Add rayman2 source files
This commit is contained in:
172
Rayman_X/cpa/exe/main/GAMEDATA/Options/AiAction.ipt
Normal file
172
Rayman_X/cpa/exe/main/GAMEDATA/Options/AiAction.ipt
Normal file
@@ -0,0 +1,172 @@
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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||||
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||||
{InputAction:SpeedUp_Key(Options)
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KeyPressed(LeftShift)
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||||
}
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||||
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||||
{InputAction:CamFollow_Pad(Options)
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||||
JoyOrPadPressed(0,PadButton5)
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||||
}
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||||
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||||
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||||
;;;;;;;;;;;;;;;;;;;;;;;;;
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||||
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||||
; Actions for the retail version
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||||
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||||
{InputAction:Button_Start
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||||
KeyPressed(Esc)
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}
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||||
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{InputAction:Button_PreviousMenu
|
||||
Or
|
||||
JoyOrPadPressed(0,PadButton0)
|
||||
KeyPressed(Back)
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||||
}
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||||
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||||
{InputAction:Button_Selection
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||||
Or
|
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JoyOrPadPressed(0,PadButton1)
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KeyPressed(Enter)
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}
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||||
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||||
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{InputAction:Button_XAnalogic
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JoyAxeValue(0,PadXValue,-110,110)
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}
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||||
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{InputAction:Button_YAnalogic
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JoyAxeValue(0,PadYValue,-110,110)
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}
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{InputAction:Button_LeftAnalogic
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JoyAxeValue(0,PadXValue,-110,-20)
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}
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{InputAction:Button_RightAnalogic
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JoyAxeValue(0,PadXValue,20,110)
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}
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{InputAction:Button_UpAnalogic
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JoyAxeValue(0,PadYValue,-110,-20)
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}
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{InputAction:Button_DownAnalogic
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JoyAxeValue(0,PadYValue,20,110)
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}
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{InputAction:Button_Ghost
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Or
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Or
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JoyOrPadPressed(0,PadButton0)
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JoyOrPadPressed(0,PadButton4)
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KeyPressed("LeftShift")
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}
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{InputAction:Button_Paf
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Or
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JoyOrPadPressed(0,PadButton1)
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KeyPressed(" ")
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}
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{InputAction:Button_Jump
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Or
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JoyOrPadPressed(0,PadButton2)
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KeyPressed(Q)
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}
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{InputAction:Button_Poing
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Or
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JoyOrPadPressed(0,PadButton3)
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KeyPressed("C")
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}
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{InputAction:Button_L
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Or
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JoyOrPadPressed(0,PadButton4)
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KeyPressed(J)
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}
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{InputAction:Button_LateralWalk
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Or
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JoyOrPadPressed(0,PadButton5)
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KeyPressed("J")
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}
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{InputAction:JoystickMoveOrder
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Or
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Or
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Or
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ActionValidated(Button_LeftAnalogic)
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ActionValidated(Button_RightAnalogic)
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ActionValidated(Button_UpAnalogic)
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ActionValidated(Button_DownAnalogic)
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}
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{InputAction:PAD_BoutonDroit
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ActionValidated(CamFollow_Pad)
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}
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{InputAction:Button_1
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KeyPressed(1)
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}
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{InputAction:Button_2
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KeyPressed(2)
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}
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; Actions for the debug version
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{InputAction:Button_Left
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KeyPressed(Left)
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}
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{InputAction:Button_Right
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KeyPressed(Right)
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}
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{InputAction:Button_Up
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KeyPressed(Up)
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}
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{InputAction:Button_Down
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KeyPressed(Down)
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}
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{InputAction:Button_SpeedUp
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KeyPressed(LeftShift)
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}
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{InputAction:KeyboardMoveOrder
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Or
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Or
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Or
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ActionValidated(Button_Left)
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ActionValidated(Button_Right)
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ActionValidated(Button_Up)
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ActionValidated(Button_Down)
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}
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{InputAction:MoveLeft
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Or
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ActionValidated(Button_LeftAnalogic)
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ActionValidated(Button_Left)
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||||
}
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||||
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{InputAction:MoveRight
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||||
Or
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ActionValidated(Button_RightAnalogic)
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ActionValidated(Button_Right)
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||||
}
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||||
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{InputAction:MoveUp
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||||
Or
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ActionValidated(Button_UpAnalogic)
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ActionValidated(Button_Up)
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}
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||||
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{InputAction:MoveDown
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Or
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ActionValidated(Button_DownAnalogic)
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ActionValidated(Button_Down)
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}
|
136
Rayman_X/cpa/exe/main/GAMEDATA/Options/Camera.ipt
Normal file
136
Rayman_X/cpa/exe/main/GAMEDATA/Options/Camera.ipt
Normal file
@@ -0,0 +1,136 @@
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;*************************
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;*************************
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{InputAction:CamLeft_PAD(Options)
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JoyOrPadPressed(0,PadButton2)
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}
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{InputAction:CamRight_PAD(Options)
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JoyOrPadPressed(0,PadButton3)
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}
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;*************************
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; Actions for the camera
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;*************************
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; Actions for the retail version
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{InputAction:BT_Camera_Look
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Or
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KeyPressed(Pad0)
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And
|
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ActionValidated(CamLeft_PAD)
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ActionValidated(CamRight_PAD)
|
||||
}
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{InputAction:BT_Camera_LookRight
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||||
Or
|
||||
KeyPressed(Right)
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||||
ActionValidated(Button_RightAnalogic)
|
||||
}
|
||||
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||||
{InputAction:BT_Camera_LookLeft
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||||
Or
|
||||
KeyPressed(Left)
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||||
ActionValidated(Button_LeftAnalogic)
|
||||
}
|
||||
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||||
{InputAction:BT_Camera_LookUp
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||||
Or
|
||||
KeyPressed(Up)
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||||
ActionValidated(Button_UpAnalogic)
|
||||
}
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||||
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||||
{InputAction:BT_Camera_LookDown
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Or
|
||||
KeyPressed(Down)
|
||||
ActionValidated(Button_DownAnalogic)
|
||||
}
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||||
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||||
{InputAction:Cam_Camera_Turn
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||||
Or
|
||||
ActionValidated(CamLeft_PAD)
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||||
ActionValidated(CamRight_PAD)
|
||||
}
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||||
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||||
{InputAction:Cam_Camera_TurnLeft
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||||
And
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||||
ActionValidated(CamLeft_PAD)
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||||
ActionInvalidated(CamRight_PAD)
|
||||
}
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||||
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{InputAction:Cam_Camera_TurnRight
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||||
And
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||||
ActionValidated(CamRight_PAD)
|
||||
ActionInvalidated(CamLeft_PAD)
|
||||
}
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||||
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||||
{InputAction:Cam_Camera_CutBehind
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||||
; And
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||||
; JoyOrPadPressed(0,PadButton2)
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||||
; JoyOrPadPressed(0,PadButton5)
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KeyPressed(Pad5)
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||||
}
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||||
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||||
{InputAction:Cam_Camera_SwitchMode
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||||
And
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||||
JoyOrPadPressed(0,PadButton5)
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Not
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||||
JoyOrPadPressed(0,PadButton2)
|
||||
}
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||||
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||||
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||||
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{InputAction:Cam_pad_c
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||||
JoyOrPadPressed(0,PadButton5)
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||||
}
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||||
{InputAction:Cam_pad_d
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||||
JoyOrPadPressed(0,PadButton5)
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||||
}
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||||
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{InputAction:Cam_Camera_Quake
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||||
KeyPressed(Pad4)
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||||
}
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||||
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||||
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||||
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||||
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||||
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||||
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||||
; Actions for the debug version
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||||
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{InputAction:BT_Camera_Num1
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||||
KeyPressed(Pad1)
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||||
}
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||||
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||||
{InputAction:BT_Camera_Num2
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||||
KeyPressed(Pad2)
|
||||
}
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||||
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{InputAction:BT_Camera_Num6
|
||||
KeyPressed(Pad6)
|
||||
}
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||||
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||||
{InputAction:BT_Camera_Num7
|
||||
KeyPressed(Pad7)
|
||||
}
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||||
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||||
{InputAction:BT_Camera_Num8
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||||
KeyPressed(Pad8)
|
||||
}
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||||
|
||||
{InputAction:BT_Camera_Num9
|
||||
KeyPressed(Pad9)
|
||||
}
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||||
|
||||
{InputAction:BT_Camera_IncDist
|
||||
KeyPressed("Pad+")
|
||||
}
|
||||
|
||||
{InputAction:BT_Camera_DecDist
|
||||
KeyPressed("Pad-")
|
||||
}
|
57
Rayman_X/cpa/exe/main/GAMEDATA/Options/Cheat.ipt
Normal file
57
Rayman_X/cpa/exe/main/GAMEDATA/Options/Cheat.ipt
Normal file
@@ -0,0 +1,57 @@
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||||
;**********************************
|
||||
;*** Cheat code defined actions ***
|
||||
;**********************************
|
||||
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||||
{InputAction:FlyingMode
|
||||
KeyJustPressed(B)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeForward
|
||||
KeyPressed(Up)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeBackward
|
||||
KeyPressed(Down)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeRight
|
||||
And
|
||||
KeyPressed(Right)
|
||||
KeyReleased(LeftCtrl)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeLeft
|
||||
And
|
||||
KeyPressed(Left)
|
||||
KeyReleased(LeftCtrl)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeUp
|
||||
KeyPressed(Q)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeDown
|
||||
KeyPressed(W)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeStrafeRight
|
||||
And
|
||||
KeyPressed(LeftCtrl)
|
||||
KeyPressed(Right)
|
||||
}
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||||
|
||||
{InputAction:FlyingModeStrafeLeft
|
||||
And
|
||||
KeyPressed(LeftCtrl)
|
||||
KeyPressed(Left)
|
||||
}
|
||||
|
||||
{InputAction:FlyingModeDoubleSpeed
|
||||
KeyPressed(LeftShift)
|
||||
}
|
||||
|
||||
{InputAction:MemoryStackLog
|
||||
And
|
||||
KeyPressed(LeftCtrl)
|
||||
KeyJustPressed(A)
|
||||
}
|
1
Rayman_X/cpa/exe/main/GAMEDATA/Options/Current.cfg
Normal file
1
Rayman_X/cpa/exe/main/GAMEDATA/Options/Current.cfg
Normal file
@@ -0,0 +1 @@
|
||||
y<EFBFBD>VUTSR7<EFBFBD><02>#<23>8<EFBFBD><0E>O<EFBFBD>)<29>p<EFBFBD><17>Z<EFBFBD>/<2F>O<EFBFBD><17>W<EFBFBD>7<EFBFBD>w<EFBFBD><07>G<EFBFBD>';g<>8<EFBFBD>x<EFBFBD>8<EFBFBD>X<EFBFBD>(<28>H<EFBFBD>w<EFBFBD>h 1<>cC<63>4<EFBFBD>P<EFBFBD>@WK<57>9<EFBFBD>2<EFBFBD>S}<7D><1A>C<EFBFBD>c<EFBFBD>S<EFBFBD>-<2D>4<EFBFBD>t<EFBFBD><74><EFBFBD><17>I<EFBFBD><01>[0<>j<EFBFBD>><3E>'V<>i<EFBFBD><07>c<EFBFBD>5<EFBFBD>Z<EFBFBD>-<2D>S<EFBFBD>R["<22><>L0B<><0C>}
|
153
Rayman_X/cpa/exe/main/GAMEDATA/Options/DEBUG.IPT
Normal file
153
Rayman_X/cpa/exe/main/GAMEDATA/Options/DEBUG.IPT
Normal file
@@ -0,0 +1,153 @@
|
||||
;*****************************
|
||||
;*** Debug defined actions ***
|
||||
;*****************************
|
||||
|
||||
; All these actions are used only by the engine and not by the AI
|
||||
; They will have to be removed for the retail version
|
||||
|
||||
{InputAction:ClearOptionsDisplayed
|
||||
KeyJustPressed(<28>)
|
||||
}
|
||||
|
||||
{InputAction:DisplayZDC
|
||||
KeyJustPressed(Z)
|
||||
}
|
||||
|
||||
{InputAction:ReinitTheMap
|
||||
Or
|
||||
KeyJustPressed(F11)
|
||||
And
|
||||
And
|
||||
JoyOrPadPressed(0,PadButton4)
|
||||
JoyOrPadPressed(0,PadButton5)
|
||||
{Sequence:
|
||||
Pad(0, PadButton0)
|
||||
Pad(0, PadButton1)
|
||||
}
|
||||
}
|
||||
|
||||
{InputAction:ChooseLevel
|
||||
Or
|
||||
KeyJustPressed(F9)
|
||||
And
|
||||
And
|
||||
JoyOrPadPressed(0,PadButton4)
|
||||
JoyOrPadPressed(0,PadButton5)
|
||||
{Sequence:
|
||||
Pad(0, PadButton1)
|
||||
Pad(0, PadButton0)
|
||||
}
|
||||
}
|
||||
|
||||
{InputAction:ChooseLevelUp
|
||||
Or
|
||||
KeyJustPressed(Up)
|
||||
JoyOrPadPressed(0,PadButton5)
|
||||
}
|
||||
|
||||
{InputAction:ChooseLevelDown
|
||||
Or
|
||||
KeyJustPressed(Down)
|
||||
JoyOrPadPressed(0,PadButton4)
|
||||
}
|
||||
|
||||
{InputAction:ChooseLevelValidate
|
||||
Or
|
||||
KeyJustPressed(" ")
|
||||
JoyOrPadPressed(0,PadButton0)
|
||||
}
|
||||
|
||||
{InputAction:ChooseLevelInvalidate
|
||||
Or
|
||||
KeyJustPressed(Q)
|
||||
JoyOrPadPressed(0,PadButton1)
|
||||
}
|
||||
|
||||
{InputAction:DisplayRaster
|
||||
KeyPressed(F10)
|
||||
}
|
||||
|
||||
{InputAction:DisplayRasterMode
|
||||
KeyJustPressed(F3)
|
||||
}
|
||||
|
||||
{InputAction:DisplayRasterPCU64
|
||||
KeyJustPressed(F4)
|
||||
}
|
||||
|
||||
{InputAction:DisplayModeToggle
|
||||
KeyJustPressed(D)
|
||||
}
|
||||
|
||||
{InputAction:DisplayOnlyStatic
|
||||
KeyJustPressed(O)
|
||||
}
|
||||
|
||||
{InputAction:DisplaySectorInfos
|
||||
KeyJustPressed(S)
|
||||
}
|
||||
|
||||
{InputAction:DisplayWaypoints
|
||||
KeyJustPressed(P)
|
||||
}
|
||||
|
||||
{InputAction:DisplayRayTraceSegments
|
||||
KeyJustPressed(H)
|
||||
}
|
||||
|
||||
{InputAction:DisplayActivatedGendoors
|
||||
KeyJustPressed(G)
|
||||
}
|
||||
|
||||
{InputAction:DisplayBoundingVolumes
|
||||
KeyJustPressed(U)
|
||||
}
|
||||
|
||||
{InputAction:DisplayLight
|
||||
; KeyJustPressed("$")
|
||||
}
|
||||
|
||||
{InputAction:SnapShot
|
||||
KeyJustPressed("F8")
|
||||
}
|
||||
|
||||
{InputAction:CheatGrappin
|
||||
KeyJustPressed(3)
|
||||
}
|
||||
{InputAction:CheatAccumulation
|
||||
KeyJustPressed(4)
|
||||
}
|
||||
|
||||
{InputAction:DisplayTextOverScan
|
||||
KeyPressed("!")
|
||||
}
|
||||
{InputAction:AltDisplayTextOverScan
|
||||
And
|
||||
KeyPressed(LeftShift)
|
||||
KeyPressed("!")
|
||||
}
|
||||
|
||||
{InputAction:GliMenu_Activate
|
||||
KeyPressed(Del)
|
||||
}
|
||||
{InputAction:GliMenu_Next
|
||||
KeyPressed(End)
|
||||
}
|
||||
{InputAction:GliMenu_Prev
|
||||
KeyPressed(Home)
|
||||
}
|
||||
{InputAction:GliMenu_Select
|
||||
KeyPressed(Next)
|
||||
}
|
||||
{InputAction:GliMenu_Zoom
|
||||
KeyPressed(Prior)
|
||||
}
|
||||
{InputAction:GliMenu_Goto
|
||||
KeyPressed(Ins)
|
||||
}
|
||||
{InputAction:StartStopStep
|
||||
KeyPressed(F5)
|
||||
}
|
||||
{InputAction:PulseStep
|
||||
KeyPressed(F6)
|
||||
}
|
10
Rayman_X/cpa/exe/main/GAMEDATA/Options/Device.ipt
Normal file
10
Rayman_X/cpa/exe/main/GAMEDATA/Options/Device.ipt
Normal file
@@ -0,0 +1,10 @@
|
||||
|
||||
;**************************************************
|
||||
; This file contains the list of the active devices
|
||||
;**************************************************
|
||||
|
||||
{ActivateDevices:
|
||||
KeyBoard
|
||||
;Pad(0)
|
||||
Joystick(0)
|
||||
}
|
181
Rayman_X/cpa/exe/main/GAMEDATA/Options/KeyDef.ipt
Normal file
181
Rayman_X/cpa/exe/main/GAMEDATA/Options/KeyDef.ipt
Normal file
@@ -0,0 +1,181 @@
|
||||
;**** NewKeyDefine(Key, French keyword, American keyboard) ***
|
||||
|
||||
{KeyDefine:(200)
|
||||
NewKeyDefine("<22>")
|
||||
NewKeyDefine("1")
|
||||
NewKeyDefine("2")
|
||||
NewKeyDefine("3")
|
||||
NewKeyDefine("4")
|
||||
NewKeyDefine("5")
|
||||
NewKeyDefine("6")
|
||||
NewKeyDefine("7")
|
||||
NewKeyDefine("8")
|
||||
NewKeyDefine("9")
|
||||
NewKeyDefine("0")
|
||||
NewKeyDefine(")",")","-")
|
||||
NewKeyDefine("=","=")
|
||||
NewKeyDefine("A","A","Q")
|
||||
NewKeyDefine("Z","Z","W")
|
||||
NewKeyDefine("E")
|
||||
NewKeyDefine("R")
|
||||
NewKeyDefine("T")
|
||||
NewKeyDefine("Y")
|
||||
NewKeyDefine("U")
|
||||
NewKeyDefine("I")
|
||||
NewKeyDefine("O")
|
||||
NewKeyDefine("P")
|
||||
; NewKeyDefine("^","^","[")
|
||||
NewKeyDefine("$","$","]")
|
||||
NewKeyDefine("Q","Q","A")
|
||||
NewKeyDefine("S")
|
||||
NewKeyDefine("D")
|
||||
NewKeyDefine("F")
|
||||
NewKeyDefine("G")
|
||||
NewKeyDefine("H")
|
||||
NewKeyDefine("J")
|
||||
NewKeyDefine("K")
|
||||
NewKeyDefine("L")
|
||||
NewKeyDefine("M","M",";")
|
||||
NewKeyDefine("%","%","'")
|
||||
NewKeyDefine("*")
|
||||
NewKeyDefine("<")
|
||||
NewKeyDefine("W","W","Z")
|
||||
NewKeyDefine("X")
|
||||
NewKeyDefine("C")
|
||||
NewKeyDefine("V")
|
||||
NewKeyDefine("B")
|
||||
NewKeyDefine("N")
|
||||
NewKeyDefine(",",",","M")
|
||||
NewKeyDefine(";",";",",")
|
||||
NewKeyDefine(":",":",".")
|
||||
NewKeyDefine("!","!","/")
|
||||
NewKeyDefine("F1")
|
||||
NewKeyDefine("F2")
|
||||
NewKeyDefine("F3")
|
||||
NewKeyDefine("F4")
|
||||
NewKeyDefine("F5")
|
||||
NewKeyDefine("F6")
|
||||
NewKeyDefine("F7")
|
||||
NewKeyDefine("F8")
|
||||
NewKeyDefine("F9")
|
||||
NewKeyDefine("F10")
|
||||
NewKeyDefine("F11")
|
||||
NewKeyDefine("F12")
|
||||
; NewKeyDefine("PrintScreen","PrtScr")
|
||||
; NewKeyDefine("Scroll")
|
||||
; NewKeyDefine("Pause")
|
||||
NewKeyDefine(" ","Space","Space")
|
||||
NewKeyDefine("Esc")
|
||||
; NewKeyDefine("Tab")
|
||||
; NewKeyDefine("Caps")
|
||||
NewKeyDefine("LeftShift","LShift")
|
||||
NewKeyDefine("RightShift","RShift")
|
||||
NewKeyDefine("LeftCtrl","LCtrl")
|
||||
NewKeyDefine("RightCtrl","RCtrl")
|
||||
NewKeyDefine("LeftAlt","LAlt")
|
||||
NewKeyDefine("RightAlt","RAlt")
|
||||
NewKeyDefine("Enter")
|
||||
NewKeyDefine("Back")
|
||||
NewKeyDefine("Ins")
|
||||
NewKeyDefine("Del")
|
||||
NewKeyDefine("Home")
|
||||
NewKeyDefine("End")
|
||||
NewKeyDefine("Prior")
|
||||
NewKeyDefine("Next")
|
||||
NewKeyDefine("Up")
|
||||
NewKeyDefine("Down")
|
||||
NewKeyDefine("Left")
|
||||
NewKeyDefine("Right")
|
||||
; NewKeyDefine("VerrNum","VNum")
|
||||
NewKeyDefine("Pad/","/")
|
||||
NewKeyDefine("Pad*","*")
|
||||
NewKeyDefine("Pad-","-")
|
||||
NewKeyDefine("Pad+","+")
|
||||
NewKeyDefine("Pad.",".")
|
||||
NewKeyDefine("Pad0")
|
||||
NewKeyDefine("Pad1")
|
||||
NewKeyDefine("Pad2")
|
||||
NewKeyDefine("Pad3")
|
||||
NewKeyDefine("Pad4")
|
||||
NewKeyDefine("Pad5")
|
||||
NewKeyDefine("Pad6")
|
||||
NewKeyDefine("Pad7")
|
||||
NewKeyDefine("Pad8")
|
||||
NewKeyDefine("Pad9")
|
||||
NewKeyDefine("PadEnter")
|
||||
|
||||
NewKeyDefine("PadUp","Up")
|
||||
NewKeyDefine("PadDown","Down")
|
||||
NewKeyDefine("PadLeft","Left")
|
||||
NewKeyDefine("PadRight","Right")
|
||||
NewKeyDefine("PadXValue")
|
||||
NewKeyDefine("PadYValue")
|
||||
NewKeyDefine("PadZValue")
|
||||
NewKeyDefine("PadRValue")
|
||||
NewKeyDefine("PadUValue")
|
||||
NewKeyDefine("PadVValue")
|
||||
NewKeyDefine("PadButton0","B1")
|
||||
NewKeyDefine("PadButton1","B2")
|
||||
NewKeyDefine("PadButton2","B3")
|
||||
NewKeyDefine("PadButton3","B4")
|
||||
NewKeyDefine("PadButton4","B5")
|
||||
NewKeyDefine("PadButton5","B6")
|
||||
; NewKeyDefine("PadButton6","B7")
|
||||
; NewKeyDefine("PadButton7","B8")
|
||||
; NewKeyDefine("PadButton8","B9")
|
||||
; NewKeyDefine("PadButton9","B10")
|
||||
; NewKeyDefine("PadButton10","B11")
|
||||
; NewKeyDefine("PadButton11","B12")
|
||||
; NewKeyDefine("PadButton12","B13")
|
||||
; NewKeyDefine("PadButton13","B14")
|
||||
; NewKeyDefine("PadButton14","B15")
|
||||
; NewKeyDefine("PadButton15","B16")
|
||||
; NewKeyDefine("PadButton16","B17")
|
||||
; NewKeyDefine("PadButton17","B18")
|
||||
; NewKeyDefine("PadButton18","B19")
|
||||
; NewKeyDefine("PadButton19","B20")
|
||||
; NewKeyDefine("PadButton20","B21")
|
||||
; NewKeyDefine("PadButton21","B22")
|
||||
; NewKeyDefine("PadButton22","B23")
|
||||
; NewKeyDefine("PadButton23","B24")
|
||||
; NewKeyDefine("PadButton24","B25")
|
||||
; NewKeyDefine("PadButton25","B26")
|
||||
; NewKeyDefine("PadButton26","B27")
|
||||
; NewKeyDefine("PadButton27","B28")
|
||||
; NewKeyDefine("PadButton28","B29")
|
||||
; NewKeyDefine("PadButton29","B30")
|
||||
; NewKeyDefine("PadButton30","B31")
|
||||
; NewKeyDefine("PadButton31","B32")
|
||||
NewKeyDefine("JoyButton0","B1")
|
||||
NewKeyDefine("JoyButton1","B2")
|
||||
NewKeyDefine("JoyButton2","B3")
|
||||
NewKeyDefine("JoyButton3","B4")
|
||||
NewKeyDefine("JoyButton4","B5")
|
||||
NewKeyDefine("JoyButton5","B6")
|
||||
; NewKeyDefine("JoyButton6","B7")
|
||||
; NewKeyDefine("JoyButton7","B8")
|
||||
; NewKeyDefine("JoyButton8","B9")
|
||||
; NewKeyDefine("JoyButton9","B10")
|
||||
; NewKeyDefine("JoyButton10","B11")
|
||||
; NewKeyDefine("JoyButton11","B12")
|
||||
; NewKeyDefine("JoyButton12","B13")
|
||||
; NewKeyDefine("JoyButton13","B14")
|
||||
; NewKeyDefine("JoyButton14","B15")
|
||||
; NewKeyDefine("JoyButton15","B16")
|
||||
; NewKeyDefine("JoyButton16","B17")
|
||||
; NewKeyDefine("JoyButton17","B18")
|
||||
; NewKeyDefine("JoyButton18","B19")
|
||||
; NewKeyDefine("JoyButton19","B20")
|
||||
; NewKeyDefine("JoyButton20","B21")
|
||||
; NewKeyDefine("JoyButton21","B22")
|
||||
; NewKeyDefine("JoyButton22","B23")
|
||||
; NewKeyDefine("JoyButton23","B24")
|
||||
; NewKeyDefine("JoyButton24","B25")
|
||||
; NewKeyDefine("JoyButton25","B26")
|
||||
; NewKeyDefine("JoyButton26","B27")
|
||||
; NewKeyDefine("JoyButton27","B28")
|
||||
; NewKeyDefine("JoyButton28","B29")
|
||||
; NewKeyDefine("JoyButton29","B30")
|
||||
; NewKeyDefine("JoyButton30","B31")
|
||||
; NewKeyDefine("JoyButton31","B32")
|
||||
}
|
68
Rayman_X/cpa/exe/main/GAMEDATA/Options/Link.ipt
Normal file
68
Rayman_X/cpa/exe/main/GAMEDATA/Options/Link.ipt
Normal file
@@ -0,0 +1,68 @@
|
||||
{IptLink
|
||||
; Warning the order of the following reference
|
||||
; this order is the same in struct tdst_EntryActions_ (see Gam/Structur/imput_s.h)
|
||||
|
||||
; syntax : AddRef ([Text of the referennce], [Type: ForAllVersion or ForPc or ForU64])
|
||||
|
||||
AddRef (SnapShot, ForPc)
|
||||
|
||||
;//*** Toggle wired/solid rendering ***
|
||||
AddRef (DisplayModeToggle, ForAllVersion)
|
||||
|
||||
;//*** Debug handle ***
|
||||
AddRef (DisplayRaster, ForAllVersion)
|
||||
AddRef (DisplayRasterMode, ForAllVersion)
|
||||
AddRef (DisplayRasterPCU64, ForAllVersion)
|
||||
AddRef (ReinitTheMap, ForAllVersion)
|
||||
|
||||
AddRef (DisplayOnlyStatic, ForAllVersion)
|
||||
AddRef (DisplayLight, ForAllVersion)
|
||||
AddRef (DisplayZDC, ForAllVersion)
|
||||
AddRef (DisplaySectorInfos, ForAllVersion)
|
||||
AddRef (DisplayWaypoints, ForAllVersions)
|
||||
AddRef (DisplayBoundingVolumes, ForAllVersions)
|
||||
AddRef (DisplayRayTraceSegments, ForAllVersions)
|
||||
AddRef (DisplayActivatedGendoors, ForAllVersions)
|
||||
AddRef (ClearOptionsDisplayed, ForAllVersions)
|
||||
|
||||
;//*** changing map menu
|
||||
AddRef( ChooseLevel, ForAllVersion )
|
||||
AddRef( ChooseLevelUp, ForAllVersion )
|
||||
AddRef( ChooseLevelDown, ForAllVersion )
|
||||
AddRef( ChooseLevelValidate, ForAllVersion )
|
||||
AddRef( ChooseLevelInvalidate, ForAllVersion )
|
||||
|
||||
;//*** Flying mode cheat code ***
|
||||
AddRef (FlyingMode, ForAllVersion)
|
||||
AddRef (FlyingModeForward, ForAllVersion)
|
||||
AddRef (FlyingModeBackward, ForAllVersion)
|
||||
AddRef (FlyingModeUp, ForAllVersion)
|
||||
AddRef (FlyingModeDown, ForAllVersion)
|
||||
AddRef (FlyingModeLeft, ForAllVersion)
|
||||
AddRef (FlyingModeRight, ForAllVersion)
|
||||
AddRef (FlyingModeStrafeLeft, ForAllVersion)
|
||||
AddRef (FlyingModeStrafeRight, ForAllVersion)
|
||||
AddRef (FlyingModeDoubleSpeed, ForAllVersion)
|
||||
|
||||
; special entry for dreamcast... don't care !
|
||||
AddRef (FlyingModeDoubleSpeed, ForAllVersion)
|
||||
AddRef (FlyingModeDoubleSpeed, ForAllVersion)
|
||||
|
||||
;// *** Log For Anim Memory Stack ***
|
||||
AddRef (MemoryStackLog, ForAllVersion)
|
||||
|
||||
;// *** display rectangle for text limits ***
|
||||
AddRef (DisplayTextOverScan,ForAllVersion)
|
||||
AddRef (AltDisplayTextOverScan,ForAllVersion)
|
||||
|
||||
AddRef (GliMenu_Activate,ForPC)
|
||||
AddRef (GliMenu_Next,ForPC)
|
||||
AddRef (GliMenu_Prev,ForPC)
|
||||
AddRef (GliMenu_Select,ForPC)
|
||||
AddRef (GliMenu_Zoom,ForPC)
|
||||
AddRef (GliMenu_Goto,ForPC)
|
||||
|
||||
;// *** step mode ***
|
||||
AddRef (StartStopStep,ForAllVersion)
|
||||
AddRef (PulseStep,ForAllVersion)
|
||||
}
|
Reference in New Issue
Block a user