// Mechanics Editor constant Strings
////////////////////////////////////////
#ifndef _IAD_STRINGS_
#define _IAD_STRINGS_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#include "x:\cpa\Main\inc\_EditId.h"

//DLL Name
const CString g_c_csDLLIADName = "IA_Debugger";

//For errors
const CString g_c_csIADebuggerModuleNameForErrors = "IA Debugger";

#define M_MAKECHAR(a)	((char *)LPCSTR(a))

#endif //_IAD_STRINGS_

