/* (c) Ubi Studios 1996-97*/
/* See Vincent Greco for any comment or question*/
 
#ifndef __SPO_H__
#define __SPO_H__
 
#ifdef  __cplusplus
extern "C" {
#endif
 
/* For DLL using these function :*/
#include "cpa_expt.h" 
 
 
 
#include "SPO/HieMtStk.h"		/*provisoire*/
#include "SPO/HieConst.h"		/*constants*/
 
/*#ifdef HieFriend*/
	#include "LST.h"		/*you need macros for manipulating the structure*/
	#include "SPO/HieSpObj.h"	/*structures and access macros*/
	#include "SPO/HieHand.h"	/*handle definitions*/
	#include "SPO/HieDef.h"	/*macros for the macros ...*/
	#include "SPO/HieMacro.h"	/*changes functions into macros */
/*#else*/
/*	#include "SPO/HieHand.h"	/*handles definition  */
/*	#include "SPO/Specif/HieFunc.h"	/*access functions  */
/*#endif*/
 
#include "SPO/HieExt.h"			/*???*/
 
#if !defined(U64)
	#include "SPO/Specif/HieLoad.h"		/*loading functions*/
#endif /* U64 */
 
#include "SPO/HiePick.h"		/*picking functions*/
#include "SPO/HieDraw.h"		/*drawing functions*/
#include "SPO/HieBdVol.h"
 
 
 
/*////////// PSX ////////////*/
#ifdef PSX
/*////////// PSX ////////////*/
 
	#include "SPO/HieSpObj.h"
	#include "SPO/Specif/SPO_Accs.h"
	#include "SPO/Specif/SPO_Init.h"
 
/*////////// PSX ////////////*/
#endif /* PSX */
/*////////// PSX ////////////*/
 
 
#ifdef  __cplusplus
}/* extern "C" */
#endif
 
#endif /* __SPO_H__*/
