#ifndef _OAC_DIALOG_INSTANCE_CREATION_
#define _OAC_DIALOG_INSTANCE_CREATION_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// EDACDgIC.hpp : header file
//

#include "EDACIRes.h"

/////////////////////////////////////////////////////////////////////////////
// EdActors_InstanceCreationDialog dialog

class EdActors_InstanceCreationDialog : public CDialog
{
// Construction
public:
  //Standard constructor
	EdActors_InstanceCreationDialog(CString _csModelName,
																	CString _csDefaultName,
																	CWnd* _pParent = NULL);

private:
// Dialog Data
	//{{AFX_DATA(EdActors_InstanceCreationDialog)
	enum { IDD = IDD_CAR_D_INSTANCE_CREATION };
	CString	m_pri_csNewInstanceName;
	//}}AFX_DATA

private:
	CString m_pri_csModelName;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(EdActors_InstanceCreationDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

public:
	CString m_fn_csGetNewInstanceName();

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(EdActors_InstanceCreationDialog)
	virtual BOOL OnInitDialog();
	afx_msg void OnDestroy();
	//}}AFX_MSG


	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif //_OAC_DIALOG_INSTANCE_CREATION_
