 
typedef struct tdstElement3d_
{
/*	POS_tdxHandleToPosition stMatrix; //AR970707 (Use compressed position)*/
	unsigned short wElement:15;
	unsigned short bf1ActiveStatus:1;
	unsigned char ucChannelNumber;
	tdeTypeOfElement eTypeOfElement; /*3D module, 2D-3D sprite, 2D facing sprite or animation*/
	unsigned char ucTransparency;
} tdstElement3d;
