#ifndef __DNMSURST_H__
#define __DNMSURST_H__
 
#define C_WOT_ulError          0x80000000
 
#define C_WOT_ulNoObstacle     0x00000000
#define C_WOT_ulGround         0x00000001
/*#define C_WOT_ulSlope          0x00000002*/
#define C_WOT_ulWall           0x00000004
/*#define C_WOT_ulAttic          0x00000008*/
#define C_WOT_ulCeiling        0x00000010
/*#define C_WOT_ulTrap           0x00000020*/
#define C_WOT_ulWater          0x00000040
#define C_WOT_ulForceMobile    0x00000080
 
#define C_WOT_ulMobile         0x00010000
#define C_WOT_ulFather         0x00030000
 
#endif
