Add rayman2 source files

This commit is contained in:
2024-09-18 02:33:44 +08:00
parent bcc093f8ed
commit fb036c54fd
14339 changed files with 2596224 additions and 0 deletions

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Bank cart
*****************************************************
Bank test
*****************************************************
Bank test
*****************************************************
Conversion date :04/22/06 15:38:16
Bank Propulseur
*****************************************************

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Family Cart
*****************************************************
Family test
*****************************************************
Family test
*****************************************************
Conversion date :04/22/06 15:38:25
Family Propulseur
*****************************************************

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; SCR 507
; Scripts Parser Version 5.0.7
; (c) Ubi Simulations 1997
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,1.00)
{FontSprite:FixHitPoints(2,0.02,STANDARD)
Letter(" ",*^Material:SpriteFix,139, 88,140,100,0)
Letter("D",*^Material:SpriteFix, 0,119,255,165,0)
}
{FontSprite:FixFont(100,0.015,STANDARD)
Letter(" ",NULL,0.06,-.15)
Letter("<",*^Material:SpriteFix, 80,103, 87,112,0)
Letter(">",*^Material:SpriteFix, 90,103, 97,112,0)
Letter("(",*^Material:SpriteFix,100,103,104,112,0)
Letter(")",*^Material:SpriteFix,109,103,113,112,0)
Letter("[",*^Material:SpriteFix,118,103,123,112,0)
Letter("]",*^Material:SpriteFix,126,103,131,112,0)
Letter("{",*^Material:SpriteFix,135,103,140,112,0)
Letter("}",*^Material:SpriteFix,144,103,149,112,0)
Letter("_",*^Material:SpriteFix,151,103,160,112,0)
Letter("0",*^Material:SpriteFix, 3, 91, 9, 99,0)
Letter("1",*^Material:SpriteFix, 13, 91, 20, 99,0)
Letter("2",*^Material:SpriteFix, 22, 91, 28, 99,0)
Letter("3",*^Material:SpriteFix, 31, 91, 37, 99,0)
Letter("4",*^Material:SpriteFix, 39, 91, 46, 99,0)
Letter("5",*^Material:SpriteFix, 49, 91, 55, 99,0)
Letter("6",*^Material:SpriteFix, 58, 91, 64, 99,0)
Letter("7",*^Material:SpriteFix, 67, 91, 73, 99,0)
Letter("8",*^Material:SpriteFix, 76, 91, 82, 99,0)
Letter("9",*^Material:SpriteFix, 85, 91, 91, 99,0)
Letter("-",*^Material:SpriteFix, 94, 91,100, 99,0)
Letter("+",*^Material:SpriteFix,103, 91,109, 99,0)
Letter("*",*^Material:SpriteFix,112, 91,119, 99,0)
Letter("/",*^Material:SpriteFix,121, 91,127,100,0)
Letter("=",*^Material:SpriteFix,129, 91,137, 99,0)
Letter("$",*^Material:SpriteFix,148, 91,154,100,0)
Letter("^",*^Material:SpriteFix,157, 91,163, 99,0)
Letter("%",*^Material:SpriteFix,167, 91,173, 99,0)
Letter("!",*^Material:SpriteFix,185, 91,188, 99,0)
Letter("?",*^Material:SpriteFix,193, 91,199, 99,0)
Letter(".",*^Material:SpriteFix,203, 91,206, 99,0)
Letter(",",*^Material:SpriteFix,212, 91,215,100,-.01)
Letter(";",*^Material:SpriteFix,221, 91,224,100,-.02)
Letter(":",*^Material:SpriteFix,230, 91,233, 99,0)
Letter("A",*^Material:SpriteFix, 2, 79, 10, 87,0)
Letter("B",*^Material:SpriteFix, 12, 79, 19, 87,0)
Letter("C",*^Material:SpriteFix, 21, 79, 28, 87,0)
Letter("D",*^Material:SpriteFix, 30, 79, 37, 87,0)
Letter("E",*^Material:SpriteFix, 39, 79, 46, 87,0)
Letter("F",*^Material:SpriteFix, 48, 79, 55, 87,0)
Letter("G",*^Material:SpriteFix, 57, 79, 65, 87,0)
Letter("H",*^Material:SpriteFix, 66, 79, 74, 87,0)
Letter("I",*^Material:SpriteFix, 75, 79, 82, 87,0)
Letter("J",*^Material:SpriteFix, 84, 79, 92, 87,0)
Letter("K",*^Material:SpriteFix, 93, 79,101, 87,0)
Letter("L",*^Material:SpriteFix,102, 79,109, 87,0)
Letter("M",*^Material:SpriteFix,111, 79,119, 87,0)
Letter("N",*^Material:SpriteFix,121, 79,129, 87,0)
Letter("O",*^Material:SpriteFix,130, 79,137, 87,0)
Letter("P",*^Material:SpriteFix,139, 79,146, 87,0)
Letter("Q",*^Material:SpriteFix,148, 79,155, 88,0)
Letter("R",*^Material:SpriteFix,157, 79,165, 87,0)
Letter("S",*^Material:SpriteFix,167, 79,173, 87,0)
Letter("T",*^Material:SpriteFix,175, 79,182, 87,0)
Letter("U",*^Material:SpriteFix,184, 79,192, 87,0)
Letter("V",*^Material:SpriteFix,193, 79,201, 87,0)
Letter("W",*^Material:SpriteFix,202, 79,212, 87,0)
Letter("X",*^Material:SpriteFix,213, 79,221, 87,0)
Letter("Y",*^Material:SpriteFix,222, 79,231, 87,0)
Letter("Z",*^Material:SpriteFix,233, 79,239, 87,0)
Letter("a",*^Material:SpriteFix, 2, 67, 10, 75,0)
Letter("b",*^Material:SpriteFix, 11, 67, 19, 75,0)
Letter("c",*^Material:SpriteFix, 21, 67, 28, 75,0)
Letter("d",*^Material:SpriteFix, 30, 67, 38, 75,0)
Letter("e",*^Material:SpriteFix, 39, 67, 46, 75,0)
Letter("f",*^Material:SpriteFix, 49, 67, 55, 75,0)
Letter("g",*^Material:SpriteFix, 57, 67, 65, 77,-.03)
Letter("h",*^Material:SpriteFix, 66, 67, 74, 75,0)
Letter("i",*^Material:SpriteFix, 75, 67, 82, 75,0)
Letter("j",*^Material:SpriteFix, 84, 67, 90, 77,-.03)
Letter("k",*^Material:SpriteFix, 93, 67,101, 75,0)
Letter("l",*^Material:SpriteFix,102, 67,109, 75,0)
Letter("m",*^Material:SpriteFix,110, 67,120, 75,0)
Letter("n",*^Material:SpriteFix,121, 67,129, 75,0)
Letter("o",*^Material:SpriteFix,130, 67,137, 75,0)
Letter("p",*^Material:SpriteFix,138, 67,146, 77,-.03)
Letter("q",*^Material:SpriteFix,148, 67,156, 77,-.03)
Letter("r",*^Material:SpriteFix,157, 67,164, 75,0)
Letter("s",*^Material:SpriteFix,166, 67,173, 75,0)
Letter("t",*^Material:SpriteFix,175, 67,182, 75,0)
Letter("u",*^Material:SpriteFix,184, 67,192, 75,0)
Letter("v",*^Material:SpriteFix,193, 67,201, 75,0)
Letter("w",*^Material:SpriteFix,202, 67,212, 75,0)
Letter("x",*^Material:SpriteFix,213, 67,221, 75,0)
Letter("y",*^Material:SpriteFix,222, 67,231, 77,-.03)
Letter("z",*^Material:SpriteFix,233, 67,239, 75,0)
;*** Non displayed characters ***
Letter("<22>",*^Material:SpriteFix, 2, 67, 10, 75,0)
Letter("<22>",*^Material:SpriteFix, 2, 67, 10, 75,0)
Letter("<22>",*^Material:SpriteFix, 2, 67, 10, 75,0)
Letter("<22>",*^Material:SpriteFix, 39, 67, 46, 75,0)
Letter("<22>",*^Material:SpriteFix, 39, 67, 46, 75,0)
Letter("<22>",*^Material:SpriteFix, 39, 67, 46, 75,0)
Letter("<22>",*^Material:SpriteFix, 39, 67, 46, 75,0)
Letter("<22>",*^Material:SpriteFix, 75, 67, 82, 75,0)
Letter("<22>",*^Material:SpriteFix, 75, 67, 82, 75,0)
Letter("<22>",*^Material:SpriteFix, 75, 67, 82, 75,0)
Letter("<22>",*^Material:SpriteFix,184, 67,192, 75,0)
Letter("<22>",*^Material:SpriteFix,184, 67,192, 75,0)
Letter("<22>",*^Material:SpriteFix,184, 67,192, 75,0)
Letter("<22>",*^Material:SpriteFix, 21, 67, 28, 75,0)
}
{Material:SpriteFix
Type(Gouraud)
AmbientColor(1.0,1.0,1.0)
DiffuseColor(1.0,1.0,1.0)
SpecularColor(1.0,1.0,1.0,0)
AddTexture(0,"*^Texture:TEX_Fix")
}
{Texture:TEX_Fix
LoadTexture("MotorTxt/Fix.tga")
Tiling(OFF,OFF)
MipMapping(OFF)
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
Quality(HIGH)
Priority(HIGH)
}

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; SCR 201
; Scripts Parser Version 2.0.1
; (c) Ubi Simulations 1997
;***************************************************************************
;*** This section contain all data's directories classed by type of file ***
;*** it can be used to overload one or more files without destroy ***
;*** old files ***
;***************************************************************************
{DirectoriesDescription:
;*** Texture's directory ***
DirectoryOfEngineDLL("DLL")
;*** Texture's directory ***
DirectoryOfTexture("\World\Graphics\Textures")
DirectoryOfFixTexture("\FixTex")
;*** Texts directory ***
DirectoryOfTexts("\Texts")
;*** GameData directories ***
DirectoryOfGameData("GameData")
;*** World directories ***
DirectoryOfWorld("\World")
;*** Levels directories ***
DirectoryOfLevels("\World\Levels")
;*** Families directories ***
DirectoryOfFamilies("\World\Levels\_Common\Families")
;*** Characters directories ***
DirectoryOfCharacters("\World\Levels")
;*** Animations directories ***
DirectoryOfAnimations("\World\Graphics\Anims")
;*** Graphic Objects directories ***
DirectoryOfGraphicsClasses("\World\Graphics\Objects\Classes")
DirectoryOfGraphicsBanks("\World\Graphics\Objects\Banks")
;*** Mechanics directories ***
DirectoryOfMechanics("\World\Libraries\Mechanics")
;*** SoundData directories ***
DirectoryOfSound("\World\Sound")
; DirectoryOfSound("\World\Sound\English")
;*** Material directories ***
DirectoryOfVisuals("\World\Graphics\Visuals")
DirectoryOfMaterials("\World\Libraries\Materials")
;*** Environment directories ***
DirectoryOfEnvironment("\World\Libraries\Environment")
;*** SaveGame directories ***
DirectoryOfSaveGame("\SaveGame")
;*** Extras directories ***
DirectoryOfExtras("\Extras")
;*** Vignettes directories ***
DirectoryOfVignettes("\Vignette")
;*** Options directory ***
DirectoryOfOptions("\Options")
;*** Options directory ***
DirectoryOfZdx("\World\Levels")
;*** Options directory ***
DirectoryOfLipsSync("\World\SyncLips\English")
;*** Effects Directory ***
DirectoryOfEffects("\World\Effects")
}
;********************
;*** Concat files ***
;********************
{BigFiles:
; Vignettes("\Vignette.cnt")
Textures("\Textures.cnt")
}
{Vignette:
; LoadVignette("UbiSoft.bmp")
; DisplayVignette
}
;******************************************
;*** Input devices manager descriptions ***
;******************************************
{InputDeviceManagerDescription:
InitInputDeviceManager(16)
; List of all the keys and buttons
AddInputDeviceFile("KeyDef.ipt")
; List of the active devices
AddInputDeviceFile("Device.ipt")
; List of the actions for the AI
AddInputDeviceFile("AiAction.ipt")
AddInputDeviceFile("Camera.ipt")
; List of the actions for the engine
AddInputDeviceFile("Debug.ipt")
AddInputDeviceFile("Cheat.ipt")
Computetable()
; For the engine to use the actions
AddInputDeviceFile("Link.ipt")
}
;*******************
;*** Text loader ***
;*******************
{Texts:
AddStringsFile("Game.txt")
AddStringsFile("Cheats.txt")
AddStringsFile("Cinematiques_SUN.txt")
AddStringsFile("Cinematiques_MOM.txt")
AddStringsFile("Cinematiques_SDZ.txt")
AddStringsFile("Cinematiques_NIK.txt")
AddStringsFile("Dialogues_SUN.txt")
AddStringsFile("Dialogues_MOM.txt")
AddStringsFile("Dialogues_SDZ.txt")
AddStringsFile("Dialogues_NIK.txt")
AddStringsFile("Menus.txt")
AddStringsFile("MapMonde.txt")
AddStringsFile("Livre.txt")
AddStringsFile("Demos.txt")
AddStringsFile("AOJ_jcp_cb_xp.txt")
AddStringsFile("Textes_FRH.txt")
AddStringsFile("course.txt")
AddStringsFile("Seat_10_hp.txt")
AddStringsFile("Cinematiques_OLD.txt")
AddStringsFile("Raycap.txt")
; AddStringsFile("CdtStd.txt")
; AddStringsFile("CdtNme.txt")
; AddStringsFile("Credits.txt")
; AddStringsFile("SaveName.txt")
}
;***********************************
;*** Random manager descriptions ***
;***********************************
{RandomManagerDescription:
InitRandomManager("Game.rnd")
}
;********************
;*** Game Options ***
;********************
{GameOptionsFile:
DefaultFile("Default.cfg")
CurrentFile("Current.cfg")
; SkipMainMenu
; CreditsLevelName(outro)
;FrameSynchro(ON,0,50) hystreresis 50%
;2 trames minimum
FrameSynchro(ON,2,95)
}
;****************************************************************************************
;*** Binary Use ***
;*** UseA3b : 0=Use A3B, 1=Don't use A3B, 2=Force generate A3B ***
;*** UseBinaryMod : 0=Don't use binary MOD 1=Use binary MOD ***
;*** UseBinaryData : 0=Don't use binary data 1=Use binary data 2=Generate binary data ***
;****************************************************************************************
{BinaryUse:
UseA3b(0)
UseBinaryMod(0)
UseBinaryData(0)
}
{FirstLevelDescription:
LevelName(MapTuto_F)
LevelName(Gymg)
LevelName(raygear)
LevelName(MapTuto_G)
LevelName(MapTuto_T)
LevelName(MapTuto_V)
LevelName(lvl1G)
}
;*********************************************
;*** Dimentionnement des stacks Animation ***
;*** Max 65534 sauf pour FramesKF (+4.10E9)***
;*** La taille represe le nommbre d'elem. ***
;*********************************************
; NE PAS CHANGER L'ORDRE 0 --> A3dGeneral .... 11 --> MorphData
{AnimStacks:
A3dGeneral(1500)
Vertexes(70000)
Quaternions(60000)
Hierarchies(5000)
NTTO(40000)
OnlyFrames(30000)
Channels(30000)
Frames(52000)
FramesKF(230000)
KeyFrames(70000)
Events(5000)
MorphData(30000)
}

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{LevelSoundBanks:
LoadMap("Rayman2.lcb^SndMapE:Fix")
}
; Characters in the Fix
{InsertCharacter:Rayman
LinkCharacter("_Common\Families\rayman\YLT_RaymanModel\Charact\Rayman.car^Character:Rayman")
}
{InsertCharacter:StdCamer
LinkCharacter("_Common\Families\Camera\StdCam\Charact\StdCamer.car^Character:StdCamer")
}
{InsertCharacter:Global
LinkCharacter("_Common\Families\World\GlobalActorModel\Charact\Global.car^Character:Global")
}
{InsertCharacter:YAM_GenMenuMap
LinkCharacter("_Common\Families\Gen_YAM\YAM_GenMenuMap\Charact\YAM_GenMenuMap_I1.car^Character:YAM_GenMenuMap_I1")
}
;{InsertCharacter:ARG_IconeGestionnaire
; LinkCharacter("_Common\Families\icones\ARG_IconeGestionnaire\Charact\ARG_IconeGestionnaire_I1.car^Character:ARG_IconeGestionnaire_I1")
;}
; Always in the Fix
{InsertAlways:Alw_Projectile_Rayman
LinkCharacter("_common\Families\projectiles\Alw_Projectile_Rayman_Model\Charact\Alw_Projectile_Rayman.car^Character:Alw_Projectile_Rayman")
}
;{InsertAlways:alw_FaisceauGrappin
; LinkCharacter("_common\Families\faisceau\faisceauGrappin\Charact\ALW_faisceauGrappin.car^Character:ALW_faisceauGrappin")
;}
{InsertAlways:ALW_TexteMenu
LinkCharacter("_Common\Families\alphabet\CHG_TexteMenu\Charact\ALW_TexteMenu.car^Character:ALW_TexteMenu")
}
{InsertAlways:ALW_FondMenu
LinkCharacter("_Common\Families\menumap\ARG_FondMenu\Charact\ALW_FondMenu.car^Character:ALW_FondMenu")
}
{InsertAlways:ALW_LumsCurseur
LinkCharacter("_Common\Families\Lums\YAM_LumsCurseur\Charact\ALW_LumsCurseur.car^Character:ALW_LumsCurseur")
}

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; SCR 201
; Scripts Parser Version 2.0.1
; (c) Ubi Simulations 1997
;*************************************
;*** Memory description for Game ***
;*** All size are gived in bytes. ***
;*************************************
{NewMemoryDescription:
;*** Fix memory blocks ***
FontMemorySize(350000)
IPTMemorySize(30000)
ACPFixMemory(7500000)
AIFixMemory(750000)
GameFixMemorySize(300000)
;-----------------------
;-----------------------
;---- Not Binarized ----
;-----------------------
ACPTextMemory(100)
TMPFixMemory(8500000)
PositionMemorySize(1000)
SAIFixMemorySize(5000)
;-----------------------
ScriptMemorySize(1,20000000)
}
{NewBinaryMemoryDescriptionPass1:
;-----------------------
;---- Binarized ----
;-----------------------
FontMemorySize(250000)
IPTMemorySize(30000)
ACPFixMemory(7500000)
AIFixMemory(750000)
GameFixMemorySize(300000)
;-----------------------
;-----------------------
;---- Not Binarized ----
;-----------------------
ACPTextMemory(100)
TMPFixMemory(8500000)
PositionMemorySize(1000)
SAIFixMemorySize(5000)
;-----------------------
ScriptMemorySize(1,20000000)
UseMemorySnapshot(2)
}
{NewBinaryMemoryDescriptionPass2:
;-----------------------
;---- Binarized ----
;-----------------------
Gap(80000)
FontMemorySize(250000)
Gap(30000)
IPTMemorySize(30000)
Gap(7500000)
ACPFixMemory(7500000)
Gap(750000)
AIFixMemory(750000)
Gap(300000)
GameFixMemorySize(300000)
;-----------------------
;---- Not Binarized ----
;-----------------------
ACPTextMemory(100)
TMPFixMemory(8500000)
PositionMemorySize(1000)
SAIFixMemorySize(5000)
;-----------------------
ScriptMemorySize(1,20000000)
UseMemorySnapshot(2)
}
{NewBinaryMemoryDescription:
;-----------------------
;---- Binarized ----
;-----------------------
FontMemorySize(250000)
IPTMemorySize(30000)
ACPFixMemory(7500000)
AIFixMemory(750000)
GameFixMemorySize(300000)
;-----------------------
;-----------------------
;---- Not Binarized ----
;-----------------------
ACPTextMemory(200)
TMPFixMemory(8500000)
PositionMemorySize(1000)
SAIFixMemorySize(5000)
;-----------------------
ScriptMemorySize(1,20000000)
;-----------------------
; TOTAL 9 454 000
;-----------------------
UseMemorySnapshot(1)
}

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; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
{Vignette:
LoadVignette("UbiSoft.bmp")
; InitBarOutlineColor(255,255,255,128)
; InitBarInsideColor(64,0,0,196)
; InitBarColor(117,67,115,64,250,232,0,64,250,232,0,64,100,170,110,64)
; CreateBar(20,370,620,390)
; MaxValueBar(0)
; AddBar
DisplayVignette
}

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{RandomDescription:(10000)
ReadTable
}

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{LevelSoundBanks:
LoadMap("Rayman2.lcb^SndMapE:Fix")
}
; Characters in the Fix
;{InsertCharacter:Rayman
; LinkCharacter("_Common\Families\rayman\YLT_RaymanModel\Charact\Rayman.car^Character:Rayman")
;}
{InsertCharacter:RaymanDS
LinkCharacter("_Common\Families\rayman\KWN_RaymanDS\Charact\RaymanDS.car^Character:RaymanDS")
}
{InsertCharacter:StdCamer
LinkCharacter("_Common\Families\Camera\StdCam\Charact\StdCamer.car^Character:StdCamer")
}
{InsertCharacter:Global
LinkCharacter("_Common\Families\World\GlobalActorModel\Charact\Global.car^Character:Global")
}
{InsertCharacter:YAM_GenMenuMap
LinkCharacter("_Common\Families\Gen_YAM\YAM_GenMenuMap\Charact\YAM_GenMenuMap_I1.car^Character:YAM_GenMenuMap_I1")
}
{InsertCharacter:ARG_IconeGestionnaire
LinkCharacter("_Common\Families\icones\ARG_IconeGestionnaire\Charact\ARG_IconeGestionnaire_I1.car^Character:ARG_IconeGestionnaire_I1")
}
; Always in the Fix
{InsertAlways:Alw_Projectile_Rayman
LinkCharacter("_common\Families\projectiles\Alw_Projectile_Rayman_Model\Charact\Alw_Projectile_Rayman.car^Character:Alw_Projectile_Rayman")
}
{InsertAlways:alw_FaisceauGrappin
LinkCharacter("_common\Families\faisceau\faisceauGrappin\Charact\ALW_faisceauGrappin.car^Character:ALW_faisceauGrappin")
}
{InsertAlways:ALW_TexteMenu
LinkCharacter("_Common\Families\alphabet\CHG_TexteMenu\Charact\ALW_TexteMenu.car^Character:ALW_TexteMenu")
}
{InsertAlways:ALW_FondMenu
LinkCharacter("_Common\Families\menumap\ARG_FondMenu\Charact\ALW_FondMenu.car^Character:ALW_FondMenu")
}
{InsertAlways:ALW_LumsCurseur
LinkCharacter("_Common\Families\Lums\YAM_LumsCurseur\Charact\ALW_LumsCurseur.car^Character:ALW_LumsCurseur")
}

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*******************************************
* >>>>>>>>>>>>> WARNING <<<<<<<<<<<<<<< *
*******************************************
* This file is used to know if someone is *
* obtaining the data base. If this file is*
* extract it's the case and no one can *
* update. Because there can be more than *
* one obtaning at the same time, this file*
* can be in multiple extraction *
*******************************************

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10/08/1998 18:59 shilbold
xplagnal
10/08/1998 19:20 fgaveau
mjanod
mjanod
jzappavigna
11/08/1998 18:41 shilbold
jcpetit
jcpetit
mjanod
fgaveau
11/08/1998 19:57 shilbold
xplagnal
mjanod
mjanod
jzappavigna
shilbold
jzappavigna
jcpetit
jcpetit
12/08/1998 19:24 fgaveau
xplagnal
12/08/1998 19:56 shilbold
12/08/1998 19:56 shilbold
mjanod
mjanod
mjanod
mjanod
jcpetit
jzappavigna
shilbold
jzappavigna
xplagnal
mjanod
jzappavigna
jcpetit
jcpetit
13/08/1998 19:10 fgaveau
shilbold
mjanod
mjanod
mjanod
xplagnal
jzappavigna
mjanod
jzappavigna
shilbold
jcpetit
jcpetit
xplagnal
14/08/1998 19:32 fgaveau
shilbold
mjanod
mjanod
xplagnal
17/08/1998 15:35 shilbold
fgaveau
xplagnal
mjanod
xplagnal
jcpetit
jcpetit
18/08/1998 19:06 fgaveau
shilbold
xplagnal
mjanod
mjanod
jzappavigna
xplagnal
19/08/1998 18:34 fgaveau
xplagnal
xplagnal
jcpetit
jcpetit
jcpetit
mjanod
mjanod
shilbold
fgaveau
xplagnal
jzappavigna
jcpetit
xplagnal
fgaveau
shilbold
mjanod
jcpetit
shilbold
fgaveau
mjanod
mjanod
xplagnal
mjanod
shilbold
jzappavigna
shilbold
ccavelan
jcpetit
25/08/1998 19:08 fgaveau
mjanod
xplagnal
mjanod
jzappavigna
jzappavigna
fgaveau
jcpetit
xplagnal
shilbold
mjanod
jzappavigna
shilbold
jcpetit
jcpetit
fgaveau
mjanod
mjanod
xplagnal
jzappavigna
fgaveau
xplagnal
mjanod
mjanod
jcpetit
shilbold
jcpetit
jcpetit
jcpetit
fgaveau
fgaveau
xplagnal
mjanod
mjanod
mjanod
shilbold
jcpetit
jcpetit
mjanod
fgaveau
xplagnal
mjanod
jcpetit
jcpetit
jcpetit
jcpetit
xplagnal
shilbold
02/09/1998 12:46 shilbold
xplagnal
jcpetit
shilbold
fgaveau
xplagnal
mjanod
mjanod
shilbold
shilbold
mjanod
shilbold
jcpetit
jcpetit
xplagnal
mjanod
mjanod
shilbold
mjanod
fgaveau
jcpetit
mjanod
shilbold
jcpetit
jcpetit
jcpetit
jcpetit
shilbold
fgaveau
fgaveau
fgaveau
fgaveau
mjanod
jcpetit
shilbold
fgaveau
fgaveau
mjanod
mjanod
jcpetit
jcpetit
09/09/1998 18:54 shilbold
09/09/1998 18:54 shilbold
fgaveau
mjanod
mjanod
10/09/1998 09:42 shilbold
shilbold
shilbold
shilbold
jcpetit
fgaveau
mjanod
11/09/1998 11:45 shilbold
11/09/1998 15:59 shilbold
mjanod
mjanod
11/09/1998 15:59 shilbold
shilbold
fgaveau
shilbold
shilbold
xplagnal
jcpetit
fgaveau
shilbold
mjanod
shilbold
jzappavigna
jcpetit
jcpetit
jcpetit
mjanod
shilbold
mjanod
mjanod
mjanod
jzappavigna
jzappavigna
shilbold
jcpetit
shilbold
shilbold
mjanod
mjanod
22/09/1998 17:30 vmonnier
shilbold
mjanod
mjanod
jzappavigna
mjanod
jcpetit
shilbold
23/09/1998 19:41 shilbold
mjanod
mjanod
shilbold
jcpetit
24/09/1998 19:07 shilbold
mjanod
shilbold
25/09/1998 18:49 shilbold
jcpetit
jcpetit
shilbold
jzappavigna
jcpetit
mjanod
mjanod
mjanod
mjanod
mjanod
shilbold
jzappavigna
jcpetit
mjanod
mjanod
mjanod
mjanod
mjanod
mjanod
jcpetit
shilbold
jzappavigna
jzappavigna
mjanod
jzappavigna
mjanod
mjanod
jzappavigna
jcpetit
jcpetit
jzappavigna
shilbold
mjanod
jzappavigna
shilbold
mjanod
jcpetit
jcpetit
shilbold
mjanod
jcpetit
jcpetit
jcpetit
jcpetit
shilbold
shilbold
shilbold
mjanod
mjanod
jcpetit
shilbold
jzappavigna
mjanod
mjanod
jzappavigna
jcpetit
jcpetit
mjanod
jcpetit
jzappavigna
mjanod
mjanod
jzappavigna
jcpetit
fgaveau
jcpetit
jcpetit
mjanod
mjanod
jzappavigna
jcpetit
jcpetit
jzappavigna
mjanod
jzappavigna
shilbold
shilbold
jcpetit
jcpetit
shilbold
mjanod
mjanod
jzappavigna
jcpetit
jcpetit
shilbold
sbicorne
xplagnal
fgaveau
jzappavigna
mjanod
shilbold
shilbold
jcpetit
jcpetit
21/10/1998 19:07 shilbold
sbicorne
mjanod
shilbold
jcpetit
jcpetit
jcpetit
jcpetit
sbicorne
jzappavigna
jzappavigna
shilbold
mjanod
sbicorne
shilbold
jcpetit
jcpetit
shilbold
jcpetit
jzappavigna
jcpetit
jzappavigna
jcpetit
shilbold
jcpetit
fgaveau
jzappavigna
jcpetit
jcpetit
fgaveau
shilbold
jcpetit
jcpetit
jcpetit
jzappavigna
fgaveau
shilbold
jcpetit
jcpetit
fgaveau
shilbold
sbicorne
jzappavigna
jcpetit
jcpetit
shilbold
fgaveau
shilbold
jzappavigna
jcpetit
jcpetit
fgaveau
jcpetit
jzappavigna
jcpetit
fgaveau
shilbold
jzappavigna
jcpetit
jcpetit
shilbold
sbicorne
fgaveau
jzappavigna
jcpetit
jcpetit
jcpetit
shilbold
jcpetit
fgaveau
shilbold
jzappavigna
shilbold
jzappavigna
jcpetit
jcpetit
jcpetit
jcpetit
shilbold
fgaveau
sbicorne
sbicorne
jzappavigna
jcpetit
jcpetit
jcpetit
jcpetit
shilbold
fgaveau
sbicorne
shilbold
jzappavigna
jcpetit
fgaveau
sbicorne
jzappavigna
jcpetit
jcpetit
jcpetit
jcpetit
fgaveau
sbicorne
17/11/1998 15:39 shilbold
17/11/1998 15:39 shilbold
17/11/1998 15:39 shilbold
jzappavigna
fgaveau
jcpetit
fgaveau
17/11/1998 15:39 shilbold
shilbold
shilbold
jzappavigna
jcpetit
jcpetit
jcpetit
jcpetit
shilbold
jcpetit
jcpetit
fgaveau
shilbold
jzappavigna
jcpetit
jcpetit
jcpetit
fgaveau
sbicorne
jzappavigna
shilbold
jcpetit
fgaveau
20/11/1998 19:16 shilbold
jcpetit
shilbold
jzappavigna
jcpetit
shilbold
jcpetit
jcpetit
shilbold
shilbold
jcpetit
sbicorne
jcpetit
jcpetit
shilbold
fgaveau
jzappavigna
jzappavigna
shilbold
fgaveau
jcpetit
shilbold
jzappavigna
jcpetit
fgaveau
jzappavigna
shilbold
jzappavigna
jcpetit
fgaveau
shilbold
sbicorne
shilbold
jcpetit
jzappavigna
fgaveau
shilbold
shilbold
jzappavigna
jcpetit
fgaveau
shilbold
jzappavigna
jcpetit
fgaveau
shilbold
shilbold
shilbold
jcpetit
shilbold
jzappavigna
fgaveau
sbicorne
sbicorne
shilbold
jcpetit
fgaveau
shilbold
shilbold
jzappavigna
fgaveau
jcpetit
jzappavigna
shilbold
fgaveau
shilbold
shilbold
jcpetit
sbicorne
jzappavigna
shilbold
shilbold
jzappavigna
shilbold
fgaveau
shilbold
jcpetit
shilbold
shilbold
jcpetit
fgaveau
sbicorne
shilbold
shilbold
jcpetit
shilbold
fgaveau
sbicorne
shilbold
jzappavigna
jcpetit
jzappavigna
jcpetit
shilbold
jzappavigna
sbicorne
jcpetit
jcpetit
fgaveau
jzappavigna
jcpetit
jcpetit
shilbold
shilbold
shilbold
shilbold
jzappavigna
jcpetit
shilbold
sbicorne
shilbold
shilbold
jcpetit
fgaveau
jzappavigna
jcpetit
shilbold
fgaveau
jcpetit
jzappavigna
shilbold
shilbold
sbicorne
jzappavigna
sbicorne
shilbold
jzappavigna
shilbold
jzappavigna
sbicorne
jzappavigna
sbicorne
shilbold
jzappavigna
shilbold
sbicorne
sbicorne
jzappavigna
shilbold
jzappavigna
shilbold
jzappavigna
jzappavigna
sbicorne
shilbold
sbicorne
sbicorne
shilbold
jzappavigna
jzappavigna
shilbold
sbicorne
shilbold
sbicorne
shilbold
sbicorne
shilbold
shilbold
jzappavigna
sbicorne
jzappavigna
jzappavigna
vmonnier
vmonnier
vmonnier
shilbold
jzappavigna
shilbold
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
shilbold
jzappavigna
jzappavigna
shilbold
shilbold
vmonnier
jzappavigna
shilbold
vmonnier
shilbold
jzappavigna
shilbold
shilbold
jzappavigna
jzappavigna
jzappavigna
shilbold
jzappavigna
jzappavigna
jzappavigna
jzappavigna
jzappavigna
jzappavigna
shilbold
shilbold
jzappavigna
jzappavigna
shilbold
jzappavigna
jzappavigna
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
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jzappavigna
jzappavigna
jzappavigna
shilbold
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jzappavigna
shilbold
jzappavigna
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jzappavigna
jzappavigna
jzappavigna
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jzappavigna
shilbold
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shilbold
jzappavigna
shilbold
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jzappavigna
shilbold
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jzappavigna
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jzappavigna
shilbold
jzappavigna
jzappavigna
shilbold
shilbold
jzappavigna
shilbold
jzappavigna
jzappavigna
shilbold
jzappavigna
jzappavigna
jzappavigna
shilbold
shilbold
jzappavigna
jzappavigna
shilbold
jzappavigna
jzappavigna
jzappavigna
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
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shilbold
jzappavigna
shilbold
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shilbold
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shilbold
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jzappavigna
shilbold
jzappavigna
shilbold
shilbold
jzappavigna
shilbold
jzappavigna
shilbold
shilbold
shilbold
jzappavigna
jzappavigna
shilbold
jzappavigna
shilbold
shilbold
jzappavigna
shilbold
shilbold
jzappavigna
shilbold
shilbold
shilbold
jzappavigna
jzappavigna
shilbold
shilbold
jzappavigna
jzappavigna
shilbold
jzappavigna
jzappavigna
shilbold
shilbold
shilbold
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shilbold
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shilbold
jzappavigna

View File

@@ -0,0 +1,48 @@
Level maptest01
*****************************************************
Level maptest01
*****************************************************
Level MapTest02
*****************************************************
Level MapTest02
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************
Level Map_Gym
*****************************************************

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,39 @@
CONFLICTS : 26/1/2006 10:7:45
*********** Conflict *************
CONFLICTS : 26/1/2006 10:7:45
RENAMED OBJECT :
Type : Actor_Model
Owner : World
Section : GameData\World\Levels\_Common\Families\World\Copie de Levelmapmonde\Copie de Levelmapmonde.ema^CreateEditorActorModel:Copie de Levelmapmonde
##########################################################
CONFLICTS : 27/1/2006 14:7:23
*********** Conflict *************
CONFLICTS : 27/1/2006 14:7:23
RENAMED OBJECT :
Type : Actor_Model
Owner : World
Section : GameData\World\Levels\_Common\Families\World\Copie de Levelmapmonde\Copie de Levelmapmonde.ema^CreateEditorActorModel:Copie de Levelmapmonde
##########################################################
CONFLICTS : 8/2/2006 12:2:16
*********** Conflict *************
CONFLICTS : 8/2/2006 12:2:16
RENAMED OBJECT :
Type : Actor_Model
Owner : World
Section : GameData\World\Levels\_Common\Families\World\Copie de Levelmapmonde\Copie de Levelmapmonde.ema^CreateEditorActorModel:Copie de Levelmapmonde
##########################################################

View File

@@ -0,0 +1,172 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
{InputAction:SpeedUp_Key(Options)
KeyPressed(LeftShift)
}
{InputAction:CamFollow_Pad(Options)
JoyOrPadPressed(0,PadButton5)
}
;;;;;;;;;;;;;;;;;;;;;;;;;
; Actions for the retail version
{InputAction:Button_Start
KeyPressed(Esc)
}
{InputAction:Button_PreviousMenu
Or
JoyOrPadPressed(0,PadButton0)
KeyPressed(Back)
}
{InputAction:Button_Selection
Or
JoyOrPadPressed(0,PadButton1)
KeyPressed(Enter)
}
{InputAction:Button_XAnalogic
JoyAxeValue(0,PadXValue,-110,110)
}
{InputAction:Button_YAnalogic
JoyAxeValue(0,PadYValue,-110,110)
}
{InputAction:Button_LeftAnalogic
JoyAxeValue(0,PadXValue,-110,-20)
}
{InputAction:Button_RightAnalogic
JoyAxeValue(0,PadXValue,20,110)
}
{InputAction:Button_UpAnalogic
JoyAxeValue(0,PadYValue,-110,-20)
}
{InputAction:Button_DownAnalogic
JoyAxeValue(0,PadYValue,20,110)
}
{InputAction:Button_Ghost
Or
Or
JoyOrPadPressed(0,PadButton0)
JoyOrPadPressed(0,PadButton4)
KeyPressed("LeftShift")
}
{InputAction:Button_Paf
Or
JoyOrPadPressed(0,PadButton1)
KeyPressed(" ")
}
{InputAction:Button_Jump
Or
JoyOrPadPressed(0,PadButton2)
KeyPressed(Q)
}
{InputAction:Button_Poing
Or
JoyOrPadPressed(0,PadButton3)
KeyPressed("C")
}
{InputAction:Button_L
Or
JoyOrPadPressed(0,PadButton4)
KeyPressed(J)
}
{InputAction:Button_LateralWalk
Or
JoyOrPadPressed(0,PadButton5)
KeyPressed("J")
}
{InputAction:JoystickMoveOrder
Or
Or
Or
ActionValidated(Button_LeftAnalogic)
ActionValidated(Button_RightAnalogic)
ActionValidated(Button_UpAnalogic)
ActionValidated(Button_DownAnalogic)
}
{InputAction:PAD_BoutonDroit
ActionValidated(CamFollow_Pad)
}
{InputAction:Button_1
KeyPressed(1)
}
{InputAction:Button_2
KeyPressed(2)
}
; Actions for the debug version
{InputAction:Button_Left
KeyPressed(Left)
}
{InputAction:Button_Right
KeyPressed(Right)
}
{InputAction:Button_Up
KeyPressed(Up)
}
{InputAction:Button_Down
KeyPressed(Down)
}
{InputAction:Button_SpeedUp
KeyPressed(LeftShift)
}
{InputAction:KeyboardMoveOrder
Or
Or
Or
ActionValidated(Button_Left)
ActionValidated(Button_Right)
ActionValidated(Button_Up)
ActionValidated(Button_Down)
}
{InputAction:MoveLeft
Or
ActionValidated(Button_LeftAnalogic)
ActionValidated(Button_Left)
}
{InputAction:MoveRight
Or
ActionValidated(Button_RightAnalogic)
ActionValidated(Button_Right)
}
{InputAction:MoveUp
Or
ActionValidated(Button_UpAnalogic)
ActionValidated(Button_Up)
}
{InputAction:MoveDown
Or
ActionValidated(Button_DownAnalogic)
ActionValidated(Button_Down)
}

View File

@@ -0,0 +1,136 @@
;*************************
;*************************
{InputAction:CamLeft_PAD(Options)
JoyOrPadPressed(0,PadButton2)
}
{InputAction:CamRight_PAD(Options)
JoyOrPadPressed(0,PadButton3)
}
;*************************
; Actions for the camera
;*************************
; Actions for the retail version
{InputAction:BT_Camera_Look
Or
KeyPressed(Pad0)
And
ActionValidated(CamLeft_PAD)
ActionValidated(CamRight_PAD)
}
{InputAction:BT_Camera_LookRight
Or
KeyPressed(Right)
ActionValidated(Button_RightAnalogic)
}
{InputAction:BT_Camera_LookLeft
Or
KeyPressed(Left)
ActionValidated(Button_LeftAnalogic)
}
{InputAction:BT_Camera_LookUp
Or
KeyPressed(Up)
ActionValidated(Button_UpAnalogic)
}
{InputAction:BT_Camera_LookDown
Or
KeyPressed(Down)
ActionValidated(Button_DownAnalogic)
}
{InputAction:Cam_Camera_Turn
Or
ActionValidated(CamLeft_PAD)
ActionValidated(CamRight_PAD)
}
{InputAction:Cam_Camera_TurnLeft
And
ActionValidated(CamLeft_PAD)
ActionInvalidated(CamRight_PAD)
}
{InputAction:Cam_Camera_TurnRight
And
ActionValidated(CamRight_PAD)
ActionInvalidated(CamLeft_PAD)
}
{InputAction:Cam_Camera_CutBehind
; And
; JoyOrPadPressed(0,PadButton2)
; JoyOrPadPressed(0,PadButton5)
KeyPressed(Pad5)
}
{InputAction:Cam_Camera_SwitchMode
And
JoyOrPadPressed(0,PadButton5)
Not
JoyOrPadPressed(0,PadButton2)
}
{InputAction:Cam_pad_c
JoyOrPadPressed(0,PadButton5)
}
{InputAction:Cam_pad_d
JoyOrPadPressed(0,PadButton5)
}
{InputAction:Cam_Camera_Quake
KeyPressed(Pad4)
}
; Actions for the debug version
{InputAction:BT_Camera_Num1
KeyPressed(Pad1)
}
{InputAction:BT_Camera_Num2
KeyPressed(Pad2)
}
{InputAction:BT_Camera_Num6
KeyPressed(Pad6)
}
{InputAction:BT_Camera_Num7
KeyPressed(Pad7)
}
{InputAction:BT_Camera_Num8
KeyPressed(Pad8)
}
{InputAction:BT_Camera_Num9
KeyPressed(Pad9)
}
{InputAction:BT_Camera_IncDist
KeyPressed("Pad+")
}
{InputAction:BT_Camera_DecDist
KeyPressed("Pad-")
}

View File

@@ -0,0 +1,57 @@
;**********************************
;*** Cheat code defined actions ***
;**********************************
{InputAction:FlyingMode
KeyJustPressed(B)
}
{InputAction:FlyingModeForward
KeyPressed(Up)
}
{InputAction:FlyingModeBackward
KeyPressed(Down)
}
{InputAction:FlyingModeRight
And
KeyPressed(Right)
KeyReleased(LeftCtrl)
}
{InputAction:FlyingModeLeft
And
KeyPressed(Left)
KeyReleased(LeftCtrl)
}
{InputAction:FlyingModeUp
KeyPressed(Q)
}
{InputAction:FlyingModeDown
KeyPressed(W)
}
{InputAction:FlyingModeStrafeRight
And
KeyPressed(LeftCtrl)
KeyPressed(Right)
}
{InputAction:FlyingModeStrafeLeft
And
KeyPressed(LeftCtrl)
KeyPressed(Left)
}
{InputAction:FlyingModeDoubleSpeed
KeyPressed(LeftShift)
}
{InputAction:MemoryStackLog
And
KeyPressed(LeftCtrl)
KeyJustPressed(A)
}

View File

@@ -0,0 +1 @@
y<EFBFBD>VUTSR7<EFBFBD><02>#<23>8<EFBFBD><0E>O<EFBFBD>)<29>p<EFBFBD><17>Z<EFBFBD>/<2F>O<EFBFBD><17>W<EFBFBD>7<EFBFBD>w<EFBFBD><07>G<EFBFBD>';g<>8<EFBFBD>x<EFBFBD>8<EFBFBD>X<EFBFBD>(<28>H<EFBFBD>w<EFBFBD>h 1<>cC<63>4<EFBFBD>P<EFBFBD>@WK<57>9<EFBFBD>2<EFBFBD>S}<7D><1A>C<EFBFBD>c<EFBFBD>S<EFBFBD>-<2D>4<EFBFBD>t<EFBFBD><74><EFBFBD><17>I<EFBFBD><01> [0<>j<EFBFBD>><3E>'V<>i<EFBFBD><07>c<EFBFBD>5<EFBFBD>Z<EFBFBD>-<2D>S<EFBFBD>R["<22><>L0 B<> <0C>}

View File

@@ -0,0 +1,153 @@
;*****************************
;*** Debug defined actions ***
;*****************************
; All these actions are used only by the engine and not by the AI
; They will have to be removed for the retail version
{InputAction:ClearOptionsDisplayed
KeyJustPressed(<28>)
}
{InputAction:DisplayZDC
KeyJustPressed(Z)
}
{InputAction:ReinitTheMap
Or
KeyJustPressed(F11)
And
And
JoyOrPadPressed(0,PadButton4)
JoyOrPadPressed(0,PadButton5)
{Sequence:
Pad(0, PadButton0)
Pad(0, PadButton1)
}
}
{InputAction:ChooseLevel
Or
KeyJustPressed(F9)
And
And
JoyOrPadPressed(0,PadButton4)
JoyOrPadPressed(0,PadButton5)
{Sequence:
Pad(0, PadButton1)
Pad(0, PadButton0)
}
}
{InputAction:ChooseLevelUp
Or
KeyJustPressed(Up)
JoyOrPadPressed(0,PadButton5)
}
{InputAction:ChooseLevelDown
Or
KeyJustPressed(Down)
JoyOrPadPressed(0,PadButton4)
}
{InputAction:ChooseLevelValidate
Or
KeyJustPressed(" ")
JoyOrPadPressed(0,PadButton0)
}
{InputAction:ChooseLevelInvalidate
Or
KeyJustPressed(Q)
JoyOrPadPressed(0,PadButton1)
}
{InputAction:DisplayRaster
KeyPressed(F10)
}
{InputAction:DisplayRasterMode
KeyJustPressed(F3)
}
{InputAction:DisplayRasterPCU64
KeyJustPressed(F4)
}
{InputAction:DisplayModeToggle
KeyJustPressed(D)
}
{InputAction:DisplayOnlyStatic
KeyJustPressed(O)
}
{InputAction:DisplaySectorInfos
KeyJustPressed(S)
}
{InputAction:DisplayWaypoints
KeyJustPressed(P)
}
{InputAction:DisplayRayTraceSegments
KeyJustPressed(H)
}
{InputAction:DisplayActivatedGendoors
KeyJustPressed(G)
}
{InputAction:DisplayBoundingVolumes
KeyJustPressed(U)
}
{InputAction:DisplayLight
; KeyJustPressed("$")
}
{InputAction:SnapShot
KeyJustPressed("F8")
}
{InputAction:CheatGrappin
KeyJustPressed(3)
}
{InputAction:CheatAccumulation
KeyJustPressed(4)
}
{InputAction:DisplayTextOverScan
KeyPressed("!")
}
{InputAction:AltDisplayTextOverScan
And
KeyPressed(LeftShift)
KeyPressed("!")
}
{InputAction:GliMenu_Activate
KeyPressed(Del)
}
{InputAction:GliMenu_Next
KeyPressed(End)
}
{InputAction:GliMenu_Prev
KeyPressed(Home)
}
{InputAction:GliMenu_Select
KeyPressed(Next)
}
{InputAction:GliMenu_Zoom
KeyPressed(Prior)
}
{InputAction:GliMenu_Goto
KeyPressed(Ins)
}
{InputAction:StartStopStep
KeyPressed(F5)
}
{InputAction:PulseStep
KeyPressed(F6)
}

View File

@@ -0,0 +1,10 @@
;**************************************************
; This file contains the list of the active devices
;**************************************************
{ActivateDevices:
KeyBoard
;Pad(0)
Joystick(0)
}

View File

@@ -0,0 +1,181 @@
;**** NewKeyDefine(Key, French keyword, American keyboard) ***
{KeyDefine:(200)
NewKeyDefine("<22>")
NewKeyDefine("1")
NewKeyDefine("2")
NewKeyDefine("3")
NewKeyDefine("4")
NewKeyDefine("5")
NewKeyDefine("6")
NewKeyDefine("7")
NewKeyDefine("8")
NewKeyDefine("9")
NewKeyDefine("0")
NewKeyDefine(")",")","-")
NewKeyDefine("=","=")
NewKeyDefine("A","A","Q")
NewKeyDefine("Z","Z","W")
NewKeyDefine("E")
NewKeyDefine("R")
NewKeyDefine("T")
NewKeyDefine("Y")
NewKeyDefine("U")
NewKeyDefine("I")
NewKeyDefine("O")
NewKeyDefine("P")
; NewKeyDefine("^","^","[")
NewKeyDefine("$","$","]")
NewKeyDefine("Q","Q","A")
NewKeyDefine("S")
NewKeyDefine("D")
NewKeyDefine("F")
NewKeyDefine("G")
NewKeyDefine("H")
NewKeyDefine("J")
NewKeyDefine("K")
NewKeyDefine("L")
NewKeyDefine("M","M",";")
NewKeyDefine("%","%","'")
NewKeyDefine("*")
NewKeyDefine("<")
NewKeyDefine("W","W","Z")
NewKeyDefine("X")
NewKeyDefine("C")
NewKeyDefine("V")
NewKeyDefine("B")
NewKeyDefine("N")
NewKeyDefine(",",",","M")
NewKeyDefine(";",";",",")
NewKeyDefine(":",":",".")
NewKeyDefine("!","!","/")
NewKeyDefine("F1")
NewKeyDefine("F2")
NewKeyDefine("F3")
NewKeyDefine("F4")
NewKeyDefine("F5")
NewKeyDefine("F6")
NewKeyDefine("F7")
NewKeyDefine("F8")
NewKeyDefine("F9")
NewKeyDefine("F10")
NewKeyDefine("F11")
NewKeyDefine("F12")
; NewKeyDefine("PrintScreen","PrtScr")
; NewKeyDefine("Scroll")
; NewKeyDefine("Pause")
NewKeyDefine(" ","Space","Space")
NewKeyDefine("Esc")
; NewKeyDefine("Tab")
; NewKeyDefine("Caps")
NewKeyDefine("LeftShift","LShift")
NewKeyDefine("RightShift","RShift")
NewKeyDefine("LeftCtrl","LCtrl")
NewKeyDefine("RightCtrl","RCtrl")
NewKeyDefine("LeftAlt","LAlt")
NewKeyDefine("RightAlt","RAlt")
NewKeyDefine("Enter")
NewKeyDefine("Back")
NewKeyDefine("Ins")
NewKeyDefine("Del")
NewKeyDefine("Home")
NewKeyDefine("End")
NewKeyDefine("Prior")
NewKeyDefine("Next")
NewKeyDefine("Up")
NewKeyDefine("Down")
NewKeyDefine("Left")
NewKeyDefine("Right")
; NewKeyDefine("VerrNum","VNum")
NewKeyDefine("Pad/","/")
NewKeyDefine("Pad*","*")
NewKeyDefine("Pad-","-")
NewKeyDefine("Pad+","+")
NewKeyDefine("Pad.",".")
NewKeyDefine("Pad0")
NewKeyDefine("Pad1")
NewKeyDefine("Pad2")
NewKeyDefine("Pad3")
NewKeyDefine("Pad4")
NewKeyDefine("Pad5")
NewKeyDefine("Pad6")
NewKeyDefine("Pad7")
NewKeyDefine("Pad8")
NewKeyDefine("Pad9")
NewKeyDefine("PadEnter")
NewKeyDefine("PadUp","Up")
NewKeyDefine("PadDown","Down")
NewKeyDefine("PadLeft","Left")
NewKeyDefine("PadRight","Right")
NewKeyDefine("PadXValue")
NewKeyDefine("PadYValue")
NewKeyDefine("PadZValue")
NewKeyDefine("PadRValue")
NewKeyDefine("PadUValue")
NewKeyDefine("PadVValue")
NewKeyDefine("PadButton0","B1")
NewKeyDefine("PadButton1","B2")
NewKeyDefine("PadButton2","B3")
NewKeyDefine("PadButton3","B4")
NewKeyDefine("PadButton4","B5")
NewKeyDefine("PadButton5","B6")
; NewKeyDefine("PadButton6","B7")
; NewKeyDefine("PadButton7","B8")
; NewKeyDefine("PadButton8","B9")
; NewKeyDefine("PadButton9","B10")
; NewKeyDefine("PadButton10","B11")
; NewKeyDefine("PadButton11","B12")
; NewKeyDefine("PadButton12","B13")
; NewKeyDefine("PadButton13","B14")
; NewKeyDefine("PadButton14","B15")
; NewKeyDefine("PadButton15","B16")
; NewKeyDefine("PadButton16","B17")
; NewKeyDefine("PadButton17","B18")
; NewKeyDefine("PadButton18","B19")
; NewKeyDefine("PadButton19","B20")
; NewKeyDefine("PadButton20","B21")
; NewKeyDefine("PadButton21","B22")
; NewKeyDefine("PadButton22","B23")
; NewKeyDefine("PadButton23","B24")
; NewKeyDefine("PadButton24","B25")
; NewKeyDefine("PadButton25","B26")
; NewKeyDefine("PadButton26","B27")
; NewKeyDefine("PadButton27","B28")
; NewKeyDefine("PadButton28","B29")
; NewKeyDefine("PadButton29","B30")
; NewKeyDefine("PadButton30","B31")
; NewKeyDefine("PadButton31","B32")
NewKeyDefine("JoyButton0","B1")
NewKeyDefine("JoyButton1","B2")
NewKeyDefine("JoyButton2","B3")
NewKeyDefine("JoyButton3","B4")
NewKeyDefine("JoyButton4","B5")
NewKeyDefine("JoyButton5","B6")
; NewKeyDefine("JoyButton6","B7")
; NewKeyDefine("JoyButton7","B8")
; NewKeyDefine("JoyButton8","B9")
; NewKeyDefine("JoyButton9","B10")
; NewKeyDefine("JoyButton10","B11")
; NewKeyDefine("JoyButton11","B12")
; NewKeyDefine("JoyButton12","B13")
; NewKeyDefine("JoyButton13","B14")
; NewKeyDefine("JoyButton14","B15")
; NewKeyDefine("JoyButton15","B16")
; NewKeyDefine("JoyButton16","B17")
; NewKeyDefine("JoyButton17","B18")
; NewKeyDefine("JoyButton18","B19")
; NewKeyDefine("JoyButton19","B20")
; NewKeyDefine("JoyButton20","B21")
; NewKeyDefine("JoyButton21","B22")
; NewKeyDefine("JoyButton22","B23")
; NewKeyDefine("JoyButton23","B24")
; NewKeyDefine("JoyButton24","B25")
; NewKeyDefine("JoyButton25","B26")
; NewKeyDefine("JoyButton26","B27")
; NewKeyDefine("JoyButton27","B28")
; NewKeyDefine("JoyButton28","B29")
; NewKeyDefine("JoyButton29","B30")
; NewKeyDefine("JoyButton30","B31")
; NewKeyDefine("JoyButton31","B32")
}

View File

@@ -0,0 +1,68 @@
{IptLink
; Warning the order of the following reference
; this order is the same in struct tdst_EntryActions_ (see Gam/Structur/imput_s.h)
; syntax : AddRef ([Text of the referennce], [Type: ForAllVersion or ForPc or ForU64])
AddRef (SnapShot, ForPc)
;//*** Toggle wired/solid rendering ***
AddRef (DisplayModeToggle, ForAllVersion)
;//*** Debug handle ***
AddRef (DisplayRaster, ForAllVersion)
AddRef (DisplayRasterMode, ForAllVersion)
AddRef (DisplayRasterPCU64, ForAllVersion)
AddRef (ReinitTheMap, ForAllVersion)
AddRef (DisplayOnlyStatic, ForAllVersion)
AddRef (DisplayLight, ForAllVersion)
AddRef (DisplayZDC, ForAllVersion)
AddRef (DisplaySectorInfos, ForAllVersion)
AddRef (DisplayWaypoints, ForAllVersions)
AddRef (DisplayBoundingVolumes, ForAllVersions)
AddRef (DisplayRayTraceSegments, ForAllVersions)
AddRef (DisplayActivatedGendoors, ForAllVersions)
AddRef (ClearOptionsDisplayed, ForAllVersions)
;//*** changing map menu
AddRef( ChooseLevel, ForAllVersion )
AddRef( ChooseLevelUp, ForAllVersion )
AddRef( ChooseLevelDown, ForAllVersion )
AddRef( ChooseLevelValidate, ForAllVersion )
AddRef( ChooseLevelInvalidate, ForAllVersion )
;//*** Flying mode cheat code ***
AddRef (FlyingMode, ForAllVersion)
AddRef (FlyingModeForward, ForAllVersion)
AddRef (FlyingModeBackward, ForAllVersion)
AddRef (FlyingModeUp, ForAllVersion)
AddRef (FlyingModeDown, ForAllVersion)
AddRef (FlyingModeLeft, ForAllVersion)
AddRef (FlyingModeRight, ForAllVersion)
AddRef (FlyingModeStrafeLeft, ForAllVersion)
AddRef (FlyingModeStrafeRight, ForAllVersion)
AddRef (FlyingModeDoubleSpeed, ForAllVersion)
; special entry for dreamcast... don't care !
AddRef (FlyingModeDoubleSpeed, ForAllVersion)
AddRef (FlyingModeDoubleSpeed, ForAllVersion)
;// *** Log For Anim Memory Stack ***
AddRef (MemoryStackLog, ForAllVersion)
;// *** display rectangle for text limits ***
AddRef (DisplayTextOverScan,ForAllVersion)
AddRef (AltDisplayTextOverScan,ForAllVersion)
AddRef (GliMenu_Activate,ForPC)
AddRef (GliMenu_Next,ForPC)
AddRef (GliMenu_Prev,ForPC)
AddRef (GliMenu_Select,ForPC)
AddRef (GliMenu_Zoom,ForPC)
AddRef (GliMenu_Goto,ForPC)
;// *** step mode ***
AddRef (StartStopStep,ForAllVersion)
AddRef (PulseStep,ForAllVersion)
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,12 @@
{AddNewStrings:Common(9)
NewStringLength("TXT_Cage_Broken",10)
NewStringLength("TXT_Lums_Taken",10)
NewStringLength("TXT_Cage_Total",15)
NewStringLength("TXT_Temp1",10)
NewStringLength("TXT_Temp2",10)
NewStringLength("TXT_Temp3",10)
NewStringLength("TXT_Temp4",10)
NewStringLength("TXT_Temp5",10)
NewStringLength("TXT_Temp6",10)
}

View File

@@ -0,0 +1,152 @@
{AddNewStrings:Common(150)
NewString("Ski60_Fin_plan01", "/e94: /e105:/e111:/e111:/e100:/e200:/e500:/e55:/e103:/p600:/e112:/e112:/e110:")
NewString("Ski60_Fin_plan02", "/e100:/e111:/e201:/e501:/e56:/e120:/e103:/p1500:/e130:/e112:/e112:/e110:")
NewString("Ski60_Fin_plan03", "/e100:/e1301:/e1407:/e202:/e502:/e120:/e103:/e3008:/p4200:/e504:/e101:/e103:/p1400:/e130:/e110:")
NewString("Ski60_Fin_plan04", "/e100:/e203:/e700:/e851:/e120:/e103:/p10:/e57:/e2012:/e206:/e101:/e103:/p3500:/e130:/e110:")
NewString("Ski60_Fin_plan05", "/e100:/e204:/e503:/e120:/e103:/e1409:/p3700:/e130:/e110:")
NewString("Ski60_Fin_plan06", "/e100:/e205:/e700:/e58:/e120:/e103:/p3000:/e1499:/e140:/e99:/e104:")
NewString("Ski60_Fin_noTHX", "/e1301:/e1499:/e99:/e104:")
NewString("Bast10_Debut_plan01", "/e105:/e1501:/e1502:/e100:/e200:/e500:/e1301:/e1402:/e1302:/e1402:/e103:/p2500:/e101:/e201:/e501:/e2050:/e3002:/e103:/p5000:/e110:")
NewString("Bast10_Debut_plan02", "/e100:/e202:/e502:/e1301:/e1403:/e103:/p2600:/e110:")
NewString("Bast10_Debut_plan03", "/e100:/e203:/e503:/e1301:/e1404:/e1302:/e1403:/e103:/p4000:/e98: /e99:/e104:")
NewString("Bast10_Debut_noTHX", "/e29: /e100:/e30:/e1301:/e1497:/e1302:/e1499:/e1302:/e1402:/e103:/e99:/e104:")
NewString("Rodeo10_Debut_plan01", "/e105:/e1501:/e100:/e2:/e200:/e700:/e851:/e103:/p200:/e201:/e101:/e2010:/p500:/e103:/p2100:/e110:")
NewString("Rodeo10_Debut_plan02", "/e100:/e202:/e500:/e1301:/e1401:/e103:/p1200:/e2020:/e120:/E1411:/e101:/e205:/e103:/e504:/e3100:/e101:/p200:/p800:/e103:/p300:/e130:/e110:")
NewString("Rodeo10_Debut_plan03", "/e18:/e100:/e120:/p600:/e100:/e204:/e503:/e111:/e111:/e1301:/e1402:/e103:/e62:/p1000:/e112:/e112:/e130:/e110:")
NewString("Rodeo10_Debut_plan04", "/p1000:/e111:/e111:/e111:/e111:/e202:/e120:/e700:/e63:/e103:/p1500:/e130:/e89:/e110:")
NewString("Rodeo10_Debut_plan05", "/e850:/e112:/e112:/e112:/e120:/e100:/e206:/e502:/e103:/p500:/E1414:/p500:/e203:/e2100:/e101:/e103:/p4000:/e130:/e93:/e110:")
NewString("Rodeo10_Debut_plan06", "/e851:/e100:/e111:/e120:/p100:/e204:/e503:/e103:/e64:/e1301:/e1405:/e103:/p3000:/e112:/e120:/p1000:/E130:/e110:")
NewString("Rodeo10_Debut_plan07", "/e100:/e120:/e207:/e505:/e111:/e111:/e1403:/e103:/p2000:/e112:/e112:/e1502:/p300:/e1503:/e97: /e98: /e92: /e130:/p10:/e140:/e99: /e1301:/e1499:/e1503:/e90:/e104:")
NewString("Rodeo10_Debut_noTHX", "/e100:/e1301:/e1499:/e99:/e104:")
NewString("Chase10_plan01", "/e105:/e120:/e97: /e100:/e200:/e500:/e1302:/e1402: /e103:/p3000:/e130:/e120:/p3000:/e201:/e2040:/e101:/e103:/e1308:/e1402:/p5000:/e130:/e100:/e1312:/e1401:/e110:")
NewString("Chase10_plan02a", "/e202:/e501:/e96:/p5:/e1303:/e1430: /e1306:/e1405: /e1307:/e1406:/e103:/p5:/e101:/e2150:/e220:/e103:/p2000:/e120:/e1308:/e1401:/p1000:/e1307:/e1451:/p500:/e12: /e1:/e221:/e2060:/e101:/e103:/p200:/e222:/e2060:/e101:/e103:/p300:/e223:/e2060:/e101:/e103:/p200:/e130:/e224:/e2060:/e101:/e103:/p300:/e225:/e2060:/e101:/e103:/p200:/e226:/e2060:/e101:/e103:/p300:/e227:/e2060:/e101:/e103:/p200:/e228:/e2060:/e101:/e103:/p300:/e110:")
NewString("Chase10_plan02b", "/e1503:/e101:/e2800:/e3800:/e210:/e103:/p30:/e1307:/e1453:/e510:/e3900:/e101:/e103:/p1000:/e511:/e3300:/e2300:/e101:/e103:/p1000:/e512:/e2900:/e3900:/e101:/e103:/p100:/e513:/e2900:/e3900:/e101:/e103:/p100:/e514:/e2900:/e3900:/e101:/e103:/p100:/e515:/e2900:/e3900:/e101:/e103:/p100:/e520:/e2300:/e3300:/e1307:/e1452:/e101:/e103:/p1500:/e120:/p600:/e1307:/e1453:/p1400:/e130:/e110:")
Newstring("Chase10_plan02c", "/e211:/e501:/e2060:/e101:/e103:/p1200:/e12: /e2:/e212:/e2060:/e101:/e103:/p350:/e213:/e2060:/e101:/e103:/p250:/e214:/e2060:/e101:/e103:/p350:/e215:/e2060:/e101:/e103:/p250:/e216:/e2060:/e101:/e103:/p350:/e217:/e2060:/e101:/e103:/p250:/e218:/e2060:/e101:/e103:/e120:/e20:/p350:/e219:/e2060:/e101:/e103:/p250:/e229:/e2060:/e101:/e103:/p350:/e501:/e1307:/e1453:/e2300:/e3300:/e101:/e103:/p400:/e203:/e2200:/e101:/e103:/p200:/p600:/e130:/e1304:/e1406:/e110:")
NewString("Chase10_plan03", "/e100:/e120:/e21:/e1304:/e1406: /e204:/e502:/e1308:/e1402:/p50:/e1407:/e103:/p3000:/e130:/e110:")
NewString("Chase10_plan04", "/e205:/e503:/e120:/e1303:/e1431:/e103:/p1000:/e2005:/e208:/e101:/e103:/p2000:/130:/e110:")
NewString("Chase10_plan05", "/e100:/e204:/e502:/e120:/e22:/e103:/e1304:/e1408:/p1000:/130:/e1305:/e1402: /e110:")
NewString("Chase10_plan06", "/e111:/e111:/e1305:/e1402: /e120:/e23:/e205:/e503:/e103:/e1303:/e1432:/p6000:/e130:/e110:")
NewString("Chase10_plan07", "/e100:/e120:/e24:/p3000:/e3:/p2000:/e130:/e110:")
NewString("Chase10_plan08", "/e100:/e112:/e112:/e97:/e1309:/e1405:/e207:/e505:/e1302:/e1403:/e1308:/e1450:/e103:/p6000:/e99:/e1303:/e1433:/e104:")
NewString("Chase10_plan09", "/e1501:/e105:/e100:/e200:/e700:/e851:/e48:/e103:/p6300:/e104:")
NewString("Jano10_plan01", "/e96:/p10:/e95:/e100:/e120:/e105:/e200:/e500:/e1301:/e1420:/e103:/p2500:/e110:")
NewString("Jano10_plan02", "/e100:/e120:/e2:/e201:/e501:/p5:/e1301:/e1421:/e103:/p800:/e110:")
NewString("Jano10_plan03", "/e100:/e120:/e202:/e502:/e1301:/e1422:/e103:/p3000:/e110:")
NewString("Jano10_plan04", "/e100:/e3:/e203:/e120:/e503:/p5:/e1301:/e1423:/e103:/p5000:/e504:/e3050:/e101:/e103:/p3800:/e130:/e93: /e90:/e1301:/e1451:/e104:")
NewString("Jano10_noTHX", "/e1301:/e1451:/e93: /e90:/e104:")
NewString("Jano20_plan01", "/e96:/p10:/e95:/e100:/e120:/e105:/e70: /e200:/e500:/e1301:/e1430:/e103:/p100:/e201:/e2030:/e101:/e103:/p2200:/e130:/e110:")
NewString("Jano20_plan02", "/e100:/e120:/e202:/e501:/e1431:/e103:/p1800:/e130:/e110:")
NewString("Jano20_plan03", "/e100:/e203:/e502:/e1432:/e103:/p1500:/e1449: /E120:/p500:/E102: /E120: /E120:/p500:/E102: /E120:/p500:/E102: /E120:/p500:/E102: /E120:/p500:/E102: /E120:/p500:/E102: /e130:/e110:")
NewString("Jano20_plan04", "/e1450:/p800:/e100:/e71:/e204:/e503:/e1433:/e103:/p1000:/e205:/e504:/e2020:/e3120:/e101:/e103:/p1000:/e110:")
NewString("Jano20_plan05", "/e100:/e206:/e505:/e1434:/e103:/p1000:/e110:")
NewString("Jano20_plan06", "/e100:/e72:/e207:/e506:/e1435:/e103:/p1200:/e110:")
NewString("Jano20_plan07", "/e100:/e208:/e507:/e1436:/e103:/p1700:/e91:/e110:")
NewString("Jano20_plan08", "/e100:/e73:/e209:/e508:/e1437:/e103:/p1500:/e110:")
NewString("Jano20_plan09", "/e100:/e74:/e210:/e509:/e1438:/e103:/p3000:/e1301:/e1498: /e90: /e104:")
NewString("Jano20_noTHX", "/e1301:/e1498:/e90:/e104:")
NewString("Water20_plan01", "/e2: /e90:/e105:/e100:/e200:/e500:/e103:/p3000:/e100:/e110:")
NewString("Water20_plan02", "/e100:/e201:/e501:/e3:/e103:/p10:/e502:/e3008:/e101:/e103:/p2500:/e110:")
NewString("Water20_plan03", "/e100:/e221:/e517:/e4:/e103:/p50:/e222:/e2020:/e101:/e103:/p500:/e223:/e2020:/e101:/e103:/p400:/e224:/e2020:/e101:/e103:/p500:/e225:/e2020:/e101:/e103:/p400:/e226:/e2020:/e101:/e103:/p500:/e227:/e2020:/e101:/e103:/p400:/e228:/e2020:/e101:/e103:/p500:/e91:/e110:")
NewString("Water20_plan04", "/e100:/e202:/e503:/e5:/e103:/p2800:/e110:")
NewString("Water20_plan05", "/e100:/e203:/e504:/e6:/e103:/p2200:/e110:")
NewString("Water20_plan06", "/e100:/e204:/e505:/e7:/e103:/p10:/e205:/e2005:/e101:/e103:/p2300:/e110:")
NewString("Water20_plan07", "/e100:/e206:/e506:/e8:/e103:/p10:/e207:/e2005:/e101:/e103:/p2000:/e110:")
NewString("Water20_plan08", "/e100:/e208:/e507:/e9:/e103:/p10:/e209:/e2005:/e101:/e103:/p2000:/e110:")
NewString("Water20_plan09", "/e100:/e210:/e513:/e10:/e103:/p6000:/e110:")
NewString("Water20_plan10", "/e100:/e211:/e509:/e11:/e103:/p1200:/e110:")
NewString("Water20_plan11", "/e100:/e212:/e510:/e12:/e103:/p2500:/e110:")
NewString("Water20_plan12", "/e100:/e213:/e511:/e13:/e103:/p2000:/e110:")
NewString("Water20_plan13", "/e100:/e214:/e514:/e14:/e103:/p500:/e215:/e2005:/e101:/e103:/p9000:/e110:")
NewString("Water20_plan14", "/e100:/e216:/e515:/e15:/e103:/p3000:/e140:/e110:")
NewString("Water20_plan15", "/e100:/e217:/e516:/e16:/e103:/p700:/e218:/e2020:/e101:/e103:/p1200:/e219:/e2020:/e101:/e103:/p1200:/e220:/e2020:/e101:/e103:/p9000:/e99: /e104:")
NewString("Vulca12_plan01", "/e1501:/e96: /e100:/e105:/e120:/e200:/e500:/e2:/e1302:/e1402:/e103:/p4000:/e130:/p2000:/e110:")
NewString("Vulca12_plan02", "/e100:/e201:/e501:/e103:/p400:/e1302:/e1490:/e110:")
NewString("Vulca12_plan03", "/e100:/e202:/e502:/e1302:/e1403:/e103:/p10:/e204:/e2025:/e101:/e103:/p500:/e110:")
NewString("Vulca12_plan04", "/e100:/e111:/e203:/e503:/e3:/e103:/p10:/e205:/e2050:/e101:/e103:/p1000:/e1301:/e1491: /e1302:/e1489:/e112: /e99: /e104:")
NewString("Vulca12_noTHX", "/e100:/e1301:/e1491: /e1302:/e1489: /e99: /e104:")
; partie commune
NewString("Vulca14_plan01", "/e95: /e1301:/e1491:/e1501:/e100:/e105:/e200:/e500: /e1301:/e1404:/e103:/p3200:/e130: /e110:")
NewString("Vulca14_plan02", "/e100:/e201:/e501:/e1301:/e1405:/e103:/p10:/e202:/e2015:/e101:/e103:/p3000:/e130:/e110:")
NewString("Vulca14_plan03", "/e100:/e120:/e203:/e502:/e1301:/e1406:/e103:/p2000:/e130:/e110:")
NewString("Vulca14_plan04", "/e100:/e120:/e204:/e503:/e1301:/e1407:/e103:/p10:/e205:/e504:/e2030:/e3030:/e101:/e103:/p3000:/e130:/p1000:/e206:/e2030:/e3030:/e101:/e103:/p3200:/e110:")
NewString("Vulca14_plan05", "/e100:/e1301:/e1450:/e207:/e505:/e1301:/e1408:/e103:/p2000:/e130:/e110:")
NewString("Vulca14_plan06", "/e100:/e1301:/e1451:/e208:/e506:/e1301:/e1409:/e103:/p4000:/e130:/e110:")
NewString("Vulca14_plan07", "/e100:/e209:/e507:/e1301:/e1410:/e103:/p5200:/e130:/e110:")
NewString("Vulca14_plan08", "/e100:/e120:/e210:/e508:/e1301:/e1411:/e103:/p3700:/e211:/e505:/e2010:/e3150:/e101:/e103:/p2000:/e130:/e110:")
NewString("Vulca14_plan09", "/e100:/e120:/e212:/e509:/e1301:/e1412:/e103:/p3500:/e130:/e110:")
NewString("Vulca14_plan10", "/e100:/e213:/e510:/e1301:/e1413:/e103:/p3000:/e110:")
NewString("Vulca14_plan11", "/e100:/e214:/e511:/e1301:/e1414:/e103:/p3000:/e96: /E1320:/E1401:/E107:/E102: /e113:")
; choix 1
NewString("Vulca14_plan12", "/e100:/e105:/e215:/e512:/e1301:/e1415:/e103:/p5000:/e100:/e1301:/e1496:/e1494: /e216:/e513:/e1416: /e103: /p100:/e110:")
NewString("Vulca14_plan13", "/c:/e100:/e1301:/e1494: /e216:/e513:/e1416: /e103: /p4000:/e217:/e2020:/e3020:/e101:/o600:THE END/e103:/p6000:/e218:/e2020:/e3020:/e101:/e103:/p6000:/e219:/e2020:/e3020:/e101:/e103:/p10000:/e130:/e1495: /E1320:/E1401: /e1301:/e1414: /e911:")
; choix 2
NewString("Vulca14_plan14", "/e100:/e105:/e220:/e514:/e1301:/e1417:/e103:/p1300:/e110:")
NewString("Vulca14_plan15", "/e100:/e221:/e515:/e1418:/e103:/p1000: /e97:")
NewString("Vulca14_plan16", "/e100:/e222:/e516:/e1419:/e103:/p20000:/e97:")
NewString("Vulca14_noTHX", "/e104:")
NewString("Jano30_plan01", "/e100:/e111:/e111:/e105:/e200:/e500:/e1301:/e1440:/e103:/p5000:/e112:/e112:/e1490: /e110:")
NewString("Jano30_plan02", "/e100:/e111:/e201:/e501:/e1301:/e1441: /e103:/p50:/e202:/e2002:/e101:/e103:/p2500:/e1301:/e1491: /e112:/e110:")
NewString("Jano30_plan03", "/e100:/e111:/e111:/e203:/e502:/e103:/e1442:/p1500:/e112:/e112:/e1301:/e1490: /e110:")
NewString("Jano30_plan04", "/e100:/e204:/e503:/e103:/e1443:/p50:/e205:/e2004:/e101:/e103:/p2000:/p1000:/e110:")
NewString("Jano30_plan05", "/e100:/e120:/e206:/e504:/e1444:/e103:/p2200:/e130:/e110:")
NewString("Jano30_plan06", "/e100:/e120:/e207:/e505:/e1445:/e103:/p2000:/e130:/e120:/p1000:/e130:/e110:")
NewString("Jano30_plan07", "/e100:/e120:/e111:/e208:/e506:/e1446:/e103:/p2000:/e112:/e130:/e110:")
NewString("Jano30_plan08", "/e100:/e209:/e507:/e1447:/e103:/p2000:/e120:/p1000:/e130:/e110:")
NewString("Jano30_plan09", "/e100:/e210:/e508:/e1448:/e103:/p2000:/e1301:/e1499: /e92: /e99: /e104:")
NewString("Jano30_noTHX", "/e1301:/e1499:/e92: /e99: /e104:")
NewString("Mines10_plan01", "/e100:/e105:/e200:/e500:/e1502:/e50:/e1301:/e1450:/p10:/e1302:/e1406:/p10:/e103:/e1301:/e1495:/e130:/p2000:/e110:")
NewString("Mines10_plan02", "/e100:/e120:/e1301:/e1451:/e201:/e501:/p10:/e2:/p10:/e103:/p8000:/e130:/e110:")
NewString("Mines10_plan03", "/e100:/e1301:/e1452: /e202:/e502:/e3:/e103:/e120:/p500:/e1301:/e1410:/e102: /e120:/p500:/e1301:/e1411:/E102: /e120:/p500:/e1301:/e1412:/e102: /e120:/p500:/e1301:/e1413:/e102: /p500:/e120:/e1301:/e1414:/e203:/e2005:/e3005:/e101:/e103:/p5000:/e130:/e110:")
NewString("Mines10_plan04", "/e100:/e1301:/e1453:/e204:/e503:/e4:/e103:/e1302:/e1407:/p1000:/e120:/p800:/e130:/e120:/e205:/e2300:/e3005:/e101:/e103:/p3500:/e130:/e110:")
NewString("Mines10_plan05", "/e100:/e120:/e206:/e504:/e5:/e103:/e1302:/e1408:/p1200:/e130:/e110:")
NewString("Mines10_plan06", "/e100:/e207:/e505:/e6:/e103:/p3000:/e130:/e97:/e110:")
NewString("Mines10_plan07", "/e100:/e208:/e506:/e1302:/e1410:/e103:/e1302:/e1410:/p4000:/e1502:/e99: /e104:")
NewString("Mines10_noTHX", "/e100:/e1502:/e97: /e1301:/e1499:/e99: /e104:")
NewString("Mines10fin_plan01", "/e1302:/e1490: /e1301:/e1490: /e1501:/e112:/e112:/e100:/e105:/e200:/e500:/e1301:/e1461: /e103:/e1302:/e1411:/p9000:/e1302:/e1491: /e111:/e111:/e130:/e110:")
NewString("Mines10fin_plan02", "/e100:/e201:/e501:/e1301:/e1462:/e103:/e1302:/e1412:/p5600:/e130:/e110:")
NewString("Mines10fin_plan03", "/e100:/e202:/e502:/e1301:/e1463:/e103:/p1000:/e130:/e110:")
NewString("Mines10fin_plan04", "/e100:/e203:/e503:/e1301:/e1464:/e103:/p50:/e204:/e2005:/e3005:/e101:/e103:/p2500:/e130:/e110:")
NewString("Mines10fin_plan05", "/e100:/e205:/e504:/e1301:/e1465:/e103:/p2000:/e130:/e110:")
NewString("Mines10fin_plan06", "/e100:/e120:/e206:/e505:/e1301:/e1466:/e103:/p2000:/e130:/e110:")
NewString("Mines10fin_plan07", "/e100:/e207:/e506:/e1301:/e1467:/e103:/p1500:/e130:/e110:")
NewString("Mines10fin_plan08", "/e100:/e96:/p50:/e120:/e208:/e507:/e1301:/e1468: /e103:/p4700:/e130:/e120:/p1300:/e110:")
NewString("Mines10fin_plan09", "/e100:/e20:/e209:/e508:/e1301:/e1469:/e103:/p50:/e210:/e509:/e2005:/e3005:/e101:/e103:/p4000:/e130:/e110:")
NewString("Mines10fin_plan10", "/e100:/e120:/e211:/e510:/e1301:/e1470:/e103:/e26:/p4000:/e130:/e110:")
NewString("Mines10fin_plan11", "/e100:/e120:/e21:/e212:/e511:/e1301:/e1471:/e103:/p50:/e512:/e2005:/e3005:/e101:/e103:/p3000:/e130:/e110:")
NewString("Mines10fin_plan12", "/e100:/e213:/e513:/e1301:/e1472:/e103:/p2500:/e130:/e110:")
NewString("Mines10fin_plan13", "/e100:/e214:/e514:/e1301:/e1473:/e103:/p3000:/e130:/e110:")
NewString("Mines10fin_plan14", "/e100:/e120:/e22:/e215:/e515:/e1301:/e1474:/e103:/p2200:/e130:/e110:")
NewString("Mines10fin_plan15", "/e100:/e120:/e23:/e216:/e516:/e103:/p50:/e517:/e2005:/e3005:/e101:/e103:/p1700:/e130:/e110:")
NewString("Mines10fin_plan16", "/e100:/e120:/e217:/e518:/e1301:/e1476:/e103:/p1500:/e130:/e110:")
NewString("Mines10fin_plan17", "/e100:/e120:/e24:/e218:/e519:/e1301:/e1477:/e103:/p2000:/e520:/e2005:/e3030:/e101:/e103:/p2000:/e130:/e110:")
NewString("Mines10fin_plan18", "/e100:/e120:/e219:/e521:/e1301:/e1478: /e1302:/e1414: /e103:/e27:/p9000:/e130:/e1301:/e1499:/e1302:/e1499:/e95: /e110:")
NewString("Mines10fin_plan19", "/e100:/e25:/e220:/e522:/e103:/p50:/e221:/e2005:/e3005:/e101:/e103:/p9000:/e130:/e10: /e104:")
NewString("Mines10fin_noTHX", "/e100:/e10:/E140: /e104:")
; Fin Textes pour cinematiques
}

View File

@@ -0,0 +1,135 @@
{AddNewStrings:Common(150)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque lignes. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
NewString("Glob20_noTHX", "/e1301:/E1499:/e1302:/E1499:/e99:/e104:")
NewString("Glob20_plan01", "/e100:/e105:/e200:/e500:/e01:/E1501:/e1502:/e1503:/e1301:/E1424:/e103:/p2600:/e110:")
NewString("Glob20_plan02", "/e100:/e1301:/E1425:/e1303:/e1416:/e1302:/E1402:/e108:/p3000:/e110:")
NewString("Glob20_plan03", "/e100:/e1303:/e1417:/e108:/e110:")
NewString("Glob20_plan04", "/e100:/e203:/e503:/e103:/e04:/e1301:/E1426:/e120:/p900:/e110:")
NewString("Glob20_plan05", "/e100:/e120:/e1303:/e1418:/e1301:/E1427:/e03:/p1400:/e1301:/e1499:/p300:/e110:")
NewString("Glob20_plan06", "/e100:/e204:/e504:/e103:/e1303:/E1401:/p1400:/e1302:/e1499:/e1303:/e1499:/e99:/e104:")
NewString("AllPoloc_noTHX", "/e99:/e104:")
NewString("Poloc10_plan01", "/e105:/e100:/e200:/e500:/e01:/e103:/p3795:/e110:")
NewString("Poloc10_plan02", "/e100:/e201:/e501:/e02:/e103:/p1800:/e110:")
NewString("Poloc10_plan03", "/e100:/e03:/e1301:/e1421:/p1000:/e120:/e21:/p4000:/e130:/e120:/e22:/p4000:/e130:/e120:/e23:/p4000:/e130:/e120:/e24:/p959:/e110:")
NewString("Poloc10_plan04", "/e100:/e04:/e1301:/e1422:/p4000:/e130:/e120:/e25:/p4000:/p1456:/e130:/p1550:/e1301:/e1401:/e110:")
NewString("Poloc10_plan05", "/e100:/e204:/e504:/e05:/e103:/p2300:/e110:")
NewString("Poloc10_plan06", "/e100:/e205:/e505:/e06:/e103:/p1700:/e110:")
NewString("Poloc10_plan07", "/e100:/e206:/e506:/e07:/e103:/p3900:/p3000:/e110:")
NewString("Poloc10_plan08", "/e100:/e207:/e507:/e08:/e103:/p4600:/e110:")
NewString("Poloc10_plan09", "/e100:/e09:/e1301:/e1423:/p7202:/e120:/e26:/p1000:/e1301:/e1401:/e110:")
NewString("Poloc10_plan10", "/e100:/e209:/e509:/e103:/e10:/p6600:/e130:/e110:")
NewString("Poloc10_plan11", "/e100:/e210:/e510:/e103:/e11:/e101:/e206:/e2001: /e103:/p3500:/e99: ")
NewString("Poloc20_plan01", "/e105:/e100:/e200:/e500:/e12:/e103:/p3700:/e110:")
NewString("Poloc20_plan02", "/e100:/e13:/e1301:/e1424:/e120:/p1:/e27:/p4000:/e120:/e28:/p1300:/e110:")
NewString("Poloc20_plan03", "/e100:/e202:/e502:/e14:/e103:/e1301:/e1401:/p2700:/e120:/e29:/p4000:/e130:/p3500:/e110:")
NewString("Poloc20_plan04", "/e100:/e15:/e1301:/e1425:/p4500:/e120:/e30:/p500:/e1301:/e1401:/e110:")
NewString("Poloc20_plan05", "/e100:/e204:/e504:/e16:/e103:/p5500:/e110:")
NewString("Poloc20_plan06", "/e100:/e130:/e205:/e505:/e17:/e103:/e101:/e206:/e2002: /e103:/p3700:/e99: ")
NewString("Poloc30_plan01", "/e105:/e100:/e200:/e500:/e56:/e103:/p1200:/e120:/e21:/p800:/e110:")
NewString("Poloc30_plan02", "/e100:/e201:/e501:/e103:/p1000:/p3000:/e120:/e23:/p4000:/e130:/p6000:/e120:/e24:/p6000:/e101:/e202:/e2002: /e103:/p2800:/e99: ")
NewString("Poloc40_plan01", "/e105:/e100:/e200:/e500:/e02:/e103:/p500:/e120:/e25:/p2130:/e110:")
NewString("Poloc40_plan02", "/e100:/e201:/e501:/e03:/e103:/e120: /e26:/p1980:/e110:")
NewString("Poloc40_plan03", "/e100:/e202:/e502:/e04:/e103:/p4000:/e130:/p4098:/p2000:/e130:/e110:")
NewString("Poloc40_plan04", "/e130:/e100:/e203:/e503:/e103:/e13:/e120: /e27:/e102:/p1000:/e120: /e23:/e102:/p1000:/e120: /e24:/e102:/p1000:/e120: /e27:/e102:/p1000:/e120: /e23:/e102:/p1000:/e120: /e24:/e102:/p1000:/e120: /e27:/e102:/p1000:/e120: /e23: /e05:/p4000:/p4938:/e130:/e110:")
NewString("Poloc40_plan05", "/e100:/e204:/e504:/e06:/e103:/p1000:/p1475:/e110:")
NewString("Poloc40_plan06", "/e100:/e205:/e505:/e07:/e103:/p3000:/p5000:/e130:/p2296:/e110:")
NewString("Poloc40_plan07", "/e100:/e206:/e506:/e08:/e103:/p4500:/e120:/e28:/p2628:/e110:")
NewString("Poloc40_plan08", "/e100:/e207:/e507:/e09:/e103:/p3630:/e110:")
NewString("Poloc40_plan09", "/e130:/e100:/e208:/e508:/e10:/e103:/p1000:/p2350:/e110:")
NewString("Poloc40_plan10", "/e100:/e209:/e509:/e11:/e103:/p2000:/e120:/e29:/p5128:/e130:/e110:")
NewString("Poloc40_plan11", "/e100:/e210:/e510:/e12:/e103:/p14060:/e101:/e211:/e2030:/e103:/p4000:/e99: ")
NewString("Helic30_noTHX", "/e97:/e1301:/e1405:/e1302:/e1499:/e104:")
NewString("Helic30_Plan01", "/e100:/e105:/e202:/e502:/e103:/e100:/e01:/e1301:/e1428:/p1947:/e110:")
NewString("Helic30_Plan02", "/e100:/e02:/e1301:/e1429:/p6000: /e4:/p1100:/e110:")
NewString("Helic30_Plan03", "/e100:/e202:/e502:/e03:/e1301:/e1401:/p10:/e103:/p8250:/e99: /e104:")
NewString("Helic30D_Plan01", "/e100:/e105:/e202:/e502:/e103:/e1501:/e11:/e1302:/e1430:/e120:/p2574:/e110:")
NewString("Helic30D_Plan02", "/e100:/e130:/e12:/e1302:/e1431:/p2244:/e1302:/e1401:/e110:")
NewString("Helic30D_Plan03", "/e100:/e202:/e502:/e13:/e103:/p2112:/e110:")
NewString("Helic30D_Plan04", "/e100:/e111:/e111:/e203:/e503:/e1301:/e1404:/e103:/e101:/e204:/e2020:/p1:/e103:/p2970:/e97:/e112:/e112:/e1301:/e1405:/e1302:/e1499:/e104:")
;Cine Nego_1_Gag RM 50 Lums
NewString("Nego10_1G_Plan01", "/e105:/e201:/e501:/e103:/e100:/e1301:/e1497:/e1303:/e1496:/e1:/e1303:/e1426:/p4290:/e110:")
NewString("Nego10_1G_Plan02", "/e130:/e100:/e201:/e501:/e1301:/e1402:/e103:/e1303:/e1401:/p2000:/e120:/p2950:/e110:")
NewString("Nego10_1G_Plan03", "/e130:/e100:/e202:/e502:/e2:/e103:/e120:/p5775:/e110:")
NewString("Nego10_1G_Plan04", "/e130:/e100:/e203:/e503:/e1301:/e1403:/e103:/e120:/p3465:/e110:")
NewString("Nego10_1G_Plan05", "/e100:/e204:/e504:/e103:/e3:/p825:/e110:")
NewString("Nego10_1G_Plan06", "/e130:/100:/e205:/e505:/e1301:/e1404:/e103:/e101:/e214:/e2020: /e514:/e5020:/e103:/p3300:/e110:")
NewString("Nego10_1G_Plan07", "/e130:/e100:/e206:/e506:/e1301:/e1405:/e103:/e120:/e4:/p4355:/e120:/p4000:/e130:/p1000:/e120:/p4000:/e130:/p1000:/e110:")
NewString("Nego10_1G_Plan08", "/e100:/e1303:/e1427:/e1301:/e1409:/e108:/e13:/e120:/p5000:/e120:/p5000:/e130:/p2245:/e1303:/e1401:/e110:")
NewString("Nego10_1G_Plan09", "/e100:/e208:/e508:/e12:/e103:/p4755:/e130:/p3000:/e110:")
NewString("Nego10_1G_Plan10", "/e100:/e209:/e509:/e9:/e103:/p3795:/e110:")
NewString("Nego10_1G_Plan11", "/e130:/e100:/e210:/e510:/e1301:/e1410:/e120:/e103:/p2970:/e110:")
NewString("Nego10_1G_Plan12", "/e130:/e100:/e211:/e511:/e10:/e103:/p2079:/e110:")
NewString("Nego10_1G_Plan13", "/e130/e100:/e212:/e512:/e11:/e1302:/e1401:/e103:/p2343:/e1301:/e1499:/e1302:/e1499: ")
;Cine Nego_1_Short RM have 50 Lums
NewString("Nego10_1_Plan01", "/e105:/e206:/e506:/e103:/e100:/e1301:/e1497:/e1:/e1303:/e1426:/p4290:/e110:")
NewString("Nego10_1_Plan02", "/e130:/e100:/e206:/e506:/e1301:/e1405:/e103:/e1303:/e1401:/e120:/e4:/p4000:/e130:/p1000:/e120:/P4000:/e130:/p5355:/e110:")
NewString("Nego10_1_Plan03", "/e100:/e1303:/e1427:/e1301:/e1409:/e108:/e13:/e120:/p6000:/e130:/p6245:/e1303:/e1401:/e110:")
NewString("Nego10_1_Plan04", "/e100:/e208:/e508:/e12:/e103:/p7755:/e110:")
NewString("Nego10_1_Plan05", "/e100:/e209:/e509:/e9:/e103:/p3795:/e110:")
NewString("Nego10_1_Plan06", "/e130:/e100:/e210:/e510:/e1301:/e1410:/e120:/e103:/p2970:/e110:")
NewString("Nego10_1_Plan07", "/e100:/e211:/e511:/e10:/e103:/p1000:/e130:/p1079:/e110:")
NewString("Nego10_1_Plan08", "/e100:/e212:/e512:/e11:/e1302:/e1401:/e103:/p2343:/e1301:/e1499:/e1302:/e1499: ")
;Cine Nego_2_Gag RM don't have enough Lums
NewString("Nego10_2G_Plan01", "/e105:/e201:/e501:/e103:/e100:/e1301:/e1497:/e1303:/e1496:/e1:/e1303:/e1426:/p4290:/e110:")
NewString("Nego10_2G_Plan02", "/e130:/e100:/e201:/e501:/e1301:/e1402:/e103:/e1303:/e1401:/p2000:/e120:/p2950:/e110:")
NewString("Nego10_2G_Plan03", "/e130:/e100:/e202:/e502:/e2:/e103:/e120:/p5775:/e110:")
NewString("Nego10_2G_Plan04", "/e130:/e100:/e203:/e503:/e1301:/e1403:/e103:/e120:/p3465:/e110:")
NewString("Nego10_2G_Plan05", "/e100:/e204:/e504:/e103:/e3:/p825:/e110:")
NewString("Nego10_2G_Plan06", "/e100:/e205:/e505:/e1301:/e1404:/e103:/e101:/e210:/e2020: /e510:/e5020:/e103:/p1000:/e130:/p2000:/e110:")
NewString("Nego10_2G_Plan07", "/e100:/e206:/e506:/e1301:/e1405:/e103:/e4:/e120:/p4000:/e120:/p5000:/e120:/p5000:/e130:/e110:")
NewString("Nego10_2G_Plan08", "/e100:/e207:/e507:/e1301:/e1409:/e103:/e120:/p5000:/e110:")
NewString("Nego10_2G_Plan09", "/e100:/e208:/e508:/e8:/e103:/p1000:/e120:/p1310:/e110:")
NewString("Nego10_2G_Plan10", "/e7:/e100:/e209:/e509:/e1301:/e1401:/e103:/p3000:/e130:/p1125:/e99:/e1301:/e1499:/e1302:/e1499: ")
;Cine Nego_2_Short RM don't have enough Lums
NewString("Nego10_2_Plan01", "/e105:/e206:/e506:/e103:/e100:/e1301:/e1497:/e1:/e1303:/e1426:/p4290:/e110:")
NewString("Nego10_2_Plan02", "/e130:/e100:/e206:/e506:/e1301:/e1407:/e103:/e1303:/e1401:/p1000:/e120:/e4:/p7200:/e110:")
NewString("Nego10_2_Plan03", "/e100:/e207:/e507:/e1301:/e1409:/e103:/e120:/p4290:/e110:")
NewString("Nego10_2_Plan04", "/e100:/e208:/e508:/e8:/e103:/p500:/e130:/e120:/p1810:/e110:")
NewString("Nego10_2_Plan05", "/e7:/e100:/e209:/e509:/e1301:/e1401:/e103:/p4000:/e130:/p125:/e99:/e1301:/e1499:/e1302:/e1499: ")
NewString("Nego10_NoTHX", "/e99:/e1301:/e1499:/e1302:/e1499:/e140:/e104:")
;Batam 10 Pirate Barbu 1 & 2
NewString("Batam10_PB_1_2_plan01", "/e105:/e97:/e100:/e200:/e500:/e103:/e1302:/e1402: /e201:/e2012:/e101:/e103:/e120:/p2000:/e120:/e1308:/e1402:/p5000:/e110:")
NewString("Batam10_PB_1_2_plan02", "/e100:/e202:/e501:/e103:/e96:/e1303:/e1430:/e1306:/e1405:/e1307:/e1406:/e130:/e101:/e2120: /e210:/e103:/p1500:/p600:/e1308:/e1401:/p1200:/e120:/e27:/p2000:/e110:")
NewString("Batam10_PB_1_2_plan03", "/e100:/e204:/e502:/e103:/e1304:/e1409:/e130:/e120:/e28:/p1000:/e1308:/e1402:/p2000:/e110:")
NewString("Batam10_PB1_plan04", "/e100:/e130:/e120:/e29:/e205:/e503:/e1303:/e1440:/e1305:/e1403:/e103:/p1000:/e2005:/e208:/e101:/e103:/p2000:/e130:/e110:")
NewString("Batam10_PB1_plan05", "/e100:/e130:/e204:/e502:/e103:/e1304:/e1410:/p1000:/e1305:/e1402:/e130:/e110:")
NewString("Batam10_PB1_plan06", "/e100:/e111:/e1305:/e1402:/e205:/e503:/e103:/e1303:/e1441:/p2000:/e130:/e120:/e30:/p3000:/e110:")
NewString("Batam10_PB1_plan07", "/e100:/p3000:/e112:/e10:/e104:")
NewString("Batam10_PB2_plan04", "/e100:/e130:/e120:/e36:/e205:/e503:/e103:/e1305:/e1403:/e1303:/e1442:/e1310:/e1460:/p6000:/e1310:/e1401:/e110:")
NewString("Batam10_PB2_plan05", "/e100:/e204:/e502:/e103:/e1304:/e1411:/p1000:/e110:")
NewString("Batam10_PB2_plan06", "/e100:/e130:/e120:/e37:/e1305:/e1402:/e1310:/e1461:/e1303:/e1443:/e108:/p1000:/e110:")
NewString("Batam10_PB2_plan07", "/e100:/p4000:/e11:/e104:")
; Fin Textes pour cinematiques
}

View File

@@ -0,0 +1,5 @@
{AddNewStrings:Common(5)
NewString("Vulca20_Glisse01", "/E4:/e105:/e3150:/e1303:/e1497:/E100:/e200:/e500:/e103: /e501:/e101:/e103:/p2300: /e110:")
NewString("Vulca20_Glisse02", "/E100:/e103:/e1303:/e1440:/E5:/p1500: /e110:")
NewString("Vulca20_Glisse03", "/E100:/e203:/e503:/e103:/e1302:/e1440:/p2600: /e6: /e104:")
}

View File

@@ -0,0 +1,188 @@
{AddNewStrings:Common(200)
NewString("Ski10_scene01", "/e105:/e200:/e500:/e103:/e1301:/e1401:/E59:/p1300:/E120:/p3000:/E130:/E2010:/E3010:/E205:/E505:/E101:/E103:/p2000:/E120:/p2000:/E130:/E110:")
NewString("Ski10_scene02", "/e201:/e501:/E100:/e103:/e1301:/e1402:/p2000:/E120:/p2000:/E120:/p2000:/E110:")
NewString("Ski10_scene03", "/e6:/e202:/e502:/e103:/E120:/p2100:/e110:")
NewString("Ski10_scene04", "/e60:/e203:/e503:/e103:/e1301:/e1403:/p3600:/E110:")
NewString("Ski10_scene05", "/e201:/e501:/e103:/e1301:/e1404:/e120:/p1000:/E102: /e120:/E1301:/E1450:/p1000:/E102: /e120:/E1301:/E1451:/p1000:/E102: /e120:/E1301:/E1452:/p1000:/E102: /e120:/E1301:/E1453:/p1000:/E102: /e120:/E1301:/E1454:/p1000:/E102: /E110:")
NewString("Ski10_scene06", "/e61:/e206:/e506:/e103:/e1301:/e1405:/E120:/p5000: /e1499:/e98:/E104:")
NewString("Seat10_scene01","/E1001:/E5:/E1301:/E1401:/E105:/E100:/E205:/E505:/e103:/p2000:/E110:")
NewString("Seat10_scene02","/E200:/E510:/E1402:/E103:/p2000:/E110:")
NewString("Seat10_scene03","/E206:/E506:/E1403:/e103:/p500:/e1490:/p1500:/E110:")
NewString("Seat10_scene04","/E201:/E501:/E103:/E1404:/p7500:/E110:")
NewString("Seat10_scene05","/P1800:/E202:/E502:/E1405:/E103:/p2400:/E110:")
NewString("Seat10_scene06","/E203:/E503:/E1406:/E103:/p750:/E60:/p250:/E61:/p3500:/E62:/E110:")
NewString("Seat10_scene07","/E204:/E504:/E1407:/E103:/p2000:/E110:")
NewString("Seat10_scene08","/E207:/E507:/E103:/p100:/E208:/E101:/E2004:/E103:/p3000:/E98:/E209:/E509:/E100:/E103:/p500:/E1499:/E99:/E104:")
NewString("Seat10_scene09","/E98:/E104:")
NewString("Seat10_NoTHX", "/E75:/E1301:/E1499:/E104:")
NewString("Bast20_Pirate_Scene01"," /E2125:/E3050:/E105:/E500:/E200:/E1301:/E1411:/E103: /E101:/E201:/E501:/E103:/p2500:/E110:")
NewString("Bast20_Pirate_Scene02","/E2100:/E3200:/E1412:/E502:/E202:/E100:/E103:/p1500:/E503:/E203:/E101:/E103:/p1800:/E1499:/E104:")
NewString("Bast20_Pirate_NoTHX", "/E1301:/E1499: /E104:")
NewString("Bast22_Scene01","/E1309:/E1403: /E1401:/E93:/E209:/E509:/E105:/E103: /E210:/E510:/E101:/E103:/E2045:/E3045:/P250: /E26:/E1405:/p2000:/E1404:/p2000:/E1406:/E89:/p1000:/E1402:/E110:")
NewString("Bast22_Scene02","/E211:/E511:/E100:/E103:/E1301:/E1411:/e1303:/E1450:/p2100:/E212:/E512:/E103:/E1499:/E1301:/E1412:/p2100:/E65: /E200:/E500:/E103:/p3000:/E201:/E501:/E1401:/p100:/E103:/E66:/p900:/E110:")
NewString("Bast22_Scene03","/E202:/E502:/E103:/E1402:/E67:/p500:/E120: /E11:/p1000:/E102: /E110:")
NewString("Bast22_Scene04","/E203:/E503:/E103:/E1403:/E120: /E1440:/p1000:/E102: /E110:")
NewString("Bast22_Scene05a","/E204:/E504:/E103:/E120:/E67: /E12:/p1000:/E102: /E120:/E67:/E13:/p1000:/E102: /E120:/E67: /E14:/p1000:/E102: /E203:/E503:/E103:/E120:/E1441:/p1000:/E102: /E120:/E1442:/p1000:/E102: /E120:/E1443:/p1000:/E102: /E120:/E1444:/p1000:/E102: /E120:/E1445:/p1000:/E102: /E204:/E504:/E103:/E120:/e67: /E15:/p3000:/E203:/E503:/E103:/E120:/E1446:/p1000:/E102: /E110:")
NewString("Bast22_Scene05b","/E120:/E1447:/p1000:/E102: /E120:/E1448:/p1000:/E102: /E120:/E1449:/p1000:/E102: /E120:/E1450:/p1000:/E102: /E204:/E504:/e103:/e103:/e120:/E67: /E16:/p1000:/E102: /E203:/E503:/e103:/e120:/E1441:/p1000:/E102: /E120:/E1443:/p1000:/E102: /E120:/E1444:/p1000:/E102: /E120:/E1446:/p1000:/E102: /E110:")
NewString("Bast22_Scene06","/E205:/E505:/E103:/E1404:/p1800:/E130:/E110:")
NewString("Bast22_Scene07","/E206:/E506:/E103:/E1405:/E69:/p2500:/E110:")
NewString("Bast22_Scene08","/E130:/E207:/E507:/E103:/E70:/p300:/E1402:/E1302:/E1404:/E208:/E101:/E2004:/E103:/p7000:/E120:/p2000:/E130:/e1499:/E110:")
NewString("Bast22_Scene09","/E203:/E503:/E100:/E103:/E1301:/E1406:/p2000:/E120: /E1449:/p2300:/E130:/p3000:/E515:/E207:/E103: /E120:/E1449: /e1490:/p2500:/E101:/E200:/E103:/P1500:/E102: /E130:/E110:")
NewString("Bast22_Scene10","/E204:/E504:/E100:/E103:/E71:/E1407:/p2000:/E1499:/E110:")
NewString("Bast22_Scene11","/E99:/E140: /E104:")
NewString("Helic10_pl01","/E105:/E200:/E500:/E103:/E1303:/E1401:/E1302:/E1411:/E1:/p3000:/E110:")
NewString("Helic10_pl02","/E201:/E501:/E103:/E1303:/E1499:/E2:/E1302:/E1412:/p6533:/E110:")
NewString("Helic10_pl03","/E202:/E502:/E103:/E3:/E1302:/E1413:/p2066:/E110:")
NewString("Helic10_pl04","/E203:/E503:/E103:/E4: /E204:/E504:/E101:/E2025:/E3025:/E103:/p1833:/E100:/E110:")
NewString("Helic10_pl05","/E205:/E505:/E103:/E5:/p2066:/E110:")
NewString("Helic10_pl06","/E206:/E506:/E103:/p1500:/E110:")
NewString("Helic10_pl07","/E207:/E507:/E103:/E7:/p4800:/E110:")
NewString("Helic10_pl08","/E208:/E508:/E103:/E1301:/E1428:/p7000:/E110:")
NewString("Helic10_pl09","/E209:/E509:/E103:/E9:/E1301:/E1429:/p2000:/E110:")
NewString("Helic10_pl10","/E210:/E510:/E103:/E10:/E1301:/E1430:/p500:/E120:/E1440:/p4500:/E110:")
NewString("Helic10_pl11","/E211:/E511:/E103:/E11:/E120:/p2500:/E110:")
NewString("Helic10_pl12","/E212:/E512:/E103:/E1301:/E1432:/E120: /E1446:/p3000:/E110:")
NewString("Helic10_pl13","/E213:/E513:/E103:/E1301:/E1433:/p1000:/E130:/p1500:/E110:")
NewString("Helic10_pl14","/E214:/E514:/E103:/E1301:/E1434:/E14:/p2500:/E110:")
NewString("Helic10_pl15","/E215:/E515:/E103:/E15: /E216:/E516:/E101:/E2007:/E3007:/E103:/E1301:/E1435:/E1302:/E1415:/p3500:/E120:/p3500:/E120:/p2500:/E130:/E100:/E110:")
NewString("Helic10_pl16","/E208:/E508:/E103:/E1302:/E1499:/E1301:/E1436: /E120:/E1451:/p1000:/E102: /E120:/E1442:/p1000:/E102: /E120:/E1452:/p1000:/E102: /E120:/E1442:/p1000:/E102: /E120:/E1443:/p1000:/E102: /E130:/E1301:/E1437:/p8000:/E1301:/E1499:/E99:/E140: /E104:")
NewString("Helic10_NoTHX", "/E1301:/E1499:/E75:/E1302:/E1499:/E1303:/E1499:/E140: /E104:")
NewString("Batam20_pl01", "/E4001:/E5001:/E105:/E120:/E200:/E500:/E103: /E1302:/E1401:/p2500:/E110:")
NewString("Batam20_pl02", "/E2035:/E3035:/E201:/E501:/E103: /E202:/E502:/e101:/E103:/p1700:/E1302:/E1402: /E110:")
NewString("Batam20_pl03", "/E130:/E203:/E503:/E100:/E103:/E1306:/E1401:/E1303:/E1453:/E1302:/E1403:/p1333:/E1306:/E1402:/p1000:/E110:")
NewString("Batam20_pl04", "/E204:/E504:/E103:/E1302:/E1404:/p1000:/E1307:/E1410:/p1000:/E110:")
NewString("Batam20_pl05", "/E1302:/E1405:/E205:/E505:/E103:/E1307:/E1411:/E120: /E1302:/E1427:/p2000:/E110:")
NewString("Batam20_pl06", "/E1302:/E1406:/E206:/E506:/E103:/E102: /E120:/E1302:/E1427:/p1000:/E102: /E120:/E1302:/E1427:/p1000:/E102: /E120:/E1302:/E1427:/p1000:/E102: /E120:/E1302:/E1427:/p1000:/E102: /E110:")
NewString("Batam20_pl07", "/E1303:/E1457:/E207:/E507:/E103:/E2006:/E3005: /E208:/E508:/E101:/E103:/E120:/E1302:/E1427:/p1000:/E102:/E110:")
NewString("Batam20_pl08", "/E1302:/E1408:/E2150:/E3150:/E209:/E509:/E100:/E103:/E120:/E1302:/E1427:/p2000:/E210:/E510:/E101:/E103:/E102:/E110:")
NewString("Batam20_pl09", "/E110:")
NewString("Batam20_pl10", "/E120:/E1302:/E1422:/E211:/E511:/E100:/E103:/E1303:/E1460: /E2015:/E3015:/E212:/E512:/E101:/E103:/p1000:/E110:")
NewString("Batam20_pl11", "/E120:/E1302:/E1427: /E1411:/E213:/E513:/E100:/E103:/p1000:/E102:/E110:")
NewString("Batam20_pl12", "/E130:/E214:/E514:/E103:/E1303:/E1462: /E2012:/E3012:/E215:/E515:/E101:/E103:/p1000:/E110:")
NewString("Batam20_pl13", "/E216:/E516:/E100:/E103:/E1308:/E1413:/E2030:/E3030: /E217:/E517:/E101:/E103:/E120:/E1302:/E1423:/p1000:/E102: /E120:/E1302:/E1424:/p1000:/E102: /E120:/E1302:/E1425:/p1000:/E102: /E1308:/E1414:/E110:")
NewString("Batam20_pl14", "/E120:/E1302:/E1426:/E215:/E515:/E100:/E103:/E1303:/E1464: /E2025:/E3025:/E214:/E514:/E101:/E103:/p1250:/E110:")
NewString("Batam20_pl15", "/E120:/E2050:/E3050:/E1302:/E1427: /E1415:/E219:/E519:/E100:/E103: /E220:/E520:/E101:/E103:/p2000:/E110:")
NewString("Batam20_pl16", "/E120:/E1302:/E1420:/E221:/E521:/E100:/E103:/E1303:/E1466:/p1000:/E110:")
NewString("Batam20_pl17", "/E1302:/E1417:/E1305:/E1417:/E222:/E522:/E103:/p1750:/E110:")
NewString("Batam20_pl18", "/E120:/E1302:/E1427: /E1418:/E1305:/E1418:/E223:/E523:/E103:/p1000:/E1307:/E1410:/p1000:/E140:/E109: /E1307:/E1499: /E104:")
NewString("Plum10_pl01", "/E105:/E1:/E200:/E500:/E103:/P2666:/E110:")
NewString("Plum10_pl02", "/E2:/E201:/E501:/E103: /E202:/E502:/E101:/E2025:/E3025:/E103:/p4000:/E110:")
NewString("Plum10_pl03", "/E3:/E203:/E503:/E100:/E103:/p6866:/E110:")
NewString("Plum10_pl04", "/E4:/E204:/E504:/E103:/p7000:/E205:/E505:/E101:/E103:/p5000:/E10:/E206:/E506:/E103:/p1000:/E110:")
NewString("Plum10_pl05", "/E5:/E207:/E507:/E100:/E103:/p8300:/E99: /E104:")
NewString("Rodeo40D_pl01","/E1310:/E1499:/E4070:/E5070:/E1301:/E1401:/E1302:/E1421:/E1:/E105:/E200:/E500:/E103:/p2000:/E201:/E501:/E101:/E2035:/E3035:/E103:/p3400:/E110:")
NewString("Rodeo40D_pl02","/E1302:/E1422:/E2:/E202:/E502:/E100:/E2015:/E3015:/E103: /E203:/E503:/E101:/E103:/p2000:/E204:/E504:/E2020:/E3040:/E103:/p2200:/E110:")
NewString("Rodeo40D_pl03","/E3:/E1301:/E1403:/E1302:/E1423:/E205:/E505:/E100:/E103: /E206:/E506:/E101:/E103:/p3000:/E207:/E507:/E2010:/E3020:/E103:/p3000:/E110:")
NewString("Rodeo40D_pl04","/E4:/E1302:/E1424:/E208:/E508:/E100:/E103:/E120:/p3000:/E120:/p3000:/E110:")
NewString("Rodeo40D_pl05","/E5:/E1301:/E1405:/E1302:/E1425:/E209:/E509:/E103:/p500:/E120:/p4500:/E110:")
NewString("Rodeo40D_pl06","/E6:/E210:/E510:/E103:/E120:/p4000:/E110:")
NewString("Rodeo40D_pl07","/E1301:/E1407:/E211:/E511:/E103:/E120: /E1440:/p1500:/E102: /E120:/E1441:/p1500:/e102: /E120:/E1442:/p1500:/E102: /E120:/E1443:/p1500:/E102: /E120:/E1444:/p1500:/E102: /E110:")
NewString("Rodeo40D_pl08","/E8:/E1301:/E1408:/E212:/E512:/E103:/E120:/p2750:/E110:")
NewString("Rodeo40D_pl09","/E9:/E1302:/E1429:/E213:/E513:/E103:/E120:/p2000:/E214:/E514:/E101:/E103:/p1600:/E130:/p1600:/E110:")
NewString("Rodeo40D_pl10","/E99:/E1301:/E1410:/E1302:/E1499:/E215:/E515:/E100:/E103:/E120:/p7000:/E1301:/E1499:/E140:/E104:")
NewString("Rodeo40D_NoTHX","/E1310:/E1499: /E99:/E1301:/E1499:/E1302:/E1499: /E104:")
NewString("Rodeo40F_pl01","/E1310:/E1499:/E1302:/E1431:/E105:/E1301:/E1411:/E11:/E200:/E500:/E103:/p750:/E501:/E101:/E103:/p500:/E110:")
NewString("Rodeo40F_pl02","/E12:/E1301:/E1412:/E202:/E502:/E100:/E103: /E203:/E101:/E103:/p1250:/E110:")
NewString("Rodeo40F_pl03","/E1301:/E1413:/E13:/E100:/E204:/E504:/E103:/p2550:/E120:/p750:/E110:")
NewString("Rodeo40F_pl04","/E205:/E505:/E103:/p2200:/E110:")
NewString("Rodeo40F_pl05","/E120:/E12:/E1301:/E1415:/E206:/E506:/E103:/p2900:/E130:/p1500:/E120:/p500:/E110:")
NewString("Rodeo40F_pl06","/E1301:/E1416:/E1302:/E1436:/E207:/E507:/E103:/p1400:/E130:/E110:")
NewString("Rodeo40F_pl07","/E208:/E508:/E103:/p1100:/E110:")
NewString("Rodeo40F_pl08","/E120:/E1301:/E1418:/E209:/E509:/E103:/p3000:/E110:")
NewString("Rodeo40F_pl09","/E120:/E1301:/E1419:/E210:/E510:/E103:/p2000:/E110:")
NewString("Rodeo40F_pl10","/E2020:/E3020:/E1301:/E1420:/E1302:/E1440:/E211:/E511:/E103: /E212:/E512:/E101:/E103:/p1933:/E130:/E213:/E513:/E103:/p2333:/E214:/E514:/E2075:/E3075:/E103:/E120:/p550:/E1301:/E1421:/p1484:/E130:/E110:")
NewString("Rodeo40F_pl11","/E21:/E215:/E515:/E100:/E103:/p1000:/E99:/E1301:/E1498:/E1302:/E1499:/E140:/E104:")
NewString("Glob10_pl01","/E1301:/E1401:/E105:/E200:/E500:/E103: /E2030:/E3180:/E201:/E501:/E101:/E103:/p2500:/E120:/p3500:/E110:")
NewString("Glob10_pl02","/E120:/E1301:/E1402:/E202:/E502:/E100:/E103:/p3500:/E110:")
NewString("Glob10_pl03","/E1301:/E1403:/E203:/E503:/E103:/E120:/p4000:/E120:/p4000:/e120:/p4000:/E110:")
NewString("Glob10_pl04","/E1301:/E1404:/E202:/E502:/E103:/E120:/p4200:/E110:")
NewString("Glob10_pl05","/E130:/E1301:/E1405:/E1302:/E1425:/E204:/E504:/E103:/p2500:/E120:/p4000:/E110:")
NewString("Glob10_pl06","/E130:/E1301:/E1406:/E1302:/E1426:/E205:/E505:/E103:/p3000:/E110:")
NewString("Glob10_pl07","/E1301:/E1407:/E202:/E502:/E103:/E120:/p1000:/E102: /E120:/p1000:/E102: /E110:")
NewString("Glob10_pl08","/E120:/E1301:/E1408:/E206:/E506:/E103:/p2500:/E2020:/E3020:/E207:/E507:/E101:/E103:/p3050:/E140:/e1499: /E104:")
;Version longue tronc commun
NewString("Ptiz_LongCommun_pl01","/E2:/E105:/E200:/E500:/E103:/E1301:/E1401:/p2166:/E120:/p3000:/E110:")
NewString("Ptiz_LongCommun_pl02","/E120:/E1301:/E1402:/E201:/E501:/E103:/p6000:/E120:/p3000:/E110:")
NewString("Ptiz_LongCommun_pl03","/E130:/E3:/E202:/E502:/E103:/p666:/E120:/p1000:/E110:")
NewString("Ptiz_LongCommun_pl04","/E130:/E1301:/E1404:/E203:/E503:/E103: /E2005:/E3005:/E204:/E504:/E101:/E103:/p2000:/E120:/p2250:/E110:")
NewString("Ptiz_LongCommun_pl05","/E130:/E5:/E202:/E502:/E100:/E103:/E120:/p3000:/E110:")
NewString("Ptiz_LongCommun_pl06","/E1301:/E1406:/E204:/E504:/E103:/E120:/E2030:/E3030:/p1000:/E101:/E205:/E505:/E103:/p2800:/E2100:/E3100:/E206:/E506:/E103:/p300:/E120:/p500:/E207:/E507:/E103:/p300:/E120:/p500:/E208:/E508:/E103:/p300:/E120:/p500:/E207:/E507:/E103:/p300:/E120:/p500:/E120:/E110:")
NewString("Ptiz_LongCommun_pl07","/E7:/E202:/E502:/E100:/E103:/E2020:/E3020: /E209:/E509:/E101:/E103:/p4500:/E120:/E210:/E510:/E103:/p1600:/E120:/p1000:/E102:/E110:")
NewString("Ptiz_LongCommun_pl08","/E130:/E1301:/E1408:/E204:/E504:/E100:/E103:/p6000:/E211:/E511:/E101:/E103:/p4966:/E120:/p1000:/E110:")
NewString("Ptiz_LongCommun_pl09","/E1301:/E1409:/p1000:/E102:/E110:")
NewString("Ptiz_LongCommun_pl10","/E2020:/E3020:/E10:/E1301:/E1410:/E212:/E512:/E100:/E103: /E213:/E513:/E101:/E103:/E120:/p1000:/E102:/E110:")
NewString("Ptiz_LongCommun_pl11","/E1301:/E1411:/E214:/E514:/E100:/E103:/E120: /E1301:/E1450:/p1000:/E102:/E120: /E1301:/E1451:/p1000:/E102:/E120: /E1301:/E1452:/p1000:/E102: /E1301:/E1421:/p1400:/E110:")
NewString("Ptiz_LongCommun_pl12","/E120:/E12:/E1301:/E1412:/E215:/E515:/E100:/E103:/p1000:/E216:/E516:/E101:/E103:/p5500:/E110:")
NewString("Ptiz_LongCommun_pl13","/E13:/E1301:/E1413:/E217:/E517:/E100:/E103:/E120:/p2500:/E110:")
NewString("Ptiz_LongCommun_pl14","/E14:/E218:/E518:/E100:/E103: /E219:/E519:/E101:/E103:/p2533:/E130:/E110:")
;Version longue avec 5 lums
NewString("Ptiz_LongAvec_pl15","/E15:/E1301:/E1415:/E220:/E520:/E100:/E103:/E120:/p1000: /E1301:/E1435:/p1100:/E110:")
NewString("Ptiz_LongAvec_pl16","/E1301:/E1416:/E221:/E521:/E103:/p2000:/E2010:/E3010:/E222:/E522:/E101:/E103:/E130:/p1350:/E110:")
NewString("Ptiz_LongAvec_pl17","/E17:/E1301:/E1417:/E223:/E523:/E100:/E103:/E130:/p6200:/E110:")
NewString("Ptiz_LongAvec_pl18","/E18:/E1301:/E1418:/E224:/E524:/E103:/p1000:/E225:/E525:/E101:/E103:/p4150:/E110:")
NewString("Ptiz_LongAvec_pl19","/E19:/E1301:/E1419:/E226:/E526:/E100:/E103:/p4000:/E99: /E104:")
;Version longue sans 5 lums
NewString("Ptiz_LongSans_pl15","/E25:/E1301:/E1425:/E220:/E520:/E100:/E103: /E120:/p2000:/E221:/E521:/E101:/E103:/p1000:/E130:/E110:")
NewString("Ptiz_LongSans_pl16","/E26:/E222:/E522:/E100:/E103:/p1500:/E110:")
NewString("Ptiz_LongSans_pl17","/E1301:/E1427:/E223:/E523:/E100:/E103: /E224:/E101:/E103:/E120:/p3000:/E98:/E1301:/E1498: /E100:/E103:/E140: /E104:")
;Version courte avec 5 lums
NewString("Ptiz_ShortAvec_pl10","/E105:/E2020:/E3020:/E10:/E1301:/E1410:/E212:/E512:/E100:/E103:/E120: /E213:/E513:/E101:/E103:/p3000:/E110:")
NewString("Ptiz_ShortAvec_pl12","/E12:/E1301:/E1412:/E215:/E515:/E100:/E103:/p1000:/E216:/E516:/E101:/E103:/p2500:/E110:")
NewString("Ptiz_ShortAvec_pl13","/E13:/E1301:/E1413:/E217:/E517:/E100:/E103:/E120:/p2500:/E110:")
NewString("Ptiz_ShortAvec_pl14","/E14:/E218:/E518:/E100:/E103: /E219:/E519:/E101:/E103:/p2533:/E110:")
NewString("Ptiz_ShortAvec_pl15","/E15:/E1301:/E1415:/E220:/E520:/E100:/E103:/E120:/p1000: /E1301:/E1435:/p1100:/E110:")
NewString("Ptiz_ShortAvec_pl16","/E1301:/E1416:/E221:/E521:/E103:/p2000:/E2010:/E3010:/E222:/E522:/E101:/E103:/p1350:/E110:")
NewString("Ptiz_ShortAvec_pl17","/E17:/E1301:/E1417:/E223:/E523:/E100:/E103:/E130:/p6200:/E110:")
NewString("Ptiz_ShortAvec_pl18","/E18:/E1301:/E1418:/E224:/E524:/E103:/p1000:/E225:/E525:/E101:/E103:/p4150:/E110:")
NewString("Ptiz_ShortAvec_pl19","/E19:/E1301:/E1419:/E226:/E526:/E100:/E103:/p4000:/E99: /E104:")
;Version courte sans 5 lums
NewString("Ptiz_ShortSans_pl14","/E105:/E2020:/E3020:/E14:/E218:/E518:/E100:/E103: /E1301:/E1424:/E34: /E219:/E519:/E101:/E103:/E120:/p2533:/E110:")
NewString("Ptiz_ShortSans_pl15","/E35:/E1301:/E1425:/E220:/E520:/E100:/E103: /p2500:/E130:/E221:/E521:/E101:/E103:/p1000:/E110:")
NewString("Ptiz_ShortSans_pl16","/E26:/E222:/E522:/E100:/E103:/p1500:/E110:")
NewString("Ptiz_ShortSans_pl17","/E1301:/E1427:/E223:/E523:/E100:/E103: /E224:/E101:/E103:/E120:/p3000:/E98:/E1301:/E1498: /E100:/E103:/E140: /E104:")
NewString("Ptiz_ShortAvec_Skip","/E1301:/E1499:/E99:/E140:/E104:")
NewString("Ptiz_ShortSans_Skip","/E98:/E140:/E104:")
NewString("Helic20_pl01","/E1301:/E1401:/E105:/E1:/E200:/E500:/E103:/p1500:/E110:")
NewString("Helic20_pl02","/E1301:/E1402:/E202:/E502:/E100:/E103:/p2750:/E110:")
NewString("Helic20_pl03","/E3:/E1301:/E1403:/E203:/E503:/E103:/p1600:/E110:")
NewString("Helic20_pl04","/E4:/E204:/E504:/E103:/E2005:/E3015: /E205:/E505:/E101:/E103:/p2750:/E110:")
NewString("Helic20_pl05","/E5:/E1301:/E1405:/E206:/E506:/E100:/E103:/p2000:/E110:")
NewString("Helic20_pl06","/E1302:/E1406:/E1301:/E1406:/E6:/E108:/p10500:/E110:")
NewString("Helic20_pl07","/E1302:/E1407:/E7:/E207:/E507:/E103:/p825:/E110:")
NewString("Helic20_pl08","/E1302:/E1408:/E8:/E208:/E508:/E103: /E2190:/E209:/E101:/E103:/p450:/E110:")
NewString("Helic20_pl09","/E1302:/E1409: /E210:/E510:/E100:/E103:/p150:/E110:")
NewString("Helic20_pl10","/E1302:/E1499:/E10:/E211:/E511:/E103: /E2065:/E3045: /E211:/E512:/E101:/E103:/p2000:/E99: /E104:")
NewString("ZiEnd_pl01","/E1:/E103:/E108:/E105:/p23500:/E110:")
NewString("ZiEnd_pl02","/E2:/E200:/E500:/E100:/E103:/p4500:/E110:")
NewString("ZiEnd_pl03","/E3:/E108:/p4750:/E110:")
NewString("ZiEnd_pl04","/E4:/E200:/E500:/E103:/p3500:/E110:")
NewString("ZiEnd_pl05","/E5:/E201:/E501:/E103:/p2250:/E110:")
NewString("ZiEnd_pl06","/E6:/E108:/p2000:/E110:")
NewString("ZiEnd_pl07","/E7:/E202:/E502:/E103:/p7066:/E110:")
NewString("ZiEnd_pl08","/E8:/E203:/E503:/E103:/p4100:/E110:")
NewString("ZiEnd_pl09","/E9:/E108:/p2000:/E110:")
NewString("ZiEnd_pl10","/E10:/E108:/p1000:/E110:")
NewString("ZiEnd_pl11","/E11:/E211:/E511:/E103:/p2066:/E110:")
NewString("ZiEnd_pl12","/E12:/E108:/p4000:/E110:")
NewString("ZiEnd_pl13","/E13:/E108:/p9833:/E110:")
NewString("ZiEnd_pl14","/E14:/E108:/p3000:/E99:/p1000:/E104:")
NewString("ZiEnd_noTHX","/E104:")
}

View File

@@ -0,0 +1,149 @@
{AddNewStrings:Common(200)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque lignes. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
; 0 , a b c d e f g h i j k l m n o p q r s u v w x y z
NewString("Format_text", "/-W250:380:380:380:380:380:380:380:380:380:380:380:250:380:200:380:380:200:380:380:380:380:380:380:380:380:380:300:380:380:380:380:380:380:380:380:380:380:380:380:380:220:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:150:150:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:220:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:380:")
NewString("NoTHX", "/E104:")
NewString("Rodeo40_NoTHX", "/E104:")
NewString("Seat20_NoTHX", "/E104:")
NewString("Ray_Intro_NoTHX", "/E1301:/E1499:/E104:")
NewString("Ray_Intro01", "/E105:/e100:/e2080:/e1100:/e300:/e500:/e103: /p1000:/E120:/E1301:/E1411:/e101:/e103:/p4000:/E1420:/E110:")
NewString("Ray_Intro02", "/p1000:/E1301:/E1430:/p50000:/e501:/e3020:/e103:/p1000:/e3030:/e103:/p1000:/e3045:/e103:/p12000:/E1410:/p5000:/E1420:/E110:")
NewString("Ray_Intro03", "/e100:/e2060:/e3200:/e1100:/e301:/e502:/e103: /e101:/e103:/p4000:/e2150:/e103:/E110:")
NewString("Ray_Intro04", "/e102: /E1412:/E102: /E1420:/p7500:/E1499:/E104:")
NewString("Gbx_Ray_Intro_NoTHX", "/e100:/e211:/e509:/e103:/E96:/e1301:/E1428:/E1302:/E1401:/E1305:/E1499: /E1304:/E1401:/E104:")
NewString("Gbx_Ray_Intro01", "/E105:/E1301:/E1410:/E1305:/e1402:/E5:/e100:/e215:/e515:/e103:/e112:/e2040:/e3040: /e101:/e216:/e516:/e103: /p11500:/E1301:/E1411:/E1305:/E1403:/e111:/e100:/e217:/e517:/e103:/E120:/p8000:/E110: Sbires")
NewString("Gbx_Ray_Intro02", "/e201:/e501:/e103:/E1301:/e1494:/E1305:/E1499: /E1301:/E1412:/E2200:/e3200:/p1500:/E1302:/E1402:/p1000:/E1302:/E1401:/p2100:/E110: globox arrive")
NewString("Gbx_Ray_Intro03", "/e202:/e502:/e103:/p2000:/E120:/p2500:/e120:/e101:/e503:/e103:/e100:/p2400:/e120:/p1000:/E110: zoom")
NewString("Gbx_Ray_Intro04", "/E13:/e203:/e504:/e103:/p470:/E120:/p2500:/E9:/p3100:/E110:")
NewString("Gbx_Ray_Intro05", "/E1301:/E1414:/e204:/e505:/e103:/p2500:/e203:/e504:/e103:/E10:/p660:/E11:/p500:/E120:/p2800:/E12:/p660:/E8:/p1500:/E110:")
NewString("Gbx_Ray_Intro06", "/E1301:/E1415:/e205:/e505:/e103:/E120:/p5000:/E110:")
NewString("Gbx_Ray_Intro07", "/E32:/e206:/e506:/e103:/E120:/p1500:/E110:")
NewString("Gbx_Ray_Intro08", "/E1301:/E1416:/e205:/e505:/e103:/p2250:/E110:")
NewString("Gbx_Ray_Intro09", "/E1301:/E1417:/E33:/e203:/e504:/e103:/e120:/p500:/E1303:/E1402:/p2000:/E120:/p1900:/E110:")
NewString("Gbx_Ray_Intro10", "/E1301:/E1418:/E1303:/E1403:/e207:/e504:/e103:/E1500:/p6500:/E34:/p3700:/e208:/e504:/e103:/E35:/p4400:/E1303:/E1499:/E110:")
NewString("Gbx_Ray_Intro11", "/E94:/e2030:/e3030:/e1240:/e209:/e507:/e103: /E1301:/E1430:/E2:/p1000:/e101:/e210:/e508:/e103:/p1500:/E47:/p1300:/E120:/p2500:/E2:/p500:/e211:/e509:/e103:/E1304:/E1401:/p1500:/E104:")
NewString("Gbx_Ray_Tuyo01", "/E105:/e100:/e200:/e500:/e103:/E48:/p1200:/E36:/p1000:/E2:/p500:/E26:/p1500:/E110:")
NewString("Gbx_Ray_Tuyo02", "/e201:/e700:/e851:/e103:/E37:/p1000:/e850:/E1301:/E1420:/E110:")
NewString("Gbx_Ray_Tuyo03", "/E100:/e203:/e502:/e103:/p1500:/E110:")
NewString("Gbx_Ray_Tuyo04", "/E111:/E1302:/E1412: /E108:/E1301:/E1421:/E38:/p2060:/E1302:/E1497:/E110:")
NewString("Gbx_Ray_Tuyo05", "/E5:/E1302:/E1495: /e202:/e501:/e103:/E1301:/E1422:/p1400:/E97:/E1301:/E1498:/E112:/E110:")
NewString("Gbx_Ray_Tuyo06", "/e204:/e503:/e103:/E1301:/E1423:/p1300:/E1301:/E1499:/E110:")
NewString("Gbx_Ray_Tuyo07", "/e111:/E1302:/E1415:/E108:/E39:/D20:Ooooooooaaaaaaaaaaaah !!/p3500:/E1302:/E1499:/E1303:/E1402: ")
NewString("Combat_C1_NoTHX01", "/E96: /E1301:/E1499:/E1302:/E1499:/E1303:/E1499:/E1304:/E1499:/E1305:/E1499:/E1306:/E1411:/E1307:/E1499:/E1309:/E1499:/E1310:/E1499:/E1311:/E1499:/e104:")
NewString("Combat_C1_Scene01", "/E105:/E95:/E1301:/E1410:/E1306:/E1410:/E1311:/E1402:/E1501:/e100:/e200:/e700:/e2010:/e112:/e851:/e103:/E5: /e101:/e201:/e103:/E120:/E1306:/E1419:/p2000:/E130:/E110: Plan 01")
NewString("Combat_C1_Scene02", "/E850:/E1302:/E1402:/e100:/e202:/e500:/e103:/p1500:/E120:/E1306:/E1415:/p3500:/E130:/E110: Entree Pirlun -Plan 02")
NewString("Combat_C1_Scene03", "/E1301:/E1402:/e100:/e851:/e203:/e700:/e103:/E120:/E1306:/E1416:/p4500:/E1306:/E1418:/p3500:/E1419:/p3500:/E1420:/E102:/E110: Pirbarbu parle -Plan 03")
NewString("Combat_C1_Scene03b", "/p1500:/E110: Pirbarbu parle -Plan 03b")
NewString("Combat_C1_Scene04", "/E850:/e2055:/e3020:/e100:/e204:/e501:/e103: /E1302:/E1499:/E1306:/E1402:/e101:/e205:/e502:/e103:/p2000:/e1005:/e1102:/e100:/e2045:/e3020:/e206:/e503:/e103: /E130:/E1403:/e101:/e207:/e504:/e103:/p2000:/E110: Plan 04a")
NewString("Combat_C1_Scene04b","/e100:/e208:/e505:/e103: /E1306:/E1402:/e2028:/e3008:/e101:/e1205:/e209:/e506:/e103:/p1000:/e2024:/p500:/e2020:/p500:/e2018:/e3006:/p500:/e2015:/p750:/e2008:/e3005:/p750:/E1301:/E1403:/E93:/E110: Plan 04b")
NewString("Combat_C1_Scene05", "/e2450:/e3190:/e1003:/e300:/e507:/e100:/e103: /E1502:/E1303:/E1402:/E1304:/E1405:/E1305:/E1401:/E1306:/E1402:/E1307:/E1490: /e101:/e508:/e103:/p1000:/E1306:/E1403:/p3000:/E1306:/E1403:/p2000:/E110: Decouverte Vigie -Plan 05")
NewString("Combat_C1_Scene06", "/E1301:/E1404:/E1303:/E1403:/e100:/e210:/e509:/e103:/p4300:/E1303:/E1495:/e2100:/e3100:/E110: PBarbu et Rhop -Plan 08")
NewString("Combat_C1_Scene07", "/E1307:/E1402:/e100:/e3130:/e211:/e601:/e103: /E1301:/E1405:/e101:/p2000:/e3100:/E110: PBarbu descend -Plan 09")
NewString("Combat_C1_Scene08", "/E1301:/E1406: /E120:/E1306:/E1419:/e100:/e212:/e700:/e852:/e103:/p2300:/e850:/E1306:/E1405:/E110: PBarbu -Plan 10")
NewString("Combat_C1_Scene09", "/E1301:/E1490:/E1307:/E1403:/E1309:/E1403:/e111:/e111:/e111:/e108:/p3930:/E1307:/E1401:/E110: Vise Globox -Plan 11")
NewString("Combat_C1_Scene10", "/e112:/e112:/e112:/e108:/e850:/E1304:/E1406:/e100:/e213:/e510:/e103:/p1900:/E1303:/E1496:/E110: Globox attend -Plan 13")
NewString("Combat_C1_Scene11", "/E1303:/E1404:/e100:/e214:/e511:/e103:/p1000:/E1307:/E1402:/E110: Rhop arme son canon -Plan 12")
NewString("Combat_C1_Scene12", "/E1301:/E1407:/e100:/e212:/e700:/e852:/e103:/p1460:/E1306:/E1405:/E110: PBarbu pret -Plan 14")
NewString("Combat_C1_Scene13", "/e850:/E1304:/E1407:/e100:/e215:/e512:/e103:/p1200:/E110: Globox regarde a gauche -Plan 15")
NewString("Combat_C1_Scene14", "/E2:/E1305:/E1402:/e100:/e216:/e513:/e103:/E120:/E1306:/E1422:/p1500:/E110: Rayman arrive -Plan 16")
NewString("Combat_C1_Scene15", "/E1301:/E1409:/e100:/e212:/e700:/e852:/e103:/p830:/E1301:/E1490:/E1306:/E1405:/E110: PBarbu Surpris -Plan 17")
NewString("Combat_C1_Scene16", "/e111:/e111:/e111:/e108:/e850:/e100:/E1309:/E1403:/E1305:/E1403:/E1307:/E1405:/p700:/E130:/p1000:/E1307:/E1401:/E110: Vise Rayman -Plan 18")
NewString("Combat_C1_Scene17", "/e112:/e112:/e112:/e108:/E1303:/E1405:/E1307:/E1401:/e100:/e214:/e511:/e103:/p1700:/E1303:/E1495:/E1309:/E1402:/E110: Rhop tire -Plan 19")
NewString("Combat_C1_Scene18", "/E1304:/E1408:/E1305:/E1404:/e108:/p1500:/E5:/p1300:/E1309:/E1401:/e108:/E110: boulet PAF -Plan 20")
NewString("Combat_C1_Scene19", "/E1307:/E1402:/e100:/e212:/e700:/e852:/e103:/E1301:/E1408:/E1304:/E1409:/E120:/E1306:/E1416:/p2100:/E1306:/E1405:/E110: PBarbu soulage -Plan 21")
NewString("Combat_C1_Scene20", "/e850:/e100:/e217:/e514:/e103:/p1000:/E94: /E14:/p2500:/E120:/E110: Rayman pas mort -Plan 22")
NewString("Combat_C1_Scene21", "/e100:/e212:/e700:/e852:/e103:/E1306:/E1421:/E1301:/E1409:/p830:/E1307:/E1499:/E1301:/E1499:/E1306:/E1405:/E110: PBarbu surpris 2 -Plan 23")
NewString("Combat_C1_Scene22", "/e850:/E93: /E15:/e100:/e218:/e515:/e103:/p800:/e130:/p500:/E1305:/E1405:/e219:/e516:/e103:/E120:/E1306:/E1424:/p2200:/E130:/E110: Globox et Rayman -Plan 24a")
NewString("Combat_C1_Scene23", "/e100:/e220:/e103:/E1304:/E1409:/E120:/E1306:/E1423:/p2000:/E1307:/E1499:/E130:/E110: Globox et Rayman -Plan 24b")
NewString("Combat_C1_Scene24", "/E1303:/E1401:/E1304:/E1499:/E1305:/E1499:/E1309:/E1499:/E1301:/E1490:/E1309:/E1403:/e100:/e221:/e517:/e103:/E16:/p2000:/E3:/e222:/e518:/e103:/p4000:/E1303:/E1499:/E1306:/E1411:/E104: Rhop vs Rayman -Plan 25")
NewString("Combat_C1_Scene25", "/e100:/e220:/e103:/E2100:/E104: Rhop et Rayman (inutile) -Plan 26")
NewString("Combat_C2_NoTHX", "/e90:/E100:/E1301:/E1499:/E1302:/E1499:/E1303:/E1499:/E1304:/E1499:/E1305:/E1499:/E1306:/E1413:/E1307:/E1499:/E1308:/E1499:/E1309:/E1499:/E104:")
NewString("Combat_C2_Scene01", "/E1501:/E1502:/E1503:/E105:/E1306:/E1405:/E93:/e100:/E1303:/E1407:/e200:/e501:/e103: /e91:/p1500:/e101:/e201:/e103:/p6000:/E1302:/E1412:/E110: Rayman dans viseur")
NewString("Combat_C2_Scene02", "/e100:/E1302:/E1414:/E1303:/E1407:/e202:/e502:/e103:/E120:/E1306:/E1419:/p1500:/E1302:/E1490:/E1303:/E1401:/E130:/E110: Pir_Barb dans le cockpit")
NewString("Combat_C2_Scene03", "/E1301:/E1406:/e203:/e503:/e103:/p2500:/E110: Rhop saute")
NewString("Combat_C2_Scene04", "/E1301:/E1407:/e204:/e504:/e103:/p1500:/E1301:/E1497:/E110: Rhop en saut")
NewString("Combat_C2_Scene05", "/E1301:/E1408:/E1304:/E1403:/e205:/e505:/e103:/p1000:/E1302:/E1415:/E1303:/E1408:/e202:/e502:/e103:/E120:/E1306:/E1421:/p1000:/E1302:/E1490:/E1303:/E1490:/E30:/E1301:/E1409:/E130:/E110: Rhop atterrit + pir_barb surpris")
NewString("Combat_C2_Scene06", "/E1304:/E1404:/e206:/e506:/e103:/p500:/E4:/p1000:/E1305:/E1497:/E110: Tout tombe")
NewString("Combat_C2_Scene07", "/E1304:/E1405:/E31:/E1305:/E1409: /e108:/p4200:/E1301:/E1410:/E1304:/E1406:/E110: Rayman approche")
NewString("Combat_C2_Scene08", "/E23:/e100:/e208:/e508:/e103:/E1305:/E1401:/E120:/p1000:/E1301:/E1411:/E130:/E110: Rayman tombe")
NewString("Combat_C2_Scene09", "/E32:/E111:/E1305:/E1410:/e108:/E1304:/E1407:/p2000:/E1305:/E1401:/E1304:/E1409:/E5:/E110: Gros plan RM")
NewString("Combat_C2_Scene10", "/e100:/e2275:/e300:/e525:/e103:/p2300:/E111:/E110: Chute Mat")
NewString("Combat_C2_Scene11", "/E95:/E1306:/E1412:/E1307:/E1402:/e210:/e510:/e103:/p1250:/E1307:/E1403:/E1308:/E1402:/E1305:/E1411:/E112:/E112:/e108:/p3000:/E1305:/E1497:/E110: LY ")
NewString("Combat_C2_Scene12", "/E1307:/E1404:/e211:/e511:/e103:/E120:/E1306:/E1425:/p2300:/E1307:/E1405:/E1308:/E1403:/e212:/e512:/e103:/p3300:/E130:/E110: LY 2")
NewString("Combat_C2_Scene13", "/E1305:/E1412:/e108:/E1304:/E1409:/E23:/E1308:/E1403:/p3800:/E110: Rayman")
NewString("Combat_C2_Scene14", "/E1305:/E1413:/e108:/E1304:/E1410:/E1308:/E1404:/E33:/p1000:/E110: Plan 14")
NewString("Combat_C2_Scene15", "/E1305:/E1414:/e108:/E1304:/E1411:/p660:/E1304:/E1499:/E1305:/E1401:/E1308:/E1497:/E97:/E110: Plan 15")
NewString("Combat_C2_Scene16", "/e2500:/e301:/e516:/e103:/E1308:/E1401:/p1000:/E110: Plan 16")
NewString("Combat_C2_Scene17", "/E1308:/E1405:/E34:/e217:/e517:/e103:/p2000:/E1308:/E1499:/E110: Plan 17")
NewString("Combat_C2_Scene18", "/E111:/E1305:/E1415:/e108:/p2600:/E110: Plan 18")
NewString("Combat_C2_Scene19", "/E120:/E1306:/E1426:/p4400:/E130:/E90:/E110: Plan 19")
NewString("Combat_C2_Scene20", "/E1305:/E1416:/e108:/E1309:/E1402:/p29500:/E1306:/E1427:/p2000:/e120:/E1428:/p1800:/E1429:/p2500:/E1430:/p3000:/E1431:/p3000:/E1432:/p4000:/E1433: /e102:/E110: Plan 20")
NewString("Combat_C2_Scene21", "/E1309:/E1403:/p2200:/E1305:/E1417:/E1306:/E1413:/e108: /E1309:/E1404:/p7000:/E1305:/E1401:/E1306:/E1403:/E112:/E110: Plan 21")
NewString("Combat_C2_Scene22", "/E1301:/E1412:/e218:/e518:/e103:/E1302:/E1490:/E1303:/E1490:/E1309:/E1499:/p3000:/E110: Plan 22")
NewString("Combat_C2_Scene23", "/E1301:/E1499:/e219:/e519:/e103:/E1302:/E1414:/E1303:/E1410:/p2000:/E1302:/E1499:/E1303:/E1499:/E90:/E104: Plan 22")
NewString("Combat_C2_Scene24", "/e200:/e500:/e103:/p1500:/E110: Plan 01")
NewString("Combat_C2_Scene25", "/e200:/e500:/e103:/p1500:/E110: Plan 01")
NewString("Combat_C3_Scene01", "/e105:/e1501:/e1502:/E20:/E1301:/E1420:/E1302:/E1420:/E1303:/E1401:/e100:/e200:/e500:/e103:/p3000:/E1302:/E1423:/p500:/E94:/E110:")
NewString("Combat_C3_Scene02", "/E21:/e201:/e501:/e103:/p1600:/E110:")
NewString("Combat_C3_Scene03", "/E1:/E1301:/e1421:/E1302:/E1421:/e202:/e502:/e103:/p2800:/E1301:/e1422:/E110:")
NewString("Combat_C3_Scene04", " /e108:/e120:/p3400:/E1301:/e1401:/E1302:/e1422:/e203:/e503:/e103:/p2120:/E110:")
NewString("Combat_C3_Scene05", "/E1303:/e1420:/e112:/e205:/e505:/e103:/p2200:/e130:/E1301:/e1423:/E110:")
NewString("Combat_C3_Scene06", "/E1303:/e1490: /e108:/e111:/p3500:/E22:/E1301:/e1401:/E110:")
NewString("Combat_C3_Scene07", "/e207:/e507:/e103:/p1400:/E1302:/e1422:/E110:")
NewString("Combat_C3_Scene08", "/e200:/e500:/e103:/p2200:/E110:")
NewString("Combat_C3_Scene09", "/E1303:/e1421:/e205:/e505:/e103:/p1900:/E110:")
NewString("Combat_C3_Scene10", "/E1303:/e1490: /E1304:/E1401:/E1305:/E1402:/E1306:/E1401:/E1307:/E1401:/e210:/e510:/e103:/p10000:/E104:")
NewString("Learn10_NoTHX", "/E140:/E1301:/E1402:/e206:/e506:/e103: /E29:/E104:")
NewString("Learn10_scene01", "/e105:/e100:/e200:/e500:/e103:/E5:/p2000:/E23:/p1200:/E1301:/E1401:/p2000:/E24:/p4100:/E1301:/E1402:/E110: Chute de RM, marche groggy")
NewString("Learn10_scene02", "/e201:/e501:/e103:/p2100:/E26:/p3700:/E45:/p600:/E4:/p500:/E110: RM groggy, observe et court")
NewString("Learn10_scene03", "/e202:/e502:/e103:/p500:/E30:/p1000:/E110: fin course et saut")
NewString("Learn10_scene04", "/e203:/e503:/e103:/p1000:/E28:/p200:/E110: reception")
NewString("Learn10_scene05", "/c:/e400:/e700:/e801:/e851: /e103:/p1500:/E120:/p2000:/E140:/e800:/e850:/E110:")
NewString("Learn10_scene06", "/e205:/e505:/e103:/p500:/E31:/p500:/E110:")
NewString("Learn10_scene07", "/e206:/e506:/e103: /E29:/e104:")
NewString("Learn10_Gbx_NoTHX", "/E1301:/E1406:/E97:/E100:/e206:/e700:/e852:/e803:/e103:/E104:")
NewString("Learn10_Gbx_scene01", "/e105:/e100:/E96:/e200:/e500:/e103:/E1301:/E1403:/E120:/p3500:/E9:/e800:/e100:/E130:/E110:")
NewString("Learn10_Gbx_scene02", "/e201:/e700:/e851:/e103:/E120:/p3470:/E1301:/E1403:/p660:/e850:/E130:/E110:")
NewString("Learn10_Gbx_scene03", "/e201:/e500:/e103:/e101:/p300:/E1301:/E1404:/p1000:/E120:/p3000:/E2:/E110:")
NewString("Learn10_Gbx_scene03b", "/E40:/E2008:/e202:/e103:/e100:/p2000:/E120:/p3500:/E130:/E110:")
NewString("Learn10_Gbx_scene04", "/e203:/e502:/e103:/E41:/E1301:/E1401:/E120:/p4500:/E130:/E110:")
NewString("Learn10_Gbx_scene05", "/e204:/e501:/e103:/E42:/E120:/p4260:/E110:")
NewString("Learn10_Gbx_scene05b", "/p2700:/E43:/E1301:/E1405:/p1500:/E110:")
NewString("Learn10_Gbx_scene06", "/e201:/e500:/e103:/e101:/E1301:/E1406:/E120:/p2500:/e2020:/e3030:/e205:/e503:/e103:/E44:/p2000:/E130:/E110:")
NewString("Learn10_Gbx_scene07", "/E100:/e204:/e501:/e103:/E120:/p3500:/E46:/p750:/E4:/p300:/E97:/p200:/E110:")
NewString("Learn10_Gbx_scene08", "/E100:/e206:/e700:/e852:/e803:/e103:/E98:/p500:/E130:/E2:/p500:/E140:/E99:/E104:")
NewString("Rodeo60_NoTHX", "/E104:")
NewString("Rodeo60_plan01", "/E105:/E111:/E111:/E1302:/e1401:/e96: /E1301:/e1402:/e108: /p3000:/E1:/p22000: /e110:")
NewString("Rodeo60_plan02", "/E112:/E112:/E1301:/e1499:/e99:/e104:")
; Fin Textes pour cinematiques
}

View File

@@ -0,0 +1,302 @@
; texts used in controller pak menus
; DO NOT CHANGE THE ORDER OF THE STRINGS !!!!!!!!!!!!!!!!!!!!!!!
{AddNewStrings:English(32)
; attention quand tu touches cette cha<68>ne !!!!! faut modifier le code !!!!!!
NewString("CP_TXT0", "#31/6/0#No Controller Pak found.#")
NewString("CP_TXT1", "The game will not be saved.")
NewString("CP_TXT2", "Insert a Controller Pak=and press the #5/5/31#$# Button.")
NewString("CP_TXT3", "Press #31/6/0#START#=to continue without saving.")
NewString("CP_TXT4", "A new Controller Pak was inserted.")
NewString("CP_TXT5", "Reinsert the first one=and press the #5/5/31#$# Button.")
NewString("CP_TXT6", "The Controller Pak was removed.")
NewString("CP_TXT7", "Reinsert it=and press the #5/5/31#$# Button.")
NewString("CP_TXT8", "The Controller Pak is not=fully inserted.")
NewString("CP_TXT9", "A peripheral device other than=a Controller Pak is connected.")
NewString("CP_TXT10", "#31/6/0#Corrupted or damaged#")
NewString("CP_TXT11", "#31/6/0#Controller Pak detected.#")
NewString("CP_TXT12", "Press the #5/5/31#$# Button to attempt repair.")
NewString("CP_TXT13", "Press the #0/31/0#+# Button to retry.")
NewString("CP_TXT14", "#31/6/0#This Controller Pak is full.#")
NewString("CP_TXT15", "You do not have enough space left=to save a new note.=Existing Rayman2 note(s) may be=loaded or saved over.")
NewString("CP_TXT16", "A saved game takes 1 note and 1 page.")
NewString("CP_TXT17", "Press the #0/31/0#+# Button to manage Controller Pak.")
NewString("CP_TXT18", "#31/6/0#No controller.#")
NewString("CP_TXT19", "Controller Pak repaired.")
NewString("CP_TXT20", "Press the #5/5/31#$# Button to continue.")
NewString("CP_TXT21", "Do you really want to proceed=repairing the Controller Pak ?==Previous saved data might be erased.===Press the #5/5/31#$# Button to proceed.==Press #31/6/0#START#=to continue without saving.")
NewString("CP_TXT22", "Data write failed.")
NewString("CP_TXT23", "Data read failed.")
NewString("CP_TXT24", "(data may be lost)")
NewString("CP_TXT25", "Not enough space left=on this Controller Pak=to save a game.")
NewString("CP_TXT26", "Cannot repair Controller Pak.")
NewString("CP_TXT27", "3 existing Rayman2 notes found.=You cannot save a new note.=Existing Rayman2 notes may be=loaded or saved over.")
NewString("CP_TXT28", "Insert a new Controller Pak and press")
NewString("CP_TXT29", "the #5/5/31#$# Button.")
NewString("CP_TXT30", "Press #31/6/0#START# to continue with this")
NewString("CP_TXT31", "Controller Pak.")
}
{AddNewStrings:French(32)
NewString("CP_TXT0", "#31/6/0#Pas de cartouche de sauvegarde.#")
NewString("CP_TXT1", "Sauvegarde du jeu impossible.")
NewString("CP_TXT2", "Ins<6E>rez une cartouche de sauvegarde=et appuyez sur le Bouton #5/5/31#$#.")
NewString("CP_TXT3", "Appuyez sur #31/6/0#START# pour=continuer sans sauvegarder.")
NewString("CP_TXT4", "Une nouvelle cartouche de sauvegarde=a <20>t<EFBFBD> ins<6E>r<EFBFBD>e.")
NewString("CP_TXT5", "R<>ins<6E>rez la premi<6D>re=et appuyez sur le Bouton #5/5/31#$#.")
NewString("CP_TXT6", "La cartouche de sauvegarde=a <20>t<EFBFBD> retir<69>e.")
NewString("CP_TXT7", "R<>ins<6E>rez la=et appuyez sur le Bouton #5/5/31#$#.")
NewString("CP_TXT8", "La cartouche de sauvegarde n'est=pas bien ins<6E>r<EFBFBD>e.")
NewString("CP_TXT9", "Le p<>riph<70>rique connect<63>=n'est pas une cartouche de sauvegarde.")
NewString("CP_TXT10", "#31/6/0#Cartouche de sauvegarde#")
NewString("CP_TXT11", "#31/6/0#corrompue ou endommag<61>e.#")
NewString("CP_TXT12", "Appuyez sur le Bouton #5/5/31#$# pour la r<>parer.")
NewString("CP_TXT13", "Appuyez sur le Bouton #0/31/0#+# pour r<>essayer.")
NewString("CP_TXT14", "#31/6/0#Cette cartouche de sauvegarde est pleine.#")
NewString("CP_TXT15", "Place insuffisante pour=sauver une nouvelle partie.=Les parties existantes de Rayman2=peuvent <20>tre charg<72>es ou <20>cras<61>es.")
NewString("CP_TXT16", "Une sauvegarde requiert 1 note et 1 page.")
NewString("CP_TXT17", "Appuyez sur le Bouton #0/31/0#+#=pour supprimer des sauvegardes.")
NewString("CP_TXT18", "#31/6/0#Manette d<>branch<63>e.#")
NewString("CP_TXT19", "La cartouche de sauvegarde est r<>par<61>e.")
NewString("CP_TXT20", "Appuyez sur le Bouton #5/5/31#$# pour continuer.")
NewString("CP_TXT21", "Voulez-vous vraiment=r<>parer la cartouche de sauvegarde ?=Les donn<6E>es pr<70>c<EFBFBD>dentes peuvent <20>tre effac<61>es.==Appuyez sur le Bouton #5/5/31#$# pour continuer.=Appuyez sur #31/6/0#START# pour=continuer sans sauvegarder.")
NewString("CP_TXT22", "Echec dans l'<27>criture des donn<6E>es.")
NewString("CP_TXT23", "Echec dans la lecture des donn<6E>es.")
NewString("CP_TXT24", "(les donn<6E>es peuvent <20>tres perdues)")
NewString("CP_TXT25", "Espace insuffisant sur=la cartouche de sauvegarde pour=sauver une partie.")
NewString("CP_TXT26", "Incapable de r<>parer la cartouche de sauvegarde.")
NewString("CP_TXT27", "3 sauvegardes de Rayman2 pr<70>sentes.=Sauvegarde d'une nouvelle partie impossible.=Les parties existantes de Rayman2=peuvent <20>tre charg<72>es ou <20>cras<61>es.")
NewString("CP_TXT28", "Ins<6E>rez une nouvelle cartouche de sauvegarde")
NewString("CP_TXT29", "et appuyez sur le Bouton #5/5/31#$#.")
NewString("CP_TXT30", "Appuyez sur #31/6/0#START# pour continuer")
NewString("CP_TXT31", "avec cette cartouche de sauvegarde.")
}
{AddNewStrings:Deutsch(32)
NewString("CP_TXT0", "#31/6/0#Kein Controller Pak gefunden.#")
NewString("CP_TXT1", "Spiel kann nicht gespeichert werden.")
NewString("CP_TXT2", "Controller Pak einstecken=und #5/5/31#$#-Knopf dr<64>cken.")
NewString("CP_TXT3", "Ohne Speichern fortsetzen=mit #31/6/0#START#.")
NewString("CP_TXT4", "Neuer Controller Pak wurde eingesteckt.")
NewString("CP_TXT5", "Das erste wieder einstecken=und #5/5/31#$#-Knopf dr<64>cken.")
NewString("CP_TXT6", "Controller Pak wurde entfernt.")
NewString("CP_TXT7", "Wieder einstecken=und #5/5/31#$#-Knopf dr<64>cken.")
NewString("CP_TXT8", "Controller Pak nicht=ganz eingeschoben.")
NewString("CP_TXT9", "Anderes Peripherie-ger<65>t=als Controller Pak angeschlossen.")
NewString("CP_TXT10", "#31/6/0#Korrupt oder defekter#")
NewString("CP_TXT11", "#31/6/0#Controller Pak erkannt.#")
NewString("CP_TXT12", "Reparaturversuch mit #5/5/31#$#-Knopf.")
NewString("CP_TXT13", "Erneuter Versuch mit #0/31/0#+#-Knopf.")
NewString("CP_TXT14", "#31/6/0#Dieser Controller Pak ist voll.#")
NewString("CP_TXT15", "Nicht genug Platz f<>r=eine neue Note.=Vorhandene Rayman2 Note(s) k<>nnen=geladen oder <20>berschrieben werden.")
NewString("CP_TXT16", "Ein Spielstand belegt 1 Note und 1 Page.")
NewString("CP_TXT17", "Controller Pak mit #0/31/0#+#-Knopf verwalten.")
NewString("CP_TXT18", "#31/6/0#Kein Controller.#")
NewString("CP_TXT19", "Controller Pak repariert.")
NewString("CP_TXT20", "Weiter mit #5/5/31#$#-Knopf.")
NewString("CP_TXT21", "Mit der Reparatur=des Controller Pak fortfahren ?==Fr<46>here Spielst<73>nde sind gef<65>hrdet.===Weiter mit #5/5/31#$#-Knopf.==Ohne Speichern fortsetzen=mit #31/6/0#START#.")
NewString("CP_TXT22", "Datenschreibfehler.")
NewString("CP_TXT23", "Datenlesefehler.")
NewString("CP_TXT24", "(Daten k<>nnten verloren sein)")
NewString("CP_TXT25", "Nicht genug Speicherplatz=auf dem Controller Pak=to save a game.")
NewString("CP_TXT26", "Kann Controller Pak nicht reparieren.")
NewString("CP_TXT27", "Es sind bereits 3 Spielst<73>nde von=Rayman 2 auf dem Controller Pak.=Bestehende Rayman2 Spieldaten k<>nnen=geladen oder <20>berspeichert werden.")
NewString("CP_TXT28", "Neues Controller Pak einstecken")
NewString("CP_TXT29", "und #5/5/31#$#-Knopf dr<64>cken.")
NewString("CP_TXT30", "START dr<64>cken, um mit diesem")
NewString("CP_TXT31", "Controller Pak fortzusetzen.")
}
{AddNewStrings:Italiano(32)
NewString("CP_TXT0", "#31/6/0#Controller Pak non rilevato.#")
NewString("CP_TXT1", "La partita non verr<72> salvata.")
NewString("CP_TXT2", "Inserisci un Controller Pak=e premi il Pulsante #5/5/31#$#.")
NewString("CP_TXT3", "Premi #31/6/0#START# per=continuare senza salvare.")
NewString("CP_TXT4", "E' stato inserito un nuovo Controller Pak.")
NewString("CP_TXT5", "Reinserisci il primo=primo e premi il Pulsante #5/5/31#$#.")
NewString("CP_TXT6", "Il Controller Pak <20> stato rimosso.")
NewString("CP_TXT7", "Reinseriscilo=e premi il Pulsante #5/5/31#$#.")
NewString("CP_TXT8", "Controller Pak non=inserito correttamente.")
NewString("CP_TXT9", "E' stata connessa una periferica=diversa dal Controller Pak.")
NewString("CP_TXT10", "#31/6/0#E' stato rilevato un Controller Pak #")
NewString("CP_TXT11", "#31/6/0#alterato o guasto.#")
NewString("CP_TXT12", "Premi il Pulsante #5/5/31#$# per tentare di ripararlo.")
NewString("CP_TXT13", "Premi il Pulsante #0/31/0#+# per riprovare.")
NewString("CP_TXT14", "#31/6/0#Questo Controller Pak <20> pieno.#")
NewString("CP_TXT15", "Non hai spazio a sufficienza per=salvare una nuova partita.=Le partite gi<67> esistenti esistenti di Rayman 2=possono venir caricate o sovrascritte.")
NewString("CP_TXT16", "Il salvataggio di una partita richiede 1 nota e 1 pagina.")
NewString("CP_TXT17", "Premi il Pulsante #0/31/0#+# per accedere alla gestione del Controller Pak.")
NewString("CP_TXT18", "#31/6/0#Nessun controller.#")
NewString("CP_TXT19", "Controller Pak riparato.")
NewString("CP_TXT20", "Premi il Pulsante #5/5/31#$# per continuare.")
NewString("CP_TXT21", "Vuoi veramente procedere=a riparare il Controller Pak ?==I dati precedentemente salvati=potrebbero venir cancellati.==Premi il Pulsante #5/5/31#$# per procedere.=Premi #31/6/0#START# per=continuare senza salvare.")
NewString("CP_TXT22", "Errore durante la scrittura dei dati.")
NewString("CP_TXT23", "Errore durante la lettura dei dati.")
NewString("CP_TXT24", "(i dati potrebbero essere persi)")
NewString("CP_TXT25", "Spazio sul Controller Pak non sufficiente=per salvare una partita.")
NewString("CP_TXT26", "Impossibile riparare il Controller Pak.")
NewString("CP_TXT27", "Questo Controller Pak contiene=gi<67> 3 partite salvate di Rayman2.=Le partite gi<67> esistenti di Rayman 2=possono venir caricate o sovrascritte.")
NewString("CP_TXT28", "Inserisci un nuovo Controller Pak")
NewString("CP_TXT29", "e premi il Pulsante #5/5/31#$#.")
NewString("CP_TXT30", "Premi #31/6/0#START# per continuare con")
NewString("CP_TXT31", "questo Controller Pak.")
}
{AddNewStrings:Espanol(32)
NewString("CP_TXT0", "#31/6/0#No hay cartucho de memoria.#")
NewString("CP_TXT1", "No se puede guardar la partida.")
NewString("CP_TXT2", "Insertar cartucho de memoria=y pulsar el Bot<6F>n #5/5/31#$#.")
NewString("CP_TXT3", "Pulsar #31/6/0#START#=para seguir sin guardar.")
NewString("CP_TXT4", "Se ha insertado un nuevo cartucho de memoria.")
NewString("CP_TXT5", "Reinsertar el primero=y pulsar el Bot<6F>n #5/5/31#$#.")
NewString("CP_TXT6", "Cartucho de memoria ha=sido retirado.")
NewString("CP_TXT7", "Reinsertarlo=y pulsar el Bot<6F>n #5/5/31#$#.")
NewString("CP_TXT8", "El cartucho de memoria=no est<73> bien insertado.")
NewString("CP_TXT9", "Hay otro perif<69>rico conectado=en lugar del cartucho de memoria.")
NewString("CP_TXT10", "#31/6/0#Cartucho de memoria#")
NewString("CP_TXT11", "#31/6/0#corrupto o da<64>ado.#")
NewString("CP_TXT12", "Pulsar el Bot<6F>n #5/5/31#$# para intentar repararlo.")
NewString("CP_TXT13", "Para volver a intentarlo pulsar el Bot<6F>n #0/31/0#+#.")
NewString("CP_TXT14", "#31/6/0#Este cartucho de memoria lleno.#")
NewString("CP_TXT15", "No hay espacio suficiente para=guardar una partida nueva.=Las partidas existentes de Rayman2=pueden ser cargadas o borradas.")
NewString("CP_TXT16", "Cada partida guardada requiere 1 nota y 1 p<>gina.")
NewString("CP_TXT17", "Pulsar el Bot<6F>n #0/31/0#+# para borrar las partidas guardadas.")
NewString("CP_TXT18", "#31/6/0#Sin controladores.#")
NewString("CP_TXT19", "Cartucho de memoria reparado.")
NewString("CP_TXT20", "Pulsar el Bot<6F>n #5/5/31#$# para continuar.")
NewString("CP_TXT21", "<22>Seguro que quieres=reparar el cartucho de memoria ?==Pueden perderse los datos grabados.===Pulsar el Bot<6F>n #5/5/31#$# para reparar.==Pulsar #31/6/0#START#=para seguir sin guardar.")
NewString("CP_TXT22", "Error en la escritura de datos.")
NewString("CP_TXT23", "Error en la lectura de datos.")
NewString("CP_TXT24", "(los datos pueden haberse perdido)")
NewString("CP_TXT25", "No hay espacio=en el cartucho de memoria=para guardar una partida.")
NewString("CP_TXT26", "No se puede reparar el cartucho de memoria.")
NewString("CP_TXT27", "Este cartucho de memoria contiene=ya 3 partidas de Rayman 2.=Las partidas existentes de Rayman2=pueden ser cargadas o borradas.")
NewString("CP_TXT28", "Inserta un nuevo cartucho de memoria")
NewString("CP_TXT29", "y pulsar el Bot<6F>n #5/5/31#$#.")
NewString("CP_TXT30", "Pulsar #31/6/0#START# para seguir con")
NewString("CP_TXT31", "este cartucho de memoria.")
}

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{AddNewStrings:Common(40)
NewString("TXT_0Check","/O200:0")
NewString("TXT_LeM", "'")
NewString("TXT_LeS", "*")
NewStringLength("TXT_Course",100)
NewStringLength("TXT_BonusLy",100)
NewStringLength("TXT_TempsChrono",100)
NewStringLength("TXT_TempsCourse",100)
NewStringLength("TXT_TempsMinute",100)
NewStringLength("TXT_TempsMilli", 100)
NewStringLength("TXT_TheBestSeconde",100)
NewStringLength("TXT_TheBestMinute",100)
NewStringLength("TXT_TheBestMilli",100)
NewStringLength("TXT_TexteCheat",100)
NewStringLength("TXT_Cheat",100)
}
{AddNewStrings:English(40)
NewString("TXT_Libelle", "Well done Rayman!/L:That was very Fast!")
NewString("TXT_LibelleTheBest", "You've just beaten/L:Your record!!")
NewString("TXT_LibelleTheWorse", "/O200:You can do better./L:Try again later. ")
NewString("TxT_Ly1","/O400:I think you deserve a/L:More powerful shot...")
NewString("TxT_Ly2","/O400:You make a good hero/L:To increase your chances/L:Here's some more energy.")
NewString("TXT_ByeByeGlobbox","/O400:I Can't come with you,/L:My darling Uglette/L:Wants to see me")
NewString("TXT_LiberationGlobbox","Yeah! Rayman is/L:The greatest! ")
}
{AddNewStrings:French(40)
NewString("TXT_Libelle", "Bravo Rayman!/L:Tu as ete tres rapide ! !")
NewString("TXT_LibelleTheBest", "Tu viens de battre/L:ton Record ! ! !")
NewString("TXT_LibelleTheWorse", "/O200:Tu as deja fait mieux./L:Ressaie plus tard.")
NewString("TxT_Ly1","/O400:Je crois que tu merites/L:un tir plus puissant./L:")
NewString("TxT_Ly2","/O400:Tu as tout d'un heros./L:Pour t'aider, voici un/L:peu d'energie vitale.")
NewString("TXT_ByeByeGlobbox","/O400:Je peux pas venir avec toi,/L:Ma belle Uglette m'a dit/L:d'aller la voir.")
NewString("TXT_LiberationGlobbox","Yeaah ! Le meilleur,/L:c'est Rayman !")
}
{AddNewStrings:Espanol(40)
NewString("TXT_Libelle", "<22>Bravo, Rayman! <20>Has/L:sido muy r<>pido!")
NewString("TXT_LibelleTheBest", "<22><>Acabas de batir tu/L:r<>cord!!")
NewString("TXT_LibelleTheWorse", "/O200:Antes lo hiciste mejor./L:Vuelve a probar despu<70>s.")
NewString("TxT_Ly1","/O400:Creo que mereces tener/L:un disparo m<>s potente.")
NewString("TxT_Ly2","/O400:<3A>Eres un gran h<>roe!/L:Voy a ayudarte con un/L:poco de energ<72>a vital.")
NewString("TXT_ByeByeGlobbox","/O400:No puedo ir contigo. Mi/L:bella Ugleta me ha/L:dicho que vaya a verla.")
NewString("TXT_LiberationGlobbox","<22>S<EFBFBD><53><EFBFBD><EFBFBD>! <20>Rayman, eres /L:el mejor!")
}
{AddNewStrings:Italiano(40)
NewString("TXT_Libelle", "Ben fatto, Rayman! Sei/L:Stato molto veloce!")
NewString("TXT_LibelleTheBest", "Hai appena battuto /L:il Tuo record!!")
NewString("TXT_LibelleTheWorse", "/O200:Puoi fare di meglio. /L:Riprovaci pi<70> tardi.")
NewString("TxT_Ly1","/O400:Credo che tu meriti /L:Uno Sparo pi<70> potente...")
NewString("TxT_Ly2","/O400:Hai tutto dell'eroe. Per/L:Aiutarti, ecco un po'/L:Di energia vitale.")
NewString("TXT_ByeByeGlobbox","/O400:Non posso venire con te,/L:la mia cara Uglette /L:mi vuole vedere.")
NewString("TXT_LiberationGlobbox","S<><53><EFBFBD>! Rayman <20> il/L:Migliore!")
}
{AddNewStrings:Deutsch(40)
NewString("TXT_Libelle", "Gut gemacht, Rayman!/L:Das war superschnell!")
NewString("TXT_LibelleTheBest", "Du hast deinen rekord/L:gebrochen!!")
NewString("TXT_LibelleTheWorse", "/O200:Das kannst du besser./L:Versuche es noch einmal. ")
NewString("TxT_Ly1","/O400:Ich glaube, du verdienst/L:ein h<>rteres Duell...")
NewString("TxT_Ly2","/O400:Ein wahrer held. Hier ist/L:lebensenergie, um deine/L:chancen zu verbessern.")
NewString("TXT_ByeByeGlobbox","/O400:Ich kann nicht mit Dir/L:kommen, Uglette will/L:mich sehen.")
NewString("TXT_LiberationGlobbox","Juhuu! Rayman ist der/L:Gr<47><72>te!")
}

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@@ -0,0 +1,7 @@
{AddNewStrings:Common(5)
NewString("TXT_MAPDEMO1","Helic_10")
NewString("TXT_DEMONAME1","Demo000.SAV")
NewString("TXT_MAPDEMO2","Ski_10")
NewString("TXT_DEMONAME2","Demo000.SAV")
NewString("TXT_MAPDESORTIEDEDEMO","RODEO_60")
}

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@@ -0,0 +1,287 @@
{AddNewStrings:(300)
;*********************************
;*** All names for end credits ***
;*********************************
;*** Original Concept and game degisn ***
NewString("NAM1_OC_MIAN","Michel Ancel")
NewString("NAM1_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM1_OC_SEHA","Serge Hasco<63>t")
NewString("NAM1_OC_GUGA","Gunther Galipot")
NewString("NAM1_OC_STBE","St<53>phane Beauverger")
;*** Project Management ***
NewString("NAM1_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM1_PM_SEHA","Serge Hasco<63>t")
NewString("NAM1_PM_SAPO","Sandrine Polegato")
NewString("NAM1_PM_VIMI","Vincent Minou<6F>")
NewString("NAM1_PM_ANVA","Anne Vancaelemont")
;*** Lead Artists ***
NewString("NAM1_LA_ALST","Alexandra Steible")
NewString("NAM1_LA_MIAN","Michel Ancel")
NewString("NAM1_LA_JMGE","Jean Marc Geffroy")
NewString("NAM1_LA_GECR","Geoffroy de Crecy")
NewString("NAM1_LA_DAGA","David Garcia")
NewString("NAM1_LA_GIMO","Gilles Monteil")
;*** Lead Game Programming ***
NewString("NAM1_LP_GIVA","Gilles (la pipelette) Vanwalleghem")
NewString("NAM1_LP_ELKO","Elie (Katia) Khoury")
NewString("NAM1_LP_DAPA","Daniel Palix")
NewString("NAM1_LP_VIGR","Vincent Greco")
NewString("NAM1_LP_PHVI","Philippe (GliGlou) Vimont")
NewString("NAM1_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM1_LP_PARU","Pascal Ruiz")
;*** Music and Sounds ***
NewString("NAM1_MS_DILO","Didier Lord")
NewString("NAM1_MS_STBE","St<53>phane Bellanger")
NewString("NAM1_MS_ERCH","Eric Chevalier")
NewString("NAM1_MS_OLMO","Olivier Mortier")
NewString("NAM1_MS_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) D<>cr<63>au")
NewString("NAM1_MS_ISTH","Isabelle Thez")
;*****************************
;*** All names for credits ***
;*****************************
;*** Project Management ***
NewString("NAM2_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM2_PM_SEHA","Serge Hasco<63>t")
NewString("NAM2_PM_SAPO","Sandrine Polegato")
NewString("NAM2_PM_VIMI","Vincent Minou<6F>")
NewString("NAM2_PM_ANVA","Anne Vancaelemont")
;*** Original Concept and game degisn ***
NewString("NAM2_OC_MIAN","Michel Ancel")
NewString("NAM2_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM2_OC_SEHA","Serge Hasco<63>t")
NewString("NAM2_OC_GUGA","Gunther Galipot")
NewString("NAM2_OC_STBE","St<53>phane Beauverger")
;*** Level Game Designers ***
NewString("NAM2_LD_GUGA","Gunther Galipot")
NewString("NAM2_LD_BEMA","Benoit Ma<4D>on")
NewString("NAM2_LD_PHBL","Philippe (t'en as ?) Blanchet")
NewString("NAM2_LD_BRBO","Bruno Bouvret")
NewString("NAM2_LD_CHCA","Christophe Cavelan")
NewString("NAM2_LD_POC","Pierre Olivier (POC) Cl<43>ment")
NewString("NAM2_LD_ARGU","Arnaud (Ritchy) Guyon")
NewString("NAM2_LD_STHI","St<53>phane Hilbold")
NewString("NAM2_LD_ZOMI","Zoran Milisavevitch")
NewString("NAM2_LD_IVPI","Ivano Pirona")
NewString("NAM2_LD_OLRI","Olivier Rigaud")
NewString("NAM2_LD_JEZA","Jean Zappavigna")
NewString("NAM2_LD_FACO","Fabrice Collard")
NewString("NAM2_LD_VIMO","Vincent Monnier")
;*** Game programming ***
;*** Programming managers ***
NewString("NAM2_GP_GIVA","Gilles (La pipelette) Vanwalleghem")
NewString("NAM2_GP_ELKH","Elie (Katia) Khoury")
NewString("NAM2_GP_DAPA","Daniel Palix")
;*** Lead Programmers ***
NewString("NAM2_LP_VIGR","Vincent Greco")
NewString("NAM2_LP_PHVI","Philippe (GliGloi) Vimont")
NewString("NAM2_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM2_LP_PARU","Pascal Ruiz")
;*** Artificial Intelligence ***
NewString("NAM2_AI_OLDI","Olivier (Mr Brain) Didelot")
NewString("NAM2_AI_OLCO","Olivier (Master Mind) Couvreur")
NewString("NAM2_AI_ALPA","Albert Pa<50>s")
NewString("NAM2_AI_FAMO","Fabien Morales")
NewString("NAM2_AI_PICR","Pierrick (Conscience) Crepy")
;*** Camera ***
NewString("NAM2_CA_YALG","Yann (Grincheux) Le Guyader")
NewString("NAM2_CA_CHBE","Christophe (CB) Beaudet")
NewString("NAM2_CA_VILH","Vincent (Tahiti bob) Lhuillier")
;*** 3D Engine ***
NewString("NAM2_3D_SEDA","S<>bastien (G<>zmo) David")
NewString("NAM2_3D_OLJO","Olivier (Brutus) Jourdan")
NewString("NAM2_3D_FRBO","Fr<46>d<EFBFBD>ric (P'tit Ray) Bourbon")
NewString("NAM2_3D_MIRY","Micha<68>l (M. Bouffon) Ryssen")
NewString("NAM2_3D_CHGA","Christophe (Nounouille) Garrigues")
NewString("NAM2_3D_JMS","Jean-Marc (JMS) Soudagne")
NewString("NAM2_3D_MAVI","Marc Villemain")
NewString("NAM2_3D_FRPH","Fr<46>d<EFBFBD>ric (FPU) Philippe")
NewString("NAM2_3D_STLE","St<53>phane (Birdy) Leroy")
NewString("NAM2_3D_ALRO","Alain (M. Ravioli) Robin")
NewString("NAM2_3D_ALLA","Alexandre (ALX) Langer")
NewString("NAM2_3D_GUME","Guenaele Mendroux")
NewString("NAM2_3D_DAFO","David Fournier")
NewString("NAM2_3D_CHDU","Christophe (Calim<69>ro) Durand")
NewString("NAM2_3D_PHTH","Philippe Thi<68>baud")
NewString("NAM2_3D_FRLE","Franck Leveau")
NewString("NAM2_3D_FRBA","Fr<46>d<EFBFBD>ric Balint")
NewString("NAM2_3D_WIMA","Wilfried Mallet")
;*** Editing Tools ***
NewString("NAM2_ET_DAPA","Daniel Palix")
NewString("NAM2_ET_FBF","Fabien Bole-Feysot")
NewString("NAM2_ET_MATR","Marc Trabucato")
NewString("NAM2_ET_ALVA","Alexis Vaisse")
NewString("NAM2_ET_CHOU","Chantal Oury")
NewString("NAM2_ET_JATH","Jacques Thenoz")
NewString("NAM2_ET_BEGE","Benoit Germain")
NewString("NAM2_ET_YVBA","Yves (Grognon) Babitch")
NewString("NAM2_ET_XABI","Xavier (Le scribe) Billault")
NewString("NAM2_ET_DARE","David (The Last) Reizer")
;*** Animation Tools ***
NewString("NAM2_AT_PARU","Pascal Ruiz")
NewString("NAM2_AT_BELE","Bernard (Blef) Lefebvre")
NewString("NAM2_AT_PHTO","Philippe Touillaud")
NewString("NAM2_AT_CHMA","Christophe (Tof) Martinaud")
NewString("NAM2_AT_FRJE","Francis Jentey")
NewString("NAM2_AT_PALE","Paul-Antoine Levasseur")
;*** Data management ***
NewString("NAM2_DM_PHTO","Philippe Touillaud")
NewString("NAM2_DM_DARA","Daniel Raviart")
;*** Additional Tools programming ***
NewString("NAM2_AP_DARA","Daniel Raviart")
NewString("NAM2_AP_DADI","Dan Diaconescu")
NewString("NAM2_AP_BOVL","Bogdan Vlase")
NewString("NAM2_AP_LICI","Liviu Cismaru")
NewString("NAM2_AP_MIBA","Mihai Barbulescu")
NewString("NAM2_AP_NISU","Nicolae Suparatu")
NewString("NAM2_AP_EMPR","Emil Praun")
NewString("NAM2_AP_OCGE","Octav Georgescu")
NewString("NAM2_AP_CACO","Catalin Cocos")
NewString("NAM2_AP_BOGH","Bogdan Ghenea")
NewString("NAM2_AP_MOMA","Moise Madalin")
NewString("NAM2_AP_VAPO","Valeriu Popescu")
NewString("NAM2_AP_DAPO","Dan Pologea")
NewString("NAM2_AP_ADTE","Adrian Teodor")
NewString("NAM2_AP_COBI","Cosmin Biancu")
;*** Special Thanks ***
NewString("NAM2_ST_STPO","St<53>phane Poiroux")
NewString("NAM2_ST_ADGI","Adrien Gimate")
NewString("NAM2_ST_PHPO","Philippe (M. le pingouin) Ponce")
;*** 3D Artists ***
;*** Paris Team ***
NewString("NAM2_3DP_JMGE","Jean-marc Geffroy")
NewString("NAM2_3DP_GECR","Geoffroy de Cr<43>cy")
NewString("NAM2_3DP_DAGA","David Garcia")
NewString("NAM2_3DP_CEBE","C<>line Bernardeau")
NewString("NAM2_3DP_CETE","C<>line Tellier")
NewString("NAM2_3DP_CHBO","Christophe Bourges")
NewString("NAM2_3DP_FAHO","Fabrice Holb<6C>")
NewString("NAM2_3DP_FLSA","Florent Sacr<63>")
NewString("NAM2_3DP_LAGU","Laurent Gu<47>rin")
NewString("NAM2_3DP_PITR","Pierre Truong")
NewString("NAM2_3DP_SAMA","Sandrine Maigret")
NewString("NAM2_3DP_STYI","St<53>phane Yilmaz")
NewString("NAM2_3DP_ULBR","Ulrick Brunin")
NewString("NAM2_3DP_YAJO","Yann Jouette")
;*** Montpellier Team ***
NewString("NAM2_3DM_JCAL","Jean Christophe ALESSANDRI")
NewString("NAM2_3DM_PATU","Paul TUMELAIRE")
NewString("NAM2_3DM_DECA","Denis CAPDEFERRO")
NewString("NAM2_3DM_JUWI","Julien WITTMER")
NewString("NAM2_3DM_ERPE","Eric PELATAN")
NewString("NAM2_3DM_OLSO","Olivier SOLEIL")
NewString("NAM2_3DM_SYJE","Sylvaine JENNY")
NewString("NAM2_3DM_SOES","Sophie ESTURGIE")
;*** Animation ***
;*** Paris team ***
NewString("NAM2_AP_ANVA","Anne Vancaelemont")
NewString("NAM2_AP_CALA","Carole Laverre")
NewString("NAM2_AP_GIMO","Gilles MONTEIL")
NewString("NAM2_AP_GIAV","Gilles AVENEAU")
NewString("NAM2_AP_ALBA","Alexandre BADUEL")
NewString("NAM2_AP_DRBE","Drifa BENSEGHIR")
NewString("NAM2_AP_JEBI","J<>r<EFBFBD>my BIGNOS")
NewString("NAM2_AP_JPBO","Jean-Pierre BOUCHET")
NewString("NAM2_AP_OLDE","Olivier DERYNCK")
NewString("NAM2_AP_MADE","Marie DESCHAMPS")
NewString("NAM2_AP_LIFU","Lilian FUENTEFRIA")
NewString("NAM2_AP_RAHO","Ralf HOFMANN")
NewString("NAM2_AP_MAJA","Marc JAILLOUX")
NewString("NAM2_AP_AYJE","Aymeric JEAY")
NewString("NAM2_AP_CHJO","Christ<73>le JOLENS")
NewString("NAM2_AP_LAKI","Laurent KIRCHER")
NewString("NAM2_AP_LALA","Laurent LABAN")
NewString("NAM2_AP_LULA","Ludovic LAMOUCHE")
NewString("NAM2_AP_XALA","Xavier LAMOUCHE")
NewString("NAM2_AP_ISLD","Isabelle LE DUC")
NewString("NAM2_AP_LALE","Laurent LEGUELLAUT")
NewString("NAM2_AP_WIMA","Wilfrid MANEBARD")
NewString("NAM2_AP_STME","Stanislas METTRA")
NewString("NAM2_AP_BRMI","Bruno MILLAS")
NewString("NAM2_AP_JAMU","James MURPHY")
NewString("NAM2_AP_CYOB","Cyril OBRECHT")
NewString("NAM2_AP_HEPI","H<>l<EFBFBD>ne PIERRE")
NewString("NAM2_AP_DIPO","Didier POLI")
NewString("NAM2_AP_VAPO","Val<61>rie POUYANNE")
NewString("NAM2_AP_ARRO","Arnaud ROGER")
NewString("NAM2_AP_OMTO","Omar TOUATI")
NewString("NAM2_AP_JLVI","Jean-Luc VILAR")
NewString("NAM2_AP_SADU","Samuel DURAND")
NewString("NAM2_AP_AUMO","Aur<75>lie MONNIN")
NewString("NAM2_AP_EMGO","Emmanuel GOUVERNAIRE")
;*** Montpellier Team ***
NewString("NAM2_AM_JAEX","Jacques EXERTIER")
NewString("NAM2_AM_PABO","Patrick BODARD")
NewString("NAM2_AM_PHVI","Philippe VINDOLET")
NewString("NAM2_AM_JYRE","Jean Yves REGNAULT")
;*** Music and Sound ***
NewString("NAM2_MS_DILO","Didier Lord")
NewString("NAM2_MS_JOCA","Joelle Caroline")
NewString("NAM2_MS_ERCH","Eric Chevalier")
NewString("NAM2_MS_GCVE","Gloria and Charles Van der Elst")
NewString("NAM2_MS_OLMO","Olivier Mortier")
NewString("NAM2_MS_ISTH","Isabelle Thez")
NewString("NAM2_MS_OLSE","Olivia Serrero")
NewString("NAM2_MS_KAKA","Kate Kaldwell")
NewString("NAM2_MS_EMCO","Emmanuelle Cosso")
NewString("NAM2_MS_SYBR","Sylvain Brunet")
;*** Post production ***
NewString("NAM2_PP_HUPL","Hugues de la Plaza")
NewString("NAM2_PP_CHSA","Christophe Saudemont")
NewString("NAM2_PP_ALLE","Alexis Leverve")
;*** Sound Programming ***
NewString("NAM2_SP_STBE","St<53>phane Bellanger")
NewString("NAM2_SP_STRO","St<53>phane Ronse")
NewString("NAM2_SP_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) Decreau")
NewString("NAM2_SP_GUMI","Guillaume Michel")
NewString("NAM2_SP_OLAM","Olivier Amiaud")
NewString("NAM2_SP_NIME","Nicolas Meyer")
NewString("NAM2_SP_DODU","Dominique Dumont")
;*** International Group ***
;*** Special Thanks ***
NewString("NAM2_IG_GEGU","G<>rard Guillemot")
NewString("NAM2_IG_YVGU","Yves Guillemot")
NewString("NAM2_IG_MIGU","Michel Guillemot")
NewString("NAM2_IG_ERHU","Eric Huyhn")
NewString("NAM2_IG_DOBO","Dominique Bordenave")
NewString("NAM2_IG_MASO","Marianne Souliez")
NewString("NAM2_IG_STCA","Steve Mc Calla")
NewString("NAM2_IG_SAKU","Sandeep Kundra")
NewString("NAM2_IG_KEMI","Kendal Miller")
NewString("NAM2_IG_OLBL","Olivier Blain")
NewString("NAM2_IG_CHPE","Charles Prestopine")
NewString("NAM2_IG_JIAL","Jimmy Alamparambil")
NewString("NAM2_IG_MAHA","Manon Hasco<63>t")
}

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@@ -0,0 +1,25 @@
{AddNewStrings:(100)
;*****************************
;*** End cinematic credits ***
;*****************************
NewString("CDT1_RESPONSIBLE","They are^^responsible^^for That !")
NewString("CDT1_OCAGD","Original Concept^and game design")
NewString("CDT1_COMPLICE","With the complicity of")
NewString("CDT1_WITH","With")
NewString("CDT1_PROJECT","Project Management")
NewString("CDT1_LDARTIS","Lead Artists")
NewString("CDT1_LDPROG","Lead Game^Programming")
NewString("CDT1_SOUND","Music and Sounds")
;*****************************
;*** All texts for credits ***
;*****************************
NewString("CDT2_PROJECT","Project Management")
NewString("CDT2_PRJMGER","Project managers :")
NewString("CDT2_PRDCOOR","Production coordinator :")
NewString("CDT2_DESMGER","Design manager :")
NewString("CDT2_CODESMGER","Co-design manager :")
}

View File

@@ -0,0 +1,28 @@
{AddNewStrings:(50)
;*******************************
;*** All texts for invenroty ***
;*******************************
NewStringLenght("INV_STRING240",240)
NewStringLenght("INV_STRING80",80)
NewStringLenght("INV_STRING10",10)
;************************
;*** All texts for IA ***
;************************
; NewString("IA_CHRONO","CHRONO : ")
NewStringLenght("IA_CHRONOVALUE",20)
;***********************************
;*** All internal texts for game ***
;***********************************
NewString("FIX_LIFEPOINTSFIRSTLINE","12345678")
NewString("FIX_LIFEPOINTSSECONDLINE","12345678")
NewString("FIX_SILVERSPADE","C")
NewString("FIX_SILVERSPADENUMBER","12")
NewString("FIX_SAVEGAME","D")
NewStringLenght("CMD_COMMAND",255)
NewString("TARGET","D")
}

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@@ -0,0 +1,105 @@
{AddNewStrings:(100)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNU_NO","NO")
NewString("MNU_YES","YES")
NewString("MNU_SLIDERBAR","A")
NewString("MNU_SLIDERBUTTON","B")
NewString("MNU_SLIDERSCREENSIZE","SCREEN SIZE")
NewString("MNU_SLIDERSOUNDVOLUME","SOUND VOLUME")
NewString("MNU_SLIDERMUSICVOLUME","MUSIC VOLUME")
NewString("MNU_SLIDERVOICEVOLUME","VOICE VOLUME")
NewString("MNU_CURSOR","<22>")
NewStringLenght("MNU_GAMENAME1",14)
NewStringLenght("MNU_GAMENAME2",14)
NewStringLenght("MNU_GAMENAME3",14)
NewStringLenght("MNU_LEVELNAME",20)
NewStringLenght("MNU_GAMESAVED",20)
NewString("MNU_KEYBOARDONLY","KEYBOARD ONLY")
NewString("MNU_KEYBOARDPAD","KEYBOARD AND PADDLE")
NewString("MNU_KEYBOARDJOY","KEYBOARD AND JOYSTICK")
NewString("MNU_TITLEMAINMENU","MAIN MENU")
NewString("MNU_STARTGAME","START GAME")
NewString("MNU_OPTIONS","OPTIONS")
NewString("MNU_UBIONLINE","UBI ON-LINE")
NewString("MNU_SHOWCREDITS","SHOW CREDITS")
NewString("MNU_QUIT","QUIT")
NewString("MNU_TITLEGAMEMENU","GAME MENU")
NewString("MNU_RESUMEGAME","RESUME GAME")
NewString("MNU_MAINMENU","MAIN MENU")
NewString("MNU_TITLESTARTGAME","START GAME")
NewString("MNU_NEWGAME","NEW GAME")
NewString("MNU_LOADGAME","LOAD GAME")
NewString("MNU_PLAYSEQUENCE","EXTRAS")
NewString("MNU_STARTINMAP","START IN MAP")
NewString("MNU_TITLESTARTINMAP","START IN MAP")
NewString("MNU_CHOOSELEVEL","CHOOSE YOUR LEVEL")
NewString("MNU_TITLENEWGAME","NEW GAME")
NewString("MNU_ENTERTHEGAMENAME","ENTER THE GAME NAME")
NewString("MNU_ERASEGAME","DO YOU REALLY WANT^TO ERASE THIS GAME ?")
NewString("MNU_TITLELOADGAME","LOAD GAME")
NewString("MNU_TITLEPLAYSEQUENCE","EXTRAS")
NewString("MNU_TITLEOPTIONS","OPTIONS")
NewString("MNU_VIDEOSOUND","VIDEO AND SOUND")
NewString("MNU_CONTROLS","CONTROLS")
NewString("MNU_REPLAYINTRO","REPLAY INTRO")
NewString("MNU_TITLECONTROLS","CONTROLS")
NewString("MNU_SETUPKEYBOARD","SETUP KEYBOARD")
NewString("MNU_SETUPJOYSTICK","SETUP JOYSTICK")
NewString("MNU_RESETTODEFAULT","RESET TO DEFAULT")
NewString("MNU_TITLESETUPKEYBOARD","SETUP KEYBOARD")
NewString("MNU_TITLESETUPJOYSTICK","SETUP JOYSTICK")
NewString("MNU_TITLEVIDEOANDSOUND","VIDEO AND SOUND")
NewString("MNU_ADVANCEDSOUND","ADVANCED SOUND OPTIONS")
NewString("MNU_KEYBOARDLEFT","LEFT")
NewStringLenght("MNU_KEYBOARDLEFTKEY",20)
NewString("MNU_KEYBOARDRIGHT","RIGHT")
NewStringLenght("MNU_KEYBOARDRIGHTKEY",20)
NewString("MNU_KEYBOARDUP","UP")
NewStringLenght("MNU_KEYBOARDUPKEY",20)
NewString("MNU_KEYBOARDDOWN","DOWN")
NewStringLenght("MNU_KEYBOARDDOWNKEY",20)
NewString("MNU_KEYBOARDSPEEDUP","SPEED UP")
NewStringLenght("MNU_KEYBOARDSPEEDUPKEY",20)
NewString("MNU_KEYBOARDJUMP","JUMP")
NewStringLenght("MNU_KEYBOARDJUMPKEY",20)
NewString("MNU_KEYBOARDSIDESTEP","SIDE STEP")
NewStringLenght("MNU_KEYBOARDSIDESTEPKEY",20)
NewString("MNU_KEYBOARDACTION","ACTION")
NewStringLenght("MNU_KEYBOARDACTIONKEY",20)
NewString("MNU_KEYBOARDSHOOT","SHOOT")
NewStringLenght("MNU_KEYBOARDSHOOTKEY",20)
NewString("MNU_JOYSTICKSPEEDUP","SPEED UP")
NewStringLenght("MNU_JOYSTICKSPEEDUPPAD",20)
NewString("MNU_JOYSTICKJUMP","JUMP")
NewStringLenght("MNU_JOYSTICKJUMPPAD",20)
NewString("MNU_JOYSTICKSIDESTEP","SIDE STEP")
NewStringLenght("MNU_JOYSTICKSIDESTEPPAD",20)
NewString("MNU_JOYSTICKACTION","ACTION")
NewStringLenght("MNU_JOYSTICKACTIONPAD",20)
NewString("MNU_JOYSTICKSHOOT","SHOOT")
NewStringLenght("MNU_JOYSTICKSHOOTPAD",20)
}

View File

@@ -0,0 +1,19 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_DOLBY","DOLBY")
NewString("MNUSND_DOLBYON","ON")
NewString("MNUSND_DOLBYOFF","OFF")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMMMX","FOR WINDOWSTM AND MMX")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,15 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMPT","FOR WINDOWSTM AND PENTIUM")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,3 @@
{AddNewStrings:(1)
NewString("SAVEGAMECRAZYTOWN","Save (crazytown)")
}

View File

@@ -0,0 +1,13 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_THEREARENO","THERE ARE NO")
NewString("MNUSND_ADVANCEDOPTIONS","ADVANCED OPTIONS")
NewString("MNUSND_FORTHISSOUNDCARD","FOR THIS SOUND CARD")
NewString("MNUSND_RETURNSOUNDMENU","RETURN TO THE SOUND MENU")
}

View File

@@ -0,0 +1,450 @@
{AddNewStrings:English(150)
NewString("Ski60_Fin_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2:")
NewString("Ski60_Fin_Dial03", "/o400:So long...come and see me/L:again if you can./p3000:/E2:")
NewString("Ski60_Fin_Dial04", "/o0:I promise I will./p2500:/E2:")
NewString("Ski60_Fin_Dial05", "/o400:/d20:I will miss you,/L:my friend./p2000:/E2:")
NewString("Ski60_Fin_Dial06", "/o0:Me too... /p500:/L:no time to lose!/p1500:/E2:")
NewString("Rodeo10_Debut_Dial02", "/o400:Careful!/p2000:/E2:")
NewString("Rodeo10_Debut_Dial03", "/o400:The place is guarded by/L:a /o200:walking shell/o400:!/p3000:/E2:")
NewString("Rodeo10_Debut_Dial04", "/o400:I've heard that it might be/L:possible to tame it.../p3000:/E2:")
NewString("Rodeo10_Debut_Dial05", "/E2:")
NewString("Rodeo10_Debut_Dial06", "/o0:Thanks for the tip!/p700:/E2:")
NewString("Rodeo10_Debut_Dial06bis", "/o400:No problem!/p1000:/E2:")
NewString("Rodeo10_Debut_Dial07", "/E1:")
NewString("Chase10_Debut_Dial00a", "/o200:Meanwhile.../p2000:/E1:")
NewString("Chase10_Debut_Dial00b", "/o200:The pirate prison ship./L:Slaves now on board= 22,730/p2000:/E1:")
NewString("Chase10_Debut_Dial00c", "/o200:In RazorBeard's private/L:cabin./p2000:/E1:")
NewString("Chase10_Debut_Dial01", "/o400:You'll pay for that, soldier!/E1:")
NewString("Chase10_Debut_Dial02", "/o400:Who dares disturb me?/p1000:/E1:")
NewString("Chase10_Debut_Dial03", "/o400:Your horribleness, he...he's/L:made it to the /o200:swamp/o400:./p2000:/E1:")
NewString("Chase10_Debut_Dial04", "/o400:/p300:What?/p400:/E1:")
NewString("Chase10_Debut_Dial05", "/o400:You incompetent imbecile!/L:Arrrrrrrrggggggg!/p2000:/E1:")
NewString("Chase10_Debut_Dial06", "/o400:Send the /o200:Warship/o400: and/L:destroy him!/p2000:/E1:")
NewString("Chase10_Debut_Dial07", "/o400:He musn't get his grubby/L:hands on the /o200:4 masks/o400:!/p2000:/E1:")
NewString("Chase10_Debut_Dial08", "/E1:")
NewString("Jano1_Dial01", "/o400:No! You can't enter/L:here!/p2000:/E2:")
NewString("Jano1_Dial02", "/p500:/o400:Only those who know the Name/L:of this place can pass./p3500:/E2:")
NewString("Jano1_Dial03", "/o400:So shoo!/p1000: Come back/L:when you know the name./p2000:/E2:")
NewString("Jano1_Dial04", "/E1:")
NewString("Jano2_Dial01", "/E2:")
NewString("Jano2_Dial02", "/o400:I can read your mind. You/L:know the name of this place./E5:/E4:/E2:")
NewString("Jano2_Dial02a", "/o400:You are now ready to enter/L:the /o200:cave of bad dreams/o400:./E5:/E4:/E2:")
NewString("Jano2_Dial02b", "/o400:But, before you come in,/L:I must tell you something.../E5:/E4:/E2:")
NewString("Jano2_Dial02c", "/o400:I have hidden a precious/L:treasure inside./E5:/E4:/E2:")
NewString("Jano2_Dial02d", "/o400:You can keep it for yourself,/L:If you beat me to it./E5:/E4:/E2:")
NewString("Jano2_Dial02e", "/o400:I'll give you a head start,/L:But don't waste any time!/E5:/E4:/E2:")
NewString("Jano2_Dial02f", "/o400:If I catch you, I'll show you/L:no mercy.../p3000:/E1:")
NewString("Jano2_Dial04", "/E1:")
NewString("Jano2_Dial09", "/E1:")
NewString("Vulca12_Dial01", "/o0:/p3500:Your trip ends here!/p2500:/E1:")
NewString("Vulca12_Dial02", "/o0:Hein?/p500:/E1:")
NewString("Vulca12_Dial03", "/o400:Gnark gnark gnark.../p4000:/E1:")
NewString("Vulca12_Dial04", "/o0:aaaaaaaaaahhhhh.../p300:/E1:")
NewString("Vulca14_Dial03", "/o0:/p1500:Yeesss!/p1000:/E1:")
NewString("Vulca14_Dial04", "/o0:/p2000:Unbelievable... /p1500:it's gold!/p1500:/E1:")
NewString("Vulca14_Dial08", "/o400:/p4500:You've defeated me.../p1000:/E1:")
NewString("Vulca14_Dial09", "/o400:My treasure is yours./L:take whatever you want./p3500:/E1:")
; textes des choix:
NewString("Vulca14_choix1", "/o400:I want the treasure!/L:/o0:No treasure for me!/E1:")
NewString("Vulca14_choix2", "/o0:I want the treasure!/L:/o400:No treasure for me!/E1:")
NewString("Vulca14_efface", "/o0:/E1:")
NewString("Jano3_Dial01", "/o400:You made the right/L:decision./p1000:/E1:")
NewString("Jano3_Dial02", "/o400:You deserve this!/p1000:/E1:")
NewString("Jano3_Dial03", "/o400:Here!!/p500:/E1:")
NewString("Jano3_Dial04", "/p500:/o400:this is the /o200:elixir of life/o400:./L:Guard it preciously./p1500:/E1:")
NewString("Jano3_Dial05", "/o400:Thanks!/p1500:/E1:")
NewString("Jano3_Dial06", "/o400:plan06/E1:")
NewString("Jano3_Dial07", "/o400:plan07/E1:")
NewString("Jano3_Dial08", "/o400:plan08/E1:")
NewString("Jano3_Dial09", "/o400:plan09/E1:")
NewString("Mines10_Dial02", "/p2000:/o400:My babies... /p1000:my babies.../p5000:/E2:")
NewString("Mines10_Dial03a", "/o400:It's horrible... The pirates/L:have taken all of my babies!/E5:/E4:/E2:")
NewString("Mines10_Dial03b", "/o400:They've imprisoned them in/L:cages and in the mines./E5:/E4:/E2:")
NewString("Mines10_Dial03c", "/o400:My darling /o200:Globox /o400:tried/L:to stop them.../E5:/E4:/E2:")
NewString("Mines10_Dial03d", "/o400:But the pirates have/L:captured him, too.../E5:/E4:/E2:")
NewString("Mines10_Dial03e", "/o400:And they've taken him to/L:their prison ship./p1000:/E2:")
NewString("Mines10_Dial04", "/o0:hmmmm/p1000:/E2:")
NewString("Mines10_Dial04b", "/o0:With this, I can get all the/L:way to the mines!/p1500:/E2:")
NewString("Mines10_Dial05", "/o0:Don't cry, /o200:Uglette/o0:./L:I'll bring your babies back!/p3000:/E2:")
NewString("Mines10fin_Dial06", "/o400:/p1000:Mama?/p1000:/E1:")
NewString("Mines10fin_Dial08", "/o400:My baby!/p500:/E1:")
NewString("Mines10fin_Dial09", "/o0:Look, /o200:Uglette/o0:!/p800: here are/L:the others!/p2000:/E1:")
NewString("Mines10fin_Dial10", "/p500:/o400:Oh.../p1700: thank you!/p1500:/E1:")
NewString("Mines10fin_Dial11", "/o0:Take the boat to/L:go home./p1000:/E1:")
NewString("Mines10fin_Dial14", "/p2300:/o200:Rayman?/p500:/E1:")
NewString("Mines10fin_Dial15", "/p1000:/o400:Did you see what I found/L:down in the mine?/p1000:/E1:")
NewString("Mines10fin_Dial16", "/o0:Why... it's the /o200:fourth mask/o0:!!!/p3000:/E1:")
NewString("Mines10fin_Dial17", "/p4500:/o400:Good luck, /o200:Rayman/o400:!/p1500:/E1:")
NewString("Mines10fin_Dial18", "/o0:See you soon /o200:Uglette/o0:!/p1000:/E1:")
}
{AddNewStrings:French(150)
NewString("Ski60_Fin_Dial02", "/o200:/D0:Rayman ?/D1:/p1000:/E2: plan 03")
NewString("Ski60_Fin_Dial03", "/o400:Adieu... viens me voir a/L:l'occasion./p3000:/E2:")
NewString("Ski60_Fin_Dial04", "/o0:Promis, je passerai !/p2500:/E2:")
NewString("Ski60_Fin_Dial05", "/o400:/d20:Tu vas me manquer, mon ami./p2000:/E2:")
NewString("Ski60_Fin_Dial06", "/o0:Toi aussi... /p500:/L:Bon, faut pas trainer !/p1500:/E2:")
NewString("Rodeo10_Debut_Dial02", "/o400:Fais Gaffe !/p2000:/E2:")
NewString("Rodeo10_Debut_Dial03", "/o400:L'endroit est garde par/L:un /o200:obus a pattes /o400:!/p3000:/E2:")
NewString("Rodeo10_Debut_Dial04", "/o400:J'ai entendu dire qu'il etait/L:possible de le dompter.../p3000:/E2:")
NewString("Rodeo10_Debut_Dial05", "/E2:")
NewString("Rodeo10_Debut_Dial06", "/o0:Merci pour le tuyau !/p700:/E2:")
NewString("Rodeo10_Debut_Dial06bis", "/o400:de rien !/p1000:/E2:")
NewString("Rodeo10_Debut_Dial07", "/E1:")
NewString("Chase10_Debut_Dial00a", "/o200:pendant ce temps-la.../p2000:/E1:")
NewString("Chase10_Debut_Dial00b", "/o200:Vaisseau-prison des pirates./L:Esclaves a bord= 22 730/p2000:/E1:")
NewString("Chase10_Debut_Dial00c", "/o200:Quartiers personnels de/L:l'amiral Barbe-Tranchante./p2000:/E1:")
NewString("Chase10_Debut_Dial01", "/o400:tu me paieras ca, soldat !/E1:")
NewString("Chase10_Debut_Dial02", "/o400:Qui ose me deranger ?/p1000:/E1:")
NewString("Chase10_Debut_Dial03", "/o400:Votre horreur, il...il est/L:arrive dans les /o200:marais/o400:./p2000:/E1:")
NewString("Chase10_Debut_Dial04", "/o400:/p300:Hein ?/p400:/E1:")
NewString("Chase10_Debut_Dial05", "/o400:Espece d'incapable !/L:Grrrrrrrrrr !/p2000:/E1:")
NewString("Chase10_Debut_Dial06", "/o400:Envoie les /o200:vaisseaux/o400: et/L:detruis-le !/p2000:/E1:")
NewString("Chase10_Debut_Dial07", "/o400:Il ne doit pas mettre la main/L:sur les /o200:4 masques/o400: !/p2000:/E1:")
NewString("Chase10_Debut_Dial08", "/E1:")
NewString("Jano1_Dial01", "/o400:Non ! Tu n'entreras pas ici !/p2000:/E2:")
NewString("Jano1_Dial02", "/p500:/o400:Seul celui qui connait le/L:nom de ce lieu peut passer./p3500:/E2:")
NewString("Jano1_Dial03", "/o400:Alors va !/p1000: Et reviens quand/L:tu auras appris le nom.../p2000:/E2:")
NewString("Jano1_Dial04", "/E1:")
NewString("Jano2_Dial01", "/E2:")
NewString("Jano2_Dial02", "/o400:Je lis dans ton esprit que tu/L:connais le nom de ce lieu./E5:/E4:/E2:")
NewString("Jano2_Dial02a", "/o400:Apprete-toi a entrer dans la/L:/o200:grotte des mauvais reves/o400:./E5:/E4:/E2:")
NewString("Jano2_Dial02b", "/o400:Avant de te laisser passer,/L:je dois te prevenir.../E5:/E4:/E2:")
NewString("Jano2_Dial02c", "/o400:J'ai cache a l'interieur un/L:tresor tres precieux./E5:/E4:/E2:")
NewString("Jano2_Dial02d", "/o400:Tu pourras le prendre si tu/L:es plus rapide que moi./E5:/E4:/E2:")
NewString("Jano2_Dial02e", "/o400:Je vais te laisser un peu/L:d'avance mais ne traine pas./E5:/E4:/E2:")
NewString("Jano2_Dial02f", "/o400:Si je t'attrape, je serai/L:sans pitie.../p3000:/E1:")
NewString("Jano2_Dial04", "/E1:")
NewString("Jano2_Dial09", "/E1:")
NewString("Vulca12_Dial01", "/o0:/p3500:Ton voyage s'arrete ici !/p2500:/E1:")
NewString("Vulca12_Dial02", "/o0:Hein ?/p500:/E1:")
NewString("Vulca12_Dial03", "/o400:Gnark gnark gnark.../p4000:/E1:")
NewString("Vulca12_Dial04", "/o0:aaaaaaaaaahhhhh.../p300:/E1:")
NewString("Vulca14_Dial03", "/o0:/p1500:ouaaaaaah !!!/p1000:/E1:")
NewString("Vulca14_Dial04", "/o0:/p2000:incroyable... /p1500:de l'or !/p1500:/E1:")
NewString("Vulca14_Dial08", "/o400:/p4500:tu m'as battu.../p1000:/E1:")
NewString("Vulca14_Dial09", "/o400:mon tresor t'appartient./L:Prends ce que tu veux.../p3500:/E1:")
; textes des choix:
NewString("Vulca14_choix1", "/o400:Je prends le tresor !/L:/o0:Je refuse le tresor !/E1:")
NewString("Vulca14_choix2", "/o0:Je prends le tresor !/L:/o400:Je refuse le tresor !/E1:")
NewString("Vulca14_efface", "/o0:/E1:")
NewString("Jano3_Dial01", "/o400:Tu n'es pas tombe dans/L:le piege./p1000:/E1:")
NewString("Jano3_Dial02", "/o400:Tu as merite ceci./p1000:/E1:")
NewString("Jano3_Dial03", "/o400:Ceci !!!/p500:/E1:")
NewString("Jano3_Dial04", "/p500:/o400:C'est l'elixir de vie./L:Garde-le precieusement./p1500:/E1:")
NewString("Jano3_Dial05", "/o400:merci !/p1500:/E1:")
NewString("Jano3_Dial06", "/o400:plan06/E1:")
NewString("Jano3_Dial07", "/o400:plan07/E1:")
NewString("Jano3_Dial08", "/o400:plan08/E1:")
NewString("Jano3_Dial09", "/o400:plan09/E1:")
NewString("Mines10_Dial02", "/p4000:/o400:Mes bebes... /p1000:mes bebes.../p3000:/E2:")
NewString("Mines10_Dial03a", "/o400:C'est horrible... Les pirates/L:ont pris tous mes bebes./E5:/E4:/E2:")
NewString("Mines10_Dial03b", "/o400:ils les ont enfermes dans les/L:mines et dans des cages./E5:/E4:/E2:")
NewString("Mines10_Dial03c", "/o400:mon /o200:Globox/o400: cheri a essaye de/L:les en empecher.../E5:/E4:/E2:")
NewString("Mines10_Dial03d", "/o400:Mais les pirates l'ont/L:capture lui aussi.../E5:/E4:/E2:")
NewString("Mines10_Dial03e", "/o400:Et ils l'ont emmene sur leur/L:vaisseau-prison./p3000:/E2:")
NewString("Mines10_Dial04", "/o0:huuuuuuummmm.../p1000:/E2:")
NewString("Mines10_Dial04b", "/o0:Avec ca, je pourrais aller/L:jusqu'aux mines !/p1500:/E2:")
NewString("Mines10_Dial05", "/o0:Ne pleure plus, /o200:Uglette/o0:./L:Je m'occupe de tes petits !/p3000:/E2:")
NewString("Mines10fin_Dial06", "/o400:/p1000:M'man ?/p1000:/E1:")
NewString("Mines10fin_Dial08", "/o400:Mon bebe !/p500:/E1:")
NewString("Mines10fin_Dial09", "/o0:Regarde, /o200:Uglette/o0: !/p800:/L:Voici les autres !/p2000:/E1:")
NewString("Mines10fin_Dial10", "/p500:/o400:Oh.../p1700: merci !/p1500:/E1:")
NewString("Mines10fin_Dial11", "/p1000:/o0:Prenez le bateau pour/L:rentrer./p1000:/E1:")
NewString("Mines10fin_Dial14", "/p2300:/o200:Rayman ?/p500:/E1:")
NewString("Mines10fin_Dial15", "/p1000:/o400:T'as vu ce que j'ai trouve/L:dans la mine ?/p1000:/E1:")
NewString("Mines10fin_Dial16", "/o0:Mais... c'est le quatrieme/L:/o200:masque/o0: !!!/p3000:/E1:")
NewString("Mines10fin_Dial17", "/p4500:/o400:Bonne chance, /o200:Rayman/o400: !/p1500:/E1:")
NewString("Mines10fin_Dial18", "/o0:A bientot, /o200:Uglette/o0: !/p1000:/E1:")
}
{AddNewStrings:Espanol(150)
NewString("Ski60_Fin_Dial02", "/o200:/D0:<3A>Rayman?/D1:/p1000:/E2: plan 03")
NewString("Ski60_Fin_Dial03", "/o400:Adi<64>s... Ven a verme/L:cuando quieras./p3000:/E2:")
NewString("Ski60_Fin_Dial04", "/o0:Prometido./p2500:/E2:")
NewString("Ski60_Fin_Dial05", "/o400:/d20:Te echar<61> de menos amigo m<>o./p2000:/E2:")
NewString("Ski60_Fin_Dial06", "/o0:yo tambien.../L:No hay tiempo que perder./p1500:/E2:")
NewString("Rodeo10_Debut_Dial02", "/o400:<3A>Cuidado!/p2000:/E2:")
NewString("Rodeo10_Debut_Dial03", "/o400:A la derecha hay/L:un /o200:ob<6F>s con patas/o400:./p3000:/E2:")
NewString("Rodeo10_Debut_Dial04", "/o400:Seg<65>n tengo entendido,/L:se le puede domar.../p3000:/E2:")
NewString("Rodeo10_Debut_Dial05", "/E2:")
NewString("Rodeo10_Debut_Dial06", "/o0:<3A>Gracias por la informaci<63>n!/p700:/E2:")
NewString("Rodeo10_Debut_Dial06bis", "/o400:<3A>De nada!/p1000:/E2:")
NewString("Rodeo10_Debut_Dial07", "/E1:")
NewString("Chase10_Debut_Dial00a", "/o200:Mientras tanto.../p2000:/E1:")
NewString("Chase10_Debut_Dial00b", "/o200:Nave prisi<73>n de los piratas./L:Esclavos a bordo= 22.730/p2000:/E1:")
NewString("Chase10_Debut_Dial00c", "/o200:Camarote del almirante/L:Barbaguda./p2000:/E1:")
NewString("Chase10_Debut_Dial01", "/o400:<3A>Me las pagar<61>s, soldado!/E1:")
NewString("Chase10_Debut_Dial02", "/o400:<3A>Qui<75>n osa interrumpirme?/p1000:/E1:")
NewString("Chase10_Debut_Dial03", "/o400:Malest<73>d, <20>l ha.../L:ha llegado al /o200:pantano/o400:./p2000:/E1:")
NewString("Chase10_Debut_Dial04", "/o400:/p300:<3A>C<EFBFBD>mo?/p400:/E1:")
NewString("Chase10_Debut_Dial05", "/o400:<3A>Maldito inepto!/L:<3A>Grrrrrrrrrrrrr!/p2000:/E1:")
NewString("Chase10_Debut_Dial06", "/o400:<3A>Manda las /o200:naves de/L:guerra/o400: y destr<74>yele!/p2000:/E1:")
NewString("Chase10_Debut_Dial07", "/o400:<3A>Hay que impedir que se/L:apodere de las /o200:4 m<>scaras/o400:!/p2000:/E1:")
NewString("Chase10_Debut_Dial08", "/E1:")
NewString("Jano1_Dial01", "/o400:<3A>No! <20>No puedes entrar aqu<71>!/p2000:/E2:")
NewString("Jano1_Dial02", "/p500:/o400:S<>lo quien conozca el nombre/L:de este lugar podr<64> pasar./p3500:/E2:")
NewString("Jano1_Dial03", "/o400:<3A>L<EFBFBD>rgate!/p1000: Vuelve cuando/L:sepas el nombre./p2000:/E2:")
NewString("Jano1_Dial04", "/E1:")
NewString("Jano2_Dial01", "/E2:")
NewString("Jano2_Dial02", "/o400:L<>o en tu mente que sabes/L:c<>mo se llama <20>ste lugar./E5:/E4:/E2:")
NewString("Jano2_Dial02a", "/o400:est<73>s preparado para entrar/L:a la /o200:cueva de las pesadillas/o400:./E5:/E4:/E2:")
NewString("Jano2_Dial02b", "/o400:Pero antes de que pases,/L:debo advertirte de algo./E5:/E4:/E2:")
NewString("Jano2_Dial02c", "/o400:Dentro tengo escondido/L:un tesoro muy valioso./E5:/E4:/E2:")
NewString("Jano2_Dial02d", "/o400:Si quieres cogerlo, tendr<64>s/L:que ser m<>s r<>pido que yo./E5:/E4:/E2:")
NewString("Jano2_Dial02e", "/o400:Te dar<61> un poco de ventaja,/L:pero no te entretengas./E5:/E4:/E2:")
NewString("Jano2_Dial02f", "/o400:Si te cojo, no tendr<64>/L:compasi<73>n de ti.../p3000:/E1:")
NewString("Jano2_Dial04", "/E1:")
NewString("Jano2_Dial09", "/E1:")
NewString("Vulca12_Dial01", "/o0:/p3500:<3A>Tu viaje se acaba aqu<71>!/p2500:/E1:")
NewString("Vulca12_Dial02", "/o0:Jaaa?/p500:/E1:")
NewString("Vulca12_Dial03", "/o400:Je, je, je.../p4000:/E1:")
NewString("Vulca12_Dial04", "/o0:aaaaaaaaaahhhhh.../p300:/E1:")
NewString("Vulca14_Dial03", "/o0:/p1500:<3A>Guau!/p1000:/E1:")
NewString("Vulca14_Dial04", "/o0:/p2000:Incre<72>ble... /p1500:<3A>Es oro!/p1500:/E1:")
NewString("Vulca14_Dial08", "/o400:/p4500:Me has derrotado.../p1000:/E1:")
NewString("Vulca14_Dial09", "/o400:Ahora mi tesoro es tuyo./L:Coge lo que quieras./p3500:/E1:")
; textes des choix:
NewString("Vulca14_choix1", "/o400:<3A>Cojo el tesoro!/L:/o0:<3A>No cojo el tesoro!/E1:")
NewString("Vulca14_choix2", "/o0:<3A>Cojo el tesoro!/L:/o400:<3A>No cojo el tesoro!/E1:")
NewString("Vulca14_efface", "/o0:/E1:")
NewString("Jano3_Dial01", "/o400:No has ca<63>do/L:en la trampa./p1000:/E1:")
NewString("Jano3_Dial02", "/o400:<3A>Te lo has merecido!/p1000:/E1:")
NewString("Jano3_Dial03", "/o400:<3A>Aqu<71> est<73>!/p500:/E1:")
NewString("Jano3_Dial04", "/p500:/o400:<3A>ste es el elixir de la vida./L:Gu<47>rdalo con cuidado./p1500:/E1:")
NewString("Jano3_Dial05", "/o400:<3A>Gracias!/p1500:/E1:")
NewString("Jano3_Dial06", "/o400:plan06/E1:")
NewString("Jano3_Dial07", "/o400:plan07/E1:")
NewString("Jano3_Dial08", "/o400:plan08/E1:")
NewString("Jano3_Dial09", "/o400:plan09/E1:")
NewString("Mines10_Dial02", "/p4000:/o400:Mis ni<6E>os... /p1000:Mis ni<6E>os... /p3000:/E2:")
NewString("Mines10_Dial03a", "/o400:Es horrible... Los piratas/L:han atrapado a mis ni<6E>os./E5:/E4:/E2:")
NewString("Mines10_Dial03b", "/o400:Los han encerrado en las/L:minas y en jaulas./E5:/E4:/E2:")
NewString("Mines10_Dial03c", "/o400:Mi querido /o200:Globox/o400: intent<6E>/L:imped<65>rselo.../E5:/E4:/E2:")
NewString("Mines10_Dial03d", "/o400:pero los piratas le han/L:cogido a <20>l tambi<62>n.../E5:/E4:/E2:")
NewString("Mines10_Dial03e", "/o400:y se lo han llevado a su/L:nave prisi<73>n./p3000:/E2:")
NewString("Mines10_Dial04", "/o0:huuuuuuummmm.../p1000:/E2:")
NewString("Mines10_Dial04b", "/o0:<3A>Con esto, podr<64> ir hasta/L:las minas!/p1500:/E2:")
NewString("Mines10_Dial05", "/o0:No llores m<>s, /o200:Ugleta/o0:./L:<3A>Traer<65> a tus peque<75>os!/p3000:/E2:")
NewString("Mines10fin_Dial06", "/o400:/p1000:<3A>Mam<61>?/p1000:/E1:")
NewString("Mines10fin_Dial08", "/o400:<3A>Mi beb<65>!/p500:/E1:")
NewString("Mines10fin_Dial09", "/o0:<3A>Mira, /o200:Ugleta/o0:! /p800:<3A>Aqu<71>/L:est<73>n los dem<65>s!/p2000:/E1:")
NewString("Mines10fin_Dial10", "/p500:/o400:Oh.../p1700: gracias!/p1500:/E1:")
NewString("Mines10fin_Dial11", "/p1000:/o0:Coged el bote y/L:volved a casa./p1000:/E1:")
NewString("Mines10fin_Dial14", "/p2300:/o200:<3A>Rayman?/p500:/E1:")
NewString("Mines10fin_Dial15", "/p1000:/o400:Mira lo que he encontrado/L:en la mina./p1000:/E1:")
NewString("Mines10fin_Dial16", "/o0:<3A>Pero... si es la/L:/o200:cuarta m<>scara!/o0:!/p3000:/E1:")
NewString("Mines10fin_Dial17", "/p4500:/o400:<3A>buena suerte, /o200:Rayman/o400:!/p1500:/E1:")
NewString("Mines10fin_Dial18", "/o0:<3A>Hasta pronto, /o200:Ugleta/o0:!/p1000:/E1:")
}
{AddNewStrings:Italiano(150)
NewString("Ski60_Fin_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2: plan 03")
NewString("Ski60_Fin_Dial03", "/o400:Addio.. torna a/L:Trovarmi ancora, se potrai./p3000:/E2:")
NewString("Ski60_Fin_Dial04", "/o0:Torner<65>, promesso!/p2500:/E2:")
NewString("Ski60_Fin_Dial05", "/o400:/d20:Mi mancherai, amico!/p2000:/E2:")
NewString("Ski60_Fin_Dial06", "/o0:Anche tu... /p500:/L:non c'<27> tempo da perdere!/p1500:/E2:")
NewString("Rodeo10_Debut_Dial02", "/o400:Stai attento!/p2000:/E2:")
NewString("Rodeo10_Debut_Dial03", "/o400:Il luogo <20> custodito da una/L:/o200:Bomba che cammina/o400:!/p3000:/E2:")
NewString("Rodeo10_Debut_Dial04", "/o400:Ho sentito che <20> possibile/L:Addomesticarla.../p3000:/E2:")
NewString("Rodeo10_Debut_Dial05", "/E2:")
NewString("Rodeo10_Debut_Dial06", "/o0:Grazie per il consiglio!/p700:/E2:")
NewString("Rodeo10_Debut_Dial06bis", "/o400:Di nulla!/p1000:/E2:")
NewString("Rodeo10_Debut_Dial07", "/E1:")
NewString("Chase10_Debut_Dial00a", "/o200:Nel frattempo.../p2000:/E1:")
NewString("Chase10_Debut_Dial00b", "/o200:La nave-prigione dei pirati./L:Schiavi a bordo= 22.730/p2000:/E1:")
NewString("Chase10_Debut_Dial00c", "/o200:Cabina personale di/L:Razorbeard./p2000:/E1:")
NewString("Chase10_Debut_Dial01", "/o400:Me la pagherai, soldato!/E1:")
NewString("Chase10_Debut_Dial02", "/o400:Chi osa disturbarmi?/p1000:/E1:")
NewString("Chase10_Debut_Dial03", "/o400:Sua Mostruosit<69>, lui../L:lui <20> arrivato alla /o200:palude/o400:./p2000:/E1:")
NewString("Chase10_Debut_Dial04", "/o400:/p300:Cosa?/p400:/E1:")
NewString("Chase10_Debut_Dial05", "/o400:Imbecille incompetente!/L:Grrrrrrrrrr!/p2000:/E1:")
NewString("Chase10_Debut_Dial06", "/o400:Invia la /o200:Nave da Guerra/o400: e/L:Distruggilo!/p2000:/E1:")
NewString("Chase10_Debut_Dial07", "/o400:Non deve mettere le mani/L:Sulle /o200:4 maschere/o400:!/p2000:/E1:")
NewString("Chase10_Debut_Dial08", "/E1:")
NewString("Jano1_Dial01", "/o400:No, non entrerai qui!/p2000:/E2:")
NewString("Jano1_Dial02", "/p500:/o400:Solo chi conosce il nome di /L:questo luogo potr<74> passare/p3500:/E2:")
NewString("Jano1_Dial03", "/o400:Quindi, vattene! /p1000:Ritorna/L:Quando avrai saputo il nome./p2000:/E2:")
NewString("Jano1_Dial04", "/E1:")
NewString("Jano2_Dial01", "/E2:")
NewString("Jano2_Dial02", "/o400:Ti leggo nel pensiero=/L:Conosci il nome del luogo./E5:/E4:/E2:")
NewString("Jano2_Dial02a", "/o400:Adesso puoi entrare nella/L:/o200:Caverna dei Brutti Sogni/o400:./E5:/E4:/E2:")
NewString("Jano2_Dial02b", "/o400:Ma, prima di entrare, devo/L:Dirti una cosa.../E5:/E4:/E2:")
NewString("Jano2_Dial02c", "/o400:Ho nascosto un prezioso/L:Tesoro qui dentro./E5:/E4:/E2:")
NewString("Jano2_Dial02d", "/o400:Potrai prenderlo/L:se sarai pi<70> veloce di me./E5:/E4:/E2:")
NewString("Jano2_Dial02e", "/o400:Ti dar<61> un vantaggio,/L:ma non indugiare!/E5:/E4:/E2:")
NewString("Jano2_Dial02f", "/o400:Se ti prender<65>,/L:non avr<76> piet<65>.../p3000:/E1:")
NewString("Jano2_Dial04", "/E1:")
NewString("Jano2_Dial09", "/E1:")
NewString("Vulca12_Dial01", "/o0:/p3500:Il tuo viaggio finisce qui!/p2500:/E1:")
NewString("Vulca12_Dial02", "/o0:Hein?/p500:/E1:")
NewString("Vulca12_Dial03", "/o400:Gnark gnark gnark.../p4000:/E1:")
NewString("Vulca12_Dial04", "/o0:aaaaaaaaaahhhhh.../p300:/E1:")
NewString("Vulca14_Dial03", "/o0:/p1500:S<><53><EFBFBD><EFBFBD>!/p1000:/E1:")
NewString("Vulca14_Dial04", "/o0:/p2000:Incredibile... /p1500:<3A> oro!/p1500:/E1:")
NewString("Vulca14_Dial08", "/o400:/p4500:Mi hai sconfitto.../p1000:/E1:")
NewString("Vulca14_Dial09", "/o400:Il mio tesoro <20> tuo. Prendi/L:Tutto quello che vuoi./p3500:/E1:")
; textes des choix:
NewString("Vulca14_choix1", "/o400:Prendo il tesoro!/L:/o0:Rifiuto il tesoro!/E1:")
NewString("Vulca14_choix2", "/o0:Prendo il tesoro!/L:/o400:Rifiuto il tesoro!/E1:")
NewString("Vulca14_efface", "/o0:/E1:")
NewString("Jano3_Dial01", "/o400:Non sei caduto/L:nella trappola./p1000:/E1:")
NewString("Jano3_Dial02", "/o400:Ti meriti questo!/p1000:/E1:")
NewString("Jano3_Dial03", "/o400:Ecco!!/p500:/E1:")
NewString("Jano3_Dial04", "/p500:/o400:Questo <20> l'Elisir della Vita./L:Custodiscilo preziosamente./p1500:/E1:")
NewString("Jano3_Dial05", "/o400:Grazie!/p1500:/E1:")
NewString("Jano3_Dial06", "/o400:plan06/E1:")
NewString("Jano3_Dial07", "/o400:plan07/E1:")
NewString("Jano3_Dial08", "/o400:plan08/E1:")
NewString("Jano3_Dial09", "/o400:plan09/E1:")
NewString("Mines10_Dial02", "/p4000:/o400:I miei bimbi... /p1000:I miei bimbi.../p3000:/E2:")
NewString("Mines10_Dial03a", "/o400:E' orribile... i pirati hanno/L:Preso tutti i miei bambini!/E5:/E4:/E2:")
NewString("Mines10_Dial03b", "/o400:Li hanno imprigionati in/L:Gabbie e nelle miniere./E5:/E4:/E2:")
NewString("Mines10_Dial03c", "/o400:Il mio caro /o200:Globox/o400:/L:ha Tentato di fermarli.../E5:/E4:/E2:")
NewString("Mines10_Dial03d", "/o400:Ma i pirati hanno catturato/L:Anche lui.../E5:/E4:/E2:")
NewString("Mines10_Dial03e", "/o400:E l'hanno portato/L: sulla loro Nave-prigione./p3000:/E2:")
NewString("Mines10_Dial04", "/o0:huuuuuuummmm.../p1000:/E2:")
NewString("Mines10_Dial04b", "/o0:Con questo potr<74> raggiungere/L:Le miniere!/p1500:/E2:")
NewString("Mines10_Dial05", "/o0:Non piangere /o200:Uglette/o0:./L:Ti riporter<65> i tuoi bambini!/p3000:/E2:")
NewString("Mines10fin_Dial06", "/o400:/p1000:Mamma?/p1000:/E1:")
NewString("Mines10fin_Dial08", "/o400:Bambino mio!/p500:/E1:")
NewString("Mines10fin_Dial09", "/o0:Guarda /o200:Uglette/o0:! Qui ci/p800:/L:Sono tutti gli altri!/p2000:/E1:")
NewString("Mines10fin_Dial10", "/p500:/o400:Oh.../p1700: grazie!/p1500:/E1:")
NewString("Mines10fin_Dial11", "/p1000:/o0:Prendi la barca/L:e vai a Casa./p1000:/E1:")
NewString("Mines10fin_Dial14", "/p2300:/o200:Rayman?/p500:/E1:")
NewString("Mines10fin_Dial15", "/p1000:/o400:Hai visto cosa ho trovato/L:Nella miniera?/p1000:/E1:")
NewString("Mines10fin_Dial16", "/o0:Ma...<2E> la /o200:quarta maschera/o0:!/p3000:/E1:")
NewString("Mines10fin_Dial17", "/p4500:/o400:Buona fortuna, /o200:Rayman/o400:!/p1500:/E1:")
NewString("Mines10fin_Dial18", "/o0:A presto /o200:Uglette/o0:!/p1000:/E1:")
}
{AddNewStrings:Deutsch(150)
NewString("Ski60_Fin_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2: plan 03")
NewString("Ski60_Fin_Dial03", "/o400:Bis dann...komm mal wieder/L:vorbei, wenn du kannst./p3000:/E2:")
NewString("Ski60_Fin_Dial04", "/o0:Ich verspreche es dir./p2500:/E2:")
NewString("Ski60_Fin_Dial05", "/o400:/d20:Du wirst mir fehlen./p2000:/E2:")
NewString("Ski60_Fin_Dial06", "/o0:Du mir auch.../L:keine zeit zu verlieren./p1500:/E2:")
NewString("Rodeo10_Debut_Dial02", "/o400:Vorsicht!/p2000:/E2:")
NewString("Rodeo10_Debut_Dial03", "/o400:Eine /o200:gehende/L:granate /o400:bewacht den ort!/p3000:/E2:")
NewString("Rodeo10_Debut_Dial04", "/o400:Ich habe geh<65>rt, da<64> es m<>g-/L:lich sei, sie zu z<>hmen.../p3000:/E2:")
NewString("Rodeo10_Debut_Dial05", "/E2:")
NewString("Rodeo10_Debut_Dial06", "/o0:Danke f<>r den tip!/p700:/E2:")
NewString("Rodeo10_Debut_Dial06bis", "/o400:Keine ursache!/p1000:/E2:")
NewString("Rodeo10_Debut_Dial07", "/E1:")
NewString("Chase10_Debut_Dial00a", "/o200:In der zwischenzeit.../p2000:/E1:")
NewString("Chase10_Debut_Dial00b", "/o200:Das gefangenenschiff./L:Sklaven an bord= 22.730/p2000:/E1:")
NewString("Chase10_Debut_Dial00c", "/o200:In klingenbarts pers<72>nlicher/L:Kabine./p2000:/E1:")
NewString("Chase10_Debut_Dial01", "/o400:Du zahlst den Soldaten!/E1:")
NewString("Chase10_Debut_Dial02", "/o400:wer wagt es, mich zu st<73>ren?/p1000:/E1:")
NewString("Chase10_Debut_Dial03", "/o400:Eure Schrecklichkeit, er.../L:ist in den /o200:Sumpf /o400:geflohen./p2000:/E1:")
NewString("Chase10_Debut_Dial04", "/o400:/p300:Was?/p400:/E1:")
NewString("Chase10_Debut_Dial05", "/o400:Du inkompetenter idiot!/L:Grrrrrrrrrr!/p2000:/E1:")
NewString("Chase10_Debut_Dial06", "/o400:Schickt das /o200:kriegsschiff/o400: und/L:vernichtet ihn!/p2000:/E1:")
NewString("Chase10_Debut_Dial07", "/o400:Er darf die/o200: 4 masken/o400: nicht in/L:seine Schmutzfinger kriegen./p2000:/E1:")
NewString("Chase10_Debut_Dial08", "/E1:")
NewString("Jano1_Dial01", "/o400:Nein! Du kannst/L:hier nicht reinkommen!/p2000:/E2:")
NewString("Jano1_Dial02", "/p500:/o400:Nur derjenige, der de Namen/L:kennt, kann durchgehen./p3500:/E2:")
NewString("Jano1_Dial03", "/o400:Also weg da!/p1000: Komm wieder,/L:wenn Du den Namen kennst./p2000:/E2:")
NewString("Jano1_Dial04", "/E1:")
NewString("Jano2_Dial01", "/E2:")
NewString("Jano2_Dial02", "/o400:Ich lese Deine Gedanken und Du/L:wirst den Ortsnamen kennen./E5:/E4:/E2:")
NewString("Jano2_Dial02a", "/o400:Du kannst jetzt die /o200:H<>hle der/L:Alptr<74>ume /o400:betreten./E5:/E4:/E2:")
NewString("Jano2_Dial02b", "/o400:Bevor ich dich hineinlasse,/L:muss ich dich warnen/E5:/E4:/E2:")
NewString("Jano2_Dial02c", "/o400:Ich habe einen wertvollen/L:Schatz hier drin versteckt./E5:/E4:/E2:")
NewString("Jano2_Dial02d", "/o400:Du kannst ihn haben, wenn/L:Du schneller bist als ich./E5:/E4:/E2:")
NewString("Jano2_Dial02e", "/o400:Ich lasse dir einen Vorsprung,/L:aber tr<74>dele nicht./E5:/E4:/E2:")
NewString("Jano2_Dial02f", "/o400:Kriege ich Dich, dann zeige/L:ich keine Gnade.../p3000:/E1:")
NewString("Jano2_Dial04", "/E1:")
NewString("Jano2_Dial09", "/E1:")
NewString("Vulca12_Dial01", "/o0:/p3500:Deine Reise endet hier!/p2500:/E1:")
NewString("Vulca12_Dial02", "/o0:Jaaa?/p500:/E1:")
NewString("Vulca12_Dial03", "/o400:Gnark gnark gnark.../p4000:/E1:")
NewString("Vulca12_Dial04", "/o0:aaaaaaaaaahhhhh.../p300:/E1:")
NewString("Vulca14_Dial03", "/o0:/p1500:Jaaa!/p1000:/E1:")
NewString("Vulca14_Dial04", "/o0:/p2000:Unglaublich... /p1500:das ist Gold!/p1500:/E1:")
NewString("Vulca14_Dial08", "/o400:/p4500:Du hast mich besiegt.../p1000:/E1:")
NewString("Vulca14_Dial09", "/o400:Mein schatz geh<65>rt dir./L:Nimm was immer du willst./p3500:/E1:")
; textes des choix:
NewString("Vulca14_choix1", "/o400:Ich will den Schatz!/L:/o0:Ich will keinen Schatz!/E1:")
NewString("Vulca14_choix2", "/o0:Ich will den Schatz!/L:/o400:Ich will keinen Schatz!/E1:")
NewString("Vulca14_efface", "/o0:/E1:")
NewString("Jano3_Dial01", "/o400:Du bist nicht/L:in die falle gegangen./p1000:/E1:")
NewString("Jano3_Dial02", "/o400:Das hast du verdient!/p1000:/E1:")
NewString("Jano3_Dial03", "/o400:Hier!!!/p500:/E1:")
NewString("Jano3_Dial04", "/p500:/o400:Das Elixier des Lebens. Pa<50>'/L:gut darauf auf./p1500:/E1:")
NewString("Jano3_Dial05", "/o400:Danke!/p1500:/E1:")
NewString("Jano3_Dial06", "/o400:plan06/E1:")
NewString("Jano3_Dial07", "/o400:plan07/E1:")
NewString("Jano3_Dial08", "/o400:plan08/E1:")
NewString("Jano3_Dial09", "/o400:plan09/E1:")
NewString("Mines10_Dial02", "/p4000:/o400:Meine babies, /p1000:meine babies.../p3000:/E2:")
NewString("Mines10_Dial03a", "/o400:Schrecklich! Die Piraten ha-/L:ben alle meine babies geholt!/E5:/E4:/E2:")
NewString("Mines10_Dial03b", "/o400:Sie haben sie in k<>fige und/L:in die minen gesperrt./E5:/E4:/E2:")
NewString("Mines10_Dial03c", "/o400:Mein schatz /o200:Globox/o400: versuchte/L:sie zu stoppen.../E5:/E4:/E2:")
NewString("Mines10_Dial03d", "/o400:Aber die piraten haben ihn/L:auch gefangen.../E5:/E4:/E2:")
NewString("Mines10_Dial03e", "/o400:Und sie haben ihn zu ihrem/L:gefangenenschiff gebracht./p3000:/E2:")
NewString("Mines10_Dial04", "/o0:huuuuuuummmm.../p1000:/E2:")
NewString("Mines10_Dial04b", "/o0:Damit kann ich bis zu den/L:minen gelangen!/p1500:/E2:")
NewString("Mines10_Dial05", "/o0:Weine nicht, /o200:Uglette/o0:. Ich/L:bringe deine babies zur<75>ck!/p3000:/E2:")
NewString("Mines10fin_Dial06", "/o400:/p1000:Mama?/p1000:/E1:")
NewString("Mines10fin_Dial08", "/o400:Mein baby!/p500:/E1:")
NewString("Mines10fin_Dial09", "/o0:Sieh', /o200:Uglette/o0:!/p800: Hier sind /L:die anderen!/p2000:/E1:")
NewString("Mines10fin_Dial10", "/p500:/o400:Oh.../p1700: Danke!/p1500:/E1:")
NewString("Mines10fin_Dial11", "/p1000:/o0:Nimm das Boot und geh'/L:nach hause./p1000:/E1:")
NewString("Mines10fin_Dial14", "/p2300:/o200:Rayman?/p500:/E1:")
NewString("Mines10fin_Dial15", "/p1000:/o400:Hast du gesehen, was ich in/L:der mine gefunden habe?/p1000:/E1:")
NewString("Mines10fin_Dial16", "/o0:Wieso... es ist die 4./L:/o200:maske/o0:!/p3000:/E1:")
NewString("Mines10fin_Dial17", "/p4500:/o400:Viel gl<67>ck, /o200:Rayman/o400:!/p2000:/E1:")
NewString("Mines10fin_Dial18", "/o0:Bis bald, /o200:Uglette/o0:!/p1000:/E1:")
}

View File

@@ -0,0 +1,410 @@
{AddNewStrings:English(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Welcome! I am /o200:Polokus/l:/o400:the spirit of the world./e1:")
NewString("Poloc10_Dial02", "/o400:I see that you have found/l:the first of my /o200:4 masks/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:For now, I am far away and/l:can only speak in dreams./e1:")
NewString("Poloc10_Dial04", "/o400:But if you bring me the last/l:/o200:3 masks/o400:, I will awaken/e1:")
NewString("Poloc10_Dial05", "/o400:and help you to fight /o200:the/l:pirates/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:Be strong. Our World's/l:destiny is in your hands/e1:")
NewString("Poloc20_Dial01", "/o400:You have found the /o200:Second/l:mask/o400:!/e1:")
NewString("Poloc20_Dial02", "/o400:Good /o200:Rayman/o400: You're getting/l:closer to your goal!/e1:")
NewString("Poloc20_Dial03", "/o400:Just /o200:2/o400: more /o200:masks/o400: and I/l:will awaken./e1:")
NewString("Poloc20_Dial04", "/o400:Be careful, the rest of your/l:Quest will be even harder!/e1:")
NewString("Poloc30_Dial01", "/o400:Congratulations, You've found/l:the /o200:Third Mask/o400:!/e1:")
NewString("Poloc30_Dial03", "/o400:Just /o200:1/o400: more /o200:mask/o400:, and the/l:Miracle will come true./e1:")
NewString("Poloc30_Dial04", "/o400:Go... quickly!/e1:")
NewString("Poloc40_Dial01", "/o400:At last, the /o200:Final Mask/o400:.../e1:")
NewString("Poloc40_Dial02", "/o400:Bravo /o200:Rayman/o400:! You've/l:Brought me back<63>!/e1:")
NewString("Poloc40_Dial03", "/o400:The Pirates won't last long./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:I will use my powers to/l:destroy their fort./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:And rid the world of the /l:Robots that infest it./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Alas, my powers have limits./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:On earth, the /o200:lums/o400: make/l:me invincible./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:But in the air, I am as/l:vulnerable as a new-born./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:It's you who will have to/l:fight on the prison-ship./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:I'm going to give you/l:maximun /o200:energy/o400:./e1:")
NewString("Poloc40_Dial04", "/o400:Now, Go and find /o200:Razorbeard/o400:!/e1:")
NewString("Poloc40_Dial05", "/o400:Go quickly, and/l:have no fear.../e1:")
NewString("Helic30_Dial01", "/o0:I can't /o200:Fly/o0: anymore!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Welcome back, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:So, did you guys figure it/l:out? Are you the real king?/e1:")
NewString("Nego10_Dial03", "/o400:Uh...we're a little more/l:organized now./e1:")
NewString("Nego10_Dial13", "/o400:You are now in the council/l:chamber of the /o200:Teensies/o400:/e1:")
NewString("Nego10_Dial14", "/o400:From here, we can let you/l:enter /o200:other worlds/o400:./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:The trip will demand Lots/l:of /o200:energy/o400:./e1:")
NewString("Nego10_Dial05", "/o400:But I see that you have/l:gathered plenty of /o200:lums/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Prepare yourself to discover/l:A /o200:New World/o400:./e1:")
NewString("Nego10_Dial07", "/o400:Go on! go in!/e1:")
NewString("Nego10_Dial15", "/o400:Come on! don't be shy!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:And I see you still need/l:Another /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Come back when you have them./e1:")
NewString("Nego10_Dial10", "/o400:Welcome back, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:Welcome to the council/l:Chamber of the /o200:Teensies/o400:./e1:")
NewString("Nego10_Dial16", "/o400:Splendid! You've got enough/l:/o200:Lums/o400: to pass through!/e1:")
NewString("Nego10_Dial19", "/o400:Unfortunately, the trip will/l:demand Lots of /o200:energy/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:You need another /o200:")
NewString("Nego10_Dial21", "/o200: lums /o400:to/l:Pass through to a /o200:new world/o400:./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Meanwhile.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:The pirate prison ship./l:Slaves now on board= 33 524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:What is it?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Your ferocity...he...he.../l:already has /o200:2 Masks/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:You idiotic fool!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Go get him<69>and bring him back/l:to me! Dead or alive!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Somewhere in the sky.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:The pirate prison ship./l:Slaves now on board= 45,263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Now what?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:He../p300:he's found the/l:/o200:Third Mask/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:What?!/p500:But that's not/l:Possible!!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:If he finds that fourth one,/l:/p800:I'll be coming for you.../E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:French(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Bienvenue ! Je suis /o200:Polokus/o400:,/l:L'esprit du monde./e1:")
NewString("Poloc10_Dial02", "/o400:Je vois que tu as trouve le/l:Premier de mes /o200:4 masques/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:Pour l'heure, je suis loin et/l:Ne te parle qu'en reve./e1:")
NewString("Poloc10_Dial04", "/o400:Mais Si tu ramenes les /o200:3/o400: autres/l:/o200:masques/o400:, je reviendrai/e1:")
NewString("Poloc10_Dial05", "/o400:Et je t'aiderai a combattre/l:/o200:les pirates/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:Sois fort ! Notre avenir est/l:dans tes poings./e1:")
NewString("Poloc20_Dial01", "/o400:Tu as trouve le /o200:deuxieme/l:masque/o400: !/e1:")
NewString("Poloc20_Dial02", "/o400:C'est bien, /o200:Rayman/o400:, Tu te/l:rapproches du but !/e1:")
NewString("Poloc20_Dial03", "/o400:Encore /o200:2 masques/o400:, et je serai/l:De retour./e1:")
NewString("Poloc20_Dial04", "/o400:Prends garde, la suite de ta/l:Quete sera plus dure !/e1:")
NewString("Poloc30_Dial01", "/o400:Felicitations, tu as trouve/l:Le /o200:troisieme masque/o400:./e1:")
NewString("Poloc30_Dial03", "/o400:Encore /o200:1 masque/o400:, et le/l:miracle s'accomplira.../e1:")
NewString("Poloc30_Dial04", "/o400:Va et fais vite !/e1:")
NewString("Poloc40_Dial01", "/o400:Et voila le /o200:dernier masque/o400:.../e1:")
NewString("Poloc40_Dial02", "/o400:Bravo, /o200:Rayman/o400: ! tu as reussi/l:A me faire revenir !/e1:")
NewString("Poloc40_Dial03", "/o400:Les /o200:pirates/o400: n'en ont plus/l:Pour longtemps !/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:Je vais user de mes pouvoirs/l:Pour detruire leurs bastions./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:Et debarrasser le monde des/l:Robots qui l'infestent./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Helas, ma puissance a ses/l:Limites./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:Sur terre, les /o200:lums/o400: me/l:Rendent invincibles./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:Mais dans les airs, je suis/l:Aussi frele qu'un nouveau-ne./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:C'est toi qui devras te battre/l:sur le /o200:vaisseau-prison/o400:./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Je vais te donner un maximum /l:d'/o200:energie vitale/o400:./e1:")
NewString("Poloc40_Dial04", "/o400:Maintenant, va et trouve /l:/o200:Barbe-Tranchante/o400:./e1:")
NewString("Poloc40_Dial05", "/o400:Allez, entre !/p1000: N'aie pas/l:peur.../e1:")
NewString("Helic30_Dial01", "/o0:Je ne peux plus /o200:voler/o0: !/e1:")
; Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Heureux de te revoir, /o200:Rayman/o400:./e1:")
NewString("Nego10_Dial02", "/o0:Ca y est, vous etes d'accord./l:Le roi, c'est toi ?/e1:")
NewString("Nego10_Dial03", "/o400:Euh... /p800:On s'est Juste un peu/l:mieux organises./e1:")
NewString("Nego10_Dial13", "/o400:Tu te trouves dans la salle/l:Du conseil des /o200:Ptizetres/o400:./e1:")
NewString("Nego10_Dial14", "/o400:D'ici, nous pouvons te faire/l:Entrer dans /o200:d'autres mondes/o400:./e1:")
; Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Le passage demande beaucoup/l:d'/o200:energie/o400:./p3000:/e2:")
NewString("Nego10_Dial05", "/o400:Mais je constate que tu as/l:Ramasse assez de /o200:lums/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Prepare-toi a decouvrir un/l:/o200:Nouveau Monde/o400:.../e1:")
NewString("Nego10_Dial07", "/o400:/p800:Allez, Vas-y !/p500: Entre !/e1:")
NewString("Nego10_Dial15", "/o400:Allez.../p800: Fais pas ton/l:timide !/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:Et je constate qu'il te/l:manque /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Reviens quand tu les auras./e1:")
NewString("Nego10_Dial10", "/o400:Heureux de te revoir, /o200:Rayman./e1:")
NewString("Nego10_Dial11", "/o400:Bienvenue dans la salle du/l:Conseil des /o200:Ptizetres/o400: !/e1:")
NewString("Nego10_Dial16", "/o400:Splendide ! tu as assez de/l:/o200:Lums/o400: pour passer./e1:")
NewString("Nego10_Dial19", "/o400:Helas, le passage demande/l:beaucoup d'/o200:energie/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Il te manque /o200:")
NewString("Nego10_Dial21", "/o200: Lums/o400: pour/l:passer dans un /o200:nouveau monde/o400:./o200:/e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Au meme moment.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:Vaisseau-prison des pirates./l:Esclaves a bord= 33 524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:Qu'est-ce que c'est ?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Votre horreur...Il.../l:il a deja /o200:2 Masques/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:Espece d'imbecile !/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Pars a sa recherche ! Et ne/l:reviens qu'avec son cadavre !/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Quelque part dans le ciel.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:Vaisseau-prison des pirates./l:Esclaves a bord= 45 263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Quoi encore ?!/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Il.../p400:Il a trouve le/l:/o200:Troisieme masque/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:Hein ?!!/p1500: Mais ce n'est pas/l:Possible !!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:S'il trouve le dernier, je/l:M'occuperai de toi.../E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Espanol(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:<3A>Bienvenido! Soy /o200:Polokus/o400:,/l:el esp<73>ritu del mundo./e1:")
NewString("Poloc10_Dial02", "/o400:Ya veo que has encontrado/l:la primera de mis /o200:4 m<>scaras/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:Por ahora, sigo lejos y s<>lo/l:te hablar<61> en sue<75>os./e1:")
NewString("Poloc10_Dial04", "/o400:Pero si consigues las otras/l:/o200:3 m<>scaras/o400:, regresar<61>/e1:")
NewString("Poloc10_Dial05", "/o400:y te ayudar<61> a luchar /l:contra /o200:los piratas/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:<3A>S<EFBFBD> fuerte! Nuestro futuro/l:depende de tus pu<70>os./e1:")
NewString("Poloc20_Dial01", "/o400:<3A>Ya has encontrado la/l:/o200:segunda m<>scara/o400:!/e1:")
NewString("Poloc20_Dial02", "/o400:Muy bien /o200:Rayman/o400:, te/l:acercas a tu objetivo./e1:")
NewString("Poloc20_Dial03", "/o400:Consigue otras /o200:2 m<>scaras/o400:/l:y volver<65>./e1:")
NewString("Poloc20_Dial04", "/o400:<3A>Pero cuidado! Te queda lo/l:m<>s duro de tu misi<73>n./e1:")
NewString("Poloc30_Dial01", "/o400:<3A>Enhorabuena! has encontrado/l:la /o200:tercera m<>scara/o400:./e1:")
NewString("Poloc30_Dial03", "/o200:Una m<>scara/o400: m<>s y/l:ocurrir<69> el milagro./e1:")
NewString("Poloc30_Dial04", "/o400:<3A>Cons<6E>guela r<>pido!/e1:")
NewString("Poloc40_Dial01", "/o400:Ya est<73>, /o200:la <20>ltima m<>scara/o400:./e1:")
NewString("Poloc40_Dial02", "/o400:<3A>Bravo /o200:Rayman/o400:! Has/l:logrado despertarme./e1:")
NewString("Poloc40_Dial03", "/o400:<3A>Los piratas no durar<61>n/l:mucho tiempo!/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:Utilizar<61> mis poderes para/l:destruir sus fuerzas/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:y liberar<61> al mundo de los/l:robots que lo infestan./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Desgraciadamente, mi/l:poder tiene sus l<>mites./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:En la tierra, los /o200:lums/o400:/l:me hacen invencible/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:Pero en el aire soy tan/l:vulnerable como un beb<65>./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:Eres tu quien deber<65>/l:luchar en la nave prisi<73>n./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Te voy a dar el m<>ximo/l:de /o200:energ<72>a/o400: vital./e1:")
NewString("Poloc40_Dial04", "/o400:Ahora vete y encuentra a/l:/o200:Barbaguda/o400:./e1:")
NewString("Poloc40_Dial05", "/o400:<3A>Vamos entra! No tengas/l:miedo.../e1:")
NewString("Helic30_Dial01", "/o0:<3A>Ya no puedo /o200:volar/o0:!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:<3A>Encantado de verte, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:<3A>Os hab<61>is puesto de acuerdo?/l:<3A>Entonces, eres t<> el rey?/e1:")
NewString("Nego10_Dial03", "/o400:Ehh... Nos hemos/l:organizado un poco../e1:")
NewString("Nego10_Dial13", "/o400:Est<73>s en la sala del Consejo/l:de los /o200:Diminutos/o400:,/e1:")
NewString("Nego10_Dial14", "/o400:Desde aqu<71> podemos hacer/l:que entres a /o200:otros mundos/o400:./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Pero para pasar hace falta/l:mucha /o200:energ<72>a/o400:./e1:")
NewString("Nego10_Dial05", "/o400:Aunque veo que ya tienes/l:suficientes /o200:lums/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Prep<65>rate para descubrir/l:un /o200:nuevo mundo/o400:.../e1:")
NewString("Nego10_Dial07", "/o400:<3A>Vamos! <20>Entra!/e1:")
NewString("Nego10_Dial15", "/o400:<3A>Vamos! <20>No tengas miedo!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:Y veo que te faltan /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Vuelve cuando los tengas./e1:")
NewString("Nego10_Dial10", "/o400:<3A>Encantado de verte, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:<3A>Bienvenido a la sala del/l:Consejo de los /o200:Diminutos/o400:!/e1:")
NewString("Nego10_Dial16", "/o400:<3A>Estupendo! Tienes los /o200:Lums/o400:/l:que hacen falta para pasar./e1:")
NewString("Nego10_Dial19", "/o400:Pero para pasar hace falta/l:mucha /o200:energ<72>a/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Te faltan /o200:")
NewString("Nego10_Dial21", "/o200: lums/o400: para/l:entrar a un /o200:nuevo mundo/o400:./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Mientras tanto.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:Nave prisi<73>n de los piratas./l:Esclavos a bordo= 33.254./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:<3A>Y ahora qu<71> pasa?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Malestad... Rayman tiene.../l:tiene ya /o200:dos m<>scaras/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:<3A>Maldito imb<6D>cil!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:<3A>Ve a por <20>l! <20>Y no vuelvas/l:si no es con su cad<61>ver!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:En alguna parte del cielo.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:Nave prisi<73>n de los piratas./l:Esclavos a bordo= 45.263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:<3A>Qu<51> pasa ahora?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Ha... ha encontrado/l:la /o200:tercera m<>scara/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:<3A>C<EFBFBD>mo? <20>Pero eso es/l:imposible!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:Si encuentra la <20>ltima/l:me ocupar<61> de ti en persona./E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Italiano(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Benvenuto! Sono /o200:Polokus/o400:,/l:Lo spirito del mondo./e1:")
NewString("Poloc10_Dial02", "/o400:Vedo che hai trovato la/l:Prima delle mie /o200:4 maschere/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:Per ora, sono lontano e/l:parlo solo durante i sogni./e1:")
NewString("Poloc10_Dial04", "/o400:Ma se mi porti le ultime /o200:tre/l:Maschere/o400:, mi sveglier<65>/e1:")
NewString("Poloc10_Dial05", "/o400:E ti aiuter<65> a combattere/l:/o200:i Pirati/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:Sii forte. Il destino del/l:mondo <20> nelle tue mani./e1:")
NewString("Poloc20_Dial01", "/o400:Hai trovato/l:la /o200:seconda Maschera/o400:!/e1:")
NewString("Poloc20_Dial02", "/o400:Bravo /o200:Rayman/o400:, ti stai/l:Avvicinando alla meta!/e1:")
NewString("Poloc20_Dial03", "/o400:Ancora /o200:due maschere/o400:/l:e mi Sveglier<65>./e1:")
NewString("Poloc20_Dial04", "/o400:Attento, il resto della tua/l:ricerca sar<61> pi<70> difficile!/e1:")
NewString("Poloc30_Dial01", "/o400:Congratulazioni, hai/l:Trovato la /o200:terza maschera/o400:!/e1:")
NewString("Poloc30_Dial03", "/o400:Ancora /o200:1 maschera/o400: e il/l:Miracolo accadr<64>.../e1:")
NewString("Poloc30_Dial04", "/o400:Vai e fai presto!!/e1:")
NewString("Poloc40_Dial01", "/o400:Finalmente l'/o200:ultima maschera/o400:./e1:")
NewString("Poloc40_Dial02", "/o400:Bravo /o200:Rayman/o400:! Sei riuscito/l:A svegliarmi!/e1:")
NewString("Poloc40_Dial03", "/o400:/o200:I Pirati/o400: avranno vita breve./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:User<65> i miei poteri per/l:distruggere la fortezza/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:E liberare il mondo/l:Dai robot che lo infestano./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Ma il mio potere/l:ha dei limiti./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:Sulla terra, i /o200:lum/o400:/l:Mi rendono invincibile./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:In aria, sono vulnerabile/l:Come un neonato./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:Sarai tu a batterti/l:Sulla nave-prigione./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Ti dar<61> il massimo/l:Dell'/o200:energia/o400: vitale./e1:")
NewString("Poloc40_Dial04", "/o400:Ora vai e trova /o200:Razorbeard/o400:./e1:")
NewString("Poloc40_Dial05", "/o400:Fai presto e non avere/l:Paura.../e1:")
NewString("Helic30_Dial01", "/o0:Non riesco pi<70> a /o200:volare/o0:!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Bentornato, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:Vi siete messi d'accordo?/l:Sei tu il vero re?/e1:")
NewString("Nego10_Dial03", "/o400:Uh... ora siamo solo/l:Un po' pi<70> organizzati./e1:")
NewString("Nego10_Dial13", "/o400:Sei nella Camera di/l:Consiglio dei /o200:Teens/o400:/e1:")
NewString("Nego10_Dial14", "/o400:Qui, potrai trovare una via/l:D'accesso agli /o200:altri mondi/o400:./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Il viaggio richieder<65>/l:Molta /o200:energia/o400:./e1:")
NewString("Nego10_Dial05", "/o400:Ma vedo che hai raccolto/l:Molti /o200:lum/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Preparati a scoprire un/l:/o200:Nuovo mondo/o400:.../e1:")
NewString("Nego10_Dial07", "/o400:Avanti! Entra!/e1:")
NewString("Nego10_Dial15", "/o400:Avanti! Non essere timido!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:E vedo che ti mancano/l:Altri /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lum/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Ritorna quando li avrai./e1:")
NewString("Nego10_Dial10", "/o400:Benvenuto /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:Benvenuto nella Camera di/l:Consiglio dei /o200:Teens/o400:!/e1:")
NewString("Nego10_Dial16", "/o400:Splendido! Hai abbastanza/l:/o200:Lum/o400: per passare!/e1:")
NewString("Nego10_Dial19", "/o400:Purtroppo il viaggio/l:Richieder<65> molta /o200:energia/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Ti servono altri /o200:")
NewString("Nego10_Dial21", "/o200: lum/o400: per/l:Passare a un /o200:nuovo mondo/o400:./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Nel frattempo.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:La nave-prigione dei pirati./l:Schiavi a bordo= 33.524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:Cosa c'<27>?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Sua ferocit<69>...lui...lui/l:Ha gi<67> /o200:2 maschere/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:Stupido idiota!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Vai e trovalo! Non tornare/l:Senza il suo cadavere!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Da qualche parte in cielo.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:La nave-prigione dei pirati./l:Schiavi a bordo= 45.263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Allora?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Ha.../p300: ha trovato/l:La /o200:terza maschera/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:Cosa?! Ma non <20> /l:Possibile!!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:Se trover<65> la quarta, me la/l:Prender<65> con te...")
; Fin Textes pour cinematiques
}
{AddNewStrings:Deutsch(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Hallo! Ich bin /o200:Polokus/o400:, das/l:Bewu<77>tsein der Welt./e1:")
NewString("Poloc10_Dial02", "/o400:Aha, Du hast die erste meiner/l:/o200:4 Masken/o400: gefunden./e1:")
NewString("Poloc10_Dial03", "/o400:Weit entfernt kann ich nur/l:in Tr<54>umen zu Dir sprechen./e1:")
NewString("Poloc10_Dial04", "/o400:Bringst Du mir die letzten/l:/o200:3 Masken/o400:, erwache ich.../e1:")
NewString("Poloc10_Dial05", "/o400:Und helfe Dir, /o200:die Piraten/o400: zu/l:bek<65>mpfen./e1:")
NewString("Poloc10_Dial06", "/o400:Sei stark. Das Schicksal der/l:Welt liegt in Deinen F<>usten./e1:")
NewString("Poloc20_Dial01", "/o400:Du hast die /o200:2. Maske/o400: gefunden!/e1:")
NewString("Poloc20_Dial02", "/o400:Gut, /o200:Rayman/o400:. Du kommst/l:Deinem Ziel n<>her./e1:")
NewString("Poloc20_Dial03", "/o400:Noch /o200:2 Masken/o400:, und ich/l:werde erwachen./e1:")
NewString("Poloc20_Dial04", "/o400:Vorsicht, der Rest Deiner/l:Suche wird noch schwieriger!/e1:")
NewString("Poloc30_Dial01", "/o400:Gl<47>ckwunsch, Du hast die/l:/o200:3. Maske/o400: gefunden!/e1:")
NewString("Poloc30_Dial03", "/o400:Noch /o200:1 Maske/o400:, und das Wun-/l:der nimmt seinen Lauf.../e1:")
NewString("Poloc30_Dial04", "/o400:Geh und mach schnell!/e1:")
NewString("Poloc40_Dial01", "/o400:Endlich, die /o200:letzte Maske/o400:.../e1:")
NewString("Poloc40_Dial02", "/o400:Bravo, /o200:Rayman/o400:! Du hast mich/l:zur<75>ckgebracht!/e1:")
NewString("Poloc40_Dial03", "/o400:Die /o200:Piraten/o400: wird es nicht/l:mehr lange geben!/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:Ich werde meine Kr<4B>fte nutzen,/l:um sie zu vernichten.../p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:Und die Welt von den grausamen/l:Robotern befreien./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Oje, meine Kr<4B>fte sind/l:beschr<68>nkt./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:Auf der Erde machen mich/l:die /o200:lums/o400: unschlagbar./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:Aber in der Luft bin ich/l:Noch richtig verwundbar./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:Du mu<6D>t auf dem Gefan-/l:genenschiff k<>mpfen./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Ich werde Dir das Maximum/l:an /o200:Energie/o400: geben./e1:")
NewString("Poloc40_Dial04", "/o400:So-jetzt geh und finde/l:Klingenbart!/e1:")
NewString("Poloc40_Dial05", "/o400:Beeil dich und hab keine/l:Angst!/e1:")
NewString("Helic30_Dial01", "/o0:Ich kann nicht mehr /o200:fliegen/o0:!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Sei gegr<67><72>t, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:Habt Ihr Euch geeinigt? Bist/l:Du der echte K<>nig?/e1:")
NewString("Nego10_Dial03", "/o400:<3A>h...mehr oder weniger. Wir/l:sind nun besser organisiert./e1:")
NewString("Nego10_Dial13", "/o400:Du bist nun im Saal des Rats/l:der /o200:Kleinlinge/o400:./e1:")
NewString("Nego10_Dial14", "/o400:Hier k<>nntest Du einen Weg/l:in /o200:andere Welten/o400: finden./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Die Reise ben<65>tigt Mengen/l:von /o200:energie/o400:./e1:")
NewString("Nego10_Dial05", "/o400:Aber ich sehe, Du hast viele/l:/o200:Lums/o400: gesammelt./e1:")
NewString("Nego10_Dial06", "/o400:Bereite Dich darauf vor, eine/l:/o200:neue Welt/o400: zu entdecken.../e1:")
NewString("Nego10_Dial07", "/o400:Los, geh hinein!/e1:")
NewString("Nego10_Dial15", "/o400:Geh! Sei nicht so sch<63>chtern!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:Und ich sehe, Du brauchst/l:noch weitere /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200:Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Komm her, wenn Du sie hast./e1:")
NewString("Nego10_Dial10", "/o400:Willkommen zur<75>ck, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:Willkommen im Saal des/l:Rats der /o200:Kleinlinge/o400:!/e1:")
NewString("Nego10_Dial16", "/o400:Gro<72>artig! Du hast genug/l:/o200:Lums/o400:, um zu passieren!/e1:")
NewString("Nego10_Dial19", "/o400:Leider ben<65>tigt die Reise/l:Mengen von /o200:energie/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Du brauchst noch /o200:")
NewString("Nego10_Dial21", "/o200: Lums/o400:, um/l:in eine /o200:neue Welt/o400: zu reisen./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:In der Zwischenzeit.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:Das Gefangenenschiff./l:Sklaven an Bord= 33.524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:Was ist das?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Eure Brutalit<69>t, er... er hat/l:schon /o200:2 Masken/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:Du d<>mlicher Affe!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Geh und finde ihn! Ich will/l:ihn tot sehen!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Irgendwo im Himmel.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:Das Gefangenenschiff./l:Sklaven an Bord= 45.263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Und was jetzt?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Er... er hat die /o200:3. Maske/o400:/l:gefunden./E1:")
NewString("Batam10_PB2_Dial03", "/o400:Was!? Aber... das ist nicht.../l:m<>glich!!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:Sollte er die /o200:4. Maske/o400: finden,/l:/p800:mach ich Dich kalt.../E1:")
; Fin Textes pour cinematiques
}

View File

@@ -0,0 +1,410 @@
{AddNewStrings:English(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Welcome ! I am /o200:Polokus/l:/o400:the spirit of the world./e1:")
NewString("Poloc10_Dial02", "/o400:I see that you have found/l:the first of my /o200:4 masks/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:For now, I am far away and/l:can only speak in dreams./e1:")
NewString("Poloc10_Dial04", "/o400:But if you bring me the last/l:/o200:3 masks/o400:, I will awaken/e1:")
NewString("Poloc10_Dial05", "/o400:and help you to fight /o200:the/l:pirates/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:Be strong. Our World's/l:destiny is in your hands/e1:")
NewString("Poloc20_Dial01", "/o400:You have found the /o200:Second/l:mask/o400: !/e1:")
NewString("Poloc20_Dial02", "/o400:Good /o200:Rayman/o400: You're getting/l:closer to your goal !/e1:")
NewString("Poloc20_Dial03", "/o400:Just /o200:2/o400: more /o200:masks/o400: and I/l:will awaken./e1:")
NewString("Poloc20_Dial04", "/o400:Be careful, the rest of your/l:Quest will be even harder !/e1:")
NewString("Poloc30_Dial01", "/o400:Congratulations, You've found/l:the /o200:Third Mask/o400: !/e1:")
NewString("Poloc30_Dial03", "/o400:Just /o200:1/o400: more /o200:mask/o400:, and the/l:Miracle will come true./e1:")
NewString("Poloc30_Dial04", "/o400:Go... quickly !/e1:")
NewString("Poloc40_Dial01", "/o400:At last, the /o200:Final Mask/o400:.../e1:")
NewString("Poloc40_Dial02", "/o400:Bravo /o200:Rayman/o400: ! You've/l:Brought me back<63>!/e1:")
NewString("Poloc40_Dial03", "/o400:The Pirates won't last long./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:I will use my powers to/l:destroy their fort./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:And rid the world of the /l:Robots that infest it./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Alas, my powers have limits./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:On earth, the /o200:lums/o400: make/l:me invincible./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:But in the air, I am as/l:vulnerable as a new-born./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:It's you who will have to/l:fight on the prison-ship./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:I'm going to give you/l:maximun /o200:energy/o400:./e1:")
NewString("Poloc40_Dial04", "/o400:Now, Go and find /o200:Razorbeard/o400: !/e1:")
NewString("Poloc40_Dial05", "/o400:Go quickly, and/l:have no fear.../e1:")
NewString("Helic30_Dial01", "/o0:I can't /o200:Fly/o0: anymore !/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Welcome back, /o200:Rayman/o400: !/e1:")
NewString("Nego10_Dial02", "/o0:So, did you guys figure it/l:out ? Are you the real king ?/e1:")
NewString("Nego10_Dial03", "/o400:Uh...we're a little more/l:organized now./e1:")
NewString("Nego10_Dial13", "/o400:You are now in the council/l:chamber of the /o200:Teensies/o400:/e1:")
NewString("Nego10_Dial14", "/o400:From here, we can let you/l:enter /o200:other worlds/o400:./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:The trip will demand Lots/l:of /o200:energy/o400:./e1:")
NewString("Nego10_Dial05", "/o400:But I see that you have/l:gathered plenty of /o200:lums/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Prepare yourself to discover/l:A /o200:New World/o400:./e1:")
NewString("Nego10_Dial07", "/o400:Go on! go in!/e1:")
NewString("Nego10_Dial15", "/o400:Come on ! don't be shy !/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:And I se you still need/l:Another /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Come back when you have them./e1:")
NewString("Nego10_Dial10", "/o400:Welcome back, /o200:Rayman/o400: !/e1:")
NewString("Nego10_Dial11", "/o400:Welcome to the council/l:Chamber of the /o200:Teensies/o400:./e1:")
NewString("Nego10_Dial16", "/o400:Splendid ! You've got enough/l:/o200:Lums/o400: to pass through !/e1:")
NewString("Nego10_Dial19", "/o400:Unfortunately, the trip will/l:demand Lots of /o200:energy/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:You need another /o200:")
NewString("Nego10_Dial21", "/o200: lums /o400:to/l:Pass through to a /o200:new world/o400:./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Meanwhile.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:The pirate prison ship./l:Slaves now on board= 33 524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:What is it ?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Your ferocity...he...he.../l:already has /o200:2 Masks/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:You idiotic fool !/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Go get him<69>and bring him back/l:to me! Dead or alive!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Somewhere in the sky.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:The pirate prison ship./l:Slaves now on board= 45 263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Now what ?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:He../p300:he's found the/l:/o200:Third Mask/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:What ?!/p500:But that's not/l:Possible ! ! !/E1:")
NewString("Batam10_PB2_Dial04", "/o400:If he finds that fourth one,/l:/p800:I'll be coming for you.../E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:French(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Bienvenue ! Je suis /o200:Polokus/o400:,/l:L'esprit du monde./e1:")
NewString("Poloc10_Dial02", "/o400:Je vois que tu as trouve le/l:Premier de mes /o200:4 masques/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:Pour l'heure, je suis loin et/l:Ne te parle qu'en reve./e1:")
NewString("Poloc10_Dial04", "/o400:Mais Si tu ramenes les /o200:3/o400: autres/l:/o200:masques/o400:, je reviendrai/e1:")
NewString("Poloc10_Dial05", "/o400:Et je t'aiderai a combattre/l:/o200:les pirates/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:Sois fort ! Notre avenir est/l:dans tes poings./e1:")
NewString("Poloc20_Dial01", "/o400:Tu as trouve le /o200:deuxieme/l:masque/o400: !/e1:")
NewString("Poloc20_Dial02", "/o400:C'est bien, /o200:Rayman/o400:, Tu te/l:rapproches du but !/e1:")
NewString("Poloc20_Dial03", "/o400:Encore /o200:2 masques/o400:, et je serai/l:De retour./e1:")
NewString("Poloc20_Dial04", "/o400:Prends garde, la suite de ta/l:Quete sera plus dure !/e1:")
NewString("Poloc30_Dial01", "/o400:Felicitations, tu as trouve/l:Le /o200:troisieme masque/o400:./e1:")
NewString("Poloc30_Dial03", "/o400:Encore /o200:1 masque/o400:, et le/l:miracle s'accomplira.../e1:")
NewString("Poloc30_Dial04", "/o400:Va et fais vite !/e1:")
NewString("Poloc40_Dial01", "/o400:Et voila le /o200:dernier masque/o400:.../e1:")
NewString("Poloc40_Dial02", "/o400:Bravo, /o200:Rayman/o400: ! tu as reussi/l:A me faire revenir !/e1:")
NewString("Poloc40_Dial03", "/o400:Les /o200:pirates/o400: n'en ont plus/l:Pour longtemps !/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:Je vais user de mes pouvoirs/l:Pour detruire leurs bastions./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:Et debarrasser le monde des/l:Robots qui l'infestent./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Helas, ma puissance a ses/l:Limites./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:Sur terre, les /o200:lums/o400: me/l:Rendent invincibles./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:Mais dans les airs, je suis/l:Aussi frele qu'un nouveau-ne./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:C'est toi qui devras te battre/l:sur le /o200:vaisseau-prison/o400:./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Je vais te donner un maximum /l:d'/o200:energie vitale/o400:./e1:")
NewString("Poloc40_Dial04", "/o400:Maintenant, va et trouve /l:/o200:Barbe-Tranchante/o400:./e1:")
NewString("Poloc40_Dial05", "/o400:Allez, entre !/p1000: N'aie pas/l:peur.../e1:")
NewString("Helic30_Dial01", "/o0:Je ne peux plus /o200:voler/o0: !/e1:")
; Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Heureux de te revoir, /o200:Rayman/o400:./e1:")
NewString("Nego10_Dial02", "/o0:Ca y est, vous etes d'accord./l:Le roi, c'est toi ?/e1:")
NewString("Nego10_Dial03", "/o400:Euh... /p800:On s'est Juste un peu/l:mieux organises./e1:")
NewString("Nego10_Dial13", "/o400:Tu te trouves dans la salle/l:Du conseil des /o200:Ptizetres/o400:./e1:")
NewString("Nego10_Dial14", "/o400:D'ici, nous pouvons te faire/l:Entrer dans /o200:d'autres mondes/o400:./e1:")
; Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Le passage demande beaucoup/l:d'/o200:energie/o400:./p3000:/e2:")
NewString("Nego10_Dial05", "/o400:Mais je constate que tu as/l:Ramasse assez de /o200:lums/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Prepare-toi a decouvrir un/l:/o200:Nouveau Monde/o400:.../e1:")
NewString("Nego10_Dial07", "/o400:/p800:Allez, Vas-y !/p500: Entre !/e1:")
NewString("Nego10_Dial15", "/o400:Allez.../p800: Fais pas ton/l:timide !/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:Et je constate qu'il te/l:manque /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Reviens quand tu les auras./e1:")
NewString("Nego10_Dial10", "/o400:Heureux de te revoir, /o200:Rayman./e1:")
NewString("Nego10_Dial11", "/o400:Bienvenue dans la salle du/l:Conseil des /o200:Ptizetres/o400: !/e1:")
NewString("Nego10_Dial16", "/o400:Splendide ! tu as assez de/l:/o200:Lums/o400: pour passer./e1:")
NewString("Nego10_Dial19", "/o400:Helas, le passage demande/l:beaucoup d'/o200:energie/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Il te manque /o200:")
NewString("Nego10_Dial21", "/o200: Lums/o400: pour/l:passer dans un /o200:nouveau monde/o400:./o200:/e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Au meme moment.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:Vaisseau-prison des pirates./l:Esclaves a bord= 33 524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:Qu'est-ce que c'est ?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Votre horreur...Il.../l:il a deja /o200:2 Masques/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:Espece d'imbecile !/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Pars a sa recherche ! Et ne/l:reviens qu'avec son cadavre !/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Quelque part dans le ciel.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:Vaisseau-prison des pirates./l:Esclaves a bord= 45 263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Quoi encore ?!/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Il.../p400:Il a trouve le/l:/o200:Troisieme masque/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:Hein ?!!/p1500: Mais ce n'est pas/l:Possible !!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:S'il trouve le dernier, je/l:M'occuperai de toi.../E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Espanol(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:<3A>Bienvenido! Soy /o200:Polokus/o400:,/l:el esp<73>ritu del mundo./e1:")
NewString("Poloc10_Dial02", "/o400:Ya veo que has encontrado/l:la primera de mis /o200:4 m<>scaras/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:Por ahora, sigo lejos y s<>lo/l:te hablar<61> en sue<75>os./e1:")
NewString("Poloc10_Dial04", "/o400:Pero si consigues las otras/l:/o200:3 m<>scaras/o400:, regresar<61>/e1:")
NewString("Poloc10_Dial05", "/o400:y te ayudar<61> a luchar /l:contra /o200:los piratas/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:<3A>S<EFBFBD> fuerte! Nuestro futuro/l:depende de tus pu<70>os./e1:")
NewString("Poloc20_Dial01", "/o400:<3A>Ya has encontrado la/l:/o200:segunda m<>scara/o400: !/e1:")
NewString("Poloc20_Dial02", "/o400:Muy bien /o200:Rayman/o400:, te/l:acercas a tu objetivo./e1:")
NewString("Poloc20_Dial03", "/o400:Consigue otras /o200:2 m<>scaras/o400:/l:y volver<65>./e1:")
NewString("Poloc20_Dial04", "/o400:<3A>Pero cuidado! Te queda lo/l:m<>s duro de tu misi<73>n./e1:")
NewString("Poloc30_Dial01", "/o400:<3A>Enhorabuena! has encontrado/l:la /o200:tercera m<>scara/o400:./e1:")
NewString("Poloc30_Dial03", "/o200:Una m<>scara/o400: m<>s y/l:ocurrir<69> el milagro./e1:")
NewString("Poloc30_Dial04", "/o400:<3A>Cons<6E>guela r<>pido !/e1:")
NewString("Poloc40_Dial01", "/o400:Ya est<73>, /o200:la <20>ltima m<>scara/o400:./e1:")
NewString("Poloc40_Dial02", "/o400:<3A>Bravo /o200:Rayman/o400: ! Has/l:logrado despertarme./e1:")
NewString("Poloc40_Dial03", "/o400:<3A>Los piratas no durar<61>n/l:mucho tiempo!/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:Utilizar<61> mis poderes para/l:destruir sus fuerzas/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:y liberar<61> al mundo de los/l:robots que lo infestan./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Desgraciadamente, mi/l:poder tiene sus l<>mites./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:En la tierra, los /o200:lums/o400:/l:me hacen invencible/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:Pero en el aire soy tan/l:vulnerable como un beb<65>./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:Eres tu quien deber<65>/l:luchar en la nave prisi<73>n./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Te voy a dar el m<>ximo/l:de /o200:energ<72>a/o400: vital./e1:")
NewString("Poloc40_Dial04", "/o400:Ahora vete y encuentra a/l:/o200:Barbaguda/o400:./e1:")
NewString("Poloc40_Dial05", "/o400:<3A>Vamos entra! No tengas/l:miedo.../e1:")
NewString("Helic30_Dial01", "/o0:<3A>Ya no puedo /o200:volar/o0:!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:<3A>Encantado de verte, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:<3A>Os hab<61>is puesto de acuerdo?/l:<3A>Entonces, eres t<> el rey?/e1:")
NewString("Nego10_Dial03", "/o400:Ehh... Nos hemos/l:organizado un poco../e1:")
NewString("Nego10_Dial13", "/o400:Est<73>s en la sala del Consejo/l:de los /o200:Diminutos/o400:,/e1:")
NewString("Nego10_Dial14", "/o400:Desde aqu<71> podemos hacer/l:que entres a /o200:otros mundos/o400:./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Pero para pasar hace falta/l:mucha /o200:energ<72>a/o400:./e1:")
NewString("Nego10_Dial05", "/o400:Aunque veo que ya tienes/l:suficientes /o200:lums/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Prep<65>rate para descubrir/l:un /o200:nuevo mundo/o400:.../e1:")
NewString("Nego10_Dial07", "/o400:<3A>Vamos! <20>Entra!/e1:")
NewString("Nego10_Dial15", "/o400:<3A>Vamos! <20>No tengas miedo!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:Y veo que te faltan /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Vuelve cuando los tengas./e1:")
NewString("Nego10_Dial10", "/o400:<3A>Encantado de verte, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:<3A>Bienvenido a la sala del/l:Consejo de los /o200:Diminutos/o400:!/e1:")
NewString("Nego10_Dial16", "/o400:<3A>Estupendo! Tienes los /o200:Lums/o400:/l:que hacen falta para pasar./e1:")
NewString("Nego10_Dial19", "/o400:Pero para pasar hace falta/l:mucha /o200:energ<72>a/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Te faltan /o200:")
NewString("Nego10_Dial21", "/o200: lums/o400: para/l:entrar a un /o200:nuevo mundo/o400:./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Mientras tanto.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:Nave prisi<73>n de los piratas./l:Esclavos a bordo= 33.254./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:<3A>Y ahora qu<71> pasa?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Malestad... Rayman tiene.../l:tiene ya /o200:dos m<>scaras/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:<3A>Maldito imb<6D>cil!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:<3A>Ve a por <20>l! <20>Y no vuelvas/l:si no es con su cad<61>ver!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:En alguna parte del cielo.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:Nave prisi<73>n de los piratas./l:Esclavos a bordo= 45.263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:<3A>Qu<51> pasa ahora?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Ha... ha encontrado/l:la /o200:tercera m<>scara/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:<3A>C<EFBFBD>mo? <20>Pero eso es/l:imposible!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:Si encuentra la <20>ltima/l:me ocupar<61> de ti en persona./E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Italiano(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Benvenuto! Sono /o200:Polokus/o400:,/l:Lo spirito del mondo./e1:")
NewString("Poloc10_Dial02", "/o400:Vedo che hai trovato la/l:Prima delle mie /o200:4 maschere/o400:./e1:")
NewString("Poloc10_Dial03", "/o400:Per ora, sono lontano e/l:parlo solo durante i sogni./e1:")
NewString("Poloc10_Dial04", "/o400:Ma se mi porti le ultime /o200:tre/l:Maschere/o400:, mi sveglier<65>/e1:")
NewString("Poloc10_Dial05", "/o400:E ti aiuter<65> a combattere/l:/o200:i Pirati/o400:./e1:")
NewString("Poloc10_Dial06", "/o400:Sii forte. Il destino del/l:mondo <20> nelle tue mani./e1:")
NewString("Poloc20_Dial01", "/o400:Hai trovato/l:la /o200:seconda Maschera/o400:!/e1:")
NewString("Poloc20_Dial02", "/o400:Bravo /o200:Rayman/o400:, ti stai/l:Avvicinando alla meta!/e1:")
NewString("Poloc20_Dial03", "/o400:Ancora /o200:due maschere/o400:/l:e mi Sveglier<65>./e1:")
NewString("Poloc20_Dial04", "/o400:Attento, il resto della tua/l:ricerca sar<61> pi<70> difficile!/e1:")
NewString("Poloc30_Dial01", "/o400:Congratulazioni, hai/l:Trovato la /o200:terza maschera/o400:!/e1:")
NewString("Poloc30_Dial03", "/o400:Ancora /o200:1 maschera/o400: e il/l:Miracolo accadr<64>.../e1:")
NewString("Poloc30_Dial04", "/o400:Vai e fai presto!!/e1:")
NewString("Poloc40_Dial01", "/o400:Finalmente l'/o200:ultima maschera/o400:./e1:")
NewString("Poloc40_Dial02", "/o400:Bravo /o200:Rayman/o400:! Sei riuscito/l:A svegliarmi!/e1:")
NewString("Poloc40_Dial03", "/o400:/o200:I Pirati/o400: avranno vita breve./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:User<65> i miei poteri per/l:distruggere la fortezza/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:E liberare il mondo/l:Dai robot che lo infestano./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Ma il mio potere/l:ha dei limiti./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:Sulla terra, i /o200:lum/o400:/l:Mi rendono invincibile./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:In aria, sono vulnerabile/l:Come un neonato./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:Sarai tu a batterti/l:Sulla nave-prigione./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Ti dar<61> il massimo/l:Dell'/o200:energia/o400: vitale./e1:")
NewString("Poloc40_Dial04", "/o400:Ora vai e trova /o200:Razorbeard/o400:./e1:")
NewString("Poloc40_Dial05", "/o400:Fai presto e non avere/l:Paura.../e1:")
NewString("Helic30_Dial01", "/o0:Non riesco pi<70> a /o200:volare/o0:!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Bentornato, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:Vi siete messi d'accordo?/l:Sei tu il vero re?/e1:")
NewString("Nego10_Dial03", "/o400:Uh... ora siamo solo/l:Un po' pi<70> organizzati./e1:")
NewString("Nego10_Dial13", "/o400:Sei nella Camera di/l:Consiglio dei /o200:Teens/o400:/e1:")
NewString("Nego10_Dial14", "/o400:Qui, potrai trovare una via/l:D'accesso agli /o200:altri mondi/o400:./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Il viaggio richieder<65>/l:Molta /o200:energia/o400:./e1:")
NewString("Nego10_Dial05", "/o400:Ma vedo che hai raccolto/l:Molti /o200:lum/o400:./e1:")
NewString("Nego10_Dial06", "/o400:Preparati a scoprire un/l:/o200:Nuovo mondo/o400:.../e1:")
NewString("Nego10_Dial07", "/o400:Avanti! Entra!/e1:")
NewString("Nego10_Dial15", "/o400:Avanti! Non essere timido!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:E vedo che ti mancano/l:Altri /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200: Lum/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Ritorna quando li avrai./e1:")
NewString("Nego10_Dial10", "/o400:Benvenuto /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:Benvenuto nella Camera di/l:Consiglio dei /o200:Teens/o400:!/e1:")
NewString("Nego10_Dial16", "/o400:Splendido! Hai abbastanza/l:/o200:Lum/o400: per passare!/e1:")
NewString("Nego10_Dial19", "/o400:Purtroppo il viaggio/l:Richieder<65> molta /o200:energia/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Ti servono altri /o200:")
NewString("Nego10_Dial21", "/o200: lum/o400: per/l:Passare a un /o200:nuovo mondo/o400:./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:Nel frattempo.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:La nave-prigione dei pirati./l:Schiavi a bordo= 33.524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:Cosa c'<27>?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Sua ferocit<69>...lui...lui/l:Ha gi<67> /o200:2 maschere/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:Stupido idiota!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Vai e trovalo! Non tornare/l:Senza il suo cadavere!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Da qualche parte in cielo.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:La nave-prigione dei pirati./l:Schiavi a bordo= 45.263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Allora?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Ha.../p300: ha trovato/l:La /o200:terza maschera/o400:./E1:")
NewString("Batam10_PB2_Dial03", "/o400:Cosa?! Ma non <20> /l:Possibile!!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:Se trover<65> la quarta, me la/l:Prender<65> con te...")
; Fin Textes pour cinematiques
}
{AddNewStrings:Deutsch(100)
NewString("Glob20_Dial03", "/o400:/p200:aaaaaaaaaa/e1:")
NewString("Glob20_Dial04", "/o400:aaaa aaaah/e1:")
NewString("Poloc10_Dial01", "/o400:Hallo! Ich bin /o200:Polokus/o400:, das/l:Bewu<77>tsein der Welt./e1:")
NewString("Poloc10_Dial02", "/o400:Aha, Du hast die erste meiner/l:/o200:4 Masken/o400: gefunden./e1:")
NewString("Poloc10_Dial03", "/o400:Weit entfernt kann ich nur/l:in Tr<54>umen zu Dir sprechen./e1:")
NewString("Poloc10_Dial04", "/o400:Bringst Du mir die letzten/l:/o200:3 Masken/o400:, erwache ich.../e1:")
NewString("Poloc10_Dial05", "/o400:Und helfe Dir, /o200:die Piraten/o400: zu/l:bek<65>mpfen./e1:")
NewString("Poloc10_Dial06", "/o400:Sei stark. Das Schicksal der/l:Welt liegt in Deinen F<>usten./e1:")
NewString("Poloc20_Dial01", "/o400:Du hast die /o200:2. Maske/o400: gefunden!/e1:")
NewString("Poloc20_Dial02", "/o400:Gut, /o200:Rayman/o400:. Du kommst/l:Deinem Ziel n<>her./e1:")
NewString("Poloc20_Dial03", "/o400:Noch /o200:2 Masken/o400:, und ich/l:werde erwachen./e1:")
NewString("Poloc20_Dial04", "/o400:Vorsicht, der Rest Deiner/l:Suche wird noch schwieriger!/e1:")
NewString("Poloc30_Dial01", "/o400:Gl<47>ckwunsch, Du hast die/l:/o200:3. Maske/o400: gefunden!/e1:")
NewString("Poloc30_Dial03", "/o400:Noch /o200:1 Maske/o400:, und das Wun-/l:der nimmt seinen Lauf.../e1:")
NewString("Poloc30_Dial04", "/o400:Geh und mach schnell!/e1:")
NewString("Poloc40_Dial01", "/o400:Endlich, die /o200:letzte Maske/o400:.../e1:")
NewString("Poloc40_Dial02", "/o400:Bravo, /o200:Rayman/o400:! Du hast mich/l:zur<75>ckgebracht!/e1:")
NewString("Poloc40_Dial03", "/o400:Die /o200:Piraten/o400: wird es nicht/l:mehr lange geben!/p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial06", "/o400:Ich werde meine Kr<4B>fte nutzen,/l:um sie zu vernichten.../p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial07", "/o400:Und die Welt von den grausamen/l:Robotern befreien./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial08", "/o400:Oje, meine Kr<4B>fte sind/l:beschr<68>nkt./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial09", "/o400:Auf der Erde machen mich/l:die /o200:lums/o400: unschlagbar./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial10", "/o400:Aber in der Luft bin ich/l:Noch richtig verwundbar./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial11", "/o400:Du mu<6D>t auf dem Gefan-/l:genenschiff k<>mpfen./p1000:/e5:/e4:/e1:")
NewString("Poloc40_Dial12", "/o400:Ich werde Dir das Maximum/l:an /o200:Energie/o400: geben./e1:")
NewString("Poloc40_Dial04", "/o400:So-jetzt geh und finde/l:Klingenbart!/e1:")
NewString("Poloc40_Dial05", "/o400:Beeil dich und hab keine/l:Angst!/e1:")
NewString("Helic30_Dial01", "/o0:Ich kann nicht mehr /o200:fliegen/o0:!/e1:")
;Nego10 Commun Gags
NewString("Nego10_Dial01", "/o400:Sei gegr<67><72>t, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial02", "/o0:Habt Ihr Euch geeinigt? Bist/l:Du der echte K<>nig?/e1:")
NewString("Nego10_Dial03", "/o400:<3A>h... Wir sind nun besser/l:organisiert./e1:")
NewString("Nego10_Dial13", "/o400:Du bist nun im Saal des Rats/l:der /o200:Kleinlinge/o400:./e1:")
NewString("Nego10_Dial14", "/o400:Hier k<>nntest Du einen Weg/l:in /o200:andere Welten/o400: finden./e1:")
;Nego10 Commun 1G & 1
NewString("Nego10_Dial04", "/o400:Die Reise ben<65>tigt Mengen/l:von /o200:energie/o400:./e1:")
NewString("Nego10_Dial05", "/o400:Aber ich sehe, Du hast viele/l:/o200:Lums/o400: gesammelt./e1:")
NewString("Nego10_Dial06", "/o400:Bereite Dich darauf vor, eine/l:/o200:neue Welt/o400: zu entdecken.../e1:")
NewString("Nego10_Dial07", "/o400:Los, geh hinein!/e1:")
NewString("Nego10_Dial15", "/o400:Geh! Sei nicht so sch<63>chtern!/e1:")
; Nego10 Commun 2G & 2
NewString("Nego10_Dial08", "/o400:Und ich sehe, Du brauchst/l:noch weitere /o200:")
NewStringLength("Nego10_BlaBlabis",150)
NewStringLength("Nego10_BlaBlaTemp",150)
NewString("Nego10_Dial12", "/o200:Lums/o400:./e1:")
NewString("Nego10_Dial09", "/o400:Komm her, wenn Du sie hast./e1:")
NewString("Nego10_Dial10", "/o400:Sei gegr<67><72>t, /o200:Rayman/o400:!/e1:")
NewString("Nego10_Dial11", "/o400:Willkommen im Saal des/l:Rats der /o200:Kleinlinge/o400:!/e1:")
NewString("Nego10_Dial16", "/o400:Gro<72>artig! Du hast genug/l:/o200:Lums/o400:, um zu passieren!/e1:")
NewString("Nego10_Dial19", "/o400:Leider ben<65>tigt die Reise/l:Mengen von /o200:energie/o400:./p2500:/e1:")
NewString("Nego10_Dial20", "/o400:Du brauchst noch /o200:")
NewString("Nego10_Dial21", "/o200: Lums/o400:, um/l:in eine /o200:neue Welt/o400: zu reisen./e1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB1_AnnonceNEF", "/o200:In der Zwischenzeit.../E1:")
NewString("Batam10_PB1_AnnonceEsc", "/o200:Das Gefangenenschiff./l:Sklaven an Bord= 33.524./E1:")
NewString("Batam10_PB1_Dial01", "/o400:/p300:Was ist das?/E1:")
NewString("Batam10_PB1_Dial02", "/o400:Eure Brutalit<69>t, er... er hat/l:schon /o200:2 Masken/o400:.../E1:")
NewString("Batam10_PB1_Dial03", "/o400:/p800:Du d<>mlicher Affe!/E1:")
NewString("Batam10_PB1_Dial04", "/o400:/p500:Geh und finde ihn! Ich will/l:ihn tot sehen!/E1:")
; Batam_10 PirateBarbu 1
NewString("Batam10_PB2_AnnonceNEF", "/o200:Irgendwo im Himmel.../E1:")
NewString("Batam10_PB2_AnnonceEsc", "/o200:Das Gefangenenschiff./l:Sklaven an Bord= 45.263./E1:")
NewString("Batam10_PB2_Dial01", "/o400:Und was jetzt?/E1:")
NewString("Batam10_PB2_Dial02", "/o400:Er... er hat die /o200:3. Maske/o400:/l:gefunden./E1:")
NewString("Batam10_PB2_Dial03", "/o400:Was!? Aber... das ist nicht.../l:m<>glich!!!/E1:")
NewString("Batam10_PB2_Dial04", "/o400:Sollte er die /o200:4. Maske/o400: finden,/l:/p800:mach ich Dich kalt.../E1:")
; Fin Textes pour cinematiques
}

View File

@@ -0,0 +1,726 @@
{AddNewStrings:English(150)
NewString("Ski10_Blabla01a", "/o400:How can I ever thank you?/E1:")
NewString("Ski10_Blabla01b", "/o0:Forget it, /o200:Ssssam/o0:!/E1:")
NewString("Ski10_Blabla02a", "/o400:Ah, I forgot how good it/l:feels to stretch out./E1:")
NewString("Ski10_Blabla02b", "/o400:/c:Senssssational!/E1:")
NewString("Ski10_Blabla04", "/o0:Tell me, do you know where to/l:find the /o200:4 Masks of Polokus/o0:?/E1:")
NewString("Ski10_Blabla05a", "/o400:Sorry, /o200:Rayman/o400:, I don't know/l:what you're talking about.../E5:/E4:/E1:")
NewString("Ski10_Blabla05b", "/o400:But I did see /o200:Globox/o400: get/l:captured by 2 Pirates./E5:/E4:/E1:")
NewString("Ski10_Blabla05c", "/o400:They took him somewhere out/l:beyond the /o200:Marshes/o400:./E5:/E4:/E1:")
NewString("Ski10_Blabla05d", "/o400:If you like, I can help you/l:get over to the other side./E5:/E4:/E1:")
NewString("Ski10_Blabla05e", "/o400:You can grab onto my scarf/l:by shooting at it./E5:/E4:/E1:")
NewString("Ski10_Blabla05f", "/o400:Then press /o800:A/o400: to jump/l:and /o800:Z/o400: to speed up./E5:/E4:/E1:")
NewString("Ski10_Blabla06", "/o400:Come on, Let's go!/E1:")
NewString("Ly2_Blabla03","/o200:Ly/o0:... are you O.K.?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04a","/o400:Oh, /o200:Rayman/o400: at last... I was/l:afraid /o200:Globox/o400: had failed./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05a","/o0:He gave me the /o200:Silver Lum/o0:./l:But, we got separated./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05b","/o0:I need to find him and/l:get rid of the Pirates./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05c","/o0:But, to do that, I'll need/l:all of my Powers.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04b","/o400:I am too weak to give you/l:back all your Powers./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04c","/o400:They broke the Primordial/l:Energy Core into /o200:1000 lums/o400:./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d","/o400:And combining the energy has/l:become very difficult./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d2","/o400:But, there may be/l:another solution.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d3","/o400:Have you ever heard of/l:/o200:Polokus/o400:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05f","/o0:Umm.../p200:/d0:No/d1:/E1:")
NewString("Ly2_Blabla04e","/o400:He's the Spirit of the World./l:His power are immense./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04f","/o400:He could help you defeat/l:the Pirates./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04g","/o400:Unfortunately, he has been/l:secluded for many years./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04h","/o400:But there is a legend which/l:says he could be awakened./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04i","/o400:If you reunite the /o200:4 masks/o400:.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05d","/o0:The /o200:4 masks/o0:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04k","/o400:These masks are magical/l:and very powerful./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04l","/o400:They are hidden in secret/l:and mysterious places./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05e","/o400:Find them, /o200:Rayman/o400:! It's/l:our only hope./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla06k","/o400:I'll help you by giving you/l:all the energy I've gathered./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla07","/o0:A /o200:silver Lum/o0:? I will have/l:A new power?/E1:")
NewString("Ly2_Blabla08","/o600:/c:Yaaahoooo!/E1:")
NewString("Ly2_Blabla09a","/o400:Good luck, /o200:Rayman/o400:!/E1:")
NewString("Ly2_Blabla09b","/o400:Now you can grab onto/l:the /o200:purple lums/o400:./p2000:/E5:/E4:/E1:")
NewString("Helic10_Blabla10","/o200:Rayman/o400:... I've got some good/l:news and some bad news./E1:")
NewString("Helic10_Blabla11","/o0:Start with the good news.../E1:")
NewString("Helic10_Blabla12","/o400:I've gathered enough energy/l:to give you another power./E1:")
NewString("Helic10_Blabla13a","/o0:A new power?/E1:")
NewString("Helic10_Blabla13b","/o0:/c:Yipiiiiie!/E1:")
NewString("Helic10_Blabla16a","/o400:Now, you can fly with your/l:helicopter./E5:/E4:/E1:")
NewString("Helic10_Blabla16b","/o400:The bad news is that your/l:mission gets harder./E5:/E4:/E1:")
NewString("Helic10_Blabla16c","/o400:So, here's some advice = use/l:your helicopter power to fly./E5:/E4:/E1:")
NewString("Helic10_Blabla16d","/o400:Just activate the helicopter/l:and keep /o800:A/o400: pressed down./e5:/E4:/E1:")
NewString("Helic10_Blabla16e","/o400:Press /o800:Z/o400: to move around,/l:it'll be much easier!/E5:/E4:/E1:")
NewString("Batam20_Blabla01", "/o200:Razorbeard/o400: receives a/l:special guest.../p2500:/E2:")
NewString("Batam20_Blabla05", "/o200:Rayman/o400: poisoning your life?/l:I've got the antidote.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06a", "/o400:Equipped with the latest power/l:booster, nothing can stop it./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06b", "/o400:You can control it yourself,/l:or put it in self-pilot./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06c", "/o400:It can kill, crush, destroy,/l:Torture, pull ears.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06d", "/o400:It's legs are programmed to/l:squash fleeing victims.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla07", "/o400:In short, it does everything,/l:except the dishes.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla08", "/o400:Don't forget the name of/l:this marvel= The Grolgoth!/p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla10", "/o400:Hum... hum.../E1:")
NewString("Batam20_Blabla11", "/o400:Decide quickly. I have other/l:clients waiting./E5:/E4:/E1:")
NewString("Batam20_Blabla13a", "/o400:With this, I could destroy/l:/o200:Rayman/o400:./E5:/E4:/E1:")
NewString("Batam20_Blabla13b", "/o400:Crush him.../E5:/E4:/E1:")
NewString("Batam20_Blabla13c", "/o400:Smash him.../E5:/E4:/E1:")
NewString("Batam20_Blabla14", "/o400:I'll take it!/E1:")
NewString("Batam20_Blabla15", "/o400:You won't regret it./E1:")
NewString("Batam20_Blabla16", "/o400:Here's your money! It's all/l:there, count it if you like./E1:")
NewString("Batam20_Blabla17", "/o400:Oh, I trust you!/E1:")
NewString("Rodeo40D_Blabla04a", "/o200:Clark/o0:! So it was you who/l:wiped out all these pirates!/E1:")
NewString("Rodeo40D_Blabla04b", "/o0:Only /o200:20/o0: pirates against you?/l:They didn't stand a chance!/E1:")
NewString("Rodeo40D_Blabla05", "/o400:Hu.../p1000:Hello little buddy! You/l:wanna arm wrestle?/E1:")
NewString("Rodeo40D_Blabla06", "/o0:Hey, you don't look/l:so good. Are you hurt?/E1:")
NewString("Rodeo40D_Blabla07a", "/o400:I must have swallowed/l:something bad for me./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07b", "/o400:To get better, I need some/l:/o200:life potion/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla08a", "/o400:It's hidden near the entrance/l:of the /o200:marshes of Awakening/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla07c", "/o400:In a place called/l:the /o200:cave of bad dreams/o400:./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07d", "/o400:Don't forget that name or else/l:the Guard won't let you pass./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla08b", "/o0:The /o200:Cave of Bad Dreams/o0:?/l:I won't forget./E1:")
NewString("Rodeo40D_Blabla08c", "/o0:Hang in there, I'll go to the/l:/o200:Marshes/o0: and get the elixir./e1:")
NewString("Rodeo40D_Blabla10", "/o400:Tha../p500:Thanks little buddy./E1:")
NewString("Rodeo40F_Blabla04", "/o0:Here /o200:Clark/o0:.../l:Here's the elixir!/E1:")
NewString("Rodeo40F_Blabla05a", "/o400:Thanks, little buddy!/E1:")
NewString("Rodeo40F_Blabla05c", "/o600:/c:Yahooo!/E1:")
NewString("Rodeo40F_Blabla08", "/o400:Now I can go crush a whole/l:bunch more pirates!/E1:")
NewString("Rodeo40F_Blabla09", "/o0:Cool! But put me down first,/l:O.K.?/E1:")
NewString("Rodeo40F_Blabla10", "/o600:/c:Yeeeeep!/E1:")
NewString("Glob10_Blabla01","/o0:What's the matter?/l:Are you afraid?/E1:")
NewString("Glob10_Blabla02","/o400:No No! /o200:Globox/o400: not afraid!/E1:")
NewString("Glob10_Blabla03","/o0:There's no shame in being/l:scared, you know./E1:")
NewString("Glob10_Blabla03b","/o0:The warship and the pirates/l:are very dangerous!/E1:")
NewString("Glob10_Blabla03c","/o0:Oh, if only I had more of/l:my Powers.../E1:")
NewString("Glob10_Blabla04","/o400:Powers?/p500: /o200:Globox/o400: forget/l:that!/E1:")
NewString("Glob10_Blabla05","/o0:A /o200:silver lum/o0:!!!/E1:")
NewString("Glob10_Blabla07","/o200:Ly/o400: gave me /o200:lums/o400: to make/l:your fist stronger./E5:/E4:/E1:")
NewString("Glob10_Blabla07b","/o200:Ly/o400: said = Press /o800:B/o400: longer/l:To make your shot stronger./E5:/E4:/E1:")
NewString("Glob10_Blabla08","/o0:Keeping /o800:B/o0: pressed makes/l:my shot stronger! O.K.!/E1:")
;Version longue tronc commun
NewString("Learn60_BlaBla01a","/o400:Splendid, /o200:Rayman/o400:!/l:I'm king of the /o200:Teensies/o400:,/E1:")
NewString("Learn60_BlaBla01b","/o400:I congratulate you on your/l:courage./E1:")
NewString("Learn60_BlaBla02","/o400:Don't listen to him! I'm the/l:king of the /o200:Teensies/o400:!/E1:")
NewString("Learn60_BlaBla03","/o0:But.../E1:")
NewString("Learn60_BlaBla04","/o400:no!/p1000: I'm the real king!/E1:")
NewString("Learn60_BlaBla05","/o0:Come on, who's the king?/E1:")
NewString("Learn60_BlaBla06a","/o400:It's me!/E1:")
NewString("Learn60_BlaBla06b","/o400:Me/E1:")
NewString("Learn60_BlaBla06c","/o400:Me/E1:")
NewString("Learn60_BlaBla06d","/o400:Me/E1:")
NewString("Learn60_BlaBla06e","/o400:Me/E1:")
NewString("Learn60_BlaBla07","/o400:/C:Me, me!!! no me/E1:")
NewString("Learn60_BlaBla08a","/o600:/C:Stop!/E1:")
NewString("Learn60_BlaBla08b","/o0:I absolutely must see /o200:Ly/o0:./l:Do you know where she is?/E5:/E4:/E1:")
NewString("Learn60_BlaBla09","/o400:Uh../p250: this is not easy to say,/p250:/l:But I have to tell you this.../E5:/E4:/E1:")
NewString("Learn60_BlaBla10","/o400:The pirates have taken /o200:Ly/o400:/l:to the /o200:Fairy Glade/o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla11a","/o400:And They've locked her in/l:one of their strongholds./E5:/E4:/E1:")
NewString("Learn60_BlaBla11b","/o400:To find her, you'll need to/l:go through the /o200:Hall of doors/o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla12a","/o400:The hall is a magic place. It/l:leads to many other worlds./E5:/E4:/E1:")
NewString("Learn60_BlaBla12b","/o400:Only the /o200:Teensies/o400: know/l:how to get there./E1:")
;Version longue avec 5 lums
NewString("Learn60_BlaBla13","/o400:The passage requires /o200:5 lums/o400:,/l:but I see that you have them./E1:")
NewString("Learn60_BlaBla15","/o400:Prepare yourself for a great/l:journey.../E1:")
;Version longue sans 5 lums
NewString("Learn60_BlaBla13bis","/o400:Sadly, the passage requires /o200:5/l:lums/o400:, and you don't have /o200:5/o400:./E1:")
NewString("Learn60_BlaBla15format","/o0:Yes,/p500: I still need /o200:")
NewString("Learn60_BlaBla15formatFin","/o0:./E1:")
NewStringLength("Learn60_BlaBla15bis",120)
NewStringLength("Learn60_BlaBlaTemp",120)
NewString("Learn60_BlaBla16bis","/o400:Come back later/E1:")
;Version courte avec 5 lums
NewString("Ptiz_ShortAvec_Blabla_10","/o400:Splendid, /o200:Rayman/o400:! You have/l:found the /o200:5 lums/o400:!/E1:")
NewString("Ptiz_ShortAvec_Blabla_12","/o400:Now we can take you/l:to the /o200:Hall of Doors/o400:.../E1:")
NewString("Ptiz_ShortAvec_Blabla_13","/o400:Where you'll find the/l:entrance to the /o200:Fairy Glade/o400:./E1:")
;Version courte sans 5 lums
NewString("Ptiz_ShortSans_Blabla_10Format","/o400:You need /o200:5 lums/o400: to enter,/l:and you are still missing /o200:")
NewString("Ptiz_ShortSans_Blabla_10FormatFin","/o400:./E1:")
NewString("Ptiz_ShortSans_Blabla_16","/o400:Come back when you've got/l:enough!/E1:")
NewString("Vulca14_choix1b", "/o400:I want the treasure!/L:/o0:No treasure for me!/l:/o0:THE DREAM TEAM/E1:")
NewString("Vulca14_choix2b", "/o0:I want the treasure!/L:/o400:No treasure for me!/l:/o0:THE DREAM TEAM/E1:")
NewString("Vulca14_choix3b", "/o0:I want the treasure!/L:/o0:No treasure for me!/l:/o400:THE DREAM TEAM/E1:")
}
{AddNewStrings:French(150)
NewString("Ski10_Blabla01a", "/o200:Rayman/o400:, Comment te/l:remercier ?/E1:")
NewString("Ski10_Blabla01b", "/o0:Laisse tomber, /o200:Sssssam/o0: !/E1:")
NewString("Ski10_Blabla02a", "/o400:Ah, ce que c'est bon de/l:s'etirer !/E1:")
NewString("Ski10_Blabla02b", "/o400:/c:Sensassss !/E1:")
NewString("Ski10_Blabla04", "/o0:Dis, tu sais ou se trouvent/l:les /o200:4 masques de Polokus/o0: ?/E1:")
NewString("Ski10_Blabla05a", "/o400:Desole, /o200:Rayman/o400:, j'ignore de/l:quoi tu veux parler./E5:/E4:/E1:")
NewString("Ski10_Blabla05b", "/o400:Par contre, j'ai vu /o200:Globox/o400: se/l:faire arreter par 2 pirates./E5:/E4:/E1:")
NewString("Ski10_Blabla05c", "/o400:Ils l'ont emmene quelque part/l:au-dela des /o200:Marais/o400:./E5:/E4:/E1:")
NewString("Ski10_Blabla05d", "/o400:Si tu veux, je peux t'aider a/l:rejoindre l'autre rive./E5:/E4:/E1:")
NewString("Ski10_Blabla05e", "/o400:Tire sur mon foulard pour/l:t'y accrocher./E5:/E4:/E1:")
NewString("Ski10_Blabla05f", "/o400:Ensuite, presse /o800:A/o400: pour sauter/l:et /o800:Z/o400: pour accelerer./E5:/E4:/E1:")
NewString("Ski10_Blabla06", "/o400:Allez, on y va !/E1:")
NewString("Ly2_Blabla03","/o200:Ly/o0:... ca va ?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04a","/o200:Rayman/o400:, enfin... Je craignais/l:que /o200:Globox/o400: n'ait echoue.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05a","/o0:Il m'a donne un /o200:lums d'argent/o0:/l:Et puis on a ete separes./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05b","/o0:Il faut que je le retrouve et/l:que je chasse les pirates./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05c","/o0:Mais pour cela, j'ai besoin/l:de mes pouvoirs.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04b","/o400:Je suis trop faible pour te/l:rendre toute ta puissance./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04c","/o400:Les pirates ont brise le/l:coeur du monde en /o200:1 000 lums/o400:/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d","/o400:Et l'energie est devenue tres/l:difficile a reunir./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d2","/o400:Mais il y a peut-etre une/l:autre solution.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d3","/o400:As-tu entendu parler de/l:/o200:Polokus/o400:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05f","/o0:Euh.../p200:/d0:Non./d1:/E1:")
NewString("Ly2_Blabla04e","/o400:Il est l'esprit du monde. Sa/l:puissance est gigantesque./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04f","/o400:Il pourrait t'aider a/l:battre les pirates./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04g","/o400:Malheureusement, il s'est/l:retire il y a bien longtemps./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04h","/o400:Mais une legende raconte/l:Qu'on peut le faire revenir/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04i","/o400:En reunissant les /o200:4 masques/o400:.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05d","/o0:Les /o200:4 masques/o0: ?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04k","/o400:Il s'agit de masques magiques/l:tres puissants./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04l","/o400:Ils sont caches en des lieux/l:Secrets et mysterieux./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05e","/o400:Trouve-les, /o200:Rayman/o400: ! C'est/l:notre derniere chance./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla06k","/o400:Afin de t'aider, voici toute/l:l'energie que j'ai pu reunir./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla07","/o0:Un /o200:lums d<>argent/o0: ? Je vais/l:Avoir un nouveau pouvoir ?/E1:")
NewString("Ly2_Blabla08","/o0:/c:Yaouuh !/E1:")
NewString("Ly2_Blabla09a","/o400:Bonne chance, /o200:Rayman/o400: !!!/E1:")
NewString("Ly2_Blabla09b","/o400:Tu peux desormais t'accrocher/l:aux /o200:lums violets/o400:./p2000:/E5:/E4:/E1:")
NewString("Helic10_Blabla10","/o200:Rayman/o400:.../p1000: J'ai une bonne et/l:une mauvaise nouvelle./E1:")
NewString("Helic10_Blabla11","/o0:Commence par la bonne./E1:")
NewString("Helic10_Blabla12","/o400:J'ai reuni assez d'energie/l:pour te donner un pouvoir./E1:")
NewString("Helic10_Blabla13a","/o0:Un nouveau pouvoir ?/E1:")
NewString("Helic10_Blabla13b","/o0:/C:Yipeee !/E1:")
NewString("Helic10_Blabla16a","/o400:Tu peux desormais voler avec/l:ton helico./E5:/E4:/E1:")
NewString("Helic10_Blabla16b","/o400:La mauvaise nouvelle, c'est/l:que ta quete sera plus dure./E5:/E4:/E1:")
NewString("Helic10_Blabla16c","/o400:Alors, un conseil = Sers-toi/l:du vol en helico !/E5:/E4:/E1:")
NewString("Helic10_Blabla16d","/o400:Pour cela, active l'helico,/l:puis laisse /o800:A/o400: enfonce./E5:/E4:/E1:")
NewString("Helic10_Blabla16e","/o400:Presse /o800:Z/o400: pour te deplacer de/l:cote, ce sera plus facile !/E5:/E4:/E1:")
NewString("Batam20_Blabla01", "/o200:Barbe-Tranchante/o400: recoit de/l:la visite.../p2500:/E2:")
NewString("Batam20_Blabla05", "/o200:Rayman/o400: vous empoisonne la/l:vie ? Voici l'antidote.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06a", "/o400:Muni du dernier booster de/l:frappe, rien ne lui resiste./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06b", "/o400:Vous pouvez le piloter ou le/l:mettre en mode automatique./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06c", "/o400:Il detruit, gifle, massacre,/l:Torture, tire les oreilles.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06d", "/o400:Son jeu de jambes est etudie/l:pour ratatiner les fuyards./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla07", "/o400:Bref, il sait tout faire,/l:sauf chanter des berceuses.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla08", "/o400:Retenez bien le nom de cette/l:merveille = Le Grolgoth !/p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla10", "/o400:Hum... hum.../E1:")
NewString("Batam20_Blabla11", "/o400:Decidez-vous vite. J'ai/l:d'autres clients en vue./E5:/E4:/E1:")
NewString("Batam20_Blabla13a", "/o400:Avec ca, je pourrais ecraser/l:/o200:Rayman/o400:.../E5:/E4:/E1:")
NewString("Batam20_Blabla13b", "/o400:Le ratatiner.../E5:/E4:/E1:")
NewString("Batam20_Blabla13c", "/o400:L'ecrabouiller.../E5:/E4:/E1:")
NewString("Batam20_Blabla14", "/o400:Je le prends !/E1:")
NewString("Batam20_Blabla15", "/o400:Vous ne le regretterez pas !/E1:")
NewString("Batam20_Blabla16", "/o400:Voila ton argent ! Le compte/l:y est./E1:")
NewString("Batam20_Blabla17", "/o400:Je vous fais confiance !/E1:")
NewString("Rodeo40D_Blabla04a", "/o200:Clark/o0: ! C'est toi qui as/l:casse ces pirates ?!/E1:")
NewString("Rodeo40D_Blabla04b", "/o0:Sur qu'a 20 contre toi, ils/l:n'avaient aucune chance !/E1:")
NewString("Rodeo40D_Blabla05", "/o400:Sa.../p1000:salut p'tit gars ! Tu/l:viens tenter un bras de fer ?/E1:")
NewString("Rodeo40D_Blabla06", "/o0:He, mais tu n'as pas l'air/l:bien ! Tu es blesse ?/E1:")
NewString("Rodeo40D_Blabla07a", "/o400:J'ai du avaler un boulon un/l:peu trop pointu./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07b", "/o400:Pour guerir, il me faudrait/l:l'/o200:elixir de vie/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla08a", "/o400:Il est cache a l'entree des/l:/o200:marais de l'eveil/E5:/E4:/e1:")
NewString("Rodeo40D_Blabla07c", "/o400:Dans un endroit appele la/l:/o200:grotte des mauvais reves/o400:./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07d", "/o400:Retiens bien ce nom sinon le/l:Gardien t'empechera d'entrer./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla08b", "/o0:La /o200:grotte des mauvais reves/o0: ?/l:Ok, je me souviendrai./E1:")
NewString("Rodeo40D_Blabla08c", "/o0:Tiens bon, je vais dans les/l:/o200:Marais/o0: chercher l'elixir./e1:")
NewString("Rodeo40D_Blabla10", "/o400:Mer.../p500:merci, P'tit gars./E1:")
NewString("Rodeo40F_Blabla04", "/o0:Tiens, /o200:Clark/o0:.../l:/p1000:Voici l'elixir !/E1:")
NewString("Rodeo40F_Blabla05a", "/o400:Merci, p'tit gars !/E1:")
NewString("Rodeo40F_Blabla05c", "/o600:/c:Wahouu !/E1:")
NewString("Rodeo40F_Blabla08", "/o400:Je vais pouvoir aller casser/l:plein d'autres pirates !/E1:")
NewString("Rodeo40F_Blabla09", "/o0:D'ac, mais repose-moi/l:d'abord !/E1:")
NewString("Rodeo40F_Blabla10", "/o600:/c:Waouuuh !!!/E1:")
NewString("Glob10_Blabla01","/o0:Qu'est-ce qui se passe ? Tu/l:as peur ?/E1:")
NewString("Glob10_Blabla02","/o400:Mais non ! /o200:Globox/o400: pas peur !/E1:")
NewString("Glob10_Blabla03","/o0:Il n'y a pas de honte a avoir/l:peur, tu sais./E1:")
NewString("Glob10_Blabla03b","/o0:Les vaisseaux et les pirates/l:sont vraiment dangereux !/E1:")
NewString("Glob10_Blabla03c","/o0:Ah, si seulement j'avais plus/l:de pouvoirs.../E1:")
NewString("Glob10_Blabla04","/o400:Pouvoirs ?/p500: /o200:Globox/o400: oublier/l:ca !/E1:")
NewString("Glob10_Blabla05","/o0:Un /o200:lums d'argent/o0: ! ! !/E1:")
NewString("Glob10_Blabla07","/o200:Ly/o400: donner /o200:Lums/o400: pour rendre/l:ton poing plus fort./E5:/E4:/E1:")
NewString("Glob10_Blabla07b","/o200:Ly/o400: a dit = presser /o800:B/o400: longtemps/l:fait un tir plus puissant./E5:/E4:/E1:")
NewString("Glob10_Blabla08","/o0:Maintenir /o800:B/o0: me donne un tir/l:plus puissant ?/p500: /d0:OK !/d1:/E1:")
NewString("Learn60_BlaBla01a","/o400:Splendide, /o200:Rayman/o400: !/l:Moi, roi des /o200:Ptizetres/o400:,/E1:")
NewString("Learn60_BlaBla01b","/o400:Je tiens a te feliciter pour/l:ton courage./E1:")
NewString("Learn60_BlaBla02","/o400:Ne l'ecoute pas ! Le roi,/l:c'est moi !/E1:")
NewString("Learn60_BlaBla03","/o0:Mais.../E1:")
NewString("Learn60_BlaBla04","/o400:Ah non, le roi, /p300:/d0:c'est moi !/d1:/E1:")
NewString("Learn60_BlaBla05","/o0:Mais enfin, qui est le roi ?/E1:")
NewString("Learn60_BlaBla06a","/o400:Voyons, c'est moi !/E1:")
NewString("Learn60_BlaBla06b","/o400:Moi !/E1:")
NewString("Learn60_BlaBla06c","/o400:Moi !/E1:")
NewString("Learn60_BlaBla06d","/o400:Moi !/E1:")
NewString("Learn60_BlaBla06e","/o400:Moi !/E1:")
NewString("Learn60_BlaBla07","/C:/o400:Moi, moi ! non, moi !/E1:")
NewString("Learn60_BlaBla08a","/o600:/C:Stop !/E1:")
NewString("Learn60_BlaBla08b","/o0:Je dois absolument voir /o200:Ly/o0:./l:Vous savez ou elle est ?/E5:/E4:/E1:")
NewString("Learn60_BlaBla09","/o400:Euh... ce que j'ai a dire/l:n'est pas facile.../E5:/E4:/E1:")
NewString("Learn60_BlaBla10","/o400:Les pirates ont emmene /o200:Ly/o400:/l:A la clairiere de la fee/E5:/E4:/E1:")
NewString("Learn60_BlaBla11a","/o400:Et ils l'ont enfermee dans/l:un de leurs bastions./E5:/E4:/E1:")
NewString("Learn60_BlaBla11b","/o400:Pour la rejoindre, tu devras/l:Emprunter la /o200:voie des Portes/o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla12a","/o400:Ce lieu est magique. Il ouvre/l:sur plein d'autres mondes./E5:/E4:/E1:")
NewString("Learn60_BlaBla12b","/o400:Seuls nous, les /o200:Ptizetres/o400:,/l:savons comment y aller./E1:")
;Version longue avec 5 lums
NewString("Learn60_BlaBla13","/o400:Le passage necessite /o200:5 lums/o400:,/l:Mais je vois que tu les as./E1:")
NewString("Learn60_BlaBla15","/o400:Prepare-toi pour le grand/l:voyage.../E1:")
;Version longue sans 5 lums
NewString("Learn60_BlaBla13bis","/o400:Helas ! Le Passage necessite/l:/o200:5 lums/o400:, et tu ne les as pas./E1:")
NewString("Learn60_BlaBla15format","/o0:Il m'en manque /o200:")
NewString("Learn60_BlaBla15formatFin","/o0:./E1:")
NewStringLength("Learn60_BlaBla15bis",120)
NewStringLength("Learn60_BlaBlaTemp",120)
NewString("Learn60_BlaBla16bis","/o400:Reviens plus tard !/E1:")
;Version courte avec 5 lums
NewString("Ptiz_ShortAvec_Blabla_10","/o400:Splendide, /o200:Rayman/o400: ! Tu as/l:trouve les /o200:5 lums/o400: !/E1:")
NewString("Ptiz_ShortAvec_Blabla_12","/o400:Nous pouvons des a present/l:t'ouvrir la /o200:voie des portes/o400:/E1:")
NewString("Ptiz_ShortAvec_Blabla_13","/o400:Ou tu trouveras l'entree de/l:la /o200:clairiere de la fee/o400:./E1:")
;Version courte sans 5 lums
NewString("Ptiz_ShortSans_Blabla_10Format","/o400:Il faut /o200:5 lums/o400: pour passer,/l:et il t'en manque encore /o200:")
NewString("Ptiz_ShortSans_Blabla_10FormatFin","/o400:./E1:")
NewString("Ptiz_ShortSans_Blabla_16","/o400:Reviens quand tu auras/l:le compte !/E1:")
NewString("Vulca14_choix1b", "/o400:Je prends le tresor !/L:/o0:Je refuse le tresor !/l:/o0:La *DREAM TEAM*/E1:")
NewString("Vulca14_choix2b", "/o0:Je prends le tresor !/L:/o400:Je refuse le tresor !/l:/o0:La *DREAM TEAM*/E1:")
NewString("Vulca14_choix3b", "/o0:Je prends le tresor !/L:/o0:Je refuse le tresor !/l:/o400:La *DREAM TEAM*/E1:")
}
{AddNewStrings:Espanol(150)
NewString("Ski10_Blabla01a", "/o200:Rayman/o400:, <20>c<EFBFBD>mo puedo?/l:darte las gracias?/E1:")
NewString("Ski10_Blabla01b", "/o0:<3A>No tiene importancia!/E1:")
NewString("Ski10_Blabla02a", "/o400:<3A>Ah, qu<71> gusto da/l:estirarse!/E1:")
NewString("Ski10_Blabla02b", "/o400:/c:Sssssss<73><73><EFBFBD><EFBFBD>/E1:")
NewString("Ski10_Blabla04", "/o0:<3A>No sabr<62>s t<> d<>nde est<73>n/l:las /o200:4 m<>scaras de Polokus/o0:?/E1:")
NewString("Ski10_Blabla05a", "/o400:Lo siento, /o200:Rayman/o400:. No s<>/l:de qu<71> me est<73>s hablando./E5:/E4:/E1:")
NewString("Ski10_Blabla05b", "/o400:Pero he visto c<>mo dos/l:piratas apresaban a /o200:Globox/o400:./E5:/E4:/E1:")
NewString("Ski10_Blabla05c", "/o400:Se lo han llevado al otro /l:lado del /o200:pantano/o400:./E5:/E4:/E1:")
NewString("Ski10_Blabla05d", "/o400:Si quieres, puedo ayudarte/l:a cruzar a la otra orilla./E5:/E4:/E1:")
NewString("Ski10_Blabla05e", "/o400:Tira sobre mi pa<70>uelo/l:para engancharte./E5:/E4:/E1:")
NewString("Ski10_Blabla05f", "/o400:Despu<70>s, pulsa /o800:A/o400: para saltar/l:y /o800:Z/o400: para acelerar./E5:/E4:/E1:")
NewString("Ski10_Blabla06", "/o400:Anda, <20>vamos!/E1:")
NewString("Ly2_Blabla03","/o200:Ly/o0:...<2E>est<73>s bien?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04a","/o400:<3A>/o200:Rayman/o400:, por fin! Tem<65>a que/l:/o200:Globox/o400: hubiera fracasado./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05a","/o0:<3A>l Me ha dado el /o200:Lum de plata/o0:,/l:y luego nos hemos separado./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05b","/o0:Tengo que encontrarle y/l:expulsar a los piratas./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05c","/o0:Pero para eso, necesito/l:todos mis poderes.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04b","/o400:Estoy demasiado d<>bil para/l:devolverte todos tus poderes./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04c","/o400:Los piratas han roto en /o200:1000/l:lums/o400: el coraz<61>n del mundo/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d","/o400:y ahora es muy dif<69>cil volver/l:a reunir esa energ<72>a./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d2","/o400:Pero tal vez haya/l:otra soluci<63>n.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d3","/o400:<3A>Has o<>do hablar/l:de /o200:Polokus/o400:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05f","/o0:Pues.../p200:/d0:No./d1:/E1:")
NewString("Ly2_Blabla04e","/o400:Es el esp<73>ritu del Mundo/l:y tiene poderes ilimitados./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04f","/o400:<3A>l te ayudar<61> a vencer/l:a los piratas./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04g","/o400:Por desgracia, lleva mucho/l:tiempo en un profundo sue<75>o./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04h","/o400:Pero seg<65>n la leyenda,/l:se le puede despertar/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04i","/o400:reuniendo las /o200:4 m<>scaras/o400:.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05d","/o0:<3A>Las /o200:4 m<>scaras/o0:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04k","/o400:Se trata de unas m<>scaras/l:m<>gicas, muy poderosas./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04l","/o400:Est<73>n escondidas en lugares/l:secretos y misteriosos./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05e","/o400:<3A>Encu<63>ntralas, /o200:Rayman/o400:! Es/l:nuestra <20>ltima oportunidad./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla06k","/o400:Te ayudar<61> d<>ndote toda la/l:energ<72>a que he podido reunir./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla07","/o0:<3A>Un /o200:lum de plata/o0:? <20>Voy a/l:tener un nuevo poder?/E1:")
NewString("Ly2_Blabla08","/o600:/c:<3A>Guau!/E1:")
NewString("Ly2_Blabla09a","/o400:<3A>Buena suerte, /o200:Rayman/o400:!/E1:")
NewString("Ly2_Blabla09b","/o400:Desde ahora podr<64>s colgarte/l:de los /o200:lums morados/o400:./p2000:/E5:/E4:/E1:")
NewString("Helic10_Blabla10","/o200:Rayman/o400:, Tengo una/l:noticia buena y una mala./E1:")
NewString("Helic10_Blabla11","/o0:Empieza por la buena./E1:")
NewString("Helic10_Blabla12","/o400:Tengo energ<72>a suficiente/l:para darte otro poder./E1:")
NewString("Helic10_Blabla13a","/o400:<3A>un poder nuevo?/E1:")
NewString("Helic10_Blabla13b","/o600:/c:<3A>Hurra!/E1:")
NewString("Helic10_Blabla16a","/o400:Desde ahora, ya puedes/l:volar con tu helic<69>ptero./E5:/E4:/E1:")
NewString("Helic10_Blabla16b","/o400:La mala noticia es que tu/l:misi<73>n va a ser m<>s dif<69>cil./E5:/E4:/E1:")
NewString("Helic10_Blabla16c","/o400:Un consejo= <20>utiliza/l:Tu helic<69>ptero para volar!/E5:/E4:/E1:")
NewString("Helic10_Blabla16d","/o400:Activa el helic<69>ptero y deja/l:pulsado el bot<6F>n /o800:A/o400:./e5:/E4:/E1:")
NewString("Helic10_Blabla16e","/o400:Pulsa /o800:Z/o400: para moverte/l:te ser<65> m<>s f<>cil./E5:/E4:/E1:")
NewString("Batam20_Blabla01", "/o200:Barbaguda/o400: recibe una/l:visita.../p2500:/E2:")
NewString("Batam20_Blabla05", "/o400:<3A>/o200:Rayman/o400: le envenena la vida?/l:Yo tengo el ant<6E>doto.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06a", "/o400:Con el <20>ltimo turbopropulsor=/l:nada puede paralo./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06b", "/o400:Puede controlarlo usted o/l:ponerlo en piloto autom<6F>tico./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06c", "/o400:Destruye, golpea, masacra,/l:tortura, tira de las orejas.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06d", "/o400:Sus piernas est<73>n dise<73>adas/l:para aplastar a sus v<>ctimas./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla07", "/o400:En resumen, lo hace todo,/l:menos cantar nanas.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla08", "/o400:Qu<51>dese bien con el nombre/l:de esta maravilla= /o200:Gr<47>lgoth/o400:./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla10", "/o400:Humm... humm.../E1:")
NewString("Batam20_Blabla11", "/o400:Dec<65>dase r<>pido. Tengo /l:otros clientes en cartera./E5:/E4:/E1:")
NewString("Batam20_Blabla13a", "/o400:Con esto, podr<64> destrozar/l:a /o200:Rayman/o400:.../E5:/E4:/E1:")
NewString("Batam20_Blabla13b", "/o400:Aplastarle.../E5:/E4:/E1:")
NewString("Batam20_Blabla13c", "/o400:Machacarle.../E5:/E4:/E1:")
NewString("Batam20_Blabla14", "/o400:<3A>Me lo quedo!/E1:")
NewString("Batam20_Blabla15", "/o400:<3A>No se arrepentir<69>!/E1:")
NewString("Batam20_Blabla16", "/o400:Toma tu dinero./l:Est<73> todo./E1:")
NewString("Batam20_Blabla17", "/o400:Conf<6E>o en usted./E1:")
NewString("Rodeo40D_Blabla04a", "/o0:<3A>/o200:Clark/o0:! Eres t<> quien ha/l:acabado con los piratas./E1:")
NewString("Rodeo40D_Blabla04b", "/o0:No ten<65>an nada que hacer,/l:eran s<>lo /o200:20/o0: contra ti./E1:")
NewString("Rodeo40D_Blabla05", "/o400:<3A>Hola, /p1000:chaval! <20>Qu<51>,/l:echamos un pulso?/E1:")
NewString("Rodeo40D_Blabla06", "/o0:<3A>Eh, no tienes buen aspecto!/l:<3A>Est<73>s herido?/E1:")
NewString("Rodeo40D_Blabla07a", "/o400:Me he debido tragar algo/l:que me ha sentado mal./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07b", "/o400:Necesito el /o200:elixir de la vida/o400:/l:para curarme./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla08a", "/o400:Se encuentra a la entrada/l:del /o200:Pantano del Despertar/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla07c", "/o400:En un lugar llamado /o200:la cueva/l:de las pesadillas/o400:./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07d", "/o400:Recuerda ese nombre, o el/l:guardian no te dejar<61> entrar./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla08b", "/o0:<3A>/o200:La cueva de las pesadillas/o0:?/l:No lo olvidar<61>./E1:")
NewString("Rodeo40D_Blabla08c", "/o0:Aguanta, voy al /o200:pantano/o0: a/l:buscar el /o200:elixir/o0:./e1:")
NewString("Rodeo40D_Blabla10", "/o400:Gra.../p500:gracias, chaval./E1:")
NewString("Rodeo40F_Blabla04", "/o0:Aguanta, /o200:Clark/o0:.../l:<3A>Toma, el /o200:elixir/o0:!/E1:")
NewString("Rodeo40F_Blabla05a", "/o400:Gracias, chaval./E1:")
NewString("Rodeo40F_Blabla05c", "/o600:/c:<3A>Guau!/E1:")
NewString("Rodeo40F_Blabla08", "/o400:Me siento capaz de acabar/l:con todos los piratas juntos/E1:")
NewString("Rodeo40F_Blabla09", "/o0:<3A>Vale, pero su<73>ltame/l:primero!/E1:")
NewString("Rodeo40F_Blabla10", "/o600:/c:<3A>Yeeep!/E1:")
NewString("Glob10_Blabla01","/o0:<3A>Qu<51> es lo que pasa?/l:<3A>Tienes miedo?/E1:")
NewString("Glob10_Blabla02","/o400:<3A>/o200:Globox/o400: nunca tiene miedo!/E1:")
NewString("Glob10_Blabla03","/o0:No hay por qu<71> avergonzarse/l:de tener miedo, <20>sabes?/E1:")
NewString("Glob10_Blabla03b","/o0:<3A>Los piratas y sus naves/l:son muy peligrosos!/E1:")
NewString("Glob10_Blabla03c","/o0:Ah, si tuviera/l:m<>s poderes..../E1:")
NewString("Glob10_Blabla04","/o400:<3A>Poderes?/p500: <20>/o200:Globox/o400: hab<61>a/l:olvidado esto!/E1:")
NewString("Glob10_Blabla05","/o0:<3A>Un /o200:lum de plata/o0:!/E1:")
NewString("Glob10_Blabla07","/o400:Este lum te lo ha dado /o200:Ly/o400:/l:para hacer m<>s fuerte tu pu<70>o/E5:/E4:/E1:")
NewString("Glob10_Blabla07b","/o400:Cuanto m<>s tiempo pulses /o800:B/o400:/l:m<>s poderoso ser<65> el disparo./E5:/E4:/E1:")
NewString("Glob10_Blabla08","/o0:<3A>Manteniendo /o800:B/o0: presionado/l:El tiro es m<>s fuerte? <20>OK!/E1:")
;Version longue tronc commun
NewString("Learn60_BlaBla01a","/o400:<3A>Muy bien, /o200:Rayman/o400:!/l:Yo, rey de los /o200:Diminutos/o400:,/E1:")
NewString("Learn60_BlaBla01b","/o400:tengo que felicitarte/l:por tu valor./E1:")
NewString("Learn60_BlaBla02","/o400:<3A>No le hagas caso! <20>El rey/l:soy yo!/E1:")
NewString("Learn60_BlaBla03","/o0:Pero.../E1:")
NewString("Learn60_BlaBla04","/o400:<3A>Ah, no!/p1000: <20>El rey soy yo!/E1:")
NewString("Learn60_BlaBla05","/o0:Pero, <20>qui<75>n es el rey?/E1:")
NewString("Learn60_BlaBla06a","/o400:<3A>Yo, por supuesto!/E1:")
NewString("Learn60_BlaBla06b","/o400:<3A>Yo!/E1:")
NewString("Learn60_BlaBla06c","/o400:<3A>Yo!/E1:")
NewString("Learn60_BlaBla06d","/o400:<3A>Yo!/E1:")
NewString("Learn60_BlaBla06e","/o400:<3A>Yo!/E1:")
NewString("Learn60_BlaBla07","/o400:/C:<3A>Yo!, <20>Yo! <20>no Yo!/E1:")
NewString("Learn60_BlaBla08a","/o600:/C:<3A>Alto!/E1:")
NewString("Learn60_BlaBla08b","/o0:Tengo que encontrar a /o200:Ly/o0:./l:<3A>Sab<61>is d<>nde est<73>?/E5:/E4:/E1:")
NewString("Learn60_BlaBla09","/o400:Eh.../p250: Lo que debo decir no/p250:/l:es agradable.../E5:/E4:/E1:")
NewString("Learn60_BlaBla10","/o400:Los piratas han atrapado a/l:/o200:Ly/o400: en el /o200:Claro del Hada/o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla11a","/o400:y la han encerrado en una/l:de sus fortalezas./E5:/E4:/E1:")
NewString("Learn60_BlaBla11b","/o400:Para encontrarla, tendr<64>s que/l:ir a la /o200:Sala de las Puertas/o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla12a","/o400:Es un lugar m<>gico. Abre/l:paso a muchos otros mundos./E5:/E4:/E1:")
NewString("Learn60_BlaBla12b","/o400:S<>lo nosotros, los /o200:Diminutos/o400:/l:podemos llegar hasta ella./E1:")
;Version longue avec 5 lums
NewString("Learn60_BlaBla13","/o400:Para ello necesitas /o200:5 lums/o400:,/l:pero veo que ya los tienes./E1:")
NewString("Learn60_BlaBla15","/o400:Prep<65>rate para el gran/l:viaje.../E1:")
;Version longue sans 5 lums
NewString("Learn60_BlaBla13bis","/o400:Para pasar necesitas /o200:5 lums/o400:,/l:y t<> no los tienes./E1:")
NewString("Learn60_BlaBla15format","/o0:/p500:... me faltan /o200:")
NewString("Learn60_BlaBla15formatFin","/o0:./E1:")
NewStringLength("Learn60_BlaBla15bis",120)
NewStringLength("Learn60_BlaBlaTemp",120)
NewString("Learn60_BlaBla16bis","/o400:<3A>Vuelve m<>s tarde!/E1:")
;Version courte avec 5 lums
NewString("Ptiz_ShortAvec_Blabla_10","/o400:<3A>Magn<67>fico, /o200:Rayman/o400:! Has/l:encontrado /o200:5 lums/o400:./E1:")
NewString("Ptiz_ShortAvec_Blabla_12","/o400:Ya podemos abrirte la/l:/o200:Sala de las Puertas/o400:/E1:")
NewString("Ptiz_ShortAvec_Blabla_13","/o400:donde encontrar<61>s la entrada/l:al /o200:Claro del Hada/o400:./E1:")
;Version courte sans 5 lums
NewString("Ptiz_ShortSans_Blabla_10Format","/o400:Hacen falta /o200:5 lums/o400: para pasar/l:y a<>n te faltan /o200:")
NewString("Ptiz_ShortSans_Blabla_10FormatFin","/o400:./E1:")
NewString("Ptiz_ShortSans_Blabla_16","/o400:<3A>Vuelve cuando los tengas/l:todos!/E1:")
NewString("Vulca14_choix1b", "/o400:<3A>Cojo el tesoro!/L:/o0:<3A>No cojo el tesoro!/l:/o0:EL *DREAM TEAM*/E1:")
NewString("Vulca14_choix2b", "/o0:<3A>Cojo el tesoro!/L:/o400:<3A>No cojo el tesoro!/l:/o0:EL *DREAM TEAM*/E1:")
NewString("Vulca14_choix3b", "/o0:<3A>Cojo el tesoro!/L:/o0:<3A>No cojo el tesoro!/l:/o400:EL *DREAM TEAM*/E1:")
}
{AddNewStrings:Italiano(150)
NewString("Ski10_Blabla01a", "/o400:Come potr<74> mai ringraziarti?/E1:")
NewString("Ski10_Blabla01b", "/o0:Scordatelo, /o200:Sssssam/o0:!/E1:")
NewString("Ski10_Blabla02a", "/o400:Ah, avevo dimenticato com'<27>/l:Bello potersi stirare./E1:")
NewString("Ski10_Blabla02b", "/o400:/c:Sensazzzzionale!/E1:")
NewString("Ski10_Blabla04", "/o0:Dimmi, sai dove trovare le/l:/o200:4 Maschere di Polokus/o0:?/E1:")
NewString("Ski10_Blabla05a", "/o400:Spiacente /o200:Rayman/o400:, non so di/l:Cosa stai parlando.../E5:/E4:/E1:")
NewString("Ski10_Blabla05b", "/o400:Ma ho visto che 2 pirati/l:Hanno arrestato /o200:Globox/o400:./E5:/E4:/E1:")
NewString("Ski10_Blabla05c", "/o400:L'hanno portato da qualche/l:Parte laggi<67> oltre le Paludi./E5:/E4:/E1:")
NewString("Ski10_Blabla05d", "/o400:Se vuoi, ti posso aiutare ad/l:Arrivare sull'altra sponda./E5:/E4:/E1:")
NewString("Ski10_Blabla05e", "/o400:Puoi afferrare la mia /l:Sciarpa sparandole./E5:/E4:/E1:")
NewString("Ski10_Blabla05f", "/o400:Premi poi /o800:A/o400: per saltare/l:e /o800:Z/o400: per accelerare./E5:/E4:/E1:")
NewString("Ski10_Blabla06", "/o400:Dai, andiamo!/E1:")
NewString("Ly2_Blabla03","/o200:Ly/o0:... tutto OK?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04a","/o400:Oh, /o200:Rayman/o400:!... Temevo che/l:/o200:Globox/o400: non ce la facesse./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05a","/o0:Mi ha dato i /o200:lum d'argento/o0:./l:Ma ci siamo separati./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05b","/o0:Devo trovarlo/l:e sconfiggere i Pirati./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05c","/o0:Per farlo per<65>, avr<76> bisogno/l:Di tutti i miei Poteri.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04b","/o400:Sono troppo debole per/l:Ridarti tutti i tuoi Poteri./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04c","/o400:I pirati hanno frantumato il/l:Cuore del mondo in /o200:1000 lum/o400:./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d","/o400:Ed <20> molto difficile ora/l:Rimettere insieme l'energia./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d2","/o400:Ma ci potrebbe essere/l:Un'altra soluzione./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d3","/o400:Hai mai sentito parlare di/l:/o200:Polokus/o400:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05f","/o0:Uhh.../p200:/d0:No./d1:/E1:")
NewString("Ly2_Blabla04e","/o400:E' lo Spirito del Mondo./l:Il suo potere <20> immenso./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04f","/o400:Ti potrebbe aiutare a/l:Sconfiggere i Pirati./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04g","/o400:Sfortunatamente, si <20> isolato/l:Da tanto tempo./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04h","/o400:Ma, secondo una leggenda,/l:Potremo farlo tornare./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04i","/o400:Se riunirai le /o200:4 maschere/o400:.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05d","/o0:Le /o200:4 maschere/o0:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04k","/o400:Queste maschere sono/l:magiche E molto potenti./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04l","/o400:Sono nascoste in luoghi/l:Segreti e misteriosi./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05e","/o400:Trovale, /o200:Rayman/o400:! E' la/l:Nostra unica speranza./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla06k","/o400:Ti aiuter<65> dandoti tutta/l:L'energia che ho raccolto./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla07","/o0:Un /o200:lum d'argento/o0:?/l:Avr<76> un nuovo potere?/E1:")
NewString("Ly2_Blabla08","/o0:/c:Yaaahoooo!/E1:")
NewString("Ly2_Blabla09a","/o400:Buona fortuna, /o200:Rayman/o400:!/E1:")
NewString("Ly2_Blabla09b","/o400:Ora puoi afferrare/l:i /o200:lum viola/o400:./p2000:/E5:/E4:/E1:")
NewString("Helic10_Blabla10","/o200:Rayman/o400:... Ho una buona/l:e una cattiva notizia./E1:")
NewString("Helic10_Blabla11","/o0:Inizia con quella buona.../E1:")
NewString("Helic10_Blabla12","/o400:Ho raccolto energia/l:per darti un altro potere./E1:")
NewString("Helic10_Blabla13a","/o0:Un nuovo potere?/E1:")
NewString("Helic10_Blabla13b","/o600:/c:Yipiiiiie!/E1:")
NewString("Helic10_Blabla16a","/o400:Ora puoi volare con il tuo/l:Elicottero./E5:/E4:/E1:")
NewString("Helic10_Blabla16b","/o400:La cattiva <20> che ora la tua/l:Missione <20> pi<70> difficile./E5:/E4:/E1:")
NewString("Helic10_Blabla16c","/o400:Quindi, ecco un consiglio=/l:usa l'elicottero per volare./E5:/E4:/E1:")
NewString("Helic10_Blabla16d","/o400:Attiva l'elicottero e tieni/l:Premuto /o800:A/o400:./e5:/E4:/E1:")
NewString("Helic10_Blabla16e","/o400:Premi /o800:Z/o400: per spostarti./l:Sar<61> molto pi<70> facile!/E5:/E4:/E1:")
NewString("Batam20_Blabla01", "/o200:Razorbeard/o400: riceve una/l:Visita.../p2500:/E2:")
NewString("Batam20_Blabla05", "/o200:Rayman/o400: ti sta avvelenando/l:la Vita? Io ho l'antidoto.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06a", "/o400:Munito dell'ultimo/l:booster, nulla ti fermer<65>./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06b", "/o400:Lo puoi controllare tu,/l:o metterlo in automatico./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06c", "/o400:Pu<50> Uccidere, Annientare,/l:Tirare le Orecchie.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06d", "/o400:Con Le sue gambe/l:Schiaccia i fuggitivi./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla07", "/o400:In breve, fa tutto tranne/l:Lavare i piatti.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla08", "/o400:Ricordati il nome di questo/l:Prodigio= /o200:Gr<47>lgoth/o400:!/p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla10", "/o400:Uhm... Uhm.../E1:")
NewString("Batam20_Blabla11", "/o400:Decidi alla svelta. Ho altri/l:Clienti che aspettano./E5:/E4:/E1:")
NewString("Batam20_Blabla13a", "/o400:Con questo potrei/l:Distruggere /o200:Rayman/o400:.../E5:/E4:/E1:")
NewString("Batam20_Blabla13b", "/o400:Schiacciarlo.../E5:/E4:/E1:")
NewString("Batam20_Blabla13c", "/o400:Annientarlo.../E5:/E4:/E1:")
NewString("Batam20_Blabla14", "/o400:Lo prender<65>!/E1:")
NewString("Batam20_Blabla15", "/o400:Non te ne pentirai!/E1:")
NewString("Batam20_Blabla16", "/o400:Ecco i tuoi soldi! Sono/l:Tutti qui/E1:")
NewString("Batam20_Blabla17", "/o400:Oh, mi fido di te!/E1:")
NewString("Rodeo40D_Blabla04a", "/o200:Clark/o0:! Allora sei stato tu a/l:Eliminare tutti questi pirati./E1:")
NewString("Rodeo40D_Blabla04b", "/o0:Solo 20 pirati contro di te?/l:Non avevano possibilit<69>!/E1:")
NewString("Rodeo40D_Blabla05", "/o400:Ciao/p1000: piccolo amico! Vuoi/l:Fare un braccio di ferro?/E1:")
NewString("Rodeo40D_Blabla06", "/o0:Hey, non mi sembri in forma./l:Sei ferito?/E1:")
NewString("Rodeo40D_Blabla07a", "/o400:Devo aver inghiottito/l:Qualcosa di nocivo./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07b", "/o400:Per stare meglio, ho bisogno/l:Dell'/o200:Elisir della Vita/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla08a", "/o400:E' nascosto all'entrata /l:delle /o200:Paludi del Risveglio/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla07c", "/o400:In un luogo chiamato/l:La Caverna dei brutti sogni./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07d", "/o400:Non dimenticare il nome, o la/l:Guardia non ti far<61> entrare./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla08b", "/o400:La Caverna dei brutti sogni?/l:Non lo dimenticher<65>./E1:")
NewString("Rodeo40D_Blabla08c", "/o0:Va bene, andr<64> nelle/l:/o200:Paludi/o400: a prendere l'elisir/e1:")
NewString("Rodeo40D_Blabla10", "/o400:Gra.../p500: grazie piccolo amico./E1:")
NewString("Rodeo40F_Blabla04", "/o0:Ecco, /o200:Clark/o0:.../l:Prendi l'elisir!/E1:")
NewString("Rodeo40F_Blabla05a", "/o400:Grazie, piccolo amico!/E1:")
NewString("Rodeo40F_Blabla05c", "/o600:/c:Yahoooo!/E1:")
NewString("Rodeo40F_Blabla08", "/o400:Ora potr<74> far fuori ancora/l:un bel po' di pirati!/E1:")
NewString("Rodeo40F_Blabla09", "/o0:Grande! Ma fammi scendere/l:Prima, OK?/E1:")
NewString("Rodeo40F_Blabla10", "/o600:/c:Yeeeeeep!/E1:")
NewString("Glob10_Blabla01","/o0:Cosa c'<27>?/l:Hai paura?/E1:")
NewString("Glob10_Blabla02","/o400:No No! /o200:Globox/o400: no paura!/E1:")
NewString("Glob10_Blabla03","/o0:Non devi vergognarti di/l:Aver paura, sai./E1:")
NewString("Glob10_Blabla03b","/o0:La Nave da guerra e i pirati/l:Sono molto pericolosi./E1:")
NewString("Glob10_Blabla03c","/o0:Oh, se solo avessi/l:pi<70> Poteri.../E1:")
NewString("Glob10_Blabla04","/o400:Poteri?/p500: /o200:Globox/o400: dimenticato/l:Questo!/E1:")
NewString("Glob10_Blabla05","/o0:Un /o200:lum d'argento/o0:!!!/E1:")
NewString("Glob10_Blabla07","/o200:Ly/o400: dato me i /o200:lum/o400: perch<63>/l:il tuo pugno sia pi<70> forte./E5:/E4:/E1:")
NewString("Glob10_Blabla07b","/o200:Ly/o400: detto premi /o800:B/o400: pi<70> A lungo/l:per colpire pi<70> forte./E5:/E4:/E1:")
NewString("Glob10_Blabla08","/o0:Tenendo premuto /o800:B/o0:,/l:Il mio pugno <20> pi<70> forte? OK!/E1:")
;Version longue tronc commun
NewString("Learn60_BlaBla01a","/o400:Splendido, /o200:Rayman/o400:!/l:Io, re dei /o200:Teens/o400:,/E1:")
NewString("Learn60_BlaBla01b","/o400:Mi congratulo per il tuo/l:Coraggio./E1:")
NewString("Learn60_BlaBla02","/o400:Non ascoltarlo! Sono io il/l:Re dei /o200:Teens/o400:!/E1:")
NewString("Learn60_BlaBla03","/o0:Ma.../E1:")
NewString("Learn60_BlaBla04","/o400:No! /p1000:Io sono il vero re!/E1:")
NewString("Learn60_BlaBla05","/o0:Allora, chi <20> il vero re?/E1:")
NewString("Learn60_BlaBla06a","/o400:Sono io, ovviamente!/E1:")
NewString("Learn60_BlaBla06b","/o400:Io!/E1:")
NewString("Learn60_BlaBla06c","/o400:Io!/E1:")
NewString("Learn60_BlaBla06d","/o400:Io!/E1:")
NewString("Learn60_BlaBla06e","/o400:Io!/E1:")
NewString("Learn60_BlaBla07","/o400:/C:Io, Io!!! no Io!/E1:")
NewString("Learn60_BlaBla08a","/o600:/C:Stop!/E1:")
NewString("Learn60_BlaBla08b","/o0:Devo assolutamente vedere /o200:Ly/o0:./l:Sapete dove si trova?/E5:/E4:/E1:")
NewString("Learn60_BlaBla09","/o400:Uh../p250: <20> difficile, ma posso/p250:/l:Dirti che.../E5:/E4:/E1:")
NewString("Learn60_BlaBla10","/o400:I pirati hanno portato /o200:Ly/o400:/l:Alla /o200:Radura delle Fate/o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla11a","/o400:L'hanno rinchiusa in una/l:Delle loro fortezze./E5:/E4:/E1:")
NewString("Learn60_BlaBla11b","/o400:Per trovarla, dovrai andare/l:Nell'/o200:Anticamera delle Porte./o400:./E5:/E4:/E1:")
NewString("Learn60_BlaBla12a","/o400:L'anticamera <20> un posto/l:Magico. Porta ad altri mondi./E5:/E4:/E1:")
NewString("Learn60_BlaBla12b","/o400:Solo noi, i /o200:Teens/o400: conosciamo/l:la Strada per arrivarci./E1:")
;Version longue avec 5 lums
NewString("Learn60_BlaBla13","/o400:Servono /o200:5 lum/o400: per passare,/l:ma vedo che li hai./E1:")
NewString("Learn60_BlaBla15","/o400:Preparati per un grande /l:Viaggio.../E1:")
;Version longue sans 5 lums
NewString("Learn60_BlaBla13bis","/o400:Purtroppo servono /o200:5 lum/o400: per/l:Passare, ma tu non ne hai /o200:5/o400:/E1:")
NewString("Learn60_BlaBla15format","/o0:/p500: me ne servono ancora /o200:")
NewString("Learn60_BlaBla15formatFin","/o0:./E1:")
NewStringLength("Learn60_BlaBla15bis",120)
NewStringLength("Learn60_BlaBlaTemp",120)
NewString("Learn60_BlaBla16bis","/o400:Ritorna pi<70> tardi!/E1:")
;Version courte avec 5 lums
NewString("Ptiz_ShortAvec_Blabla_10","/o400:Splendido, /o200:Rayman/o400:!/l:Hai Trovato i /o200:5 lum/o400:!/E1:")
NewString("Ptiz_ShortAvec_Blabla_12","/o400:Ora ti possiamo portare/l:all'/o200:Anticamera delle Porte/o400:.../E1:")
NewString("Ptiz_ShortAvec_Blabla_13","/o400:Dove troverai l'entrata alla/l:/o200:Radura delle Fate/o400:./E1:")
;Version courte sans 5 lums
NewString("Ptiz_ShortSans_Blabla_10Format","/o400:Servono /o200:5 lum/o400: per passare e/l:A te ne mancano ancora /o200:")
NewString("Ptiz_ShortSans_Blabla_10FormatFin","/o400:./E1:")
NewString("Ptiz_ShortSans_Blabla_16","/o400:Ritorna quando/l:li avrai tutti!/E1:")
NewString("Vulca14_choix1b", "/o400:Prendo il tesoro!/L:/o0:Rifiuto il tesoro!/l:/o0:il *DREAM TEAM*/E1:")
NewString("Vulca14_choix2b", "/o0:Prendo il tesoro!/L:/o400:Rifiuto il tesoro!/l:/o0:il *DREAM TEAM*/E1:")
NewString("Vulca14_choix3b", "/o0:Prendo il tesoro!/L:/o0:Rifiuto il tesoro!/l:/o400:il *DREAM TEAM*/E1:")
}
{AddNewStrings:Deutsch(150)
NewString("Ski10_Blabla01a", "/o400:Wie kann ich Dir nur danken?/E1:")
NewString("Ski10_Blabla01b", "/o0:...nicht der Rede wert, /o200:Ssssam/o0:!/E1:")
NewString("Ski10_Blabla02a", "/o400:Ah, das tut so gut, sich/l:auszustrecken./E1:")
NewString("Ski10_Blabla02b", "/o400:/c:Sensssssationell!/E1:")
NewString("Ski10_Blabla04", "/o0:Sag, wei<65>t Du, wo ich die /o200:4/l:Masken von Polokus/o0: finde?/E1:")
NewString("Ski10_Blabla05a", "/o400:Sorry, /o200:Rayman/o400:, ich wei<65>/l:nicht, wovon Du redest.../E5:/E4:/E1:")
NewString("Ski10_Blabla05b", "/o400:Aber ich sah, wie /o200:Globox/o400: von/l:2 Piraten gefangen wurde./E5:/E4:/E1:")
NewString("Ski10_Blabla05c", "/o400:Sie haben ihn irgendwo hinter/l:die /o200:S<>mpfe/o400: gebracht./E5:/E4:/E1:")
NewString("Ski10_Blabla05d", "/o400:Wenn Du willst, helfe ich/l:Dir auf die andere Seite./E5:/E4:/E1:")
NewString("Ski10_Blabla05e", "/o400:Greife nach meinem Halstuch,/l:indem Du darauf schie<69>t./E5:/E4:/E1:")
NewString("Ski10_Blabla05f", "/o400:Dr<44>cke dann zum Springen /o800:A/o400:/l:und zum Beschleunigen /o800:Z/o400:./E5:/E4:/E1:")
NewString("Ski10_Blabla06", "/o400:Komm, los jetzt!/E1:")
NewString("Ly2_Blabla03","/o200:Ly/o0:... Bist Du OK?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04a","/o400:Oh, /o200:Rayman/o400:!... Ich f<>rchtete,/l:/o200:Globox/o400: schafft es nicht.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05a","/o0:Er gab mir die /o200:Silberlums/o0:./l:Aber wir wurden getrennt./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05b","/o0:Ich mu<6D> ihn finden und die/l:Piraten loswerden./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05c","/o0:Aber dazu brauche ich all/l:meine Kr<4B>fte.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04b","/o400:Ich bin zu schwach, um Dir/l:Deine Kr<4B>fte zur<75>ckzugeben./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04c","/o400:Die Piraten sprengten das/l:Herz der Weit in /o200:1000 lums/o400:./E5:/E4:/E1:")
NewString("Ly2_Blabla04d","/o400:Die Energie kann nur schwer/l:gefunden werden./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d2","/o400:Aber vielleicht gibt es eine/l:andere L<>sung.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04d3","/o400:Hast Du schon mal von /o200:Polokus/o400:/l:geh<65>rt?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05f","/o0:<3A><>h.../p200:/d0:Nein./d1:/E1:")
NewString("Ly2_Blabla04e","/o400:Er ist der Geist der Welt. Er/l:hat gewaltige Kr<4B>fte./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04f","/o400:Er k<>nnte Dir helfen, die/l:Piraten zu besiegen./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04g","/o400:Leider soll er sich schon vor/l:Jahren zur<75>ckgezogen haben./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04h","/o400:Aber eine Legende besagt, wie /l:er wieder zu uns kommen kann./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04i","/o400:Du mu<6D>t die /o200:4 Masken/o400: finden.../p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05d","/o0:Die /o200:4 Masken/o0:?/p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04k","/o400:Diese Masken sind magisch/l:und sehr m<>chtig./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla04l","/o400:Sie sind an mysteri<72>sen und/l:geheimen Orten versteckt./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla05e","/o400:Finde sie, /o200:Rayman/o400:! Es ist die/l:einzige Hoffnung./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla06k","/o400:Ich gebe Dir alle Energie,/l:die ich gesammelt habe./p500:/E5:/E4:/E1:")
NewString("Ly2_Blabla07","/o0:Einen /o200:Silberlums/o200:? Ich werde/l:eine neue Kraft haben./E1:")
NewString("Ly2_Blabla08","/o600:/c:Juuhuuuu!/E1:")
NewString("Ly2_Blabla09a","/o400:Viel Gl<47>ck, /o200:Rayman/o400:!/E1:")
NewString("Ly2_Blabla09b","/o400:Nun kannst Du die /o200:violetten/l:Lums/o400: holen./p2000:/E5:/E4:/E1:")
NewString("Helic10_Blabla10","/o200:Rayman/o400:! Ich habe gute/l:und schlechte Neuigkeiten.../E1:")
NewString("Helic10_Blabla11","/o0:Erst die gute Nachricht.../E1:")
NewString("Helic10_Blabla12","/o400:Ich habe genug Energie, Dir/l:eine neue Kraft zu geben./E1:")
NewString("Helic10_Blabla13a","/o0:Eine neue Kraft?/E1:")
NewString("Helic10_Blabla13b","/o0:/c:Jippiieee!/E1:")
NewString("Helic10_Blabla16a","/o400:Du kannst nun mit Deinem/l:Helikopter fliegen./E5:/E4:/E1:")
NewString("Helic10_Blabla16b","/o400:Schlecht ist, da<64> Deine Mission/l:nun schwerer wird./E5:/E4:/E1:")
NewString("Helic10_Blabla16c","/o400:Ein Tip= Benutze die Heli-/l:kopterkraft, um zu fliegen./E5:/E4:/E1:")
NewString("Helic10_Blabla16d","/o400:Aktiviere den Helikopter und/l:halte /o800:A/o400: niedergedr<64>ckt./e5:/E4:/E1:")
NewString("Helic10_Blabla16e","/o400:Dr<44>cke zum Bewegen /o800:Z/o400:. Es/l:wird viel einfacher sein!/E5:/E4:/E1:")
NewString("Batam20_Blabla01", "/o200:Klingenbart/o400: empf<70>ngt einen/l:Besucher.../p2500:/E2:")
NewString("Batam20_Blabla05", "/o200:Rayman/o400: vergiftet Ihr Leben?/l:Hier ist das Gegengift.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06a", "/o400:Mit dem neuen Powerbooster/l:ist er nicht zu stoppen./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06b", "/o400:Steure ihn selbst oder be-/l:nutze den Automatikmodus./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06c", "/o400:Er kann zerst<73>ren, qu<71>len,/l:t<>ten, an den Ohren ziehen.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla06d", "/o400:Seine Beine zerquetschen/l:fliehende Opfer./p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla07", "/o400:Er erledigt alles, au<61>er den/l:Abwasch.../p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla08", "/o400:Denke immer an den Namen/l:des Wunders= /o200:Grolgoth/o400:!/p1000:/E5:/E4:/E1:")
NewString("Batam20_Blabla10", "/o400:Hum... hum.../E1:")
NewString("Batam20_Blabla11", "/o400:Entscheide schnell. Es warten/l:noch andere Kunden./E5:/E4:/E1:")
NewString("Batam20_Blabla13a", "/o400:Damit k<>nnte ich /o200:Rayman/o400:/l:vernichten.../E5:/E4:/E1:")
NewString("Batam20_Blabla13b", "/o400:Ihn planieren.../E5:/E4:/E1:")
NewString("Batam20_Blabla13c", "/o400:Ihn niederschlagen.../E5:/E4:/E1:")
NewString("Batam20_Blabla14", "/o400:Ich nehme ihn!/E1:")
NewString("Batam20_Blabla15", "/o400:Du wirst nicht entt<74>uscht./E1:")
NewString("Batam20_Blabla16", "/o400:Hier ist das Geld! Es stimmt,/l:z<>hlen Sie nach./E1:")
NewString("Batam20_Blabla17", "/o400:Ich vertraue Ihnen!/E1:")
NewString("Rodeo40D_Blabla04a", "/o200:Clark/o0:! Du hast also all die/l:Piraten fertiggemacht!/E1:")
NewString("Rodeo40D_Blabla04b", "/o0:Nur 20 Piraten gegen Dich?/l:Die hatten keine Chance!/E1:")
NewString("Rodeo40D_Blabla05", "/o400:Ha.../p1000:Hallo kleiner Freund!/l:Eine Runde Armdr<64>cken?/E1:")
NewString("Rodeo40D_Blabla06", "/o0:Hey, Du siehst nicht gut aus./l:Bist Du verletzt?/E1:")
NewString("Rodeo40D_Blabla07a", "/o400:Ich mu<6D> etwas Schlimmes/l:verschluckt haben./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07b", "/o400:Zur Heilung brauche ich/l:etwas /o200:Lebenselixier/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla08a", "/o400:Es befindet sich am Eingang/l:zum /o200:Sumpf des Erwachens/o400:./E5:/E4:/e1:")
NewString("Rodeo40D_Blabla07c", "/o400:An einem Ort, den man die/l:H<>hle der Alptr<74>ume nennt./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla07d", "/o400:Vergi<67> den Namen nicht, sonst/l:l<>sst die Wache Dich nicht rein./E5:/E4:/E1:")
NewString("Rodeo40D_Blabla08b", "/o400:Die H<>hle der Alptr<74>ume?/l:Das vergesse ich nicht./E1:")
NewString("Rodeo40D_Blabla08c", "/o0:Halte aus, ich gehe in den/l:/o200:Sumpf/o0: und hole das /o200:Elixier/o0:./e1:")
NewString("Rodeo40D_Blabla10", "/o400:Da.../p500:Danke, kleiner Freund./E1:")
NewString("Rodeo40F_Blabla04", "/o0:Hier, /o200:Clark/o0:.../l:Nimm das Elixier!/E1:")
NewString("Rodeo40F_Blabla05a", "/o400:Danke, kleiner Freund!/E1:")
NewString("Rodeo40F_Blabla05c", "/o600:/c:Juhuuu!/E1:")
NewString("Rodeo40F_Blabla08", "/o400:Nun kann ich noch mehr/l:Piraten erledigen!/E1:")
NewString("Rodeo40F_Blabla09", "/o0:Cool! Aber setz mich erst/l:wieder ab, OK?/E1:")
NewString("Rodeo40F_Blabla10", "/o600:/c:Yeeeepp!/E1:")
NewString("Glob10_Blabla01","/o0:Was ist los? Hast Du Angst?/E1:")
NewString("Glob10_Blabla02","/o400:Nein! /o200:Globox/o400: keine Angst!/E1:")
NewString("Glob10_Blabla03","/o0:Es ist keine Schande, sich zu/l:f<>rchten, wei<65>t Du?/E1:")
NewString("Glob10_Blabla03b","/o0:Das Kriegsschiff und die Pi-/l:raten sind sehr gef<65>hrlich!/E1:")
NewString("Glob10_Blabla03c","/o0:Wenn ich nur mehr von/l:meinen Kr<4B>ften h<>tte.../E1:")
NewString("Glob10_Blabla04","/o400:Kr<4B>fte?/p500: /o200:Globox/o400: das/l:vergessen!/E1:")
NewString("Glob10_Blabla05","/o0:Ein /o200:Silberlums/o0:!!!/E1:")
NewString("Glob10_Blabla07","/o200:Ly/o400: gab mir /o200:Lums/o400:, damit/l:Deine Faust st<73>rker wird./E5:/E4:/E1:")
NewString("Glob10_Blabla07b","/o200:Ly/o400: sagt, dr<64>cke /o800:B/o400: l<>nger, da-/l:mit der Schu<68> st<73>rker ist./E5:/E4:/E1:")
NewString("Glob10_Blabla08","/o0:Wenn ich /o800:B/o0: gedr<64>ckt halte, wird/l:mein Schu<68> st<73>rker? OK!/E1:")
;Version longue tronc commun
NewString("Learn60_BlaBla01a","/o400:Gro<72>artig, /o200:Rayman/o400:!/l:Ich, K<>nig der /o200:Kleinlinge/o400:,/E1:")
NewString("Learn60_BlaBla01b","/o400:gratuliere Dir zu Deinem Mut./E1:")
NewString("Learn60_BlaBla02","/o400:H<>rt nicht auf ihn! Ich bin/l:der K<>nig der /o200:Kleinlinge/o400:!/E1:")
NewString("Learn60_BlaBla03","/o0:Aber.../E1:")
NewString("Learn60_BlaBla04","/o400:Oh Nein! /p1000:Ich bin der K<>nig!/E1:")
NewString("Learn60_BlaBla05","/o0:Kommt schon, wer ist der K<>nig?/E1:")
NewString("Learn60_BlaBla06a","/o400:Ich nat<61>rlich!/E1:")
NewString("Learn60_BlaBla06b","/o400:Ich!/E1:")
NewString("Learn60_BlaBla06c","/o400:Ich!/E1:")
NewString("Learn60_BlaBla06d","/o400:Ich!/E1:")
NewString("Learn60_BlaBla06e","/o400:Ich!/E1:")
NewString("Learn60_BlaBla07","/o400:/C:Ich, Ich! Nein Ich!/E1:")
NewString("Learn60_BlaBla08a","/o600:/C:Halt!/E1:")
NewString("Learn60_BlaBla08b","/o0:Ich mu<6D> unbedingt /o200:Ly/o0: sehen./l:Wi<57>t Ihr, wo sie ist?/E5:/E4:/E1:")
NewString("Learn60_BlaBla09","/o400:Uh../p250:Es tut mir leid,/p250:/L:Dir mitzuteilen.../E5:/E4:/E1:")
NewString("Learn60_BlaBla10","/o400:Die Piraten haben /o200:Ly/o400: zur/l:/o200:Feenlichtung/o400: gebracht./E5:/E4:/E1:")
NewString("Learn60_BlaBla11a","/o400:Sie haben sie in einer ihrer/l:Festungen eingesperrt./E5:/E4:/E1:")
NewString("Learn60_BlaBla11b","/o400:Um sie zu finden, mu<6D>t Du/l:zur /o200:Halle der T<>ren/o400: gehen./E5:/E4:/E1:")
NewString("Learn60_BlaBla12a","/o400:Die Halle ist magisch und f<>hrt/l:in viele andere Welten./E5:/E4:/E1:")
NewString("Learn60_BlaBla12b","/o400:Nur wir, die /o200:Kleinlinge/o400:,/l:kennen den Weg dorthin./E1:")
;Version longue avec 5 lums
NewString("Learn60_BlaBla13","/o400:Die Passage kostet /o200:5 Lums/o400:,/l:aber ich sehe, Du hast sie./E1:")
NewString("Learn60_BlaBla15","/o400:Bereite Dich auf eine gro<72>artige/l:Reise vor.../E1:")
;Version longue sans 5 lums
NewString("Learn60_BlaBla13bis","/o400:Schade, die Passage kostet /o200:5/l:Lums/o400:, die Du nicht hast./E1:")
NewString("Learn60_BlaBla15format","/o0:ich brauche noch /o200:")
NewString("Learn60_BlaBla15formatFin","/o0:./E1:")
NewStringLength("Learn60_BlaBla15bis",120)
NewStringLength("Learn60_BlaBlaTemp",120)
NewString("Learn60_BlaBla16bis","/o400:Komm sp<73>ter wieder!/E1:")
;Version courte avec 5 lums
NewString("Ptiz_ShortAvec_Blabla_10","/o400:Gro<72>artig, /o200:Rayman/o400:! Du hast/l:die /o200:5 Lums/o400: gefunden!/E1:")
NewString("Ptiz_ShortAvec_Blabla_12","/o400:Nun k<>nnen wir Dich zur/l:/o200:Halle der T<>ren/o400: bringen.../E1:")
NewString("Ptiz_ShortAvec_Blabla_13","/o400:Wo Du den Eingang zur/l:/o200:Feenlichtung/o400: findest./E1:")
;Version courte sans 5 lums
NewString("Ptiz_ShortSans_Blabla_10Format","/o400:Zum Passieren brauchst Du /o200:5/l:Lums/o400:, und es fehlen noch /o200:")
NewString("Ptiz_ShortSans_Blabla_10FormatFin","/o400:./E1:")
NewString("Ptiz_ShortSans_Blabla_16","/o400:Komm wieder, wenn Du/l:genug hast!/E1:")
NewString("Vulca14_choix1b", "/o400:Ich will den Schatz!/L:/o0:Ich will keinen Schatz!/l:/o0:THE *DREAM TEAM*/E1:")
NewString("Vulca14_choix2b", "/o0:Ich will den Schatz!/L:/o400:Ich will keinen Schatz!/l:/o0:THE *DREAM TEAM*/E1:")
NewString("Vulca14_choix3b", "/o0:Ich will den Schatz!/L:/o0:Ich will keinen Schatz!/l:/o400:THE *DREAM TEAM*/E1:")
}

View File

@@ -0,0 +1,573 @@
{AddNewStrings:English(210)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque ligne. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
NewString("Intro_Voixoff_00", "/E10:/D0:/L:/L:/o600: Presents/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_01", "/p3000:/E10:/D0:/o200:Rayman/o0:, look what the /o200:pirates/O0: /L:have done to our world.../D1:/p6000:/E11:/E3:")
NewString("Intro_Voixoff_02", "/p1000:/E10:/D0:A planet of anguish and /L:pain, haunted by Evil./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_02b", "/p1000:/E10:/D0:A dark place, teeming with /L:fierce monsters./D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_03", "/p1000:/E10:/D0:Nothing can stop them now /L:that they've captured you./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_04", "/p1000:/E10:/D0:They've taken everything and /L:reduced our people to slaves./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05", "/p1000:/E10:/D0:The /o200:Robots/o0: search for /L:innocent prey./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05b", "/p1000:/E10:/D0:In the chaos, they exploded /L:the /o200:Heart of the world/O0:./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_06", "/p1000:/E10:/D0:The /o200:1000 Lums/o0: of energy which /L:form It have been scattered./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_07", "/p1000:/E10:/D0:We are getting weak./L:Soon, it will be too late.../D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_08", "/p1000:/E10:/D0:You must escape, /o200:Rayman/O0:./L:You are our only hope!/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_09", "/p13000:/E10:/D50:The /o200:Buccaneer/O0:, the pirates' /L:prison ship, commander=/L:the admiral /o200:RazorBeard/O0:./p2000:/E11:/E3:")
NewString("Intro_Voixoff_10", "/p1500:/E4:/E10:/D0:Slaves now on board=/D1:/p5000:/E11:/E4:/E3:")
NewString("Intro_Voixoff_11", "/p1500:/E10:/D0:Wake up /o200:Rayman/O0:, I have /l:sent you help.../D1:/p4000:/E11:/E2:")
NewString("Intro_Dial01a", "/E10:/D0:Water.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01b", "/E10:/D0:Spare us.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01c", "/E3: /E10:/D0:No!/L:Not the whip!/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01d", "/E10:/D0:O..../p2000:ooh/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01e", "/E10:/D0:Help!/D1:/p1000:/E11:/E2: plan 01")
NewString("Intro_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2: plan 02")
NewString("Intro_Dial03", "/D0:/o200:Globox/o0:! My friend!/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial03b","/o400:/D0:Are you ok, /o200:Rayman/o400:?/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial04", "Not really... I feel weak and /L:my powers have disappeared./p1500:/E3: plan 04")
NewString("Intro_Dial04b", "/p2500:/E2: plan 04b")
NewString("Intro_Dial04c","/d30:You know /o200:Globox/o0:... I think /L:this might be the end.../p2000:/E1: plan 04c")
NewString("Intro_Dial05", "/o400:No! Not the end! Globox bring /L:good gift from /o200:LY/o400:!/p3000:/E2: plan 05")
NewString("Intro_Dial06", "/D0:/o200:LY/o0:,the fairy?/D1:/p1500:/E2: plan06")
NewString("Intro_Dial07", "/D0:A silver /o200:lum/o0:!/D1:/p1700:/E2: plan 07")
NewString("Intro_Dial08", "/D0:/o0:Incredible! I can feel its /L:energy building up in me.../D1:/p3000:/E3: plan 08")
NewString("Intro_Dial09", "/o0:Now I can shoot with my fist /L:again!/p2500:/E3: plan 09c")
NewString("Intro_Dial09b", "/D0:/o200:Globox/o0: we're saved!/D1:/p2500:/E3: plan 09b")
NewString("Intro_Dial09c", "/D0:Yahoooo!/D1:/p2500:/E3: plan 09c")
NewString("Intro_Dial09d", "/p100:/E2: plan 10")
NewString("Intro_Dial10", "/D0:/o0:Let's go see /o200:LY/o0:! She'll /L:give me all my powers back./D1:/p3000:/E2: plan 11")
NewString("L10_Gbx_Dial01", "/o400:Daddy saved /o200:Rayman/o400:!/L:Where's Daddy?/E1:")
NewString("L10_Gbx_Dial01b", "/E3:")
NewString("L10_Gbx_Dial02", "Uh, that is to say<61> we were /L:separated, and uh..../p3500:/E3:")
NewString("L10_Gbx_Dial02b", "/E1:")
NewString("L10_Gbx_Dial03", "/o400:/D0:Not Daddy /o200:Globox/o400:?/D1:/p2000:/E3:")
NewString("L10_Gbx_Dial03b", "/o400:/D0:We want our Daddy!/D1:/p2000:/E2:")
NewString("L10_Gbx_Dial04", "/D0:Now don't worry kiddies!/D1:/E1:")
NewString("L10_Gbx_Dial05", "/p500:I'll bring your dad back!/E1:")
NewString("L10_Gbx_Dial06", "/D0:But first I've got to find /o200:LY/o0:./D1:/p3000:/E3:")
NewString("L10_Gbx_Dial06b", "/D0:She likes to hang out around /L:here. Have you seen her?/D1:/p3500:/E3:")
NewString("L10_Gbx_Dial07", "/D0:What?/D1:/E1:")
NewString("L10_Gbx_Dial07b", "/E3:")
NewString("L10_Gbx_Dial08", "/o400:The mean old pirates took /o200:LY/o400: /L:over there!/E1:")
NewString("L10_Gbx_Dial08b", "/E3:")
NewString("L10_Gbx_Dial09", "Hmmmm.../p2000:/E3:")
NewString("L10_Gbx_Dial09b", "I've got to set her free!/E1:")
NewString("Combat_C1_Dial_01", "/o400:Come in, you useless grub!/E1: plan 01")
NewString("Combat_C1_Dial_02", "/D0:/o200:Rayman/o400: has the 4 masks and he /L:is on the ship./D1:/E1: plan 02")
NewString("Combat_C1_Dial_02b", "/E3: plan 02b")
NewString("Combat_C1_Dial_03", "/o400:You've failed me again.../p1000:/L:I warned you, didn't I?/p2000:/E3: plan 03")
NewString("Combat_C1_Dial_03b", "/o400:Let's see how well you swim /L:in molten lava.../p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03c", "/o400:Meanwhile, I'll just handle /L:this little problem myself./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03d", "/o400:Prepare the Grolgoth! /p1000:I know /L:how to lure /o200:Rayman/o400: to me.../p2000:/E4:/E2: plan 04")
NewString("Combat_C1_Dial_09", "/o400:Identify target!/p2000:/E2: plan 09")
NewString("Combat_C1_Dial_14", "/D0:Leave my friend alone!/D1:/E1: plan 14")
NewString("Combat_C1_Dial_19", "/D0:/o400:Now you're alone<6E> for /L:eternity!<21> Ha! Ha! Ha!/D1:/E1: plan 19")
NewString("Combat_C1_Dial_21", "/D0:/o400:Huh?/D1:/E1: plan 21")
NewString("Combat_C1_Dial_22", "Are you O.K., /o200:Globox/o0:?/E1: plan 22")
NewString("Combat_C1_Dial_23", "/o400:I'll be fine! /L:Now go!/p3000:/E2: plan 23")
NewString("Combat_C1_Dial_24", "/E1: plan ")
NewString("Combat_C2_Dial_02", "/D0:Now I've got you.../D1:/E1: plan ")
NewString("Combat_C2_Dial_05", "/D0:Heey!/D1:/E1: plan ")
NewString("Combat_C2_Dial_07", "/D0:Ooooooh!/D1:/E1: plan ")
NewString("Combat_C2_Dial_16", "/D0:Don't be afraid, /o200:Rayman/o0:.../L:I'm here!/D1:/E1: plan ")
NewString("Combat_C2_Dial_18", "Whooah!/E1: plan ")
NewString("Combat_C2_Dial_207a", "/o400:Bravo /o200:Rayman/o400:! You were /L:sensational!/p3000:/E3: plan 207a")
NewString("Combat_C2_Dial_207b", "/o200:Razorbeard/O400: is nearly beaten!/P3000:/E3: plan 207b")
NewString("Combat_C2_Dial_207c", "/o400:Thanks to you, hope has come /L:back into our hearts./p3000:/E3: plan 207c")
NewString("Combat_C2_Dial_207d", "/o400:The slaves have broken their /L:chains and escaped./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207e", "/o400:On land, /o200:Polokus/o400: eliminated /L:all the Robo-pirates./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207f", "/o400:Destroy /o200:Razorbeard/o400:, and our /L:victory will be complete!/P3000:/E4:/E2: plan ")
NewString("Combat_C3_Dial_04", "/p500:/D0:/o200:Rayman/O0:! I've saved one /L:little surprise for you.../D1:/p2000:/E2: plan ")
NewString("Combat_C3_Dial_04b", "/E1: plan ")
NewString("Morb20_Dial_01", "/o200:/D0:/o200:Rayman/o400:!/D1:/E1: plan ")
NewString("Morb20_Dial_02", "/D0:/o200:Clark/o0:!/D1:/E1: plan ")
NewString("Morb20_Dial_03", "Uh, oh.../E1: plan ")
NewString("Morb20_Fin_Dial_01", "/p1000:/D0:/o200:Rayman/o400:!/D1:/E1: plan ")
NewString("Morb20_Fin_Dial_02", "/o400:You're the best!/p3000:/E99: plan ")
NewString("Liberation_Dial_03", "/o400:Help! Please!/E1:")
NewString("Liberation_Dial_04", "/p1500:Back off kiddies./E1:")
NewString("Liberation_Dial_07", "/D0:/o400:/p1000:Yahoooo! Yipeeee!/E1:")
NewString("Liberation_Dial_08", "/D0:/o400:/p2500:Yahooo! Yipeeee!/E1:")
NewString("Liberation_Dial_20", "/D0:/o400:Yipeeee! Yahoooo!/E1:")
NewString("Liberation_Dial_21", "/D0:/o400:Kudos for Rayman! Hurrah!/E1:")
NewString("Liberation_Dial_22", "/D0:/o400:Yipeee! Yahooo!/E1:")
NewString("Liberation_Dial_23", "Get out of the prisonship, kids!/p3000:/E3:")
NewString("Liberation_Dial_23b", "/p1000:I still have to find /o200:Globox/o0:./p3000:/E99:")
NewString("Learn10_Intro", "/D1:/o200:Glooboox!/E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:French(210)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque lignes. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
NewString("Intro_Voixoff_00", "/E10:/D0:/L:/L:/o600: Presente/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_01", "/p3000:/E10:/D0:/o200:Rayman/O0:, regarde ce que les /L:/o200:pirates/o0: ont fait du monde.../D1:/p6000:/E11:/E3:")
NewString("Intro_Voixoff_02", "/p1000:/E10:/D0:Une terre d'angoisse et de /L:douleur, hantee par le mal./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_02b", "/p1000:/E10:/D0:Un enfer parcouru par des /L:monstres sans pitie./D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_03", "/p1000:/E10:/D0:Depuis qu'ils t'ont arrete,/L:plus rien ne les retient./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_04", "/p1000:/E10:/D0:Ils depouillent notre peuple /L:et le reduisent en esclavage./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05", "/p1000:/E10:/D0:Les /o200:robots/o0: rodent, en quete/L:d'innocents a capturer./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05b", "/p1000:/E10:/D0:Le chaos est tel que le /o200:coeur /L:Du monde/O0: a fini par exploser./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_06", "/p1000:/E10:/D0:Les /o200:1 000 lums/o0: d'energie qui /L:Le forment se sont disperses./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_07", "/p1000:/E10:/D0:Nous nous affaiblissons./L:Bientot, il sera trop tard./D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_08", "/p1000:/E10:/D0:Echappe-toi, /o200:Rayman/O0:. Tu es /L:notre dernier espoir !/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_09", "/p13000:/E10:/D50:L'/o200:Ecumeur/o0:, vaisseau-prison /L:des pirates, sous les ordres de /L:l'amiral /o200:Barbe-Tranchante/O0:./p2000:/E11:/E3:")
NewString("Intro_Voixoff_10", "/p2500:/E4:/E10:/D0:Esclaves a bord=/D1:/p5000:/E11:/E4:/E3:")
NewString("Intro_Voixoff_11", "/p1500:/E10:/D0:Reveille-toi, /o200:Rayman/O0:. je /l:t'envoie de l'aide.../D1:/p4000:/E11:/E2:")
NewString("Intro_Dial01a", "/o400:/E10:/D0:A boire.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01b", "/o400:/E10:/D0:Pitie.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01c", "/o400:/E3: /E10:/D0:Non !/L:Plus le fouet !/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01d", "/o400:/E10:/D0:O..../p2000:ooooh/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01e", "/o400:/E10:/D0:A l'aide !/D1:/p1000:/E11:/E2: plan 01")
NewString("Intro_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2: plan 02")
NewString("Intro_Dial03", "/D0:/o200:Globox/o0: ! Mon ami !/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial03b","/D0:/o400:Tu vas bien, /o200:Rayman/o400: ?/D1:/p1250:/E2: plan 03")
NewString("Intro_Dial04", "Ho non... Je me sens faible /p500:/L:et mes pouvoirs ont disparu./p2000:/E3: plan 04")
NewString("Intro_Dial04b", "/p2500:/E2: plan 04b")
NewString("Intro_Dial04c","/d30:/o0:Tu sais, /o200:Globox/o0:... Je crois /L:bien que c'est la fin.../p2500:/E1: plan 04c")
NewString("Intro_Dial05", "/D0:/o400:Mais non, pas la fin ! /o200:Globox/o400: /L:venu apporter cadeau de /o200:LY/o400: !/D1:/p4000:/E2: plan 05")
NewString("Intro_Dial06", "/D0:/o200:LY/o0:, la fee ?/D1:/p1200:/E2: plan06")
NewString("Intro_Dial07", "/D0:/o0:Un /o200:lums/o0: d'argent !/D1:/p1500:/E2: plan 07")
NewString("Intro_Dial08", "/D0:/o0:Incroyable ! Je sens son /L:energie entrer en moi.../D1:/p3000:/E3: plan 08")
NewString("Intro_Dial09", "/D0:/o200:Globox,/o0: On est sauves !/D1:/p2500:/E3: plan 09b")
NewString("Intro_Dial09b", "/o0:Je peux a nouveau tirer avec /L:mon poing./p2500:/E3: plan 09c")
NewString("Intro_Dial09c", "/D0:Yahoooo !/D1:/p2500:/E3: plan 09c")
NewString("Intro_Dial09d", "/p100:/E2: plan 10")
NewString("Intro_Dial10", "/D0:/o0:Allons voir /o200:LY/o0: ! Elle me /L:rendra mes autres pouvoirs./D1:/p3000:/E2: plan 11")
NewString("L10_Gbx_Dial01", "/o400:Papa a sauve /o200:Rayman/o400: !/L:Ou est papa ?/E1:")
NewString("L10_Gbx_Dial01b", "/E3:")
NewString("L10_Gbx_Dial02", "Euh, c'est-a-dire que.../p500:/l:/D0:Nous avons ete separes.../D1:/p3500:/E3:")
NewString("L10_Gbx_Dial02b", "/E1:")
NewString("L10_Gbx_Dial03", "/o400:/D0:Pas la Papa /o200:Globox/o400: ?/p2000:/D1:/E3:")
NewString("L10_Gbx_Dial03b", "/o400:/D0:On veut notre papa !/p2000:/D1:/E2:")
NewString("L10_Gbx_Dial04", "/D0:Pas de panique les enfants !/D1:/E1:")
NewString("L10_Gbx_Dial05", "/p500:Je vais ramener votre pere !/E1:")
NewString("L10_Gbx_Dial06", "/D0:Mais d'abord, il faut que/L:je trouve /o200:LY/o0:./D1:/p3000:/E3:")
NewString("L10_Gbx_Dial06b", "/D0:Elle aime bien rever par ici. /L:Vous ne l'avez pas vue ?/D1:/p3500:/E3:")
NewString("L10_Gbx_Dial07", "/D0:Quoi ?/D1:/E1:")
NewString("L10_Gbx_Dial07b", "/E3:")
NewString("L10_Gbx_Dial08", "/o400:Des mechants pirates ont/L:emmene /o200:LY/o400: la-bas !/E1:")
NewString("L10_Gbx_Dial08b", "/E3:")
NewString("L10_Gbx_Dial09", "Hummm.../p2000:/E3:")
NewString("L10_Gbx_Dial09b", "Je dois aller la liberer !/E1:")
NewString("Combat_C1_Dial_01", "/o400:entre, vermisseau !/E1: plan 01")
NewString("Combat_C1_Dial_02", "/o200:Rayman/o400: a les /o200:4 masques/o400:.../p500: et/l:il est a bord du vaisseau.../E1: plan 02")
NewString("Combat_C1_Dial_02b", "/E3: plan 02b")
NewString("Combat_C1_Dial_03", "/o400:Tu as encore echoue.../p1000:/L:Je t'avais prevenu, non ?/p2000:/E3: plan 03")
NewString("Combat_C1_Dial_03b", "/o400:On verra a quelle vitesse tu /L:fonds dans la lave en fusion./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03c", "/o400:En attendant, je vais devoir/L:regler moi-meme le probleme./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03d", "/o400:Prepare le /o200:grolgoth/o400: ! /p1000:J'ai /L:une idee pour attirer /o200:Rayman/o400:./p2000:/E4:/E2: plan 04")
NewString("Combat_C1_Dial_09", "/o400:Acquisition de la cible !/p2000:/E2: plan 09")
NewString("Combat_C1_Dial_14", "/D0:Laisse mon ami tranquille !/D1:/E1: plan 14")
NewString("Combat_C1_Dial_19", "/D0:/o400:Vous voila tranquilles pour/L:l'eternite... he ! he ! he !/D1:/E1: plan 19")
NewString("Combat_C1_Dial_21", "/p500:/D0:/o400:Hein ?/d1:/E1: plan 21")
NewString("Combat_C1_Dial_22", "Ca va, /o200:Globox/o0: ?/E1: plan 22")
NewString("Combat_C1_Dial_23", "/o400:Pas T'occuper de moi !/L:Fonce !/p3000:/E2: plan 23")
NewString("Combat_C1_Dial_24", "/E1: plan ")
NewString("Combat_C2_Dial_02", "/o400:/D0:Maintenant, je te tiens.../D1:/E1: plan ")
NewString("Combat_C2_Dial_05", "/o400:/D0:Heeeee !/D1:/E1: plan ")
NewString("Combat_C2_Dial_07", "/D0:Ooooooh !/D1:/E1: plan ")
NewString("Combat_C2_Dial_16", "/o400:/D0:N'aie pas peur, /o200:Rayman/o400:.../L:Je suis la !/D1:/E1: plan ")
NewString("Combat_C2_Dial_18", "Whaouh !/E1: plan ")
NewString("Combat_C2_Dial_207a", "/o400:Bravo /o200:Rayman/o400: ! Tu as ete /L:sensationnel !/p3000:/E3: plan 207a")
NewString("Combat_C2_Dial_207b", "/o200:Barbe-tranchante /o400:est presque /L:vaincu !/p3000:/E3: plan 207b")
NewString("Combat_C2_Dial_207c", "/o400:Grace a toi, l'espoir est/L:revenu dans nos coeurs./p3000:/E3: plan 207c")
NewString("Combat_C2_Dial_207d", "/o400:Les esclaves ont brise leurs /L:chaines et se sont evades./p3000:/E3: plan ")
NewString("Combat_C2_Dial_207e", "/o400:A terre, /o200:Polokus/o400: a elimine /L:les derniers robots-pirates./p3000:/E3: plan ")
NewString("Combat_C2_Dial_207f", "/o400:Detruis /o200:Barbe-tranchante/o400: et /L:la victoire sera totale ! !/p3000:/E4:/E2: plan ")
NewString("Combat_C3_Dial_04", "/p500:/D0:/o200:Rayman/o400: ! Je t'ai reserve une /L:derniere petite surprise.../D1:/p2000:/E2: plan ")
NewString("Combat_C3_Dial_04b", "/E1: plan ")
NewString("Morb20_Dial_01", "/o200:/D0:/o200:Rayman/o400:!/D1:/E1: plan ")
NewString("Morb20_Dial_02", "/D0:/o200:Clark/o0:!/D1:/E1: plan ")
NewString("Morb20_Dial_03", "Oh, oh.../E1: plan ")
NewString("Morb20_Fin_Dial_01", "/p1000:/D0:/o200:Rayman/o400:!/D1:/E1: plan ")
NewString("Morb20_Fin_Dial_02", "/o400:C'est toi le meilleur !/p3000:/E99: plan ")
NewString("Liberation_Dial_03", "/o400:Au secours ! A l'aide !/E1: plan ")
NewString("Liberation_Dial_04", "/p1000:Reculez bien au fond les enfants./E1: plan ")
NewString("Liberation_Dial_07", "/D0:/o400:/p1000:Yahouuuu ! Yipeeee !/E1: plan ")
NewString("Liberation_Dial_08", "/D0:/o400:/p1000:Yahouuuu ! Yipeeee !/E1: plan ")
NewString("Liberation_Dial_20", "/D0:/o400:Youpi ! Yahouuuu !/E1: plan ")
NewString("Liberation_Dial_21", "/D0:/o400:Vive Rayman ! Youpiii !/E1: plan ")
NewString("Liberation_Dial_22", "/D0:/o400:Youpi ! Yahouuuu !/E1: plan ")
NewString("Liberation_Dial_23", "Sauvez-vous vite les enfants !/p3000:/E3: plan ")
NewString("Liberation_Dial_23b", "/p500:Moi, il faut que je retrouve /L:/o200:Globox/o0:./p3000:/E99: plan ")
NewString("Learn10_Intro", "/D1:/o200:Glooboox !/E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Espanol(210)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque ligne. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
NewString("Intro_Voixoff_00", "/E10:/D0:/L:/L:/o600: Presenta/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_01", "/p3000:/E10:/D0:/o200:Rayman/o0:, mira qu<71> han hecho los /L:/o200:piratas/O0: con nuestro mundo./D1:/p6000:/E11:/E3:")
NewString("Intro_Voixoff_02", "/p1000:/E10:/D0:Un lugar de espanto y dolor,/L:gobernado por el mal./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_02b", "/p1000:/E10:/D0:Un infierno plagado de /L:monstruos despiadados./D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_03", "/p1000:/E10:/D0:Desde que te capturaron,/L:nada puede detenerlos./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_04", "/p1000:/E10:/D0:Han saqueado y esclavizado /L:a los nuestros./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05", "/p1000:/E10:/D0:Los /o200:Robots/o0: no paran de /L:capturar v<>ctimas inocentes./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05b", "/p1000:/E10:/D0:Este caos, ha hecho explotar /L:el /o200:Coraz<61>n del mundo/O0:./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_06", "/p1000:/E10:/D0:Los /o200:1000 lums/O0: de energ<72>a que /L:lo forman se han dispersado./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_07", "/p1000:/E10:/D0:Nos estamos debilitando./L:Pronto ser<65> demasiado tarde.../D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_08", "/p1000:/E10:/D0:<3A>Huye, /o200:Rayman/O0:! T<> eres /L:nuestra <20>ltima esperanza!/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_09", "/p13000:/E10:/D50:El /o200:Bucanero/O0:, nave prisi<73>n /L:de los piratas, al mando /L:del almirante /o200:Barbaguda/O0:./p2000:/E11:/E3:")
NewString("Intro_Voixoff_10", "/p1500:/E4:/E10:/D0:Esclavos a bordo =/D1:/p5000:/E11:/E4:/E3:")
NewString("Intro_Voixoff_11", "/p1500:/E10:/D0:Despierta /o200:Rayman/O0:, voy /L:a enviarte ayuda.../D1:/p4000:/E11:/E2:")
NewString("Intro_Dial01a", "/E10:/D0:Agua.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01b", "/E10:/D0:Piedad.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01c", "/E3: /E10:/D0:<3A>M<EFBFBD>s azotes no!/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01d", "/E10:/D0:O..../p2000:ooooh/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01e", "/E10:/D0:<3A>Ayuda!/D1:/p1000:/E11:/E2: plan 01")
NewString("Intro_Dial02", "/o200:/D0:<3A>Rayman?/D1:/p1000:/E2: plan 02")
NewString("Intro_Dial03", "/D0:<3A>/o200:Globox/o0:! <20>Amigo mio!/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial03b","/o400:/D0:<3A>Est<73>s bien, /o200:Rayman/o400:?/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial04", "No... Me siento d<>bil y me /L:he quedado sin poderes./p1500:/E3: plan 04")
NewString("Intro_Dial04b", "/p2500:/E2: plan 04b")
NewString("Intro_Dial04c","/d30:<3A>Sabes, /o200:Globox/o0:? Me temo /L:que este es el fin.../p2000:/E1: plan 04c")
NewString("Intro_Dial05", "/o400:<3A>A<EFBFBD>n no es el fin! Globox va /L:a darte un regalo de /o200:LY/o400:./p3000:/E2: plan 05")
NewString("Intro_Dial06", "/D0:<3A>De /o200:LY/o0:, el hada?/D1:/p1500:/E2: plan06")
NewString("Intro_Dial07", "/D0:<3A>Un /o200:lum/o0: de plata!/D1:/p1700:/E2: plan 07")
NewString("Intro_Dial08", "/D0:/o0:<3A>Es incred<65>ble, siento c<>mo /L:su energ<72>a penetra en m<>!.../D1:/p3000:/E3: plan 08")
NewString("Intro_Dial09", "/o0:<3A>Vuelvo a ser capaz de /L:disparar mi pu<70>o!/p2500:/E3: plan 09c")
NewString("Intro_Dial09b", "/D0:<3A>/o200:Globox/o0:, estamos salvados!/D1:/p2500:/E3: plan 09b")
NewString("Intro_Dial09c", "/D0:<3A>Hurraaa!/D1:/p2500:/E3: plan 09c")
NewString("Intro_Dial09d", "/p100:/E2: plan 10")
NewString("Intro_Dial10", "/D0:/o0:<3A>Vamos a ver a /o200:LY/o0:! Ella me /L:dar<61> el resto de mis poderes./D1:/p3000:/E2: plan 11")
NewString("L10_Gbx_Dial01", "/o400:<3A>Pap<61> ha salvado a /o200:Rayman/o400:!/L:<3A>D<EFBFBD>nde est<73> pap<61>?/E1:")
NewString("L10_Gbx_Dial01b", "/E3:")
NewString("L10_Gbx_Dial02", "Esto..., nos hemos separado,/p500:/L:y.../D1:/p3500:/E3:")
NewString("L10_Gbx_Dial02b", "/E1:")
NewString("L10_Gbx_Dial03", "/o400:/D0:<3A>Pap<61> /o200:Globox/o400: no est<73>?/D1:/p2000:/E3:")
NewString("L10_Gbx_Dial03b", "/o400:/D0:<3A>Queremos ver a pap<61>!/D1:/p2000:/E2:")
NewString("L10_Gbx_Dial04", "/D0:<3A>No teng<6E>is miedo, ni<6E>os!/D1:/E1:")
NewString("L10_Gbx_Dial05", "/p500:Os devolver<65> a vuestro padre./E1:")
NewString("L10_Gbx_Dial06", "/D0:Pero antes tengo que /L:encontrar a /o200:LY/o0:./D1:/p2500:/E3:")
NewString("L10_Gbx_Dial06b", "/D0:Ella suele venir a pasear/L:aqu<71>./D1:/p2000:/E3:")
NewString("L10_Gbx_Dial07", "/D0:<3A>No la hab<61>is visto?/D1:/P2000:/E3:")
NewString("L10_Gbx_Dial07b", "/D0:<3A>Qu<51>?/D1:/E1:")
NewString("L10_Gbx_Dial08", "/o400:<3A>Los piratas malos /L:se han llevado a /o200:LY/o400:!/E1:")
NewString("L10_Gbx_Dial08b", "/E3:")
NewString("L10_Gbx_Dial09", "Hummm.../p2000:/E3:")
NewString("L10_Gbx_Dial09b", "<22>Tengo que liberarla!/E1:")
NewString("Combat_C1_Dial_01", "/o400:<3A>Pasa, gusano!/E1: plan 01")
NewString("Combat_C1_Dial_02", "/D0:/o200:Rayman/o400: ha encontrado la 4 /L:M<>scara y esta en la nave./D1:/E1: plan 02")
NewString("Combat_C1_Dial_02b", "/E3: plan 02b")
NewString("Combat_C1_Dial_03", "/o400:Has vuelto a fallarme.../p1000:/L:Te hab<61>a avisado, <20>verdad?/p2000:/E3: plan 03")
NewString("Combat_C1_Dial_03b", "/o400:Vamos a ver qu<71> tal nadas /L:en lava fundida./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03c", "/o400:Ahora me encargar<61> yo mismo /L:de solucionar este problema./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03d", "/o400:<3A>Preparad el Grolgoth! /p1000:Se me /L:ocurre un cebo para /o200:Rayman/o400:./p2000:/E4:/E2: plan 04")
NewString("Combat_C1_Dial_09", "/o400:<3A>Blanco fijado!/p2000:/E2: plan 09")
NewString("Combat_C1_Dial_14", "/D0:<3A>Deja en paz a mi amigo!/D1:/E1: plan 14")
NewString("Combat_C1_Dial_19", "/D0:/o400:Descansa en paz para toda /L:la eternidad <20>Ja, ja, ja!/D1:/E1: plan 19")
NewString("Combat_C1_Dial_21", "/D0:/o400:<3A>qu<71>?/D1:/E1: plan 21")
NewString("Combat_C1_Dial_22", "<22>C<EFBFBD>mo est<73>s, /o200:Globox/o0:?/E1: plan 22")
NewString("Combat_C1_Dial_23", "/o400:<3A>Estoy bien!/L:<3A>Vete!/p3000:/E2: plan 23")
NewString("Combat_C1_Dial_24", "/E1: plan ")
NewString("Combat_C2_Dial_02", "/D0:Ahora, ya te tengo.../D1:/E1: plan ")
NewString("Combat_C2_Dial_05", "/D0:<3A>eeeh!/D1:/E1: plan ")
NewString("Combat_C2_Dial_07", "/D0:Ooooooh!/D1:/E1: plan ")
NewString("Combat_C2_Dial_16", "/D0:/o400:No temas, /o200:Rayman/o400:.../L:<3A>Estoy aqu<71>!/D1:/E1: plan ")
NewString("Combat_C2_Dial_18", "<22>Guauu!/E1: plan ")
NewString("Combat_C2_Dial_207a", "/o400:<3A>Bravo, /o200:Rayman/o400:! <20>Has estado /L:formidable!/p3000:/E3: plan 207a")
NewString("Combat_C2_Dial_207b", "/o400:<3A>Ya casi has vencido a /L:/o200:Barbaguda/O400:!/P3000:/E3: plan 207b")
NewString("Combat_C2_Dial_207c", "/o400:Has devuelto la esperanza /L:a nuestros corazones./p3000:/E3: plan 207c")
NewString("Combat_C2_Dial_207d", "/o400:Los esclavos han roto sus /L:cadenas y se han escapado./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207e", "/o400:En la tierra, /o200:Polokus/o400: ha /L:eliminado los ultimos piratas./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207f", "/o400:<3A>Destruye a /o200:Barbaguda/o400: /L:y la victoria ser<65> total!/P3000:/E4:/E2: plan ")
NewString("Combat_C3_Dial_04", "/p500:/D0:Te tengo reservada una /L:peque<75>a sorpresa.../D1:/p2000:/E2: plan ")
NewString("Combat_C3_Dial_04b", "/E1: plan ")
NewString("Morb20_Dial_01", "/o200:/D0:<3A>/o200:Rayman/o400:!/D1:/E1: plan ")
NewString("Morb20_Dial_02", "/D0:<3A>/o200:Clark/o0:!/D1:/E1: plan ")
NewString("Morb20_Dial_03", "Uh, oh.../E1: plan ")
NewString("Morb20_Fin_Dial_01", "/p1000:/D0:<3A>/o200:Rayman/o400:!/D1:/E1: plan ")
NewString("Morb20_Fin_Dial_02", "/o400:<3A>Eres el mejor!/p3000:/E99: plan ")
NewString("Liberation_Dial_03", "/o400:Help! Please!/E1:")
NewString("Liberation_Dial_04", "/p1000:Retirad a los ni<6E>os./E1:")
NewString("Liberation_Dial_07", "/D0:/o400:/p1000:Yahoooo! Yipeeee!/E1:")
NewString("Liberation_Dial_08", "/D0:/o400:/p1000:Yahooo! Yipeeee!/E1:")
NewString("Liberation_Dial_20", "/D0:/o400:Yipeeee! Yahoooo!/E1:")
NewString("Liberation_Dial_21", "/D0:/o400:viva Rayman! Hurra!/E1:")
NewString("Liberation_Dial_22", "/D0:/o400:Yipeee! Yahooo!/E1:")
NewString("Liberation_Dial_23", "<22>poned a salvo a los Ni<4E>os!/p3000:/E3:")
NewString("Liberation_Dial_23b", "/p1000:Tengo que encontrar a /o200:Globox/o0:./p3000:/E99:")
NewString("Learn10_Intro", "/D1:/o200:<3A>Glooboox!/E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Italiano(210)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque ligne. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
NewString("Intro_Voixoff_00", "/E10:/D0:/L:/L:/o600: Presenta/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_01", "/p3000:/E10:/D0:/o200:Rayman/o0:, Guarda che hanno /L:fatto i /o200:pirati/O0: al nostro /L:mondo.../D1:/p6000:/E11:/E3:")
NewString("Intro_Voixoff_02", "/p1000:/E10:/D0:Un pianeta di angoscia e /L:dolore, infestato dal male./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_02b", "/p1000:/E10:/D0:Un luogo oscuro, brulicante /L:Di mostri senza piet<65>./D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_03", "/p1000:/E10:/D0:Da quando ti hanno catturato,/L:nulla li pu<70> fermare./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_04", "/p1000:/E10:/D0:Ci hanno preso tutto e ci/L:Hanno ridotto in schiavit<69>./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05", "/p1000:/E10:/D0:I /o200:Robot/o0: scovano gli innocenti /L:da catturare./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05b", "/p1000:/E10:/D0:Nel caos, il /o200:cuore /L:del mondo/O0: <20> esploso./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_06", "/p1000:/E10:/D0:I /o200:1000 lum/O0: d'energia che lo /L:formano sono dispersi./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_07", "/p1000:/E10:/D0:Ci stiamo indebolendo./L:Presto sar<61> troppo tardi.../D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_08", "/p1000:/E10:/D0:Devi scappare, /o200:Rayman/O0:. Sei /L:La nostra unica speranza!/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_09", "/p13000:/E10:/D50:Il /o200:Bucaniere/O0:, la nave-prigione /L:dei Pirati. Comandante= /L:Ammiraglio /o200:RazorBeard/O0:./p2000:/E11:/E3:")
NewString("Intro_Voixoff_10", "/p1500:/E4:/E10:/D0:Schiavi a bordo =/D1:/p5000:/E11:/E4:/E3:")
NewString("Intro_Voixoff_11", "/p1500:/E10:/D0:Svegliati /o200:Rayman/O0:. Ti invier<65> /l:Qualcuno in aiuto.../D1:/p4000:/E11:/E2:")
NewString("Intro_Dial01a", "/E10:/D0:Dateci da bere.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01b", "/E10:/D0:Risparmiateci.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01c", "/E3: /E10:/D0:Niente pi<70> frustate!/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01d", "/E10:/D0:O..../p2000:ooooh/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01e", "/E10:/D0:Aiuto!/D1:/p1000:/E11:/E2: plan 01")
NewString("Intro_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2: plan 02")
NewString("Intro_Dial03", "/D0:/o200:Globox/o0:! Amico mio!/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial03b","/o400:/D0:Stai bene, /o200:Rayman/o400:?/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial04", "Non troppo... sono debole e i /L:Miei poteri sono scomparsi./p1500:/E3: plan 04")
NewString("Intro_Dial04b", "/p2500:/E2: plan 04b")
NewString("Intro_Dial04c","/d30:Sai /o200:Globox/o0:... credo che questa /L:Potrebbe essere la fine.../p2000:/E1: plan 04c")
NewString("Intro_Dial05", "/o400:No! Non la fine! Globox /L:Porta bel regalo da /o200:LY/o400:!/p3000:/E2: plan 05")
NewString("Intro_Dial06", "/D0:/o200:LY/o0:, la fata?/D1:/p1500:/E2: plan06")
NewString("Intro_Dial07", "/D0:Un /o200:lum/o0: d'argento!/D1:/p1700:/E2: plan 07")
NewString("Intro_Dial08", "/D0:/o0:Incredibile! Sento la sua /L:Energia entrare in me.../D1:/p3000:/E3: plan 08")
NewString("Intro_Dial09", "/o0:Ora, posso colpire di nuovo /L:Con il mio pugno!/p2500:/E3: plan 09c")
NewString("Intro_Dial09b", "/D0:/o200:Globox/o0: siamo salvi!/D1:/p2500:/E3: plan 09b")
NewString("Intro_Dial09c", "/D0:Yahoooo!/D1:/p2500:/E3: plan 09c")
NewString("Intro_Dial09d", "/p100:/E2: plan 10")
NewString("Intro_Dial10", "/D0:/o0:Andiamo da /o200:LY/o0: = lei mi ridar<61> /L:Tutti i miei poteri./D1:/p3000:/E2: plan 11")
NewString("L10_Gbx_Dial01", "/o400:Pap<61> salvato /o200:Rayman/o400:!/p500:/L:Pap<61>? Ma, dov'<27> Pap<61>?/E1:")
NewString("L10_Gbx_Dial01b", "/E3:")
NewString("L10_Gbx_Dial02", "Uh, ci siamo separati /p500:/l:/D0:E uh.../D1:/p3500:/E3:")
NewString("L10_Gbx_Dial02b", "/E1:")
NewString("L10_Gbx_Dial03", "/o400:/D0:No Pap<61> /o200:Globox/o400:?/D1:/p2000:/E3:")
NewString("L10_Gbx_Dial03b", "/o400:/D0:Vogliamo il nostro Pap<61>!/D1:/p2000:/E2:")
NewString("L10_Gbx_Dial04", "/D0:Niente paura, ragazzi!/D1:/E1:")
NewString("L10_Gbx_Dial05", "/p500:Vi riporter<65> vostro padre!/E1:")
NewString("L10_Gbx_Dial06", "/D0:Ma prima, devo andare a /L:Cercare /o200:LY/o0:!/D1:/p2500:/E3:")
NewString("L10_Gbx_Dial06b", "/D0:A lei piace meditare da /L:Queste parti./D1:/p2000:/E3:")
NewString("L10_Gbx_Dial07", "/D0:L'avete vista?/D1:/p2000:/E3:")
NewString("L10_Gbx_Dial07b", "/D0:Cosa?/D1:/E1:")
NewString("L10_Gbx_Dial08", "/o400:I pirati cattivi/L:Hanno portato /o200:Ly/o400: laggi<67>!/E1:")
NewString("L10_Gbx_Dial08b", "/E3:")
NewString("L10_Gbx_Dial09", "Hummm.../p2000:/E3:")
NewString("L10_Gbx_Dial09b", "Devo liberarla!/E1:")
NewString("Combat_C1_Dial_01", "/o400:Entra, verme inutile!/E1: plan 01")
NewString("Combat_C1_Dial_02", "/D0:/o400:Ray.../p500:/o200:Rayman/o400: ha trovato /L:L'ultima maschera./D1:/E1: plan 02")
NewString("Combat_C1_Dial_02b", "/E3: plan 02b")
NewString("Combat_C1_Dial_03", "/o400:Hai fallito ancora.../p1000:/L:Ti avevo avvisato.../p2000:/E3: plan 03")
NewString("Combat_C1_Dial_03b", "/o400:Vediamo se sai nuotare /L:Nella lava liquefatta./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03c", "/o400:Nel frattempo, risolver<65> /L:Questo problemino da solo./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03d", "/o400:Preparate il Grolgoth!/p1000: So /L:Come attirare /o200:Rayman/o400: a me.../p2000:/E4:/E2: plan 04")
NewString("Combat_C1_Dial_09", "/o400:Acquisizione del bersaglio!/p2000:/E2: plan 09")
NewString("Combat_C1_Dial_14", "/D0:Lascia in pace il mio amico!/D1:/E1: plan 14")
NewString("Combat_C1_Dial_19", "/D0:/o400:Oh, lascer<65> ENTRAMBI in /L:Pace... per l'Eternit<69>!/D1:/E1: plan 19")
NewString("Combat_C1_Dial_21", "/D0:/o400:Huh?/D1:/E1: plan 21")
NewString("Combat_C1_Dial_22", "Stai bene, /o200:Globox/o0:?/E1: plan 22")
NewString("Combat_C1_Dial_23", "/o400:Non preoccuparti! /L:Vai adesso!/p3000:/E2: plan 23")
NewString("Combat_C1_Dial_24", "/E1: plan ")
NewString("Combat_C2_Dial_02", "/D0:Ora, ti avr<76>.../D1:/E1: plan ")
NewString("Combat_C2_Dial_05", "/D0:Heeey!/D1:/E1: plan ")
NewString("Combat_C2_Dial_07", "/D0:Ooooooh!/D1:/E1: plan ")
NewString("Combat_C2_Dial_16", "/o400:/D0:Non aver paura, /o200:Rayman/o400:.../L:Sono qui!/D1:/E1: plan ")
NewString("Combat_C2_Dial_18", "Whooah!/E1: plan ")
NewString("Combat_C2_Dial_207a", "/o400:Bravo /o200:Rayman/o400:, sei stato /L:Sensazionale!/p3000:/E3: plan 207a")
NewString("Combat_C2_Dial_207b", "/o200:Razorbeard/O400: <20> quasi battuto!/P3000:/E3: plan 207b")
NewString("Combat_C2_Dial_207c", "/o400:Grazie a te la speranza <20> /L:Tornata nei nostri cuori./p3000:/E3: plan 207c")
NewString("Combat_C2_Dial_207d", "/o400:Gli schiavi hanno rotto le /L:Loro catene e sono scappati./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207e", "/o400:A Terra, /o200:Polokus/o400: ha eliminato /L:gli ultimi Robot-pirati./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207f", "/o400:Distruggi /o200:Razorbeard/O400: e la /L:Vittoria sar<61> completa!/P3000:/E4:/E2: plan ")
NewString("Combat_C3_Dial_04", "/p500:/D0:Ho in serbo un'ultima /L:Piccola sorpresa per te.../D1:/p2000:/E2: plan ")
NewString("Combat_C3_Dial_04b", "/E1: plan ")
NewString("Morb20_Dial_01", "/o200:/D0:Rayman!/D1:/E1: plan ")
NewString("Morb20_Dial_02", "/D0:Clark!/D1:/E1: plan ")
NewString("Morb20_Dial_03", "Uh, oh.../E1: plan ")
NewString("Morb20_Fin_Dial_01", "/p1000:/o200:/D0:Rayman!!/D1:/E1: plan ")
NewString("Morb20_Fin_Dial_02", "/o400:Sei il migliore!/p3000:/E99: plan ")
NewString("Liberation_Dial_03", "/o400:Help! Please!/E1:")
NewString("Liberation_Dial_04", "/p1000:Back off kiddies./E1:")
NewString("Liberation_Dial_07", "/D0:/o400:/p1000:Yahoooo! Yipeeee!/E1:")
NewString("Liberation_Dial_08", "/D0:/o400:/p1000:Yahooo! Yipeeee!/E1:")
NewString("Liberation_Dial_20", "/D0:/o400:Yipeeee! Yahoooo!/E1:")
NewString("Liberation_Dial_21", "/D0:/o400:Kudos for Rayman! Hurrah!/E1:")
NewString("Liberation_Dial_22", "/D0:/o400:Yipeee! Yahooo!/E1:")
NewString("Liberation_Dial_23", "Get out of the prisonship, kids!/p3000:/E3:")
NewString("Liberation_Dial_23b", "/p1000:I still have to find /o200:Globox/o0:./p3000:/E99:")
NewString("Learn10_Intro", "/D1:/o200:Glooboox!/E1:")
; Fin Textes pour cinematiques
}
{AddNewStrings:Deutsch(210)
; Textes pour cinematiques
;Formatage du texte:
;/Wxxx: Espacement entre chaque caract<63>re. La valeur par d<>faut est 1000 (/W1000:)
;/Hxxx: Espacement entre chaque ligne. La valeur par d<>faut est 1000 (/H1000:)
;/Zxxx: Taille des caract<63>res. La valeur par d<>faut est 1000 (/Z1000:)
;/L: Saut de ligne
;/Dxxx: Delais en nb de trames entre chaque lettre
;/Exxx: Ev<45>nements
NewString("Intro_Voixoff_00", "/E10:/D0:/L:/L:Pr<50>sentiert/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_01", "/p3000:/E10:/D0:/o200:Rayman/o0:, was haben die /o200:Piraten/o0: /L:aus der Welt gemacht?/D1:/p6000:/E11:/E3:")
NewString("Intro_Voixoff_02", "/p1000:/E10:/D0:Einen Planeten des B<>sen, /L:voller Angst und Schmerz./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_02b", "/p1000:/E10:/D0:Einen dunklen Ort mit /L:grausamen Monstern./D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_03", "/p1000:/E10:/D0:Seit sie Dich gefangen haben, /L:kann sie nichts mehr stoppen./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_04", "/p1000:/E10:/D0:Sie haben alles genommen /L:und die Leute versklavt./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05", "/p1000:/E10:/D0:Die /o200:Roboter/o0: streifen umher und/L:schnappen alle Unschuldigen./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_05b", "/p1000:/E10:/D0:Im Chaos haben sie das /L:/o200:Herz der Welt/O0: gesprengt./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_06", "/p1000:/E10:/D0:Es bestand aus /o200:1000 Lums/O0:, /L:die nun ganz verstreut sind./D1:/p5000:/E11:/E3:")
NewString("Intro_Voixoff_07", "/p1000:/E10:/D0:Wir werden schw<68>cher. Bald /L:wird es zu sp<73>t sein.../D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_08", "/p1000:/E10:/D0:Flieh, /o200:Rayman/O0:. Du bist /L:die einzige Hoffnung!/D1:/p4000:/E11:/E3:")
NewString("Intro_Voixoff_09", "/p13000:/E10:/D50:Das /o200:Gefangenenschiff/O0: der /L:Piraten. Kommandant= /L:admiral /o200:Klingenbart/o0:./p2000:/E11:/E3:")
NewString("Intro_Voixoff_10", "/p1500:/E4:/E10:/D0:Sklaven an Bord=/D1:/p5000:/E11:/E4:/E3:")
NewString("Intro_Voixoff_11", "/p1500:/E10:/D0:Wach auf, /o200:Rayman/O0:. Ich sende /L:jemanden zu Hilfe./D1:/p4000:/E11:/E2:")
NewString("Intro_Dial01a", "/E10:/D0:Wasser.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01b", "/E10:/D0:Gnade.../D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01c", "/E3:/E10:/D0:Keine Peitschen mehr!/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01d", "/E10:/D0:O..../p2000:ooh/D1:/p1000:/E11:/E3: plan 01")
NewString("Intro_Dial01e", "/E10:/D0:Zu Hilfe!/D1:/p1000:/E11:/E2: plan 01")
NewString("Intro_Dial02", "/o200:/D0:Rayman?/D1:/p1000:/E2: plan 02")
NewString("Intro_Dial03", "/D0:/o200:Globox/o0:! Mein Freund!/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial03b","/o400:/D0:Bist Du OK, /o200:Rayman/o400:?/D1:/p1000:/E2: plan 03")
NewString("Intro_Dial04", "Nicht ganz... Ich bin schwach /L:und meine Kr<4B>fte sind fort./p1500:/E3: plan 04")
NewString("Intro_Dial04b", "/p2500:/E2: plan 04b")
NewString("Intro_Dial04c","/d30:Wei<65>t Du, /o200:Globox/o0:... /L:Das ist bestimmt das Ende.../p2000:/E1: plan 04c")
NewString("Intro_Dial05", "/o400:Nein! Nicht Ende! Globox /L:hat gutes Geschenk von /o200:LY/o0:!/p3000:/E2: plan 05")
NewString("Intro_Dial06", "/D0:/o200:LY/o0:, die Fee?/D1:/p1500:/E2: plan06")
NewString("Intro_Dial07", "/D0:Ein Silberlums!/D1:/p1700:/E2: plan 07")
NewString("Intro_Dial08", "/D0:/o0:Unglaublich! Ich f<>hle seine /L:Energie in mich flie<69>en.../D1:/p3000:/E3: plan 08")
NewString("Intro_Dial09", "/o0:Nun kann ich wieder mit /L:meiner Faust schlagen!/p2500:/E3: plan 09c")
NewString("Intro_Dial09b", "/D0:/o200:Globox/o0:, wir sind gerettet!/D1:/p2500:/E3: plan 09b")
NewString("Intro_Dial09c", "/D0:Juhuuuuu!/D1:/p2500:/E3: plan 09c")
NewString("Intro_Dial09d", "/p100:/E2: plan 10")
NewString("Intro_Dial10", "/D0:/o0:Gehen wir zu /o200:LY/o0:! Sie wird /L:mir alle Kr<4B>fte wiedergeben./D1:/p3000:/E2: plan 11")
NewString("L10_Gbx_Dial01", "/o400:Ja! Papa hat /o200:Rayman/o400: gerettet!/p500:/L:Wo ist Papa?/E1:")
NewString("L10_Gbx_Dial01b", "/E3:")
NewString("L10_Gbx_Dial02", "<22>h, ich meine, wir wurden.../p500:/l:/D0:getrennt, und, <20>h.../D1:/p3500:/E3:")
NewString("L10_Gbx_Dial02b", "/E1:")
NewString("L10_Gbx_Dial03", "/o400:/D0:Aber nicht Papa /o200:Globox/o400:?/D1:/p2000:/E3:")
NewString("L10_Gbx_Dial03b", "/o400:/D0:Wir wollen unseren Papa!/D1:/p2000:/E2:")
NewString("L10_Gbx_Dial04", "/D0:Keine Sorge, Kinder!/D1:/E1:")
NewString("L10_Gbx_Dial05", "/p500:Ich bringe Euren Vater zur<75>ck!/E1:")
NewString("L10_Gbx_Dial06", "/D0:Aber zuerst mu<6D> ich gehen /L:und /o200:LY/o0: finden./D1:/p2500:/E3:")
NewString("L10_Gbx_Dial06b", "/D0:Sie tr<74>umt gerne hier in /L:der n<>he./D1:/P2000:/E3:")
NewString("L10_Gbx_Dial07", "/D0:Habt Ihr sie gesehen?/D1:/P2000:/E3:")
NewString("L10_Gbx_Dial07b", "/D0:Was?/D1:/E1:")
NewString("L10_Gbx_Dial08", "/o400:Die gemeinen Piraten haben /L:/o200:LY/o400: dorthin gebracht!/E1:")
NewString("L10_Gbx_Dial08b", "/E3:")
NewString("L10_Gbx_Dial09", "Hmmmm.../p2000:/E3:")
NewString("L10_Gbx_Dial09b", "Ich mu<6D> sie befreien!/E1:")
NewString("Combat_C1_Dial_01", "/o400:Komm rein, nutzloser Wurm!/E1: plan 01")
NewString("Combat_C1_Dial_02", "/D0:/o400:/o200:Rayman/o400: hat die 4. Maske und er /L:ist auf dem Schiff./D1:/p3000:/E3: plan 02")
NewString("Combat_C1_Dial_02b", "/E1: plan 02b")
NewString("Combat_C1_Dial_03", "/o400:Du hast wieder versagt.../p1000: Ich /L:habe Dich gewarnt, oder?/p2000:/E3: plan 03")
NewString("Combat_C1_Dial_03b", "/o400:Mal sehen, wie gut Du in fl<66>s-/L:siger Lava schwimmst!/p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03c", "/o400:Und ansonsten erledige ich /L:das kleine Problem selbst./p2000:/E3: plan 04")
NewString("Combat_C1_Dial_03d", "/o400:Macht Grolgoth fertig! /p1000:Ich /L:wei<65>, wie ich /o200:Rayman/o400: locke.../p2000:/E4:/E2: plan 04")
NewString("Combat_C1_Dial_09", "/o400:Zielerfassung!/p2000:/E2: plan 09")
NewString("Combat_C1_Dial_14", "/D0:La<4C> meinen Freund in Ruhe!/D1:/E1: plan 14")
NewString("Combat_C1_Dial_19", "/D0:/o400:Ihr seid hier f<>r alle Ewigkeit.../L:Ha! Ha! Ha!/D1:/E1: plan 19")
NewString("Combat_C1_Dial_21", "/D0:/o400:H<>h?/D1:/E1: plan 21")
NewString("Combat_C1_Dial_22", "Bist Du OK, /o200:Globox/o0:?/E1: plan 22")
NewString("Combat_C1_Dial_23", "/o400:Ich werde es schaffen! /L:Geh jetzt!/p3000:/E2: plan 23")
NewString("Combat_C1_Dial_24", "/E1: plan ")
NewString("Combat_C2_Dial_02", "/D0:Jetzt habe ich Dich.../D1:/E1: plan ")
NewString("Combat_C2_Dial_05", "/D0:Hey!/D1:/E1: plan ")
NewString("Combat_C2_Dial_07", "/D0:Ooooooh!/D1:/E1: plan ")
NewString("Combat_C2_Dial_16", "/o400:/D0:Hab keine Angst, /o200:Rayman/o400:.../L:Ich bin hier!/D1:/E1: plan ")
NewString("Combat_C2_Dial_18", "Wauuh!/E1: plan ")
NewString("Combat_C2_Dial_207a", "/o400:Bravo, /o200:Rayman/o400:! Du warst /L:sensationell!/p3000:/E3: plan 207a")
NewString("Combat_C2_Dial_207b", "/o200:Klingenbart/O400: ist fast /L:geschlagen!/P3000:/E3: plan 207b")
NewString("Combat_C2_Dial_207c", "/o400:Durch dich ist die Hoffnung in /L:unsere Herzen zur<75>ckgekehrt./p3000:/E3: plan 207c")
NewString("Combat_C2_Dial_207d", "/o400:Die Sklaven haben die Ketten /L:gesprengt und sind geflohen./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207e", "/o400:Zu Lande hat /o200:Polokus/o400: alle /L:Robo-Piraten erledigt./P3000:/E3: plan ")
NewString("Combat_C2_Dial_207f", "/o400:Vernichte /o200:Klingenbart/O400:, dann /L:ist der Sieg geschafft!!/P3000:/E4:/E2: plan ")
NewString("Combat_C3_Dial_04", "/p500:/D0:Ich habe noch eine <20>ber-/L:raschung f<>r Dich.../D1:/p2000:/E2: plan 04")
NewString("Combat_C3_Dial_04b", "/E1: plan ")
NewString("Morb20_Dial_01", "/o200:/D0:Rayman!/D1:/E1: plan ")
NewString("Morb20_Dial_02", "/D0:Clark!/D1:/E1: plan ")
NewString("Morb20_Dial_03", "Uh, oh.../E1: plan ")
NewString("Morb20_Fin_Dial_01", "/p1000:/o200:/D0:Rayman!!/D1:/E1: plan ")
NewString("Morb20_Fin_Dial_02", "/o400:Du bist der beste!/p3000:/E99: plan ")
NewString("Liberation_Dial_03", "/o400:Help! Please!/E1:")
NewString("Liberation_Dial_04", "/p1000:Back off kiddies./E1:")
NewString("Liberation_Dial_07", "/D0:/o400:/p1000:Yahoooo! Yipeeee!/E1:")
NewString("Liberation_Dial_08", "/D0:/o400:/p1000:Yahooo! Yipeeee!/E1:")
NewString("Liberation_Dial_20", "/D0:/o400:Yipeeee! Yahoooo!/E1:")
NewString("Liberation_Dial_21", "/D0:/o400:Kudos for Rayman! Hurrah!/E1:")
NewString("Liberation_Dial_22", "/D0:/o400:Yipeee! Yahooo!/E1:")
NewString("Liberation_Dial_23", "Get out of the prisonship, kids!/p3000:/E3:")
NewString("Liberation_Dial_23b", "/p1000:I still have to find /o200:Globox/o0:./p3000:/E99:")
NewString("Learn10_Intro", "/D1:/o200:Glooboox!/E1:")
; Fin Textes pour cinematiques
}

View File

@@ -0,0 +1,287 @@
{AddNewStrings:(300)
;*********************************
;*** All names for end credits ***
;*********************************
;*** Original Concept and game degisn ***
NewString("NAM1_OC_MIAN","Michel Ancel")
NewString("NAM1_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM1_OC_SEHA","Serge Hasco<63>t")
NewString("NAM1_OC_GUGA","Gunther Galipot")
NewString("NAM1_OC_STBE","St<53>phane Beauverger")
;*** Project Management ***
NewString("NAM1_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM1_PM_SEHA","Serge Hasco<63>t")
NewString("NAM1_PM_SAPO","Sandrine Polegato")
NewString("NAM1_PM_VIMI","Vincent Minou<6F>")
NewString("NAM1_PM_ANVA","Anne Vancaelemont")
;*** Lead Artists ***
NewString("NAM1_LA_ALST","Alexandra Steible")
NewString("NAM1_LA_MIAN","Michel Ancel")
NewString("NAM1_LA_JMGE","Jean Marc Geffroy")
NewString("NAM1_LA_GECR","Geoffroy de Crecy")
NewString("NAM1_LA_DAGA","David Garcia")
NewString("NAM1_LA_GIMO","Gilles Monteil")
;*** Lead Game Programming ***
NewString("NAM1_LP_GIVA","Gilles (la pipelette) Vanwalleghem")
NewString("NAM1_LP_ELKO","Elie (Katia) Khoury")
NewString("NAM1_LP_DAPA","Daniel Palix")
NewString("NAM1_LP_VIGR","Vincent Greco")
NewString("NAM1_LP_PHVI","Philippe (GliGlou) Vimont")
NewString("NAM1_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM1_LP_PARU","Pascal Ruiz")
;*** Music and Sounds ***
NewString("NAM1_MS_DILO","Didier Lord")
NewString("NAM1_MS_STBE","St<53>phane Bellanger")
NewString("NAM1_MS_ERCH","Eric Chevalier")
NewString("NAM1_MS_OLMO","Olivier Mortier")
NewString("NAM1_MS_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) D<>cr<63>au")
NewString("NAM1_MS_ISTH","Isabelle Thez")
;*****************************
;*** All names for credits ***
;*****************************
;*** Project Management ***
NewString("NAM2_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM2_PM_SEHA","Serge Hasco<63>t")
NewString("NAM2_PM_SAPO","Sandrine Polegato")
NewString("NAM2_PM_VIMI","Vincent Minou<6F>")
NewString("NAM2_PM_ANVA","Anne Vancaelemont")
;*** Original Concept and game degisn ***
NewString("NAM2_OC_MIAN","Michel Ancel")
NewString("NAM2_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM2_OC_SEHA","Serge Hasco<63>t")
NewString("NAM2_OC_GUGA","Gunther Galipot")
NewString("NAM2_OC_STBE","St<53>phane Beauverger")
;*** Level Game Designers ***
NewString("NAM2_LD_GUGA","Gunther Galipot")
NewString("NAM2_LD_BEMA","Benoit Ma<4D>on")
NewString("NAM2_LD_PHBL","Philippe (t'en as ?) Blanchet")
NewString("NAM2_LD_BRBO","Bruno Bouvret")
NewString("NAM2_LD_CHCA","Christophe Cavelan")
NewString("NAM2_LD_POC","Pierre Olivier (POC) Cl<43>ment")
NewString("NAM2_LD_ARGU","Arnaud (Ritchy) Guyon")
NewString("NAM2_LD_STHI","St<53>phane Hilbold")
NewString("NAM2_LD_ZOMI","Zoran Milisavevitch")
NewString("NAM2_LD_IVPI","Ivano Pirona")
NewString("NAM2_LD_OLRI","Olivier Rigaud")
NewString("NAM2_LD_JEZA","Jean Zappavigna")
NewString("NAM2_LD_FACO","Fabrice Collard")
NewString("NAM2_LD_VIMO","Vincent Monnier")
;*** Game programming ***
;*** Programming managers ***
NewString("NAM2_GP_GIVA","Gilles (La pipelette) Vanwalleghem")
NewString("NAM2_GP_ELKH","Elie (Katia) Khoury")
NewString("NAM2_GP_DAPA","Daniel Palix")
;*** Lead Programmers ***
NewString("NAM2_LP_VIGR","Vincent Greco")
NewString("NAM2_LP_PHVI","Philippe (GliGloi) Vimont")
NewString("NAM2_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM2_LP_PARU","Pascal Ruiz")
;*** Artificial Intelligence ***
NewString("NAM2_AI_OLDI","Olivier (Mr Brain) Didelot")
NewString("NAM2_AI_OLCO","Olivier (Master Mind) Couvreur")
NewString("NAM2_AI_ALPA","Albert Pa<50>s")
NewString("NAM2_AI_FAMO","Fabien Morales")
NewString("NAM2_AI_PICR","Pierrick (Conscience) Crepy")
;*** Camera ***
NewString("NAM2_CA_YALG","Yann (Grincheux) Le Guyader")
NewString("NAM2_CA_CHBE","Christophe (CB) Beaudet")
NewString("NAM2_CA_VILH","Vincent (Tahiti bob) Lhuillier")
;*** 3D Engine ***
NewString("NAM2_3D_SEDA","S<>bastien (G<>zmo) David")
NewString("NAM2_3D_OLJO","Olivier (Brutus) Jourdan")
NewString("NAM2_3D_FRBO","Fr<46>d<EFBFBD>ric (P'tit Ray) Bourbon")
NewString("NAM2_3D_MIRY","Micha<68>l (M. Bouffon) Ryssen")
NewString("NAM2_3D_CHGA","Christophe (Nounouille) Garrigues")
NewString("NAM2_3D_JMS","Jean-Marc (JMS) Soudagne")
NewString("NAM2_3D_MAVI","Marc Villemain")
NewString("NAM2_3D_FRPH","Fr<46>d<EFBFBD>ric (FPU) Philippe")
NewString("NAM2_3D_STLE","St<53>phane (Birdy) Leroy")
NewString("NAM2_3D_ALRO","Alain (M. Ravioli) Robin")
NewString("NAM2_3D_ALLA","Alexandre (ALX) Langer")
NewString("NAM2_3D_GUME","Guenaele Mendroux")
NewString("NAM2_3D_DAFO","David Fournier")
NewString("NAM2_3D_CHDU","Christophe (Calim<69>ro) Durand")
NewString("NAM2_3D_PHTH","Philippe Thi<68>baud")
NewString("NAM2_3D_FRLE","Franck Leveau")
NewString("NAM2_3D_FRBA","Fr<46>d<EFBFBD>ric Balint")
NewString("NAM2_3D_WIMA","Wilfried Mallet")
;*** Editing Tools ***
NewString("NAM2_ET_DAPA","Daniel Palix")
NewString("NAM2_ET_FBF","Fabien Bole-Feysot")
NewString("NAM2_ET_MATR","Marc Trabucato")
NewString("NAM2_ET_ALVA","Alexis Vaisse")
NewString("NAM2_ET_CHOU","Chantal Oury")
NewString("NAM2_ET_JATH","Jacques Thenoz")
NewString("NAM2_ET_BEGE","Benoit Germain")
NewString("NAM2_ET_YVBA","Yves (Grognon) Babitch")
NewString("NAM2_ET_XABI","Xavier (Le scribe) Billault")
NewString("NAM2_ET_DARE","David (The Last) Reizer")
;*** Animation Tools ***
NewString("NAM2_AT_PARU","Pascal Ruiz")
NewString("NAM2_AT_BELE","Bernard (Blef) Lefebvre")
NewString("NAM2_AT_PHTO","Philippe Touillaud")
NewString("NAM2_AT_CHMA","Christophe (Tof) Martinaud")
NewString("NAM2_AT_FRJE","Francis Jentey")
NewString("NAM2_AT_PALE","Paul-Antoine Levasseur")
;*** Data management ***
NewString("NAM2_DM_PHTO","Philippe Touillaud")
NewString("NAM2_DM_DARA","Daniel Raviart")
;*** Additional Tools programming ***
NewString("NAM2_AP_DARA","Daniel Raviart")
NewString("NAM2_AP_DADI","Dan Diaconescu")
NewString("NAM2_AP_BOVL","Bogdan Vlase")
NewString("NAM2_AP_LICI","Liviu Cismaru")
NewString("NAM2_AP_MIBA","Mihai Barbulescu")
NewString("NAM2_AP_NISU","Nicolae Suparatu")
NewString("NAM2_AP_EMPR","Emil Praun")
NewString("NAM2_AP_OCGE","Octav Georgescu")
NewString("NAM2_AP_CACO","Catalin Cocos")
NewString("NAM2_AP_BOGH","Bogdan Ghenea")
NewString("NAM2_AP_MOMA","Moise Madalin")
NewString("NAM2_AP_VAPO","Valeriu Popescu")
NewString("NAM2_AP_DAPO","Dan Pologea")
NewString("NAM2_AP_ADTE","Adrian Teodor")
NewString("NAM2_AP_COBI","Cosmin Biancu")
;*** Special Thanks ***
NewString("NAM2_ST_STPO","St<53>phane Poiroux")
NewString("NAM2_ST_ADGI","Adrien Gimate")
NewString("NAM2_ST_PHPO","Philippe (M. le pingouin) Ponce")
;*** 3D Artists ***
;*** Paris Team ***
NewString("NAM2_3DP_JMGE","Jean-marc Geffroy")
NewString("NAM2_3DP_GECR","Geoffroy de Cr<43>cy")
NewString("NAM2_3DP_DAGA","David Garcia")
NewString("NAM2_3DP_CEBE","C<>line Bernardeau")
NewString("NAM2_3DP_CETE","C<>line Tellier")
NewString("NAM2_3DP_CHBO","Christophe Bourges")
NewString("NAM2_3DP_FAHO","Fabrice Holb<6C>")
NewString("NAM2_3DP_FLSA","Florent Sacr<63>")
NewString("NAM2_3DP_LAGU","Laurent Gu<47>rin")
NewString("NAM2_3DP_PITR","Pierre Truong")
NewString("NAM2_3DP_SAMA","Sandrine Maigret")
NewString("NAM2_3DP_STYI","St<53>phane Yilmaz")
NewString("NAM2_3DP_ULBR","Ulrick Brunin")
NewString("NAM2_3DP_YAJO","Yann Jouette")
;*** Montpellier Team ***
NewString("NAM2_3DM_JCAL","Jean Christophe ALESSANDRI")
NewString("NAM2_3DM_PATU","Paul TUMELAIRE")
NewString("NAM2_3DM_DECA","Denis CAPDEFERRO")
NewString("NAM2_3DM_JUWI","Julien WITTMER")
NewString("NAM2_3DM_ERPE","Eric PELATAN")
NewString("NAM2_3DM_OLSO","Olivier SOLEIL")
NewString("NAM2_3DM_SYJE","Sylvaine JENNY")
NewString("NAM2_3DM_SOES","Sophie ESTURGIE")
;*** Animation ***
;*** Paris team ***
NewString("NAM2_AP_ANVA","Anne Vancaelemont")
NewString("NAM2_AP_CALA","Carole Laverre")
NewString("NAM2_AP_GIMO","Gilles MONTEIL")
NewString("NAM2_AP_GIAV","Gilles AVENEAU")
NewString("NAM2_AP_ALBA","Alexandre BADUEL")
NewString("NAM2_AP_DRBE","Drifa BENSEGHIR")
NewString("NAM2_AP_JEBI","J<>r<EFBFBD>my BIGNOS")
NewString("NAM2_AP_JPBO","Jean-Pierre BOUCHET")
NewString("NAM2_AP_OLDE","Olivier DERYNCK")
NewString("NAM2_AP_MADE","Marie DESCHAMPS")
NewString("NAM2_AP_LIFU","Lilian FUENTEFRIA")
NewString("NAM2_AP_RAHO","Ralf HOFMANN")
NewString("NAM2_AP_MAJA","Marc JAILLOUX")
NewString("NAM2_AP_AYJE","Aymeric JEAY")
NewString("NAM2_AP_CHJO","Christ<73>le JOLENS")
NewString("NAM2_AP_LAKI","Laurent KIRCHER")
NewString("NAM2_AP_LALA","Laurent LABAN")
NewString("NAM2_AP_LULA","Ludovic LAMOUCHE")
NewString("NAM2_AP_XALA","Xavier LAMOUCHE")
NewString("NAM2_AP_ISLD","Isabelle LE DUC")
NewString("NAM2_AP_LALE","Laurent LEGUELLAUT")
NewString("NAM2_AP_WIMA","Wilfrid MANEBARD")
NewString("NAM2_AP_STME","Stanislas METTRA")
NewString("NAM2_AP_BRMI","Bruno MILLAS")
NewString("NAM2_AP_JAMU","James MURPHY")
NewString("NAM2_AP_CYOB","Cyril OBRECHT")
NewString("NAM2_AP_HEPI","H<>l<EFBFBD>ne PIERRE")
NewString("NAM2_AP_DIPO","Didier POLI")
NewString("NAM2_AP_VAPO","Val<61>rie POUYANNE")
NewString("NAM2_AP_ARRO","Arnaud ROGER")
NewString("NAM2_AP_OMTO","Omar TOUATI")
NewString("NAM2_AP_JLVI","Jean-Luc VILAR")
NewString("NAM2_AP_SADU","Samuel DURAND")
NewString("NAM2_AP_AUMO","Aur<75>lie MONNIN")
NewString("NAM2_AP_EMGO","Emmanuel GOUVERNAIRE")
;*** Montpellier Team ***
NewString("NAM2_AM_JAEX","Jacques EXERTIER")
NewString("NAM2_AM_PABO","Patrick BODARD")
NewString("NAM2_AM_PHVI","Philippe VINDOLET")
NewString("NAM2_AM_JYRE","Jean Yves REGNAULT")
;*** Music and Sound ***
NewString("NAM2_MS_DILO","Didier Lord")
NewString("NAM2_MS_JOCA","Joelle Caroline")
NewString("NAM2_MS_ERCH","Eric Chevalier")
NewString("NAM2_MS_GCVE","Gloria and Charles Van der Elst")
NewString("NAM2_MS_OLMO","Olivier Mortier")
NewString("NAM2_MS_ISTH","Isabelle Thez")
NewString("NAM2_MS_OLSE","Olivia Serrero")
NewString("NAM2_MS_KAKA","Kate Kaldwell")
NewString("NAM2_MS_EMCO","Emmanuelle Cosso")
NewString("NAM2_MS_SYBR","Sylvain Brunet")
;*** Post production ***
NewString("NAM2_PP_HUPL","Hugues de la Plaza")
NewString("NAM2_PP_CHSA","Christophe Saudemont")
NewString("NAM2_PP_ALLE","Alexis Leverve")
;*** Sound Programming ***
NewString("NAM2_SP_STBE","St<53>phane Bellanger")
NewString("NAM2_SP_STRO","St<53>phane Ronse")
NewString("NAM2_SP_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) Decreau")
NewString("NAM2_SP_GUMI","Guillaume Michel")
NewString("NAM2_SP_OLAM","Olivier Amiaud")
NewString("NAM2_SP_NIME","Nicolas Meyer")
NewString("NAM2_SP_DODU","Dominique Dumont")
;*** International Group ***
;*** Special Thanks ***
NewString("NAM2_IG_GEGU","G<>rard Guillemot")
NewString("NAM2_IG_YVGU","Yves Guillemot")
NewString("NAM2_IG_MIGU","Michel Guillemot")
NewString("NAM2_IG_ERHU","Eric Huyhn")
NewString("NAM2_IG_DOBO","Dominique Bordenave")
NewString("NAM2_IG_MASO","Marianne Souliez")
NewString("NAM2_IG_STCA","Steve Mc Calla")
NewString("NAM2_IG_SAKU","Sandeep Kundra")
NewString("NAM2_IG_KEMI","Kendal Miller")
NewString("NAM2_IG_OLBL","Olivier Blain")
NewString("NAM2_IG_CHPE","Charles Prestopine")
NewString("NAM2_IG_JIAL","Jimmy Alamparambil")
NewString("NAM2_IG_MAHA","Manon Hasco<63>t")
}

View File

@@ -0,0 +1,25 @@
{AddNewStrings:(100)
;*****************************
;*** End cinematic credits ***
;*****************************
NewString("CDT1_RESPONSIBLE","They are^^responsible^^for That !")
NewString("CDT1_OCAGD","Original Concept^and game design")
NewString("CDT1_COMPLICE","With the complicity of")
NewString("CDT1_WITH","With")
NewString("CDT1_PROJECT","Project Management")
NewString("CDT1_LDARTIS","Lead Artists")
NewString("CDT1_LDPROG","Lead Game^Programming")
NewString("CDT1_SOUND","Music and Sounds")
;*****************************
;*** All texts for credits ***
;*****************************
NewString("CDT2_PROJECT","Project Management")
NewString("CDT2_PRJMGER","Project managers :")
NewString("CDT2_PRDCOOR","Production coordinator :")
NewString("CDT2_DESMGER","Design manager :")
NewString("CDT2_CODESMGER","Co-design manager :")
}

View File

@@ -0,0 +1,28 @@
{AddNewStrings:(50)
;*******************************
;*** All texts for invenroty ***
;*******************************
NewStringLenght("INV_STRING240",240)
NewStringLenght("INV_STRING80",80)
NewStringLenght("INV_STRING10",10)
;************************
;*** All texts for IA ***
;************************
; NewString("IA_CHRONO","CHRONO : ")
NewStringLenght("IA_CHRONOVALUE",20)
;***********************************
;*** All internal texts for game ***
;***********************************
NewString("FIX_LIFEPOINTSFIRSTLINE","12345678")
NewString("FIX_LIFEPOINTSSECONDLINE","12345678")
NewString("FIX_SILVERSPADE","C")
NewString("FIX_SILVERSPADENUMBER","12")
NewString("FIX_SAVEGAME","D")
NewStringLenght("CMD_COMMAND",255)
NewString("TARGET","D")
}

View File

@@ -0,0 +1,105 @@
{AddNewStrings:(100)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNU_NO","NO")
NewString("MNU_YES","YES")
NewString("MNU_SLIDERBAR","A")
NewString("MNU_SLIDERBUTTON","B")
NewString("MNU_SLIDERSCREENSIZE","SCREEN SIZE")
NewString("MNU_SLIDERSOUNDVOLUME","SOUND VOLUME")
NewString("MNU_SLIDERMUSICVOLUME","MUSIC VOLUME")
NewString("MNU_SLIDERVOICEVOLUME","VOICE VOLUME")
NewString("MNU_CURSOR","<22>")
NewStringLenght("MNU_GAMENAME1",14)
NewStringLenght("MNU_GAMENAME2",14)
NewStringLenght("MNU_GAMENAME3",14)
NewStringLenght("MNU_LEVELNAME",20)
NewStringLenght("MNU_GAMESAVED",20)
NewString("MNU_KEYBOARDONLY","KEYBOARD ONLY")
NewString("MNU_KEYBOARDPAD","KEYBOARD AND PADDLE")
NewString("MNU_KEYBOARDJOY","KEYBOARD AND JOYSTICK")
NewString("MNU_TITLEMAINMENU","MAIN MENU")
NewString("MNU_STARTGAME","START GAME")
NewString("MNU_OPTIONS","OPTIONS")
NewString("MNU_UBIONLINE","UBI ON-LINE")
NewString("MNU_SHOWCREDITS","SHOW CREDITS")
NewString("MNU_QUIT","QUIT")
NewString("MNU_TITLEGAMEMENU","GAME MENU")
NewString("MNU_RESUMEGAME","RESUME GAME")
NewString("MNU_MAINMENU","MAIN MENU")
NewString("MNU_TITLESTARTGAME","START GAME")
NewString("MNU_NEWGAME","NEW GAME")
NewString("MNU_LOADGAME","LOAD GAME")
NewString("MNU_PLAYSEQUENCE","EXTRAS")
NewString("MNU_STARTINMAP","START IN MAP")
NewString("MNU_TITLESTARTINMAP","START IN MAP")
NewString("MNU_CHOOSELEVEL","CHOOSE YOUR LEVEL")
NewString("MNU_TITLENEWGAME","NEW GAME")
NewString("MNU_ENTERTHEGAMENAME","ENTER THE GAME NAME")
NewString("MNU_ERASEGAME","DO YOU REALLY WANT^TO ERASE THIS GAME ?")
NewString("MNU_TITLELOADGAME","LOAD GAME")
NewString("MNU_TITLEPLAYSEQUENCE","EXTRAS")
NewString("MNU_TITLEOPTIONS","OPTIONS")
NewString("MNU_VIDEOSOUND","VIDEO AND SOUND")
NewString("MNU_CONTROLS","CONTROLS")
NewString("MNU_REPLAYINTRO","REPLAY INTRO")
NewString("MNU_TITLECONTROLS","CONTROLS")
NewString("MNU_SETUPKEYBOARD","SETUP KEYBOARD")
NewString("MNU_SETUPJOYSTICK","SETUP JOYSTICK")
NewString("MNU_RESETTODEFAULT","RESET TO DEFAULT")
NewString("MNU_TITLESETUPKEYBOARD","SETUP KEYBOARD")
NewString("MNU_TITLESETUPJOYSTICK","SETUP JOYSTICK")
NewString("MNU_TITLEVIDEOANDSOUND","VIDEO AND SOUND")
NewString("MNU_ADVANCEDSOUND","ADVANCED SOUND OPTIONS")
NewString("MNU_KEYBOARDLEFT","LEFT")
NewStringLenght("MNU_KEYBOARDLEFTKEY",20)
NewString("MNU_KEYBOARDRIGHT","RIGHT")
NewStringLenght("MNU_KEYBOARDRIGHTKEY",20)
NewString("MNU_KEYBOARDUP","UP")
NewStringLenght("MNU_KEYBOARDUPKEY",20)
NewString("MNU_KEYBOARDDOWN","DOWN")
NewStringLenght("MNU_KEYBOARDDOWNKEY",20)
NewString("MNU_KEYBOARDSPEEDUP","SPEED UP")
NewStringLenght("MNU_KEYBOARDSPEEDUPKEY",20)
NewString("MNU_KEYBOARDJUMP","JUMP")
NewStringLenght("MNU_KEYBOARDJUMPKEY",20)
NewString("MNU_KEYBOARDSIDESTEP","SIDE STEP")
NewStringLenght("MNU_KEYBOARDSIDESTEPKEY",20)
NewString("MNU_KEYBOARDACTION","ACTION")
NewStringLenght("MNU_KEYBOARDACTIONKEY",20)
NewString("MNU_KEYBOARDSHOOT","FIRE")
NewStringLenght("MNU_KEYBOARDSHOOTKEY",20)
NewString("MNU_JOYSTICKSPEEDUP","SPEED UP")
NewStringLenght("MNU_JOYSTICKSPEEDUPPAD",20)
NewString("MNU_JOYSTICKJUMP","JUMP")
NewStringLenght("MNU_JOYSTICKJUMPPAD",20)
NewString("MNU_JOYSTICKSIDESTEP","SIDE STEP")
NewStringLenght("MNU_JOYSTICKSIDESTEPPAD",20)
NewString("MNU_JOYSTICKACTION","ACTION")
NewStringLenght("MNU_JOYSTICKACTIONPAD",20)
NewString("MNU_JOYSTICKSHOOT","FIRE")
NewStringLenght("MNU_JOYSTICKSHOOTPAD",20)
}

View File

@@ -0,0 +1,19 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_DOLBY","DOLBY")
NewString("MNUSND_DOLBYON","ON")
NewString("MNUSND_DOLBYOFF","OFF")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMMMX","FOR WINDOWSTM AND MMX")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,15 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMPT","FOR WINDOWSTM AND PENTIUM")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,3 @@
{AddNewStrings:(1)
NewString("SAVEGAMECRAZYTOWN","Save (crazytown)")
}

View File

@@ -0,0 +1,13 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_THEREARENO","THERE ARE NO")
NewString("MNUSND_ADVANCEDOPTIONS","ADVANCED OPTIONS")
NewString("MNUSND_FORTHISSOUNDCARD","FOR THIS SOUND CARD")
NewString("MNUSND_RETURNSOUNDMENU","RETURN TO THE SOUND MENU")
}

View File

@@ -0,0 +1,287 @@
{AddNewStrings:(300)
;*********************************
;*** All names for end credits ***
;*********************************
;*** Original Concept and game degisn ***
NewString("NAM1_OC_MIAN","Michel Ancel")
NewString("NAM1_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM1_OC_SEHA","Serge Hasco<63>t")
NewString("NAM1_OC_GUGA","Gunther Galipot")
NewString("NAM1_OC_STBE","St<53>phane Beauverger")
;*** Project Management ***
NewString("NAM1_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM1_PM_SEHA","Serge Hasco<63>t")
NewString("NAM1_PM_SAPO","Sandrine Polegato")
NewString("NAM1_PM_VIMI","Vincent Minou<6F>")
NewString("NAM1_PM_ANVA","Anne Vancaelemont")
;*** Lead Artists ***
NewString("NAM1_LA_ALST","Alexandra Steible")
NewString("NAM1_LA_MIAN","Michel Ancel")
NewString("NAM1_LA_JMGE","Jean Marc Geffroy")
NewString("NAM1_LA_GECR","Geoffroy de Crecy")
NewString("NAM1_LA_DAGA","David Garcia")
NewString("NAM1_LA_GIMO","Gilles Monteil")
;*** Lead Game Programming ***
NewString("NAM1_LP_GIVA","Gilles (la pipelette) Vanwalleghem")
NewString("NAM1_LP_ELKO","Elie (Katia) Khoury")
NewString("NAM1_LP_DAPA","Daniel Palix")
NewString("NAM1_LP_VIGR","Vincent Greco")
NewString("NAM1_LP_PHVI","Philippe (GliGlou) Vimont")
NewString("NAM1_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM1_LP_PARU","Pascal Ruiz")
;*** Music and Sounds ***
NewString("NAM1_MS_DILO","Didier Lord")
NewString("NAM1_MS_STBE","St<53>phane Bellanger")
NewString("NAM1_MS_ERCH","Eric Chevalier")
NewString("NAM1_MS_OLMO","Olivier Mortier")
NewString("NAM1_MS_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) D<>cr<63>au")
NewString("NAM1_MS_ISTH","Isabelle Thez")
;*****************************
;*** All names for credits ***
;*****************************
;*** Project Management ***
NewString("NAM2_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM2_PM_SEHA","Serge Hasco<63>t")
NewString("NAM2_PM_SAPO","Sandrine Polegato")
NewString("NAM2_PM_VIMI","Vincent Minou<6F>")
NewString("NAM2_PM_ANVA","Anne Vancaelemont")
;*** Original Concept and game degisn ***
NewString("NAM2_OC_MIAN","Michel Ancel")
NewString("NAM2_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM2_OC_SEHA","Serge Hasco<63>t")
NewString("NAM2_OC_GUGA","Gunther Galipot")
NewString("NAM2_OC_STBE","St<53>phane Beauverger")
;*** Level Game Designers ***
NewString("NAM2_LD_GUGA","Gunther Galipot")
NewString("NAM2_LD_BEMA","Benoit Ma<4D>on")
NewString("NAM2_LD_PHBL","Philippe (t'en as ?) Blanchet")
NewString("NAM2_LD_BRBO","Bruno Bouvret")
NewString("NAM2_LD_CHCA","Christophe Cavelan")
NewString("NAM2_LD_POC","Pierre Olivier (POC) Cl<43>ment")
NewString("NAM2_LD_ARGU","Arnaud (Ritchy) Guyon")
NewString("NAM2_LD_STHI","St<53>phane Hilbold")
NewString("NAM2_LD_ZOMI","Zoran Milisavevitch")
NewString("NAM2_LD_IVPI","Ivano Pirona")
NewString("NAM2_LD_OLRI","Olivier Rigaud")
NewString("NAM2_LD_JEZA","Jean Zappavigna")
NewString("NAM2_LD_FACO","Fabrice Collard")
NewString("NAM2_LD_VIMO","Vincent Monnier")
;*** Game programming ***
;*** Programming managers ***
NewString("NAM2_GP_GIVA","Gilles (La pipelette) Vanwalleghem")
NewString("NAM2_GP_ELKH","Elie (Katia) Khoury")
NewString("NAM2_GP_DAPA","Daniel Palix")
;*** Lead Programmers ***
NewString("NAM2_LP_VIGR","Vincent Greco")
NewString("NAM2_LP_PHVI","Philippe (GliGloi) Vimont")
NewString("NAM2_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM2_LP_PARU","Pascal Ruiz")
;*** Artificial Intelligence ***
NewString("NAM2_AI_OLDI","Olivier (Mr Brain) Didelot")
NewString("NAM2_AI_OLCO","Olivier (Master Mind) Couvreur")
NewString("NAM2_AI_ALPA","Albert Pa<50>s")
NewString("NAM2_AI_FAMO","Fabien Morales")
NewString("NAM2_AI_PICR","Pierrick (Conscience) Crepy")
;*** Camera ***
NewString("NAM2_CA_YALG","Yann (Grincheux) Le Guyader")
NewString("NAM2_CA_CHBE","Christophe (CB) Beaudet")
NewString("NAM2_CA_VILH","Vincent (Tahiti bob) Lhuillier")
;*** 3D Engine ***
NewString("NAM2_3D_SEDA","S<>bastien (G<>zmo) David")
NewString("NAM2_3D_OLJO","Olivier (Brutus) Jourdan")
NewString("NAM2_3D_FRBO","Fr<46>d<EFBFBD>ric (P'tit Ray) Bourbon")
NewString("NAM2_3D_MIRY","Micha<68>l (M. Bouffon) Ryssen")
NewString("NAM2_3D_CHGA","Christophe (Nounouille) Garrigues")
NewString("NAM2_3D_JMS","Jean-Marc (JMS) Soudagne")
NewString("NAM2_3D_MAVI","Marc Villemain")
NewString("NAM2_3D_FRPH","Fr<46>d<EFBFBD>ric (FPU) Philippe")
NewString("NAM2_3D_STLE","St<53>phane (Birdy) Leroy")
NewString("NAM2_3D_ALRO","Alain (M. Ravioli) Robin")
NewString("NAM2_3D_ALLA","Alexandre (ALX) Langer")
NewString("NAM2_3D_GUME","Guenaele Mendroux")
NewString("NAM2_3D_DAFO","David Fournier")
NewString("NAM2_3D_CHDU","Christophe (Calim<69>ro) Durand")
NewString("NAM2_3D_PHTH","Philippe Thi<68>baud")
NewString("NAM2_3D_FRLE","Franck Leveau")
NewString("NAM2_3D_FRBA","Fr<46>d<EFBFBD>ric Balint")
NewString("NAM2_3D_WIMA","Wilfried Mallet")
;*** Editing Tools ***
NewString("NAM2_ET_DAPA","Daniel Palix")
NewString("NAM2_ET_FBF","Fabien Bole-Feysot")
NewString("NAM2_ET_MATR","Marc Trabucato")
NewString("NAM2_ET_ALVA","Alexis Vaisse")
NewString("NAM2_ET_CHOU","Chantal Oury")
NewString("NAM2_ET_JATH","Jacques Thenoz")
NewString("NAM2_ET_BEGE","Benoit Germain")
NewString("NAM2_ET_YVBA","Yves (Grognon) Babitch")
NewString("NAM2_ET_XABI","Xavier (Le scribe) Billault")
NewString("NAM2_ET_DARE","David (The Last) Reizer")
;*** Animation Tools ***
NewString("NAM2_AT_PARU","Pascal Ruiz")
NewString("NAM2_AT_BELE","Bernard (Blef) Lefebvre")
NewString("NAM2_AT_PHTO","Philippe Touillaud")
NewString("NAM2_AT_CHMA","Christophe (Tof) Martinaud")
NewString("NAM2_AT_FRJE","Francis Jentey")
NewString("NAM2_AT_PALE","Paul-Antoine Levasseur")
;*** Data management ***
NewString("NAM2_DM_PHTO","Philippe Touillaud")
NewString("NAM2_DM_DARA","Daniel Raviart")
;*** Additional Tools programming ***
NewString("NAM2_AP_DARA","Daniel Raviart")
NewString("NAM2_AP_DADI","Dan Diaconescu")
NewString("NAM2_AP_BOVL","Bogdan Vlase")
NewString("NAM2_AP_LICI","Liviu Cismaru")
NewString("NAM2_AP_MIBA","Mihai Barbulescu")
NewString("NAM2_AP_NISU","Nicolae Suparatu")
NewString("NAM2_AP_EMPR","Emil Praun")
NewString("NAM2_AP_OCGE","Octav Georgescu")
NewString("NAM2_AP_CACO","Catalin Cocos")
NewString("NAM2_AP_BOGH","Bogdan Ghenea")
NewString("NAM2_AP_MOMA","Moise Madalin")
NewString("NAM2_AP_VAPO","Valeriu Popescu")
NewString("NAM2_AP_DAPO","Dan Pologea")
NewString("NAM2_AP_ADTE","Adrian Teodor")
NewString("NAM2_AP_COBI","Cosmin Biancu")
;*** Special Thanks ***
NewString("NAM2_ST_STPO","St<53>phane Poiroux")
NewString("NAM2_ST_ADGI","Adrien Gimate")
NewString("NAM2_ST_PHPO","Philippe (M. le pingouin) Ponce")
;*** 3D Artists ***
;*** Paris Team ***
NewString("NAM2_3DP_JMGE","Jean-marc Geffroy")
NewString("NAM2_3DP_GECR","Geoffroy de Cr<43>cy")
NewString("NAM2_3DP_DAGA","David Garcia")
NewString("NAM2_3DP_CEBE","C<>line Bernardeau")
NewString("NAM2_3DP_CETE","C<>line Tellier")
NewString("NAM2_3DP_CHBO","Christophe Bourges")
NewString("NAM2_3DP_FAHO","Fabrice Holb<6C>")
NewString("NAM2_3DP_FLSA","Florent Sacr<63>")
NewString("NAM2_3DP_LAGU","Laurent Gu<47>rin")
NewString("NAM2_3DP_PITR","Pierre Truong")
NewString("NAM2_3DP_SAMA","Sandrine Maigret")
NewString("NAM2_3DP_STYI","St<53>phane Yilmaz")
NewString("NAM2_3DP_ULBR","Ulrick Brunin")
NewString("NAM2_3DP_YAJO","Yann Jouette")
;*** Montpellier Team ***
NewString("NAM2_3DM_JCAL","Jean Christophe ALESSANDRI")
NewString("NAM2_3DM_PATU","Paul TUMELAIRE")
NewString("NAM2_3DM_DECA","Denis CAPDEFERRO")
NewString("NAM2_3DM_JUWI","Julien WITTMER")
NewString("NAM2_3DM_ERPE","Eric PELATAN")
NewString("NAM2_3DM_OLSO","Olivier SOLEIL")
NewString("NAM2_3DM_SYJE","Sylvaine JENNY")
NewString("NAM2_3DM_SOES","Sophie ESTURGIE")
;*** Animation ***
;*** Paris team ***
NewString("NAM2_AP_ANVA","Anne Vancaelemont")
NewString("NAM2_AP_CALA","Carole Laverre")
NewString("NAM2_AP_GIMO","Gilles MONTEIL")
NewString("NAM2_AP_GIAV","Gilles AVENEAU")
NewString("NAM2_AP_ALBA","Alexandre BADUEL")
NewString("NAM2_AP_DRBE","Drifa BENSEGHIR")
NewString("NAM2_AP_JEBI","J<>r<EFBFBD>my BIGNOS")
NewString("NAM2_AP_JPBO","Jean-Pierre BOUCHET")
NewString("NAM2_AP_OLDE","Olivier DERYNCK")
NewString("NAM2_AP_MADE","Marie DESCHAMPS")
NewString("NAM2_AP_LIFU","Lilian FUENTEFRIA")
NewString("NAM2_AP_RAHO","Ralf HOFMANN")
NewString("NAM2_AP_MAJA","Marc JAILLOUX")
NewString("NAM2_AP_AYJE","Aymeric JEAY")
NewString("NAM2_AP_CHJO","Christ<73>le JOLENS")
NewString("NAM2_AP_LAKI","Laurent KIRCHER")
NewString("NAM2_AP_LALA","Laurent LABAN")
NewString("NAM2_AP_LULA","Ludovic LAMOUCHE")
NewString("NAM2_AP_XALA","Xavier LAMOUCHE")
NewString("NAM2_AP_ISLD","Isabelle LE DUC")
NewString("NAM2_AP_LALE","Laurent LEGUELLAUT")
NewString("NAM2_AP_WIMA","Wilfrid MANEBARD")
NewString("NAM2_AP_STME","Stanislas METTRA")
NewString("NAM2_AP_BRMI","Bruno MILLAS")
NewString("NAM2_AP_JAMU","James MURPHY")
NewString("NAM2_AP_CYOB","Cyril OBRECHT")
NewString("NAM2_AP_HEPI","H<>l<EFBFBD>ne PIERRE")
NewString("NAM2_AP_DIPO","Didier POLI")
NewString("NAM2_AP_VAPO","Val<61>rie POUYANNE")
NewString("NAM2_AP_ARRO","Arnaud ROGER")
NewString("NAM2_AP_OMTO","Omar TOUATI")
NewString("NAM2_AP_JLVI","Jean-Luc VILAR")
NewString("NAM2_AP_SADU","Samuel DURAND")
NewString("NAM2_AP_AUMO","Aur<75>lie MONNIN")
NewString("NAM2_AP_EMGO","Emmanuel GOUVERNAIRE")
;*** Montpellier Team ***
NewString("NAM2_AM_JAEX","Jacques EXERTIER")
NewString("NAM2_AM_PABO","Patrick BODARD")
NewString("NAM2_AM_PHVI","Philippe VINDOLET")
NewString("NAM2_AM_JYRE","Jean Yves REGNAULT")
;*** Music and Sound ***
NewString("NAM2_MS_DILO","Didier Lord")
NewString("NAM2_MS_JOCA","Joelle Caroline")
NewString("NAM2_MS_ERCH","Eric Chevalier")
NewString("NAM2_MS_GCVE","Gloria and Charles Van der Elst")
NewString("NAM2_MS_OLMO","Olivier Mortier")
NewString("NAM2_MS_ISTH","Isabelle Thez")
NewString("NAM2_MS_OLSE","Olivia Serrero")
NewString("NAM2_MS_KAKA","Kate Kaldwell")
NewString("NAM2_MS_EMCO","Emmanuelle Cosso")
NewString("NAM2_MS_SYBR","Sylvain Brunet")
;*** Post production ***
NewString("NAM2_PP_HUPL","Hugues de la Plaza")
NewString("NAM2_PP_CHSA","Christophe Saudemont")
NewString("NAM2_PP_ALLE","Alexis Leverve")
;*** Sound Programming ***
NewString("NAM2_SP_STBE","St<53>phane Bellanger")
NewString("NAM2_SP_STRO","St<53>phane Ronse")
NewString("NAM2_SP_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) Decreau")
NewString("NAM2_SP_GUMI","Guillaume Michel")
NewString("NAM2_SP_OLAM","Olivier Amiaud")
NewString("NAM2_SP_NIME","Nicolas Meyer")
NewString("NAM2_SP_DODU","Dominique Dumont")
;*** International Group ***
;*** Special Thanks ***
NewString("NAM2_IG_GEGU","G<>rard Guillemot")
NewString("NAM2_IG_YVGU","Yves Guillemot")
NewString("NAM2_IG_MIGU","Michel Guillemot")
NewString("NAM2_IG_ERHU","Eric Huyhn")
NewString("NAM2_IG_DOBO","Dominique Bordenave")
NewString("NAM2_IG_MASO","Marianne Souliez")
NewString("NAM2_IG_STCA","Steve Mc Calla")
NewString("NAM2_IG_SAKU","Sandeep Kundra")
NewString("NAM2_IG_KEMI","Kendal Miller")
NewString("NAM2_IG_OLBL","Olivier Blain")
NewString("NAM2_IG_CHPE","Charles Prestopine")
NewString("NAM2_IG_JIAL","Jimmy Alamparambil")
NewString("NAM2_IG_MAHA","Manon Hasco<63>t")
}

View File

@@ -0,0 +1,25 @@
{AddNewStrings:(100)
;*****************************
;*** End cinematic credits ***
;*****************************
NewString("CDT1_RESPONSIBLE","They are^^responsible^^for That !")
NewString("CDT1_OCAGD","Original Concept^and game design")
NewString("CDT1_COMPLICE","With the complicity of")
NewString("CDT1_WITH","With")
NewString("CDT1_PROJECT","Project Management")
NewString("CDT1_LDARTIS","Lead Artists")
NewString("CDT1_LDPROG","Lead Game^Programming")
NewString("CDT1_SOUND","Music and Sounds")
;*****************************
;*** All texts for credits ***
;*****************************
NewString("CDT2_PROJECT","Project Management")
NewString("CDT2_PRJMGER","Project managers :")
NewString("CDT2_PRDCOOR","Production coordinator :")
NewString("CDT2_DESMGER","Design manager :")
NewString("CDT2_CODESMGER","Co-design manager :")
}

View File

@@ -0,0 +1,28 @@
{AddNewStrings:(50)
;*******************************
;*** All texts for invenroty ***
;*******************************
NewStringLenght("INV_STRING240",240)
NewStringLenght("INV_STRING80",80)
NewStringLenght("INV_STRING10",10)
;************************
;*** All texts for IA ***
;************************
; NewString("IA_CHRONO","CHRONO : ")
NewStringLenght("IA_CHRONOVALUE",20)
;***********************************
;*** All internal texts for game ***
;***********************************
NewString("FIX_LIFEPOINTSFIRSTLINE","12345678")
NewString("FIX_LIFEPOINTSSECONDLINE","12345678")
NewString("FIX_SILVERSPADE","C")
NewString("FIX_SILVERSPADENUMBER","12")
NewString("FIX_SAVEGAME","D")
NewStringLenght("CMD_COMMAND",255)
NewString("TARGET","D")
}

View File

@@ -0,0 +1,105 @@
{AddNewStrings:(100)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNU_NO","NO")
NewString("MNU_YES","YES")
NewString("MNU_SLIDERBAR","A")
NewString("MNU_SLIDERBUTTON","B")
NewString("MNU_SLIDERSCREENSIZE","Tama<6D>o de pantalla")
NewString("MNU_SLIDERSOUNDVOLUME","Volumen de sonido")
NewString("MNU_SLIDERMUSICVOLUME","Volumen de m<>sica")
NewString("MNU_SLIDERVOICEVOLUME","Volumen de voz")
NewString("MNU_CURSOR","<22>")
NewStringLenght("MNU_GAMENAME1",14)
NewStringLenght("MNU_GAMENAME2",14)
NewStringLenght("MNU_GAMENAME3",14)
NewStringLenght("MNU_LEVELNAME",20)
NewStringLenght("MNU_GAMESAVED",20)
NewString("MNU_KEYBOARDONLY","KEYBOARD ONLY")
NewString("MNU_KEYBOARDPAD","KEYBOARD AND PADDLE")
NewString("MNU_KEYBOARDJOY","KEYBOARD AND JOYSTICK")
NewString("MNU_TITLEMAINMENU","Men<65> Principal")
NewString("MNU_STARTGAME","Empezar el Juego")
NewString("MNU_OPTIONS","Opciones")
NewString("MNU_UBIONLINE","Ubi Online")
NewString("MNU_SHOWCREDITS","Mostrar Cr<43>ditos")
NewString("MNU_QUIT","Salir")
NewString("MNU_TITLEGAMEMENU","GAME MENU")
NewString("MNU_RESUMEGAME","Continuar el juego")
NewString("MNU_MAINMENU","Salir al men<65> principal")
NewString("MNU_TITLESTARTGAME","Empezar el Juego")
NewString("MNU_NEWGAME","Nuevo juego")
NewString("MNU_LOADGAME","Cargar juego")
NewString("MNU_PLAYSEQUENCE","Extras")
NewString("MNU_STARTINMAP","START IN MAP")
NewString("MNU_TITLESTARTINMAP","START IN MAP")
NewString("MNU_CHOOSELEVEL","CHOOSE YOUR LEVEL")
NewString("MNU_TITLENEWGAME","Nuevo juego")
NewString("MNU_ENTERTHEGAMENAME","Teclear el nombre del juego")
NewString("MNU_ERASEGAME","DO YOU REALLY WANT^TO ERASE THIS GAME ?")
NewString("MNU_TITLELOADGAME","LOAD GAME")
NewString("MNU_TITLEPLAYSEQUENCE","Extras")
NewString("MNU_TITLEOPTIONS","Opciones")
NewString("MNU_VIDEOSOUND","V<>deo y sonido")
NewString("MNU_CONTROLS","Controles")
NewString("MNU_REPLAYINTRO","Repetir Introducci<63>n")
NewString("MNU_TITLECONTROLS","Controles")
NewString("MNU_SETUPKEYBOARD","configurar teclado")
NewString("MNU_SETUPJOYSTICK","configurar joystick")
NewString("MNU_RESETTODEFAULT","RESET TO DEFAULT")
NewString("MNU_TITLESETUPKEYBOARD","configurar teclado")
NewString("MNU_TITLESETUPJOYSTICK","configurar joystick")
NewString("MNU_TITLEVIDEOANDSOUND","V<>deo y sonido")
NewString("MNU_ADVANCEDSOUND","Opciones avanzadas de sonido")
NewString("MNU_KEYBOARDLEFT","izquierda")
NewStringLenght("MNU_KEYBOARDLEFTKEY",20)
NewString("MNU_KEYBOARDRIGHT","derecha")
NewStringLenght("MNU_KEYBOARDRIGHTKEY",20)
NewString("MNU_KEYBOARDUP","arriba")
NewStringLenght("MNU_KEYBOARDUPKEY",20)
NewString("MNU_KEYBOARDDOWN","abajo")
NewStringLenght("MNU_KEYBOARDDOWNKEY",20)
NewString("MNU_KEYBOARDSPEEDUP","acelerar")
NewStringLenght("MNU_KEYBOARDSPEEDUPKEY",20)
NewString("MNU_KEYBOARDJUMP","saltar")
NewStringLenght("MNU_KEYBOARDJUMPKEY",20)
NewString("MNU_KEYBOARDSIDESTEP","paso lateral")
NewStringLenght("MNU_KEYBOARDSIDESTEPKEY",20)
NewString("MNU_KEYBOARDACTION","acci<63>n")
NewStringLenght("MNU_KEYBOARDACTIONKEY",20)
NewString("MNU_KEYBOARDSHOOT","disparar")
NewStringLenght("MNU_KEYBOARDSHOOTKEY",20)
NewString("MNU_JOYSTICKSPEEDUP","acelerar")
NewStringLenght("MNU_JOYSTICKSPEEDUPPAD",20)
NewString("MNU_JOYSTICKJUMP","saltar")
NewStringLenght("MNU_JOYSTICKJUMPPAD",20)
NewString("MNU_JOYSTICKSIDESTEP","paso lateral")
NewStringLenght("MNU_JOYSTICKSIDESTEPPAD",20)
NewString("MNU_JOYSTICKACTION","acci<63>n")
NewStringLenght("MNU_JOYSTICKACTIONPAD",20)
NewString("MNU_JOYSTICKSHOOT","disparar")
NewStringLenght("MNU_JOYSTICKSHOOTPAD",20)
}

View File

@@ -0,0 +1,19 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_DOLBY","DOLBY")
NewString("MNUSND_DOLBYON","ON")
NewString("MNUSND_DOLBYOFF","OFF")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMMMX","FOR WINDOWSTM AND MMX")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,15 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMPT","FOR WINDOWSTM AND PENTIUM")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,3 @@
{AddNewStrings:(1)
NewString("SAVEGAMECRAZYTOWN","Save (crazytown)")
}

View File

@@ -0,0 +1,13 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_THEREARENO","THERE ARE NO")
NewString("MNUSND_ADVANCEDOPTIONS","ADVANCED OPTIONS")
NewString("MNUSND_FORTHISSOUNDCARD","FOR THIS SOUND CARD")
NewString("MNUSND_RETURNSOUNDMENU","RETURN TO THE SOUND MENU")
}

View File

@@ -0,0 +1,287 @@
{AddNewStrings:(300)
;*********************************
;*** All names for end credits ***
;*********************************
;*** Original Concept and game degisn ***
NewString("NAM1_OC_MIAN","Michel Ancel")
NewString("NAM1_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM1_OC_SEHA","Serge Hasco<63>t")
NewString("NAM1_OC_GUGA","Gunther Galipot")
NewString("NAM1_OC_STBE","St<53>phane Beauverger")
;*** Project Management ***
NewString("NAM1_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM1_PM_SEHA","Serge Hasco<63>t")
NewString("NAM1_PM_SAPO","Sandrine Polegato")
NewString("NAM1_PM_VIMI","Vincent Minou<6F>")
NewString("NAM1_PM_ANVA","Anne Vancaelemont")
;*** Lead Artists ***
NewString("NAM1_LA_ALST","Alexandra Steible")
NewString("NAM1_LA_MIAN","Michel Ancel")
NewString("NAM1_LA_JMGE","Jean Marc Geffroy")
NewString("NAM1_LA_GECR","Geoffroy de Crecy")
NewString("NAM1_LA_DAGA","David Garcia")
NewString("NAM1_LA_GIMO","Gilles Monteil")
;*** Lead Game Programming ***
NewString("NAM1_LP_GIVA","Gilles (la pipelette) Vanwalleghem")
NewString("NAM1_LP_ELKO","Elie (Katia) Khoury")
NewString("NAM1_LP_DAPA","Daniel Palix")
NewString("NAM1_LP_VIGR","Vincent Greco")
NewString("NAM1_LP_PHVI","Philippe (GliGlou) Vimont")
NewString("NAM1_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM1_LP_PARU","Pascal Ruiz")
;*** Music and Sounds ***
NewString("NAM1_MS_DILO","Didier Lord")
NewString("NAM1_MS_STBE","St<53>phane Bellanger")
NewString("NAM1_MS_ERCH","Eric Chevalier")
NewString("NAM1_MS_OLMO","Olivier Mortier")
NewString("NAM1_MS_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) D<>cr<63>au")
NewString("NAM1_MS_ISTH","Isabelle Thez")
;*****************************
;*** All names for credits ***
;*****************************
;*** Project Management ***
NewString("NAM2_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM2_PM_SEHA","Serge Hasco<63>t")
NewString("NAM2_PM_SAPO","Sandrine Polegato")
NewString("NAM2_PM_VIMI","Vincent Minou<6F>")
NewString("NAM2_PM_ANVA","Anne Vancaelemont")
;*** Original Concept and game degisn ***
NewString("NAM2_OC_MIAN","Michel Ancel")
NewString("NAM2_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM2_OC_SEHA","Serge Hasco<63>t")
NewString("NAM2_OC_GUGA","Gunther Galipot")
NewString("NAM2_OC_STBE","St<53>phane Beauverger")
;*** Level Game Designers ***
NewString("NAM2_LD_GUGA","Gunther Galipot")
NewString("NAM2_LD_BEMA","Benoit Ma<4D>on")
NewString("NAM2_LD_PHBL","Philippe (t'en as ?) Blanchet")
NewString("NAM2_LD_BRBO","Bruno Bouvret")
NewString("NAM2_LD_CHCA","Christophe Cavelan")
NewString("NAM2_LD_POC","Pierre Olivier (POC) Cl<43>ment")
NewString("NAM2_LD_ARGU","Arnaud (Ritchy) Guyon")
NewString("NAM2_LD_STHI","St<53>phane Hilbold")
NewString("NAM2_LD_ZOMI","Zoran Milisavevitch")
NewString("NAM2_LD_IVPI","Ivano Pirona")
NewString("NAM2_LD_OLRI","Olivier Rigaud")
NewString("NAM2_LD_JEZA","Jean Zappavigna")
NewString("NAM2_LD_FACO","Fabrice Collard")
NewString("NAM2_LD_VIMO","Vincent Monnier")
;*** Game programming ***
;*** Programming managers ***
NewString("NAM2_GP_GIVA","Gilles (La pipelette) Vanwalleghem")
NewString("NAM2_GP_ELKH","Elie (Katia) Khoury")
NewString("NAM2_GP_DAPA","Daniel Palix")
;*** Lead Programmers ***
NewString("NAM2_LP_VIGR","Vincent Greco")
NewString("NAM2_LP_PHVI","Philippe (GliGloi) Vimont")
NewString("NAM2_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM2_LP_PARU","Pascal Ruiz")
;*** Artificial Intelligence ***
NewString("NAM2_AI_OLDI","Olivier (Mr Brain) Didelot")
NewString("NAM2_AI_OLCO","Olivier (Master Mind) Couvreur")
NewString("NAM2_AI_ALPA","Albert Pa<50>s")
NewString("NAM2_AI_FAMO","Fabien Morales")
NewString("NAM2_AI_PICR","Pierrick (Conscience) Crepy")
;*** Camera ***
NewString("NAM2_CA_YALG","Yann (Grincheux) Le Guyader")
NewString("NAM2_CA_CHBE","Christophe (CB) Beaudet")
NewString("NAM2_CA_VILH","Vincent (Tahiti bob) Lhuillier")
;*** 3D Engine ***
NewString("NAM2_3D_SEDA","S<>bastien (G<>zmo) David")
NewString("NAM2_3D_OLJO","Olivier (Brutus) Jourdan")
NewString("NAM2_3D_FRBO","Fr<46>d<EFBFBD>ric (P'tit Ray) Bourbon")
NewString("NAM2_3D_MIRY","Micha<68>l (M. Bouffon) Ryssen")
NewString("NAM2_3D_CHGA","Christophe (Nounouille) Garrigues")
NewString("NAM2_3D_JMS","Jean-Marc (JMS) Soudagne")
NewString("NAM2_3D_MAVI","Marc Villemain")
NewString("NAM2_3D_FRPH","Fr<46>d<EFBFBD>ric (FPU) Philippe")
NewString("NAM2_3D_STLE","St<53>phane (Birdy) Leroy")
NewString("NAM2_3D_ALRO","Alain (M. Ravioli) Robin")
NewString("NAM2_3D_ALLA","Alexandre (ALX) Langer")
NewString("NAM2_3D_GUME","Guenaele Mendroux")
NewString("NAM2_3D_DAFO","David Fournier")
NewString("NAM2_3D_CHDU","Christophe (Calim<69>ro) Durand")
NewString("NAM2_3D_PHTH","Philippe Thi<68>baud")
NewString("NAM2_3D_FRLE","Franck Leveau")
NewString("NAM2_3D_FRBA","Fr<46>d<EFBFBD>ric Balint")
NewString("NAM2_3D_WIMA","Wilfried Mallet")
;*** Editing Tools ***
NewString("NAM2_ET_DAPA","Daniel Palix")
NewString("NAM2_ET_FBF","Fabien Bole-Feysot")
NewString("NAM2_ET_MATR","Marc Trabucato")
NewString("NAM2_ET_ALVA","Alexis Vaisse")
NewString("NAM2_ET_CHOU","Chantal Oury")
NewString("NAM2_ET_JATH","Jacques Thenoz")
NewString("NAM2_ET_BEGE","Benoit Germain")
NewString("NAM2_ET_YVBA","Yves (Grognon) Babitch")
NewString("NAM2_ET_XABI","Xavier (Le scribe) Billault")
NewString("NAM2_ET_DARE","David (The Last) Reizer")
;*** Animation Tools ***
NewString("NAM2_AT_PARU","Pascal Ruiz")
NewString("NAM2_AT_BELE","Bernard (Blef) Lefebvre")
NewString("NAM2_AT_PHTO","Philippe Touillaud")
NewString("NAM2_AT_CHMA","Christophe (Tof) Martinaud")
NewString("NAM2_AT_FRJE","Francis Jentey")
NewString("NAM2_AT_PALE","Paul-Antoine Levasseur")
;*** Data management ***
NewString("NAM2_DM_PHTO","Philippe Touillaud")
NewString("NAM2_DM_DARA","Daniel Raviart")
;*** Additional Tools programming ***
NewString("NAM2_AP_DARA","Daniel Raviart")
NewString("NAM2_AP_DADI","Dan Diaconescu")
NewString("NAM2_AP_BOVL","Bogdan Vlase")
NewString("NAM2_AP_LICI","Liviu Cismaru")
NewString("NAM2_AP_MIBA","Mihai Barbulescu")
NewString("NAM2_AP_NISU","Nicolae Suparatu")
NewString("NAM2_AP_EMPR","Emil Praun")
NewString("NAM2_AP_OCGE","Octav Georgescu")
NewString("NAM2_AP_CACO","Catalin Cocos")
NewString("NAM2_AP_BOGH","Bogdan Ghenea")
NewString("NAM2_AP_MOMA","Moise Madalin")
NewString("NAM2_AP_VAPO","Valeriu Popescu")
NewString("NAM2_AP_DAPO","Dan Pologea")
NewString("NAM2_AP_ADTE","Adrian Teodor")
NewString("NAM2_AP_COBI","Cosmin Biancu")
;*** Special Thanks ***
NewString("NAM2_ST_STPO","St<53>phane Poiroux")
NewString("NAM2_ST_ADGI","Adrien Gimate")
NewString("NAM2_ST_PHPO","Philippe (M. le pingouin) Ponce")
;*** 3D Artists ***
;*** Paris Team ***
NewString("NAM2_3DP_JMGE","Jean-marc Geffroy")
NewString("NAM2_3DP_GECR","Geoffroy de Cr<43>cy")
NewString("NAM2_3DP_DAGA","David Garcia")
NewString("NAM2_3DP_CEBE","C<>line Bernardeau")
NewString("NAM2_3DP_CETE","C<>line Tellier")
NewString("NAM2_3DP_CHBO","Christophe Bourges")
NewString("NAM2_3DP_FAHO","Fabrice Holb<6C>")
NewString("NAM2_3DP_FLSA","Florent Sacr<63>")
NewString("NAM2_3DP_LAGU","Laurent Gu<47>rin")
NewString("NAM2_3DP_PITR","Pierre Truong")
NewString("NAM2_3DP_SAMA","Sandrine Maigret")
NewString("NAM2_3DP_STYI","St<53>phane Yilmaz")
NewString("NAM2_3DP_ULBR","Ulrick Brunin")
NewString("NAM2_3DP_YAJO","Yann Jouette")
;*** Montpellier Team ***
NewString("NAM2_3DM_JCAL","Jean Christophe ALESSANDRI")
NewString("NAM2_3DM_PATU","Paul TUMELAIRE")
NewString("NAM2_3DM_DECA","Denis CAPDEFERRO")
NewString("NAM2_3DM_JUWI","Julien WITTMER")
NewString("NAM2_3DM_ERPE","Eric PELATAN")
NewString("NAM2_3DM_OLSO","Olivier SOLEIL")
NewString("NAM2_3DM_SYJE","Sylvaine JENNY")
NewString("NAM2_3DM_SOES","Sophie ESTURGIE")
;*** Animation ***
;*** Paris team ***
NewString("NAM2_AP_ANVA","Anne Vancaelemont")
NewString("NAM2_AP_CALA","Carole Laverre")
NewString("NAM2_AP_GIMO","Gilles MONTEIL")
NewString("NAM2_AP_GIAV","Gilles AVENEAU")
NewString("NAM2_AP_ALBA","Alexandre BADUEL")
NewString("NAM2_AP_DRBE","Drifa BENSEGHIR")
NewString("NAM2_AP_JEBI","J<>r<EFBFBD>my BIGNOS")
NewString("NAM2_AP_JPBO","Jean-Pierre BOUCHET")
NewString("NAM2_AP_OLDE","Olivier DERYNCK")
NewString("NAM2_AP_MADE","Marie DESCHAMPS")
NewString("NAM2_AP_LIFU","Lilian FUENTEFRIA")
NewString("NAM2_AP_RAHO","Ralf HOFMANN")
NewString("NAM2_AP_MAJA","Marc JAILLOUX")
NewString("NAM2_AP_AYJE","Aymeric JEAY")
NewString("NAM2_AP_CHJO","Christ<73>le JOLENS")
NewString("NAM2_AP_LAKI","Laurent KIRCHER")
NewString("NAM2_AP_LALA","Laurent LABAN")
NewString("NAM2_AP_LULA","Ludovic LAMOUCHE")
NewString("NAM2_AP_XALA","Xavier LAMOUCHE")
NewString("NAM2_AP_ISLD","Isabelle LE DUC")
NewString("NAM2_AP_LALE","Laurent LEGUELLAUT")
NewString("NAM2_AP_WIMA","Wilfrid MANEBARD")
NewString("NAM2_AP_STME","Stanislas METTRA")
NewString("NAM2_AP_BRMI","Bruno MILLAS")
NewString("NAM2_AP_JAMU","James MURPHY")
NewString("NAM2_AP_CYOB","Cyril OBRECHT")
NewString("NAM2_AP_HEPI","H<>l<EFBFBD>ne PIERRE")
NewString("NAM2_AP_DIPO","Didier POLI")
NewString("NAM2_AP_VAPO","Val<61>rie POUYANNE")
NewString("NAM2_AP_ARRO","Arnaud ROGER")
NewString("NAM2_AP_OMTO","Omar TOUATI")
NewString("NAM2_AP_JLVI","Jean-Luc VILAR")
NewString("NAM2_AP_SADU","Samuel DURAND")
NewString("NAM2_AP_AUMO","Aur<75>lie MONNIN")
NewString("NAM2_AP_EMGO","Emmanuel GOUVERNAIRE")
;*** Montpellier Team ***
NewString("NAM2_AM_JAEX","Jacques EXERTIER")
NewString("NAM2_AM_PABO","Patrick BODARD")
NewString("NAM2_AM_PHVI","Philippe VINDOLET")
NewString("NAM2_AM_JYRE","Jean Yves REGNAULT")
;*** Music and Sound ***
NewString("NAM2_MS_DILO","Didier Lord")
NewString("NAM2_MS_JOCA","Joelle Caroline")
NewString("NAM2_MS_ERCH","Eric Chevalier")
NewString("NAM2_MS_GCVE","Gloria and Charles Van der Elst")
NewString("NAM2_MS_OLMO","Olivier Mortier")
NewString("NAM2_MS_ISTH","Isabelle Thez")
NewString("NAM2_MS_OLSE","Olivia Serrero")
NewString("NAM2_MS_KAKA","Kate Kaldwell")
NewString("NAM2_MS_EMCO","Emmanuelle Cosso")
NewString("NAM2_MS_SYBR","Sylvain Brunet")
;*** Post production ***
NewString("NAM2_PP_HUPL","Hugues de la Plaza")
NewString("NAM2_PP_CHSA","Christophe Saudemont")
NewString("NAM2_PP_ALLE","Alexis Leverve")
;*** Sound Programming ***
NewString("NAM2_SP_STBE","St<53>phane Bellanger")
NewString("NAM2_SP_STRO","St<53>phane Ronse")
NewString("NAM2_SP_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) Decreau")
NewString("NAM2_SP_GUMI","Guillaume Michel")
NewString("NAM2_SP_OLAM","Olivier Amiaud")
NewString("NAM2_SP_NIME","Nicolas Meyer")
NewString("NAM2_SP_DODU","Dominique Dumont")
;*** International Group ***
;*** Special Thanks ***
NewString("NAM2_IG_GEGU","G<>rard Guillemot")
NewString("NAM2_IG_YVGU","Yves Guillemot")
NewString("NAM2_IG_MIGU","Michel Guillemot")
NewString("NAM2_IG_ERHU","Eric Huyhn")
NewString("NAM2_IG_DOBO","Dominique Bordenave")
NewString("NAM2_IG_MASO","Marianne Souliez")
NewString("NAM2_IG_STCA","Steve Mc Calla")
NewString("NAM2_IG_SAKU","Sandeep Kundra")
NewString("NAM2_IG_KEMI","Kendal Miller")
NewString("NAM2_IG_OLBL","Olivier Blain")
NewString("NAM2_IG_CHPE","Charles Prestopine")
NewString("NAM2_IG_JIAL","Jimmy Alamparambil")
NewString("NAM2_IG_MAHA","Manon Hasco<63>t")
}

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{AddNewStrings:(100)
;*****************************
;*** End cinematic credits ***
;*****************************
NewString("CDT1_RESPONSIBLE","They are^^responsible^^for That !")
NewString("CDT1_OCAGD","Original Concept^and game design")
NewString("CDT1_COMPLICE","With the complicity of")
NewString("CDT1_WITH","With")
NewString("CDT1_PROJECT","Project Management")
NewString("CDT1_LDARTIS","Lead Artists")
NewString("CDT1_LDPROG","Lead Game^Programming")
NewString("CDT1_SOUND","Music and Sounds")
;*****************************
;*** All texts for credits ***
;*****************************
NewString("CDT2_PROJECT","Project Management")
NewString("CDT2_PRJMGER","Project managers :")
NewString("CDT2_PRDCOOR","Production coordinator :")
NewString("CDT2_DESMGER","Design manager :")
NewString("CDT2_CODESMGER","Co-design manager :")
}

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{AddNewStrings:(50)
;*******************************
;*** All texts for invenroty ***
;*******************************
NewStringLenght("INV_STRING240",240)
NewStringLenght("INV_STRING80",80)
NewStringLenght("INV_STRING10",10)
;************************
;*** All texts for IA ***
;************************
NewStringLenght("IA_CHRONOVALUE",20)
;***********************************
;*** All internal texts for game ***
;***********************************
NewString("FIX_LIFEPOINTSFIRSTLINE","12345678")
NewString("FIX_LIFEPOINTSSECONDLINE","12345678")
NewString("FIX_SILVERSPADE","C")
NewString("FIX_SILVERSPADENUMBER","12")
NewString("FIX_SAVEGAME","D")
NewStringLenght("CMD_COMMAND",255)
NewString("TARGET","D")
}

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{AddNewStrings:(100)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNU_NO","NO")
NewString("MNU_YES","YES")
NewString("MNU_SLIDERBAR","A")
NewString("MNU_SLIDERBUTTON","B")
NewString("MNU_SLIDERSCREENSIZE","Taille de l'<27>cran")
NewString("MNU_SLIDERSOUNDVOLUME","son")
NewString("MNU_SLIDERMUSICVOLUME","musique")
NewString("MNU_SLIDERVOICEVOLUME","voix")
NewString("MNU_CURSOR","<22>")
NewStringLenght("MNU_GAMENAME1",14)
NewStringLenght("MNU_GAMENAME2",14)
NewStringLenght("MNU_GAMENAME3",14)
NewStringLenght("MNU_LEVELNAME",20)
NewStringLenght("MNU_GAMESAVED",20)
NewString("MNU_KEYBOARDONLY","KEYBOARD ONLY")
NewString("MNU_KEYBOARDPAD","KEYBOARD AND PADDLE")
NewString("MNU_KEYBOARDJOY","KEYBOARD AND JOYSTICK")
NewString("MNU_TITLEMAINMENU","Menu principal")
NewString("MNU_STARTGAME","Jouer")
NewString("MNU_OPTIONS","Options")
NewString("MNU_UBIONLINE","Ubi on-line")
NewString("MNU_SHOWCREDITS","Cr<43>dits")
NewString("MNU_QUIT","Quitter")
NewString("MNU_TITLEGAMEMENU","GAME MENU")
NewString("MNU_RESUMEGAME","Reprendre la partie")
NewString("MNU_MAINMENU","Revenir au menu principal")
NewString("MNU_TITLESTARTGAME","Jouer")
NewString("MNU_NEWGAME","Nouvelle partie")
NewString("MNU_LOADGAME","Sauvegarde")
NewString("MNU_PLAYSEQUENCE","Extras")
NewString("MNU_STARTINMAP","START IN MAP")
NewString("MNU_TITLESTARTINMAP","START IN MAP")
NewString("MNU_CHOOSELEVEL","CHOOSE YOUR LEVEL")
NewString("MNU_TITLENEWGAME","Nouvelle partie")
NewString("MNU_ENTERTHEGAMENAME","Entrer le nom de la partie")
NewString("MNU_ERASEGAME","DO YOU REALLY WANT^TO ERASE THIS GAME ?")
NewString("MNU_TITLELOADGAME","Sauvegarde")
NewString("MNU_TITLEPLAYSEQUENCE","Extras")
NewString("MNU_TITLEOPTIONS","Options")
NewString("MNU_VIDEOSOUND","Vid<69>o et son")
NewString("MNU_CONTROLS","Contr<74>le")
NewString("MNU_REPLAYINTRO","Revoir l'introduction")
NewString("MNU_TITLECONTROLS","Contr<74>le")
NewString("MNU_SETUPKEYBOARD","Configurer le clavier")
NewString("MNU_SETUPJOYSTICK","Configurer le joystick")
NewString("MNU_RESETTODEFAULT","RESET TO DEFAULT")
NewString("MNU_TITLESETUPKEYBOARD","Configurer le clavier")
NewString("MNU_TITLESETUPJOYSTICK","Configurer le joystick")
NewString("MNU_TITLEVIDEOANDSOUND","Vid<69>o et son")
NewString("MNU_ADVANCEDSOUND","Options sons avanc<6E>es")
NewString("MNU_KEYBOARDLEFT","Gauche")
NewStringLenght("MNU_KEYBOARDLEFTKEY",20)
NewString("MNU_KEYBOARDRIGHT","Droite")
NewStringLenght("MNU_KEYBOARDRIGHTKEY",20)
NewString("MNU_KEYBOARDUP","Haut")
NewStringLenght("MNU_KEYBOARDUPKEY",20)
NewString("MNU_KEYBOARDDOWN","Bas")
NewStringLenght("MNU_KEYBOARDDOWNKEY",20)
NewString("MNU_KEYBOARDSPEEDUP","Course")
NewStringLenght("MNU_KEYBOARDSPEEDUPKEY",20)
NewString("MNU_KEYBOARDJUMP","Saut")
NewStringLenght("MNU_KEYBOARDJUMPKEY",20)
NewString("MNU_KEYBOARDSIDESTEP","Pas de c<>t<EFBFBD>")
NewStringLenght("MNU_KEYBOARDSIDESTEPKEY",20)
NewString("MNU_KEYBOARDACTION","Action")
NewStringLenght("MNU_KEYBOARDACTIONKEY",20)
NewString("MNU_KEYBOARDSHOOT","Tir")
NewStringLenght("MNU_KEYBOARDSHOOTKEY",20)
NewString("MNU_JOYSTICKSPEEDUP","Course")
NewStringLenght("MNU_JOYSTICKSPEEDUPPAD",20)
NewString("MNU_JOYSTICKJUMP","Saut")
NewStringLenght("MNU_JOYSTICKJUMPPAD",20)
NewString("MNU_JOYSTICKSIDESTEP","Pas de c<>t<EFBFBD>")
NewStringLenght("MNU_JOYSTICKSIDESTEPPAD",20)
NewString("MNU_JOYSTICKACTION","Action")
NewStringLenght("MNU_JOYSTICKACTIONPAD",20)
NewString("MNU_JOYSTICKSHOOT","Tir")
NewStringLenght("MNU_JOYSTICKSHOOTPAD",20)
}

View File

@@ -0,0 +1,19 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","Options avanc<6E>es")
NewString("MNUSND_STEREO","St<53>r<EFBFBD>o")
NewString("MNUSND_STNORMAL","Normal")
NewString("MNUSND_STREVERSE","Inverse")
NewString("MNUSND_DOLBY","Dolby")
NewString("MNUSND_DOLBYON","Marche")
NewString("MNUSND_DOLBYOFF","Arr<72>t")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMMMX","FOR WINDOWSTM AND MMX")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

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{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","Options avanc<6E>es")
NewString("MNUSND_STEREO","St<53>r<EFBFBD>o")
NewString("MNUSND_STNORMAL","Normal")
NewString("MNUSND_STREVERSE","Inverse")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMPT","FOR WINDOWSTM AND PENTIUM")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,3 @@
{AddNewStrings:(1)
NewString("SAVEGAMECRAZYTOWN","Save (crazytown)")
}

View File

@@ -0,0 +1,13 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","Options avanc<6E>es")
NewString("MNUSND_THEREARENO","THERE ARE NO")
NewString("MNUSND_ADVANCEDOPTIONS","ADVANCED OPTIONS")
NewString("MNUSND_FORTHISSOUNDCARD","FOR THIS SOUND CARD")
NewString("MNUSND_RETURNSOUNDMENU","RETURN TO THE SOUND MENU")
}

View File

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{Languages:(6)
AddLanguage("Common","Common")
AddLanguage("English","English")
AddLanguage("French","Francais")
AddLanguage("Espanol","Espanol")
AddLanguage("Italiano","Italiano")
AddLanguage("Deutsch","Deutsch")
}
{AddNewStrings:Common(99)
; *********************************************************************************************
; * Map Names *
; * empty means use another non-empty version in any language, because the string wont change *
; *********************************************************************************************
NewString("FPP_RAYMAN", "Fpp_Rayman")
NewString("GP_MIRROR", "miroir_gp")
NewString("FPP_GARDIEN", "Fpp_Gardien")
NewString("MAP_19", "ly_10")
NewString("TXT_LevelUp","/C:Level Up")
NewString("TXT_Good","/C:GOOD !!!")
NewString("TXT_PreapreStylet","/C:Get Your Stylet Ready!?")
NewString("TXT_Replay","/C:Play again")
NewString("TXT_Missed","/C:Too Bad!!!")
;GP Puzzle 2D
NewString("TXT_Restart","RESTART")
NewString("TXT_Change","CHANGE")
NewString("TXT_Result","RESULT")
NewString("TXT_Easy","/C:Easy")
NewString("TXT_Normal","/C:Normal")
NewString("TXT_Hard","/C:Hard")
NewString("TXT_OK","/C:OK")
NewString("MAP_SAVE", "S")
NewString("MAP_MONDE", "MapMonde")
NewString("TXT_LANGUE1","/W500:/C:FRANCAIS")
NewString("TXT_LANGUE2","/W500:/C:ANGLAIS")
NewString("TXT_LANGUE3","/W500:/C:ALLEMAND")
NewString("TXT_LANGUE4","/W500:/C:ITALIEN")
NewString("TXT_MONO","/W500:MONO")
NewString("TXT_STEREO","/W500:STEREO")
; Menu Start
NewString("TXT_START", "/W500:START")
NewString("TXT_OPTIONS", "/W500:OPTIONS")
; Menu New Game
NewString("TXT_NEWGAME", "/W500:/C:NEW GAME")
NewString("TXT_LOADSTART", "/W500:/C:LOAD")
NewString("TXT_OPTIONSTART", "/W500:/C:OPTIONS")
NewString("TXT_LOAD", "/W500:LOAD")
NewString("TXT_EXIT", "/W500:/C:EXIT")
; Menu Options
NewString("TXT_LANGUAGE", "/W500:LANGUAGE")
NewString("TXT_VIDEO", "/W500:VIDEO")
NewString("TXT_SOUND", "/W500:SOUND")
NewString("TXT_CONTROL", "/W500:/C:CONTROL")
NewString("TXT_JUMP", "/W300:JUMP")
NewString("TXT_ACTION", "/W300:ACTION")
NewString("TXT_BLOC", "/W300:SIDE STEP")
NewString("TXT_CAMR", "/W300:CAM R")
NewString("TXT_CAML", "/W300:CAM L")
NewString("TXT_CAMF", "/W300:CAM F")
NewString("TXT_SPEEDUP", "/W300:RUN")
NewString("TXT_PLAY", "/W500:PLAY")
NewString("TXT_SAVE", "/W500:SAVE")
NewString("TXT_QUIT", "/W500:QUIT GAME")
; Confirmation
NewString("TXT_CONFIRMERASE", "/W300:/H400:DO YOU WANT TO/L: ERASE THE SAVE? ")
NewString("TXT_YES", "/W300:OUI")
NewString("TXT_NO", "/W300:NON")
NewString("TXT_CONFIRMQUIT", "/W300:/H400:DO YOU WANT TO/L: QUIT THE GAME? ")
; ---------------- CREDITS
NewString("CREDITS-1", "t")
NewString("CREDITS-2", "t")
NewString("CREDITS-3", "t")
; ---------------- SOUND
NewString("TXT_MUSIC", "/W300:MUSIC")
NewString("TXT_SOUNDEFFECTS", "/W300:SOUND EFFECT")
NewString("TXT_MUSICVOLUME", "/W300:VOLUME")
NewString("TXT_SOUNDEFFECTSVOLUME", "/W300:Volume")
NewString("TXT_INITIALSLOTNAME", "MAB")
NewString("TXT_INITIALSLOTNAME2", "YLG")
NewString("TXT_INITIALSLOTNAME3", "YAM")
NewString("TXT_SLOTFREE", "FREE")
NewString("TXT_MENUTITLE", "/W500:/H500:/Z1000:/C:MENU")
NewString("TXT_OPTIONSTITLE", "/W500:/H500:/Z1000:/C:OPTIONS")
NewString("TXT_SOUNDTITLE", "/W500:/H500:/Z1000:/C:SOUND VOLUME")
NewString("TXT_LANGUAGETITLE", "/W400:/H400:/Z1000:/C:CHOOSE YOUR LANGUAGE")
NewString("TXT_SAVETITLE", "/W500:/H500:/Z1000:/C:SAVE GAME")
NewString("TXT_LOADTITLE", "/W500:/H500:/Z1000:/C:LOAD GAME")
NewString("TXT_VIDEOTITLE", "/W500:/H500:/Z1000:/C:VIDEO")
NewString("TXT_CONTROLETITLE", "/W500:/H500:/Z1000:/C:CONTROL")
NewString("TXT_RESBASSE","/W500:320x224")
NewString("TXT_RESHAUTE","/W500:400x300")
NewString("TXT_CENTREECRAN","/W500:CENTRE ECRAN")
NewString("TXT_SAVED", "/W500:/H500:/Z1000:/C:SAVED")
NewString("TXT_FORMATSLOTNAME", "/W500:/H500:/C:")
NewString("TXT_RESOLUTION", "/W500:/H500:/Z1000:/C:RESOLUTION")
NewString("TXT_BRIGHTNESS", "/W500:/H500:/Z1000:/C:BRIGHTNESS")
NewString("TXt_CALIBRATION","/W400:/H400:/Z1000:/C:CALIBRATION JOYSTICK")
NewString("TXt_SETUPKEYBOARD","/W400:/H400:/Z1000:/C:SETUP KEYBOARD")
NewString("TXt_SETUPJOYSTICK","/W400:/H400:/Z1000:/C:SETUP JOYSTICK")
NewString("TXt_CENTREJOYSTICK","/W500:/H500:/Z1000:CENTRE YOUR JOYSTICK/L: AND VALID")
NewString("TXt_MOVEJOYSTICK","/W500:/H500:/Z1000:MOVE YOUR JOYSTICK IN/L:THE 8 DIRECTIONS AND VALID")
NewString("TXt_UNKOWNKEY","UNKOWN")
NewString("TXT_DISABLEDNAME","/W300:/H400:DISABLED SLOT NAME, OK")
NewString("TXT_NOSAVEAVAILABLE","/W300:/H400:NO SAVE AVAILABLE")
NewString("TXT_NOENOUGHSPACE","/W300:/H400:NO ENOUGH SPACE")
NewString("TXT_DELETE","/W300:/H400:DELETE")
NewString("TXT_COPY","/W300:/H400:COPY")
NewString("TXT_DELETETITLE", "/W500:/H500:/Z1000:/C:DELETE GAME")
NewString("TXT_COPYTITLE", "/W500:/H500:/Z1000:/C:COPY GAME")
NewString("TXT_EMPTY", "/W400:/H200:/Z400:/O0:")
NewString("TXT_SCORE", "/W400:/H200:/Z400:/O0:Score/L:/O180:")
; *********************************************************************************************
; * Empty strings *
; * empty means use another non-empty version in any language, because the string wont change *
; *********************************************************************************************
NewStringLength("SLOT1", 30)
NewStringLength("SLOT2", 30)
NewStringLength("SLOT3", 30)
NewStringLength("STRING128", 128)
NewStringLength("STRING240", 240)
; number of lifes for rayman (up to 99)
NewStringLength("STRING2", 2)
}

View File

@@ -0,0 +1,11 @@
{ListOfBitmapFont(2)
BitmapFontFile("Font1.tga")
BitmapFontFile("Font2.tga")
}
{DefineFont("Font1", "Arial")
DefineCharacter('a', 0, 0, 32, 32, 0)
DefineCharacter('A', 0, 0, 32, 32, 0)
DefineCharacter('b', 32, 0, 32, 32, 0)
DefineCharacter('c', 64, 0, 32, 32, 0)
}

View File

@@ -0,0 +1,287 @@
{AddNewStrings:(300)
;*********************************
;*** All names for end credits ***
;*********************************
;*** Original Concept and game degisn ***
NewString("NAM1_OC_MIAN","Michel Ancel")
NewString("NAM1_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM1_OC_SEHA","Serge Hasco<63>t")
NewString("NAM1_OC_GUGA","Gunther Galipot")
NewString("NAM1_OC_STBE","St<53>phane Beauverger")
;*** Project Management ***
NewString("NAM1_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM1_PM_SEHA","Serge Hasco<63>t")
NewString("NAM1_PM_SAPO","Sandrine Polegato")
NewString("NAM1_PM_VIMI","Vincent Minou<6F>")
NewString("NAM1_PM_ANVA","Anne Vancaelemont")
;*** Lead Artists ***
NewString("NAM1_LA_ALST","Alexandra Steible")
NewString("NAM1_LA_MIAN","Michel Ancel")
NewString("NAM1_LA_JMGE","Jean Marc Geffroy")
NewString("NAM1_LA_GECR","Geoffroy de Crecy")
NewString("NAM1_LA_DAGA","David Garcia")
NewString("NAM1_LA_GIMO","Gilles Monteil")
;*** Lead Game Programming ***
NewString("NAM1_LP_GIVA","Gilles (la pipelette) Vanwalleghem")
NewString("NAM1_LP_ELKO","Elie (Katia) Khoury")
NewString("NAM1_LP_DAPA","Daniel Palix")
NewString("NAM1_LP_VIGR","Vincent Greco")
NewString("NAM1_LP_PHVI","Philippe (GliGlou) Vimont")
NewString("NAM1_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM1_LP_PARU","Pascal Ruiz")
;*** Music and Sounds ***
NewString("NAM1_MS_DILO","Didier Lord")
NewString("NAM1_MS_STBE","St<53>phane Bellanger")
NewString("NAM1_MS_ERCH","Eric Chevalier")
NewString("NAM1_MS_OLMO","Olivier Mortier")
NewString("NAM1_MS_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) D<>cr<63>au")
NewString("NAM1_MS_ISTH","Isabelle Thez")
;*****************************
;*** All names for credits ***
;*****************************
;*** Project Management ***
NewString("NAM2_PM_GRGO","Gr<47>goire Gobbi")
NewString("NAM2_PM_SEHA","Serge Hasco<63>t")
NewString("NAM2_PM_SAPO","Sandrine Polegato")
NewString("NAM2_PM_VIMI","Vincent Minou<6F>")
NewString("NAM2_PM_ANVA","Anne Vancaelemont")
;*** Original Concept and game degisn ***
NewString("NAM2_OC_MIAN","Michel Ancel")
NewString("NAM2_OC_FRHO","Fr<46>d<EFBFBD>ric Houde")
NewString("NAM2_OC_SEHA","Serge Hasco<63>t")
NewString("NAM2_OC_GUGA","Gunther Galipot")
NewString("NAM2_OC_STBE","St<53>phane Beauverger")
;*** Level Game Designers ***
NewString("NAM2_LD_GUGA","Gunther Galipot")
NewString("NAM2_LD_BEMA","Benoit Ma<4D>on")
NewString("NAM2_LD_PHBL","Philippe (t'en as ?) Blanchet")
NewString("NAM2_LD_BRBO","Bruno Bouvret")
NewString("NAM2_LD_CHCA","Christophe Cavelan")
NewString("NAM2_LD_POC","Pierre Olivier (POC) Cl<43>ment")
NewString("NAM2_LD_ARGU","Arnaud (Ritchy) Guyon")
NewString("NAM2_LD_STHI","St<53>phane Hilbold")
NewString("NAM2_LD_ZOMI","Zoran Milisavevitch")
NewString("NAM2_LD_IVPI","Ivano Pirona")
NewString("NAM2_LD_OLRI","Olivier Rigaud")
NewString("NAM2_LD_JEZA","Jean Zappavigna")
NewString("NAM2_LD_FACO","Fabrice Collard")
NewString("NAM2_LD_VIMO","Vincent Monnier")
;*** Game programming ***
;*** Programming managers ***
NewString("NAM2_GP_GIVA","Gilles (La pipelette) Vanwalleghem")
NewString("NAM2_GP_ELKH","Elie (Katia) Khoury")
NewString("NAM2_GP_DAPA","Daniel Palix")
;*** Lead Programmers ***
NewString("NAM2_LP_VIGR","Vincent Greco")
NewString("NAM2_LP_PHVI","Philippe (GliGloi) Vimont")
NewString("NAM2_LP_FRMA","Fran<61>ois (D<>ForM<72>) Mahieu")
NewString("NAM2_LP_PARU","Pascal Ruiz")
;*** Artificial Intelligence ***
NewString("NAM2_AI_OLDI","Olivier (Mr Brain) Didelot")
NewString("NAM2_AI_OLCO","Olivier (Master Mind) Couvreur")
NewString("NAM2_AI_ALPA","Albert Pa<50>s")
NewString("NAM2_AI_FAMO","Fabien Morales")
NewString("NAM2_AI_PICR","Pierrick (Conscience) Crepy")
;*** Camera ***
NewString("NAM2_CA_YALG","Yann (Grincheux) Le Guyader")
NewString("NAM2_CA_CHBE","Christophe (CB) Beaudet")
NewString("NAM2_CA_VILH","Vincent (Tahiti bob) Lhuillier")
;*** 3D Engine ***
NewString("NAM2_3D_SEDA","S<>bastien (G<>zmo) David")
NewString("NAM2_3D_OLJO","Olivier (Brutus) Jourdan")
NewString("NAM2_3D_FRBO","Fr<46>d<EFBFBD>ric (P'tit Ray) Bourbon")
NewString("NAM2_3D_MIRY","Micha<68>l (M. Bouffon) Ryssen")
NewString("NAM2_3D_CHGA","Christophe (Nounouille) Garrigues")
NewString("NAM2_3D_JMS","Jean-Marc (JMS) Soudagne")
NewString("NAM2_3D_MAVI","Marc Villemain")
NewString("NAM2_3D_FRPH","Fr<46>d<EFBFBD>ric (FPU) Philippe")
NewString("NAM2_3D_STLE","St<53>phane (Birdy) Leroy")
NewString("NAM2_3D_ALRO","Alain (M. Ravioli) Robin")
NewString("NAM2_3D_ALLA","Alexandre (ALX) Langer")
NewString("NAM2_3D_GUME","Guenaele Mendroux")
NewString("NAM2_3D_DAFO","David Fournier")
NewString("NAM2_3D_CHDU","Christophe (Calim<69>ro) Durand")
NewString("NAM2_3D_PHTH","Philippe Thi<68>baud")
NewString("NAM2_3D_FRLE","Franck Leveau")
NewString("NAM2_3D_FRBA","Fr<46>d<EFBFBD>ric Balint")
NewString("NAM2_3D_WIMA","Wilfried Mallet")
;*** Editing Tools ***
NewString("NAM2_ET_DAPA","Daniel Palix")
NewString("NAM2_ET_FBF","Fabien Bole-Feysot")
NewString("NAM2_ET_MATR","Marc Trabucato")
NewString("NAM2_ET_ALVA","Alexis Vaisse")
NewString("NAM2_ET_CHOU","Chantal Oury")
NewString("NAM2_ET_JATH","Jacques Thenoz")
NewString("NAM2_ET_BEGE","Benoit Germain")
NewString("NAM2_ET_YVBA","Yves (Grognon) Babitch")
NewString("NAM2_ET_XABI","Xavier (Le scribe) Billault")
NewString("NAM2_ET_DARE","David (The Last) Reizer")
;*** Animation Tools ***
NewString("NAM2_AT_PARU","Pascal Ruiz")
NewString("NAM2_AT_BELE","Bernard (Blef) Lefebvre")
NewString("NAM2_AT_PHTO","Philippe Touillaud")
NewString("NAM2_AT_CHMA","Christophe (Tof) Martinaud")
NewString("NAM2_AT_FRJE","Francis Jentey")
NewString("NAM2_AT_PALE","Paul-Antoine Levasseur")
;*** Data management ***
NewString("NAM2_DM_PHTO","Philippe Touillaud")
NewString("NAM2_DM_DARA","Daniel Raviart")
;*** Additional Tools programming ***
NewString("NAM2_AP_DARA","Daniel Raviart")
NewString("NAM2_AP_DADI","Dan Diaconescu")
NewString("NAM2_AP_BOVL","Bogdan Vlase")
NewString("NAM2_AP_LICI","Liviu Cismaru")
NewString("NAM2_AP_MIBA","Mihai Barbulescu")
NewString("NAM2_AP_NISU","Nicolae Suparatu")
NewString("NAM2_AP_EMPR","Emil Praun")
NewString("NAM2_AP_OCGE","Octav Georgescu")
NewString("NAM2_AP_CACO","Catalin Cocos")
NewString("NAM2_AP_BOGH","Bogdan Ghenea")
NewString("NAM2_AP_MOMA","Moise Madalin")
NewString("NAM2_AP_VAPO","Valeriu Popescu")
NewString("NAM2_AP_DAPO","Dan Pologea")
NewString("NAM2_AP_ADTE","Adrian Teodor")
NewString("NAM2_AP_COBI","Cosmin Biancu")
;*** Special Thanks ***
NewString("NAM2_ST_STPO","St<53>phane Poiroux")
NewString("NAM2_ST_ADGI","Adrien Gimate")
NewString("NAM2_ST_PHPO","Philippe (M. le pingouin) Ponce")
;*** 3D Artists ***
;*** Paris Team ***
NewString("NAM2_3DP_JMGE","Jean-marc Geffroy")
NewString("NAM2_3DP_GECR","Geoffroy de Cr<43>cy")
NewString("NAM2_3DP_DAGA","David Garcia")
NewString("NAM2_3DP_CEBE","C<>line Bernardeau")
NewString("NAM2_3DP_CETE","C<>line Tellier")
NewString("NAM2_3DP_CHBO","Christophe Bourges")
NewString("NAM2_3DP_FAHO","Fabrice Holb<6C>")
NewString("NAM2_3DP_FLSA","Florent Sacr<63>")
NewString("NAM2_3DP_LAGU","Laurent Gu<47>rin")
NewString("NAM2_3DP_PITR","Pierre Truong")
NewString("NAM2_3DP_SAMA","Sandrine Maigret")
NewString("NAM2_3DP_STYI","St<53>phane Yilmaz")
NewString("NAM2_3DP_ULBR","Ulrick Brunin")
NewString("NAM2_3DP_YAJO","Yann Jouette")
;*** Montpellier Team ***
NewString("NAM2_3DM_JCAL","Jean Christophe ALESSANDRI")
NewString("NAM2_3DM_PATU","Paul TUMELAIRE")
NewString("NAM2_3DM_DECA","Denis CAPDEFERRO")
NewString("NAM2_3DM_JUWI","Julien WITTMER")
NewString("NAM2_3DM_ERPE","Eric PELATAN")
NewString("NAM2_3DM_OLSO","Olivier SOLEIL")
NewString("NAM2_3DM_SYJE","Sylvaine JENNY")
NewString("NAM2_3DM_SOES","Sophie ESTURGIE")
;*** Animation ***
;*** Paris team ***
NewString("NAM2_AP_ANVA","Anne Vancaelemont")
NewString("NAM2_AP_CALA","Carole Laverre")
NewString("NAM2_AP_GIMO","Gilles MONTEIL")
NewString("NAM2_AP_GIAV","Gilles AVENEAU")
NewString("NAM2_AP_ALBA","Alexandre BADUEL")
NewString("NAM2_AP_DRBE","Drifa BENSEGHIR")
NewString("NAM2_AP_JEBI","J<>r<EFBFBD>my BIGNOS")
NewString("NAM2_AP_JPBO","Jean-Pierre BOUCHET")
NewString("NAM2_AP_OLDE","Olivier DERYNCK")
NewString("NAM2_AP_MADE","Marie DESCHAMPS")
NewString("NAM2_AP_LIFU","Lilian FUENTEFRIA")
NewString("NAM2_AP_RAHO","Ralf HOFMANN")
NewString("NAM2_AP_MAJA","Marc JAILLOUX")
NewString("NAM2_AP_AYJE","Aymeric JEAY")
NewString("NAM2_AP_CHJO","Christ<73>le JOLENS")
NewString("NAM2_AP_LAKI","Laurent KIRCHER")
NewString("NAM2_AP_LALA","Laurent LABAN")
NewString("NAM2_AP_LULA","Ludovic LAMOUCHE")
NewString("NAM2_AP_XALA","Xavier LAMOUCHE")
NewString("NAM2_AP_ISLD","Isabelle LE DUC")
NewString("NAM2_AP_LALE","Laurent LEGUELLAUT")
NewString("NAM2_AP_WIMA","Wilfrid MANEBARD")
NewString("NAM2_AP_STME","Stanislas METTRA")
NewString("NAM2_AP_BRMI","Bruno MILLAS")
NewString("NAM2_AP_JAMU","James MURPHY")
NewString("NAM2_AP_CYOB","Cyril OBRECHT")
NewString("NAM2_AP_HEPI","H<>l<EFBFBD>ne PIERRE")
NewString("NAM2_AP_DIPO","Didier POLI")
NewString("NAM2_AP_VAPO","Val<61>rie POUYANNE")
NewString("NAM2_AP_ARRO","Arnaud ROGER")
NewString("NAM2_AP_OMTO","Omar TOUATI")
NewString("NAM2_AP_JLVI","Jean-Luc VILAR")
NewString("NAM2_AP_SADU","Samuel DURAND")
NewString("NAM2_AP_AUMO","Aur<75>lie MONNIN")
NewString("NAM2_AP_EMGO","Emmanuel GOUVERNAIRE")
;*** Montpellier Team ***
NewString("NAM2_AM_JAEX","Jacques EXERTIER")
NewString("NAM2_AM_PABO","Patrick BODARD")
NewString("NAM2_AM_PHVI","Philippe VINDOLET")
NewString("NAM2_AM_JYRE","Jean Yves REGNAULT")
;*** Music and Sound ***
NewString("NAM2_MS_DILO","Didier Lord")
NewString("NAM2_MS_JOCA","Joelle Caroline")
NewString("NAM2_MS_ERCH","Eric Chevalier")
NewString("NAM2_MS_GCVE","Gloria and Charles Van der Elst")
NewString("NAM2_MS_OLMO","Olivier Mortier")
NewString("NAM2_MS_ISTH","Isabelle Thez")
NewString("NAM2_MS_OLSE","Olivia Serrero")
NewString("NAM2_MS_KAKA","Kate Kaldwell")
NewString("NAM2_MS_EMCO","Emmanuelle Cosso")
NewString("NAM2_MS_SYBR","Sylvain Brunet")
;*** Post production ***
NewString("NAM2_PP_HUPL","Hugues de la Plaza")
NewString("NAM2_PP_CHSA","Christophe Saudemont")
NewString("NAM2_PP_ALLE","Alexis Leverve")
;*** Sound Programming ***
NewString("NAM2_SP_STBE","St<53>phane Bellanger")
NewString("NAM2_SP_STRO","St<53>phane Ronse")
NewString("NAM2_SP_FRDE","Fr<46>d<EFBFBD>ric (2 Kraus) Decreau")
NewString("NAM2_SP_GUMI","Guillaume Michel")
NewString("NAM2_SP_OLAM","Olivier Amiaud")
NewString("NAM2_SP_NIME","Nicolas Meyer")
NewString("NAM2_SP_DODU","Dominique Dumont")
;*** International Group ***
;*** Special Thanks ***
NewString("NAM2_IG_GEGU","G<>rard Guillemot")
NewString("NAM2_IG_YVGU","Yves Guillemot")
NewString("NAM2_IG_MIGU","Michel Guillemot")
NewString("NAM2_IG_ERHU","Eric Huyhn")
NewString("NAM2_IG_DOBO","Dominique Bordenave")
NewString("NAM2_IG_MASO","Marianne Souliez")
NewString("NAM2_IG_STCA","Steve Mc Calla")
NewString("NAM2_IG_SAKU","Sandeep Kundra")
NewString("NAM2_IG_KEMI","Kendal Miller")
NewString("NAM2_IG_OLBL","Olivier Blain")
NewString("NAM2_IG_CHPE","Charles Prestopine")
NewString("NAM2_IG_JIAL","Jimmy Alamparambil")
NewString("NAM2_IG_MAHA","Manon Hasco<63>t")
}

View File

@@ -0,0 +1,25 @@
{AddNewStrings:(100)
;*****************************
;*** End cinematic credits ***
;*****************************
NewString("CDT1_RESPONSIBLE","They are^^responsible^^for That !")
NewString("CDT1_OCAGD","Original Concept^and game design")
NewString("CDT1_COMPLICE","With the complicity of")
NewString("CDT1_WITH","With")
NewString("CDT1_PROJECT","Project Management")
NewString("CDT1_LDARTIS","Lead Artists")
NewString("CDT1_LDPROG","Lead Game^Programming")
NewString("CDT1_SOUND","Music and Sounds")
;*****************************
;*** All texts for credits ***
;*****************************
NewString("CDT2_PROJECT","Project Management")
NewString("CDT2_PRJMGER","Project managers :")
NewString("CDT2_PRDCOOR","Production coordinator :")
NewString("CDT2_DESMGER","Design manager :")
NewString("CDT2_CODESMGER","Co-design manager :")
}

View File

@@ -0,0 +1,28 @@
{AddNewStrings:(50)
;*******************************
;*** All texts for invenroty ***
;*******************************
NewStringLenght("INV_STRING240",240)
NewStringLenght("INV_STRING80",80)
NewStringLenght("INV_STRING10",10)
;************************
;*** All texts for IA ***
;************************
; NewString("IA_CHRONO","CHRONO : ")
NewStringLenght("IA_CHRONOVALUE",20)
;***********************************
;*** All internal texts for game ***
;***********************************
NewString("FIX_LIFEPOINTSFIRSTLINE","12345678")
NewString("FIX_LIFEPOINTSSECONDLINE","12345678")
NewString("FIX_SILVERSPADE","C")
NewString("FIX_SILVERSPADENUMBER","12")
NewString("FIX_SAVEGAME","D")
NewStringLenght("CMD_COMMAND",255)
NewString("TARGET","D")
}

View File

@@ -0,0 +1,105 @@
{AddNewStrings:(100)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNU_NO","NO")
NewString("MNU_YES","YES")
NewString("MNU_SLIDERBAR","A")
NewString("MNU_SLIDERBUTTON","B")
NewString("MNU_SLIDERSCREENSIZE","Dimensione schermo")
NewString("MNU_SLIDERSOUNDVOLUME","Volume suono")
NewString("MNU_SLIDERMUSICVOLUME","Volume musica")
NewString("MNU_SLIDERVOICEVOLUME","Volume voci")
NewString("MNU_CURSOR","<22>")
NewStringLenght("MNU_GAMENAME1",14)
NewStringLenght("MNU_GAMENAME2",14)
NewStringLenght("MNU_GAMENAME3",14)
NewStringLenght("MNU_LEVELNAME",20)
NewStringLenght("MNU_GAMESAVED",20)
NewString("MNU_KEYBOARDONLY","KEYBOARD ONLY")
NewString("MNU_KEYBOARDPAD","KEYBOARD AND PADDLE")
NewString("MNU_KEYBOARDJOY","KEYBOARD AND JOYSTICK")
NewString("MNU_TITLEMAINMENU","Menu principale")
NewString("MNU_STARTGAME","Gioca")
NewString("MNU_OPTIONS","Opzioni")
NewString("MNU_UBIONLINE","Ubi on-line")
NewString("MNU_SHOWCREDITS","Mostra crediti")
NewString("MNU_QUIT","Esci")
NewString("MNU_TITLEGAMEMENU","GAME MENU")
NewString("MNU_RESUMEGAME","Riprendi la partita")
NewString("MNU_MAINMENU","Torna al menu principale")
NewString("MNU_TITLESTARTGAME","Gioca")
NewString("MNU_NEWGAME","Nuova partita")
NewString("MNU_LOADGAME","Carica partita")
NewString("MNU_PLAYSEQUENCE","Extra")
NewString("MNU_STARTINMAP","START IN MAP")
NewString("MNU_TITLESTARTINMAP","START IN MAP")
NewString("MNU_CHOOSELEVEL","CHOOSE YOUR LEVEL")
NewString("MNU_TITLENEWGAME","Nuova partita")
NewString("MNU_ENTERTHEGAMENAME","Inserisci nome partita")
NewString("MNU_ERASEGAME","DO YOU REALLY WANT^TO ERASE THIS GAME ?")
NewString("MNU_TITLELOADGAME","Carica partita")
NewString("MNU_TITLEPLAYSEQUENCE","Extra")
NewString("MNU_TITLEOPTIONS","Opzioni")
NewString("MNU_VIDEOSOUND","Video e suono")
NewString("MNU_CONTROLS","Controlli")
NewString("MNU_REPLAYINTRO","Rivedi Intro")
NewString("MNU_TITLECONTROLS","Controlli")
NewString("MNU_SETUPKEYBOARD","impostazione tastiera")
NewString("MNU_SETUPJOYSTICK","impostazione joystick")
NewString("MNU_RESETTODEFAULT","RESET TO DEFAULT")
NewString("MNU_TITLESETUPKEYBOARD","impostazione tastiera")
NewString("MNU_TITLESETUPJOYSTICK","impostazione joystick")
NewString("MNU_TITLEVIDEOANDSOUND","Video e suono")
NewString("MNU_ADVANCEDSOUND","Opzioni suono avanzate")
NewString("MNU_KEYBOARDLEFT","sinistra")
NewStringLenght("MNU_KEYBOARDLEFTKEY",20)
NewString("MNU_KEYBOARDRIGHT","destra")
NewStringLenght("MNU_KEYBOARDRIGHTKEY",20)
NewString("MNU_KEYBOARDUP","su")
NewStringLenght("MNU_KEYBOARDUPKEY",20)
NewString("MNU_KEYBOARDDOWN","gi<67>")
NewStringLenght("MNU_KEYBOARDDOWNKEY",20)
NewString("MNU_KEYBOARDSPEEDUP","accelera")
NewStringLenght("MNU_KEYBOARDSPEEDUPKEY",20)
NewString("MNU_KEYBOARDJUMP","salto")
NewStringLenght("MNU_KEYBOARDJUMPKEY",20)
NewString("MNU_KEYBOARDSIDESTEP","SIDE STEP")
NewStringLenght("MNU_KEYBOARDSIDESTEPKEY",20)
NewString("MNU_KEYBOARDACTION","azione")
NewStringLenght("MNU_KEYBOARDACTIONKEY",20)
NewString("MNU_KEYBOARDSHOOT","fuoco")
NewStringLenght("MNU_KEYBOARDSHOOTKEY",20)
NewString("MNU_JOYSTICKSPEEDUP","accelera")
NewStringLenght("MNU_JOYSTICKSPEEDUPPAD",20)
NewString("MNU_JOYSTICKJUMP","salto")
NewStringLenght("MNU_JOYSTICKJUMPPAD",20)
NewString("MNU_JOYSTICKSIDESTEP","SIDE STEP")
NewStringLenght("MNU_JOYSTICKSIDESTEPPAD",20)
NewString("MNU_JOYSTICKACTION","azione")
NewStringLenght("MNU_JOYSTICKACTIONPAD",20)
NewString("MNU_JOYSTICKSHOOT","fuoco")
NewStringLenght("MNU_JOYSTICKSHOOTPAD",20)
}

View File

@@ -0,0 +1,19 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_DOLBY","DOLBY")
NewString("MNUSND_DOLBYON","ON")
NewString("MNUSND_DOLBYOFF","OFF")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMMMX","FOR WINDOWSTM AND MMX")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,15 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_STEREO","STEREO")
NewString("MNUSND_STNORMAL","NORMAL")
NewString("MNUSND_STREVERSE","REVERSE")
NewString("MNUSND_UBISYSTEM","UBI SOUND SYSTEM")
NewString("MNUSND_WTMPT","FOR WINDOWSTM AND PENTIUM")
NewString("MNUSND_UBISTUDIO","UBI SOUND STUDIO 1997")
}

View File

@@ -0,0 +1,3 @@
{AddNewStrings:(1)
NewString("SAVEGAMECRAZYTOWN","Save (crazytown)")
}

View File

@@ -0,0 +1,13 @@
{AddNewStrings:(5)
;***************************
;*** All texts for menus ***
;***************************
NewString("MNUSND_TITLEADVANCEDSOUND","ADVANCED SOUND")
NewString("MNUSND_THEREARENO","THERE ARE NO")
NewString("MNUSND_ADVANCEDOPTIONS","ADVANCED OPTIONS")
NewString("MNUSND_FORTHISSOUNDCARD","FOR THIS SOUND CARD")
NewString("MNUSND_RETURNSOUNDMENU","RETURN TO THE SOUND MENU")
}

View File

@@ -0,0 +1,166 @@
{AddNewStrings:Common(100)
NewString("THE_FLECHES", "/C:/O800:gf eh/O400:")
NewString("THE_FLECHES_BIS", "/C:/O800:f/O400:")
NewStringLength("TXT_NbLums",70)
NewStringLength("TXT_Grade",70)
}
{AddNewStrings:English(100)
NewString("LIVRE_0", "/O200:Yellow Lums/O400: are the 1000/L:fragments of the heart of/L:the world broken by the/L:/O200:pirates/O400:. They/L:contain Universal/L:Knowledge. The more/L:you gather, the more/L:you will learn./L:You can access the/L:secrets of the world/L:by pressing /O800:L/O400:.")
NewString("LIVRE_1", "/O400:First, you must know/L:that the universe is/L:made of energy./L:Everything that moves/L:around you, everything/L:that lives and thinks is/L:given life by the tiny/L:magical lights/L:which we call.../L:/O200:*lums*/O400:.")
NewString("LIVRE_2", "/O400:There are 4 types of/L:/O200:lums/O400:. The most important/L:ones are the /O200:Yellow lums/O400:./L:There are 1000 of them. The/L:/O200:yellow lums/O400: give knowledge/L:To those who gather/L:Them and can also open/L:doors into unknown/L:places...")
NewString("LIVRE_3", "/O400:The /O200:Red lums/O400: are full/L:Of vital energy. They/L:can prolong your life./L:/O200:Pirates/O400: love them./L:Destroy them/L:and you can take all/L:the /O200:Red lums/O400: which/L:they have stolen/L:for yourself.")
NewString("LIVRE_4", "/O200:Purple lums/O400: assure the/L:Cohesion of the world./L:Without them, nothing/L:Would be solid or/L:Visible. With your/L:Magic fist, you can/L:Jump through the air/L:and grab them/L:one after another.")
NewString("LIVRE_5", "/O200:Blue lums/O400: contain the/L:First breath. They are/L:The origin of all life./L:Each creature receives/L:At birth his Blue lums/L:And keeps them/L:Until the day/L:they die.")
NewString("LIVRE_6", "/O400:One day, the /O200:lums/O400:/L:Focused their energy/L:into Thought, and their/L:consciousness brought to/L:life a strange and/L:marvellous creature/L:/O200:Polukus/O400:. His power is/L:Such that his smallest/L:dream or desire/L:becomes reality.")
NewString("LIVRE_7", "/O200:Polukus/O400: decided to use/L:His powers to bring people/L:to the World. He began with/L:The magical beings, and/L:Dreamed up the /O200:Fairies/O400:./L:They are his emissaries./L:After the first /O200:4/L:Lums/O400:, they made the/L:/O200:Silver Lums/O400: which give/L:you your special powers.")
NewString("LIVRE_8", "/O200:Polukus/O400: then created/L:The /O200:Teensies/O400:. Their role/L:Is to unveil all the/L:Roads in the world. They/L:Know every secret/L:Passage and can lead you/L:To the /O200:Hall of Doors/O400:,/L:Where all paths/L:Eventually come/L:Together.")
NewString("LIVRE_9", "/O400:Next, he created the/L:Simpler creatures, the/L:People. First came/L:/O200:Clark/O400:. His incredible/L:Strength proved very/L:Useful in carving the/L:landscape, to fold hills/L:into the monotonous/L:plains and to deviate/L:the too-impetuous rivers.")
NewString("LIVRE_10", "/O400:After, came the adorable/L:/O200:Globox/O400: and his family./L:Aren't they cute? The/L:Wise sages don't know/L:what /O200:Polukus/O400: had in/L:Mind when creating them,/L:But he truly used his/L:sense of humor for/L:inspiration.")
NewString("LIVRE_11", "/O200:Polukus/O400: finished his/L:Creative efforts by/L:Conceiving a multitude of/L:Fantastic creatures, like/L:/O200:Murfy/O400:, the flying one-/L:Volume encyclopedia, or/L:The horrible /O200:Eig/O400:, who/L:Spends his time getting/L:Drunk on strange brews/L:Fermented in the depths/L:of the Marshes.")
NewString("LIVRE_12", "/O400:Unfortunately, /O200:Polukus/O400:/L:Couldn't control all of/L:His creations. His/L:Nightmares and negative/L:thoughts gave birth to/L:their Own peculiar beasts./L:So, Be careful not to meet/L:up with them. And avoid/L:Any Nightmares you/L:Might meet in your/L:journeys.")
NewString("LIVRE_13", "/O400:After having created all/L:The creatures who live in/L:This world, a harder task/L:Remained= creating Time./L:So, /O200:Polukus/O400: went to the/L:Place where all the Gods/L:Of all the Worlds meet,/L:And together they set/L:About dreaming up/L:The Future.")
NewString("LIVRE_14", "/O400:To be warned of any/L:problems that might/L:occur, /O200:Polokus/O400: sent /O200:magic/L:masks/O400: to the four corners/L:of the world. Before/L:leaving, he explained to/L:the /O200:Fairies/O400: that/L:reuniting all 4 /O200:masks/O400:/L:would be all it would/L:take to bring him back.")
NewString("LIVRE_15", "/O400:Since he didn't want to/L:Be called back by just/L:Anybody, /O200:Polukus/O400: created/L:fierce /O200:guardians/O400: to/L:protect the /O200:masks/O400:, giving/L:them all hidden/L:weaknesses that only a/L:true warrior could/L:discover and use...")
NewString("LIVRE_16", "/O400:The period immediately/L:Following /O200:Polukus/O400:'s/L:Departure was a time of/L:Wonder. The people/L:learned to speak and love/L:Nature. A wind of/L:freedom blew through all/L:their souls. Everything/L:was in harmony. Until the/L:/O200:Pirates/O400: landed...")
NewString("LIVRE_17", "/O400:As you know, the /O200:Pirates/O400:/L:broke the /O200:heart of the/L:world/O400: into pieces./L:They want to make us all/L:slaves and keep all the/L:riches to themselves./L:They are soulless/L:monsters, good at only/L:one thing= stealing our/L:dreams that they will/L:never share.")
NewString("LIVRE_18", "/O400:You must wake /O200:Polukus/O400:!/L:Only he can/L:Help you defeat the/L:/O200:Pirates/O400:. So, unite the/L:/O200:4 masks/O400: as quickly as/L:You can, otherwise the/L:world as we know it will/L:be forever doomed to/L:bathe in pain and/L:suffering.")
NewString("LIVRE_19", "/O400:You have become very/L:wise in your own way./L:The time has come to/L:reveal to you a mystery/L:for which no sage can/L:find the answer. This/L:mystery is you! No one/L:knows from whence you/L:came nor who your/L:Parents were.")
NewString("LIVRE_20", "/O400:Of all the inhabitants/L:here, you are the only/L:one whom /O200:Polukus/O400: did/L:not dream. You are the/L:only one to receive/L:powers from the /O200:Fairies/O400:./L:Some see you as the/L:chosen one of all the/L:Gods. Who Knows...?")
NewString("LEVEL_1", "/O400:naive")
NewString("LEVEL_2", "/O400:novice")
NewString("LEVEL_3", "/O400:enlightened")
NewString("LEVEL_4", "/O400:wise")
NewString("LEVEL_5", "/O400:omniscient")
NewString("LIVRE_LUMS_INIT", "/O400:FIND ")
NewString("LIVRE_LUMS_FIN", "/O400: LUMS TO ADVANCE.")
}
{AddNewStrings:French(100)
NewString("LIVRE_0", "/O400:Les /O200:lums jaunes/O400: sont les/L:1 000 eclats du coeur/L:du monde brise par les/L:/O200:Pirates/O400:. Ils contiennent/L:Le savoir universel./L:Plus tu en ramasseras,/L:Plus tu en sauras. A/L:Tout moment, tu peux/L:Acceder aux secrets du/L:monde en laissant /O800:L/O400:/L:appuye.")
NewString("LIVRE_1", "/O400:Tu dois d'abord savoir/L:Que l'univers est fait/L:d'energie./L:Tout ce qui bouge autour/L:de toi, tout ce qui vit,/L:tout ce qui pense est/L:anime par des petites/L:lumieres magiques qui/L:portent le nom de/L:/O200:*lums*/O400:.")
NewString("LIVRE_2", "/O400:Il existe quatre familles/L:De /O200:lums/O400:. Les plus/L:importants sont les /O200:Lums/L:Jaunes/O400:. Il y en a 1 000/L:En tout./L:Ils donnent le savoir a/L:qui les ramasse et ils/L:ouvrent des endroits/L:Inconnus...")
NewString("LIVRE_3", "/O400:Les /O200:lums rouges/O400: sont/L:Bourres d'energie vitale/L:Concentree./L:Ils ont le pouvoir/L:d'allonger la vie.../L:/O200:Les pirates/O400: en raffolent./L:Detruis-les, et tu pourras/L:Recuperer les /O200:lums rouges/O400:/L:qu'ils ont voles.")
NewString("LIVRE_4", "/O400:Les /O200:lums violets/O400: assurent/L:La cohesion du monde./L:Sans eux, il n'y aurait/L:Rien de solide, rien de/L:Visible./L:Avec ton poing, tu peux/L:t'y accrocher et sauter/L:dans les airs de l'un a/L:l'autre.")
NewString("LIVRE_5", "/O400:Les /O200:lums bleus/O400: renferment/L:le premier souffle./L:Ils sont a l'origine de/L:Toute vie. /L:Chaque creature recoit a/L:la naissance son /O200:lums/L:bleu/O400: et le conserve/L:Jusqu'a la mort.")
NewString("LIVRE_6", "/O400:Un jour, les lums se mirent/L:a penser, et leur/L:Conscience s'incarna/L:En un etre etrange et/L:Merveilleux= /O200:Polokus/O400:./L:/O200:Polokus/O400: est si puissant/L:Que le moindre de ses/L:Reves ou desirs devient/L:Realite.")
NewString("LIVRE_7", "/O200:Polokus/O400: decida d'user de/L:Son pouvoir pour peupler/L:Le monde. Il commenca par/L:les etres magiques, et/L:Reva /O200:les fees/O400:. Elles/L:sont ses emissaires. A/L:partir des quatre lums/L:premiers, elles/L:faconnent les /O200:lums/L:d'argent/O400: qui te donnent/L:tes pouvoirs.")
NewString("LIVRE_8", "/O200:Polokus/O400: imagina ensuite/L:/O200:Les Ptizetres/O400:. Leur role/L:est de derouler les/L:routes du monde./L:Ils connaissent les/L:Passages secrets et/L:Peuvent te mener sur la/L:/O200:voie des portes/O400: ou tous/L:les chemins/L:s'entrecroisent.")
NewString("LIVRE_9", "/O400:Puis, il crea des etres/L:Plus simples, les membres/L:Du peuple./L:Le premier fut /O200:Clark/O400:. Sa/L:force incroyable se/L:revela precieuse quand/L:Il fallut sculpter les/L:paysages, plier en/L:collines les plaines/L:monotones ou devier les/L:fleuves trop impetueux.")
NewString("LIVRE_10", "/O400:Apres, ce fut le tour de/L:/O200:Globox/O400: et de sa famille./L:Ils sont adorables, non ?/L:Les sages ignorent encore/L:Ce que /O200:Polokus/O400: avait en/L:Tete en les creant, mais/L:une chose est sure=/L:jamais il n'avait autant/L:fait preuve d'humour.")
NewString("LIVRE_11", "/O200:Polokus/O400: finit son travail/L:De creation en concevant/L:Une multitude de creatures/L:Fantastiques, comme/L:/O200:Murfy/O400:, l'encyclopedie/L:volante en un volume, ou/L:encore l'affreux /O200:Eig/O400:, qui/L:passe son temps a se/L:Saouler avec les liquides/L:fermentes du marais.")
NewString("LIVRE_12", "/O400:Malheureusement, /O200:Polokus/O400:/L:ne controla pas toutes/L:Ses creations. Ses idees/L:noires et ses pensees/L:negatives firent, a leur/L:tour, naitre de droles de/L:betes. Aussi, prends/L:bien garde De ne pas/L:rencontrer ses/L:Cauchemars.")
NewString("LIVRE_13", "/O400:Apres avoir donne au/L:Monde ses habitants,/L:il restait a /O200:Polokus/O400: le/L:plus difficile= creer le/L:Temps. Il se rendit la ou/L:Se reunissent les dieux/L:De tous les mondes, et,/L:Ensemble, ils/L:Entreprirent de rever/L:l'avenir.")
NewString("LIVRE_14", "/O400:Afin que l'on puisse le/L:Prevenir en cas de/L:Probleme, Polokus disposa/L:Aux quatre coins du monde/L:des /O200:masques magiques/O400:./L:Avant de partir, il /L:Expliqua aux /O200:fees/O400:/L:qu'il suffirait de reunir/L:les /O200:quatre masques/O400: pour/L:le faire revenir.")
NewString("LIVRE_15", "/O400:Comme il ne souhaitait pas/L:etre rappele par n'importe/L:Qui, /O200:Polokus/O400: fit proteger/L:Les masques par de/L:Redoutables /O200:gardiens/O400:, les/L:dotant toutefois de/L:points faibles que seul/L:un guerrier au coeur pur/L:saurait decouvrir...")
NewString("LIVRE_16", "/O400:La periode qui suivit le/L:Depart de /O200:Polokus/O400: fut des/L:Plus delicieuses. Un vent/L:de liberte soufflait sur/L:les ames. Les habitants/L:apprirent a parler et a/L:vivre avec la nature. Tout/L:etait harmonie./L:Jusqu'au jour ou les/L:/O200:Pirates/O400: ont debarque...")
NewString("LIVRE_17", "/O400:Tu le sais, les /O200:pirates/O400:/L:ont fait voler en eclats/L:le coeur du monde. Ils/L:veulent nous reduire en/L:esclavage et piller les/L:richesses. Ce ne sont que/L:des monstres sans ame,/L:juste bons a voler les/L:reves qu'ils ne pourront/L:jamais faire.")
NewString("LIVRE_18", "/O400:Tu dois absolument faire/L:Revenir /O200:Polokus/O400:. Lui/L:Seul pourra te permettre/L:De vaincre les /O200:pirates/O400:./L:Alors, reunis vite les/L:/O200:4 masques/O400:, faute de/L:quoi il en sera fini du/L:monde et de ses/L:habitants.")
NewString("LIVRE_19", "/O400:Te voila desormais tres/L:Savant. Le moment est/L:Venu de te reveler qu'il/L:Est un mystere pour/L:Lequel aucun sage n'a de/L:Reponse./L:Ce mystere, c'est toi./L:Personne ne sait d'ou tu/L:Viens et personne ne sait/L:qui sont tes parents.")
NewString("LIVRE_20", "/O400:De tous les habitants, tu/L:es le seul que /O200:Polokus/O400:/L:n'a pas reve. Et tu es/L:aussi le seul a recevoir/L:des pouvoirs des /O200:fees/O400:./L:Certains voient en toi/L:l'elu des dieux de/L:tous les mondes./L:/L:Qui sait...")
NewString("LEVEL_1", "/O400:candide")
NewString("LEVEL_2", "/O400:neophyte")
NewString("LEVEL_3", "/O400:eclaire")
NewString("LEVEL_4", "/O400:sage")
NewString("LEVEL_5", "/O400:omniscient")
NewString("LIVRE_LUMS_INIT", "/O400:TROUVE ENCORE ")
NewString("LIVRE_LUMS_FIN", "/O400: LUMS.")
}
{AddNewStrings:Espanol(100)
NewString("LIVRE_0", "/O400:Los /O200:lums amarillos/O400: son/L:los mil fragmentos en/L:que los /O200:piratas/O400: han roto/L:el /O200:n<>cleo primordial/O400:./L:Contienen todo el saber/L:del universo./L:Cuantos m<>s cojas, m<>s/L:conocimiento tendr<64>s./L:Cuando quieras acceder/L:a los secretos del/L:mundo, pulsa /O800:L/O400:.")
NewString("LIVRE_1", "/O400:debes saber que el/L:universo est<73> hecho de/L:energ<72>a. Todo lo que se/L:mueve a tu alrededor,/L:todo lo que tiene vida,/L:todo lo que piensa, est<73>/L:animado por unas/L:lucecitas m<>gicas que/L:reciben el nombre de/L:/O200:*lums*/O400:.")
NewString("LIVRE_2", "/O400:Hay cuatro tipos de/L:/O200:lums/O400:. Los m<>s/L:importantes son los /O200:lums/L:amarillos/O400:. Hay mil en/L:total. A aquel que se/L:apodera de ellos le/L:otorgan sabidur<75>a y/L:le permiten entrar en/L:lugares secretos...")
NewString("LIVRE_3", "/O400:Los /O200:lums rojos/O400: est<73>n/L:cargados de energ<72>a/L:vital, y pueden alargar/L:la vida... Los /O200:piratas/O400:/L:se vuelven locos por/L:ellos. Si destruyes a los/L:/O200:piratas/O400:, puedes recobrar/L:los /O200:lums rojos/O400: que/L:han robado.")
NewString("LIVRE_4", "/O400:Los /O200:lums morados/O400:/L:mantienen unido el/L:mundo. Sin ellos, no/L:habr<62>a nada s<>lido ni/L:visible. Con el pu<70>o,/L:puedes agarrarte a/L:ellos y saltar por/L:el aire de uno a otro.")
NewString("LIVRE_5", "/O400:Dentro de los /O200:lums azules/O400:/L:se encierra el primer/L:soplo vital. Son el/L:origen de toda forma/L:de vida. Al nacer, todas/L:las criaturas reciben un/L:/O200:lum azul/O400: y lo conservan/L:hasta la muerte.")
NewString("LIVRE_6", "/O400:Un d<>a, los /O200:lums/O400: se/L:unieron para pensar,/L:y su conciencia se/L:encarn<72> en un ser extra<72>o/L:y maravilloso= /O200:Polokus/O400:./L:El poder de /O200:Polokus/O400: es/L:tan grande que la/L:mayor<6F>a de sus deseos/L:se convierten en/L:realidad.")
NewString("LIVRE_7", "/O200:Polokus/O400: decidi<64> utilizar/L:su poder para poblar/L:el mundo. Empez<65> por/L:las criaturas m<>gicas, y/L:so<73><6F> a las /O200:hadas/O400:. Las/L:/O200:hadas/O400: son sus/L:mensajeras, y a partir/L:de los 4 /O200:lums/O400: originales/L:dan forma a los /O200:lums/O400: de/L:plata, que son los que/L:te dan tus poderes.")
NewString("LIVRE_8", "/O200:Polokus/O400: imagin<69> despu<70>s/L:a los /O200:Diminutos/O400:. Su/L:labor es desenredar los/L:senderos del mundo./L:Conocen las rutas/L:secretas y pueden/L:llevarte a la /O200:Sala de/L:las Puertas/O400:, donde se/L:cruzan todos los/L:caminos.")
NewString("LIVRE_9", "/O400:Despu<70>s cre<72> a los seres/L:m<>s simples, las gentes/L:del pueblo. El primero/L:fue /O200:Clark/O400:. Su incre<72>ble/L:fuerza fue muy <20>til/L:para dar forma a los/L:paisajes, crear valles/L:en las llanuras o/L:desviar los r<>os/L:demasiado caudalosos.")
NewString("LIVRE_10", "/O400:M<>s tarde le toc<6F> el/L:turno a /O200:Globox/O400: y a su/L:familia. Encantadores,/L:<3A>verdad? Los sabios a<>n/L:ignoran qu<71> ten<65>a /O200:Polokus/O400:/L:en mente cuando los cre<72>,/L:pero hay algo seguro:/L:su sentido del humor/L:nunca hab<61>a estado/L:tan acertado.")
NewString("LIVRE_11", "/O200:Polokus/O400: termin<69> su/L:creaci<63>n concibiendo/L:una multitud de seres/L:fant<6E>sticos, como /O200:Murfy/O400:,/L:una enciclopedia volante/L:en un solo volumen, o/L:el repugnante /O200:Eig/O400:, que/L:pasa la vida/L:emborrach<63>ndose con los/L:l<>quidos fermentados/L:del pantano.")
NewString("LIVRE_12", "/O400:Por desgracia, /O200:Polokus/O400:/L:no pudo controlar todas/L:sus creaciones. Sus ideas/L:oscuras y sus/L:pensamientos negativos/L:dieron origen a seres/L:bestiales y malvados./L:As<41> que ten cuidado de/L:no encontrarte con/L:ninguna de sus pesadillas.")
NewString("LIVRE_13", "/O400:Despu<70>s de haber poblado/L:el mundo, a /O200:Polokus/O400: le/L:quedaba lo m<>s dif<69>cil:/L:crear el tiempo. Se/L:dirigi<67> al lugar donde/L:se reun<75>an los dioses de/L:todos los mundos y all<6C>,/L:todos juntos,/L:emprendieron la tarea de/L:so<73>ar el porvenir.")
NewString("LIVRE_14", "/O400:Previendo que pudiera/L:haber problemas,/L:/O200:Polokus/O400: coloc<6F> unas/L:/O200:m<>scaras/O400: m<>gicas en las/L:cuatro esquinas del/L:mundo. Antes de partir,/L:revel<65> a las /O200:hadas/O400: que/L:bastar<61>a reunir las/L:cuatro /O200:m<>scaras/O400: para/L:hacerle regresar.")
NewString("LIVRE_15", "/O400:Como no deseaba ser/L:invocado por cualquiera,/L:/O200:Polokus/O400: puso/L:las /O200:m<>scaras/O400: bajo la/L:vigilancia de dos/L:terribles /O200:guardianes/O400:, a/L:los que dej<65> unos puntos/L:d<>biles que s<>lo un/L:guerrero de coraz<61>n puro/L:podr<64>a descubrir...")
NewString("LIVRE_16", "/O400:La <20>poca que sigui<75> a la/L:marcha de /O200:Polokus/O400: fue/L:maravillosa. Un viento/L:de libertad recorr<72>a el/L:mundo. Los habitantes/L:aprendieron a hablar y a/L:encantar la naturaleza./L:Todo era armon<6F>a.../L:hasta el d<>a en que/L:desembarcaron los/L:/O200:piratas/O400:.")
NewString("LIVRE_17", "/O400:Como ya sabes, los/L:/O200:piratas/O400: hicieron volar en/L:pedazos /O200:el coraz<61>n del/L:mundo/O400:. Quieren/L:convertirnos en esclavos/L:y saquear nuestras/L:riquezas. No son m<>s que/L:monstruos sin alma, que/L:s<>lo saben destrozar/L:nuestros sue<75>os que ellos/L:jam<61>s comparten.")
NewString("LIVRE_18", "/O400:Tienes que hacer que/L:/O200:Polokus/O400: vuelva. S<>lo <20>l/L:puede hacer que venzas/L:a los /O200:piratas/O400:. Para eso/L:debes reunir las /O200:cuatro/L:m<>scaras/O400:= si no, ser<65>/L:el fin del mundo y/L:de sus habitantes.")
NewString("LIVRE_19", "/O400:Y a<>n vas a saber m<>s./L:Ha llegado el momento de/L:revelar el misterio para/L:el que ning<6E>n sabio/L:tiene respuesta. Ese/L:misterio eres t<>. Nadie/L:sabe qui<75>n eres ni/L:qui<75>nes fueron tus/L:padres.")
NewString("LIVRE_20", "/O400:De todos los habitantes/L:del mundo, t<> eres el/L:<3A>nico al que no so<73><6F>/L:/O200:Polokus/O400:, y por tanto/L:eres el <20>nico que puede/L:recibir los poderes de/L:las /O200:hadas/O400:. Hay quien/L:cree que eres el elegido/L:de los dioses de todos/L:los mundos./L:Qui<75>n sabe...")
NewString("LEVEL_1", "/O400:Novato")
NewString("LEVEL_2", "/O400:Principiante")
NewString("LEVEL_3", "/O400:Instruido")
NewString("LEVEL_4", "/O400:Sabio")
NewString("LEVEL_5", "/O400:Eminencia")
NewString("LIVRE_LUMS_INIT", "/O400:Todav<61>a Te faltan ")
NewString("LIVRE_LUMS_FIN", "/O400: lums.")
}
{AddNewStrings:Italiano(100)
NewString("LIVRE_0", "/O400:I /O200:lum gialli/O400: sono i 1000/L:Frammenti /O200:del Cuore/L:Del mondo/O400: che <20> stato/L:Distrutto dai /O200:pirati/O400:./L:Contengono la Conoscenza/L:Universale. Pi<50> ne/L:Raccogli, pi<70> imparerai./L:Puoi accedere ai segreti/L:Del mondo in ogni/L:momento tenendo/L:premuto /O800:L/O400:.")
NewString("LIVRE_1", "/O400:Per prima cosa devi/L:Sapere che l'universo <20>/L:Fatto di energia. Ogni/L:Cosa che si muove/L:Intorno a te, che vive e/L:che pensa, ha ricevuto/L:la vita dalle piccole/L:luci magiche che/L:chiamiamo /O200:*lum*/O400:.")
NewString("LIVRE_2", "/O400:Ci sono quattro famiglie/L:Di /O200:lum/O400:. I pi<70> importanti/L:Sono i Gialli. Ce ne/L:Sono 1000. Danno la/L:Conoscenza a coloro che/L:Li raccolgono e aprono/L:Delle porte per entrare/L:In luoghi sconosciuti...")
NewString("LIVRE_3", "/O400:I /O200:lum Rossi/O400: sono pieni/L:Di energia vitale./L:Possono prolungarti la/L:Vita... i /O200:pirati/O400: li/L:Cercano avidamente./L:Sconfiggili e potrai/L:Prendere tutti i /O200:lum/L:Rossi/O400: che hanno/L:Rubato...")
NewString("LIVRE_4", "/O400:I /O200:lum viola/O400: assicurano/L:La coesione del mondo./L:Senza di loro, nulla/L:Sarebbe solido o/L:Visibile. Con il tuo/L:Pugno magico puoi/L:Afferrarli e saltare/L:Attraverso l'aria da/L:Uno all'altro.")
NewString("LIVRE_5", "/O400:I /O200:lum blu/O400: contengono il/L:Primo soffio. Sono/L:all'Origine della vita./L:Alla nascita, ogni/L:Creatura riceve il/L:Proprio /O200:lum blu/O400: e lo/L:Conserva fino al giorno/L:Della propria morte.")
NewString("LIVRE_6", "/O400:Un giorno, i /O200:lum/O400:/L:Concentrarono la loro/L:Energia nel Pensiero e/L:La loro coscienza diede/L:Vita ad una creatura/L:Strana e meravigliosa:/L:/O200:Polokus/O400:. Il suo potere <20>/L:tale che il suo pi<70>/L:piccolo sogno o/L:desiderio diviene realt<6C>.")
NewString("LIVRE_7", "/O200:Polokus/O400: decise di usare/L:il proprio potere per/L:Popolare il mondo. Egli/L:Inizi<7A> con gli esseri/L:Magici e sogn<67> le /O200:Fate/O400:/L:E i suoi emissari./L:Dopo i primi quattro /O200:lum/O400:/L:Le /O200:fate/O400: crearono i /O200:lum/L:D'argento/O400:, che ti danno/L:I tuoi poteri speciali.")
NewString("LIVRE_8", "/O200:Polokus/O400: immagin<69> poi i/L:/O200:Teens/O400:. Il loro ruolo <20>/L:Quello di scoprire tutte/L:Le strade del mondo./L:Conoscono ogni passaggio/L:Segreto e ti possono/L:Condurre all'/O200:Anticamera/L:Delle Porte/O400:, dove si/L:Incrociano tutti i/L:Sentieri.")
NewString("LIVRE_9", "/O400:Poi, egli cre<72> le/L:Creature pi<70> semplici,/L:le persone. Il primo fu/L:/O200:Clark/O400:. la sua forza/L:incredibile si rivel<65>/L:molto utile per forgiare/L:il paesaggio,/L:trasformare in colline/L:le pianure monotone o/L:per deviare i fiumi/L:troppo impetuosi.")
NewString("LIVRE_10", "/O400:Venne poi l'adorabile/L:/O200:Globox/O400: e la sua famiglia./L:Non sono graziosi? I/L:Saggi non sanno cosa/L:Avesse in mente /O200:Polokus/O400:/L:Quando li cre<72>, ma una/L:Cosa <20> certa= il suo/L:Senso dell'umorismo non/L:Fu mai cos<6F> necessario e/L:Cos<6F> ben impiegato.")
NewString("LIVRE_11", "/O200:Polokus/O400: termin<69> i suoi/L:sforzi creativi/L:immaginando una/L:moltitudine di creature/L:fantastiche, come /O200:Murfy/O400:,/L:l'enciclopedia volante/L:in un volume, o /O200:Eig/O400:/L:l'orribile, che passa il/L:tempo ad ubriacarsi con/L:strani infusi fermentati/L:nelle Paludi.")
NewString("LIVRE_12", "/O400:Sfortunatamente, /O200:Polokus/O400:/L:Non poteva controllare/L:Tutte le sue creazioni./L:I suoi pensieri cattivi/L:Diedero vita a bestie/L:Particolari. Stai quindi/L:Attento a non avere/L:Nulla a che fare con gli/L:Incubi che potresti/L:Incontrare.")
NewString("LIVRE_13", "/O400:Dopo aver creato tutte/L:Le creature che vivono/L:In questo mondo, restava/L:Un compito difficile:/L:creare il Tempo. /O200:Polokus/O400:/L:and<6E> nel luogo dove si/L:incontrano tutti gli Dei/L:di tutti i Mondi e/L:insieme sognarono/L:il Futuro.")
NewString("LIVRE_14", "/O400:Affinch<63> potessero/L:Avvisarlo di qualsiasi/L:Problema, /O200:Polokus/O400: invi<76>/L:Ai quattro angoli della/L:Terra le /O200:Maschere/O400:/L:Magiche. Prima di/L:Partire spieg<65> alle /O200:Fate/O400:/L:Che, per farlo tornare,/L:bastava semplicemente/L:riunire le 4 /O200:maschere/O400:.")
NewString("LIVRE_15", "/O400:Poich<63> non voleva che/L:Chiunque lo richiamasse,/L:/O200:Polokus/O400: cre<72>/L:dei /O200:guardiani/O400: Feroci/L:per proteggere le/L:/O200:Maschere/O400:, dotandoli di/L:Punti deboli nascosti,/L:che solo un guerriero/L:puro di cuore avrebbe/L:potuto scoprire...")
NewString("LIVRE_16", "/O400:Il periodo successivo/L:Alla partenza di /O200:Polokus/O400:/L:Fu dei pi<70> meravigliosi./L:La gente impar<61> ad amare/L:La natura e a parlare./L:Un vento di libert<72>/L:Soffiava nei loro animi./L:Tutto era in armonia./L:Finch<63> non sbarcarono/L:I /O200:pirati/O400:...")
NewString("LIVRE_17", "/O400:Come sai, i /O200:Pirati/O400:/L:Frantumarono il /O200:Cuore/L:Del Mondo/O400: e lo/L:Rubarono. Vogliono farci/L:Tutti schiavi e prendere/L:Le nostre ricchezze./L:Sono mostri senz'anima,/L:capaci solo di rubare i/L:sogni che non potranno/L:mai fare.")
NewString("LIVRE_18", "/O400:Devi assolutamente/L:Svegliare /O200:Polokus/O400:! Solo/L:Lui ti pu<70> aiutare a/L:Sconfiggere i /O200:pirati/O400:./L:Riunisci perci<63>/L:Velocemente le quattro/L:/O200:Maschere/O400:, se no sar<61>/L:la fine del mondo/L:e dei suoi abitanti.")
NewString("LIVRE_19", "/O400:Sei diventato molto/L:Saggio. E' giunto il/L:Momento di svelarti un/L:Mistero a cui nessun/L:Saggio ha trovato/L:Risposta. Questo mistero/L:Sei tu! Nessuno sa da/L:Dove vieni, n<> chi siano/L:I tuoi genitori.")
NewString("LIVRE_20", "/O400:Di tutti gli abitanti/L:Del mondo, sei l'unico/L:Che /O200:Polokus/O400: non ha/L:Sognato. Sei l'unico che/L:Abbia ricevuto i poteri/L:Dalle /O200:Fate/O400:. Alcuni ti/L:Considerano il prescelto/L:Dagli dei. Chiss<73>...")
NewString("LEVEL_1", "/O400:Ingenuo")
NewString("LEVEL_2", "/O400:Principiante")
NewString("LEVEL_3", "/O400:Illuminato")
NewString("LEVEL_4", "/O400:Saggio")
NewString("LEVEL_5", "/O400:Onnisciente")
NewString("LIVRE_LUMS_INIT", "/O400:Trova ancora ")
NewString("LIVRE_LUMS_FIN", "/O400: Lum.")
}
{AddNewStrings:Deutsch(100)
NewString("LIVRE_0", "/O400:Die /O200:gelben Lums/O400: sind die/L:1000 Fragmente des /O200:Herzen/L:der Welt/O400:, das die /O200:Piraten/O400:/L:zerbrochen haben./L:Sie enthalten das univer-/L:selle Wissen. Je mehr Du/L:sammelst, desto mehr/L:lernst Du. Du erreichst/L:die Geheimnisse der Welt,/L:indem Du den /O800:L/O400:-Knopf/L:dr<64>ckst.")
NewString("LIVRE_1", "/O400:Erst mu<6D>t Du verstehen,/L:da<64> die Welt aus Energie/L:besteht. Alles, was sich/L:um Dich herum bewegt,/L:lebt und denkt, erh<72>lt/L:seine Lebenskraft von/L:den kleinen magischen/L:Lichtern, die wir..../L:/O200:*Lums*/O400: nennen.")
NewString("LIVRE_2", "/O400:Es gibt vier Arten von/L:/O200:Lums/O400:. Die wichtigsten/L:sind die Gelben. Von/L:ihnen gibt es 1000 St<53>ck./L:Sie verleihen Wissen an/L:diejenigen, die sie/L:sammeln. Au<41>erdem k<>nnen/L:sie auch T<>ren an/L:unbekannten Orten/L:<3A>ffnen...")
NewString("LIVRE_3", "/O400:Die /O200:roten Lums/O400: sind vol-/L:ler Lebensenergie. Sie/L:k<>nnen Dein Leben ver-/L:l<>ngern! Die /O200:Piraten/O400: sind/L:ganz wild auf sie. Ver-/L:nichte die /O200:Piraten/O400:, und Du/L:kannst alle /O200:roten Lums/O400:/L:einsammeln, die sie f<>r/L:sich gestohlen haben.")
NewString("LIVRE_4", "/O200:Violette Lums/O400: halten die/L:Welt zusammen. Ohne sie/L:k<>nnte man nichts sehen/L:oder anfassen. Mit Deiner/L:magischen Faust kannst Du/L:durch die Luft springen,/L:indem Du sie Dir/L:nacheinander schnappst.")
NewString("LIVRE_5", "/O200:Blaue Lums/O400: enthalten den/L:Ersten Atem. Sie sind der/L:Ursprung allen Lebens./L:Jedes Wesen erh<72>lt bei/L:seiner Geburt seine blau-/L:en /O200:Lums/O400: und beh<65>lt sie,/L:bis zu seinem/L:Todestag.")
NewString("LIVRE_6", "/O400:Eines Tages haben die/L:/O200:Lums/O400: ihre gesamte Energie/L:zu einem Gedanken kon-/L:zentriert und Ihr Bewu<77>t-/L:sein hat ein seltsames,/L:wunderbares Wesen zum Le-/L:ben erweckt= /O200:Polokus/O400:./L:Seine Macht liegt darin,/L:da<64> alles wahr wird, was/L:er zuletzt getr<74>umt oder/L:sich gew<65>nscht hat.")
NewString("LIVRE_7", "/O200:Polokus/O400: hat beschlossen,/L:seine Kraft dazu zu ver-/L:wenden, die Welt zu be-/L:v<>lkern. Er hat mit den/L:magischen Wesen ange-/L:fangen und von den /O200:Feen/O400:/L:getr<74>umt. Sie sind seine/L:Abgesandten. Nach den/L:ersten /O200:Lums/O400: erschufen sie/L:die /O200:SilberLums/O400:, die Dir/L:Deine Kr<4B>fte verleihen.")
NewString("LIVRE_8", "/O400:Als n<>chstes hat sich/L:/O200:Polokus/O400: die Kleinlinge/L:ausgedacht. Ihre Aufgabe/L:ist es, alle Stra<72>en der/L:Welt zu entdecken. Sie/L:kennen jeden Geheimgang/L:und k<>nnen Dich in die/L:Halle der T<>ren f<>hren,/L:wo alle Pfade am Ende/L:zusammenlaufen.")
NewString("LIVRE_9", "/O400:Dann erschuf er die ein-/L:facheren Wesen, die Men-/L:schen. Der erste war/L:/O200:Clark/O400:. Seine unglaubliche/L:Kraft war sehr hilfreich,/L:als Stra<72>en gegl<67>ttet und/L:langweilige Ebenen zu/L:T<>lern gefaltet werden/L:mu<6D>ten. Ab und zu mu<6D>te/L:auch ein zu ungest<73>mer/L:Flu<6C> umgeleitet werden.")
NewString("LIVRE_10", "/O400:Danach kam der wunderbare/L:/O200:Globox/O400: mit seiner Fa-/L:milie. Sind sie nicht/L:niedlich? Die weisen Ge-/L:lehrten wissen nicht, was/L:/O200:Polokus/O400: sich dabei ge-/L:dacht hat, sie zu er-/L:schaffen, aber eines ist/L:sicher= Sein Sinn f<>r Hu-/L:mor war nie besser ange-/L:bracht, als bei ihnen.")
NewString("LIVRE_11", "/O200:Polokus/O400: hat dann seine/L:Sch<63>pfung vollendet,/L:indem er eine Vielzahl/L:von fantastischen Wesen/L:erschuf, wie /O200:Murfy/O400:, die/L:fliegende Enzyklop<6F>die in/L:einem Band, oder den/L:schrecklichen /O200:Eig/O400:, der/L:sich die ganze Zeit mit/L:einer seltsamen Br<42>he aus/L:den S<>mpfen betrinkt.")
NewString("LIVRE_12", "/O400:Leider konnte /O200:Polokus/O400:/L:nicht alle seine Sch<63>pf-/L:ungen kontrollieren./L:Seine b<>sen Gedanken und/L:Ideen brachten ihre ei-/L:genen Wesen hervor. Also/L:pa<70> auf, da<64> Du Dich/L:nicht mit irgendwelchen/L:Alptr<74>umen abgibst,/L:die Du triffst.")
NewString("LIVRE_13", "/O400:Nachdem er all die Wesen/L:erschaffen hat, die in/L:unserer Welt leben, blieb/L:noch die schwierigste/L:Aufgabe= die Zeit zu er-/L:schaffen. Also ging /O200:Polo-/L:kus/O400: dahin, wo sich alle/L:G<>tter der Welt treffen,/L:und zusammen erdachten/L:sie sich die Zukunft.")
NewString("LIVRE_14", "/O400:Damit sie ihn vor Pro-/L:blemen warnen konnten,/L:sandte /O200:Polokus/O400: die /O200:Ma-/L:gischen/O400: /O200:Masken/O400: in die/L:vier Ecken der Welt./L:Bevor die Feen mit ihnen/L:losflogen, erkl<6B>rte er/L:ihnen, da<64> sie nur alle/L:/O200:4 Masken/O400: zusammen-/L:bringen m<><6D>ten, um ihn/L:zur<75>ckzubringen.")
NewString("LIVRE_15", "/O400:Da er aber nicht von/L:irgendjemand zur<75>ckge-/L:holt werden wollte, er-/L:schuf /O200:Polokus/O400: starke/L:/O200:W<>chter/O400: zum Bewachen der/L:/O200:Masken/O400:. Aber er gab ihnen/L:kleine Schw<68>chen, die/L:nur ein reinherziger /L:Krieger finden und aus-/L:nutzen konnte.")
NewString("LIVRE_16", "/O400:Die Zeit, direkt nachdem/L:/O200:Polokus/O400: gegangen war,/L:war eine Zeit der Wunder./L:Die Menschen lernten mit/L:der Natur zu sprechen und/L:sie zu lieben. Ein Wind/L:der Freiheit wehte durch/L:alle Seelen. Es herrschte/L:Harmonie. Bis die /O200:Piraten/O400:/L:kamen...")
NewString("LIVRE_17", "/O400:Wie Du wei<65>t, brachen die/L:/O200:Piraten/O400: /O200:das Herz der/L:Welt/O400: in St<53>cke und stahlen/L:diese. Sie wollen uns/L:zu ihren Sklaven machen/L:und alle Reicht<68>mer an/L:sich bringen. Sie sind/L:seelenlose Monster, die/L:nur Tr<54>ume stehlen wol-/L:len, die sie selber nie/L:tr<74>umen k<>nnen.")
NewString("LIVRE_18", "/O400:Ihr m<><6D>t /O200:Polokus/O400: unbe-/L:dingt aufwecken! Nur er/L:kann helfen, die /O200:Piraten/O400:/L:zu besiegen! Also, bringt/L:die 4 /O200:Masken/O400: so/L:schnell wie m<>glich zu-/L:sammen, sonst wird unsere/L:Welt dazu verdammt sein,/L:auf ewig in Schmerz und/L:Tod zu versinken.")
NewString("LIVRE_19", "/O400:Du bist auf Deine eigene/L:Art sehr weise geworden./L:Die Zeit ist gekommen,/L:Dir ein Geheimnis zu/L:enth<74>llen, auf das kein/L:Weiser eine Antwort fin-/L:det. Dieses Geheimnis/L:bist Du! Niemand wei<65>,/L:woher Du kamst oder wer/L:Deine Eltern waren.")
NewString("LIVRE_20", "/O400:Von allen Wesen hier/L:bist Du das einzige, das/L:/O200:Polokus/O400: nicht ertr<74>umt/L:hat! Du bist der Einzige,/L:der von den /O200:Feen/O400: Kr<4B>fte/L:verliehen bekommen hat./L:Manche denken, Du bist/L:der von allen G<>ttern/L:Auserw<72>hlte. Wer wei<65>...?")
NewString("LEVEL_1", "/O400:Naiv")
NewString("LEVEL_2", "/O400:Gelehrt")
NewString("LEVEL_3", "/O400:Erleuchtet")
NewString("LEVEL_4", "/O400:Weise")
NewString("LEVEL_5", "/O400:Allwissend")
NewString("LIVRE_Lums_INIT", "/O400:Such noch ")
NewString("LIVRE_Lums_FIN", " /O200:Lums/O400:.")
}

View File

@@ -0,0 +1,154 @@
{AddNewStrings:Common(100)
NewString("MAP_Wipe10", "Astro_20")
NewString("MAP_Learn10", "Learn_10")
NewString("MAP_Learn30", "Learn_30")
NewString("MAP_Ski10", "Ski_10")
NewString("MAP_Vulca10", "Vulca_10")
NewString("MAP_Batam10", "Batam_10")
NewString("MAP_Chase10", "Chase_10")
NewString("MAP_Ly10", "Ly_10")
NewString("MAP_Water10", "Water_10")
NewString("MAP_Rodeo10", "Rodeo_10")
NewString("MAP_Glob30", "Glob_30")
NewString("MAP_Whale00", "Whale_00")
NewString("MAP_Plum00", "Plum_00$01$00")
NewString("MAP_Bast09", "Bast_09")
NewString("MAP_Bast10", "Bast_10")
NewString("MAP_Batam20", "Batam_20")
NewString("MAP_Nave10", "Nave_10")
NewString("MAP_Seat10", "Seat_10")
NewString("MAP_Earth10", "Earth_10")
NewString("MAP_Ly20", "Ly_20")
NewString("MAP_Helic10", "Helic_10")
NewString("MAP_Morb00", "Morb_00")
NewString("MAP_Learn40", "Learn_40")
NewString("MAP_Boat01", "Boat01")
NewString("MAP_Rhop10", "Rhop_10")
NewString("MAP_Nego10", "Nego_10")
}
{AddNewStrings:English(100)
NewString("NOM_Wipe10", "/C:Astro 20")
NewString("NOM_Learn10", "/C:The Woods of Light")
NewString("NOM_Learn30", "/C:The Fairy glade")
NewString("NOM_Ski10", "/C:The Marshes of/L:Awakening")
NewString("NOM_Vulca10", "/C:The cave of bad dreams")
NewString("NOM_Chase10", "/C:The Bayou")
NewString("NOM_Ly10", "/C:The Walk of Life")
NewString("NOM_Water10", "/C:The sanctuary of/L:water and ice")
NewString("NOM_Rodeo10", "/C:The menhir Hills")
NewString("NOM_Glob30", "/C:The Canopy")
NewString("NOM_Whale00", "/C:Whale bay")
NewString("NOM_Plum00", "/C:The Sanctuary of/L:stone and Fire")
NewString("NOM_Bast10", "/C:The Echoing caves")
NewString("NOM_Nave10", "/C:The Precipice")
NewString("NOM_Seat10", "/C:The top of the world")
NewString("NOM_Earth10", "/C:The Sanctuary of/L:rock and Lava")
NewString("NOM_Ly20", "/C:The walk of power")
NewString("NOM_Helic10", "/C:Beneath the sanctuary/L:of rock and lava")
NewString("NOM_Morb00", "/C:Tomb of the Ancients")
NewString("NOM_Learn40", "/C:The iron Mountains")
NewString("NOM_Boat01", "/C:The Prison ship")
NewString("NOM_Rhop10", "/C:The Crow's Nest")
}
{AddNewStrings:French(100)
NewString("NOM_Wipe10", "/C:Surprise !/L:Le Monde des Pirates")
NewString("NOM_Learn10", "/C:Sylve Fraiche")
NewString("NOM_Learn30", "/C:La clairiere de la fee")
NewString("NOM_Ski10", "/C:Les marais de l'eveil")
NewString("NOM_Vulca10", "/C:La grotte des mauvais reves")
NewString("NOM_Chase10", "/C:Le Bayou")
NewString("NOM_Ly10", "/C:La promenade de sante")
NewString("NOM_Water10", "/C:Le Sanctuaire/L:d'Eau et de Glace")
NewString("NOM_Rodeo10", "/C:Les collines aux menhirs")
NewString("NOM_Glob30", "/C:La Canopee")
NewString("NOM_Whale00", "/C:La baie des baleines")
NewString("NOM_Plum00", "/C:Le Sanctuaire/L:de pierre et de Feu")
NewString("NOM_Bast10", "/C:Les Cavernes de l'Echo")
NewString("NOM_Nave10", "/C:La Grande Faille")
NewString("NOM_Seat10", "/C:Le toit du monde")
NewString("NOM_Earth10", "/C:Le Sanctuaire/L:de Terre et de Lave")
NewString("NOM_Ly20", "/C:Le tour de force")
NewString("NOM_Helic10", "/C:Sous le Sanctuaire de/L:Terre et de Lave")
NewString("NOM_Morb00", "/C:Le tombeau des anciens")
NewString("NOM_Learn40", "/C:Les Montagnes de Fer")
NewString("NOM_Boat01", "/C:Le vaisseau-Prison")
NewString("NOM_Rhop10", "/C:La Vigie")
}
{AddNewStrings:Espanol(100)
NewString("NOM_Wipe10", "/C:Surprise !/L:Le Monde des Pirates")
NewString("NOM_Learn10", "/C:El Bosque de/L:la Brisa")
NewString("NOM_Learn30", "/C:El Claro del Hada")
NewString("NOM_Ski10", "/C:El Pantano del/L:Despertar")
NewString("NOM_Vulca10", "/C:La Cueva de las/L:Pesadillas")
NewString("NOM_Chase10", "/C:Bayou")
NewString("NOM_Ly10", "/C:El Camino de la vida")
NewString("NOM_Water10", "/C:El Santuario de Agua y/L:Hielo")
NewString("NOM_Rodeo10", "/C:La Colina de/L:los Menhires")
NewString("NOM_Glob30", "/C:El Techo del Bosque")
NewString("NOM_Whale00", "/C:La Bah<61>a de/L:las Ballenas")
NewString("NOM_Plum00", "/C:El Santuario de Piedra y/L:Fuego")
NewString("NOM_Bast10", "/C:Las Cavernas del Eco")
NewString("NOM_Nave10", "/C:La Gran Grieta")
NewString("NOM_Seat10", "/C:El Techo del Mundo")
NewString("NOM_Earth10", "/C:El Santuario de Tierra y/L:Lava")
NewString("NOM_Ly20", "/C:La Gran Prueba")
NewString("NOM_Helic10", "/C:Bajo el Santuario de/L:Tierra y Lava")
NewString("NOM_Morb00", "/C:Las viejas Tumbas")
NewString("NOM_Learn40", "/C:Las Monta<74>as/L:de Hierro")
NewString("NOM_Boat01", "/C:La nave Prisi<73>n")
NewString("NOM_Rhop10", "/C:Cofa")
}
{AddNewStrings:Italiano(100)
NewString("NOM_Wipe10", "/C:Astro 20")
NewString("NOM_Learn10", "/C:La Foresta di Luce")
NewString("NOM_Learn30", "/C:La Radura delle Fate")
NewString("NOM_Ski10", "/C:Le Paludi del/L:Risveglio")
NewString("NOM_Vulca10", "/C:La Caverna dei/L:Brutti Sogni")
NewString("NOM_Chase10", "/C:L'Acquitrino")
NewString("NOM_Ly10", "/C:Il Sentiero della Vita")
NewString("NOM_Water10", "/C:Il Santuario di/L:Acqua e Ghiaccio")
NewString("NOM_Rodeo10", "/C:La Collina dei Menhir")
NewString("NOM_Glob30", "/C:Il Baldacchino")
NewString("NOM_Whale00", "/C:La Baia delle Balene")
NewString("NOM_Plum00", "/C:Il Santuario di/L:roccia e Fuoco")
NewString("NOM_Bast10", "/C:Le Caverne/L:riecheggianti")
NewString("NOM_Nave10", "/C:Il Precipizio")
NewString("NOM_Seat10", "/C:La Vetta del Mondo")
NewString("NOM_Earth10", "/C:Il Santuario di/L:Pietra e Lava")
NewString("NOM_Ly20", "/C:Il *Tour de force*")
NewString("NOM_Helic10", "/C:Sotto al Santuario di/L:Pietra e Lava")
NewString("NOM_Morb00", "/C:La Tomba degli Antichi")
NewString("NOM_Learn40", "/C:Le Montagne di Ferro")
NewString("NOM_Boat01", "/C:La Nave-prigione")
NewString("NOM_Rhop10", "/C:Il Nido del Corvo")
}
{AddNewStrings:Deutsch(100)
NewString("NOM_Wipe10", "/C:Astro 20")
NewString("NOM_Learn10", "/C:Die W<>lder des/L:Lichtes")
NewString("NOM_Learn30", "/C:Die Feenlichtung")
NewString("NOM_Ski10", "/C:Die S<>mpfe des/L:Erwachens")
NewString("NOM_Vulca10", "/C:Die H<>hle der/L:Alptr<74>ume")
NewString("NOM_Chase10", "/C:Der Sumpf")
NewString("NOM_Ly10", "/C:Der Weg des Lebens")
NewString("NOM_Water10", "/C:Die Zuflucht von/L:Wasser und Eis")
NewString("NOM_Rodeo10", "/C:Die Menhir-H<>gel")
NewString("NOM_Glob30", "/C:Die Baumkronen")
NewString("NOM_Whale00", "/C:Walbucht")
NewString("NOM_Plum00", "/C:Die Zuflucht von/L:Stein und Feuer")
NewString("NOM_Bast10", "/C:Die Echoh<6F>hlen")
NewString("NOM_Nave10", "/C:Die Klippe")
NewString("NOM_Seat10", "/C:Das Dach der Welt")
NewString("NOM_Earth10", "/C:Die Zuflucht von/L:Fels und Lava")
NewString("NOM_Ly20", "/C:Der Weg der Macht")
NewString("NOM_Helic10", "/C:Unter der Zuflucht/L:von Fels und Lava")
NewString("NOM_Morb00", "/C:Das Grab der Alten")
NewString("NOM_Learn40", "/C:Die Eisenberge")
NewString("NOM_Boat01", "/C:Das Gefangenenschiff")
NewString("NOM_Rhop10", "/C:Das Kr<4B>hennest")
}

View File

@@ -0,0 +1,497 @@
{AddNewStrings:Common(100)
; Menus Load & Save
NewString("MNU_INITIALSLOTNAME", "AAA")
NewString("MNU_INITIALSLOTNAME2", "BBB")
NewString("MNU_INITIALSLOTNAME3", "CCC")
NewString("MNU_SLOTFREE", "---")
NewString("MNU_FORMATSLOTNAME", "/C:")
NewString("MNU_FORMATSCORENAME", "/O0:")
NewStringLength("MNU_SLOT1", 30)
NewStringLength("MNU_SLOT2", 30)
NewStringLength("MNU_SLOT3", 30)
NewString("MNU_POURCENT","%")
NewString("MNU_NOENOUGHSPACE","???")
; Menu Langues
NewString("MNU_LANGUE1","/C:ENGLISH")
NewString("MNU_LANGUE2","/C:FRANCAIS")
NewString("MNU_LANGUE3","/C:Espa<70>ol")
NewString("MNU_LANGUE4","/C:Italiano")
NewString("MNU_LANGUE5","/C:Deutsch")
; Chaines Temporaires
NewStringLength("TMP_Cage", 400)
NewStringLength("TMP_Cage2",70)
NewStringLength("TMP_Cage3",70)
NewStringLength("TMP_Cage4",70)
NewStringLength("TMP_Lums",70)
NewStringLength("TMP_Lums2",70)
NewStringLength("TMP_Lums3",70)
NewStringLength("TMP_Lums4",70)
NewStringLength("TMP_String",400)
}
{AddNewStrings:English(100)
; Menu Start
NewString("MNU_NEW", "/C:NEW GAME")
NewString("MNU_LOAD", "/C:LOAD")
NewString("MNU_OPTION", "/C:OPTIONS")
NewString("MNU_MAPMONDE", "/C:The Hall of Doors")
NewString("MNU_ChangeMap", "/C:Change Map")
; Menu Principal
NewString("MNU_SAVE", "/C:SAVE")
NewString("MNU_SELECT", "/C:SELECT A SLOT")
NewString("MNU_TITRENEW", "/C:SELECT A SLOT/L:TO PLAY")
NewString("MNU_TITRESAVE", "/C:SELECT A SLOT/L:TO SAVE")
NewString("MNU_TITRELOAD", "/C:SELECT A SLOT/L:TO LOAD")
NewString("MNU_TITREDELETE", "/C:SELECT A SLOT/L:TO DELETE")
NewString("MNU_DELETE","/C:DELETE")
NewString("MNU_RESUME", "/C:RESUME GAME")
; Menu Option
NewString("MNU_LANGUAGE", "/C:LANGUAGE")
; NewString("MNU_VIDEO", "/C:VIDEO")
NewString("MNU_SOUND", "/C:SOUND")
NewString("MNU_CHEAT", "/C:CHEAT")
NewString("MNU_BACKLIGHT", "/C:BACK LIGHT")
NewString("MNU_CALIBRATE", "/C:TOUCH SCREEN")
; Menu Son
; NewString("MNU_MONO","MONO")
; NewString("MNU_STEREO","STEREO")
NewString("MNU_MUSIC", "MUSIC")
NewString("MNU_SOUNDEFFECTS", "SOUND EFFECTS")
NewString("MNU_MUSICVOLUME", "/C:SOUND")
; Menu Video
; NewString("MNU_RESOLUTION","RESOLUTION")
; NewString("MNU_RESBASSE","LOW")
; NewString("MNU_RESHAUTE","HIGH")
; NewString("MNU_NETTETE","SHARPNESS")
; NewString("MNU_NETSTAND","STANDARD")
; NewString("MNU_NETMAX","MAXIMUM")
; NewString("MNU_CENTREECRAN","/C:CENTER SCREEN")
; NewString("MNU_CENTREECRANINFO","/C:/O400:Use /O800:j/O400: to/L:CENTER THE SCREEN./L:/L:Press /O800:z/O400: to/L:reset to default.")
; Menu Backlight
NewString("MNU_TOP_LIGHT", "/C:TOP SCREEN LIGHT")
NewString("MNU_TOP_LIGHT2", " ")
NewString("MNU_BOTTOM_LIGHT", "/C:BOTTOM SCREEN LIGHT")
NewString("MNU_BOTTOM_LIGHT2", " ")
NewString("MNU_OFF", "/C:OFF")
NewString("MNU_ON", "/C:ON")
; Menu Calibrate
NewString("MNU_CALIBRATING", "/C:POSITIONING")
; Menu Bonux
NewString("MNU_RETRY","/C:TRY AGAIN")
; Menu Maps
NewString("MNU_FPP_RAYMAN", "/C:Map Rayman")
NewString("MNU_GP_MIRROR", "/C:Map Gp Stylet")
NewString("MNU_FPP_GARDIEN", "/C:Map Gardien")
; Messages a caractere informatif
NewString("MNU_SAVED", "/C:/O400:The game has been/L:Saved successfully./L:/L:Press /O800:A/O400:/L:to continue.")
NewString("MNU_LOADED", "/C:/O400:The game has been/L:loaded successfully./L:/L:Press /O800:A/O400:/L:to continue.")
NewString("MNU_ERASED", "/C:/O400:The game has been/L:Deleted successfully./L:/L:Press /O800:A/O400:/L:to continue.")
NewString("MNU_DISABLEDNAME","/O0: A game named ")
NewString("MNU_DISABLEDNAME_Fin"," already /L:exists on this Controller/L: Pak. Do you want to /L: overwrite it? ")
; Confirmation
NewString("MNU_CONFIRMERASE", "/O0: Are you sure you want/L: to overwrite this /L: saved game? ")
NewString("MNU_CONFIRMDELETE", "/O0: Are you sure you want/L: to delete this /L: saved game? ")
NewString("MNU_CONFIRMQUICKSAVE1", "/C:Do you want to save /L:this game? /O400:YES /O0:NO")
NewString("MNU_CONFIRMQUICKSAVE2", "/C:Do you want to save /L:this game? /O0:YES /O400:NO")
NewString("MNU_CONFIRMLOAD1", "/O0: Are you sure you want to/L: load this game?/L:- previous game data will/L: not be saved - ")
NewString("MNU_YES", "/O400:YES /O0:NO")
NewString("MNU_NO", "/O0:YES /O400:NO")
NewString("MNU_YES1", "/C:YES")
NewString("MNU_NO1", "/C:NO")
NewString("MNU_AIDE", "/C:use /O800:j/O0: to enter/L:the game name./L:press /O800:a/O0:/L:to save the game.")
NewString("MNU_AIDE2", "/C:use /O800:j/O0: to enter/L:the game name./L:press /O800:a/O0:/L:to start the game.")
NewString("MNU_AIDENEW", "/C:Use /O800:j/O0: to choose a slot/L:and press /O800:a/O0: to/L:select it.")
NewString("MNU_AIDEDELETE", "/C:Use /O800:j/O0: to choose a slot/L:and press /O800:a/O0: to/L:delete it.")
NewString("MNU_AIDESAVE", "/C:Use /O800:j/O0: to choose a slot/L:and press /O800:a/O0: to/L:save it.")
NewString("MNU_AIDELOAD", "/C:Use /O800:j/O0: to choose a slot/L:and press /O800:a/O0: to/L:load it.")
NewString("MNU_SLOTCORRUPT", "/C:Your save data is corrupted./L:Press /O800:a/O0:/L:to delete it.")
NewString("MNU_SLOTFAILED", "/C:The game could not be saved./L:Press /O800:a/O0: to continue.")
}
{AddNewStrings:French(100)
; Menu Start
NewString("MNU_NEW", "/C:NOUVELLE PARTIE")
NewString("MNU_LOAD", "/C:CHARGER")
NewString("MNU_OPTION", "/C:OPTIONS")
NewString("MNU_MAPMONDE", "/C:La voie des portes")
NewString("MNU_ChangeMap", "/C:Change Map")
; Menu Principal
NewString("MNU_SAVE", "/C:SAUVEGARDER")
NewString("MNU_SELECT", "/C:CHOISISSEZ UN SLOT")
NewString("MNU_TITRENEW", "/C:CHOISISSEZ UN SLOT/L:POUR JOUER")
NewString("MNU_TITRESAVE", "/C:CHOISISSEZ UN SLOT/L:POUR SAUVEGARDER")
NewString("MNU_TITRELOAD", "/C:CHOISISSEZ UN SLOT/L:A CHARGER")
NewString("MNU_TITREDELETE", "/C:CHOISISSEZ UN SLOT/L:A EFFACER")
NewString("MNU_DELETE","/C:EFFACER")
NewString("MNU_RESUME", "/C:RETOUR AU JEU")
; Menu Option
NewString("MNU_LANGUAGE", "/C:LANGUE")
; NewString("MNU_VIDEO", "/C:VIDEO")
NewString("MNU_SOUND", "/C:SON")
NewString("MNU_CHEAT", "/C:CHEAT")
NewString("MNU_BACKLIGHT", "/C:R<>TRO-<2D>CLAIRAGE")
NewString("MNU_CALIBRATE", "/C:<3A>CRAN TACTILE")
; Menu Son
; NewString("MNU_MONO","MONO")
; NewString("MNU_STEREO","STEREO")
NewString("MNU_MUSIC", "MUSIQUE")
NewString("MNU_SOUNDEFFECTS", "BRUITAGE")
NewString("MNU_MUSICVOLUME", "/C:SON")
; Menu Video
; NewString("MNU_RESOLUTION","RESOLUTION")
; NewString("MNU_RESBASSE","BASSE")
; NewString("MNU_RESHAUTE","HAUTE")
; NewString("MNU_NETTETE","NETTETE")
; NewString("MNU_NETSTAND","STANDARD")
; NewString("MNU_NETMAX","MAXIMUM")
; NewString("MNU_CENTREECRAN","/C:CENTRER L'ECRAN")
; NewString("MNU_CENTREECRANINFO","/O400:/C:Utilisez /O800:j/O400: POUR/L:CENTRER L'ECRAN./L:/L:appuyez sur /O800:z/O400:/L:Pour restaurer/L:l'ecran par defaut.")
; Menu Backlight
NewString("MNU_TOP_LIGHT", "/C:<3A>CLAIRAGE <20>CRAN")
NewString("MNU_TOP_LIGHT2", "/C:SUP<55>RIEUR")
NewString("MNU_BOTTOM_LIGHT", "/C:<3A>CLAIRAGE <20>CRAN")
NewString("MNU_BOTTOM_LIGHT2", "/C:TACTILE")
NewString("MNU_OFF", "/C:OFF")
NewString("MNU_ON", "/C:ON")
; Menu Calibrate
NewString("MNU_CALIBRATING", "/C:Positionnement")
; Menu Bonux
NewString("MNU_RETRY","/C:NOUVEL ESSAI")
; Menu Maps
NewString("MNU_FPP_RAYMAN", "/C:Map Rayman")
NewString("MNU_GP_MIRROR", "/C:Map Gp Stylet")
NewString("MNU_FPP_GARDIEN", "/C:Map Gardien")
; Messages a caractere informatif
NewString("MNU_SAVED", "/C:/O400:La Partie a ete/L:SAUVEE avec succes./L:/L:Appuyez sur/L:/O800:A/O400: pour continuer.")
NewString("MNU_LOADED", "/C:/O400:La Partie a ete/L:chargee avec succes./L:/L:Appuyez sur/L:/O800:A/O400: pour continuer.")
NewString("MNU_ERASED", "/C:/O400:La Partie a ete/L:EFFACEE avec succes./L:/L:Appuyez sur/L:/O800:A/O400: pour continuer.")
NewString("MNU_DISABLEDNAME","/C:/O0:/O0:Une partie ")
NewString("MNU_DISABLEDNAME_Fin","/O0: existe/L:deja sur cette cartouche/L:de sauvegarde. Voulez-/L:vous l'effacer? ")
; Confirmation
NewString("MNU_CONFIRMERASE", "/O0: Voulez-vous vraiment/L: remplacer cette/L: sauvegarde? ")
NewString("MNU_CONFIRMDELETE", "/O0: Voulez-vous vraiment/L: effacer cette /L: sauvegarde? ")
NewString("MNU_CONFIRMQUICKSAVE1", "/C:/O0: Voulez-vous sauvegarder/L: cette partie? /O400:OUI /O0:NON")
NewString("MNU_CONFIRMQUICKSAVE2", "/C:/O0: Voulez-vous sauvegarder/L: cette partie? /O0:OUI /O400:NON")
NewString("MNU_CONFIRMLOAD1", "/O0: Voulez-vous vraiment/L: charger cette partie?/L:- la partie courante ne/L:sera pas sauvee - ")
NewString("MNU_YES", "/O400:OUI /O0:NON")
NewString("MNU_NO", "/O0:OUI /O400:NON")
NewString("MNU_YES1", "/C:OUI")
NewString("MNU_NO1", "/C:NON")
NewString("MNU_AIDE", "/C:/O0:utilisez /O800:j/O0: pour/L:rentrer le nom du jeu./L:appuyez sur /O800:a/O0:/L:pour sauver la partie.")
NewString("MNU_AIDE2", "/C:/O0:utilisez /O800:j/O0: pour/L:rentrer le nom du jeu./L:appuyez sur /O800:a/O0:/L:pour commencer la partie.")
NewString("MNU_AIDENEW", "/C:utilisez /O800:j/O0: pour choisir/L:une partie et appuyez sur/L:/O800:a/O0: pour la/L:selectionner.")
NewString("MNU_AIDEDELETE", "/C:utilisez /O800:j/O0: pour choisir/L:une partie et appuyez sur/L:/O800:a/O0: pour la/L:supprimer.")
NewString("MNU_AIDESAVE", "/C:utilisez /O800:j/O0: pour choisir/L:une partie et appuyez sur/L:/O800:a/O0: pour la/L:sauvegarder.")
NewString("MNU_AIDELOAD", "/C:utilisez /O800:j/O0: pour choisir/L:une partie et appuyez sur/L:/O800:a/O0: pour la/L:charger.")
NewString("MNU_SLOTCORRUPT", "/C:Votre sauvegarde est corrompue./L:appuyez sur/L:/O800:a/O0: pour la/L:supprimer.")
NewString("MNU_SLOTFAILED", "/C:The game could not be saved./L:Appuyez sur/L:/O800:A/O400: pour continuer.")
}
{AddNewStrings:Espanol(100)
; Menu Start
NewString("MNU_NEW", "/C:Partida nueva")
NewString("MNU_LOAD", "/C:Cargar")
NewString("MNU_OPTION", "/C:Opciones")
NewString("MNU_MAPMONDE", "/C:Sala de las Puertas")
NewString("MNU_ChangeMap", "/C:Change Map")
; Menu Principal
NewString("MNU_SAVE", "/C:Guardar partida")
NewString("MNU_SELECT", "/C:Seleccionar un slot")
NewString("MNU_TITRENEW", "/C:Seleccionar un slot/L:Para jugar")
NewString("MNU_TITRESAVE", "/C:Seleccionar un slot/L:Para salvaguardar")
NewString("MNU_TITRELOAD", "/C:Seleccionar un slot/L:Para cargar")
NewString("MNU_TITREDELETE", "/C:Seleccionar un slot/L:Para borrar")
NewString("MNU_DELETE","/C:Borrar")
NewString("MNU_RESUME", "/C:Reanudar partida")
; Menu Option
NewString("MNU_LANGUAGE", "/C:Idioma")
; NewString("MNU_VIDEO", "/C:V<>deo")
NewString("MNU_SOUND", "/C:Sonido")
NewString("MNU_CHEAT", "/C:CHEAT")
NewString("MNU_BACKLIGHT", "/C:retroiluminaci<63>n")
NewString("MNU_CALIBRATE", "/C:Pantalla t<>ctil")
; Menu Son
; NewString("MNU_MONO","Mono")
; NewString("MNU_STEREO","Est<73>reo")
NewString("MNU_MUSIC", "M<>sica")
NewString("MNU_SOUNDEFFECTS", "Efectos sonoros")
NewString("MNU_MUSICVOLUME", "/C:Sonido")
; Menu Video
; NewString("MNU_RESOLUTION","Resoluci<63>n")
; NewString("MNU_RESBASSE","Baja")
; NewString("MNU_RESHAUTE","Alta")
; NewString("MNU_NETTETE","Contraste")
; NewString("MNU_NETSTAND","Normal")
; NewString("MNU_NETMAX","M<>ximo")
; NewString("MNU_CENTREECRAN","/C:Centrar pantalla")
; NewString("MNU_CENTREECRANINFO","/O400:/C:Mover /O800:j/O400: para/L:centrar pantalla./L:/L:Pulsar /O800:z/O400: para/L:opciones por/L:defecto.")
; Menu Backlight
NewString("MNU_TOP_LIGHT", "/C:luz pantalla superior")
NewString("MNU_TOP_LIGHT2", " ")
NewString("MNU_BOTTOM_LIGHT", "/C:luz pantalla t<>ctil")
NewString("MNU_BOTTOM_LIGHT2", " ")
NewString("MNU_OFF", "/C:OFF")
NewString("MNU_ON", "/C:ON")
; Menu Calibrate
NewString("MNU_CALIBRATING", "/C:Colocaci<63>n")
; Menu Bonux
NewString("MNU_RETRY","/C:<3A>prueba de nuevo!")
; Menu Maps
NewString("MNU_FPP_RAYMAN", "/C:Map Rayman")
NewString("MNU_GP_MIRROR", "/C:Map Gp Stylet")
NewString("MNU_FPP_GARDIEN", "/C:Map Gardien")
; Messages a caractere informatif
NewString("MNU_SAVED", "/C:/O400:La partida ha sido/L:guardada. Pulsar el/L:/O800:A/O400: para/L:continuar.")
NewString("MNU_LOADED", "/C:/O400:La partida ha sido/L:cargada. Pulsar el/L:/O800:A/O400: para/L:continuar.")
NewString("MNU_ERASED", "/C:/O400:La partida ha sido/L:borrada. Pulsar el/L:/O800:A/O400: para/L:continuar.")
NewString("MNU_DISABLEDNAME","/C:/O0:Ya hay una partida llamada/L:")
NewString("MNU_DISABLEDNAME_Fin","/O0: en el cartucho/L:de memoria. <20>Quieres/L:reemplazarla? ")
; Confirmation
NewString("MNU_CONFIRMERASE", "/O0: <20>Seguro que quieres/L: reemplazar esta/L: partida? ")
NewString("MNU_CONFIRMDELETE", "/O0: <20>Seguro que quieres/L: borrar esta/L: partida? ")
NewString("MNU_CONFIRMQUICKSAVE1", "/C:/O0:<3A>Quieres guardar esta/L:partida? /O400:S<> /O0:No")
NewString("MNU_CONFIRMQUICKSAVE2", "/C:/O0:<3A>Quieres guardar esta/L:partida? /O0:S<> /O400:No")
NewString("MNU_CONFIRMLOAD1", "/O0: <20>est<73>s seguro de querer/L: cargar esta partida?/L: -La partida anterior no/L: ser<65> guardada.- ")
NewString("MNU_YES", "/O400:S<> /O0:No")
NewString("MNU_NO", "/O0:S<> /O400:No")
NewString("MNU_YES1", "/C:S<>")
NewString("MNU_NO1", "/C:NO")
NewString("MNU_AIDE", "/C:/O0:Usar /O800:j/O0: para introducir/L:el nombre de la partida./L:Pulsar el /O800:a/O0:/L:para guardar la partida.")
NewString("MNU_AIDE2", "/C:/O0:Usar /O800:j/O0: para introducir/L:el nombre de la partida./L:Pulsar el /O800:a/O0:/L:para empezar la partida.")
NewString("MNU_AIDENEW", "/C:Usar /O800:j/O0: para/L:escoger un slot y/L:pulsar el /O800:a/O0: para/L:seleccionarlo.")
NewString("MNU_AIDEDELETE", "/C:Usar /O800:j/O0: para/L:escoger un slot y/L:pulsar el /O800:a/O0: para/L:seleccionarlo.")
NewString("MNU_AIDESAVE", "/C:Usar /O800:j/O0: para/L:escoger un slot y/L:pulsar el /O800:a/O0: para/L:guardarla.")
NewString("MNU_AIDELOAD", "/C:Usar /O800:j/O0: para/L:escoger un slot y/L:pulsar el /O800:a/O0: para/L:cargarla.")
NewString("MNU_SLOTCORRUPT", "/C:Los datos de tu partida est<73>n corruptos./L:presiona el /O800:a/O0: para/L:borrarlos.")
NewString("MNU_SLOTFAILED", "/C:The game could not be saved./L:Pulsar el/L:/O800:A/O400: para/L:continuar.")
}
{AddNewStrings:Italiano(100)
; Menu Start
NewString("MNU_NEW", "/C:Nuova partita")
NewString("MNU_LOAD", "/C:Carica")
NewString("MNU_OPTION", "/C:Opzioni")
NewString("MNU_MAPMONDE", "/C:L'Anticamera/L:delle Porte")
NewString("MNU_ChangeMap", "/C:Change Map")
; Menu Principal
NewString("MNU_SAVE", "/C:Salva")
NewString("MNU_SELECT", "/C:Seleziona uno slot")
NewString("MNU_TITRENEW", "/C:Seleziona uno slot/L:Per giocare")
NewString("MNU_TITRESAVE", "/C:Seleziona uno slot/L:Per salvare")
NewString("MNU_TITRELOAD", "/C:Seleziona uno slot/L:Per caricare")
NewString("MNU_TITREDELETE", "/C:Seleziona uno slot/L:Per eliminare")
NewString("MNU_DELETE","/C:Elimina")
NewString("MNU_RESUME", "/C:Ritorna al gioco")
; Menu Option
NewString("MNU_LANGUAGE", "/C:Lingua")
; NewString("MNU_VIDEO", "/C:Video")
NewString("MNU_SOUND", "/C:Audio")
NewString("MNU_CHEAT", "/C:CHEAT")
NewString("MNU_BACKLIGHT", "/C:retroilluminazione")
NewString("MNU_CALIBRATE", "/C:touch screen")
; Menu Son
; NewString("MNU_MONO","Mono")
; NewString("MNU_STEREO","Stereo")
NewString("MNU_MUSIC", "Musica")
NewString("MNU_SOUNDEFFECTS", "Effetti sonori")
NewString("MNU_MUSICVOLUME", "/C:Audio")
; Menu Video
; NewString("MNU_RESOLUTION","Risoluzione")
; NewString("MNU_RESBASSE","Bassa")
; NewString("MNU_RESHAUTE","Alta")
; NewString("MNU_NETTETE","Nitidezza")
; NewString("MNU_NETSTAND","Standard")
; NewString("MNU_NETMAX","Massimo")
; NewString("MNU_CENTREECRAN","/C:Centra lo schermo")
; NewString("MNU_CENTREECRANINFO","/C:/O400:Muovi /O800:j/O400: per/L:Centrare./L:/L:lo schermo Premi /O800:z/O400:/L:per ripristinare I/L:parametri di/L:default.")
; Menu Backlight
NewString("MNU_TOP_LIGHT", "/C:illuminazione schermo")
NewString("MNU_TOP_LIGHT2", "/C:superiore")
NewString("MNU_BOTTOM_LIGHT", "/C:illuminazione touch")
NewString("MNU_BOTTOM_LIGHT2", "/C:screen")
NewString("MNU_OFF", "/C:OFF")
NewString("MNU_ON", "/C:ON")
; Menu Calibrate
NewString("MNU_CALIBRATING", "/C:Posizionare")
; Menu Bonux
NewString("MNU_RETRY","/C:Prova ancora!")
; Menu Maps
NewString("MNU_FPP_RAYMAN", "/C:Map Rayman")
NewString("MNU_GP_MIRROR", "/C:Map Gp Stylet")
NewString("MNU_FPP_GARDIEN", "/C:Map Gardien")
; Messages a caractere informatif
NewString("MNU_SAVED", "/C:/O400:La partita <20>/L:stata salvata/L:correttamente./L:Premi /O800:A/O400:/L:per continuare.")
NewString("MNU_LOADED", "/C:/O400:La partita <20>/L:stata caricata/L:correttamente./L:Premi /O800:A/O400:/L:per continuare.")
NewString("MNU_ERASED", "/C:/O400:La partita <20> stata/L:eliminata. Premi/L:/O800:A/O400: per/L:continuare.")
NewString("MNU_DISABLEDNAME","/O0:/C:Una partita dal nome ")
NewString("MNU_DISABLEDNAME_Fin","/L:esiste gi<67> su questo/L:Controller Pak. Vuoi/L:sovrascriverla? ")
; Confirmation
NewString("MNU_CONFIRMERASE", "/O0: Vuoi sovrascrivere/L: questa partita? ")
NewString("MNU_CONFIRMDELETE", "/O0: Vuoi eliminare/L:la partita salvata? ")
NewString("MNU_CONFIRMQUICKSAVE1", "/C:Vuoi salvare questa/L:partita? /O400:S<> /O0:No")
NewString("MNU_CONFIRMQUICKSAVE2", "/C:Vuoi salvare questa/L:partita? /O0:S<> /O400:No")
NewString("MNU_CONFIRMLOAD1", "/O0: Sei sicuro di voler/L: Caricare la partita?/L: -La partita in corso/L: non sar<61> salvata- ")
NewString("MNU_YES", "/O400:S<> /O0:No")
NewString("MNU_NO", "/O0:S<> /O400:No")
NewString("MNU_YES1", "/C:S<>")
NewString("MNU_NO1", "/C:NO")
NewString("MNU_AIDE", "/C:Usa /O800:j/O0: per inserire/L:il nome della partita./L:Premi /O800:a/O0: per/L:salvarla.")
NewString("MNU_AIDE2", "/C:Usa /O800:j/O0: per inserire/L:il nome della partita./L:Premi /O800:a/O0: per/L:avviare il gioco.")
NewString("MNU_AIDENEW", "/C:Usa /O800:j/O0: per/L:scegliere una partita/L:e premi /O800:a/O0:/L:per selezionarla.")
NewString("MNU_AIDEDELETE", "/C:Usa /O800:j/O0: per/L:scegliere una partita/L:e premi /O800:a/O0:/L:per eliminarla.")
NewString("MNU_AIDESAVE", "/C:Usa /O800:j/O0: per/L:scegliere una partita/L:e premi /O800:a/O0:/L:per salvarla.")
NewString("MNU_AIDELOAD", "/C:Usa /O800:j/O0: per/L:scegliere una partita/L:e premi /O800:a/O0:/L:per caricarla.")
NewString("MNU_SLOTCORRUPT", "/C:Il tuo salvataggio <20> stato danneggiato./L:premi /O800:a/O0:/L:per eliminarla.")
NewString("MNU_SLOTFAILED", "/C:The game could not be saved./L:Premi /O800:A/O400:/L:per continuare.")
}
{AddNewStrings:Deutsch(100)
; Menu Start
NewString("MNU_NEW", "/C:Neues Spiel")
NewString("MNU_LOAD", "/C:Laden")
NewString("MNU_OPTION", "/C:Optionen")
NewString("MNU_MAPMONDE", "/C:Halle der T<>ren")
NewString("MNU_ChangeMap", "/C:Change Map")
; Menu Principal
NewString("MNU_SAVE", "/C:Speichern")
NewString("MNU_SELECT", "/C:W<>hle einen Slot")
NewString("MNU_TITRENEW", "/C:W<>hle einen Slot/L:Zum Spielen")
NewString("MNU_TITRESAVE", "/C:W<>hle einen Slot/L:Zum Speichern")
NewString("MNU_TITRELOAD", "/C:W<>hle einen Slot/L:Zum Laden")
NewString("MNU_TITREDELETE", "/C:W<>hle einen Slot /L:Zum L<>schen")
NewString("MNU_DELETE","/C:L<>schen")
NewString("MNU_RESUME", "/C:Weiterspielen")
; Menu Option
NewString("MNU_LANGUAGE", "/C:Sprache")
; NewString("MNU_VIDEO", "/C:Video")
NewString("MNU_SOUND", "/C:Sound")
NewString("MNU_CHEAT", "/C:CHEAT")
NewString("MNU_BACKLIGHT", "/C:bildschirmbeleuchtung")
NewString("MNU_CALIBRATE", "/C:Touchscreen")
; Menu Son
; NewString("MNU_MONO","Mono")
; NewString("MNU_STEREO","Stereo")
NewString("MNU_MUSIC", "Musik")
NewString("MNU_SOUNDEFFECTS", "Soundeffekt")
NewString("MNU_MUSICVOLUME", "/C:Sound")
; Menu Video
; NewString("MNU_RESOLUTION","Aufl<66>sung")
; NewString("MNU_RESBASSE","Niedrig")
; NewString("MNU_RESHAUTE","Hoch")
; NewString("MNU_NETTETE","Sch<63>rfe")
; NewString("MNU_NETSTAND","Standard")
; NewString("MNU_NETMAX","Maximum")
; NewString("MNU_CENTREECRAN","/C:Bild zentrieren")
; NewString("MNU_CENTREECRANINFO","/C:/O400:Bildschirm mit /O800:j/O400:/L:zentrieren./L:/L:Dr<44>cke /O800:z/O400: f<>r/L:Standar-/L:deinstellungen.")
; Menu Backlight
NewString("MNU_TOP_LIGHT", "/C:Topscreen-Beleuchtung")
NewString("MNU_TOP_LIGHT2", " ")
NewString("MNU_BOTTOM_LIGHT", "/C:Touchscreen-Beleuchtung")
NewString("MNU_BOTTOM_LIGHT2", " ")
NewString("MNU_OFF", "/C:OFF")
NewString("MNU_ON", "/C:ON")
; Menu Calibrate
NewString("MNU_CALIBRATING", "/C:Positionierung")
; Menu Bonux
NewString("MNU_RETRY","/C:Versuch's noch mal!")
; Menu Maps
NewString("MNU_FPP_RAYMAN", "/C:Map Rayman")
NewString("MNU_GP_MIRROR", "/C:Map Gp Stylet")
NewString("MNU_FPP_GARDIEN", "/C:Map Gardien")
; Messages a caractere informatif
NewString("MNU_SAVED", "/C:/O400:Spiel wurde erfolg-/L:reich gespeichert./L:Weiter mit /O800:A/O400:.")
NewString("MNU_LOADED", "/C:/O400:Spiel wurde erfolg-/L:reich geladen./L:Weiter mit /O800:A/O400:.")
NewString("MNU_ERASED", "/C:/O400:Spiel wurde erfolg-/L:reich gel<65>scht./L:Weiter mit /O800:A/O400:.")
NewString("MNU_DISABLEDNAME","/O0:/C:Spiel ")
NewString("MNU_DISABLEDNAME_Fin"," existiert/L:bereits auf dem Controller/L:Pak. Willst Du es/L:<3A>berschreiben? ")
; Confirmation
NewString("MNU_CONFIRMERASE", "/O0:/C:Bist Du sicher, da<64>/L:Du den Spielstand /L:<3A>berschreiben/L:willst? ")
NewString("MNU_CONFIRMDELETE", "/O0:/C:Bist Du sicher, da<64>/L:Du den Spielstand l<>schen/L:willst? ")
NewString("MNU_CONFIRMQUICKSAVE1", "/C:Das Spiel speichern? /O400:Ja /O0:Nein")
NewString("MNU_CONFIRMQUICKSAVE2", "/C:Das Spiel speichern? /O0:Ja /O400:Nein")
NewString("MNU_CONFIRMLOAD1", "/O0:/C:Dieses Spiel wirklich La-/L:den? - Daten des letzten/L:Spiels werden nicht/L:gespeichert - ")
NewString("MNU_YES", "/O400:Ja /O0:Nein")
NewString("MNU_NO", "/O0:Ja /O400:Nein")
NewString("MNU_YES1", "/C:Ja")
NewString("MNU_NO1", "/C:Nein")
NewString("MNU_AIDE", "/C:Spielnamen mit /L:/O800:j/O0: eingeben./L:Speichern mit/L:/O800:a/O0:.")
NewString("MNU_AIDE2", "/C:Spielnamen mit /L:/O800:j/O0: eingeben./L:Starten mit /O800:a/O0:.")
NewString("MNU_AIDENEW", "/C:Slot mit /O800:j/O0: ausw<73>hlen./L:Best<73>tigen mit /O800:a/O0:.")
NewString("MNU_AIDEDELETE", "/C:Slot mit /O800:j/O0: w<>hlen/L:und mit dem /O800:a/O0:/L: l<>schen.")
NewString("MNU_AIDESAVE", "/C:Slot mit /O800:j/O0: w<>hlen/L:und mit dem /O800:a/O0:/L:speichern.")
NewString("MNU_AIDELOAD", "/C:Slot mit /O800:j/O0: w<>hlen/L:und mit dem /O800:a/O0:/L:laden.")
NewString("MNU_SLOTCORRUPT", "/C:Die Daten sind besch<63>digt./L:mit dem /O800:a/O0:/L: l<>schen.")
NewString("MNU_SLOTFAILED", "/C:The game could not be saved./L:Weiter mit /O800:A/O400:.")
}

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; Textes pour les Textes de Raycap.
{AddNewStrings:English(10)
NewString("RAYCAP_Cheat", "/c:Cheat")
NewString("RAYCAP_Title", "/c:/o200:Err. No Level played")
NewString("RAYCAP_StrTXT1", "/c:/o0:Level Bonus")
NewString("RAYCAP_StrTXT2", "/o400:SCORE")
NewString("RAYCAP_BonusOK", "/C:/o200:Access denied")
NewString("RAYCAP_BonusNoOK", "/C:/o0:Access granted")
NewString("RAYCAP_WAITBUTTON","/c:/o200:Press /o800:a/o200: to continue.")
}
{AddNewStrings:French(10)
NewString("RAYCAP_Cheat", "/c:Cheat")
NewString("RAYCAP_Title", "/c:/o200:Err. Pas de niveau joue")
NewString("RAYCAP_StrTXT1", "/c:/o0:Level Bonus")
NewString("RAYCAP_StrTXT2", "/o400:SCORE")
NewString("RAYCAP_BonusOK", "/C:/o200:Acces Refuse")
NewString("RAYCAP_BonusNoOK", "/C:/o0:Acces Accepte")
NewString("RAYCAP_WAITBUTTON","/c:/o200:Appuie sur /o800:a/o200: pour continuer.")
}
{AddNewStrings:Espanol(10)
NewString("RAYCAP_Cheat", "/c:Cheat")
NewString("RAYCAP_Title", "/c:/o200:Err. No Level played")
NewString("RAYCAP_StrTXT1", "/c:/o0:Level Bonus")
NewString("RAYCAP_StrTXT2", "/o400:SCORE")
NewString("RAYCAP_BonusOK", "/C:/o200:Acces denied")
NewString("RAYCAP_BonusNoOK", "/C:/o0:Acces granted")
NewString("RAYCAP_WAITBUTTON","/c:/o200:Pulsa /o800:a/o200: para continuar.")
}
{AddNewStrings:Italiano(10)
NewString("RAYCAP_Cheat", "/c:Cheat")
NewString("RAYCAP_Title", "/c:/o200:Err. No Level played")
NewString("RAYCAP_StrTXT1", "/c:/o0:Level Bonus")
NewString("RAYCAP_StrTXT2", "/o400:SCORE")
NewString("RAYCAP_BonusOK", "/C:/o200:Acces denied")
NewString("RAYCAP_BonusNoOK", "/C:/o0:Acces granted")
NewString("RAYCAP_WAITBUTTON","/c:/o200:Premi /o800:a/o200: per continuare.")
}
{AddNewStrings:Deutsch(10)
NewString("RAYCAP_Cheat", "/c:Cheat")
NewString("RAYCAP_Title", "/c:/o200:Err. No Level played")
NewString("RAYCAP_StrTXT1", "/c:/o0:Level Bonus")
NewString("RAYCAP_StrTXT2", "/o400:SCORE")
NewString("RAYCAP_BonusOK", "/C:/o200:Acces denied")
NewString("RAYCAP_BonusNoOK", "/C:/o0:Acces granted")
NewString("RAYCAP_WAITBUTTON","/c:/o200:Weiter mit /o800:a/o200: Knopf.")
}

View File

@@ -0,0 +1,3 @@
{AddNewStrings:Common(5)
NewString("TXT_Seat10_Haut_Parleur", "/w400:/h450:Warning! Intruder.../l:<Crrr...> Catch him !")
}

View File

@@ -0,0 +1,534 @@
{AddNewStrings:Common(300)
NewStringLength("auto_tmp" , 50)
NewStringLength("auto_tmp2", 50)
NewString("txt_Stafftrav", "/d1:/e100:/e300:/e600:/e103: /e101:/e2012:/e3000:/e103: /p8000: /E120: /p12000:/e2020:/e1090:/e103: /p2000:/e2030:/e3010:/e103: /p2000:/e2040:/e3020:/e103: /p2000:/e2060:/e3060:/e103: /e1301:/e1499: /p2000:/e2100:/e3100:/e103: /P15500:/e1302:/e1499: /e1303:/e1499:")
NewString("txt_space", " ")
;FORMATAGE:------------------XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
NewString( "Autotxt0", "/o200: PRODUCER")
NewString( "Autotxt1", "/o000: JEAN-FRANCOIS MAILLOUX")
NewString( "Autotxt2", "/o200: GAME DESIGN CONTRIBUTOR")
NewString( "Autotxt3", "/o000: LOUIS MARTIN GUAY")
NewString( "Autotxt4", "/o200:ARTISTIC DIRECTION CONTRIBUTOR")
NewString( "Autotxt5", "/o000: MATHIEU CASGRAIN")
NewString( "Autotxt6", "/o200: TECHNICAL DIRECTOR")
NewString( "Autotxt7", "/o000: PASCAL LALANCETTE")
NewString( "Autotxt8", "/o200: LEAD TESTER")
NewString( "Autotxt9", "/o000: JONATHAN MOREAU")
NewString("Autotxt10", "/o200: PLATFORM SPECIALIST")
NewString("Autotxt11", "/o000: JEAN-DOMINIC AUDET")
NewString("Autotxt12", "/o200: TESTERS")
NewString("Autotxt13", "/o000: MARIUS UNGUREANU")
NewString("Autotxt14", "/o000: GUILLAUME CASSEL")
NewString("Autotxt15", "/o000: DANIEL ABEL")
NewString("Autotxt16", "/o000: OLIVIER GAUTHIER")
NewString("Autotxt17", "/o000: PHILIPPE PROVENCHER")
NewString("Autotxt18", "/o000: CHRISTIAN CHAUVETTE")
NewString("Autotxt19", "/o000: FRANCIS BEAUCHAMP")
NewString("Autotxt20", "/o000: MATHIEU LANDRY")
NewString("Autotxt21", "/o000: PHILIPPE DION")
NewString("Autotxt22", "/o200: QUALITY ASSURANCE MANAGER")
NewString("Autotxt23", "/o000: <20>RIC AUDETTE")
NewString("Autotxt24", "/o200: SOUND STUDIO MANAGER")
NewString("Autotxt25", "/o000: J<>R<EFBFBD>MI VALIQUETTE")
NewString("Autotxt26", "/o200: DIRECTOR OF TECHNOLOGY")
NewString("Autotxt27", "/o000: NICOLAS RIOUX")
NewString("Autotxt28", "/o200: VICE-PRESIDENT CONTINUOUS")
NewString("Autotxt29", "/o200: IMPROVEMENT")
NewString("Autotxt30", "/o000: MICHEL ALLARD")
NewString("Autotxt31", "/o200: EXECUTIVE VICE-PRESIDENT")
NewString("Autotxt32", "/o200: EDITORIAL")
NewString("Autotxt33", "/o000: GREGOIRE GOBBI")
NewString("Autotxt34", "/o200: UBISOFT ENTERTAINMENT")
NewString("Autotxt35", "/o200: PRESIDENT")
NewString("Autotxt36", "/o000: MARTIN TREMBLAY")
NewString("Autotxt37", "/o200: PUBLISHER")
NewString("Autotxt38", "/o200: UBISOFT ENTERTAINMENT")
NewString("Autotxt39", "/o200: PRESIDENT AND CEO")
NewString("Autotxt40", "/o000: YVES GUILLEMOT")
NewString("Autotxt41", "/o200: INTERNATIONAL PRODUCTION")
NewString("Autotxt42", "/o200: DIRECTOR")
NewString("Autotxt43", "/o000: CHRISTINE BURGESS-QUEMARD")
NewString("Autotxt44", "/o200: INTERNATIONAL CONTENT")
NewString("Autotxt45", "/o200: DIRECTOR")
NewString("Autotxt46", "/o000: SERGE HASCOET")
NewString("Autotxt47", "/o200: TECHNICAL BOARD")
NewString("Autotxt48", "/o000: YANN LE TENSORER")
NewString("Autotxt49", "/o000: NICOLAS RIOUX")
NewString("Autotxt50", "/o000: KEN KLOPP")
NewString("Autotxt51", "/o000: TODD LEWIS")
NewString("Autotxt52", "/o200: EDITORIAL TALENT MANAGER")
NewString("Autotxt53", "/o000: CAROLINE CANTIN")
NewString("Autotxt54", "/o200: EDITORIAL SCENARIOS AND")
NewString("Autotxt55", "/o200: CINEMATIC DIRECTOR")
NewString("Autotxt56", "/o000: ALEXIS NOLENT")
NewString("Autotxt57", "/o200: EDITORIAL GAME DESIGN")
NewString("Autotxt58", "/o200: DIRECTOR")
NewString("Autotxt59", "/o000: LIONEL RAYNAUD")
NewString("Autotxt60", "/o200: EDITORIAL GAMEPLAY DIRECTOR")
NewString("Autotxt61", "/o000: CYRIL DEROUINEAU")
NewString("Autotxt62", "/o200: NORTH AMERICA STUDIOS")
NewString("Autotxt63", "/o200: SUPERVISOR")
NewString("Autotxt64", "/o000: ANNE BLONDEL JOUIN")
NewString("Autotxt65", "/o200: EDITORIAL MARKETING DIRECTOR")
NewString("Autotxt66", "/o000: LAURENCE BUISSON-NOLLENT")
NewString("Autotxt67", "/o200: VERY SPECIAL THANKS")
NewString("Autotxt68", "/o000: RAYMAN2 N64 TEAM")
NewString("Autotxt69", "/o000: RAYMAN3 GBA TEAM")
NewString("Autotxt70", "/o200: DEVELOPER")
NewString("Autotxt71", "/o200: DC STUDIOS")
NewString("Autotxt72", "/o200: PRESIDENT")
NewString("Autotxt73", "/o000: MARK GREENSHIELDS")
NewString("Autotxt74", "/o200: PRODUCER")
NewString("Autotxt75", "/o000: MARIE-JO LEROUX")
NewString("Autotxt76", "/o200: GAME DESIGN CONTRIBUTOR")
NewString("Autotxt77", "/o000: OLLIE SYKES")
NewString("Autotxt78", "/o200: MULTIPLAYER LEVEL DESIGN")
NewString("Autotxt79", "/o000: LON BENATTAR")
NewString("Autotxt80", "/o000: MARK CECERE")
NewString("Autotxt81", "/o200: TECHNICAL DIRECTOR")
NewString("Autotxt82", "/o000: GREG MCBRIDE")
NewString("Autotxt83", "/o200: LEAD PROGRAMMER")
NewString("Autotxt84", "/o000: DAVE CHAPMAN")
NewString("Autotxt85", "/o200: PROGRAMMING")
NewString("Autotxt86", "/o000: ALEX GANEA")
NewString("Autotxt87", "/o000: FREDERIC MACRE")
NewString("Autotxt88", "/o000: BRIAN FABER")
NewString("Autotxt89", "/o200: ART")
NewString("Autotxt90", "/o000: SARAH CHAMAILLARD")
NewString("Autotxt91", "/o200: TESTING")
NewString("Autotxt92", "/o000: SIMON GRAVELINE")
NewString("Autotxt93", "/o000: JONATHAN D'ANJOU")
; NewString("Autotxt0", "/O200: BEST PLAYER")
; NewString("Autotxt1", "/O000: PAULINE JACQUEY")
; NewString("Autotxt2", "/O200: ORIGINAL CONCEPT")
; NewString("Autotxt3", "/O000: MICHEL ANCEL")
; NewString("Autotxt4", "/O000: FREDERIC HOUDE")
; NewString("Autotxt5", "/O200: PRODUCER")
; NewString("Autotxt6", "/O200: ARTISTIC DIRECTOR")
; NewString("Autotxt7", "/O200: GRAPHICS")
; NewString("Autotxt8", "/O000: JEAN-CHRISTOPHE ALESSANDRI")
; NewString("Autotxt9", "/O000: FLORENT SACRE")
; NewString("Autotxt10", "/O000: CELINE TELLIER")
; NewString("Autotxt11", "/O000: PAUL TUMELAIRE")
; NewString("Autotxt12", "/O400: WITH")
; NewString("Autotxt13", "/O000: CHRISTOPHE BOURGES")
; NewString("Autotxt14", "/O000: NICOLAS CARRE")
; NewString("Autotxt15", "/O000: FLORENCE CHARPENTIER")
; NewString("Autotxt16", "/O000: NICOLAS DAIRE")
; NewString("Autotxt17", "/O000: ALEXANDRE GATTO")
; NewString("Autotxt18", "/O000: FABRICE HOLBE")
; NewString("Autotxt19", "/O000: ARNAUD KOTELNIKOFF")
; NewString("Autotxt20", "/O000: PIERRE-HENRY LAPORTERIE")
; NewString("Autotxt21", "/O000: YANN LECLERC")
; NewString("Autotxt22", "/O000: CHRISTOPHE PIC")
; NewString("Autotxt23", "/O000: STEPHANE ZINETTI")
; NewString("Autotxt24", "/O400: AND")
; NewString("Autotxt25", "/O000: SEBASTIEN BICORNE")
; NewString("Autotxt26", "/O000: DENIS CAPDEFERRO")
; NewString("Autotxt27", "/O000: GEOFFROY DE CRECY")
; NewString("Autotxt28", "/O000: DAVID GARCIA")
; NewString("Autotxt29", "/O000: YANN JOUETTE")
; NewString("Autotxt30", "/O000: EMMANUEL VILLE")
; NewString("Autotxt31", "/O000: AGATA WIERZBICKI")
; NewString("Autotxt32", "/O200: GRAPHIC RESEARCH")
; NewString("Autotxt33", "/O000: ALEXANDRA ANCEL")
; NewString("Autotxt34", "/O000: HUBERT CHEVILLARD")
; NewString("Autotxt35", "/O200: ENGINE PROGRAMMING")
; NewString("Autotxt36", "/O000: YANN LE TENSORER")
; NewString("Autotxt37", "/O000: OLIVIER DIDELOT")
; NewString("Autotxt38", "/O000: FREDERIC BALINT")
; NewString("Autotxt39", "/O000: CHRISTOPHE BEAUDET")
; NewString("Autotxt40", "/O000: XAVIER BILLAULT")
; NewString("Autotxt41", "/O000: FABIEN BOLE-FEYSOT")
; NewString("Autotxt42", "/O000: FREDERIC COMPAGNON")
; NewString("Autotxt43", "/O000: MICHAEL DE RUYTER")
; NewString("Autotxt44", "/O000: JEAN-MARC DROUAUD")
; NewString("Autotxt45", "/O000: BENOIT GERMAIN")
; NewString("Autotxt46", "/O000: CHRISTOPHE GIRAUD")
; NewString("Autotxt47", "/O000: YANN LE GUYADER")
; NewString("Autotxt48", "/O000: VINCENT LHULLIER")
; NewString("Autotxt49", "/O000: STEVE MC CALLA")
; NewString("Autotxt50", "/O000: HELENE POKIDINE")
; NewString("Autotxt51", "/O000: FRANCOIS QUEINNEC")
; NewString("Autotxt52", "/O000: ALAIN ROBIN")
; NewString("Autotxt53", "/O000: OLIVIER SAILLANT")
; NewString("Autotxt54", "/O000: GUILLAUME SOUCHET")
; NewString("Autotxt55", "/O000: JACQUES THENOZ")
; NewString("Autotxt56", "/O000: CARLOS TORRES")
; NewString("Autotxt57", "/O000: MARC TRABUCATO")
; NewString("Autotxt58", "/O000: ALEXIS VAISSE")
; NewString("Autotxt59", "/O000: MARC VILLEMAIN")
; NewString("Autotxt60", "/O000: MARC FASCIA")
; NewString("Autotxt61", "/O000: THIERRY QUERE")
; NewString("Autotxt62", "/O400: SPECIAL THANX TO")
; NewString("Autotxt63", "/O000: T-TROUBLE PROGRAMMING TEAM ")
; NewString("Autotxt64", "/O200: GAME DESIGN")
; NewString("Autotxt65", "/O000: JEAN-CHRISTOPHE GUYOT")
; NewString("Autotxt66", "/O000: SERGE HASCOET")
; NewString("Autotxt67", "/O000: MICHAEL JANOD")
; NewString("Autotxt68", "/O000: CHRISTOPHE THIBAUT")
; NewString("Autotxt69", "/O000: OLIVIER DIAZ")
; NewString("Autotxt70", "/O000: FREDERICK GAVEAU")
; NewString("Autotxt71", "/O000: ARNAUD GUYON")
; NewString("Autotxt72", "/O000: STEPHANE HILBOLD")
; NewString("Autotxt73", "/O000: ZORAN MILISAVLJEVIC")
; NewString("Autotxt74", "/O000: VINCENT MONNIER")
; NewString("Autotxt75", "/O000: OLIVIER PALMIERI")
; NewString("Autotxt76", "/O000: GREGORY PALVADEAU")
; NewString("Autotxt77", "/O000: JEAN-CHRISTOPHE PETIT")
; NewString("Autotxt78", "/O000: XAVIER PLAGNAL")
; NewString("Autotxt79", "/O000: OLIVIER SOLEIL")
; NewString("Autotxt80", "/O000: JEAN ZAPPAVIGNA")
; NewString("Autotxt81", "/O200: ANIMATION")
; NewString("Autotxt82", "/O000: JACQUES EXERTIER")
; NewString("Autotxt83", "/O000: PATRICK BODARD")
; NewString("Autotxt84", "/O000: JEAN-YVES REGNAULT")
; NewString("Autotxt85", "/O000: PHILIPPE VINDOLET")
; NewString("Autotxt86", "/O000: ALEXANDRE BADUEL")
; NewString("Autotxt87", "/O000: FRANCOIS COTE")
; NewString("Autotxt88", "/O000: JOSEPH NASRALLAH")
; NewString("Autotxt89", "/O000: PHILIPPE ARSENAULT")
; NewString("Autotxt90", "/O000: ERIK BRANZ")
; NewString("Autotxt91", "/O000: SEBASTIEN BRASSARD")
; NewString("Autotxt92", "/O000: JENNIFER DICKIE")
; NewString("Autotxt93", "/O000: CHRISTIAN DION")
; NewString("Autotxt94", "/O000: JEAN-SEBASTIEN DUCLOS")
; NewString("Autotxt95", "/O000: JAMIE HELMAN")
; NewString("Autotxt96", "/O000: PHIL HOLLOWAY")
; NewString("Autotxt97", "/O000: FRANCOIS LAPERRIERE")
; NewString("Autotxt98", "/O000: SEAN LEBLANC")
; NewString("Autotxt99", "/O000: MICHAEL LININGTON")
; NewString("Autotxt100", "/O000: CARLA PRADA")
; NewString("Autotxt101", "/O000: ALLAN TREITZ")
; NewString("Autotxt102", "/O000: MIKE ZINGARELLI")
; NewString("Autotxt103", "/O200: CINEMATICS")
; NewString("Autotxt104", "/O400: STORYBOARD")
; NewString("Autotxt105", "/O400: ANIMATION")
; NewString("Autotxt106", "/O000: DAMIEN BARRANCO")
; NewString("Autotxt107", "/O400: INTEGRATION")
; NewString("Autotxt108", "/O000: NICOLAS CHEREAU")
; NewString("Autotxt109", "/O000: SEBASTIEN DEZAUTEZ")
; NewString("Autotxt110", "/O000: MICHEL MOMCILOVIC")
; NewString("Autotxt111", "/O200: INFODESIGN")
; NewString("Autotxt112", "/O400: MAIN CHARACTER")
; NewString("Autotxt113", "/O400: OTHER CHARACTERS")
; NewString("Autotxt114", "/O000: OLIVIER DAUBA")
; NewString("Autotxt115", "/O000: YANN MASSON")
; NewString("Autotxt116", "/O200: SCENARIO AND DIALOGS")
; NewString("Autotxt117", "/O000: DAVID NEISS")
; NewString("Autotxt118", "/O400: BASED ON A STORY BY")
; NewString("Autotxt119", "/O400: AMERICAN ADAPTATION")
; NewString("Autotxt120", "/O000: DAVID GASSMAN")
; NewString("Autotxt121", "/O200: SOUND DESIGN")
; NewString("Autotxt122", "/O000: ROMAIN HIS")
; NewString("Autotxt123", "/O000: OLIVIER BONNAFY")
; NewString("Autotxt124", "/O000: GREGOIRE SPILLMANN")
; NewString("Autotxt125", "/O200: MUSIC BY")
; NewString("Autotxt126", "/O000: ERIC CHEVALIER")
; NewString("Autotxt127", "/O200: N64 MIDI ADAPTATION")
; NewString("Autotxt128", "/O000: DANIEL MASSON")
; NewString("Autotxt129", "/O200: SOUND EFFECTS")
; NewString("Autotxt130", "/O000: TALK OVER ")
; NewString("Autotxt131", "/O200: SOUND ENGINEERING")
; NewString("Autotxt132", "/O000: MARTIN DUTASTA")
; NewString("Autotxt133", "/O000: LIONEL BOUHNIK")
; NewString("Autotxt134", "/O200: DATA MANAGEMENT")
; NewString("Autotxt135", "/O000: GUENAELE MENDROUX")
; NewString("Autotxt136", "/O000: NARY-TIANA ANDRIAMAMPANDRY")
; NewString("Autotxt137", "/O000: HANANE SBAI")
; NewString("Autotxt138", "/O000: TARIK MLAHI")
; NewString("Autotxt139", "/O200: TEST")
; NewString("Autotxt140", "/O000: YANICK BEAUDET")
; NewString("Autotxt141", "/O000: NATASHA BOUCHARD")
; NewString("Autotxt142", "/O000: ALAIN CHENIER")
; NewString("Autotxt143", "/O000: STEPHANE CYR")
; NewString("Autotxt144", "/O000: JONATHAN GAGNIER")
; NewString("Autotxt145", "/O000: ETIENNE GOSSELIN")
; NewString("Autotxt146", "/O000: STEPHAN LEARY")
; NewString("Autotxt147", "/O000: JONATHAN MOREAU")
; NewString("Autotxt148", "/O000: DAVID RAGAULT")
; NewString("Autotxt149", "/O000: MICHAEL RICHARD")
; NewString("Autotxt150", "/O000: ERICK BISSONNETTE")
; NewString("Autotxt151", "/O000: FREDERIC BLATTMANN")
; NewString("Autotxt152", "/O000: GUILLAUME BOURBONNIERE")
; NewString("Autotxt153", "/O000: ALFRED CLOUTIER")
; NewString("Autotxt154", "/O000: JEAN-PHILIPPE COTE")
; NewString("Autotxt155", "/O000: JONATHAN D' ANJOU")
; NewString("Autotxt156", "/O000: PHILIPPE DION")
; NewString("Autotxt157", "/O000: RAPHAEL FRANCOEUR")
; NewString("Autotxt158", "/O000: FRANCOIS GAUTHIER")
; NewString("Autotxt159", "/O000: SIMON GRAVELINE")
; NewString("Autotxt160", "/O000: WILLIAM GROSSELIN")
; NewString("Autotxt161", "/O000: ERIC GUERRA")
; NewString("Autotxt162", "/O000: JEAN-SEBASTIEN LABRECQUE")
; NewString("Autotxt163", "/O000: FREDERIC LAPORTE")
; NewString("Autotxt164", "/O000: CHRISTIAN LAVERDIERE")
; NewString("Autotxt165", "/O000: NICOLAS LIROCHON")
; NewString("Autotxt166", "/O000: JEAN-FRANCOIS MARTEL")
; NewString("Autotxt167", "/O000: JULIEN MOUTTE")
; NewString("Autotxt168", "/O000: PIERRE-OLIVIER PELLEMANS")
; NewString("Autotxt169", "/O000: JONATHAN PEPIN")
; NewString("Autotxt170", "/O000: JEROME PILON")
; NewString("Autotxt171", "/O000: STEPHANE PLIGERSDORFFER")
; NewString("Autotxt172", "/O000: SYLVAIN RUDOLPHE")
; NewString("Autotxt173", "/O000: FELIX RUEL")
; NewString("Autotxt174", "/O000: PIERRE-YVES SAVARD")
; NewString("Autotxt175", "/O000: BERANGER TASSY")
; NewString("Autotxt176", "/O000: ROY TUAZON")
; NewString("Autotxt177", "/O200: TOOLS")
; NewString("Autotxt178", "/O000: CHANTAL OURY")
; NewString("Autotxt179", "/O000: BERNARD LEFEBVRE")
; NewString("Autotxt180", "/O000: CORNELIU BABIUC")
; NewString("Autotxt181", "/O000: MIRCEA DUNKA")
; NewString("Autotxt182", "/O000: IONUT GROZEA")
; NewString("Autotxt183", "/O000: CRISTI PETRESCU")
; NewString("Autotxt184", "/O000: NICOLAE SUPARATU")
; NewString("Autotxt185", "/O000: MIHAELA TANKU")
; NewString("Autotxt186", "/O000: GEORGE BALTATANU")
; NewString("Autotxt187", "/O000: DAN DRAGAN")
; NewString("Autotxt188", "/O000: CATALIN DUMITRESCU")
; NewString("Autotxt189", "/O000: JOEL GREGOIRE")
; NewString("Autotxt190", "/O000: CHRISTOPHE MARTINAUD")
; NewString("Autotxt191", "/O000: CRISTI RIZEA")
; NewString("Autotxt192", "/O000: PASCAL RUIZ")
; NewString("Autotxt193", "/O000: PHILIPPE TOUILLAUD")
; NewString("Autotxt194", "/O000: ESTELLE PARENT")
; NewString("Autotxt242", "/O200: PERSONAL THANKS")
; NewString("Autotxt243", "/O200: FREDDOX:")
; NewString("Autotxt244", "/O000: LOVE U MAMOUR DRACULA ")
; NewString("Autotxt245", "/O000: CARESSE A MIMI RABBIT ")
; NewString("Autotxt246", "/O000: SALUT EMMANUEL ET ")
; NewString("Autotxt247", "/O000: BISOUS A TOUT LA FAMILLE ")
; NewString("Autotxt248", "/O400: COUCOU A")
; NewString("Autotxt249", "/O000: FRED, SOPHIE ET GABRIEL ")
; NewString("Autotxt250", "/O000: BLOOD ")
; NewString("Autotxt251", "/O000: BOOSTER BERTRAND ")
; NewString("Autotxt252", "/O000: ET TOUTE L EQUIPE GAGNY ")
; NewString("Autotxt253", "/O000: LA MAILING LISTE ")
; NewString("Autotxt254", "/O400: REMERCIEMENT BOOLEEN A")
; NewString("Autotxt255", "/O000: WWW.MO5.COM ")
; NewString("Autotxt256", "/O000: KONAMI ")
; NewString("Autotxt257", "/O000: TREASURE ")
; NewString("Autotxt258", "/O000: MSX & NEC COMPUTER ")
; NewString("Autotxt259", "/O000: MIYAMOTO ")
; NewString("Autotxt260", "/O200: SUN BONJOURE :")
; NewString("Autotxt261", "/O000: NICO ")
; NewString("Autotxt262", "/O000: T-2 ")
; NewString("Autotxt263", "/O000: FRED KIS ")
; NewString("Autotxt264", "/O000: FRED ZUUL - XAV ")
; NewString("Autotxt265", "/O000: ZE CONVULSIONS ")
; NewString("Autotxt266", "/O000: TOTO - JUJU ")
; NewString("Autotxt267", "/O000: MUJUS - ZAPPA ")
; NewString("Autotxt268", "/O000: RATO - RICCO ")
; NewString("Autotxt269", "/O000: FRED COINCOIN ")
; NewString("Autotxt270", "/O200: SALUTATION DE CB A:")
; NewString("Autotxt271", "/O000: GONZO ")
; NewString("Autotxt272", "/O000: MUPPETS ")
; NewString("Autotxt273", "/O000: POGZY ")
; NewString("Autotxt274", "/O000: VIRGINIE ")
; NewString("Autotxt275", "/O000: ET LES SC TRANSFORMES ")
; NewString("Autotxt276", "/O200: ZORGLUB DE VINC:")
; NewString("Autotxt277", "/O000: POUR FLOFLO ")
; NewString("Autotxt278", "/O000: LES 2 LOUPIOTS ")
; NewString("Autotxt279", "/O000: ZG1 ")
; NewString("Autotxt280", "/O000: KLOUCHE ")
; NewString("Autotxt281", "/O000: SCHPILOS ")
; NewString("Autotxt282", "/O000: ET LES MONTAGNARDS ")
; NewString("Autotxt195", "/O000: MALIKA SAHLA")
; NewString("Autotxt196", "/O000: FRANK SERVETTAZ")
; NewString("Autotxt197", "/O000: MICKAEL VEAUDOUR")
; NewString("Autotxt198", "/O400: 3D PLUG-INS")
; NewString("Autotxt199", "/O000: DANIEL RAVIART")
; NewString("Autotxt200", "/O200: 3D RESEARCH")
; NewString("Autotxt201", "/O000: PHILIPPE VIMONT")
; NewString("Autotxt202", "/O200: MARKETING")
; NewString("Autotxt203", "/O000: LAURENCE BUISSON")
; NewString("Autotxt204", "/O000: AXELLE VERNY")
; NewString("Autotxt205", "/O200: WW STUDIOS MANAGERS")
; NewString("Autotxt206", "/O000: DOMINIQUE BORDENAVE")
; NewString("Autotxt207", "/O000: CHRISTINE CHOSSON")
; NewString("Autotxt208", "/O000: CYRIL DEROUINEAU")
; NewString("Autotxt209", "/O000: ERIC HUYNH")
; NewString("Autotxt210", "/O000: DIDIER LORD")
; NewString("Autotxt211", "/O000: VINCENT PAQUET")
; NewString("Autotxt212", "/O000: ERIC TREMBLAY")
; NewString("Autotxt213", "/O200: LOCAL STUDIOS MANAGERS")
; NewString("Autotxt214", "/O000: JEROME ANTONA")
; NewString("Autotxt215", "/O000: AHMED BOUKHELIFA")
; NewString("Autotxt216", "/O000: SYLVAIN BRUNET")
; NewString("Autotxt217", "/O000: SANDRINE MAIGRET")
; NewString("Autotxt218", "/O000: GILLES MONTEIL")
; NewString("Autotxt219", "/O200: SITES MANAGERS")
; NewString("Autotxt220", "/O400: ANNECY")
; NewString("Autotxt221", "/O000: DANIEL PALIX")
; NewString("Autotxt222", "/O400: MONTPELLIER")
; NewString("Autotxt223", "/O400: MONTREAL")
; NewString("Autotxt224", "/O000: CHRISTOPHE DERENNES")
; NewString("Autotxt225", "/O400: MONTREUIL")
; NewString("Autotxt226", "/O000: CHRISTINE BURGESS")
; NewString("Autotxt227", "/O200: PRODUCTION")
; NewString("Autotxt228", "/O000: GERARD GUILLEMOT")
; NewString("Autotxt229", "/O200: PUBLISHING")
; NewString("Autotxt230", "/O000: YVES GUILLEMOT")
; NewString("Autotxt231", "/O200: DEVELOPMENT")
; NewString("Autotxt232", "/O000: MICHEL GUILLEMOT")
; NewString("Autotxt233", "/O200: SPECIAL THANKS")
; NewString("Autotxt234", "/O400:TO THE FORMER MANAGEMENT TEAM")
; NewString("Autotxt235", "/O000: GREGOIRE GOBBI")
; NewString("Autotxt236", "/O000: NATHALIE PACCARD")
; NewString("Autotxt237", "/O400: TO")
; NewString("Autotxt238", "/O000: THE TONIC TROUBLE TEAM ")
; NewString("Autotxt239", "/O000: POPOLOPOY ")
; NewString("Autotxt240", "/O200: XTRA THANKS")
; NewString("Autotxt241", "/O400: TO THE GREATEST SUPPORT")
}
{AddNewStrings:English(100)
NewString("txtR_end1", "/h550:/E10:/D0:/C:Rayman, we honor you/l: this evening./d1:/p4000:/e11:/e3:")
NewString("txtR_end2", "/h550:/p1500:/E10:/D0:/C:Without your courage, The/l:enemy would still be here./d1:/p4000:/e11:/e3:")
NewString("txtR_end3", "/h550:/p1500:/E10:/D0:/C:Once again, the world/l: has found harmony./d1:/p4000:/e11:/e3:")
NewString("txtR_end4", "/h550:/p1500:/E10:/D0:/C:The Heart of the World/l: is back together./d1:/p3500:/e11:/e3:")
NewString("txtR_end5", "/h550:/p1500:/E10:/D0:/C:Now rest, you may have/l: to fight again./d1:/p4000:/e11:/e3:")
NewString("txtR_end6", "/h550:/p1500:/E10:/D0:/C:Who knows what tomorrow/l: will bring.../d1:/p5500:/e11:/e2: /p2000:/e99:")
;**********************************************************************************
; Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop *
;**********************************************************************************
NewString("txtR_aie", "/w400:/H500:/D0:Ouch!")
NewString("txtR_paf", "/w400:/H500:/D0:Never do that again!")
NewString("txtR_tombe", "/w400:/H500:/D0:Ahhh... I'm slipping!")
NewString("txtR_lave", "/w400:/H500:/D0:Your lava bath is ready!")
NewString("txtR_projectiles", "/w400:/H500:/D0:Have fun!")
NewString("txtR_projectiles2", "/w400:/H500:/D0:Try to avoid this!")
NewString("txtR_RMtouche", "/w400:/H500:/D0:Hahaha!")
NewString("txtR_RMtouche2", "/w400:/H500:/D0:You're not laughing now!")
NewString("txtR_RMtouche3", "/w400:/H500:/D0:You deserved it!")
NewString("txtR_RMintro", "/w400:/H500:/D0:Come back and fight!")
NewString("txtR_RMintr1", "/w400:/H500:/D0:You won't escape me!")
NewString("txtR_RMintr2", "/w400:/H500:/D0:I'm not afraid of you!")
}
{AddNewStrings:French(100)
NewString("txtR_end1", "/h550:/E10:/D0:/C:Rayman, c'est toi que/l: nous fetons ce soir./d1:/p4000:/e11:/e3:")
NewString("txtR_end2", "/h550:/p1500:/E10:/D0:/C:Sans ta force et ton courage,/l: L'ennemi serait encore la./d1:/p4000:/e11:/e3:")
NewString("txtR_end3", "/h550:/p1500:/E10:/D0:/C:Desormais, le monde a/l:retrouve son harmonie./d1:/p4000:/e11:/e3:")
NewString("txtR_end4", "/h550:/p1500:/E10:/D0:/C:Le coeur du monde/l:s'est reconstitue./d1:/p3500:/e11:/e3:")
NewString("txtR_end5", "/h550:/p1500:/E10:/D0:/C:Maintenant, repose-toi. Tu/l:dois reprendre des forces./d1:/p4000:/e11:/e3:")
NewString("txtR_end6", "/h550:/p1500:/E10:/D0:/C:Qui sait ce que demain/l: te reserve.../d1:/p5500:/e11:/e2: /p2000:/e99:")
;**********************************************************************************
; Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop *
;**********************************************************************************
NewString("txtR_aie", "/w400:/H500:/D0:Aieeuuuh !")
NewString("txtR_paf", "/w400:/H500:/D0:Refais jamais ca !")
NewString("txtR_tombe", "/w400:/H500:/D0:Argh... je glisse !")
NewString("txtR_lave", "/w400:/H500:/D0:Tu vas boire la tasse !")
NewString("txtR_projectiles", "/w400:/H500:/D0:Amuse-toi avec ca !")
NewString("txtR_projectiles2", "/w400:/H500:/D0:Essaie d'eviter ca !")
NewString("txtR_RMtouche", "/w400:/H500:/D0:Hahaha !")
NewString("txtR_RMtouche2", "/w400:/H500:/D0:Tu fais moins le malin !")
NewString("txtR_RMtouche3", "/w400:/H500:/D0:Bien fait !")
NewString("txtR_RMintro", "/w400:/H500:/D0:Reviens te battre !")
NewString("txtR_RMintr1", "/w400:/H500:/D0:Tu ne m'echapperas pas !")
NewString("txtR_RMintr2", "/w400:/H500:/D0:Tu ne me fais pas peur !")
}
{AddNewStrings:Espanol(100)
NewString("txtR_end1", "/h550:/E10:/D0:/C:Rayman, esta noche la/l:fiesta es en tu honor./d1:/p4000:/e11:/e3:")
NewString("txtR_end2", "/h550:/p1500:/E10:/D0:/C:Sin tu fuerza y coraje, el/l:enemigo estar<61>a todav<61>a ah<61>./d1:/p4000:/e11:/e3:")
NewString("txtR_end3", "/h550:/p1500:/E10:/D0:/C:Otra vez, el mundo/l: Esta en armon<6F>a./d1:/p4000:/e11:/e3:")
NewString("txtR_end4", "/h550:/p1500:/E10:/D0:/C:El coraz<61>n del mundo/l: est<73> reconstru<72>do./d1:/p3500:/e11:/e3:")
NewString("txtR_end5", "/h550:/p1500:/E10:/D0:/C:Ahora, descansa. Debes/l: reponer tus fuerzas./d1:/p4000:/e11:/e3:")
NewString("txtR_end6", "/h550:/p1500:/E10:/D0:/C:Quien sabe lo que puede/l: pasar ma<6D>ana./d1:/p5500:/e11:/e2: /p2000:/e99:")
;**********************************************************************************
; Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop *
;**********************************************************************************
NewString("txtR_aie", "/w400:/H500:/D0:<3A>ayyy!")
NewString("txtR_paf", "/w400:/H500:/D0:<3A>No vuelvas a hacer eso!")
NewString("txtR_tombe", "/w400:/H500:/D0:<3A>ahhh... me resbalo!")
NewString("txtR_lave", "/w400:/H500:/D0:<3A>vas a tragar agua!")
NewString("txtR_projectiles", "/w400:/H500:/D0:<3A>divi<76>rtete con eso!")
NewString("txtR_projectiles2", "/w400:/H500:/D0:<3A>prueba a Evitar lo!")
NewString("txtR_RMtouche", "/w400:/H500:/D0:<3A>ja, ja, ja!")
NewString("txtR_RMtouche2", "/w400:/H500:/D0:<3A>no eras tan listo!")
NewString("txtR_RMtouche3", "/w400:/H500:/D0:<3A>te lo mereces!")
NewString("txtR_RMintro", "/w400:/H500:/D0:<3A>vuelve y lucha!")
NewString("txtR_RMintr1", "/w400:/H500:/D0:<3A>No te escapar<61>s de mi!")
NewString("txtR_RMintr2", "/w400:/H500:/D0:<3A>No me das miedo!")
}
{AddNewStrings:Italiano(100)
NewString("txtR_end1", "/h550:/E10:/D0:/C:Rayman, stasera/l:Festeggiamo te!/d1:/p4000:/e11:/e3:")
NewString("txtR_end2", "/h550:/p1500:/E10:/D0:/C:Senza di te, Non avremmo/l: sconfitto il nemico./d1:/p4000:/e11:/e3:")
NewString("txtR_end3", "/h550:/p1500:/E10:/D0:/C:Ormai, il mondo Ha/l:ritrovato armonia./d1:/p4000:/e11:/e3:")
NewString("txtR_end4", "/h550:/p1500:/E10:/D0:/C:Il Cuore del mondo/l: <20> ricostituito./d1:/p3500:/e11:/e3:")
NewString("txtR_end5", "/h550:/p1500:/E10:/D0:/C:Ora riposati. Forse domani/l: combatterai di nuovo./d1:/p4000:/e11:/e3:")
NewString("txtR_end6", "/h550:/p1500:/E10:/D0:/C:Chiss<73> cosa ha in serbo/l: per te il domani.../d1:/p5500:/e11:/e2: /p2000:/e99:")
;**********************************************************************************
; Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop *
;**********************************************************************************
NewString("txtR_aie", "/w400:/H500:/D0:Uhhhhhhh!")
NewString("txtR_paf", "/w400:/H500:/D0:Non riprovarci mai pi<70>!")
NewString("txtR_tombe", "/w400:/H500:/D0:Ahhhh, scivolo!")
NewString("txtR_lave", "/w400:/H500:/D0:Bevi un po'!")
NewString("txtR_projectiles", "/w400:/H500:/D0:Divertiti!")
NewString("txtR_projectiles2", "/w400:/H500:/D0:Cerca di evitarlo!")
NewString("txtR_RMtouche", "/w400:/H500:/D0:Hahaha!")
NewString("txtR_RMtouche2", "/w400:/H500:/D0:Fai meno il furbo!")
NewString("txtR_RMtouche3", "/w400:/H500:/D0:Ben fatto!")
NewString("txtR_RMintro", "/w400:/H500:/D0:Torna a combattere!")
NewString("txtR_RMintr1", "/w400:/H500:/D0:Non mi scapperai!")
NewString("txtR_RMintr2", "/w400:/H500:/D0:Non ho paura di te!")
}
{AddNewStrings:Deutsch(100)
NewString("txtR_end1", "/h550:/E10:/D0:/C:Rayman, wir ehren Dich/l: heute abend./d1:/p4000:/e11:/e3:")
NewString("txtR_end2", "/h550:/p1500:/E10:/D0:/C:Ohne Deinen Mut, w<>rde es/l: den Feind noch geben./d1:/p4000:/e11:/e3:")
NewString("txtR_end3", "/h550:/p1500:/E10:/D0:/C:Wie gesagt, die Welt hat ihre/l: Harmonie wiedergefunden./d1:/p4000:/e11:/e3:")
NewString("txtR_end4", "/h550:/p1500:/E10:/D0:/C:Das Herz der Welt ist/l: wieder eins./d1:/p3500:/e11:/e3:")
NewString("txtR_end5", "/h550:/p1500:/E10:/D0:/C:Erhol Dich, es k<>nnte ja/l: mal neue K<>mpfe geben./d1:/p4000:/e11:/e3:")
NewString("txtR_end6", "/h550:/p1500:/E10:/D0:/C:Wer wei<65>, was noch/l: kommen wird.../d1:/p5500:/e11:/e2: /p2000:/e99:")
;**********************************************************************************
; Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop Rhop *
;**********************************************************************************
NewString("txtR_aie", "/w400:/H500:/D0:Auaaa!")
NewString("txtR_paf", "/w400:/H500:/D0:Mach das nie wieder!")
NewString("txtR_tombe", "/w400:/H500:/D0:Ahhh... Ich rutsche!")
NewString("txtR_lave", "/w400:/H500:/D0:Jetzt wirst du es ausbaden!")
NewString("txtR_projectiles", "/w400:/H500:/D0:Viel Spass damit!")
NewString("txtR_projectiles2", "/w400:/H500:/D0:Versuch auszuweichen!")
NewString("txtR_RMtouche", "/w400:/H500:/D0:Hahaha!")
NewString("txtR_RMtouche2", "/w400:/H500:/D0:Du gibst nicht mehr an!")
NewString("txtR_RMtouche3", "/w400:/H500:/D0:Das hast du es verdient!")
NewString("txtR_RMintro", "/w400:/H500:/D0:Komm zur<75>ck und greif an!")
NewString("txtR_RMintr1", "/w400:/H500:/D0:Ich werde dich fangen!")
NewString("txtR_RMintr2", "/w400:/H500:/D0:Ich f<>rchte Dich nicht!")
}

Binary file not shown.

View File

@@ -0,0 +1,445 @@
*****************************************************
Convertion date :01/18/06 08:50:56
Convertion command : Bank cart - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
---------------------Result-------------------------
Bank cart\cart.mod
Load...
Warning : Can't find a texture file guncar04.TIF
Warning : Can't find a texture file guncar05.TIF
Warning : Can't find a texture file guncar03.TIF
Warning : Can't find a texture file guncar01.TIF
Warning : Can't find a texture file guncar04.TIF
Warning : Can't find a texture file guncar05.TIF
Warning : Can't find a texture file guncar01.TIF
Warning : Can't find a texture file guncar03.TIF
Create Physical...
Save...
Bank cart converted
*****************************************************
*****************************************************
Convertion date :01/18/06 08:54:10
Convertion command : Bank cart - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
Family Cart
---------------------Result-------------------------
*****************************************************
*****************************************************
Convertion date :01/20/06 11:57:30
Convertion command : Level maptest01 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level maptest01\maptest01.spo
Copy...
Delete RLI...
Load...
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Level maptest01 converted
*****************************************************
*****************************************************
Convertion date :01/20/06 12:04:51
Convertion command : Level maptest01 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level maptest01\maptest01.spo
Copy...
Delete RLI...
Load...
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Level maptest01 converted
*****************************************************
*****************************************************
Convertion date :01/20/06 14:45:22
Convertion command : Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level MapTest02\maptest02.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file beach_polype_struct_txy.tga
Warning : Can't find a texture file beach_roche_ss_marin1_txy.tga
Warning : Can't find a texture file beach_polype_struct_txy.tga
Warning : Can't find a texture file beach_roche_ss_marin1_txy.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Level MapTest02 converted
*****************************************************
*****************************************************
Convertion date :01/20/06 14:45:40
Convertion command : Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Copy Textures - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
*****************************************************
*****************************************************
Convertion date :02/06/06 15:28:31
Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
---------------------Result-------------------------
Bank test\test.mod
Load...
Create Physical...
Save...
Bank test converted
*****************************************************
*****************************************************
Convertion date :02/06/06 15:28:42
Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
Family test
---------------------Result-------------------------
Save...
Family test converted
*****************************************************
*****************************************************
Convertion date :02/06/06 15:34:11
Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
---------------------Result-------------------------
Bank test\test.mod
Load...
Create Physical...
Save...
Bank test converted
*****************************************************
*****************************************************
Convertion date :02/06/06 15:34:20
Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties
Family test
---------------------Result-------------------------
*****************************************************
*****************************************************
Convertion date :02/07/06 15:02:42
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_Floor.tga
Warning : Can't find a texture file LD_Floor.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/08/06 18:10:37
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Warning : Lgt file is not read by Max23dos
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/09/06 11:11:53
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Warning : Lgt file is not read by Max23dos
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/09/06 11:18:50
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Warning : Lgt file is not read by Max23dos
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/09/06 15:19:20
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Warning : Lgt file is not read by Max23dos
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/10/06 15:00:48
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Warning : Lgt file is not read by Max23dos
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/10/06 15:20:44
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Level Map_Gym converted
*****************************************************
*****************************************************
Convertion date :02/13/06 16:43:07
Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags
---------------------Result-------------------------
Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p
Level Map_Gym\map_gym.spo
Copy...
Delete RLI...
Load...
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Wall.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Sol.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_eau.tga
Warning : Can't find a texture file LD_Plaf.tga
Warning : Can't find a texture file LD_Wall.tga
Convert Matrix...
Convert Sectors and Surfaces...
Create Instantiated Physicals...
Create Physicals...
Save...
Level Map_Gym converted
*****************************************************
*****************************************************
Conversion date : 04/22/06 15:38:16
Conversion command :
##Bank Propulseur - Take Zones & Collisions from 3Dsmax - Take Material Interactive Properties from 3Dsmax - Take Material Visual Properties from 3Dsmax - Generate Blend RLI - Create basic family
---------------------Result-------------------------
Bank Propulseur\Propulseur.mod
Load...
Warning : Can't find a texture file GhT_Buste.tga
Warning : Can't find a texture file tronc_champi_Index.tga
Warning : Can't find a texture file dessus_champi_Idex.tga
Warning : Can't find a texture file GhT_Buste.tga
Warning : Can't find a texture file tronc_champi_Index.tga
Warning : Can't find a texture file dessus_champi_Idex.tga
Create Physical...
Save...
Bank Propulseur converted
*****************************************************
*****************************************************
Conversion date :
04/22/06 15:38:25
Conversion command : ##Family Propulseur - Take Zones & Collisions from 3Dsmax
---------------------Result-------------------------
Family Propulseur\Propulseur.obj
Copy...
Load...
Create Physical...
Save...
Family Propulseur converted
*****************************************************

View File

@@ -0,0 +1,458 @@
; Fichier GMT des effets speciaux par AGOs
; Made by Francois Queinnec
;******************** Ray Gear ***************************
{GameMaterial:AGO_IconeLock
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeLock")
}
{GameMaterial:AGO_IconeFuel
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeFuel")
}
{GameMaterial:AGO_IconeMissile
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMissile")
}
;************************************************************
;***************************Les AGO De la Roulette**************************
{GameMaterial:AGO_PuzRoul_1
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_1")
}
{GameMaterial:AGO_PuzRoul_2
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_2")
}
{GameMaterial:AGO_PuzRoul_3
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_3")
}
{GameMaterial:AGO_PuzRoul_4
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_4")
}
{GameMaterial:AGO_PuzRoul_5
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_5")
}
{GameMaterial:AGO_PuzRoul_6
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_6")
}
{GameMaterial:AGO_PuzRoul_7
VisualMat("AGOs\AGOs.vmt^Material:MAT_PuzRoul_7")
}
;******************************end******************************************
;***** GP 2D : Puzzle --> Beg ********
;-------------------------Puzzle Double Cartes---------------------------
{GameMaterial:AGO_Puzzle2D_C1
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_C1")
}
{GameMaterial:AGO_Puzzle2D_C2
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_C2")
}
{GameMaterial:AGO_Puzzle2D_C3
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_C3")
}
{GameMaterial:AGO_Puzzle2D_C4
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_C4")
}
{GameMaterial:AGO_Puzzle2D_C5
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_C5")
}
{GameMaterial:AGO_Puzzle2D_C6
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_C6")
}
;------------------------------------------------------------------------
{GameMaterial:AGO_Puzzle2D_0
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_0")
}
{GameMaterial:AGO_Puzzle2D_1
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_1")
}
{GameMaterial:AGO_Puzzle2D_2
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_2")
}
{GameMaterial:AGO_Puzzle2D_3
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_3")
}
{GameMaterial:AGO_Puzzle2D_4
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_4")
}
{GameMaterial:AGO_Puzzle2D_5
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_5")
}
{GameMaterial:AGO_Puzzle2D_6
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_6")
}
{GameMaterial:AGO_Puzzle2D_7
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_7")
}
{GameMaterial:AGO_Puzzle2D_8
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_8")
}
{GameMaterial:AGO_Puzzle2D_9
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_9")
}
{GameMaterial:AGO_Puzzle2D_10
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_10")
}
{GameMaterial:AGO_Puzzle2D_11
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_11")
}
{GameMaterial:AGO_Puzzle2D_12
VisualMat("AGOs\AGOs.vmt^Material:MAT_Puzzle2D_12")
}
;***** GP 2D : Puzzle --> End ********
;***** Eclat des portes ********
{GameMaterial:AGO_EclatPorteBois
VisualMat("AGOs\AGOs.vmt^Material:MAT_EclatPorteBois")
}
{GameMaterial:AGO_EclatPortePierre
VisualMat("AGOs\AGOs.vmt^Material:MAT_EclatPortePierre")
}
{GameMaterial:AGO_EclatPorteBamboo
VisualMat("AGOs\AGOs.vmt^Material:MAT_EclatPorteBamboo")
}
;***** SpecialDisplay ********
{GameMaterial:AGO_SpecialDisplay_Ghost
VisualMat("AGOs\AGOs.vmt^Material:MAT_SpecialDisplay_Ghost")
}
{GameMaterial:AGO_SpecialDisplay_DG
VisualMat("AGOs\AGOs.vmt^Material:MAT_SpecialDisplay_DG")
}
{GameMaterial:AGO_SpecialDisplay_Cage
VisualMat("AGOs\AGOs.vmt^Material:MAT_SpecialDisplay_Cage")
}
{GameMaterial:AGO_SpecialDisplay_BarreDefilente
VisualMat("AGOs\AGOs.vmt^Material:MAT_SpecialDisplay_BarreDefilente")
}
;******************************
;***** Icone Ghost ********
{GameMaterial:AGO_IconeGhostTerre
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeGhostTerre")
}
{GameMaterial:AGO_IconeGhostFeu
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeGhostFeu")
}
{GameMaterial:AGO_IconeGhostVent
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeGhostVent")
}
{GameMaterial:AGO_IconeGhostGlace
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeGhostGlace")
}
;***** Icone Ghost ********
{GameMaterial:AGO_IconeFlecheBleue
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeFlecheBleue")
}
**********
{GameMaterial:AGO_IconeCageOeil1
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeCageOeil1")
}
{GameMaterial:AGO_IconeCageOeil2
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeCageOeil2")
}
{GameMaterial:AGO_IconeCageCassee
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeCageCassee")
}
; *** AJOUT ARG ***
{GameMaterial:AGO_NageFlecheHaut
VisualMat("AGOs\AGOs.vmt^Material:MAT_NageFlecheHaut")
}
{GameMaterial:AGO_NageFlecheBas
VisualMat("AGOs\AGOs.vmt^Material:MAT_NageFlecheBas")
}
; *****************
; modifs medaillon Ly
{GameMaterial:AGO_IconeMeDaillonLy
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMedaillonLy")
}
;fin modifs Ly
{GameMaterial:AGO_IconeMegaShoot
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMegaShoot")
}
;modifs ODA 210599
{GameMaterial:AGO_LightOnLeft
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOnLeft")
}
{GameMaterial:AGO_LightOnMidLeft
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOnMidLeft")
}
{GameMaterial:AGO_LightOnMidRight
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOnMidRight")
}
{GameMaterial:AGO_LightOnRight
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOnRight")
}
{GameMaterial:AGO_LightOffLeft
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOffLeft")
}
{GameMaterial:AGO_LightOffMidLeft
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOffMidLeft")
}
{GameMaterial:AGO_LightOffMidRight
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOffMidRight")
}
{GameMaterial:AGO_LightOffRight
VisualMat("AGOs\AGOs.vmt^Material:MAT_LightOffRight")
}
;fin modifs ODA
{GameMaterial:AGO_CameraStandard
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeCameraStd")
}
{GameMaterial:AGO_CameraBanjo
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeCameraBanjo")
}
{GameMaterial:AGO_FaisceauMapmonde
VisualMat("AGOs\AGOs.vmt^Material:MAT_FaisceauMapmonde")
}
{GameMaterial:AGO_Aura
VisualMat("AGOs\AGOs.vmt^Material:MAT_Aura")
}
{GameMaterial:AGO_IconeRaySad
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeRaySad")
}
{GameMaterial:AGO_IconeHP
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeHP")
}
{GameMaterial:AGO_IconeMask1
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask1")
}
{GameMaterial:AGO_IconeMask2
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask2")
}
{GameMaterial:AGO_IconeMask3
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask3")
}
{GameMaterial:AGO_IconeMask4
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask4")
}
{GameMaterial:AGO_IconeMask1Vide
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask1Vide")
}
{GameMaterial:AGO_IconeMask2Vide
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask2Vide")
}
{GameMaterial:AGO_IconeMask3Vide
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask3Vide")
}
{GameMaterial:AGO_IconeMask4Vide
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMask4Vide")
}
{GameMaterial:AGO_IconeGlobbox
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeGlob")
}
{GameMaterial:AGO_IconeBoiteClarck
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeBoiteClarck")
}
{GameMaterial:AGO_IconeGlobbox
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeGlob")
}
{GameMaterial:AGO_IconeFiole
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeFiole")
}
{GameMaterial:AGO_IconeNef
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeNef")
}
{GameMaterial:AGO_IconePolocus
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconePolocus")
}
{GameMaterial:AGO_IconePtizetre
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconePtizetre")
}
{GameMaterial:AGO_IconePtizetreCouronne
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconePtizetreCouronne")
}
{GameMaterial:AGO_IconeBaleine
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeBaleine")
}
{GameMaterial:AGO_IconeTonneau
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteTonneau")
}
{GameMaterial:AGO_Ampoule
VisualMat("AGOs\AGOs.vmt^Material:MAT_Ampoule")
}
{GameMaterial:AGO_NoCameraLook
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeCamera")
}
{GameMaterial:AGO_MegaShoot
VisualMat("AGOs\AGOs.vmt^Material:MAT_IconeMegaShoot")
}
{GameMaterial:AGO_IconeSbire
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteSbire")
}
{GameMaterial:AGO_IconeBarbu
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteBarbu")
}
{GameMaterial:AGO_IconeJano
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteJano")
}
{GameMaterial:AGO_IconeMurfy
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteMurfy")
}
{GameMaterial:AGO_IconeGardeFeu
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteGardeFeu")
}
{GameMaterial:AGO_IconeGardeEau
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteGardeEau")
}
{GameMaterial:AGO_IconeSbire
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteSbire")
}
{GameMaterial:AGO_IconeCage
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteCage")
}
{GameMaterial:AGO_IconeLums
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteLums")
}
{GameMaterial:AGO_IconeAraignee
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteAraignee")
}
{GameMaterial:AGO_IconeRayman
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteRayman")
}
{GameMaterial:AGO_IconeLy
VisualMat("AGOs\AGOs.vmt^Material:MAT_TeteLy")
}
{GameMaterial:AGO_JaugeBleuePleineH
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeBleuePleineH")
}
{GameMaterial:AGO_JaugeBleueVideH
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeBleueVideH")
}
{GameMaterial:AGO_JaugeBleuePleine
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeBleuePleine")
}
{GameMaterial:AGO_JaugeBleueVide
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeBleueVide")
}
{GameMaterial:AGO_JaugeVideH
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeVideH")
}
{GameMaterial:AGO_JaugePleineH
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugePleineH")
}
{GameMaterial:AGO_JaugeVideH
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeVideH")
}
{GameMaterial:AGO_JaugePleine
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugePleine")
}
{GameMaterial:AGO_JaugeVide
VisualMat("AGOs\AGOs.vmt^Material:MAT_JaugeVide")
}
{GameMaterial:AGO_etincelle_blanche
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_blanche")
}
{GameMaterial:AGO_etincelle_verte
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_verte")
}
{GameMaterial:AGO_etincelle_rouge_et_blanche
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_rouge_et_blanche")
}
{GameMaterial:AGO_etincelle_jaune_et_blanche
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_jaune_et_blanche")
}
{GameMaterial:AGO_etincelle_multicolore
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_multicolore")
}
{GameMaterial:AGO_BouleJaune
VisualMat("AGOs\AGOs.vmt^Material:MAT_BouleJaune")
}
{GameMaterial:AGO_etincelle_doree
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_doree")
}
{GameMaterial:AGO_Eclab2
VisualMat("AGOs\AGOs.vmt^Material:MAT_Eclab2")
}
{GameMaterial:AGO_LumBlanc
VisualMat("AGOs\AGOs.vmt^Material:MAT_LumBlanc")
}
{GameMaterial:AGO_Heat
VisualMat("AGOs\AGOs.vmt^Material:MAT_Heat")
}
{GameMaterial:AGO_Deflagration
VisualMat("AGOs\AGOs.vmt^Material:MAT_Deflagration")
}
{GameMaterial:AGO_Laser
VisualMat("AGOs\AGOs.vmt^Material:MAT_Laser")
}
{GameMaterial:AGO_Eclaboussure
VisualMat("AGOs\AGOs.vmt^Material:MAT_Eclaboussure")
}
{GameMaterial:AGO_Goutte
VisualMat("AGOs\AGOs.vmt^Material:MAT_Goutte")
}
{GameMaterial:AGO_BouleDeFeu
VisualMat("AGOs\AGOs.vmt^Material:MAT_BouleDeFeu")
}
{GameMaterial:AGO_Plancton
VisualMat("AGOs\AGOs.vmt^Material:MAT_Plancton")
}
{GameMaterial:AGO_Bulle
VisualMat("AGOs\AGOs.vmt^Material:MAT_Bulle")
}
{GameMaterial:AGO_NewLum
VisualMat("AGOs\AGOs.vmt^Material:MAT_NewLum")
}
{GameMaterial:AGO_Flammes
VisualMat("AGOs\AGOs.vmt^Material:MAT_Flammes")
}
{GameMaterial:AGO_GerbeSki
VisualMat("AGOs\AGOs.vmt^Material:MAT_GerbeSki")
}
{GameMaterial:AGO_PloufSki
VisualMat("AGOs\AGOs.vmt^Material:MAT_PloufSki")
}
{GameMaterial:AGO_Plouf
VisualMat("AGOs\AGOs.vmt^Material:MAT_Plouf")
}
{GameMaterial:AGO_Fumee
VisualMat("AGOs\AGOs.vmt^Material:MAT_Fumee")
}
{GameMaterial:AGO_FumeeNoire
VisualMat("AGOs\AGOs.vmt^Material:MAT_FumeeNoire")
}
{GameMaterial:AGO_etincelle_bleue
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_bleue")
}
{GameMaterial:AGO_etincelle_jaune
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_jaune")
}
{GameMaterial:AGO_etincelle_rouge
VisualMat("AGOs\AGOs.vmt^Material:MAT_etincelle_rouge")
}
{GameMaterial:AGO_mega_tir_trainee
VisualMat("AGOs\AGOs.vmt^Material:MAT_mega_tir_trainee")
}
{GameMaterial:AGO_Gaz
VisualMat("AGOs\AGOs.vmt^Material:MAT_Gaz")
}
{GameMaterial:AGO_Eclat
VisualMat("AGOs\AGOs.vmt^Material:MAT_Eclat")
}
{GameMaterial:AGO_Paf
VisualMat("AGOs\AGOs.vmt^Material:MAT_Paf")
}
{GameMaterial:AGO_Explosion
VisualMat("AGOs\AGOs.vmt^Material:MAT_Explosion")
}
{GameMaterial:AGO_Nuclear
VisualMat("AGOs\AGOs.vmt^Material:MAT_Nuclear")
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,17 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.GMT (Game Material) : BlocDePier.gmt
;Generated by Max23Dos Moulinette
;Created date : 05/15/06 15:21:46
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{GameMaterial:BlocDePier
VisualMat("BlocDePier\BlocDePier.vmt^Material:MAT_BlocDePier")
}

View File

@@ -0,0 +1,49 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.MOD (graphic Module) : BlocDePier.mod
;Generated by Max23Dos Moulinette
;Created date : 05/15/06 15:21:46
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"5.0")
;Unit directive, the unit is stored in file result 1
;And correspond to the value of one unit exprimed in meter
$SetCurrentFileDouble(1,"1.0")
{Edit-ListModifGeometric:
}
{Geometric:BlocDePier(8,0,1)
AddVertex(0,"-2.000000","-2.000000","0.000000","0.000000","0.000000","-2.000000","0.0","0.0","0.0")
AddVertex(1,"2.000000","-2.000000","0.000000","0.000000","0.000000","-1.000000","0.0","0.0","0.0")
AddVertex(2,"-2.000000","2.000000","0.000000","0.000000","0.000000","-1.000000","0.0","0.0","0.0")
AddVertex(3,"2.000000","2.000000","0.000000","0.000000","0.000000","-1.000000","0.0","0.0","0.0")
AddVertex(4,"-2.000000","-2.000000","6.000000","0.000000","0.000000","1.000000","0.0","0.0","0.0")

View File

@@ -0,0 +1,22 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.TEX (Texture) : BlocDePier.tex
;Generated by Max23Dos Moulinette
;Created date : 05/08/06 10:23:18
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{Texture:TEX_BlocDePier
LoadTexture("textures_personnages\divers\BlocDePier.tga")
Tiling(OFF,OFF)
MipMapping(ON)
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
Quality(NORMAL)
Priority(LOW)
}

View File

@@ -0,0 +1,22 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.VMT (Visual Material) : BlocDePier.vmt
;Generated by Max23Dos Moulinette
;Created date : 05/08/06 10:23:18
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{Material:MAT_BlocDePier
Type(Gouraud)
AmbientColor("0.179083","0.065359","0.065359")
DiffuseColor("0.537255","0.196078","0.196078")
SpecularColor("0.900000","0.900000","0.900000",5)
Backface(OFF)
AddTexture(0,"BlocDePier\BlocDePier.tex^Texture:TEX_BlocDePier")
}

View File

@@ -0,0 +1,9 @@
{VSE_HEADER:
VersionNumber(1)
}
{VS:VSE_BlocDePier(1)
{LOD:1
LOD_Threshold(5)
FichierMOD("BlocDePier\BlocDePier.mod^Geometric:BlocDePier")
}
}

View File

@@ -0,0 +1,20 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.GMT (Game Material) : Bouclier.gmt
;Generated by Max23Dos Moulinette
;Created date : 04/20/06 17:01:30
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{GameMaterial:corde
VisualMat("Bouclier\Bouclier.vmt^Material:MAT_corde")
}
{GameMaterial:bouclier
VisualMat("Bouclier\Bouclier.vmt^Material:MAT_bouclier")
}

View File

@@ -0,0 +1,500 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.MOD (graphic Module) : Bouclier.mod
;Generated by Max23Dos Moulinette
;Created date : 04/20/06 17:01:30
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"5.0")
;Unit directive, the unit is stored in file result 1
;And correspond to the value of one unit exprimed in meter
$SetCurrentFileDouble(1,"1.0")
{Edit-ListModifGeometric:
}
{Geometric:PF_Bouc_corde(6,0,1)
AddVertex(0,"-0.168778","0.114325","-5.562903","-0.821070","-0.570828","0.000000","0.0","0.0","0.0")
AddVertex(1,"-0.027167","-0.089366","-5.562903","0.432336","-0.901712","0.000000","0.0","0.0","0.0")
AddVertex(2,"0.114445","0.114325","-5.562903","0.821070","-0.570828","0.000000","0.0","0.0","0.0")
AddVertex(3,"-0.168778","0.114327","12.979667","-0.821070","-0.570828","0.000000","0.0","0.0","0.0")
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AddVertex(5,"0.114445","0.114327","12.979667","0.821070","-0.570828","0.000000","0.0","0.0","0.0")
AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:PF_Bouc_corde_corde")
}
{ElementIndexedTriangles:PF_Bouc_corde_corde(4,6)
Material("Bouclier\Bouclier.gmt^GameMaterial:corde")
AddFaceUV(0,3,0,4,"-0.821070","-0.570828","0.000000",3,0,4)
AddFaceUV(1,1,4,0,"-0.821070","-0.570828","0.000000",1,4,0)
AddFaceUV(2,4,1,5,"0.821070","-0.570828","0.000000",4,1,5)
AddFaceUV(3,2,5,1,"0.821070","-0.570828","0.000000",2,5,1)
AddUV(0,"0.018428","-10.433639")
AddUV(1,"0.518428","-10.433639")
AddUV(2,"1.018428","-10.433639")
AddUV(3,"0.000000","10.422581")
AddUV(4,"0.500000","10.422581")
AddUV(5,"1.000000","10.422581")
}
{Geometric:PF_Bouclier(57,0,1)
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AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:PF_Bouclier_bouclier")
}
{ElementIndexedTriangles:PF_Bouclier_bouclier(88,58)
Material("Bouclier\Bouclier.gmt^GameMaterial:bouclier")
AddFaceUV(0,0,1,5,"-0.267611","0.454242","-0.849735",0,1,5)
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AddFaceUV(9,7,3,27,"-0.200299","-0.811194","-0.549404",7,3,27)
AddFaceUV(10,4,5,9,"-0.438730","0.837485","0.325785",4,5,9)
AddFaceUV(11,9,8,4,"-0.537424","0.802113","0.260364",9,8,4)
AddFaceUV(12,5,6,10,"-0.879876","0.415863","0.229948",5,6,10)
AddFaceUV(13,10,9,5,"-0.844451","0.458487","0.276932",10,9,5)
AddFaceUV(14,45,10,6,"-0.968763","0.031215","0.246015",45,10,6)
AddFaceUV(15,6,44,45,"-0.971166","-0.006349","0.238318",6,44,45)
AddFaceUV(16,44,7,11,"-0.878174","-0.427623","0.214357",44,7,11)
AddFaceUV(17,11,45,44,"-0.878631","-0.425903","0.215906",11,45,44)
AddFaceUV(18,26,28,11,"-0.420989","-0.903460","0.080800",26,28,11)
AddFaceUV(19,11,7,26,"-0.290919","-0.934846","0.203543",11,7,26)
AddFaceUV(20,13,14,18,"-0.331470","0.695096","0.637941",13,14,18)
AddFaceUV(21,18,22,13,"-0.277385","0.669905","0.688684",18,22,13)
AddFaceUV(22,14,15,19,"-0.612178","0.185806","0.768579",14,15,19)
AddFaceUV(23,19,18,14,"-0.640800","0.178496","0.746669",19,18,14)
AddFaceUV(24,47,19,15,"-0.622962","0.016957","0.782068",47,19,15)
AddFaceUV(25,15,46,47,"-0.641298","-0.011472","0.767206",15,46,47)
AddFaceUV(26,46,16,20,"-0.639244","-0.183316","0.746835",46,16,20)
AddFaceUV(27,20,47,46,"-0.631302","-0.175736","0.755364",20,47,46)
AddFaceUV(28,16,29,30,"-0.481506","-0.756149","0.443160",16,29,30)
AddFaceUV(29,30,20,16,"-0.494679","-0.484281","0.721640",30,20,16)
AddFaceUV(30,18,34,22,"-0.235020","0.518157","0.822362",18,34,22)
AddFaceUV(31,19,35,34,"-0.451106","0.039324","0.891604",19,35,34)
AddFaceUV(32,34,18,19,"-0.558335","0.155525","0.814907",34,18,19)
AddFaceUV(33,48,35,19,"-0.450743","0.056122","0.890888",48,35,19)
AddFaceUV(34,19,47,48,"-0.480136","0.013069","0.877096",19,47,48)
AddFaceUV(35,47,20,32,"-0.474028","-0.131956","0.870566",47,20,32)
AddFaceUV(36,32,48,47,"-0.475822","-0.134085","0.869261",32,48,47)
AddFaceUV(37,20,30,33,"-0.388476","-0.315994","0.865583",20,30,33)
AddFaceUV(38,33,32,20,"-0.383960","-0.265722","0.884289",33,32,20)
AddFaceUV(39,55,56,52,"0.948667","0.045640","0.312965",55,56,52)
AddFaceUV(40,52,54,55,"0.935402","-0.002842","0.353574",52,54,55)
AddFaceUV(41,21,30,29,"0.520799","-0.833487","0.184577",21,30,29)
AddFaceUV(42,29,17,21,"0.282591","-0.837014","0.468561",29,17,21)
AddFaceUV(43,33,30,21,"0.394373","-0.085629","0.914952",33,30,21)
AddFaceUV(44,21,25,33,"0.334054","-0.183790","0.924462",21,25,33)
AddFaceUV(45,33,25,24,"0.292333","0.136308","0.946553",33,25,24)
AddFaceUV(46,24,32,33,"0.652416","0.103225","0.750798",24,32,33)
AddFaceUV(47,34,23,22,"0.713705","-0.105674","0.692429",34,23,22)
AddFaceUV(48,35,31,23,"0.706661","-0.057248","0.705233",35,31,23)
AddFaceUV(49,23,34,35,"0.717229","-0.062521","0.694027",23,34,35)
AddFaceUV(50,37,14,13,"-0.426319","0.893993","0.137943",37,14,13)
AddFaceUV(51,13,36,37,"-0.384219","0.917428","0.103452",13,36,37)
AddFaceUV(52,8,9,37,"-0.553842","0.826617","0.099818",8,9,37)
AddFaceUV(53,37,36,8,"-0.377912","0.902369","0.207152",37,36,8)
AddFaceUV(54,14,37,42,"-0.860693","0.463219","0.211274",14,37,42)
AddFaceUV(55,9,10,38,"-0.847072","0.459910","0.266367",9,10,38)
AddFaceUV(56,38,37,9,"-0.948856","0.301159","0.094743",38,37,9)
AddFaceUV(57,42,50,46,"-0.920095","-0.014642","0.391422",42,50,46)
AddFaceUV(58,46,15,42,"-0.920531","-0.016467","0.390323",46,15,42)
AddFaceUV(59,50,51,39,"-0.959765","-0.280785","-0.003272",50,51,39)
AddFaceUV(60,51,38,10,"-0.953390","-0.043573","0.298579",51,38,10)
AddFaceUV(61,10,45,51,"-0.947324","0.030524","0.318820",10,45,51)
AddFaceUV(62,45,11,39,"-0.890648","-0.431728","0.142681",45,11,39)
AddFaceUV(63,39,51,45,"-0.913249","-0.267176","0.307560",39,51,45)
AddFaceUV(64,40,29,16,"-0.534059","-0.838679","0.106764",40,29,16)
AddFaceUV(65,16,39,40,"-0.465588","-0.872936","0.145640",16,39,40)
AddFaceUV(66,11,28,40,"-0.418167","-0.897404","0.140718",11,28,40)
AddFaceUV(67,40,39,11,"-0.462455","-0.867063","0.185305",40,39,11)
AddFaceUV(68,40,28,12,"0.935767","0.154038","0.317193",40,28,12)
AddFaceUV(69,12,41,40,"0.619119","-0.730379","0.288509",12,41,40)
AddFaceUV(70,17,29,40,"0.284292","-0.958505","0.021128",17,29,40)
AddFaceUV(71,40,41,17,"0.639888","-0.754881","-0.143866",40,41,17)
AddFaceUV(72,42,15,14,"-0.863647","0.262131","0.430581",42,15,14)
AddFaceUV(73,46,50,16,"-0.870405","-0.249605","0.424374",46,50,16)
AddFaceUV(74,42,37,38,"-0.953137","0.302518","-0.003609",42,37,38)
AddFaceUV(75,35,48,49,"0.679638","-0.084624","0.728650",35,48,49)
AddFaceUV(76,49,31,35,"0.706633","-0.069309","0.704178",49,31,35)
AddFaceUV(77,49,48,32,"0.669822","0.188754","0.718130",49,48,32)
AddFaceUV(78,32,24,49,"0.612424","0.193527","0.766475",32,24,49)
AddFaceUV(79,50,39,16,"-0.873740","-0.437351","0.212843",50,39,16)
AddFaceUV(80,38,51,50,"-0.997698","-0.045598","0.050191",38,51,50)
AddFaceUV(81,50,42,38,"-0.997418","-0.016164","0.069967",50,42,38)
AddFaceUV(82,26,27,53,"-0.079549","-0.686879","-0.722406",26,27,53)
AddFaceUV(83,53,52,26,"-0.060409","-0.744815","-0.664532",53,52,26)
AddFaceUV(84,12,28,56,"0.269666","0.164412","0.948814",57,28,56)
AddFaceUV(85,56,55,12,"0.263242","0.131220","0.955764",56,55,57)
AddFaceUV(86,28,26,52,"-0.076629","-0.993492","0.084271",28,26,52)
AddFaceUV(87,52,56,28,"-0.036455","-0.990678","0.131256",52,56,28)
AddUV(0,"0.107886","0.001849")
AddUV(1,"0.277389","0.001849")
AddUV(2,"0.438513","0.001974")
AddUV(3,"0.652241","0.002166")
AddUV(4,"0.131206","0.021881")
AddUV(5,"0.271204","0.024994")
AddUV(6,"0.446452","0.023887")
AddUV(7,"0.655918","0.025311")
AddUV(8,"0.197737","0.336048")
AddUV(9,"0.294483","0.328580")
AddUV(10,"0.465197","0.317735")
AddUV(11,"0.664864","0.320844")
AddUV(12,"0.800295","0.369825")
AddUV(13,"0.249446","0.886121")
AddUV(14,"0.287129","0.811465")
AddUV(15,"0.435870","0.804505")
AddUV(16,"0.638261","0.811411")
AddUV(17,"0.760347","0.806682")
AddUV(18,"0.297136","0.836745")
AddUV(19,"0.435271","0.832629")
AddUV(20,"0.620412","0.836745")
AddUV(21,"0.758491","0.836316")
AddUV(22,"0.275641","0.890491")
AddUV(23,"0.340362","0.919041")
AddUV(24,"0.610890","0.939848")
AddUV(25,"0.696987","0.940441")
AddUV(26,"0.804587","0.028114")
AddUV(27,"0.824423","-0.007666")
AddUV(28,"0.800066","0.223178")
AddUV(29,"0.748886","0.810420")
AddUV(30,"0.732503","0.836358")
AddUV(31,"0.429744","0.923526")
AddUV(32,"0.609713","0.911876")
AddUV(33,"0.676556","0.911167")
AddUV(34,"0.341816","0.884353")
AddUV(35,"0.487466","0.905337")
AddUV(36,"0.201071","0.579680")
AddUV(37,"0.306426","0.543619")
AddUV(38,"0.457086","0.541955")
AddUV(39,"0.647012","0.537999")
AddUV(40,"0.778676","0.540358")
AddUV(41,"0.808444","0.544550")
AddUV(42,"0.434867","0.681383")
AddUV(43,"0.529006","0.003152")
AddUV(44,"0.517531","0.025627")
AddUV(45,"0.515644","0.317617")
AddUV(46,"0.524900","0.807543")
AddUV(47,"0.523334","0.834587")
AddUV(48,"0.559015","0.909164")
AddUV(49,"0.543188","0.933747")
AddUV(50,"0.528132","0.680809")
AddUV(51,"0.518867","0.537765")
AddUV(52,"1.018373","0.025198")
AddUV(53,"1.043674","-0.000159")
AddUV(54,"1.162951","0.025356")
AddUV(55,"1.121837","0.287004")
AddUV(56,"0.993884","0.206380")
AddUV(57,"0.800714","0.439663")
}

View File

@@ -0,0 +1,30 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.TEX (Texture) : Bouclier.tex
;Generated by Max23Dos Moulinette
;Created date : 04/20/06 17:01:30
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{Texture:TEX_bouclier_01
LoadTexture("Porte\bouclier_01.tga")
Tiling(OFF,OFF)
MipMapping(ON)
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
Quality(NORMAL)
Priority(LOW)
}
{Texture:TEX_PC_corde
LoadTexture("Porte\PC_corde.tga")
Tiling(ON,ON)
MipMapping(ON)
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
Quality(NORMAL)
Priority(LOW)
}

View File

@@ -0,0 +1,30 @@
; SCR 552
; Scripts Parser Version 5.5.2
; (c) Ubi Simulations 1997
;.VMT (Visual Material) : Bouclier.vmt
;Generated by Max23Dos Moulinette
;Created date : 04/20/06 17:01:30
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{Material:MAT_corde
Type(Gouraud)
AmbientColor("0.584314","0.584314","0.584314")
DiffuseColor("0.584314","0.584314","0.584314")
SpecularColor("0.898039","0.898039","0.898039",5)
Backface(OFF)
AddTexture(0,"Bouclier\Bouclier.tex^Texture:TEX_PC_corde")
}
{Material:MAT_bouclier
Type(Gouraud)
AmbientColor("0.568627","0.568627","0.568627")
DiffuseColor("0.568627","0.568627","0.568627")
SpecularColor("0.898039","0.898039","0.898039",5)
Backface(ON)
AddTexture(0,"Bouclier\Bouclier.tex^Texture:TEX_bouclier_01")
}

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