// **********************************************************************************
// * "l_optim_v6.h"																	*
// * Written by :	Sébastien Rubens												*
// * Tabulations :	4 char															*
// **********************************************************************************
#ifndef L_OPTIM_V6_H
#define L_OPTIM_V6_H


#ifndef L_OPTIM_V6_C
// **********************************************************************************
//														Extern fonctions definitions
extern	void			TagadaPouetPouet			( unsigned short	uwNbAnims );
extern	void			fn_v_VerifyAnimationV6i		( unsigned short	uwNbAnims );
extern	void			fn_v_OptimiseAnimationV6i	( unsigned short	uwNbAnims );
extern	void			fn_v_OptimiseAnimation2V6i	( unsigned short	uwNbAnims );
extern	void			fn_v_SaveAnimationV6i		( unsigned short uwNbFirstAnim,unsigned short uwNbAnims,char * p_szSaveDir);
extern	void			fn_v_StartA3dV6i			( void );
extern	void			fn_v_EndA3dV6i				( void );
extern	unsigned short	fn_uw_GetDirV6i				( char * LongActorName,unsigned char bTreatAll);
extern	void			fn_v_InitSaveAnimationV6i	( void );
extern	void			fn_v_EndSaveAnimationV6i	( void );



// **********************************************************************************
#endif

#endif