocation { get; }
public ConfigFileAttribute(string FileName = POptions.CONFIG_FILE_NAME,
bool IndentOutput = false, bool SharedConfigLocation = false) {
ConfigFileName = FileName;
this.IndentOutput = IndentOutput;
UseSharedConfigLocation = SharedConfigLocation;
}
public override string ToString() {
return ConfigFileName;
}
}
}