oni-priority-ux/mod/Strings.cs

24 lines
1016 B
C#

namespace PriorityUX {
public static class Strings {
public static class PRIORITYUX {
public static class OPTIONS {
public static class RESETPRIORITY {
public static LocString NAME = "Reset priority";
public static LocString TOOLTIP = "Reset priority every time a tool is opened";
public static LocString CATEGORY = "Tweaks";
}
public static class RESETPRIORITYLEVEL {
public static LocString NAME = "Default priority";
public static LocString TOOLTIP = "Used for reset and as a default priority";
public static LocString CATEGORY = "Tweaks";
}
public static class ENABLEPRIORITYHOTKEYSEVERYWHERE {
public static LocString NAME = "Enable priority keys everywhere";
public static LocString TOOLTIP = "Allows the 1-9 keys to select priority for all tools. Close the tool to open the building menus.";
public static LocString CATEGORY = "Tweaks";
}
}
}
}
}