#ifndef __PHYSICAL_COLLSET_H
#define __PHYSICAL_COLLSET_H
 
/******************************************/
#if _MSC_VER >= 1000
#pragma once
#endif /* _MSC_VER >= 1000 */
/******************************************/
 
/* Structure used in PhysicalObjects */
/* Jourdan 20/02/97*/
#include "GAM/Header.h"
 
#if defined(__cplusplus)
extern "C"
{
#endif /* __cplusplus */
 
extern CPA_EXPORT void fn_vGetAllObjectsInZdd(
                        HIE_tdxHandleToSuperObject /*hSuperObj*/,
                        unsigned char /*ucChannelNumber*/,
                        unsigned char /*ucSubChannelNumber*/,
                        HIE_tdxHandleToSuperObject * /*hSuperObjTable*/,
                        unsigned short * /*wNumber*/);
 
#if defined(__cplusplus)
}
#endif /* __cplusplus */
 
#endif /* __PHYSICAL_COLLSET_H */
