Add rayman2 source files

This commit is contained in:
2024-09-18 02:33:44 +08:00
parent bcc093f8ed
commit fb036c54fd
14339 changed files with 2596224 additions and 0 deletions

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; fake.env
;:__SCRIPTFileDescription__
; Date(18,02,97)
; Time(19,00,00)
; Version(1)
; Revision(0)
;:EndSection
{Environment:EnvAir
MecaEnvironment("Ed.mev^MechanicalEnvironment:Air")
VisualEnvironment("Ed.vev^VisualEnv:CHR_BATO")
SoundEnvironment(0)
}
{Environment:EnvSangria
MecaEnvironment(Ed.mev^MechanicalEnvironment:Water)
VisualEnvironment("Ed.vev^VisualEnv:JEZ_Sangria")
}
{Environment:EnvWater
MecaEnvironment(Ed.mev^MechanicalEnvironment:Water)
}
{Environment:PHB_Environment2
;15/09/1997 19:10
MecaEnvironment("Ed.mev^MechanicalEnvironment:Air")
VisualEnvironment("Ed.vev^VisualEnv:PHB_VisEnvironment2")
}

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; Generated standard section : Informations about file
; (c) 1997 Ubi R&D
;:__SCRIPTFileDescription__
; Date(28,02,97)
; Time(15,50,00)
; Version(1)
; Revision(0)
;:EndSection
$SetCurrentFileDouble(1,1.0)
{VisualEnv:Air
{Fog:
Near("2.000000")
Far("5000.000000")
Infinite("5000.000000")
Color("0.803150","0.803150","0.803150")
}
}
{VisualEnv:Water
{Fog:
Near(0)
Far(5000)
Infinite(5000)
Color(0.0,0.0,0.8)
}
}
{VisualEnv:SHA_Lava
{Fog:
Near("1.000000")
Far("5000.000000")
Infinite("3000.000000")
Color("0.641732","0.000000","0.000000")
}
}
{VisualEnv:STH_VisEnvironment2
;18/09/1997 18:46
{Fog:
Near("20000.000000")
Far("30000.000000")
Infinite("40000.000000")
Color("0.744094","0.767717","0.960630")
}
}
{VisualEnv:POC_VisEnvironment2
;15/09/1997 18:45
{Fog:
Near("7000.000000")
Far("10000.000000")
Infinite("12000.000000")
Color("0.118110","0.118110","0.118110")
}
}
{VisualEnv:ARG_VisEnvironment2
;12/09/1997 14:45
{Fog:
Near("4000.000000")
Far("10000.000000")
Infinite("12000.000000")
Color("0.681102","0.759843","1.000000")
}
}
{VisualEnv:PHB_VisEnvironment2
;15/09/1997 19:10
{Fog:
Near("5000.000000")
Far("5000.000000")
Infinite("5000.000000")
Color("0.500000","0.500000","0.500000")
}
}
{VisualEnv:Gun_VisEnvironment2
;18/09/1997 19:23
{Fog:
Near("5000.000000")
Far("5000.000000")
Infinite("5000.000000")
Color("0.500000","0.500000","0.500000")
}
}
{VisualEnv:JEZ_Sangria
;18/09/1997 19:23
{Fog:
Near("-200.000000")
Far("400.000000")
Infinite("600.000000")
Color("1.00000","0.00000","0.00000")
}
}
{VisualEnv:CHR_BATO
{Fog:
Near("10.000000")
Far("2000.000000")
BlendNear("0.000000")
BlendFar("238.000000")
Infinite("15000.000000")
Color("0.000000","0.279528","0.374016")
}
}

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; Generated standard section : Informations about file
; (c) 1997 Ubi R&D
;:__SCRIPTFileDescription__
; Date(28,02,97)
; Time(15,50,00)
; Version(1)
; Revision(0)
;:EndSection
$SetCurrentFileDouble(1,1.0)
{MechanicalEnvironment:Air
Gravity("17.000000")
Vertical("0.000000","0.000000","1.000000")
Viscosity("1.000000")
LiquidDensity("1.300000")
LiquidLevel("0.000000")
MoveLiquid("0.000000","0.000000","0.000000")
VolumicEnvironment(Air)
}
{MechanicalEnvironment:Water
Gravity(9.81)
Vertical(0,0,1)
Viscosity(1.0)
LiquidLevel(-0.4)
LiquidDensity(1000)
MoveLiquid(0,0,0)
VolumicEnvironment(Water)
}
{MechanicalEnvironment:Lava
Gravity(9.810000)
Vertical(0.000000,0.000000,1.000000)
Viscosity(3.000000)
LiquidDensity(3.000000)
LiquidLevel(1.000000)
MoveLiquid(0.000000,2.000000,0.000000)
VolumicEnvironment(Lava)
}

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; SCR 526
; Scripts Parser Version 5.2.6
; (c) Ubi Simulations 1997
;.GMT (Game Material) : World\Libraries\Materials\Common\Common.gmt
;Generated by Max23Dos Moulinette
;Created date : 07/16/97 09:39:51
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")
{GameMaterial:Default
VisualMat("Common\Common.vmt^Material:MAT_Default")
}
{GameMaterial:Pieds
VisualMat("Common\Common.vmt^Material:Pieds")
CollideMat("ED.cmt^CollideMaterial:Pieds")
}
{GameMaterial:Mains
VisualMat("Common\Common.vmt^Material:Mains")
CollideMat("ED.cmt^CollideMaterial:Mains")
}
{GameMaterial:JefaisMal
VisualMat("Common\Common.vmt^Material:JeFaisMal")
CollideMat("ED.cmt^CollideMaterial:JeFaisMal")
}
{GameMaterial:JaiMal
VisualMat("Common\Common.vmt^Material:JaiMal")
CollideMat("ED.cmt^CollideMaterial:JaiMal")
}
{GameMaterial:MAT_EAU
VisualMat("Common\Common.vmt^Material:VMT_EAU")
CollideMat("ED.cmt^CollideMaterial:MAX_EAU")
}
{GameMaterial:Grappin
VisualMat("Common\Common.vmt^Material:Grappin")
CollideMat("ED.cmt^CollideMaterial:Grappin")
}
{GameMaterial:PiedsSansEau
VisualMat("Common\Common.vmt^Material:PiedsSansEau")
CollideMat("ED.cmt^CollideMaterial:PiedsSansEau")
}
{GameMaterial:BNT_Grappinable
VisualMat("Common\Common.vmt^Material:BNT_Grappinable")
CollideMat("ED.cmt^CollideMaterial:Grappin")
}
{GameMaterial:MAT_Varappe
VisualMat("Common\Common.vmt^Material:VMT_Varappe")
CollideMat("ED.cmt^CollideMaterial:MAX_VARA")
}
{GameMaterial:MAT_GI
VisualMat("Common\Common.vmt^Material:VMT_GI")
CollideMat("ED.cmt^CollideMaterial:MAX_GI")
}
{GameMaterial:MAT_Lave
VisualMat("Common\Common.vmt^Material:VMT_Lave")
CollideMat("ED.cmt^CollideMaterial:MAX_LAVE")
}
{GameMaterial:MAT_GrappinBis
VisualMat("Common\Common.vmt^Material:VMT_GrappinBis")
CollideMat("ED.cmt^CollideMaterial:MAX_GBIS")
}
{GameMaterial:MAT_PasDombre
VisualMat("Common\Common.vmt^Material:VMT_PasDombre")
CollideMat("ED.cmt^CollideMaterial:MAX_PasDombre")
}
{GameMaterial:MAT_NonCollisionnable
VisualMat("Common\Common.vmt^Material:VMT_NonCollisionnable")
CollideMat("ED.cmt^CollideMaterial:MAX_NOCOL")
}
{GameMaterial:MAT_Glisse
VisualMat("Common\Common.vmt^Material:VMT_Glisse")
CollideMat("ED.cmt^CollideMaterial:MAX_Glisse")
}
{GameMaterial:MAT_Accroche
VisualMat("Common\Common.vmt^Material:VMT_Accroche")
CollideMat("ED.cmt^CollideMaterial:MAX_ACCR")
}
{GameMaterial:MAT_Rebond
VisualMat("Common\Common.vmt^Material:VMT_Rebond")
CollideMat("ED.cmt^CollideMaterial:MAX_REBO")
}
{GameMaterial:MAT_ChuteInfinie
VisualMat("Common\Common.vmt^Material:VMT_ChuteInfinie")
CollideMat("ED.cmt^CollideMaterial:MAX_CHUT")
}
{GameMaterial:MAT_Electrique
VisualMat("Common\Common.vmt^Material:VMT_Electrique")
CollideMat("ED.cmt^CollideMaterial:MAX_ELEC")
}
{GameMaterial:MAT_GlisseHorsControl
VisualMat("Common\Common.vmt^Material:VMT_Glisse")
CollideMat("ED.cmt^CollideMaterial:GlisseHorsControl")
}
{GameMaterial:MAT_Mal
VisualMat("Common\Common.vmt^Material:VMT_Mal")
CollideMat("ED.cmt^CollideMaterial:MAX_Mal")
}
{GameMaterial:MAT_Mort
VisualMat("Common\Common.vmt^Material:VMT_Mort")
CollideMat("ED.cmt^CollideMaterial:MAX_Mort")
}
{GameMaterial:PiedsSansSol
VisualMat("Common\Common.vmt^Material:VMT_PiedsSansSol")
CollideMat("ED.cmt^CollideMaterial:PiedsEtNonSol")
}

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{CollideMaterial:Rien
Collision(Zdm,1)
}
{CollideMaterial:JaiMal
Collision(Zde,1)
}
{CollideMaterial:Pieds
Collision(Zdm,16385)
}
{CollideMaterial:PiedsEtNonSol
Collision(Zdm,17)
}
{CollideMaterial:Mains
Collision(Zdm,8)
}
{CollideMaterial:MAX_GI
Collision(Zdr,32)
}
{CollideMaterial:JeFaisMal
Collision(Zde,2)
}
{CollideMaterial:MAX_NOCOL
Collision(Zdr,32768)
}
{CollideMaterial:MAX_EAU
Collision(Zdr,16384)
}
{CollideMaterial:MAX_EAUM
Collision(Zdr,17408)
}
{CollideMaterial:PointTestNage
Collision(Zdm,-32766)
}
{CollideMaterial:MAX_VARA
Collision(Zdr,64)
}
{CollideMaterial:Grappin
Collision(Zde,8)
}
{CollideMaterial:MAX_ELEC
Collision(Zdr,128)
}
{CollideMaterial:MAX_LAVE
Collision(Zdr,256)
}
{CollideMaterial:MAX_CHUT
Collision(Zdr,33280)
}
{CollideMaterial:MAX_MAL
Collision(Zdr,1024)
}
{CollideMaterial:MAX_MORT
Collision(Zdr,2048)
}
{CollideMaterial:MAX_ACCR
Collision(Zdr,4)
}
;bits 4 et 3 (AccrochageType + User1Type)
{CollideMaterial:MAX_ACCR2
Collision(Zdr,12)
}
{CollideMaterial:MAX_REBO
Collision(Zdr,2)
}
{CollideMaterial:MAX_GBIS
Collision(Zdr,16)
}
{CollideMaterial:PiedsSansEau
Collision(Zdm,1)
}
; n'est pas g<>r<EFBFBD> dans le moteur -> on le vire!
{CollideMaterial:MAX_PasDombre
Collision(Zdr,8192)
}
{CollideMaterial:MAX_Glisse
Collision(Zdr,1)
}
;bits 0 et 3 (GlissantType + User1Type)
{CollideMaterial:MAX_Glisse2
Collision(Zdr,9)
}
;bits 0 et 12 (GlissantType + User2Type)
{CollideMaterial:MAX_Glisse3
Collision(Zdr,4097)
}
{CollideMaterial:GlisseHorsControl
Collision(Zdm,1)
}
{CollideMaterial:TraverseSol
Collision(Zdm,16)
}
{CollideMaterial:MAX_VARA_LOCK
Collision(Zdr,32832)
}
{CollideMaterial:MAX_GI_LOCK
Collision(Zdr,32800)
}
{CollideMaterial:MAX_MAL_NOCOL
Collision(Zdr,33792)
}
{CollideMaterial:MAX_EAUT
Collision(Zdr,17416)
}
{CollideMaterial:MAX_RONC
Collision(Zdr,1032)
}

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; SCR 550
; Scripts Parser Version 5.5.0
; (c) Ubi Simulations 1997
;Editeur de mat<61>riaux, param<61>tres de collision, sauvegarde des noms
{ZDM:
PiedsType
CorpsType
TeteType
MainsType
TraverseSolType
_
_
_
_
_
_
_
_
_
CollisionneEauType
_
}
{ZDR:
GlissantType
RebondissantType
AccrochageType
User1Type
GrappinBisType
GiType
VarappeType
ElectriqueType
LaveType
ChuteInfinieType
MalType
MortType
User2Type
-
EauType
NonCollisionnableType
}
{ZDE:
JaiMalType
JeFaisMalType
_
GrappinType
_
_
_
_
_
_
_
_
_
_
_
_
}

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{CollideMaterial:Rien
Collision(Zdm,1)
}
{CollideMaterial:JaiMal
Collision(Zde,1)
}
{CollideMaterial:Pieds
Collision(Zdm,16385)
}
{CollideMaterial:PiedsEtNonSol
Collision(Zdm,17)
}
{CollideMaterial:Mains
Collision(Zdm,8)
}
{CollideMaterial:MAX_GI
Collision(Zdr,32)
}
{CollideMaterial:JeFaisMal
Collision(Zde,2)
}
{CollideMaterial:MAX_NOCOL
Collision(Zdr,32768)
}
{CollideMaterial:MAX_EAU
Collision(Zdr,16384)
}
{CollideMaterial:MAX_EAUM
Collision(Zdr,17408)
}
{CollideMaterial:PointTestNage
Collision(Zdm,-32766)
}
{CollideMaterial:MAX_VARA
Collision(Zdr,64)
}
{CollideMaterial:Grappin
Collision(Zde,8)
}
{CollideMaterial:MAX_ELEC
Collision(Zdr,128)
}
{CollideMaterial:MAX_LAVE
Collision(Zdr,256)
}
{CollideMaterial:MAX_CHUT
Collision(Zdr,33280)
}
{CollideMaterial:MAX_MAL
Collision(Zdr,1024)
}
{CollideMaterial:MAX_MORT
Collision(Zdr,2048)
}
{CollideMaterial:MAX_ACCR
Collision(Zdr,4)
}
;bits 4 et 3 (AccrochageType + User1Type)
{CollideMaterial:MAX_ACCR2
Collision(Zdr,12)
}
{CollideMaterial:MAX_REBO
Collision(Zdr,2)
}
{CollideMaterial:MAX_GBIS
Collision(Zdr,16)
}
{CollideMaterial:PiedsSansEau
Collision(Zdm,1)
}
; n'est pas g<>r<EFBFBD> dans le moteur -> on le vire!
{CollideMaterial:MAX_PasDombre
Collision(Zdr,8192)
}
{CollideMaterial:MAX_Glisse
Collision(Zdr,1)
}
;bits 0 et 3 (GlissantType + User1Type)
{CollideMaterial:MAX_Glisse2
Collision(Zdr,9)
}
;bits 0 et 12 (GlissantType + User2Type)
{CollideMaterial:MAX_Glisse3
Collision(Zdr,4097)
}
{CollideMaterial:GlisseHorsControl
Collision(Zdm,1)
}
{CollideMaterial:TraverseSol
Collision(Zdm,16)
}
{CollideMaterial:MAX_VARA_LOCK
Collision(Zdr,32832)
}
{CollideMaterial:MAX_GI_LOCK
Collision(Zdr,32800)
}
{CollideMaterial:MAX_MAL_NOCOL
Collision(Zdr,33792)
}
{CollideMaterial:MAX_EAUT
Collision(Zdr,17416)
}
{CollideMaterial:MAX_RONC
Collision(Zdr,1032)
}

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{MechanicalMaterial:Default
Adhesion(1.000000)
Absorption(1.000000)
Friction(0.000000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
}
{MechanicalMaterial:PeuGlissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0.4)
BaseRebound(0.000000)
}
{MechanicalMaterial:Glissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0.5)
BaseRebound(0.000000)
}
{MechanicalMaterial:TresGlissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0.7)
BaseRebound(0.000000)
}
{MechanicalMaterial:HyperGlissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0.9)
BaseRebound(0.000000)
}
{MechanicalMaterial:PeuRebondissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0.0)
BaseRebound(0.2)
}
{MechanicalMaterial:Rebondissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0)
BaseRebound(0.5)
}
{MechanicalMaterial:TresRebondissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0)
BaseRebound(1)
}
{MechanicalMaterial:HyperRebondissant
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(0)
BaseRebound(1.5)
}
{MechanicalMaterial:GlisseHorsControl
Adhesion(0.000000)
Absorption(0.910000)
Friction(0.860000)
Slide(0.860000)
Progression(1.000000)
PenetrationSpeed(0.000000)
PenetrationMax(0.000000)
BaseSlide(1)
BaseRebound(0.000000)
}

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; SCR 526
; Scripts Parser Version 5.2.6
; (c) Ubi Simulations 1997
;.GMT (Game Material) : World\Libraries\Materials\Ed.gmt
;Generated by Max23Dos Moulinette
;Created date : 07/16/97 15:07:22
;Version directive, the version number is stored in file result 0
$SetCurrentFileDouble(0,"1.00")

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@@ -0,0 +1,8 @@
; SCR 206
; Scripts Parser Version 2.0.6
; (c) Ubi Simulations 1997
{GameMaterial:ShadowG
VisualMat(Shadow\Shadow.vmt^Material:ShadowV)
}

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{IdCardBase:Base
Animation(0)
Collide(0)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
G("0.000000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:BaseCollision
Animation(0)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
G("0.000000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:animation
Animation(1)
Collide(0)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("9.810000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:animationCollision
Animation(1)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("9.810000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:Helicoptere
Animation(0)
Collide(1)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot(0)
CollisionControl(1)
KeepSpeedZ(1)
SpeedLimit(1)
Inertia(1)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("4.000000")
Slide("1.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.400000")
Iy("0.400000")
Iz("1.000000")
TiltIntensity("5.000000")
TiltInertia("0.850000")
TiltOrigin("3.570000")
MaxSpeed("20.000000","20.000000","4.000000")
}
{IdCardBase:Gi
Animation(1)
Collide(1)
Gravity(0)
Tilt(0)
Gi(1)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
G("9.810000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:saut
Animation(0)
Collide(1)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot(0)
Swim(0)
CollisionControl(1)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(1)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("25.000000")
Slide("1.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("1.000000")
Iy("1.000000")
Iz("1.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("50.000000","50.000000","50.000000")
}
{IdCardBase:nage
Animation(0)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot(0)
Swim(1)
CollisionControl(1)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(1)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("0.000000")
Slide("1.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.200000")
Iy("0.600000")
Iz("0.200000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("50.000000","50.000000","50.000000")
}
{IdCardBase:marche
Animation(1)
Collide(0)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(1)
Spider(0)
Shoot(0)
Swim(0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(0)
Stream(1)
StickOnPlatform(0)
Scale(0)
G("9.810000")
Slide("0.980000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.980000")
Iy("0.980000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("50.000000","50.000000","50.000000")
}
{IdCardBase:RaymanMarche
Animation(1)
Collide(0)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(1)
Spider(0)
Shoot(0)
Swim(0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(0)
Stream(1)
StickOnPlatform(0)
Scale(0)
G("9.810000")
Slide("0.600000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.980000")
Iy("0.980000")
Iz("0.000000")
TiltIntensity("1.200000")
TiltInertia("0.830000")
TiltOrigin("0.000000")
MaxSpeed("40.000000","40.000000","40.000000")
}
{IdCardBase:varappe
Animation(1)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(1)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
G("9.810000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:BNT_BaseCard_PruneEnChute
Animation(0)
Collide(1)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot(0)
CollisionControl(1)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(1)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("25.000000")
Slide("0.000000")
Rebound("1.000000")
SlopeLimit("1.000000")
Ix("0.850000")
Iy("0.850000")
Iz("1.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("5.000000","5.000000","50.000000")
}
{IdCardBase:BNT_Base_Card_PruneQuiFlotte
Animation(0)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot(0)
CollisionControl(1)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(1)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("0.000000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.700000")
Iy("0.700000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("5.000000","5.000000","50.000000")
}
{IdCardBase:BNT_BaseCard_GrandePFRaft
Animation(0)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(1)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(1)
Stream(0)
StickOnPlatform(0)
G("25.000000")
Slide("1.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.600000")
Iy("0.600000")
Iz("0.600000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:BNT_Base_Card_MarcheSansGravite
Animation(1)
Collide(0)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(1)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(0)
Stream(1)
StickOnPlatform(0)
G("9.810000")
Slide("0.980000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.980000")
Iy("0.980000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("50.000000","50.000000","50.000000")
}
{IdCardBase:BNT_BaseCard_BancDePiranhas
Animation(0)
Collide(1)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(1)
Stream(0)
StickOnPlatform(0)
G("0.000000")
Slide("0.000000")
Rebound("0.000000")
SlopeLimit("0.000000")
Ix("0.700000")
Iy("0.700000")
Iz("0.700000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("20.000000","20.000000","20.000000")
}
{IdCardBase:RaymanSaut
Animation(0)
Collide(1)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot (0)
Shoot(0)
CollisionControl(1)
KeepSpeedZ(1)
SpeedLimit(1)
Inertia(1)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("25.000000")
Slide("1.000000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.400000")
Iy("0.400000")
Iz("1.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("50.000000","50.000000","50.000000")
}
{IdCardBase:Shoot
Animation(0)
Collide(0)
Gravity(0)
Tilt(0)
Gi(0)
Climb(0)
OnGround(0)
Spider(0)
Shoot(1)
CollisionControl(1)
KeepSpeedZ(0)
SpeedLimit(0)
Inertia(0)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("0.000000")
Slide("0.000000")
Rebound("1.000000")
SlopeLimit("1.000000")
Ix("0.000000")
Iy("0.000000")
Iz("0.000000")
TiltIntensity("0.000000")
TiltInertia("0.000000")
TiltOrigin("0.000000")
MaxSpeed("0.000000","0.000000","0.000000")
}
{IdCardBase:RaymanSlide
Animation(1)
Collide(0)
Gravity(1)
Tilt(0)
Gi(0)
Climb(0)
OnGround(1)
Spider(0)
Shoot(0)
Swim(0)
CollisionControl(0)
KeepSpeedZ(0)
SpeedLimit(1)
Inertia(0)
Stream(0)
StickOnPlatform(0)
Scale(0)
G("25.000000")
Slide("0.980000")
Rebound("0.000000")
SlopeLimit("1.000000")
Ix("0.980000")
Iy("0.980000")
Iz("0.000000")
TiltIntensity("2.600000")
TiltInertia("0.830000")
TiltOrigin("0.000000")
MaxSpeed("40.000000","40.000000","40.000000")
}

View File

@@ -0,0 +1,18 @@
; SCR 201
; Scripts Parser Version 2.0.1
; (c) Ubi Simulations 1997
; 03/02/97
; version 1.0
; Kind of mechanics
{IdCardCamera:Cam
;25/09/1997 09:52 shilbold
AngularSpeed("1.047198")
LinearSpeed("16.000999")
SpeedingUp("1.000000")
}