//=========================================================================
// CPADgCam.cpp : implementation file for dialog box of camera properties
// This is a part of the CPA project.
//
// Version                      1.0
// Creation date        16/07/96
// Revision date
//
// (c) Ubi Studios 1996
//
// DO NOT MODIFY THAT FILE. IF SOMETHING NEEDS TO BE CHANGE, PLEASE CONTACT 
// VINCENT GRECO OR CHRISTOPHE BEAUDET.
//=========================================================================

// CPADgCam.cpp : implementation file
//

#include "stdafx.h"

#ifdef ACTIVE_EDITOR
#include "acp_base.h"
#include "itf/CPADgCam.hpp"
#include "itf/CPAProj.hpp"
#include "itf/FrmGest.hpp"

/////////////////////////////////////////////////////////////////////////////
// CPA_DialogCamera dialog

CPA_DialogCamera::CPA_DialogCamera(CWnd* pParent /*=NULL*/)
        : CDialog(CPA_DialogCamera::IDD, &g_oBaseFrame)
{
        //{{AFX_DATA_INIT(CPA_DialogCamera)
                // NOTE: the ClassWizard will add member initialization here
        //}}AFX_DATA_INIT
}

int CPA_DialogCamera::DoModal(void)
{
        int             iRes;

        M_GetMainWnd()->EnableWindow(FALSE);
        GetParent()->EnableWindow(FALSE);
        EnableWindow(TRUE);
        iRes = RunModalLoop();
        GetParent()->EnableWindow(TRUE);
        M_GetMainWnd()->EnableWindow(TRUE);
        return iRes;
}

void CPA_DialogCamera::DoDataExchange(CDataExchange* pDX)
{
        CDialog::DoDataExchange(pDX);
        //{{AFX_DATA_MAP(CPA_DialogCamera)
                // NOTE: the ClassWizard will add DDX and DDV calls here
        DDX_Radio(pDX, CPA_IDC_RADIO1, m_iTranslate);
        DDX_Radio(pDX, CPA_IDC_RADIO_1, m_iRotate);
        //}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CPA_DialogCamera, CDialog)
        //{{AFX_MSG_MAP(CPA_DialogCamera)
                // NOTE: the ClassWizard will add message map macros here
        //}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPA_DialogCamera message handlers

#endif // ACTIVE_EDITOR
