/*SectHand.h*/
 
#ifndef __SECTHAND
#define __SECTHAND
 
 
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
 
 
typedef struct SECT_tdstSector_* SECT_tdxHandleOfSectorObject;
typedef struct SECT_tdstListOfSOSectorsInGraphicInteraction_* SECT_tdxHandleOfElementLstGraphicInteraction;
typedef struct SECT_tdstListOfSOSectorsInCollisionInteraction_* SECT_tdxHandleOfElementLstCollisionInteraction;
typedef struct SECT_tdstListOfSOCharacters_* SECT_tdxHandleOfElementLstCharacter;
typedef struct SECT_tdstListOfSOSectorsInActivityInteraction_* SECT_tdxHandleOfElementLstActivityInteraction;
typedef struct SECT_tdstListOfSOSectorsInSoundInteraction_ * SECT_tdxHandleOfElementLstSoundInteraction;
typedef struct SCT_tdstListOfSoundEvent_* SCT_tdxHandleOfLstSoundEvent;
typedef struct SECT_tdstListOfDNMLights_* SECT_tdxHandleOfElementLstDNMLights;
typedef struct SECT_tdstListOfStaticLights_* SECT_tdxHandleOfElementLstStaticLights;
 
#ifdef __cplusplus
};
#endif /* __cplusplus */
 
 
#endif	/*__SECTHAND*/
