#ifndef __MmgTMP_h__
#define __MmgTMP_h__
 
/******************************************/
#if _MSC_VER >= 1000
#pragma once
#endif /* _MSC_VER >= 1000 */
/******************************************/
 
#undef EXTERN
#undef extern
#if !defined(D_TMP_VariableDefine)
#define EXTERN extern
#else
#define EXTERN
#endif /* D_TMP_VariableDefine */
 
enum e_ucGameStaticBlocks{
	E_ucTMPFixMemory,
	//XB 08/04/99
	E_ucTMPLevelMemory,
	//End XB 08/04/99
	E_ucTMPMaxBlocksNb  /* maximum number of static block, You have to follow this syntax 'E_uc+ Abbreviation Module +MaxBlocksNb'*/
};
 
#define C_ucTMPFirstBlockMemory E_ucTMPMemory
 
#ifndef _FIRE_DEADCODE_U64_
EXTERN tdstBlockInfo g_a_stTMPBlocksInfo[E_ucTMPMaxBlocksNb];
#endif /* _FIRE_DEADCODE_U64_ */
 
#ifdef __DYNAMIC_MALLOC_ALLOWED__
#ifdef __DEBUG_MALLOC_MODE__
EXTERN tdstDynInfo g_stTMPDynInfo;
#endif /* __DEBUG_MALLOC_MODE__ */
#endif /* __DYNAMIC_MALLOC_ALLOWED__ */
 
#endif /* __MmgTMP_h__ */
