{Languages:(6)
AddLanguage("Common","Common")
AddLanguage("English","English")
AddLanguage("French","Francais")
AddLanguage("Espanol","Espanol")
AddLanguage("Italiano","Italiano")
AddLanguage("Deutsch","Deutsch")
}

{AddNewStrings:Common(99)
	; *********************************************************************************************
	; *                                         Map Names                                         *
	; * empty means use another non-empty version in any language, because the string wont change *
	; *********************************************************************************************
	
	NewString("FPP_RAYMAN", "Fpp_Rayman")
	NewString("GP_MIRROR", "miroir_gp")
	NewString("FPP_GARDIEN", "Fpp_Gardien")	
	NewString("MAP_19", "ly_10")

	NewString("TXT_LevelUp","/C:Level Up")
	NewString("TXT_Good","/C:GOOD !!!")
	NewString("TXT_PreapreStylet","/C:Get Your Stylet Ready!?")
	NewString("TXT_Replay","/C:Play again")
	NewString("TXT_Missed","/C:Too Bad!!!")

	;GP Puzzle 2D
	NewString("TXT_Restart","RESTART")
	NewString("TXT_Change","CHANGE")
	NewString("TXT_Result","RESULT")

	NewString("TXT_Easy","/C:Easy")
	NewString("TXT_Normal","/C:Normal")
	NewString("TXT_Hard","/C:Hard")
	
	NewString("TXT_OK","/C:OK")
	
	
	NewString("MAP_SAVE", "S")
	NewString("MAP_MONDE", "MapMonde")	

	NewString("TXT_LANGUE1","/W500:/C:FRANCAIS")
	NewString("TXT_LANGUE2","/W500:/C:ANGLAIS")
	NewString("TXT_LANGUE3","/W500:/C:ALLEMAND")
	NewString("TXT_LANGUE4","/W500:/C:ITALIEN")

	NewString("TXT_MONO","/W500:MONO")
	NewString("TXT_STEREO","/W500:STEREO")

	; Menu Start
	NewString("TXT_START", "/W500:START")
	NewString("TXT_OPTIONS", "/W500:OPTIONS")


	; Menu New Game
	NewString("TXT_NEWGAME", "/W500:/C:NEW GAME")
	NewString("TXT_LOADSTART", "/W500:/C:LOAD")
	NewString("TXT_OPTIONSTART", "/W500:/C:OPTIONS")
	NewString("TXT_LOAD", "/W500:LOAD")
	NewString("TXT_EXIT", "/W500:/C:EXIT")

	; Menu Options
	NewString("TXT_LANGUAGE", "/W500:LANGUAGE")
	NewString("TXT_VIDEO", "/W500:VIDEO")
	NewString("TXT_SOUND", "/W500:SOUND")
	NewString("TXT_CONTROL", "/W500:/C:CONTROL")
	NewString("TXT_JUMP", "/W300:JUMP")
	NewString("TXT_ACTION", "/W300:ACTION")
	NewString("TXT_BLOC", "/W300:SIDE STEP")
	NewString("TXT_CAMR", "/W300:CAM R")
	NewString("TXT_CAML", "/W300:CAM L")
	NewString("TXT_CAMF", "/W300:CAM F")
	NewString("TXT_SPEEDUP", "/W300:RUN")

	NewString("TXT_PLAY", "/W500:PLAY")
	NewString("TXT_SAVE", "/W500:SAVE")
	NewString("TXT_QUIT", "/W500:QUIT GAME")

	; Confirmation
	NewString("TXT_CONFIRMERASE", "/W300:/H400:DO YOU WANT TO/L: ERASE THE SAVE?  ")
	NewString("TXT_YES", "/W300:OUI")
	NewString("TXT_NO", "/W300:NON")
	NewString("TXT_CONFIRMQUIT", "/W300:/H400:DO YOU WANT TO/L: QUIT THE GAME?  ")


	; ---------------- CREDITS
	NewString("CREDITS-1", "t")
	NewString("CREDITS-2", "t")
	NewString("CREDITS-3", "t")

	; ---------------- SOUND
	NewString("TXT_MUSIC", "/W300:MUSIC")
	NewString("TXT_SOUNDEFFECTS", "/W300:SOUND EFFECT")
	NewString("TXT_MUSICVOLUME", "/W300:VOLUME")
	NewString("TXT_SOUNDEFFECTSVOLUME", "/W300:Volume")

	NewString("TXT_INITIALSLOTNAME", "MAB")
	NewString("TXT_INITIALSLOTNAME2", "YLG")
	NewString("TXT_INITIALSLOTNAME3", "YAM")
	NewString("TXT_SLOTFREE", "FREE")
	NewString("TXT_MENUTITLE", "/W500:/H500:/Z1000:/C:MENU")
	NewString("TXT_OPTIONSTITLE", "/W500:/H500:/Z1000:/C:OPTIONS")
	NewString("TXT_SOUNDTITLE", "/W500:/H500:/Z1000:/C:SOUND VOLUME")
	NewString("TXT_LANGUAGETITLE", "/W400:/H400:/Z1000:/C:CHOOSE YOUR LANGUAGE")
	NewString("TXT_SAVETITLE", "/W500:/H500:/Z1000:/C:SAVE GAME")
	NewString("TXT_LOADTITLE", "/W500:/H500:/Z1000:/C:LOAD GAME")
	NewString("TXT_VIDEOTITLE", "/W500:/H500:/Z1000:/C:VIDEO")
	NewString("TXT_CONTROLETITLE", "/W500:/H500:/Z1000:/C:CONTROL")

	NewString("TXT_RESBASSE","/W500:320x224")
	NewString("TXT_RESHAUTE","/W500:400x300")
	NewString("TXT_CENTREECRAN","/W500:CENTRE ECRAN")

	NewString("TXT_SAVED", "/W500:/H500:/Z1000:/C:SAVED")

	NewString("TXT_FORMATSLOTNAME", "/W500:/H500:/C:")

	NewString("TXT_RESOLUTION", "/W500:/H500:/Z1000:/C:RESOLUTION")
	NewString("TXT_BRIGHTNESS", "/W500:/H500:/Z1000:/C:BRIGHTNESS")

	NewString("TXt_CALIBRATION","/W400:/H400:/Z1000:/C:CALIBRATION JOYSTICK")	
	NewString("TXt_SETUPKEYBOARD","/W400:/H400:/Z1000:/C:SETUP KEYBOARD")	
	NewString("TXt_SETUPJOYSTICK","/W400:/H400:/Z1000:/C:SETUP JOYSTICK")

	NewString("TXt_CENTREJOYSTICK","/W500:/H500:/Z1000:CENTRE YOUR JOYSTICK/L:      AND VALID")
	NewString("TXt_MOVEJOYSTICK","/W500:/H500:/Z1000:MOVE YOUR JOYSTICK IN/L:THE 8 DIRECTIONS AND VALID")


	NewString("TXt_UNKOWNKEY","UNKOWN")

	NewString("TXT_DISABLEDNAME","/W300:/H400:DISABLED SLOT NAME, OK")

	NewString("TXT_NOSAVEAVAILABLE","/W300:/H400:NO SAVE AVAILABLE")

	NewString("TXT_NOENOUGHSPACE","/W300:/H400:NO ENOUGH SPACE")
	NewString("TXT_DELETE","/W300:/H400:DELETE")
	NewString("TXT_COPY","/W300:/H400:COPY")

	NewString("TXT_DELETETITLE", "/W500:/H500:/Z1000:/C:DELETE GAME")
	NewString("TXT_COPYTITLE", "/W500:/H500:/Z1000:/C:COPY GAME")

	NewString("TXT_EMPTY", "/W400:/H200:/Z400:/O0:")
	NewString("TXT_SCORE", "/W400:/H200:/Z400:/O0:Score/L:/O180:")

	; *********************************************************************************************
	; *                                         Empty strings                                     *
	; * empty means use another non-empty version in any language, because the string wont change *
	; *********************************************************************************************
	NewStringLength("SLOT1", 30)
	NewStringLength("SLOT2", 30)
	NewStringLength("SLOT3", 30)

	NewStringLength("STRING128", 128)
	NewStringLength("STRING240", 240)
	; number of lifes for rayman (up to 99)
	NewStringLength("STRING2", 2) 	
}
