; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997

;.TEX (Texture) : pir_serpent.tex

;Generated by Max23Dos Moulinette

;Created date : 07/28/98 12:00:20

;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")


{Texture:TEX_etoile_nz
	LoadTexture("textures_personnages\divers\etoile_nz.TGA")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_big_pirat_pointe_foul__nz
	LoadTexture("textures_personnages\divers\big_pirat_pointe_foul _nz.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_baleine_oeil_nz
	LoadTexture("textures_personnages\divers\baleine_oeil_nz.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_serpent_corps2_txy
	LoadTexture("textures_personnages\divers\serpent_corps2_txy.TGA")
	Tiling(ON,ON)
	MipMapping(ON)
	Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_serpent_corps_txy
	LoadTexture("textures_personnages\divers\serpent_corps_txy.tga")
	Tiling(ON,ON)
	MipMapping(ON)
	Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_serpent_centre2
	LoadTexture("textures_personnages\divers\serpent_centre2.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_serpent_oeilclose_nz
	LoadTexture("textures_personnages\divers\serpent_oeilclose_nz.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_serpent_tete3
	LoadTexture("textures_personnages\divers\serpent_tete3.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_z_nz
	LoadTexture("textures_personnages\divers\z_nz.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_serpent_troudunez2
	LoadTexture("textures_personnages\divers\serpent_troudunez2.tga")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
{Texture:TEX_lums_oeil_nz
	LoadTexture("textures_personnages\divers\lums_oeil_nz.TGA")
	Tiling(OFF,OFF)
	MipMapping(ON)
	Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
	Quality(NORMAL)
	Priority(LOW)
}
