#if !defined(__INITENUM_H__)
#define __INITENUM_H__
 
/******************************************/
#if _MSC_VER >= 1000
#pragma once
#endif /* _MSC_VER >= 1000 */
/******************************************/
 
#if defined(__cplusplus)
extern "C"
{
#endif /* __cplusplus */
 
typedef enum tdeObjectTreeInit_
{
 OTI_WhenGameStart = 0,
 OTI_MapLoaded,
 OTI_ReinitTheMap,
 OTI_LoadSavedGame,
 OTI_PlayerDead,
 OTI_WhenGoOutOfZone = OTI_PlayerDead,
 OTI_Always = OTI_WhenGoOutOfZone,
 OTI_AlwaysCreated,
} tdeObjectTreeInit;
 
#if defined(__cplusplus)
}
#endif /* __cplusplus */
 
#endif /* __INITENUM_H__ */
