Add rayman2 source files
This commit is contained in:
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; SCR 552
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; Scripts Parser Version 5.5.2
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; (c) Ubi Simulations 1997
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;.GMT (Game Material) : alphabet.gmt
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;Generated by Max23Dos Moulinette
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;Created date : 08/27/99 15:23:25
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;Version directive, the version number is stored in file result 0
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$SetCurrentFileDouble(0,"1.00")
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{GameMaterial:chiffre0
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VisualMat("alphabet\alphabet.vmt^Material:MAT_chiffre0")
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}
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{GameMaterial:chiffre0_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_chiffre0_big")
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}
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{GameMaterial:1chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_1chiffre")
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}
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{GameMaterial:1chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_1chiffre_big")
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}
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{GameMaterial:i_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_i_big")
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}
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{GameMaterial:2chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_2chiffre")
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}
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{GameMaterial:3chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_3chiffre")
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}
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{GameMaterial:4chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_4chiffre")
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}
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{GameMaterial:5chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_5chiffre")
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}
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{GameMaterial:intero
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VisualMat("alphabet\alphabet.vmt^Material:MAT_intero")
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}
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{GameMaterial:6chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_6chiffre")
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}
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{GameMaterial:7chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_7chiffre")
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}
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{GameMaterial:intero_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_intero_big")
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}
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{GameMaterial:8chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_8chiffre")
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}
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{GameMaterial:9chiffre
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VisualMat("alphabet\alphabet.vmt^Material:MAT_9chiffre")
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}
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{GameMaterial:interoinv_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_interoinv_big")
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}
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{GameMaterial:2chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_2chiffre_big")
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}
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{GameMaterial:z_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_z_big")
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}
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{GameMaterial:z
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VisualMat("alphabet\alphabet.vmt^Material:MAT_z")
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}
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{GameMaterial:2point
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VisualMat("alphabet\alphabet.vmt^Material:MAT_2point")
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}
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{GameMaterial:interoinv
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VisualMat("alphabet\alphabet.vmt^Material:MAT_interoinv")
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}
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{GameMaterial:3chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_3chiffre_big")
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}
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{GameMaterial:pad_a
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_a")
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}
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{GameMaterial:pad_b
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_b")
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}
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{GameMaterial:pad_Cb
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Cb")
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}
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{GameMaterial:pad_Cg
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Cg")
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}
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{GameMaterial:pad_Ch
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Ch")
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}
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{GameMaterial:pad_Cd
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Cd")
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}
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{GameMaterial:pad_start
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_start")
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}
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{GameMaterial:pad_left
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_left")
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}
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{GameMaterial:k
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VisualMat("alphabet\alphabet.vmt^Material:MAT_k")
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}
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{GameMaterial:pad_z
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_z")
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}
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{GameMaterial:pad_right
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_right")
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}
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{GameMaterial:k_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_k_big")
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}
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{GameMaterial:4chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_4chiffre_big")
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}
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{GameMaterial:pad_stick
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VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_stick")
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}
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{GameMaterial:5chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_5chiffre_big")
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}
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{GameMaterial:6chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_6chiffre_big")
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}
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{GameMaterial:l
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VisualMat("alphabet\alphabet.vmt^Material:MAT_l")
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}
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{GameMaterial:7chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_7chiffre_big")
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}
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{GameMaterial:8chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_8chiffre_big")
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}
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{GameMaterial:l_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_l_big")
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}
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{GameMaterial:9chiffre_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_9chiffre_big")
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}
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{GameMaterial:a
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a")
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}
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{GameMaterial:a_acc
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_acc")
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}
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{GameMaterial:a_acc_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_acc_gros")
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}
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{GameMaterial:a_accG
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_accG")
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}
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{GameMaterial:a_accG_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_accG_gros")
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}
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{GameMaterial:w_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_w_big")
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}
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{GameMaterial:a_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_big")
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}
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{GameMaterial:m_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_m_big")
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}
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{GameMaterial:a_trema
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_trema")
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}
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{GameMaterial:a_trema_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_a_trema_gros")
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}
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{GameMaterial:w
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VisualMat("alphabet\alphabet.vmt^Material:MAT_w")
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}
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{GameMaterial:virgule
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VisualMat("alphabet\alphabet.vmt^Material:MAT_virgule")
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}
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{GameMaterial:virgule_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_virgule_big")
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}
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{GameMaterial:v_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_v_big")
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}
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{GameMaterial:b
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VisualMat("alphabet\alphabet.vmt^Material:MAT_b")
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}
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{GameMaterial:b_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_b_big")
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}
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{GameMaterial:c
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VisualMat("alphabet\alphabet.vmt^Material:MAT_c")
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}
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{GameMaterial:c_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_c_big")
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}
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{GameMaterial:n
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VisualMat("alphabet\alphabet.vmt^Material:MAT_n")
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}
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{GameMaterial:d
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VisualMat("alphabet\alphabet.vmt^Material:MAT_d")
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}
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{GameMaterial:d_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_d_big")
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}
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{GameMaterial:n_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_n_big")
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}
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{GameMaterial:e
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VisualMat("alphabet\alphabet.vmt^Material:MAT_e")
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}
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{GameMaterial:e_acc
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VisualMat("alphabet\alphabet.vmt^Material:MAT_e_acc")
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}
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{GameMaterial:n_tilde
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VisualMat("alphabet\alphabet.vmt^Material:MAT_n_tilde")
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}
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{GameMaterial:e_acc_g
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VisualMat("alphabet\alphabet.vmt^Material:MAT_e_acc_g")
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}
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{GameMaterial:e_acc_g_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_e_acc_g_gros")
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}
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{GameMaterial:n_tilde_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_n_tilde_gros")
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}
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{GameMaterial:e_acc_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_e_acc_gros")
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}
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{GameMaterial:e_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_e_big")
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}
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{GameMaterial:u_trema
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VisualMat("alphabet\alphabet.vmt^Material:MAT_u_trema")
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}
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{GameMaterial:exclamation
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VisualMat("alphabet\alphabet.vmt^Material:MAT_exclamation")
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}
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{GameMaterial:exclamation_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_exclamation_big")
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}
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{GameMaterial:exclamationinv_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_exclamationinv_big")
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}
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{GameMaterial:o
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VisualMat("alphabet\alphabet.vmt^Material:MAT_o")
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}
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{GameMaterial:exclamationinv
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VisualMat("alphabet\alphabet.vmt^Material:MAT_exclamationinv")
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}
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{GameMaterial:o_acc
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VisualMat("alphabet\alphabet.vmt^Material:MAT_o_acc")
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}
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{GameMaterial:f
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VisualMat("alphabet\alphabet.vmt^Material:MAT_f")
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}
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{GameMaterial:f_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_f_big")
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}
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{GameMaterial:o_acc_grave
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VisualMat("alphabet\alphabet.vmt^Material:MAT_o_acc_grave")
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}
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{GameMaterial:fleche
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VisualMat("alphabet\alphabet.vmt^Material:MAT_fleche")
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}
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{GameMaterial:flch_bas
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VisualMat("alphabet\alphabet.vmt^Material:MAT_flch_bas")
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}
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{GameMaterial:fleche_bleu
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VisualMat("alphabet\alphabet.vmt^Material:MAT_fleche_bleu")
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}
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{GameMaterial:g
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VisualMat("alphabet\alphabet.vmt^Material:MAT_g")
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}
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{GameMaterial:g_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_g_big")
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}
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{GameMaterial:u_acc_grave_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_u_acc_grave_gros")
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}
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{GameMaterial:guillemets
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VisualMat("alphabet\alphabet.vmt^Material:MAT_guillemets")
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}
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{GameMaterial:h
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VisualMat("alphabet\alphabet.vmt^Material:MAT_h")
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}
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{GameMaterial:h_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_h_big")
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}
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{GameMaterial:i
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VisualMat("alphabet\alphabet.vmt^Material:MAT_i")
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}
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{GameMaterial:i_acc
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VisualMat("alphabet\alphabet.vmt^Material:MAT_i_acc")
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}
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{GameMaterial:i_acc_grave
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VisualMat("alphabet\alphabet.vmt^Material:MAT_i_acc_grave")
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}
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{GameMaterial:i_acc_grave_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_i_acc_grave_gros")
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}
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{GameMaterial:o_tilde
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VisualMat("alphabet\alphabet.vmt^Material:MAT_o_tilde")
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}
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{GameMaterial:u
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VisualMat("alphabet\alphabet.vmt^Material:MAT_u")
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}
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{GameMaterial:i_acc_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_i_acc_gros")
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}
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{GameMaterial:tiret_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_tiret_gros")
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}
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{GameMaterial:t_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_t_big")
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}
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{GameMaterial:t
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VisualMat("alphabet\alphabet.vmt^Material:MAT_t")
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}
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{GameMaterial:szet_gros
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VisualMat("alphabet\alphabet.vmt^Material:MAT_szet_gros")
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||||
}
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||||
{GameMaterial:szet
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VisualMat("alphabet\alphabet.vmt^Material:MAT_szet")
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||||
}
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{GameMaterial:y_big
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VisualMat("alphabet\alphabet.vmt^Material:MAT_y_big")
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||||
}
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||||
{GameMaterial:y
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VisualMat("alphabet\alphabet.vmt^Material:MAT_y")
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||||
}
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||||
{GameMaterial:o_tilde_gros
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_o_tilde_gros")
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||||
}
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||||
{GameMaterial:j
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_j")
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||||
}
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||||
{GameMaterial:slash_big
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_slash_big")
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||||
}
|
||||
{GameMaterial:j_big
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_j_big")
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||||
}
|
||||
{GameMaterial:slash
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_slash")
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||||
}
|
||||
{GameMaterial:s_big
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_s_big")
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||||
}
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||||
{GameMaterial:x_big
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_x_big")
|
||||
}
|
||||
{GameMaterial:x
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||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_x")
|
||||
}
|
||||
{GameMaterial:r_big
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_r_big")
|
||||
}
|
||||
{GameMaterial:m
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_m")
|
||||
}
|
||||
{GameMaterial:r
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_r")
|
||||
}
|
||||
{GameMaterial:moins
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_moins")
|
||||
}
|
||||
{GameMaterial:v
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_v")
|
||||
}
|
||||
{GameMaterial:q_big
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_q_big")
|
||||
}
|
||||
{GameMaterial:u_trema_gros
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_u_trema_gros")
|
||||
}
|
||||
{GameMaterial:o_trema
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_o_trema")
|
||||
}
|
||||
{GameMaterial:q
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_q")
|
||||
}
|
||||
{GameMaterial:point_big
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_point_big")
|
||||
}
|
||||
{GameMaterial:u_big
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_u_big")
|
||||
}
|
||||
{GameMaterial:pad_Gh
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Gh")
|
||||
}
|
||||
{GameMaterial:pad_Gg
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Gg")
|
||||
}
|
||||
{GameMaterial:u_acc_gros
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_u_acc_gros")
|
||||
}
|
||||
{GameMaterial:opint
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_opint")
|
||||
}
|
||||
{GameMaterial:o_trema_gros
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_o_trema_gros")
|
||||
}
|
||||
{GameMaterial:pad_Gd
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Gd")
|
||||
}
|
||||
{GameMaterial:o_acc_grave_gros
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_o_acc_grave_gros")
|
||||
}
|
||||
{GameMaterial:pad_Gb
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_pad_Gb")
|
||||
}
|
||||
{GameMaterial:o_acc_gros
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_o_acc_gros")
|
||||
}
|
||||
{GameMaterial:u_acc_grave
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_u_acc_grave")
|
||||
}
|
||||
{GameMaterial:pcentbig
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_pcentbig")
|
||||
}
|
||||
{GameMaterial:u_acc
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_u_acc")
|
||||
}
|
||||
{GameMaterial:o_big
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_o_big")
|
||||
}
|
||||
{GameMaterial:s
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_s")
|
||||
}
|
||||
{GameMaterial:p_big
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_p_big")
|
||||
}
|
||||
{GameMaterial:pcent
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_pcent")
|
||||
}
|
||||
{GameMaterial:p
|
||||
VisualMat("alphabet\alphabet.vmt^Material:MAT_p")
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,95 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.GMT (Game Material) : pirate_sbire.gmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 05/25/99 14:02:13
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{GameMaterial:bassindessus
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_bassindessus")
|
||||
}
|
||||
{GameMaterial:bras
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_bras")
|
||||
}
|
||||
{GameMaterial:Trou
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Trou")
|
||||
}
|
||||
{GameMaterial:Bras_
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Bras_")
|
||||
}
|
||||
{GameMaterial:Mains
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Mains")
|
||||
}
|
||||
{GameMaterial:bassin
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_bassin")
|
||||
}
|
||||
{GameMaterial:Bassin_
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Bassin_")
|
||||
}
|
||||
{GameMaterial:membre
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_membre")
|
||||
}
|
||||
{GameMaterial:jambe
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_jambe")
|
||||
}
|
||||
{GameMaterial:jambe_bleue
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_jambe_bleue")
|
||||
}
|
||||
{GameMaterial:Jambe_
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Jambe_")
|
||||
}
|
||||
{GameMaterial:corps
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_corps")
|
||||
}
|
||||
{GameMaterial:corpsbleu
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_corpsbleu")
|
||||
}
|
||||
{GameMaterial:torse
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_torse")
|
||||
}
|
||||
{GameMaterial:Dos
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Dos")
|
||||
}
|
||||
{GameMaterial:Foulard
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_Foulard")
|
||||
}
|
||||
{GameMaterial:crochet
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_crochet")
|
||||
}
|
||||
{GameMaterial:crochet2
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_crochet2")
|
||||
}
|
||||
{GameMaterial:tete
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_tete")
|
||||
}
|
||||
{GameMaterial:oeil2
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_oeil2")
|
||||
}
|
||||
{GameMaterial:tetederriere
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_tetederriere")
|
||||
}
|
||||
{GameMaterial:borgne
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_borgne")
|
||||
}
|
||||
{GameMaterial:boucleshoes
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_boucleshoes")
|
||||
}
|
||||
{GameMaterial:anneau
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_anneau")
|
||||
}
|
||||
{GameMaterial:shoes
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_shoes")
|
||||
}
|
||||
{GameMaterial:face
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_face")
|
||||
}
|
||||
{GameMaterial:oeil01
|
||||
VisualMat("pirate_sbire\pirate_sbire.vmt^Material:MAT_oeil01")
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,230 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.TEX (Texture) : pirate_sbire.tex
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 09/17/98 11:16:43
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Texture:TEX_piratesbire_bassindessu01
|
||||
LoadTexture("textures_metaux\piratesbire_bassindessu01.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_bras02txy
|
||||
LoadTexture("textures_metaux\piratesbire_bras02txy.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_bassin01
|
||||
LoadTexture("textures_metaux\piratesbire_bassin01.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_crochet_doree
|
||||
LoadTexture("textures_personnages\divers\crochet_doree.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_tallpi_cou3_txy
|
||||
LoadTexture("textures_metaux\tallpi_cou3_txy.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_jambe01nz
|
||||
LoadTexture("textures_personnages\divers\piratesbire_jambe01nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_jambe02nz
|
||||
LoadTexture("textures_personnages\divers\piratesbire_jambe02nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_corp01txynz
|
||||
LoadTexture("textures_personnages\divers\piratesbire_corp01txynz.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_corp02txynz
|
||||
LoadTexture("textures_personnages\divers\piratesbire_corp02txynz.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_smallpihoes
|
||||
LoadTexture("textures_personnages\divers\smallpihoes.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_smallpibouchebec
|
||||
LoadTexture("textures_personnages\divers\smallpibouchebec.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_bclorei01nz
|
||||
LoadTexture("textures_metaux\piratesbire_bclorei01nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_derriere01
|
||||
LoadTexture("textures_metaux\piratesbire_derriere01.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_smallpiboucle_nz
|
||||
LoadTexture("textures_personnages\divers\smallpiboucle_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_pir_sbrie_oeilclose
|
||||
LoadTexture("textures_personnages\divers\pir_sbrie_oeilclose.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_face02
|
||||
LoadTexture("textures_metaux\piratesbire_face02.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_oeilborgne01
|
||||
LoadTexture("textures_personnages\divers\piratesbire_oeilborgne01.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_piratesbire_oeil02
|
||||
LoadTexture("textures_personnages\divers\piratesbire_oeil02.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_dos0
|
||||
LoadTexture("textures_personnages\divers\newsbire_dos0.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_trou_my
|
||||
LoadTexture("textures_personnages\divers\newsbire_trou_my.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_bras01
|
||||
LoadTexture("textures_personnages\divers\newsbire_bras01.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_maintxy
|
||||
LoadTexture("textures_personnages\divers\newsbire_maintxy.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_bassin01
|
||||
LoadTexture("textures_personnages\divers\newsbire_bassin01.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_jambe1
|
||||
LoadTexture("textures_personnages\divers\newsbire_jambe1.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_torse2
|
||||
LoadTexture("textures_personnages\divers\newsbire_torse2.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_pointe_foul__nz
|
||||
LoadTexture("textures_personnages\divers\newsbire_pointe_foul _nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_newsbire_face1
|
||||
LoadTexture("textures_personnages\divers\newsbire_face1.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
@@ -0,0 +1,230 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.VMT (Visual Material) : pirate_sbire.vmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 09/17/98 11:16:43
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Material:MAT_crochet
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.698039","0.674510","0.650980")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_smallpibouchebec")
|
||||
}
|
||||
{Material:MAT_bassindessus
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_bassindessu01")
|
||||
}
|
||||
{Material:MAT_bras
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_bras02txy")
|
||||
}
|
||||
{Material:MAT_bassin
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_bassin01")
|
||||
}
|
||||
{Material:MAT_membre
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.698039","0.674510","0.631373")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_tallpi_cou3_txy")
|
||||
}
|
||||
{Material:MAT_jambe
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_jambe01nz")
|
||||
}
|
||||
{Material:MAT_jambe_bleue
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.000000","0.000000","0.000000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_jambe02nz")
|
||||
}
|
||||
{Material:MAT_boucleshoes
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.350000","0.200000","0.200000")
|
||||
DiffuseColor("0.698039","0.698039","0.698039")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_smallpiboucle_nz")
|
||||
}
|
||||
{Material:MAT_corps
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_corp01txynz")
|
||||
}
|
||||
{Material:MAT_corpsbleu
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.000000","0.000000","0.000000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_corp02txynz")
|
||||
}
|
||||
{Material:MAT_anneau
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_bclorei01nz")
|
||||
}
|
||||
{Material:MAT_crochet2
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.000000","0.000000","0.000000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_crochet_doree")
|
||||
}
|
||||
{Material:MAT_oeil2
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.000000","0.000000","0.000000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_pir_sbrie_oeilclose")
|
||||
}
|
||||
{Material:MAT_tetederriere
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_derriere01")
|
||||
}
|
||||
{Material:MAT_shoes
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_smallpihoes")
|
||||
}
|
||||
{Material:MAT_face
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_face02")
|
||||
}
|
||||
{Material:MAT_oeil01
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_oeil02")
|
||||
}
|
||||
{Material:MAT_borgne
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_piratesbire_oeilborgne01")
|
||||
}
|
||||
{Material:MAT_Trou
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_trou_my")
|
||||
}
|
||||
{Material:MAT_Bras_
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_bras01")
|
||||
}
|
||||
{Material:MAT_Mains
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_maintxy")
|
||||
}
|
||||
{Material:MAT_Bassin_
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_bassin01")
|
||||
}
|
||||
{Material:MAT_Jambe_
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_jambe1")
|
||||
}
|
||||
{Material:MAT_torse
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.000000","0.000000","0.000000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_torse2")
|
||||
}
|
||||
{Material:MAT_Dos
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_dos0")
|
||||
}
|
||||
{Material:MAT_Foulard
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_pointe_foul__nz")
|
||||
}
|
||||
{Material:MAT_tete
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.000000","0.000000","0.000000")
|
||||
DiffuseColor("0.501961","0.501961","0.501961")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pirate_sbire\pirate_sbire.tex^Texture:TEX_newsbire_face1")
|
||||
}
|
@@ -0,0 +1,147 @@
|
||||
{VSE_HEADER:
|
||||
VersionNumber(1)
|
||||
}
|
||||
{VS:VSE_piratesbire_avantbras01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_avantbras01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_crochet01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_crochet01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_avantbras03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_avantbras03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_crochet01|new(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_crochet01|new")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_bassin01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_bassin01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_bassin03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_bassin03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_cuisse03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_cuisse03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_biceps01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_biceps01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_jambe01|new(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_jambe01|new")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_biceps01|new(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_biceps01|new")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_biceps03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_biceps03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_colonne01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_colonne01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_corps01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_corps01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_pied01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_pied01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_corps01|new(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_corps01|new")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_corps04(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_corps04")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_tibia01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_tibia01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_cou01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_cou01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_pied03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_pied03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_tete01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_tete01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_jambe01(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_jambe01")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_tete03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_tete03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_jambe03(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_jambe03")
|
||||
}
|
||||
}
|
||||
{VS:VSE_piratesbire_tete01|new(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pirate_sbire\pirate_sbire.mod^Geometric:piratesbire_tete01|new")
|
||||
}
|
||||
}
|
@@ -0,0 +1,41 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.GMT (Game Material) : interrupteur.gmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 06/24/99 09:24:38
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{GameMaterial:Material__1
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_Material__1")
|
||||
}
|
||||
{GameMaterial:haut_bouton
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_haut_bouton")
|
||||
}
|
||||
{GameMaterial:bouton
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_bouton")
|
||||
}
|
||||
{GameMaterial:bouton_
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_bouton_")
|
||||
}
|
||||
{GameMaterial:serrure
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_serrure")
|
||||
}
|
||||
{GameMaterial:bouton__
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_bouton__")
|
||||
}
|
||||
{GameMaterial:Socle_inter
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_Socle_inter")
|
||||
}
|
||||
{GameMaterial:support_bouton
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_support_bouton")
|
||||
}
|
||||
{GameMaterial:support_bouton_
|
||||
VisualMat("interrupteur\interrupteur.vmt^Material:MAT_support_bouton_")
|
||||
}
|
@@ -0,0 +1,446 @@
|
||||
; SCR 552
|
||||
|
||||
; Scripts Parser Version 5.5.2
|
||||
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
|
||||
|
||||
;.MOD (graphic Module) : interrupteur.mod
|
||||
|
||||
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
|
||||
|
||||
;Created date : 06/24/99 09:24:41
|
||||
|
||||
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
|
||||
$SetCurrentFileDouble(0,"5.0")
|
||||
|
||||
|
||||
|
||||
;Unit directive, the unit is stored in file result 1
|
||||
|
||||
;And correspond to the value of one unit exprimed in meter
|
||||
|
||||
$SetCurrentFileDouble(1,"1.0")
|
||||
|
||||
|
||||
|
||||
{Edit-ListModifGeometric:
|
||||
|
||||
}
|
||||
|
||||
{Geometric:ampoule_interupteur(4,0,1)
|
||||
|
||||
AddVertex(0,"-0.994053","0.096965","-0.994053","-0.000000","-0.010000","-0.000000","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(1,"0.994052","0.096965","-0.994053","0.000000","-0.010000","-0.000000","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(2,"-0.994053","0.096965","0.994053","-0.000000","-0.010000","-0.000000","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(3,"0.994052","0.096965","0.994053","-0.000000","-0.010000","-0.000000","0.0","0.0","0.0")
|
||||
|
||||
AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:ampoule_interupteur_Material__1")
|
||||
|
||||
}
|
||||
|
||||
{ElementIndexedTriangles:ampoule_interupteur_Material__1(2,4)
|
||||
|
||||
Material("interrupteur\interrupteur.gmt^GameMaterial:Material__1")
|
||||
|
||||
AddFaceUV(0,0,1,3,"0.000000","0.000000","0.000000",0,1,3)
|
||||
|
||||
AddFaceUV(1,3,2,0,"0.000000","0.000000","0.000000",3,2,0)
|
||||
|
||||
AddUV(0,"0.000000","0.000000")
|
||||
|
||||
AddUV(1,"1.000000","0.000000")
|
||||
|
||||
AddUV(2,"0.000000","1.000000")
|
||||
|
||||
AddUV(3,"1.000000","1.000000")
|
||||
|
||||
}
|
||||
|
||||
{Geometric:cage_bouton(12,0,2)
|
||||
|
||||
AddVertex(0,"0.000000","0.000669","-0.388874","0.003133","0.001366","-0.009398","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(1,"0.388874","0.000669","0.000000","0.009398","0.001366","0.003133","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(2,"0.000000","0.000669","0.388874","-0.003133","0.001366","0.009398","0.0","0.0","0.0")
|
||||
|
||||
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AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:cage_bouton_haut_bouton")
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AddElement(1,IndexedTriangles,"*^ElementIndexedTriangles:cage_bouton_bouton")
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}
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{ElementIndexedTriangles:cage_bouton_haut_bouton(2,4)
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Material("interrupteur\interrupteur.gmt^GameMaterial:haut_bouton")
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AddFaceUV(0,8,9,11,"0.000000","0.000000","0.000000",0,1,3)
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AddFaceUV(1,11,10,8,"0.000000","0.000000","0.000000",3,2,0)
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AddUV(0,"0.000000","0.000000")
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AddUV(1,"1.000000","0.000000")
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AddUV(2,"0.000000","1.000000")
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AddUV(3,"1.000000","1.000000")
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}
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{ElementIndexedTriangles:cage_bouton_bouton(8,4)
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||||
Material("interrupteur\interrupteur.gmt^GameMaterial:bouton")
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AddFaceUV(0,0,5,4,"0.000000","0.000000","0.000000",0,3,2)
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AddFaceUV(1,0,1,5,"0.000000","0.000000","0.000000",0,1,3)
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AddFaceUV(2,1,6,5,"0.000000","0.000000","0.000000",0,3,2)
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AddFaceUV(3,1,2,6,"0.000000","0.000000","0.000000",0,1,3)
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AddFaceUV(4,2,7,6,"0.000000","0.000000","0.000000",0,3,2)
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AddFaceUV(5,2,3,7,"0.000000","0.000000","0.000000",0,1,3)
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AddFaceUV(6,3,4,7,"0.000000","0.000000","0.000000",1,2,3)
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AddFaceUV(7,3,0,4,"0.000000","0.000000","0.000000",1,0,2)
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AddUV(0,"1.000000","0.000000")
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AddUV(1,"0.000000","0.000000")
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AddUV(2,"1.000000","1.000000")
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AddUV(3,"0.000000","1.000000")
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}
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|
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{Geometric:interupteur_bouton(8,0,1)
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AddVertex(0,"-0.557815","-1.211628","-0.223790","-0.019315","0.007489","-0.019935","0.0","0.0","0.0")
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AddVertex(1,"-0.227524","0.016208","-0.082424","-0.003488","0.008598","-0.003730","0.0","0.0","0.0")
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AddVertex(4,"0.561727","-1.212481","-0.224085","0.019161","0.006870","-0.010024","0.0","0.0","0.0")
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AddVertex(5,"0.195331","0.015673","-0.082561","0.003562","0.005628","-0.007459","0.0","0.0","0.0")
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AddVertex(6,"0.561980","-1.206431","0.275723","0.009591","0.005793","0.019744","0.0","0.0","0.0")
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AddVertex(7,"0.195392","0.018571","0.094330","0.005547","0.007857","0.002738","0.0","0.0","0.0")
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AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:interupteur_bouton_bouton_")
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}
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||||
|
||||
{ElementIndexedTriangles:interupteur_bouton_bouton_(12,16)
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||||
Material("interrupteur\interrupteur.gmt^GameMaterial:bouton_")
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AddFaceUV(0,0,2,3,"-0.965630","0.259905","-0.002752",0,2,3)
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AddFaceUV(1,3,1,0,"-0.965550","0.260188","-0.003930",3,1,0)
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AddFaceUV(2,4,5,7,"0.958094","0.286408","-0.005022",12,13,3)
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AddFaceUV(3,7,6,4,"0.958175","0.286154","-0.003947",3,2,12)
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AddFaceUV(4,0,1,5,"-0.000177","0.114426","-0.993432",8,4,10)
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AddFaceUV(5,5,4,0,"-0.000175","0.114425","-0.993432",10,11,8)
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AddFaceUV(6,1,3,7,"0.001258","0.999865","-0.016381",1,3,4)
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AddFaceUV(7,7,5,1,"0.001259","0.999865","-0.016381",4,4,1)
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AddFaceUV(8,3,2,6,"0.000379","0.146547","0.989204",6,7,8)
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|
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AddFaceUV(9,6,7,3,"0.000506","0.146627","0.989192",8,9,6)
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AddFaceUV(10,2,0,4,"-0.000758","-0.999926","0.012135",14,15,2)
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AddFaceUV(11,4,6,2,"-0.000772","-0.999926","0.012104",2,5,14)
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AddUV(0,"0.568426","0.003413")
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AddUV(1,"0.570442","0.996587")
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AddUV(2,"1.000000","0.000000")
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AddUV(3,"1.000000","1.000000")
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AddUV(4,"0.000000","1.000000")
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AddUV(5,"0.572807","0.000000")
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AddUV(6,"0.508846","1.002952")
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AddUV(7,"0.513880","-0.006826")
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AddUV(8,"0.000000","0.000000")
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AddUV(9,"-0.014837","1.000000")
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AddUV(10,"0.533033","1.000000")
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AddUV(11,"0.533033","0.000000")
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AddUV(12,"0.563063","0.000000")
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AddUV(13,"0.569069","1.000000")
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AddUV(14,"0.566066","1.000000")
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AddUV(15,"0.575603","0.000000")
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||||
}
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||||
|
||||
{Geometric:interupteur_bouton|jaune(8,0,1)
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AddVertex(0,"-0.557815","-1.211628","-0.223790","-0.019315","0.007489","-0.019935","0.0","0.0","0.0")
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AddVertex(1,"-0.227524","0.016208","-0.082424","-0.003488","0.008598","-0.003730","0.0","0.0","0.0")
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AddVertex(2,"-0.557607","-1.205563","0.276024","-0.009653","0.004065","0.009865","0.0","0.0","0.0")
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AddVertex(3,"-0.227463","0.019106","0.094467","-0.005861","0.005509","0.005941","0.0","0.0","0.0")
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AddVertex(4,"0.561727","-1.212481","-0.224085","0.019161","0.006870","-0.010024","0.0","0.0","0.0")
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AddVertex(5,"0.195331","0.015673","-0.082561","0.003562","0.005628","-0.007459","0.0","0.0","0.0")
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AddVertex(6,"0.561980","-1.206431","0.275723","0.009591","0.005793","0.019744","0.0","0.0","0.0")
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AddVertex(7,"0.195392","0.018571","0.094330","0.005547","0.007857","0.002738","0.0","0.0","0.0")
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AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:interupteur_bouton|jaune_bouton__")
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}
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||||
|
||||
{ElementIndexedTriangles:interupteur_bouton|jaune_bouton__(12,16)
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||||
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Material("interrupteur\interrupteur.gmt^GameMaterial:bouton__")
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AddFaceUV(0,0,2,3,"-0.965630","0.259905","-0.002752",0,2,3)
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AddFaceUV(1,3,1,0,"-0.965550","0.260188","-0.003930",3,1,0)
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AddFaceUV(2,4,5,7,"0.958094","0.286408","-0.005022",12,13,3)
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AddFaceUV(3,7,6,4,"0.958175","0.286154","-0.003947",3,2,12)
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AddFaceUV(4,0,1,5,"-0.000177","0.114426","-0.993432",8,4,10)
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AddFaceUV(5,5,4,0,"-0.000175","0.114425","-0.993432",10,11,8)
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AddFaceUV(6,1,3,7,"0.001258","0.999865","-0.016381",1,3,4)
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AddFaceUV(7,7,5,1,"0.001259","0.999865","-0.016381",4,4,1)
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AddFaceUV(8,3,2,6,"0.000379","0.146547","0.989204",6,7,8)
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AddFaceUV(9,6,7,3,"0.000506","0.146627","0.989192",8,9,6)
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AddFaceUV(10,2,0,4,"-0.000758","-0.999926","0.012135",14,15,2)
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AddFaceUV(11,4,6,2,"-0.000772","-0.999926","0.012104",2,5,14)
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AddUV(0,"0.568426","0.003413")
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AddUV(1,"0.570442","0.996587")
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AddUV(2,"1.000000","0.000000")
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AddUV(3,"1.000000","1.000000")
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AddUV(4,"0.000000","1.000000")
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AddUV(5,"0.572807","0.000000")
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AddUV(6,"0.508846","1.002952")
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AddUV(7,"0.513880","-0.006826")
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AddUV(8,"0.000000","0.000000")
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AddUV(9,"-0.014837","1.000000")
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AddUV(10,"0.533033","1.000000")
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AddUV(11,"0.533033","0.000000")
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AddUV(12,"0.563063","0.000000")
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AddUV(13,"0.569069","1.000000")
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AddUV(14,"0.566066","1.000000")
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AddUV(15,"0.575603","0.000000")
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||||
}
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||||
|
||||
{Geometric:interupteur_socle(4,0,1)
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||||
|
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AddVertex(0,"-1.737620","-0.032992","-2.132463","-0.000013","-0.009999","0.000164","0.0","0.0","0.0")
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AddVertex(1,"1.735333","-0.037384","-2.133581","-0.000013","-0.009999","0.000164","0.0","0.0","0.0")
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||||
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||||
AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:interupteur_socle_Socle_inter")
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||||
|
||||
}
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||||
|
||||
{ElementIndexedTriangles:interupteur_socle_Socle_inter(2,4)
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||||
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||||
Material("interrupteur\interrupteur.gmt^GameMaterial:Socle_inter")
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AddFaceUV(0,0,1,3,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(1,3,2,0,"0.000000","0.000000","0.000000",1,3,2)
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AddUV(0,"2.000000","0.000000")
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AddUV(1,"2.000000","1.000000")
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AddUV(2,"0.000000","0.000000")
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||||
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AddUV(3,"0.000000","1.000000")
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||||
}
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|
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{Geometric:serrure(4,0,1)
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|
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AddVertex(0,"-0.523469","-0.000004","-0.523469","0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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AddVertex(2,"-0.523469","0.000005","0.523470","0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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AddVertex(3,"0.523470","0.000005","0.523470","0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:serrure_serrure")
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}
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||||
|
||||
{ElementIndexedTriangles:serrure_serrure(2,4)
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Material("interrupteur\interrupteur.gmt^GameMaterial:serrure")
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AddFaceUV(0,0,1,3,"0.000000","-1.000000","0.000009",0,1,3)
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AddUV(0,"0.000000","0.000000")
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AddUV(2,"0.000000","1.000000")
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AddUV(3,"1.000000","1.000000")
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||||
}
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||||
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||||
{Geometric:socle_bouton(4,0,1)
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||||
|
||||
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AddVertex(3,"1.110666","0.000010","1.110666","-0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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||||
|
||||
AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:socle_bouton_support_bouton")
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||||
|
||||
}
|
||||
|
||||
{ElementIndexedTriangles:socle_bouton_support_bouton(2,4)
|
||||
|
||||
Material("interrupteur\interrupteur.gmt^GameMaterial:support_bouton")
|
||||
|
||||
AddFaceUV(0,0,1,3,"0.000000","0.000000","0.000000",0,1,3)
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AddFaceUV(1,3,2,0,"0.000000","0.000000","0.000000",3,2,0)
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||||
|
||||
AddUV(0,"0.000000","0.000000")
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AddUV(1,"1.000000","0.000000")
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|
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AddUV(2,"0.000000","1.000000")
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||||
|
||||
AddUV(3,"1.000000","1.000000")
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||||
|
||||
}
|
||||
|
||||
{Geometric:socle_bouton02(4,0,1)
|
||||
|
||||
AddVertex(0,"-1.110666","-0.000009","-1.110665","-0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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|
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||||
|
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AddVertex(2,"-1.110665","0.000010","1.110666","0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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||||
|
||||
AddVertex(3,"1.110666","0.000010","1.110666","-0.000000","-0.010000","0.000000","0.0","0.0","0.0")
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||||
|
||||
AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:socle_bouton02_support_bouton_")
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||||
|
||||
}
|
||||
|
||||
{ElementIndexedTriangles:socle_bouton02_support_bouton_(2,4)
|
||||
|
||||
Material("interrupteur\interrupteur.gmt^GameMaterial:support_bouton_")
|
||||
|
||||
AddFaceUV(0,0,1,3,"0.000000","0.000000","0.000000",0,1,3)
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||||
|
||||
AddFaceUV(1,3,2,0,"0.000000","0.000000","0.000000",3,2,0)
|
||||
|
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AddUV(0,"0.000000","-1.000000")
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|
||||
AddUV(1,"2.000000","-1.000000")
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|
||||
AddUV(2,"0.000000","1.000000")
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||||
|
||||
AddUV(3,"2.000000","1.000000")
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||||
|
||||
}
|
||||
|
@@ -0,0 +1,176 @@
|
||||
{RLI:ampoule_interupteur(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,4)
|
||||
|
||||
AddVertexRLILOD(0,255,255,255,255)
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||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
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||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
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||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
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||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:cage_bouton(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,12)
|
||||
|
||||
AddVertexRLILOD(0,185,185,185,255)
|
||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(4,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(5,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(6,173,173,173,255)
|
||||
|
||||
AddVertexRLILOD(7,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(8,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(9,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(10,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(11,255,255,255,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:interupteur_bouton(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,8)
|
||||
|
||||
AddVertexRLILOD(0,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(4,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(5,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(6,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(7,255,255,255,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:interupteur_bouton|jaune(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,8)
|
||||
|
||||
AddVertexRLILOD(0,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(4,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(5,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(6,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(7,255,255,255,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:interupteur_socle(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,4)
|
||||
|
||||
AddVertexRLILOD(0,103,103,103,255)
|
||||
|
||||
AddVertexRLILOD(1,138,138,138,255)
|
||||
|
||||
AddVertexRLILOD(2,96,96,96,255)
|
||||
|
||||
AddVertexRLILOD(3,133,133,133,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:serrure(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,4)
|
||||
|
||||
AddVertexRLILOD(0,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:socle_bouton(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,4)
|
||||
|
||||
AddVertexRLILOD(0,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
{RLI:socle_bouton02(NBRLI, 1)
|
||||
|
||||
{IS2:ISI_RLI00(NBRLOD, 1)
|
||||
|
||||
AddLODRLI(0,4)
|
||||
|
||||
AddVertexRLILOD(0,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(1,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(2,255,255,255,255)
|
||||
|
||||
AddVertexRLILOD(3,255,255,255,255)
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -0,0 +1,110 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.TEX (Texture) : interrupteur.tex
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 11:59:36
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Texture:TEX_inte_ampoule01_adnzw
|
||||
LoadTexture("textures_machines\inte_ampoule01_adnzw.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_haut_bouton2_nz
|
||||
LoadTexture("textures_objets\divers\haut_bouton2_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_bouton
|
||||
LoadTexture("textures_objets\divers\bouton.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_inte_socle01
|
||||
LoadTexture("textures_machines\inte_socle01_my_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_inte_touche03
|
||||
LoadTexture("textures_machines\inte_touche03.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_support_bouton
|
||||
LoadTexture("textures_objets\divers\support_bouton_anu.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serrure_cage
|
||||
LoadTexture("textures_objets\divers\serrure_cage_anu.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_inte_socle01_my_nz
|
||||
LoadTexture("textures_machines\inte_socle01_my_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_support_bouton_anu
|
||||
LoadTexture("textures_objets\divers\support_bouton_anu.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serrure_cage_anu
|
||||
LoadTexture("textures_objets\divers\serrure_cage_anu.TGA")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_inte_touche04
|
||||
LoadTexture("textures_machines\inte_touche04.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_defla_mxy
|
||||
LoadTexture("effets_speciaux\defla_mxy.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
@@ -0,0 +1,86 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.VMT (Visual Material) : interrupteur.vmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 11:59:36
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Material:MAT_bouton_
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",30)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_inte_touche03")
|
||||
}
|
||||
{Material:MAT_Material__1
|
||||
Type(Gouraud)
|
||||
AmbientColor("1.000000","1.000000","1.000000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_inte_ampoule01_adnzw")
|
||||
}
|
||||
{Material:MAT_haut_bouton
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_haut_bouton2_nz")
|
||||
}
|
||||
{Material:MAT_bouton
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_bouton")
|
||||
}
|
||||
{Material:MAT_Socle_inter
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_inte_socle01_my_nz")
|
||||
}
|
||||
{Material:MAT_support_bouton
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_support_bouton_anu")
|
||||
}
|
||||
{Material:MAT_serrure
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_serrure_cage_anu")
|
||||
}
|
||||
{Material:MAT_bouton__
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",30)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_inte_touche04")
|
||||
}
|
||||
{Material:MAT_support_bouton_
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.700000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"interrupteur\interrupteur.tex^Texture:TEX_defla_mxy")
|
||||
}
|
@@ -0,0 +1,52 @@
|
||||
{VSE_HEADER:
|
||||
VersionNumber(1)
|
||||
}
|
||||
{VS:VSE_ampoule_interupteur(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:ampoule_interupteur")
|
||||
FichierRLI("interrupteur\interrupteur.rli^RLI:ampoule_interupteur")
|
||||
}
|
||||
}
|
||||
{VS:VSE_interupteur_socle(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:interupteur_socle")
|
||||
}
|
||||
}
|
||||
{VS:VSE_cage_bouton(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:cage_bouton")
|
||||
}
|
||||
}
|
||||
{VS:VSE_interupteur_bouton(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:interupteur_bouton")
|
||||
}
|
||||
}
|
||||
{VS:VSE_interupteur_bouton|jaune(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:interupteur_bouton|jaune")
|
||||
}
|
||||
}
|
||||
{VS:VSE_socle_bouton(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:socle_bouton")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serrure(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:serrure")
|
||||
}
|
||||
}
|
||||
{VS:VSE_socle_bouton02(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("interrupteur\interrupteur.mod^Geometric:socle_bouton02")
|
||||
}
|
||||
}
|
@@ -0,0 +1,67 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.GMT (Game Material) : pir_serpent.gmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 09/25/98 16:46:39
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.GMT (Game Material) : pir_serpent.gmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 12:00:20
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{GameMaterial:popoc
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_popoc")
|
||||
CollideMat("ED.cmt^CollideMaterial:MAX_VARA")
|
||||
}
|
||||
{GameMaterial:etoile
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_etoile")
|
||||
}
|
||||
{GameMaterial:oeil_
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_oeil_")
|
||||
}
|
||||
{GameMaterial:invisble__object
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_invisble__object")
|
||||
}
|
||||
{GameMaterial:corps_mobile_2
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_corps_mobile_2")
|
||||
}
|
||||
{GameMaterial:corp_mobile
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_corp_mobile")
|
||||
}
|
||||
{GameMaterial:corp_centre
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_corp_centre")
|
||||
}
|
||||
{GameMaterial:sdfsdq
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_sdfsdq")
|
||||
}
|
||||
{GameMaterial:z
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_z")
|
||||
}
|
||||
{GameMaterial:tete
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_tete")
|
||||
}
|
||||
{GameMaterial:pupille
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_pupille")
|
||||
}
|
||||
{GameMaterial:oeilferme
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_oeilferme")
|
||||
}
|
||||
{GameMaterial:troudunez
|
||||
VisualMat("pir_serpent\pir_serpent.vmt^Material:MAT_troudunez")
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,102 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.TEX (Texture) : pir_serpent.tex
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 12:00:20
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Texture:TEX_etoile_nz
|
||||
LoadTexture("textures_personnages\divers\etoile_nz.TGA")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_big_pirat_pointe_foul__nz
|
||||
LoadTexture("textures_personnages\divers\big_pirat_pointe_foul _nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_baleine_oeil_nz
|
||||
LoadTexture("textures_personnages\divers\baleine_oeil_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serpent_corps2_txy
|
||||
LoadTexture("textures_personnages\divers\serpent_corps2_txy.TGA")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serpent_corps_txy
|
||||
LoadTexture("textures_personnages\divers\serpent_corps_txy.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serpent_centre2
|
||||
LoadTexture("textures_personnages\divers\serpent_centre2.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serpent_oeilclose_nz
|
||||
LoadTexture("textures_personnages\divers\serpent_oeilclose_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serpent_tete3
|
||||
LoadTexture("textures_personnages\divers\serpent_tete3.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_z_nz
|
||||
LoadTexture("textures_personnages\divers\z_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_serpent_troudunez2
|
||||
LoadTexture("textures_personnages\divers\serpent_troudunez2.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_lums_oeil_nz
|
||||
LoadTexture("textures_personnages\divers\lums_oeil_nz.TGA")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
@@ -0,0 +1,116 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.VMT (Visual Material) : pir_serpent.vmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 12:00:20
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Material:MAT_sdfsdq
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.129410","0.176469","0.064052")
|
||||
DiffuseColor("0.388235","0.529412","0.192157")
|
||||
SpecularColor("0.900000","0.900000","0.900000",5)
|
||||
Backface(OFF)
|
||||
}
|
||||
{Material:MAT_popoc
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.350000","0.350000","0.200000")
|
||||
DiffuseColor("0.700000","0.700000","0.400000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",30)
|
||||
Backface(OFF)
|
||||
}
|
||||
{Material:MAT_etoile
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_etoile_nz")
|
||||
}
|
||||
{Material:MAT_invisble__object
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.200000","0.350000","0.350000")
|
||||
DiffuseColor("0.400000","0.700000","0.700000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",30)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_big_pirat_pointe_foul__nz")
|
||||
}
|
||||
{Material:MAT_oeil_
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_baleine_oeil_nz")
|
||||
}
|
||||
{Material:MAT_corps_mobile_2
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_serpent_corps2_txy")
|
||||
}
|
||||
{Material:MAT_corp_mobile
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_serpent_corps_txy")
|
||||
}
|
||||
{Material:MAT_corp_centre
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_serpent_centre2")
|
||||
}
|
||||
{Material:MAT_tete
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_serpent_tete3")
|
||||
}
|
||||
{Material:MAT_z
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_z_nz")
|
||||
}
|
||||
{Material:MAT_oeilferme
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_serpent_oeilclose_nz")
|
||||
}
|
||||
{Material:MAT_pupille
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_lums_oeil_nz")
|
||||
}
|
||||
{Material:MAT_troudunez
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.100000","0.100000","0.100000")
|
||||
DiffuseColor("0.500000","0.500000","0.500000")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"pir_serpent\pir_serpent.tex^Texture:TEX_serpent_troudunez2")
|
||||
}
|
@@ -0,0 +1,87 @@
|
||||
{VSE_HEADER:
|
||||
VersionNumber(1)
|
||||
}
|
||||
{VS:VSE_cou_hautzdr(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:cou_hautzdr")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_keu(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_keu")
|
||||
}
|
||||
}
|
||||
{VS:VSE_etoile(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:etoile")
|
||||
}
|
||||
}
|
||||
{VS:VSE_objet_invisible(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:objet_invisible")
|
||||
}
|
||||
}
|
||||
{VS:VSE_objet_invisible02(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:objet_invisible02")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_corps(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_corps")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_oeil_ferme(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_oeil_ferme")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_corps_base(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_corps_base")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_corps_zdr(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_corps_zdr")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_pupille(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_pupille")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_oeil(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_oeil")
|
||||
}
|
||||
}
|
||||
{VS:VSE_zdr(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:zdr")
|
||||
}
|
||||
}
|
||||
{VS:VSE_z(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:z")
|
||||
}
|
||||
}
|
||||
{VS:VSE_serpent_tete(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("pir_serpent\pir_serpent.mod^Geometric:serpent_tete")
|
||||
}
|
||||
}
|
@@ -0,0 +1,36 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.GMT (Game Material) : sbire_objets.gmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 09/25/98 16:49:14
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.GMT (Game Material) : sbire_objets.gmt
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 12:00:49
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{GameMaterial:corde
|
||||
VisualMat("sbire_objets\sbire_objets.vmt^Material:MAT_corde")
|
||||
}
|
||||
{GameMaterial:parachute
|
||||
VisualMat("sbire_objets\sbire_objets.vmt^Material:MAT_parachute")
|
||||
}
|
||||
{GameMaterial:vrille
|
||||
VisualMat("sbire_objets\sbire_objets.vmt^Material:MAT_vrille")
|
||||
}
|
@@ -0,0 +1,318 @@
|
||||
; SCR 552
|
||||
|
||||
; Scripts Parser Version 5.5.2
|
||||
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
|
||||
|
||||
;.MOD (graphic Module) : sbire_objets.mod
|
||||
|
||||
|
||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
|
||||
|
||||
;Created date : 09/25/98 16:49:15
|
||||
|
||||
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
|
||||
$SetCurrentFileDouble(0,"5.0")
|
||||
|
||||
|
||||
|
||||
;Unit directive, the unit is stored in file result 1
|
||||
|
||||
;And correspond to the value of one unit exprimed in meter
|
||||
|
||||
$SetCurrentFileDouble(1,"1.0")
|
||||
|
||||
|
||||
|
||||
{Edit-ListModifGeometric:
|
||||
|
||||
}
|
||||
|
||||
{Geometric:parachute(49,0,2)
|
||||
|
||||
AddVertex(0,"2.352983","1.310914","4.422066","-0.005806","-0.006437","0.004985","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(1,"2.216174","1.460611","4.456035","-0.005806","-0.006437","0.004985","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(2,"0.006621","0.004802","0.002862","-0.005806","-0.006437","0.004985","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(3,"2.352983","-1.329916","4.422066","-0.005799","0.006434","0.004998","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(4,"2.216174","-1.479612","4.456035","-0.005799","0.006434","0.004998","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(5,"0.006621","-0.011811","0.002861","-0.005799","0.006434","0.004998","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(6,"2.265188","1.274887","4.493996","-0.006812","0.007188","0.001388","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(7,"2.382682","1.406843","4.387318","-0.006812","0.007188","0.001388","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(8,"0.001520","0.006229","-0.045725","-0.006812","0.007188","0.001388","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(9,"0.038587","-2.469107","4.545599","-0.010000","-0.000075","-0.000004","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(10,"0.040013","-2.651980","4.440015","-0.010000","-0.000075","-0.000004","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(11,"0.021970","-0.002267","-0.113998","-0.010000","-0.000075","-0.000004","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(12,"-0.063011","2.636799","4.469518","-0.000517","-0.008649","0.004994","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(13,"0.135938","2.626012","4.471420","-0.000517","-0.008649","0.004994","0.0","0.0","0.0")
|
||||
|
||||
AddVertex(14,"0.022062","-0.003113","-0.093850","-0.000517","-0.008649","0.004994","0.0","0.0","0.0")
|
||||
|
||||
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|
||||
AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:parachute_corde")
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||||
AddElement(1,IndexedTriangles,"*^ElementIndexedTriangles:parachute_parachute")
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||||
|
||||
}
|
||||
|
||||
{ElementIndexedTriangles:parachute_corde(12,3)
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||||
|
||||
Material("sbire_objets\sbire_objets.gmt^GameMaterial:corde")
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||||
|
||||
AddFaceUV(0,1,2,0,"0.000000","0.000000","0.000000",1,2,0)
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AddFaceUV(1,5,4,3,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(2,7,8,6,"0.000000","0.000000","0.000000",1,2,0)
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AddFaceUV(3,11,10,9,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(4,14,13,12,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(5,16,17,15,"0.000000","0.000000","0.000000",1,2,0)
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AddFaceUV(6,20,19,18,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(7,23,22,21,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(8,26,25,24,"0.000000","0.000000","0.000000",2,0,1)
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|
||||
AddFaceUV(9,28,29,27,"0.000000","0.000000","0.000000",1,2,0)
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||||
|
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AddFaceUV(10,32,31,30,"0.000000","0.000000","0.000000",2,0,1)
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AddFaceUV(11,35,34,33,"0.000000","0.000000","0.000000",2,0,1)
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||||
|
||||
AddUV(0,"0.000000","-7.000000")
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||||
|
||||
AddUV(1,"1.000000","-7.000000")
|
||||
|
||||
AddUV(2,"0.500000","5.500000")
|
||||
|
||||
}
|
||||
|
||||
{ElementIndexedTriangles:parachute_parachute(18,9)
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|
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Material("sbire_objets\sbire_objets.gmt^GameMaterial:parachute")
|
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|
||||
AddFaceUV(0,41,36,38,"0.000000","0.000000","0.000000",3,0,2)
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||||
AddFaceUV(1,42,36,41,"0.000000","0.000000","0.000000",4,0,3)
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AddFaceUV(2,37,36,42,"0.000000","0.000000","0.000000",1,0,4)
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AddFaceUV(3,43,41,40,"0.000000","0.000000","0.000000",7,3,6)
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AddFaceUV(4,44,42,43,"0.000000","0.000000","0.000000",8,4,7)
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AddFaceUV(5,39,37,44,"0.000000","0.000000","0.000000",5,1,8)
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AddFaceUV(6,41,38,40,"0.000000","0.000000","0.000000",3,2,6)
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AddFaceUV(8,42,41,43,"0.000000","0.000000","0.000000",4,3,7)
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AddFaceUV(9,36,45,38,"0.000000","0.000000","0.000000",0,3,2)
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AddFaceUV(13,46,48,47,"0.000000","0.000000","0.000000",4,8,7)
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AddFaceUV(14,37,39,48,"0.000000","0.000000","0.000000",1,5,8)
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AddFaceUV(15,38,45,40,"0.000000","0.000000","0.000000",2,3,6)
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|
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AddFaceUV(17,45,46,47,"0.000000","0.000000","0.000000",3,4,7)
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|
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AddUV(0,"1.000000","0.500000")
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|
||||
AddUV(1,"1.000000","0.757711")
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||||
|
||||
AddUV(2,"1.000000","0.242289")
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||||
|
||||
AddUV(3,"0.510183","0.371145")
|
||||
|
||||
AddUV(4,"0.510183","0.628855")
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|
||||
AddUV(5,"1.000000","0.999088")
|
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|
||||
AddUV(6,"1.000000","-0.008183")
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|
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AddUV(7,"0.014083","0.245909")
|
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|
||||
AddUV(8,"0.010129","0.744997")
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||||
|
||||
}
|
||||
|
||||
{Geometric:vrille(6,0,1)
|
||||
|
||||
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|
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AddVertex(3,"-0.000000","-0.399823","0.898029","-0.010000","0.000000","-0.000000","0.0","0.0","0.0")
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AddVertex(5,"1.998584","-0.000000","0.000000","0.010000","-0.000000","0.000000","0.0","0.0","0.0")
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||||
|
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AddElement(0,IndexedTriangles,"*^ElementIndexedTriangles:vrille_vrille")
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}
|
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|
||||
{ElementIndexedTriangles:vrille_vrille(8,19)
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||||
|
||||
Material("sbire_objets\sbire_objets.gmt^GameMaterial:vrille")
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||||
|
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AddFaceUV(0,0,2,1,"0.000000","0.000000","0.000000",0,2,6)
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AddFaceUV(1,0,3,2,"0.000000","0.000000","0.000000",0,3,2)
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AddFaceUV(2,0,1,4,"0.000000","0.000000","0.000000",0,1,4)
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AddFaceUV(5,3,0,5,"0.000000","0.000000","0.000000",13,14,15)
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AddUV(5,"0.516879","0.851755")
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AddUV(6,"-0.067033","0.089573")
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AddUV(7,"0.754956","0.192182")
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AddUV(8,"0.152869","-0.043918")
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AddUV(9,"0.290115","0.817646")
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AddUV(10,"0.782651","0.069481")
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AddUV(11,"-0.041392","-0.038911")
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AddUV(12,"0.320640","0.793052")
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AddUV(13,"0.786607","0.160493")
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AddUV(14,"-0.037436","0.047551")
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AddUV(15,"0.328553","0.915919")
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AddUV(16,"0.782651","0.068343")
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AddUV(17,"-0.045349","0.041862")
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AddUV(18,"0.308771","0.897717")
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}
|
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|
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|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
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; (c) Ubi Simulations 1997
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||||
|
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;.TEX (Texture) : sbire_objets.tex
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||||
|
||||
;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 12:00:49
|
||||
|
||||
;Version directive, the version number is stored in file result 0
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$SetCurrentFileDouble(0,"1.00")
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||||
|
||||
|
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{Texture:TEX_sbire_paraaa_corde1_txynz
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LoadTexture("textures_personnages\divers\sbire_paraaa_corde1_txynz.TGA")
|
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Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_parachute_nz
|
||||
LoadTexture("textures_personnages\divers\parachute_nz.tga")
|
||||
Tiling(OFF,OFF)
|
||||
MipMapping(ON)
|
||||
Chromakey(ENABLE,FILTERING_ON,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
||||
{Texture:TEX_perceuse3_txy
|
||||
LoadTexture("textures_personnages\divers\perceuse3_txy.tga")
|
||||
Tiling(ON,ON)
|
||||
MipMapping(ON)
|
||||
Chromakey(DISABLE,FILTERING_OFF,0,0,0,0)
|
||||
Quality(NORMAL)
|
||||
Priority(LOW)
|
||||
}
|
@@ -0,0 +1,38 @@
|
||||
; SCR 552
|
||||
; Scripts Parser Version 5.5.2
|
||||
; (c) Ubi Simulations 1997
|
||||
|
||||
;.VMT (Visual Material) : sbire_objets.vmt
|
||||
|
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;Generated by Max23Dos Moulinette
|
||||
|
||||
;Created date : 07/28/98 12:00:49
|
||||
|
||||
;Version directive, the version number is stored in file result 0
|
||||
$SetCurrentFileDouble(0,"1.00")
|
||||
|
||||
|
||||
{Material:MAT_parachute
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.101961","0.101961","0.101961")
|
||||
DiffuseColor("0.698039","0.698039","0.698039")
|
||||
SpecularColor("0.900000","0.900000","0.900000",0)
|
||||
Backface(ON)
|
||||
AddTexture(0,"sbire_objets\sbire_objets.tex^Texture:TEX_parachute_nz")
|
||||
}
|
||||
{Material:MAT_corde
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.101961","0.101961","0.101961")
|
||||
DiffuseColor("0.698039","0.698039","0.698039")
|
||||
SpecularColor("0.900000","0.900000","0.900000",30)
|
||||
Backface(ON)
|
||||
AddTexture(0,"sbire_objets\sbire_objets.tex^Texture:TEX_sbire_paraaa_corde1_txynz")
|
||||
}
|
||||
{Material:MAT_vrille
|
||||
Type(Gouraud)
|
||||
AmbientColor("0.101961","0.101961","0.101961")
|
||||
DiffuseColor("0.698039","0.698039","0.698039")
|
||||
SpecularColor("0.900000","0.900000","0.900000",30)
|
||||
Backface(OFF)
|
||||
AddTexture(0,"sbire_objets\sbire_objets.tex^Texture:TEX_perceuse3_txy")
|
||||
}
|
@@ -0,0 +1,15 @@
|
||||
{VSE_HEADER:
|
||||
VersionNumber(1)
|
||||
}
|
||||
{VS:VSE_parachute(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("sbire_objets\sbire_objets.mod^Geometric:parachute")
|
||||
}
|
||||
}
|
||||
{VS:VSE_vrille(1)
|
||||
{LOD:1
|
||||
LOD_Threshold(5)
|
||||
FichierMOD("sbire_objets\sbire_objets.mod^Geometric:vrille")
|
||||
}
|
||||
}
|
@@ -0,0 +1,20 @@
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_solmt.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_mur01.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_floor_PS2a.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_cailloux.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_step.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_solmt.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_mur01.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_floor_PS2a.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_cailloux.tga
|
||||
|
||||
X:\GameData\World\Graphics\Textures\Fpp_Gardien\64_con_step.tga
|
||||
|
@@ -0,0 +1,8 @@
|
||||
Z:\Rayman2\DS\CPA\exe\main\GameData\World\Graphics\Textures\Fpp_Rayman\64_wood_water03_night.tga
|
||||
|
||||
Z:\Rayman2\DS\CPA\exe\main\GameData\World\Graphics\Textures\Fpp_Rayman\64_wood_water03_night.tga
|
||||
|
||||
Z:\Rayman2\DS\CPA\exe\main\GameData\World\Graphics\Textures\Fpp_Rayman\64_wood_water03_night.tga
|
||||
|
||||
Z:\Rayman2\DS\CPA\exe\main\GameData\World\Graphics\Textures\Fpp_Rayman\64_wood_water03_night.tga
|
||||
|
@@ -0,0 +1,16 @@
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_polype_struct_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_roche_ss_marin1_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_polype_struct_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_roche_ss_marin1_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_polype_struct_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_roche_ss_marin1_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_polype_struct_txy.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\MapTest02\beach_roche_ss_marin1_txy.tga
|
||||
|
@@ -0,0 +1,12 @@
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\LD_Sol.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\LD_Plaf.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\LD_eau.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\LD_Sol.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\LD_Plaf.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\LD_eau.tga
|
||||
|
@@ -0,0 +1,16 @@
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar04.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar05.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar03.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar01.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar04.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar05.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar01.TIF
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\cart\guncar03.TIF
|
||||
|
BIN
Rayman_X/cpa/exe/main/GAMEDN64/World/graphics/Textures/center.gf
Normal file
BIN
Rayman_X/cpa/exe/main/GAMEDN64/World/graphics/Textures/center.gf
Normal file
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@@ -0,0 +1,4 @@
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\Map_Gym\LD_eau.tga
|
||||
|
||||
X:\cpa\exe\main\GameData\World\Graphics\Textures\Map_Gym\Map_Gym\LD_Sol.tga
|
||||
|
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@@ -0,0 +1,11 @@
|
||||
flash_cling.a3d
|
||||
flash_explo_bang.a3d
|
||||
flash_explo_haut.a3d
|
||||
flash_explo_multi.a3d
|
||||
flash_impact.a3d
|
||||
flash_impact_fin.a3d
|
||||
magie_bleuvert.a3d
|
||||
magie_jaunerouge.a3d
|
||||
magie_violet.a3d
|
||||
old_flash_cling.a3d
|
||||
tir_impact.a3d
|
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Reference in New Issue
Block a user