Add rayman2 source files
This commit is contained in:
1080
Rayman_X/cpa/public/GAM/Actions/3dData.h
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1080
Rayman_X/cpa/public/GAM/Actions/3dData.h
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File diff suppressed because it is too large
Load Diff
73
Rayman_X/cpa/public/GAM/Actions/AllActs.h
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73
Rayman_X/cpa/public/GAM/Actions/AllActs.h
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@@ -0,0 +1,73 @@
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/*=========================================================================
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* AllActs.h : This file contain included files to define all object.
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* This is a part of the Hed project.
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*
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* Version 1.0
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* Creation date 09/08/96
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#if !defined(__ALLACTS_H__ )
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#define __ALLACTS_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000 */
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/******************************************/
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#include "GAM/Header.h"
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#include "ACP_Base.h"
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#include "GAM/Structur/StdObjSt.h"
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#include "GAM/objinit.h"
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#include "GAM/TypeCam.h"
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/**** Include here all actions headers files ****/
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#include "Brain.h"
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#include "Dynam.h"
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#include "Cineinfo.h"
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#include "CollSet.h"
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#include "MSWay.h"
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#include "MSLight.h"
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#include "SectInfo.h"
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#include "MS_Micro.h"
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#ifndef D_THROW_PRT
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#include "MSPrtSrc.h"
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#endif /* D_THROW_PRT */
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#include "MSSound.h" /* JO 08/12/97*/
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#ifndef D_THROW_ANIM_EFFECT
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#include "Animfx.h"
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#endif /* D_THROW_ANIM_EFFECT */
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/*XB980824*/
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#ifndef D_THROW_MGT
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#include "MSMag.h"
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#endif /* D_THROW_MGT */
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/*End XB*/
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#include "3dData.h"
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#include "StdGame.h"
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void fn_vRegisterAllActionsScriptSections();
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#define C_SectionOneCharacters "Character"
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#if !defined(U64)
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SCR_tde_Anl_ReturnValue fn_eScriptCallBackOneCharacter(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
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/* For binary purposes*/
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unsigned long EngineObject_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
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void EngineObject_fn_vReadBinaryBloc(unsigned long _ulStructAddress);
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#endif /* U64 */
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#endif /* !__ALLACTS_H__ */
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108
Rayman_X/cpa/public/GAM/Actions/Animfx.h
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108
Rayman_X/cpa/public/GAM/Actions/Animfx.h
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@@ -0,0 +1,108 @@
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/*=========================================================================
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* AnimEffect.h : AnimEffect's functions
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*
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*
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* AnimEffect MUST BE REPLACE BY THE HEADER FILENAME
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*
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*
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* Version 1.0
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* Creation date 01/10/96
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#ifndef D_THROW_ANIM_EFFECT
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#if !defined(__AnimEffect_H__)
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#define __AnimEffect_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000*/
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/******************************************/
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#include "GAM/Header.h"
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#undef EXTERN
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#undef extern
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#if !defined(D_AnimEffect_VariableDefine)
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#define EXTERN extern
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#else
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#define EXTERN
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#endif /* D_AnimEffect_VariableDefine */
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#if defined(__cplusplus)
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extern "C"
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{
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#endif /* __cplusplus */
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struct tdstAnimEffect_
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{
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/*these describe the sinus phase of a module displacement along the anim's axis
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relatively to the position given by the current frame.*/
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MTH3D_tdstVector stShiftPhase, stShiftMax;
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/*there are time shifts that apply between two consecutive modules,
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so that they dont always do the same thing together*/
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MTH3D_tdstVector stShiftPlus;
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};
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/***********************/
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/**** Handle define ****/
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/***********************/
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typedef struct tdstAnimEffect_ * MS_tdxHandleToAnimEffect;
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/**** AnimEffect scripts ****/
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#define C_SectionAnimEffectDescription "AnimEffect"
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#define C_EntryAnimEffectShiftPhase "ShiftPhase"
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#define C_EntryAnimEffectShiftMax "ShiftMax"
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#define C_EntryAnimEffectShiftPlus "ShiftPlus"
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/**** Put here all globals variables : ****/
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/**** EXTERN typeofvar variable; ****/
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/*******************************/
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/**** Base functions define ****/
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/*******************************/
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#if !defined(U64)
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extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eAnimEffectScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
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#endif /*AR980217*/
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/*extern CPA_EXPORT void fn_vAnimEffectSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
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extern CPA_EXPORT unsigned long fn_ulAnimEffectSizeOf();
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extern CPA_EXPORT void fn_vAnimEffectAlloc(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT MS_tdxHandleToAnimEffect fn_h_AnimEffectRealAlloc();
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extern CPA_EXPORT void fn_vAnimEffectFree(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT void fn_vAnimEffectInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vAnimEffectDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vAnimEffectCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
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/*********************************/
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/**** Access functions define ****/
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/*********************************/
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extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftPhase(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftMax(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftPlus(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT void fn_vAnimEffectSetShiftPhase(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector);
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extern CPA_EXPORT void fn_vAnimEffectSetShiftMax(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector);
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extern CPA_EXPORT void fn_vAnimEffectSetShiftPlus(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector);
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/**********************************/
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/**** Special functions define ****/
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/**********************************/
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/**********************/
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/**** SAI function ****/
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/**********************/
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extern CPA_EXPORT void fn_vAnimEffectInitValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT void fn_vAnimEffectSavedValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT void fn_vAnimEffectFreeInitValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect);
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#if defined(__cplusplus)
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}
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#endif /* __cplusplus */
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#endif /* __AnimEffect_H__ */
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#endif /* D_THROW_ANIM_EFFECT */
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176
Rayman_X/cpa/public/GAM/Actions/Brain.h
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176
Rayman_X/cpa/public/GAM/Actions/Brain.h
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@@ -0,0 +1,176 @@
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/*=========================================================================
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* Brain.h : Brain's functions
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*
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*
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* Brain MUST BE REPLACE BY THE HEADER FILENAME
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*
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*
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||||
* Version 1.0
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||||
* Creation date 01/10/96
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||||
* Revision date
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||||
*
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||||
* That file needs to be compatible for all platforms.
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||||
*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#if !defined(__Brain_H__)
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#define __Brain_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000 */
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/******************************************/
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#include "GAM/Header.h"
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#undef EXTERN
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#undef extern
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#if !defined(D_Brain_VariableDefine)
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#define EXTERN extern
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#else
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#define EXTERN
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#endif /* D_Brain_VariableDefine */
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#if defined(__cplusplus)
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extern "C"
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{
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#endif /* __cplusplus */
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/********************************************************************************/
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/**** If we are int StdGame.c file, then, create the structures and variables ****/
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/********************************************************************************/
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/*#if defined(D_Brain_StructureDefine)*/
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struct tdstBrain_
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{
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struct AI_tdstMind_ *p_stMind;
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GMT_tdxHandleToGameMaterial hLastCollidedGoThroughMaterial;
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ACP_tdxBool bWarnMechanicsFlag;
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};
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/*#endif /* D_Brain_StructureDefine */
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/***********************/
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/**** Handle define ****/
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/***********************/
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typedef struct tdstBrain_ * MS_tdxHandleToBrain;
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#define M_pstGetMindOfBrain(h_Brain) fn_p_stBrainGetMind(h_Brain)
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#define M_SetMindOfBrain(h_Brain, p_stM) fn_vBrainSetMind((h_Brain),(p_stM))
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/*ANNECY BBB 24/11/97 {*/
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#define M_hGetLastCollidedGoThroughMaterialOfBrain(h_Brain) fn_hBrainGetLastCollidedGoThroughMaterial(h_Brain)
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#define M_vSetLastCollidedGoThroughMaterialOfBrain(h_Brain, hGameMaterial) fn_vBrainSetLastCollidedGoThroughMaterial((h_Brain),(hGameMaterial))
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/*#define M_bGetWarnMechanicsFlagOfBrain(h_Brain) fn_bBrainGetWarnMechanicsFlag(h_Brain)*/
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#define M_vSetWarnMechanicsFlagOfBrain(h_Brain, bFlag) fn_vBrainSetWarnMechanicsFlag((h_Brain),(bFlag))
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/*ENDANNECY BBB 24/11/97 }*/
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#define AI_M_stGetMindOfSuperObj(hSupObj) ((AI_tdstMind *)fn_p_stBrainGetMind(M_GetMSHandle((hSupObj), Brain)))
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/**** Brain scripts ****/
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#define C_SectionBrainDescription "Brain"
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/*******************************/
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/**** Base functions define ****/
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/*******************************/
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#if !defined(U64)
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extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eBrainScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
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#endif /* U64 */
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/*extern CPA_EXPORT void fn_vBrainSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
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extern CPA_EXPORT unsigned long fn_ulBrainSizeOf();
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extern CPA_EXPORT void fn_vBrainAlloc(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT MS_tdxHandleToBrain fn_h_BrainRealAlloc();
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extern CPA_EXPORT void fn_vBrainFree(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT void fn_vBrainInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vBrainDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vBrainCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
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/********************************/
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/**** Acces functions define ****/
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/********************************/
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/*extern CPA_EXPORT struct AI_tdstMind_ *fn_p_stBrainGetMind(MS_tdxHandleToBrain h_Brain);*/
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/*extern CPA_EXPORT void fn_vBrainSetMind(MS_tdxHandleToBrain h_Brain,struct AI_tdstMind_ *p_stMind);*/
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/*ANNECY BBB 24/11/97 {*/
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/*extern CPA_EXPORT GMT_tdxHandleToGameMaterial fn_hBrainGetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain);*/
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/*extern CPA_EXPORT void fn_vBrainSetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain, GMT_tdxHandleToGameMaterial _hGameMaterial);*/
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/*extern CPA_EXPORT ACP_tdxBool fn_bBrainGetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain);*/
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/*extern CPA_EXPORT void fn_vBrainSetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain, ACP_tdxBool _bFlag);*/
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/*ENDANNECY BBB 24/11/97 }*/
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/**********************************/
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/**** Special functions define ****/
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/**********************************/
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extern CPA_EXPORT void fn_vFirstInitBrain(MS_tdxHandleToBrain h_Brain);
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#ifdef BIN_SaveBin
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extern CPA_EXPORT unsigned long Brain_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer,struct tdstEngineObject_* _hEngObj);
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#endif
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/*NZO 25/09/97*/
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#ifdef BIN_LoadBin
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extern CPA_EXPORT void Brain_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer,struct tdstEngineObject_* _hEngObj);
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#endif
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/*ANNECY jt {*/
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#define fn_bBrainWaterCollideSO(hSupObj) fn_bBrainGetWarnMechanicsFlag(M_GetMSHandle(hSupObj,Brain));
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||||
/*extern CPA_EXPORT ACP_tdxBool fn_bBrainWaterCollideSO (HIE_tdxHandleToSuperObject hSupObj);*/
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||||
/*ENDANNECY jt }*/
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/* inline functions that have moved from the BRAIN.C file.*/
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INLINE
|
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struct AI_tdstMind_ *fn_p_stBrainGetMind(MS_tdxHandleToBrain h_Brain)
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||||
{
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||||
return(h_Brain->p_stMind);
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||||
}
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||||
INLINE
|
||||
void fn_vBrainSetMind(MS_tdxHandleToBrain h_Brain,struct AI_tdstMind_ *p_stMind)
|
||||
{
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||||
h_Brain->p_stMind=p_stMind;
|
||||
}
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||||
|
||||
INLINE
|
||||
GMT_tdxHandleToGameMaterial fn_hBrainGetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain)
|
||||
{
|
||||
return h_Brain->hLastCollidedGoThroughMaterial;
|
||||
}
|
||||
INLINE
|
||||
void fn_vBrainSetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain, GMT_tdxHandleToGameMaterial _hGameMaterial)
|
||||
{
|
||||
h_Brain->hLastCollidedGoThroughMaterial = _hGameMaterial;
|
||||
}
|
||||
INLINE
|
||||
ACP_tdxBool fn_bBrainGetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain)
|
||||
{
|
||||
return h_Brain->bWarnMechanicsFlag;
|
||||
}
|
||||
INLINE
|
||||
void fn_vBrainSetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain, ACP_tdxBool _bFlag)
|
||||
{
|
||||
h_Brain->bWarnMechanicsFlag = _bFlag;
|
||||
}
|
||||
|
||||
|
||||
/* this function has been replaced (with a define) by the fn_bBrainGetWarnMechanicsFlag*/
|
||||
/*INLINE
|
||||
CPA_EXPORT ACP_tdxBool fn_bBrainWaterCollideSO (HIE_tdxHandleToSuperObject hSupObj)
|
||||
{
|
||||
return M_bGetWarnMechanicsFlagOfBrain (M_GetMSHandle(hSupObj,Brain));
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __Brain_H__ */
|
279
Rayman_X/cpa/public/GAM/Actions/CollSet.h
Normal file
279
Rayman_X/cpa/public/GAM/Actions/CollSet.h
Normal file
@@ -0,0 +1,279 @@
|
||||
/*=========================================================================
|
||||
* CollSet.h : CollSet's functions
|
||||
*
|
||||
*
|
||||
* CollSet MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__CollSet_H__)
|
||||
#define __CollSet_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_CollSet_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_CollSet_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* various parameters set by the collisionning actor, used in the AI of the collided actor*/
|
||||
#define C_wCollsetNbCollisionVectors 2
|
||||
#define C_wCollsetNbCollisionReals 2
|
||||
|
||||
#if defined(D_CollSet_StructureDefine)
|
||||
|
||||
typedef struct tdstCollSet_
|
||||
{
|
||||
ZDX_tdxHandleToZdxList hZddList;
|
||||
ZDX_tdxHandleToZdxList hZdeList;
|
||||
ZDX_tdxHandleToZdxList hZdmList;
|
||||
ZDX_tdxHandleToZdxList hZdrList;
|
||||
ZDX_tdxHandleToCsaList hZddActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdeActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdmActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdrActivationList;
|
||||
|
||||
/* Only to optimize call to GetCurrentZoneSet function*/
|
||||
ZDX_tdxHandleToZoneSetList hZddCurrentActivation;
|
||||
ZDX_tdxHandleToZoneSetList hZdeCurrentActivation;
|
||||
ZDX_tdxHandleToZoneSetList hZdrCurrentActivation;
|
||||
ZDX_tdxHandleToZoneSetList hZdmCurrentActivation;
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
ZDX_tdxHandleToZdxList hInitialZddList;
|
||||
ZDX_tdxHandleToZdxList hInitialZdeList;
|
||||
ZDX_tdxHandleToZdxList hInitialZdmList;
|
||||
ZDX_tdxHandleToZdxList hInitialZdrList;
|
||||
ZDX_tdxHandleToCsaList hZddInitialActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdeInitialActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdmInitialActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdrInitialActivationList;
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
unsigned long ulFBZddPriviligedZones;
|
||||
unsigned long ulFBZdePriviligedZones;
|
||||
unsigned long ulFBZdmPriviligedZones;
|
||||
unsigned long ulFBZdrPriviligedZones;
|
||||
unsigned char ucCollComputeFrequency;
|
||||
|
||||
unsigned char ucCharacterPriority;
|
||||
unsigned char ucCollisionFlag; /* 0 : collide only with map*/
|
||||
|
||||
/*ANNECY BBB {*/
|
||||
/*internal variables for collision parameter management and communication*/
|
||||
struct stColliderInfo_
|
||||
{
|
||||
MTH3D_tdstVector a_stColliderVectors[C_wCollsetNbCollisionVectors];
|
||||
MTH_tdxReal a_xColliderReals[C_wCollsetNbCollisionReals];
|
||||
unsigned char ucColliderType;
|
||||
/* if a collision is already registered, only higher a higher priority collision may replace it*/
|
||||
unsigned char ucColliderPriority; /* 0 means that no collision is recorded*/
|
||||
unsigned char a2_ucUnused[2]; /* alignment*/
|
||||
} stColliderInfo;
|
||||
/*ANNECY BBB }*/
|
||||
} tdstCollSet;
|
||||
#endif /* D_CollSet_StructureDefine */
|
||||
|
||||
M_BeginDeclareEnumerate(tdeCollSetPrivilegedActivation)
|
||||
edmPriviligedDefault = 0x00,
|
||||
edmPriviligedActivated = 0x01,
|
||||
edmPriviligedDisactivated = 0x02,
|
||||
edmNumberOfPrivilegedActivation
|
||||
M_EndDeclareEnumerate(tdeCollSetPrivilegedActivation,unsigned char)
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstCollSet_ * MS_tdxHandleToCollSet;
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/* CollSet Section*/
|
||||
#define C_SectionCollSetDescription "CollSet"
|
||||
/* CollSet Entries*/
|
||||
#define C_EntryZdmTable "ZdmTable"
|
||||
#define C_EntryZddTable "ZddTable"
|
||||
#define C_EntryZdeTable "ZdeTable"
|
||||
#define C_EntryZdrTable "ZdrTable"
|
||||
#define C_EntryZddActivationTable "ZddActivationTable"
|
||||
#define C_EntryZdeActivationTable "ZdeActivationTable"
|
||||
#define C_EntryZdmActivationTable "ZdmActivationTable"
|
||||
#define C_Entry_CharacterPriority "CharacterPriority"
|
||||
#define C_EntryZdrActivationTable "ZdrActivationTable"
|
||||
#define C_EntryCollisionFlag "CollisionFlag"
|
||||
#define C_EntryCollComputeFrequency "CollComputeFrequency"
|
||||
|
||||
/* Macros*/
|
||||
/* Macros*/
|
||||
#define CS_M_GetZdxList(ZoneType,p_stCollSet) ((p_stCollSet)->h##ZoneType##List)
|
||||
#define CS_M_SetZdxList(ZoneType,p_stCollSet,p_stZdxList) ((p_stCollSet)->h##ZoneType##List=p_stZdxList)
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
#define CS_M_GetZdxInitialList(ZoneType,p_stCollSet) ((p_stCollSet)->hInitial##ZoneType##List)
|
||||
#define CS_M_SetZdxInitialList(ZoneType,p_stCollSet,p_stZdxList) ((p_stCollSet)->hInitial##ZoneType##List=p_stZdxList)
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
|
||||
#define CS_M_GetActivationList(ZoneType,p_stCollSet) ((p_stCollSet)->h##ZoneType##ActivationList)
|
||||
#define CS_M_SetActivationList(ZoneType,p_stCollSet,hCsaList) ((p_stCollSet)->h##ZoneType##ActivationList=hCsaList)
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
#define CS_M_GetActivationInitialList(ZoneType,p_stCollSet) ((p_stCollSet)->h##ZoneType##InitialActivationList)
|
||||
#define CS_M_SetActivationInitialList(ZoneType,p_stCollSet,hCsaList) ((p_stCollSet)->h##ZoneType##InitialActivationList=hCsaList)
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
|
||||
#define CS_M_GetPrivilegedZone(ZoneType,p_stCollSet) ((p_stCollSet)->ulFB##ZoneType##PriviligedZones)
|
||||
#define CS_M_SetPrivilegedZone(ZoneType,p_stCollSet,ulValue) ((p_stCollSet)->ulFB##ZoneType##PriviligedZones=ulValue)
|
||||
|
||||
#define CS_M_IsAllDefaultPrivilegedZones(ZoneType,p_stCollSet) (CS_M_GetPrivilegedZone(ZoneType,p_stCollSet) == 0)
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eCollSetScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vCollSetSaveMiniStructure(SCRIPT_tdstSaveFile *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulCollSetSizeOf();
|
||||
extern CPA_EXPORT void fn_vCollSetAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToCollSet fn_h_CollSetRealAlloc();
|
||||
extern CPA_EXPORT void fn_vCollSetFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vCollSetInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vCollSetDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vCollSetCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
/*ANNECY BBB {*/
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetColliderPriority(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetColliderPrioritySO (HIE_tdxHandleToSuperObject _hSuperObject);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetColliderType(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT MTH3D_tdstVector fn_stCollSetGetColliderVector(MS_tdxHandleToCollSet _hCollSet, short _wIndex);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xCollSetGetColliderReal(MS_tdxHandleToCollSet _hCollSet, short _wIndex);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderPriority(MS_tdxHandleToCollSet _hCollSet, unsigned char _ucPri);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderType(MS_tdxHandleToCollSet _hCollSet, unsigned char _ucType);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderVector(MS_tdxHandleToCollSet _hCollSet, short _wIndex, MTH3D_tdstVector *_p_stVector);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderReal(MS_tdxHandleToCollSet _hCollSet, short _wIndex, MTH_tdxReal _xReal);
|
||||
/*ANNECY BBB }*/
|
||||
|
||||
/* Functions with Handles*/
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToZdxList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT unsigned char CS_fn_ucGetCharacterPriority(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetCharacterPriority(MS_tdxHandleToCollSet hCollSet,unsigned char _ucPriority);
|
||||
extern CPA_EXPORT void fn_vCorrectAllActivationLists(struct tdstEngineObject_ * _p_stObject);
|
||||
|
||||
/* ANNECY AV {*/
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetCharacterCollisionFlag(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterCollisionFlag(MS_tdxHandleToCollSet _hCollSet,unsigned char _ucCollisionFlag);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithMap (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithProjectile (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithSecondaryCharacter (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithMainCharacter (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterForceCollisionWhenNotMoving (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithOtherSectors (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionZdeWithProjectile (MS_tdxHandleToCollSet _hCollset);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithMap (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithProjectile (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithSecondaryCharacter (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithMainCharacter (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterForceCollisionWhenNotMoving (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithOtherSectors (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionZdeWithProjectile (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
|
||||
/* Same access functions with a super object for the DNM module*/
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bGetCharacterNoCollisionWithMap (HIE_tdxHandleToSuperObject _hSuperObject);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bGetCharacterForceCollisionWhenNotMoving (HIE_tdxHandleToSuperObject _hSuperObject);
|
||||
extern CPA_EXPORT void fn_vSetCharacterNoCollisionWithMap (HIE_tdxHandleToSuperObject _hSuperObject, ACP_tdxBool _bValue);
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
extern CPA_EXPORT void fn_vCollSetSetCollComputeFrequency(MS_tdxHandleToCollSet _hCollSet,unsigned char _ucFrequency);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetCollComputeFrequency(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetCollComputeFrequencySO(HIE_tdxHandleToSuperObject hSuperObj);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vChangeFather(HIE_tdxHandleToSuperObject _hSprObj, HIE_tdxHandleToSuperObject _hNewFather);
|
||||
|
||||
/* JO 20/10/97 for optimisation*/
|
||||
void fn_vSetCurrentZoneSetOfType(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet,ZDX_tdxHandleToZoneSetList _hCurrentZoneSet);
|
||||
ZDX_tdxHandleToZoneSetList fn_hGetCurrentZoneSetOfType(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet);
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToZdxList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToZdxList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToZdxList);
|
||||
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
|
||||
extern CPA_EXPORT unsigned long CS_fn_ulGetPrivilegedActivationZoneInCollSet(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetPrivilegedActivationZoneInCollSet(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet, unsigned long _ulFB);
|
||||
|
||||
extern CPA_EXPORT void CS_fn_vSetPrivilegedActivationZone(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet,short _wIndex, tdeCollSetPrivilegedActivation _ePrivilege);
|
||||
extern CPA_EXPORT tdeCollSetPrivilegedActivation CS_fn_eGetPrivilegedActivationZone(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet,short _wIndex);
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vCollSetInitValueSAI(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetSavedValueSAI(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetFreeInitValueSAI(MS_tdxHandleToCollSet _hCollSet);
|
||||
|
||||
extern CPA_EXPORT void fn_vCollSetReInitCharacterCollisionFlag(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetReInitCollComputeFrequency(MS_tdxHandleToCollSet _hCollSet);
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
#ifdef ACTIVE_EDITOR
|
||||
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucCollSetGetCharacterCollisionFlagInit(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucCollSetGetCollComputeFrequencyInit(MS_tdxHandleToCollSet _hCollSet);
|
||||
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __CollSet_H__ */
|
||||
|
172
Rayman_X/cpa/public/GAM/Actions/Dynam.h
Normal file
172
Rayman_X/cpa/public/GAM/Actions/Dynam.h
Normal file
@@ -0,0 +1,172 @@
|
||||
/*=========================================================================
|
||||
* Dynam.h : Dynam's functions
|
||||
*
|
||||
*
|
||||
* Dynam MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__Dynam_H__)
|
||||
#define __Dynam_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_Dynam_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_Dynam_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include "mec/dnmmecid.h"
|
||||
|
||||
|
||||
/********************************************************************************/
|
||||
/**** If we are int Dynam.c file, then, create the structures and variables ****/
|
||||
/********************************************************************************/
|
||||
#if defined(D_Dynam_StructureDefine)
|
||||
|
||||
/* MecEngDesc flags */
|
||||
#define C_ulMecEngDesc_DEFAULT 0x00000000
|
||||
#define C_ulMecEngDesc_PATHKNOWN 0x00000001
|
||||
#define C_ulMecEngDesc_DISTANTOBJ 0x00010000
|
||||
|
||||
struct tdstDynam_
|
||||
{
|
||||
/* Pointer on the DNM structure*/
|
||||
struct DNM_stDynamics *p_stDynamics;
|
||||
/*Datas used during the frame*/
|
||||
struct DNM_stParsingDatas *p_stParsingDatas;
|
||||
/*identifier on the kind of mechanics used*/
|
||||
DNM_tdeMechanicsID eUsedMechanics;
|
||||
};
|
||||
|
||||
#endif /* D_Dynam_StructureDefine */
|
||||
|
||||
|
||||
typedef enum eDynamicSize_
|
||||
{
|
||||
eDynamicSizeBase,
|
||||
eDynamicSizeAdvanced,
|
||||
eDynamicSizeComplex
|
||||
} eDynamicSize;
|
||||
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstDynam_ * MS_tdxHandleToDynam;
|
||||
|
||||
/**** Dynam scripts ****/
|
||||
#define C_SectionDynamDescription "Dynam"
|
||||
|
||||
#define C_EntryDynamType "DynamicsType"
|
||||
#define C_szSlideFactorX "SlideFactorX"
|
||||
#define C_szSlideFactorY "SlideFactorY"
|
||||
#define C_szSlideFactorZ "SlideFactorZ"
|
||||
|
||||
#define C_szDynamicSizeBase "Base"
|
||||
#define C_szDynamicSizeAdvanced "Advanced"
|
||||
#define C_szDynamicSizeComplex "Complex"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
extern CPA_EXPORT void fn_vUpdateDynamicsMS(struct tdstEngineObject_ *p_stObject);
|
||||
|
||||
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eDynamScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT unsigned long fn_ulDynamSizeOf();
|
||||
extern CPA_EXPORT void fn_vDynamAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToDynam fn_h_DynamRealAlloc();
|
||||
extern CPA_EXPORT void fn_vDynamFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vDynamInit(struct tdstEngineObject_ *p_stObject,tdeObjectTreeInit eObjectInit);
|
||||
extern CPA_EXPORT void fn_vDynamDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vDynamCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
|
||||
extern CPA_EXPORT void fn_v_DynamicAlloc ( MS_tdxHandleToDynam h_Dynam, eDynamicSize eSize, ACP_tdxBool bCollision, ACP_tdxBool bAlways );
|
||||
extern CPA_EXPORT void fn_v_DynamicFree ( MS_tdxHandleToDynam h_Dynam );
|
||||
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT struct DNM_stDynamics *fn_p_stDynamGetDynamics(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT struct DNM_stParsingDatas *fn_p_stDynamGetParsingDatas(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT DNM_tdeMechanicsID fn_eDynamGetUsedMechanics(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_b_DynamGetIfCanHangSmthgOn(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_b_DynamGetIfIsAMobile(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT unsigned char fn_uc_DynamGetObjectType(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT unsigned long fn_ulDynamGetMecEngDesc(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
extern CPA_EXPORT void fn_vDynamSetDynamics(MS_tdxHandleToDynam h_Dynam,struct DNM_stDynamics *p_stDynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetParsingDatas(MS_tdxHandleToDynam h_Dynam,struct DNM_stParsingDatas *p_stParsingDatas);
|
||||
extern CPA_EXPORT void fn_vDynamSetUsedMechanics(MS_tdxHandleToDynam h_Dynam,DNM_tdeMechanicsID eUsedMechanics);
|
||||
|
||||
/* Functions linked to the MecEngDesc data */
|
||||
extern CPA_EXPORT void fn_vDynamSetDefaultMecEngDesc(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetPathKnown(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetPathUnknown(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetDistantObject(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetNearObject(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bDynamIsPathKnown(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bDynamIsObjectDistant(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
/* Function linked to the boolean environment */
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bDynamTakeCareOfEnvironment(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetStableEnvironment(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetDynamicsEnvironment(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vInitDynamicalFunctionPointer(struct tdstDynam_ *p_stDynam);
|
||||
extern CPA_EXPORT void fn_v_DynamUpdateDNMObjectTypeFromMS(struct tdstDynam_ *p_stDynam);
|
||||
|
||||
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long Dynam_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void Dynam_fn_vReadBinaryBloc(unsigned long _ulStructAddress);
|
||||
#endif
|
||||
|
||||
extern CPA_EXPORT struct DNM_stDynamics* fn_p_stDynamGetDynamicsSO (HIE_tdxHandleToSuperObject hSupObj);
|
||||
ACP_tdxBool fn_bSetPositionWithoutCollideTest(HIE_tdxHandleToSuperObject p_SuperObjPerso, struct MTH3D_tdstVector_ *p_stVertex); /*vient de AI\AITools.h*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __Dynam_H__ */
|
||||
|
156
Rayman_X/cpa/public/GAM/Actions/MSMag.h
Normal file
156
Rayman_X/cpa/public/GAM/Actions/MSMag.h
Normal file
@@ -0,0 +1,156 @@
|
||||
/*=========================================================================
|
||||
* MSMagnet.h : MSMagnet's functions
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
* Version 0.9
|
||||
* Creation date 11/25/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997(Shanghai)
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSMagnet_H__)
|
||||
#define __MSMagnet_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSMagnet_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSMagnet_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
#include "MGT.h"
|
||||
|
||||
#define MAGNETOFF 0
|
||||
#define MAGNETON 1
|
||||
#define MAGNETGROWING 2
|
||||
#define MAGNETRECOVERING 3
|
||||
|
||||
#define MAGNET_STRENGTH_MODIFIED 1
|
||||
#define MAGNET_NEARFAR_MODIFIED 2
|
||||
#define MAGNET_POSITION_MODIFIED 4
|
||||
|
||||
#if defined(D_MSMagnet_StructureDefine)
|
||||
struct tdstMSMagnet_
|
||||
{
|
||||
MTH_tdxReal xFar;
|
||||
MTH_tdxReal xNear;
|
||||
MTH_tdxReal xStrength;
|
||||
unsigned char status;
|
||||
|
||||
MTH3D_tdstVector stPosition;
|
||||
unsigned long ulDuration; /*total duration in milliseconds*/
|
||||
|
||||
ACP_tdxIndex xMaxIndexOfMagnetModification;
|
||||
MGT_tdxHandleToMagnetModification d_hMagnetModification[MGT_MAX_NUMBEROF_MODIFIEDOBJECTS];
|
||||
|
||||
unsigned char ucModifiedFlags;
|
||||
};
|
||||
#endif /* D_MSMagnet_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSMagnet_ * MS_tdxHandleToMSMagnet;
|
||||
|
||||
/**** MSMagnet scripts ****/
|
||||
#define C_SectionMSMagnetDescription "MSMagnet"
|
||||
#define C_EntryMSMagnetChamp "Champ"
|
||||
#define C_EntryMagnetStatus "Status"
|
||||
#define C_EntryMagnetFar "Far"
|
||||
#define C_EntryMagnetNear "Near"
|
||||
#define C_EntryMagnetStrength "Strength"
|
||||
#define C_EntryMagnetDuration "Duration"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#ifndef U64
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSMagnetScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /*U64 AR980316*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSMagnetSizeOf();
|
||||
extern CPA_EXPORT void fn_vMSMagnetAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSMagnet fn_h_MSMagnetRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSMagnetFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSMagnetInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSMagnetDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSMagnetCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSMagnetGetFar(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetFar(MS_tdxHandleToMSMagnet h_MSMagnet,MTH_tdxReal xValue);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSMagnetGetNear(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetNear(MS_tdxHandleToMSMagnet h_MSMagnet,MTH_tdxReal xValue);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSMagnetGetStrength(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetStrength(MS_tdxHandleToMSMagnet h_MSMagnet,MTH_tdxReal xValue);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_lMSMagnetGetStatus(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetStatus(MS_tdxHandleToMSMagnet h_MSMagnet,unsigned char xValue);
|
||||
|
||||
extern CPA_EXPORT void fn_vMSMagnetAddMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet, MGT_tdxHandleToMagnetModification h_MagnetModif );
|
||||
extern CPA_EXPORT void fn_vMSMagnetDeleteMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet, MGT_tdxHandleToMagnetModification h_MagnetModif );
|
||||
extern CPA_EXPORT MGT_tdxHandleToMagnetModification fn_hMSMagnetGetMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet, ACP_tdxIndex xIndex );
|
||||
extern CPA_EXPORT ACP_tdxIndex fn_xMSMagnetGetMaxIndexOfMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_hMSMagnetGetPosition(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetPosition(MS_tdxHandleToMSMagnet h_MSMagnet,MTH3D_tdstVector *stPosition);
|
||||
|
||||
extern CPA_EXPORT unsigned long fn_ulMSMagnetGetDuration(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetDuration(MS_tdxHandleToMSMagnet h_MSMagnet,unsigned long ulDuration);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetNearFarModification(MS_tdxHandleToMSMagnet h_MSMagnet,ACP_tdxBool _bModified);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMSMagnetIsNearFarModified(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetStrengthModification(MS_tdxHandleToMSMagnet h_MSMagnet,ACP_tdxBool _bModified);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMSMagnetIsStrengthModified(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetPositionModification(MS_tdxHandleToMSMagnet h_MSMagnet,ACP_tdxBool _bModified);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMSMagnetIsPositionModified(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vMSMagnetInitValueSAI(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSavedValueSAI(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetFreeInitValueSAI(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSMagnetGetFarInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSMagnetGetNearInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSMagnetGetStrengthInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
extern CPA_EXPORT unsigned long *fn_p_ulMSMagnetGetDurationInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSMagnet_H__ */
|
||||
|
323
Rayman_X/cpa/public/GAM/Actions/MSPrtSrc.h
Normal file
323
Rayman_X/cpa/public/GAM/Actions/MSPrtSrc.h
Normal file
@@ -0,0 +1,323 @@
|
||||
/*=========================================================================
|
||||
* MSPrtSrc.h : MSPrtSrc's functions
|
||||
*
|
||||
*
|
||||
* MSPrtSrc MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#ifndef D_THROW_PRT
|
||||
|
||||
#if !defined(__MSPrtSrc_H__)
|
||||
#define __MSPrtSrc_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
struct tdstEngineObject_;
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#include "GAM/InitEnum.h"
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSPrtSrc_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSPrtSrc_VariableDefine */
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Environment masks
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_lAllEnvironments 0xFFFFFFFF
|
||||
#define C_lEnvironmentWater 1
|
||||
#define C_lEnvironmentAir 2
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_MSPrtSrc_StructureDefine)
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Structures definitions
|
||||
*--------------------------------------------------------------------*/
|
||||
typedef struct tdstParticleGenerator_
|
||||
{
|
||||
PRT_tdstParticlesSource * p_stPrtSrc;
|
||||
PRT_tdstParticlesSystem * p_stPrtSys;
|
||||
PRT_tdstParticlesEnvironment * p_stPrtEnv;
|
||||
long lEnvironmentMask;
|
||||
MTH3D_tdstVector stMinPoint;
|
||||
MTH3D_tdstVector stMaxPoint;
|
||||
unsigned char ucLinkedToEnvironment;
|
||||
|
||||
/*ANNECY VL PRT 18/03/98{*/
|
||||
unsigned long ulLinkedPrtGenMask;
|
||||
struct tdstParticleGenerator_ *p_stLinkedPrtGen;
|
||||
/*ENDANNECY VL}*/
|
||||
|
||||
} tdstParticleGenerator;
|
||||
|
||||
struct tdstMSPrtSrc_
|
||||
{
|
||||
tdstParticleGenerator * p_stParticleGenerator;
|
||||
/* Add on for water streak actualisation */
|
||||
GAM_tdxHandleToWaterStreakEffect hWaterStreakGenerator;
|
||||
unsigned char ucGeneratorActivation;
|
||||
unsigned char ucCanGenerate;
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
/* add on for footpath effect*/
|
||||
GAM_tdxHandleToFootPathEffect hFootPath;
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
};
|
||||
|
||||
#endif /* D_MSPrtSrc_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSPrtSrc_ * MS_tdxHandleToMSPrtSrc;
|
||||
/*--------------------------------------------------------------------
|
||||
* MSPrtSrc scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionMSPrtSrcDescription "MSPrtSrc"
|
||||
|
||||
#define C_EntryMSPrtSrcGeneratorActivation "GeneratorActivation"
|
||||
#define C_EntryMSPrtSrcParticleGenerator "ParticleGenerator"
|
||||
#define C_EntryMSPrtSrcWaterStreakGenerator "WaterStreakGenerator"
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
#define C_EntryMSPrtSrcFootPathGenerator "FootPathEffect"
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle Generator scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionParticleGenerator "ParticleGenerator"
|
||||
|
||||
#define C_EntryPrtGenLinkedToEnvironment "LinkedToEnvironment"
|
||||
#define C_EntryPrtGenEnvironmentMask "EnvironmentMask"
|
||||
#define C_EntryPrtGenLoadParticleSystem "LoadParticleSystem"
|
||||
#define C_EntryPrtGenLoadParticleEnvironment "LoadParticleEnvironment"
|
||||
#define C_EntryPrtGenLoadParticleSource "LoadParticleSource"
|
||||
/*ANNECY VL PRT 18/03/98{*/
|
||||
#define C_EntryPrtGenLinkedPrtGenMask "LinkedPrtGenMask"
|
||||
#define C_EntryPrtGenLinkedPrtGen "LinkedPrtGen"
|
||||
/*ENDANNECY VL}*/
|
||||
|
||||
#define C_szLinkedToEnvironment "Yes"
|
||||
#define C_szNotLinkedToEnvironment "No"
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle Source scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionParticleSource "PrtSrc"
|
||||
|
||||
#define C_EntryPrtSrcGenerationMode "GenerationMode"
|
||||
#define C_EntryPrtSrcGenerationProbability "GenerationProbability"
|
||||
#define C_EntryPrtSrcCrenelGeneration "CrenelGeneration"
|
||||
#define C_EntryPrtSrcNbParticlesToGenerateMode "NbParticlesToGenerateMode"
|
||||
#define C_EntryPrtSrcNbParticlesToGenerate "NbParticlesToGenerate"
|
||||
#define C_EntryPrtSrcNbMinMax "NbMinMax"
|
||||
#define C_EntryPrtSrcGeometryMode "GeometryMode"
|
||||
#define C_EntryPrtSrcQuad "Quad"
|
||||
#define C_EntryPrtSrcPoint "Point"
|
||||
#define C_EntryPrtSrcLinkMode "LinkMode"
|
||||
#define C_EntryPrtSrcSpeedAndRange "SpeedAndRange"
|
||||
/* JO 10/12/97*/
|
||||
#define C_EntryPrtSrcNoLifeTime "NoLifeTime"
|
||||
#define C_EntryPrtSrcConstantLifeTime "ConstantLifeTime"
|
||||
#define C_EntryPrtSrcProbabilistLifeTime "ProbabilistLifeTime"
|
||||
|
||||
#define C_szNoGeneration "NoGeneration"
|
||||
#define C_szContinuousGeneration "ContinuousGeneration"
|
||||
#define C_szProbabilistGeneration "ProbabilistGeneration"
|
||||
#define C_szCrenelGeneration "CrenelGeneration"
|
||||
#define C_szConstantNb "ConstantNb"
|
||||
#define C_szProbabilistNb "ProbabilistNb"
|
||||
#define C_szPoint "Point"
|
||||
#define C_szQuad "Quad"
|
||||
#define C_szRotationLink "RotationLink"
|
||||
#define C_szTranslationLink "TranslationLink"
|
||||
#define C_szRotationAndTranslationLink "RotationAndTranslationLink"
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle System scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionPrtSysDescription "PrtSys"
|
||||
|
||||
#define C_EntryPrtSysCreatePoint "CreatePoint"
|
||||
#define C_EntryPrtSysCreateSegment "CreateSegment"
|
||||
#define C_EntryPrtSysCreateSprite "CreateSprite"
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle Environment scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionPrtEnvDescription "PrtEnv"
|
||||
|
||||
#define C_EntryPrtEnvType "Type"
|
||||
#define C_EntryPrtEnvMinMaxPoint "MinMaxPoint"
|
||||
#define C_EntryPrtEnvSphere "Sphere"
|
||||
#define C_EntryPrtEnvAcceleration "Acceleration"
|
||||
|
||||
#define C_szAlignedBox "AlignedBox"
|
||||
#define C_szSphere "Sphere"
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
/*--------------------------------------------------------------------
|
||||
* FootPath effect scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_szSectionFootPathEffectDescription "FootPathEffect"
|
||||
#define C_szEntryNumberOfAlphaLevels "NumberOfAlphaLevels"
|
||||
#define C_szEntryNumberOfPointsByAlpha "NumberOfPointsByAlpha"
|
||||
#define C_szEntryAlpha "AlphaColor"
|
||||
#define C_szEntryFootPrintOffsets "FootPrintOffsets"
|
||||
#define C_szEntryFootPrintGameMaterial "FootPrintGameMaterial"
|
||||
#define C_szEntryFootPrintDimension "FootPrintDimension"
|
||||
#define C_szEntryMaterialMask "MaterialMask"
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
*
|
||||
*--------------------------------------------------------------------*/
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSPrtSrcScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtSysScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtEnvScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtGeneratorScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtSrcScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eFootPathScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*ENDANNECY VL }*/
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMSPrtSrcSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSPrtSrcSizeOf();
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSPrtSrc fn_h_MSPrtSrcRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_p_stMSPrtSrcGetGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_p_stMSPrtSrcSetGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT unsigned char fn_ucMSPrtSrcGetGeneratorActivation(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGeneratorActivation(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,unsigned char _ucGeneratorActivation);
|
||||
extern CPA_EXPORT GAM_tdxHandleToWaterStreakEffect fn_hMSPrtSrcGetWaterStreakGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetWaterStreakGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,GAM_tdxHandleToWaterStreakEffect _hWaterStreakGenerator);
|
||||
/*ANNECY VL 26/11/97{*/
|
||||
extern CPA_EXPORT GAM_tdxHandleToFootPathEffect fn_hMSPrtSrcGetFootPath(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetFootPath(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,GAM_tdxHandleToFootPathEffect _hfootPath );
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
/**********************************************
|
||||
*** Special functions for AI manipulations ***
|
||||
**********************************************/
|
||||
/* Generation Mode*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeNone(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeContinuous(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeCrenel(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,ACP_tdxIndex _xNb1,ACP_tdxIndex _xNb2);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeProbability(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xProbability);
|
||||
/* Generation number*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationNumberConstant(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,ACP_tdxIndex _xNumber);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationNumberProbabilist(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,ACP_tdxIndex _xMin,ACP_tdxIndex _xMax);
|
||||
/* Speed, acceleration and range*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationSpeedAndSpeedRange(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xSpeed,MTH_tdxReal _xSpeedRange);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetAccelerationOfEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH3D_tdstVector * _p_stAcceleration,MTH_tdxReal _xAccelerationRange);
|
||||
/* Generation Geometry*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetMiddlePointOfEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH3D_tdstVector * _p_stMiddlePoint);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetRadiusOfSphereEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xRadius);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetDimensionsOfBoxEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xXSemiLength,MTH_tdxReal _xYSemiLength,MTH_tdxReal _xZSemiLength);
|
||||
/* Particles life time*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetParticlesInfiniteLifeTime(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetParticlesConstantLifeTime(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xLifeTime);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetParticlesProbabilistLifeTime(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xMinTime,MTH_tdxReal _xMaxTime);
|
||||
|
||||
/*************************************************/
|
||||
/**** Access functions for particle generator ****/
|
||||
/*************************************************/
|
||||
extern CPA_EXPORT PRT_tdstParticlesSource * fn_p_stPrtGenGetSrc(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetSrc(tdxHandleToParticleGenerator _hPrtGenerator,PRT_tdstParticlesSource * _p_stSrc);
|
||||
extern CPA_EXPORT PRT_tdstParticlesSystem * fn_p_stPrtGenGetPrtSys(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetPrtSys(tdxHandleToParticleGenerator _hPrtGenerator,PRT_tdstParticlesSystem * _p_stPrtSys);
|
||||
extern CPA_EXPORT PRT_tdstParticlesEnvironment * fn_p_stPrtGenGetPrtEnv(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetPrtEnv(tdxHandleToParticleGenerator _hPrtGenerator,PRT_tdstParticlesEnvironment * _p_stPrtEnv);
|
||||
extern CPA_EXPORT MTH3D_tdstVector * fn_p_stPrtGenGetMinPoint(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetMinPoint(tdxHandleToParticleGenerator _hPrtGenerator,MTH3D_tdstVector * _p_stMinPoint);
|
||||
extern CPA_EXPORT MTH3D_tdstVector * fn_p_stPrtGenGetMaxPoint(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetMaxPoint(tdxHandleToParticleGenerator _hPrtGenerator,MTH3D_tdstVector * _p_stMaxPoint);
|
||||
extern CPA_EXPORT unsigned char fn_ucPrtGenGetLinkValue(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetLinkValue(tdxHandleToParticleGenerator _hPrtGenerator,unsigned char _ucLinkValue);
|
||||
extern CPA_EXPORT long fn_lPrtGenGetEnvironmentMask(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetEnvironmentMask(tdxHandleToParticleGenerator _hPrtGenerator,long _lEnvironmentMask);
|
||||
/*ANNECY VL PRT 24/03/98{*/
|
||||
extern CPA_EXPORT long fn_lPrtGenGetLinkedGenMask(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetLinkedGenMask(tdxHandleToParticleGenerator _hPrtGenerator,long _lLinkedGenMask);
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_hPrtGenGetLinkedGen(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetLinkedGen(tdxHandleToParticleGenerator _hPrtGenerator, tdxHandleToParticleGenerator _hLinkedGen);
|
||||
/*ENDANNECY VL}*/
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSourceGenerateParticles(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcInitMinMaxPoints(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcUpdateLinkedEnvironment(HIE_tdxHandleToSuperObject _hCharacter,MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vRegisterAllGamParticlesCallBacks(void);
|
||||
extern CPA_EXPORT void fn_vMSPrtSysPreDrawAllParticlesSystemsForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void fn_vMSPrtSysTreatAllParticlesSystemsForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vTreatAllParticlesGeneratorInActiveSector(HIE_tdxHandleToSuperObject _hSector);
|
||||
extern CPA_EXPORT void GAM_fn_vPreDrawAllParticlesGeneratorInActiveSector(HIE_tdxHandleToSuperObject _hSector);
|
||||
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_hParticleGeneratorAllocation(void);
|
||||
/* JO 29/11/97*/
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_hParticleGeneratorCopyClone(tdxHandleToParticleGenerator _hPrtGen);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetFactorForParticlesGeneration(float _fFactor);
|
||||
extern CPA_EXPORT float fn_fGetFactorForParticlesGeneration(void);
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcInitValueSAI(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSavedValueSAI(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcFreeInitValueSAI(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSPtrSrc_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*No read function necessary.*/
|
||||
|
||||
/*PRT_fn_vCreateParticlesSource(&h_MSPrtSrc->p_stPrtSrc);*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSPrtSrc_H__ */
|
||||
|
||||
#endif /* D_THROW_PRT */
|
109
Rayman_X/cpa/public/GAM/Actions/MSSound.h
Normal file
109
Rayman_X/cpa/public/GAM/Actions/MSSound.h
Normal file
@@ -0,0 +1,109 @@
|
||||
/*=========================================================================
|
||||
* MSSound.h : MSSound's functions
|
||||
*
|
||||
*
|
||||
* MSSound MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSSound_H__)
|
||||
#define __MSSound_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSSound_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSSound_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_MSSound_StructureDefine)
|
||||
struct tdstMSSound_
|
||||
{
|
||||
RollOffParam stRollOff;
|
||||
|
||||
};
|
||||
#endif /* D_MSSound_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSSound_ * MS_tdxHandleToMSSound;
|
||||
|
||||
/**** MSSound scripts ****/
|
||||
#define C_SectionMSSoundDescription "MSSound"
|
||||
#define C_EntryMSSoundSaturationDistance "SaturationDistance"
|
||||
#define C_EntryMSSoundBackGroundDistance "BackGroundDistance"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSSoundScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMSSoundSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSSoundSizeOf();
|
||||
extern CPA_EXPORT void fn_vMSSoundAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSSound fn_h_MSSoundRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSSoundFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSSoundInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSSoundDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSSoundCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT SndReal fn_xMSSoundGetSaturationDistance(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundSetSaturationDistance(MS_tdxHandleToMSSound h_MSSound,SndReal _xSaturationDistance);
|
||||
extern CPA_EXPORT SndReal fn_xMSSoundGetBackGroundDistance(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundSetBackGroundDistance(MS_tdxHandleToMSSound h_MSSound,SndReal _xBackGroundDistance);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT SndBool fn_bRetRollOffFactor(long obj,RollOffParam* rolloff);
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vMSSoundInitValueSAI(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundSavedValueSAI(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundFreeInitValueSAI(MS_tdxHandleToMSSound h_MSSound);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT SndReal *fn_p_xMSSoundGetSaturationDistanceInit(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT SndReal *fn_p_xMSSoundGetBackGroundDistanceInit(MS_tdxHandleToMSSound h_MSSound);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSSound_H__ */
|
||||
|
158
Rayman_X/cpa/public/GAM/Actions/MSWay.h
Normal file
158
Rayman_X/cpa/public/GAM/Actions/MSWay.h
Normal file
@@ -0,0 +1,158 @@
|
||||
/*=========================================================================
|
||||
* MSWay.h : MSWay's functions
|
||||
* Version 1.0
|
||||
* Creation date January 21,1997
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSWay_H__)
|
||||
#define __MSWay_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
/*ANNECY JMD {*/
|
||||
#include "AI/AIBASE/WP_Handl.h"
|
||||
#include "AI/AIBASE/WPgraphe.h"
|
||||
/*ENDANNECY JMD }*/
|
||||
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSWay_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSWay_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/********************************************************************************/
|
||||
/**** If we are int MSWay.c file, then, create the structures and variables ****/
|
||||
/********************************************************************************/
|
||||
#if defined(D_MSWay_StructureDefine)
|
||||
/*
|
||||
The MS for the ways only contains a dynamic array of way and the number of way in these array
|
||||
The effective structure containing information on ways are described in waypoint.h
|
||||
*/
|
||||
typedef struct tdstMSWay_
|
||||
{
|
||||
WP_tdHandleOfGraph m_hPath ; /* path between two waypoints */
|
||||
long m_lIndex ; /* index on the current waypoint in the list */
|
||||
char m_bIsCircular;
|
||||
} tdstMSWay;
|
||||
#endif /* D_MSWay_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSWay_ * MS_tdxHandleToMSWay;
|
||||
|
||||
/*
|
||||
Misc definition :
|
||||
*/
|
||||
typedef unsigned char tduc_WayIndex;
|
||||
|
||||
/**** MSWay scripts ****/
|
||||
#define C_SectionMSWayDescription "MSWay"
|
||||
#define C_EntryMSWayChamp "Champ"
|
||||
|
||||
/* Invalid MSWayHandle :*/
|
||||
#define MSWAY_M_hInvalidMsWayHandle ((MS_tdxHandleToMSWay)NULL)
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
/*
|
||||
------------------------------------------------------------------------------------------
|
||||
MACROS-FUNCTIONS DECLARATION:
|
||||
------------------------------------------------------------------------------------------
|
||||
*/
|
||||
/* */
|
||||
/* accessing to the MSWay from the EngineObject :*/
|
||||
#define MSWAY_M_hGetMSWayFromEngineObject(_EngineObject)\
|
||||
((_EngineObject)->h_MSWay)
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------------------
|
||||
FUNCTIONS DECLARATION:
|
||||
------------------------------------------------------------------------------------------
|
||||
*/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSWayScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMSWaySaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSWaySizeOf();
|
||||
extern CPA_EXPORT void fn_vMSWayAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSWay fn_h_MSWayRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSWayFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSWayInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSWayDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSWayCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
extern CPA_EXPORT void fn_vWaypointSecondPass (void);
|
||||
|
||||
/*********************************/
|
||||
/**** Misc functions define ****/
|
||||
/*********************************/
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSWay_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void MSWay_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
/*ANNECY JMD {*/
|
||||
/*****************************************************************************
|
||||
* manage graph ( the m_hPath member )
|
||||
*****************************************************************************/
|
||||
CPA_EXPORT void MSWay_fn_vInitPath (MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT void MSWay_fn_vDesinitPath(MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT void MSWay_fn_vSetPath(MS_tdxHandleToMSWay hWay, WP_tdHandleOfGraph hPath, char _bIsCircular);
|
||||
CPA_EXPORT long MSWay_fn_lGetNumberWayPointInPath (MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT long MSWay_fn_lGetCurrentIndexInPath (MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT long MSWay_fn_lGetLastIndexInPath (MS_tdxHandleToMSWay hWay) ;
|
||||
/*ANNECY Bart#01 13/02/98 {*/
|
||||
CPA_EXPORT long MSWay_fn_lGetFirstIndexInPath (MS_tdxHandleToMSWay hWay);
|
||||
CPA_EXPORT long MSWay_fn_lSetCurrentIndexInPath (MS_tdxHandleToMSWay hWay, long _lIndex);
|
||||
/*ENDANNECY Bart#01 }*/
|
||||
/*ANNECY Bart#02 24/02/98 {*/
|
||||
CPA_EXPORT long MSWay_fn_lLookForWPInMSWay(MS_tdxHandleToMSWay _hWay, WP_tdhWayPoint _hWayPoint);
|
||||
/*ENDANNECY Bart#02 }*/
|
||||
CPA_EXPORT long MSWay_fn_lIncrementCurrentIndexInPath (MS_tdxHandleToMSWay hWay, int iIncrement) ;
|
||||
CPA_EXPORT WP_tdhWayPoint MSWay_fn_hGetWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex) ;
|
||||
CPA_EXPORT WP_tdHandleOfGraph MSWay_fn_hGetPathFormPerso (HIE_tdxHandleToSuperObject hSuperObject) ;
|
||||
|
||||
/*ENDANNECY JMD }*/
|
||||
|
||||
CPA_EXPORT unsigned long MSWay_fn_ulGetCapsForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex) ;
|
||||
CPA_EXPORT long MSWay_fn_lChangeCapsForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex, unsigned long ulNewCaps, long lValue) ;
|
||||
CPA_EXPORT long MSWay_fn_lGetWeightForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex) ;
|
||||
CPA_EXPORT long MSWay_fn_lChangeWeightForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex, long lWeight) ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSWay_H__ */
|
156
Rayman_X/cpa/public/GAM/Actions/MS_Micro.h
Normal file
156
Rayman_X/cpa/public/GAM/Actions/MS_Micro.h
Normal file
@@ -0,0 +1,156 @@
|
||||
/*=========================================================================
|
||||
* Micro.h : Micro's functions
|
||||
*
|
||||
*
|
||||
* Micro MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MS_Micro_H__)
|
||||
#define __MS_Micro_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_Micro_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_Micro_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef struct tdstIndexMicros_ * MIC_tdxHandleToMicro;
|
||||
|
||||
#if defined(D_Micro_StructureDefine)
|
||||
|
||||
LST2_M_DynamicUseListOf(MIC_tdxHandleToMicro);
|
||||
|
||||
struct tdstMicro_
|
||||
{
|
||||
GEO_tdxHandleToMatrix hMicroMatrix;
|
||||
ACP_tdxBool bIsActive;
|
||||
};
|
||||
|
||||
typedef struct tdstIndexMicrosList_
|
||||
{
|
||||
LST2_M_DynamicAnchorDeclaration(MIC_tdxHandleToMicro) hMicrosList;
|
||||
} tdstIndexMicrosList;
|
||||
|
||||
typedef struct tdstIndexMicros_
|
||||
{
|
||||
LST2_M_DynamicElementDeclaration(MIC_tdxHandleToMicro)
|
||||
long lIndex;
|
||||
struct tdstEngineObject_ * hMicroObj;
|
||||
} tdstIndexMicros;
|
||||
|
||||
#endif /* D_Micro_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMicro_ * MS_tdxHandleToMicro;
|
||||
|
||||
/**** Micro scripts ****/
|
||||
#define C_SectionMicroDescription "Micro"
|
||||
#define C_EntryMicroRotationMatrix "MatrixRotation"
|
||||
#define C_EntryMicroTranslationMatrix "MatrixTranslation"
|
||||
#define C_EntryMicroActivation "MicroIsActive"
|
||||
#define C_EntryMicroUnactivation "MicroIsInactive"
|
||||
|
||||
/*** Sound Volume ***/
|
||||
#define C_MSMicro_MinVolume 0
|
||||
#define C_MSMicro_MaxVolume 127
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
EXTERN struct tdstIndexMicrosList_ g_stIndexMicrosList;
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMicroScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMicroSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMicroSizeOf();
|
||||
extern CPA_EXPORT void fn_vMicroAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMicro fn_h_MicroRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMicroFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMicroInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMicroDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMicroCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT GEO_tdxHandleToMatrix fn_xMicroGetMatrix(MS_tdxHandleToMicro);
|
||||
extern CPA_EXPORT void fn_vMicroSetMatrix(MS_tdxHandleToMicro,GEO_tdxHandleToMatrix);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMicroGetActivationFlag(MS_tdxHandleToMicro);
|
||||
extern CPA_EXPORT void fn_vMicroSetActivationFlag(MS_tdxHandleToMicro,ACP_tdxBool);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vAddMicro(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void fn_vInitMicrosFunction();
|
||||
extern CPA_EXPORT void fn_vActivateMicroForObject(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void fn_vUnactivateMicroForObject(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void fn_vRemoveMicro(struct tdstEngineObject_ * hEngObj);
|
||||
extern CPA_EXPORT void fn_vRemoveAllMicros();
|
||||
extern CPA_EXPORT long fn_lRetObjectSoundLinkVolumeWithMicro(long objet,long micro);
|
||||
extern CPA_EXPORT BOOL td_fn_bRetObjetSoundLinkWithMicro(long objet,long micro);
|
||||
|
||||
/*************************************/
|
||||
/**** Micro List access functions ****/
|
||||
/*************************************/
|
||||
extern CPA_EXPORT long fn_lGetMicroIndiceInMicroListElement(MIC_tdxHandleToMicro _hMicroListElement);
|
||||
extern CPA_EXPORT struct tdstEngineObject_ * fn_p_stGetEngineObjectInMicroListElement(MIC_tdxHandleToMicro _hMicroListElement);
|
||||
/*------------------------------------------------------------------
|
||||
*------------------------------------------------------------------
|
||||
* WARNING : these functions are to use only with the ONE micro
|
||||
* version of the GamLib
|
||||
*------------------------------------------------------------------
|
||||
*-----------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vChangeCharacterForMicro(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void GAM_fn_vChangeCharacterForMicro(HIE_tdxHandleToSuperObject);
|
||||
extern CPA_EXPORT struct tdstEngineObject_ * fn_p_stGetFirstEngineObjectInMicroList(void);
|
||||
/*------------------------------------------------------------------
|
||||
*------------------------------------------------------------------
|
||||
* End of functions for the ONE micro specific version of the GamLib
|
||||
*------------------------------------------------------------------
|
||||
*-----------------------------------------------------------------*/
|
||||
|
||||
extern CPA_EXPORT struct tdstEngineObject_ * fn_hReturnHandleMicroFromIndex(long lIndex);
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSMicro_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer, struct tdstEngineObject_ * p_stCharac);
|
||||
#endif
|
||||
/*No read function necessary.*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MS_Micro_H__ */
|
||||
|
307
Rayman_X/cpa/public/GAM/Actions/MSlight.h
Normal file
307
Rayman_X/cpa/public/GAM/Actions/MSlight.h
Normal file
@@ -0,0 +1,307 @@
|
||||
/*=========================================================================
|
||||
* MSLight.h : Light's functions
|
||||
*
|
||||
*
|
||||
* Light MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSLIGHT_H__)
|
||||
#define __MSLIGHT_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSLight_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSLight_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_MSLight_StructureDefine)
|
||||
struct tdstMSLight_
|
||||
{
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
unsigned char bLocalLight;
|
||||
unsigned char bOnlyLocalLight;
|
||||
/*ENDANNECY CT }*/
|
||||
unsigned char bGiroPhare;
|
||||
unsigned char bPulsing;
|
||||
MTH3D_tdstVector stOffsetVect;
|
||||
MTH3D_tdstVector stAngle;
|
||||
|
||||
MTH_tdxReal xStepGiro;
|
||||
MTH_tdxReal xStepPulse;
|
||||
MTH_tdxReal xMaxRangePulse;
|
||||
MTH_tdxReal xGiroAngle;
|
||||
|
||||
GLI_tdstLight *p_stLight;
|
||||
GEO_tdstGeometricObject *p_stVisuLight;
|
||||
SECT_tdxHandleOfElementLstDNMLights hLightInSector;
|
||||
/*ANNECY JMD 17/02/98{*/
|
||||
unsigned char ucNbRLIUse ; /* 0 : no use ; 1 : use one RLI ; 2 : blend RLI */
|
||||
unsigned char ucFirstRLI ; /* index of the first RLI in the array in the VSE */
|
||||
unsigned char ucSecondRLI ; /* index of the second RLI in the arry in the VSE */
|
||||
MTH_tdxReal ucBlendPercent ; /* percent of the blend between the two RLI */
|
||||
/*END ANNECY JMD }*/
|
||||
};
|
||||
#endif /* D_MSLight_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSLight_ * MS_tdxHandleToMSLight;
|
||||
|
||||
/**** Light scripts ****/
|
||||
#define C_SectionLightDescription "MSLight"
|
||||
#define C_EntryLightOnOff "On"
|
||||
#define C_EntryLightType "Type"
|
||||
#define C_EntryLightFarNear "FarNear"
|
||||
#define C_EntryLightLittleBigAlpha "LittleBigAlpha"
|
||||
#define C_EntryLightLittleBigTangent "LittleBigTangent"
|
||||
#define C_EntryLightColor "Color"
|
||||
#define C_EntryGiroPhare "GiroPhare"
|
||||
#define C_EntryPulse "Pulse"
|
||||
#define C_EntryOffset "Offset"
|
||||
#define C_EntryDirection "Direction"
|
||||
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
#define C_EntryLocalLight "LocalLight"
|
||||
#define C_EntryOnlyLocalLight "OnlyLocalLight"
|
||||
/*ENDANNECY CT }*/
|
||||
|
||||
/*CHINA WFQ (MT) 16-02-98 {*/
|
||||
#define C_EntryInterMinPos "InterMinPos"
|
||||
#define C_EntryInterMaxPos "InterMaxPos"
|
||||
#define C_EntryExterMinPos "ExterMinPos"
|
||||
#define C_EntryExterMaxPos "ExterMaxPos"
|
||||
#define C_EntryIntensityMinMax "IntensityMinMax"
|
||||
/*ENDCHINA WFQ }*/
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
/* MR1903*/
|
||||
EXTERN unsigned char g_bShowLight
|
||||
#if defined(D_MSLight_VariableDefine)
|
||||
=0
|
||||
#endif
|
||||
;
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eLightScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vLightSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulLightSizeOf();
|
||||
extern CPA_EXPORT void fn_vLightAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSLight fn_h_LightRealAlloc();
|
||||
extern CPA_EXPORT void fn_vLightFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vLightInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vLightDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vLightCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
extern CPA_EXPORT void fn_vLightReInit(struct tdstEngineObject_ *p_stObject);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT unsigned char fn_ucMSLightGetOnOff(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOnOff(MS_tdxHandleToMSLight h_MSLight,unsigned char ucOnOff);
|
||||
extern CPA_EXPORT void fn_vMSCreateLightWithType(MS_tdxHandleToMSLight h_MSLight,long lTypeOfLight);
|
||||
extern CPA_EXPORT long fn_lMSLightGetTypeOfLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetTypeOfLight(MS_tdxHandleToMSLight h_MSLight,long lTypeOfLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetFar(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetFar(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xFar);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetNear(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetNear(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xNear);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetLittleAlpha(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLittleAlpha(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xLittleAlpha);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetBigAlpha(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetBigAlpha(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xBigAlpha);
|
||||
extern CPA_EXPORT GEO_tdstColor *fn_p_stMSLightGetColor(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetColor(MS_tdxHandleToMSLight h_MSLight,GEO_tdstColor *p_stColor);
|
||||
extern CPA_EXPORT void fn_vMSLightSetColorRGBA(MS_tdxHandleToMSLight h_MSLight,GEO_tdxColorValue xR,GEO_tdxColorValue xG,GEO_tdxColorValue xB,GEO_tdxColorValue xA);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorR(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorG(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorB(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorA(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GLI_tdstLight **fn_pp_stMSLightGetLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GLI_tdstLight *fn_p_stMSLightGetLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLight(MS_tdxHandleToMSLight h_MSLight,GLI_tdstLight *p_stLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetNearFar(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xNear,MTH_tdxReal xFar);
|
||||
extern CPA_EXPORT void fn_vMSLightSetAlphas(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xLittleAlpha,MTH_tdxReal xBigAlpha);
|
||||
extern CPA_EXPORT void fn_vMSLightSetGiroPhare(MS_tdxHandleToMSLight h_MSLight,unsigned char bOnOff,MTH_tdxReal xStep);
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetGiroPhare(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetGiroStep(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetGiroAngle(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xAngle);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetGiroAngle(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetPulseStep(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetPulse(MS_tdxHandleToMSLight h_MSLight,unsigned char bOnOff,MTH_tdxReal xStep,MTH_tdxReal xMaxRange);
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetPulse(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetPulseStep(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetPulseStep(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xStep);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetPulseMaxRange(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetPulseMaxRange(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xMR);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOffset(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xX,MTH_tdxReal xY,MTH_tdxReal xZ);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOffsetVector(MS_tdxHandleToMSLight h_MSLight,MTH3D_tdstVector *p_stVector);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetOffset(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetOffset(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetOffsetX(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetOffsetY(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetOffsetZ(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetDirection(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xX,MTH_tdxReal xY,MTH_tdxReal xZ);
|
||||
extern CPA_EXPORT void fn_vMSLightGetDirection(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal *p_xX,MTH_tdxReal *p_xY,MTH_tdxReal *p_xZ);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetDirectionX(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetDirectionY(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetDirectionZ(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT SECT_tdxHandleOfElementLstDNMLights fn_hMSLightGetLightNodeInSector(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLightNodeInSector(MS_tdxHandleToMSLight _hMSLight,SECT_tdxHandleOfElementLstDNMLights _hLightNode);
|
||||
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetLocalLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLocalLight(MS_tdxHandleToMSLight h_MSLight,unsigned char ucLocalLight);
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetOnlyLocalLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOnlyLocalLight(MS_tdxHandleToMSLight h_MSLight,unsigned char ucOnlyLocalLight);
|
||||
/*ENDANNECY CT }*/
|
||||
|
||||
/*CHINA WFQ (MT) 16-02-98 {*/
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetInterMinInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMinX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMinY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMinZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetInterMaxInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMaxX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMaxY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMaxZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetExterMinInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMinX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMinY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMinZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetExterMaxInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMaxX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMaxY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMaxZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetIntensityMin(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetIntensityMax(MS_tdxHandleToMSLight _hMSLight);
|
||||
|
||||
extern CPA_EXPORT void fn_xMSLightSetInterMinXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xInterMinX, MTH_tdxReal xInterMinY, MTH_tdxReal xInterMinZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetInterMaxXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xInterMaxX, MTH_tdxReal xInterMaxY, MTH_tdxReal xInterMaxZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetExterMinXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xExterMinX, MTH_tdxReal xExterMinY, MTH_tdxReal xExterMinZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetExterMaxXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xExterMaxX, MTH_tdxReal xExterMaxY, MTH_tdxReal xExterMaxZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetIntensityMinMax(MS_tdxHandleToMSLight _hMSLight, MTH_tdxReal xIntensityMin, MTH_tdxReal xIntensity_Max);
|
||||
|
||||
/*ENDCHINA WFQ }*/
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT GLI_tdxValue fn_xComputeAngleOfPerso(HIE_tdxHandleToSuperObject p_SuperObjPerso);
|
||||
extern CPA_EXPORT void fn_vUpdateLight(HIE_tdxHandleToSuperObject hSupObject);
|
||||
extern CPA_EXPORT GEO_tdstGeometricObject *fn_pCreateSphere(MTH_tdxReal x,MTH_tdxReal y,MTH_tdxReal z,MTH_tdxReal xRadius);
|
||||
extern CPA_EXPORT GEO_tdstGeometricObject *fn_pCreateCone(MTH_tdxReal x,MTH_tdxReal y,MTH_tdxReal z,MTH_tdxReal xRadius);
|
||||
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
void fn_vLightInitValueSAI(MS_tdxHandleToMSLight _hMSLight);
|
||||
void fn_vLightSavedValueSAI(MS_tdxHandleToMSLight _hMSLight);
|
||||
void fn_vLightFreeInitValueSAI(MS_tdxHandleToMSLight _hMSLight);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetGiroPhareInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetPulsingInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetOffsetVectInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetAngleInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetStepGiroInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetStepPulseInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetMaxRangePulseInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetGiroAngleInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT long *fn_p_lMSLightGetOnOffInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT long *fn_p_lMSLightGetTypeInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetFarInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetNearInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetLittleAlphaInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetBigAlphaInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetLittleTangentInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetBigTangentInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetColorRInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetColorGInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetColorBInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetLocalLightInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetOnlyLocalInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
/*ENDANNECY CT }*/
|
||||
|
||||
/* CHINA WFQ (MT) 16-02-98 {*/
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMinXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMinYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMinZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMaxXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMaxYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMaxZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMinXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMinYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMinZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMaxXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMaxYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMaxZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetIntensityMinInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetIntensityMaxInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
/*ENDCHINA WFQ }*/
|
||||
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
extern CPA_EXPORT GLI_tdstLight *HIE_fn_hGetSuperObjectLight(HIE_tdxHandleToSuperObject p_SuperObjPerso);
|
||||
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSLight_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void MSLight_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
/*ANNECY JMD 17/02/98{*/
|
||||
extern CPA_EXPORT unsigned char fn_ucGetNumberOfRLI (MS_tdxHandleToMSLight hMSLight, unsigned char *ucIndex1, unsigned char *ucIndex2, MTH_tdxReal *xPercent );
|
||||
extern CPA_EXPORT unsigned char fn_ucGetNumberOfRLIFromCharacter (HIE_tdxHandleToSuperObject hSprObj, unsigned char *p_ucIndex1, unsigned char *p_ucIndex2, MTH_tdxReal *p_xPercent) ;
|
||||
extern CPA_EXPORT void fn_vMSLightSetRLIParameter ( MS_tdxHandleToMSLight hMSLight, long lNbRLI, long lIndex1, long lIndex2, long lPercent ) ;
|
||||
/*END ANNECY JMD }*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __LIGHT_H__ */
|
||||
|
140
Rayman_X/cpa/public/GAM/Actions/SectInfo.h
Normal file
140
Rayman_X/cpa/public/GAM/Actions/SectInfo.h
Normal file
@@ -0,0 +1,140 @@
|
||||
/*=========================================================================
|
||||
* SectInfo.h : SectInfo's functions
|
||||
*
|
||||
*
|
||||
* SectInfo MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__SectInfo_H__)
|
||||
#define __SectInfo_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_SectInfo_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_SectInfo_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_SectInfo_StructureDefine)
|
||||
typedef struct tdstSectInfo_
|
||||
{
|
||||
/* Obsolete (keeping it for ascendant compatibility)*/
|
||||
HIE_tdxHandleToSuperObject hCurrentSector;
|
||||
SECT_tdxHandleOfElementLstCharacter hNodeInSector;
|
||||
/* For new version*/
|
||||
MTH3D_tdstVector stPreviousPosition;
|
||||
|
||||
} tdstSectInfo;
|
||||
#endif /* D_SectInfo_StructureDefine */
|
||||
|
||||
|
||||
#ifdef CODEWARRIOR
|
||||
#include "GAM\InitEnum.h"
|
||||
#endif
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstSectInfo_ * MS_tdxHandleToSectInfo;
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/**** SectInfo scripts ****/
|
||||
#define C_SectionSectInfoDescription "SectInfo"
|
||||
#define C_EntrySectInfoChamp "Champ"
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eSectInfoScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vSectInfoSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulSectInfoSizeOf();
|
||||
extern CPA_EXPORT void fn_vSectInfoAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToSectInfo fn_h_SectInfoRealAlloc();
|
||||
extern CPA_EXPORT void fn_vSectInfoFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vSectInfoInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vSectInfoDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vSectInfoCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*extern CPA_EXPORT void fn_vSectInfoInitForCharacters(HIE_tdxHandleToSuperObject p_stDynamicHierarchy);*/
|
||||
extern CPA_EXPORT void fn_vUpdateActiveSector();
|
||||
|
||||
extern CPA_EXPORT void fn_vSectInfoSavedValueSAI(MS_tdxHandleToSectInfo hSectInfo);
|
||||
extern CPA_EXPORT void fn_vSectInfoFreeInitValueSAI(MS_tdxHandleToSectInfo hSectInfo);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_h_SectInfoGetCurrentSector(MS_tdxHandleToSectInfo h_SectInfo);
|
||||
extern CPA_EXPORT void fn_vSectInfoSetCurrentSector(MS_tdxHandleToSectInfo h_SectInfo,HIE_tdxHandleToSuperObject hCurrentSector);
|
||||
extern CPA_EXPORT void fn_vSectInfoSetNode(MS_tdxHandleToSectInfo _hSectInfo,SECT_tdxHandleOfElementLstCharacter _hNode);
|
||||
extern CPA_EXPORT SECT_tdxHandleOfElementLstCharacter fn_hSectInfoGetNode(MS_tdxHandleToSectInfo _hSectInfo);
|
||||
|
||||
/******************************************/
|
||||
/**** Same functions for others module ****/
|
||||
/******************************************/
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject GAM_fn_hGetCurrentSector(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void GAM_fn_vSetCurrentSector(HIE_tdxHandleToSuperObject _hCharacter,HIE_tdxHandleToSuperObject _hCurrentSector);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vInsertObjectInSectorList(HIE_tdxHandleToSuperObject hSector,HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void fn_vRemoveObjectInSectorList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void fn_vSectInfoInitForSingleCharacter(HIE_tdxHandleToSuperObject hCharacter,struct MTH3D_tdstVector_ * hPosition);
|
||||
extern CPA_EXPORT void fn_vSectInfoLaunchSectorSoundEvents(HIE_tdxHandleToSuperObject);
|
||||
extern CPA_EXPORT void fn_vSectInfoLaunchEventsFromS1ToS2(HIE_tdxHandleToSuperObject,HIE_tdxHandleToSuperObject);
|
||||
extern CPA_EXPORT void fn_vSectInfoSetCharacterLauchingEvents(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_hSearchSectorFromPosition(HIE_tdxHandleToSuperObject _hCharacter,MTH3D_tdstVector * _p_stPosition);
|
||||
extern CPA_EXPORT void fn_vInsertLightInSectorList(HIE_tdxHandleToSuperObject hSector,HIE_tdxHandleToSuperObject hCharacter);
|
||||
/* MR1108*/
|
||||
extern CPA_EXPORT void fn_vInsertStreamInSectorList(HIE_tdxHandleToSuperObject hSector,HIE_tdxHandleToSuperObject hCharacter);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vSectInfoTestChangeSectorForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
/*****************************/
|
||||
/**** Debugging functions ****/
|
||||
/*****************************/
|
||||
extern CPA_EXPORT char * fn_p_szSectInfoGetCurrentSectorName(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT char * fn_p_szSectInfoGetPreviousSectorName(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
extern CPA_EXPORT void fn_vTestAllSectorsListForIncoherences(void);
|
||||
|
||||
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long SectInfo_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*No read function necessary.*/
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __SectInfo_H__ */
|
||||
|
578
Rayman_X/cpa/public/GAM/Actions/StdGame.h
Normal file
578
Rayman_X/cpa/public/GAM/Actions/StdGame.h
Normal file
@@ -0,0 +1,578 @@
|
||||
/*=========================================================================
|
||||
* StdGame.h : StdGame's functions
|
||||
*
|
||||
*
|
||||
* StdGame MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__StdGame_H__)
|
||||
#define __StdGame_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_StdGame_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_StdGame_VariableDefine */
|
||||
|
||||
/******************************************/
|
||||
#define GAM_C_DesactivateAtAll 0x01
|
||||
#define GAM_C_Activable 0x02
|
||||
#define GAM_C_Active 0x04
|
||||
#define GAM_C_AllSecondPassDone 0x08
|
||||
/******************************************/
|
||||
#define GAM_C_Always 0x10
|
||||
#define GAM_C_UselessCulling 0x20
|
||||
#define GAM_C_AlwaysActive 0x40
|
||||
#define GAM_C_TooFar 0x80
|
||||
/******************************************/
|
||||
#define GAM_C_SavedMiscFlags (GAM_C_DesactivateAtAll|GAM_C_Activable|GAM_C_Active)
|
||||
|
||||
/**************************************************************************************************************
|
||||
|
||||
GAM_C_DesactivateAtAll | GAM_C_Activable | Means
|
||||
------------------------|-----------------------|-------------------------
|
||||
0 | 0 | desactivated by AI
|
||||
------------------------|-----------------------|-------------------------
|
||||
0 | 1 | activable (active if in an active sector)
|
||||
------------------------|-----------------------|-------------------------
|
||||
1 | 0 | definitively dead (dead and init : NeverBackWhenTaken)
|
||||
------------------------|-----------------------|-------------------------
|
||||
1 | 1 | dead (dead and init : PlayerDead or always or GoOutOfZone)
|
||||
|
||||
*************************************************************************************************************/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/********************************************************************************/
|
||||
struct tdstStandardGame_
|
||||
{
|
||||
/*
|
||||
* type of the object this structure describes
|
||||
*/
|
||||
tdObjectType otObjectFamilyType; /**** -1 (C_InvalidObjectType) is a invalid type ****/
|
||||
#ifndef U64
|
||||
tdObjectType otObjectModelType; /**** -1 (C_InvalidObjectType) is a invalid type ****/
|
||||
#endif
|
||||
tdObjectType otObjectPersonalType; /**** (if > C_AlwaysObjectType) is a always object ****/
|
||||
|
||||
/* super-object father pointer */
|
||||
HIE_tdxHandleToSuperObject h_SuperObject;
|
||||
|
||||
/*
|
||||
* how is the object activation performed ?
|
||||
*/
|
||||
enum tdeObjectinitInit_ eInitFlagWhenOutOfZone;
|
||||
enum tdeObjectinitInit_ eInitFlagWhenDeadOrTaken;
|
||||
|
||||
/* last modification's trame number */
|
||||
unsigned long ulLastTrame;
|
||||
|
||||
/* Capabilities of the object to follow a path in the WPgraph */
|
||||
unsigned long ubf32Capabilities;
|
||||
|
||||
unsigned char ucTractionFactor;
|
||||
|
||||
/* number of hit points an object have at a given time */
|
||||
unsigned char ucHitPoints/*,ucHitPointsInit*/;
|
||||
unsigned char ucHitPointsMax/*,ucHitPointsMaxInit*/;
|
||||
unsigned char ucHitPointsMaxMax;
|
||||
|
||||
unsigned long ulCustomBits;
|
||||
|
||||
/* Special management for platforms */
|
||||
unsigned char ucPlatFormType;
|
||||
|
||||
/* used to know if the object is dead, taken ..., and must be not reappear if the player dead */
|
||||
/* is the object to be handled at all by the game engine ? is this object to be handled by the game engine at the current time ? */
|
||||
unsigned char ucMiscFlags; /* DesactivateAtAll + Activable + Active + AllSecondPassDone*/
|
||||
|
||||
/* ANNECY MT - 08/07/98 {*/
|
||||
unsigned char ucTransparencyZoneMin;
|
||||
unsigned char ucTransparencyZoneMax;
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/* ANNECY AV {*/
|
||||
/* Instead of using SAI functions to manage intialisation, which are memory eater, we save our variables ourself*/
|
||||
/* This uses 8 bytes while SAI uses 96 bytes : we save 17 Ko for 200 actors !*/
|
||||
unsigned long ulSaveCustomBits;
|
||||
|
||||
unsigned char ucSaveHitPoints;
|
||||
unsigned char ucSaveHitPointsMax;
|
||||
unsigned char ucSaveMiscFlags;
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/* ANNECY MT - 22/10/98 {*/
|
||||
unsigned char ucTooFarLimit;
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
unsigned char bIsLoadedInFix;
|
||||
unsigned char bIsInAllSubMaps;
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
};
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstStandardGame_ * MS_tdxHandleToStandardGame;
|
||||
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN)
|
||||
#include "Gam/Specif/Demos.h"
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/**** StdGame scripts ****/
|
||||
#define C_SectionStdGameDescription "StandardGame"
|
||||
#define C_EntryStdGameType "Type"
|
||||
#define C_EntryStdGameHitPointInit "HitPointsInit"
|
||||
#define C_EntryStdGameHitPoint "HitPoints"
|
||||
#define C_EntryStdGameHitPointMaxInit "HitPointsMaxInit"
|
||||
#define C_EntryStdGameHitPointMax "HitPointsMax"
|
||||
#define C_EntryStdGameHitPointMaxMax "HitPointsMaxMax"
|
||||
#define C_EntryStdGameIsActivable "IsActivable"
|
||||
#define C_EntryStdGameIsDesactivableAtAll "IsDesactivableAtAll"
|
||||
#define C_EntryStdInitFlag "InitFlags"
|
||||
/*#define C_EntryStdSpecialPositionFlag "SpecialPositionFlag"*/
|
||||
#define C_ValueStdInitFlagNeverBack "NeverBack"
|
||||
#define C_ValueStdInitFlagAlways "Always"
|
||||
#define C_ValueStdInitFlagGoOutOfZone "WhenGoOutOfZone"
|
||||
#define C_ValueStdInitFlagPlayerDead "WhenPlayerDead"
|
||||
#define C_ValueStdInitFlagMapLoaded "WhenMapLoaded"
|
||||
#define C_ValueStdInitFlagSavedGameLoaded "WhenSavedGameLoaded"
|
||||
#define C_EntryStdGamePlatFormType "PlatFormType"
|
||||
/*ANNECY BBB 20/11/97 {*/
|
||||
#define C_EntryStdGameCustomBits "CustomBits"
|
||||
#define C_EntryStdGameCustomBitsInit "CustomBitsInit"
|
||||
/*ENDANNECY BBB 20/11/97 }*/
|
||||
/* JO 18/11/97*/
|
||||
#define C_EntryStdGameLinkedToSectorFlag "LinkedToSector"
|
||||
|
||||
#define C_EntryStdGameCapabilities "Capabilities"
|
||||
#define C_EntryStdGameTractionFactor "TractionFactor"
|
||||
|
||||
/* ANNECY MT - 08/07/98 {*/
|
||||
#define C_EntryStdGameTransparencyZone "TransparencyZone"
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/* ANNECY MT - 22/10/98 {*/
|
||||
#define C_EntryStdGameTooFarLimit "TooFarLimit"
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/*
|
||||
* Custom Bit Flag values
|
||||
*/
|
||||
#define GAM_C_CustBitUnseenFrozenAnimPlayer 0x00000001 /* 1*/
|
||||
#define GAM_C_CustBitNeedModuleMatrices 0x00000002 /* 2*/
|
||||
#define GAM_C_CustBitMovable 0x00000004 /* 3*/
|
||||
#define GAM_C_CustBitProjectile 0x00000008 /* 4*/
|
||||
#define GAM_C_CustBitRayHit 0x00000010 /* 5*/
|
||||
#define GAM_C_CustBitSightable 0x00000020 /* 6*/
|
||||
#define GAM_C_CustBitCannotCrushPrincipalActor 0x00000040 /* 7*/
|
||||
#define GAM_C_CustBitCollectable 0x00000080 /* 8*/
|
||||
#define GAM_C_CustBitActorHasShadow 0x00000100 /* 9*/
|
||||
#define GAM_C_CustBitShadowOnMe 0x00000200 /* 10*/
|
||||
#define GAM_C_CustBitPrunable 0x00000400 /* 11*/
|
||||
#define GAM_C_CustBitOutOfVisibility 0x00000800 /* 12*/
|
||||
#define GAM_C_CustBitUnseenFrozen 0x00001000 /* 13*/
|
||||
#define GAM_C_CustBitNoAnimPlayer 0x00002000 /* 14*/
|
||||
#define GAM_C_CustBitFightable 0x00004000 /* 15*/
|
||||
#define GAM_C_CustBitNoMechanic 0x00008000 /* 16*/
|
||||
#define GAM_C_CustBitNoAI 0x00010000 /* 17*/
|
||||
#define GAM_C_CustBitDestroyWhenAnimEnded 0x00020000 /* 18*/
|
||||
#define GAM_C_CustBitNoAnimPlayerWhenTooFar 0x00040000 /* 19*/
|
||||
#define GAM_C_CustBitNoAIWhenTooFar 0x00080000 /* 20*/
|
||||
#define GAM_C_CustBitUnfreezable 0x00100000 /* 21*/
|
||||
#define GAM_C_CustBitUsesTransparencyZone 0x00200000 /* 22*/
|
||||
#define GAM_C_CustBitNoMecaWhenTooFar 0x00400000 /* 23*/
|
||||
#define GAM_C_CustBitSoundWhenInvisible 0x00800000 /* 24*/
|
||||
#define GAM_C_CustBitProtection 0x01000000 /* 25*/
|
||||
#define GAM_C_CustBitCameraHit 0x02000000 /* 26*/
|
||||
#define GAM_C_CustBit27 0x04000000 /* 27*/
|
||||
#define GAM_C_CustBitAIUser1 0x08000000 /* 28*/
|
||||
#define GAM_C_CustBitAIUser2 0x10000000 /* 29*/
|
||||
#define GAM_C_CustBitAIUser3 0x20000000 /* 30*/
|
||||
#define GAM_C_CustBitAIUser4 0x40000000 /* 31*/
|
||||
#define GAM_C_CustBitRayman 0x80000000 /* 32*/
|
||||
|
||||
/* those bits cannot be modified, because they are for internal use only */
|
||||
#define C_ulUnchangableCustomBits ( GAM_C_CustBitOutOfVisibility | GAM_C_CustBitRayman | GAM_C_CustBitProtection )
|
||||
/* JO 04/11/97*/
|
||||
/*
|
||||
* PlatForm Type Values
|
||||
*/
|
||||
#define C_ucPlatFormType_None 0
|
||||
#define C_ucPlatFormType_StandardPlatForm 1
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eStdGameScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT unsigned long fn_ulStdGameSizeOf();
|
||||
extern CPA_EXPORT void fn_vStdGameAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToStandardGame fn_h_StdGameRealAlloc();
|
||||
extern CPA_EXPORT void fn_vStdGameFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vStdGameInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vStdGameDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vStdGameCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/********************************/
|
||||
/**** Acces functions define ****/
|
||||
/********************************/
|
||||
|
||||
INLINE
|
||||
tdObjectType fn_otStandardGameGetFamilyType (MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->otObjectFamilyType); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetFamilyType (MS_tdxHandleToStandardGame h_StdGame,tdObjectType otFamilyType)
|
||||
{ h_StdGame->otObjectFamilyType=otFamilyType; }
|
||||
|
||||
#ifndef U64
|
||||
INLINE
|
||||
tdObjectType fn_otStandardGameGetModelType(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->otObjectModelType); }
|
||||
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetModelType(MS_tdxHandleToStandardGame h_StdGame,tdObjectType otModelType)
|
||||
{ h_StdGame->otObjectModelType=otModelType; }
|
||||
#endif
|
||||
|
||||
INLINE
|
||||
tdObjectType fn_otStandardGameGetPersonalType(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->otObjectPersonalType); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetPersonalType(MS_tdxHandleToStandardGame h_StdGame,tdObjectType otPersonalType)
|
||||
{ h_StdGame->otObjectPersonalType=otPersonalType; }
|
||||
|
||||
INLINE
|
||||
unsigned long fn_ulStandardGameGetLastTrame(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ulLastTrame); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetLastTrame(MS_tdxHandleToStandardGame h_StdGame,unsigned long ulLastTrame)
|
||||
{ h_StdGame->ulLastTrame=ulLastTrame; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetHitPoints(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ucHitPoints); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPoints(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPoints)
|
||||
{ h_StdGame->ucHitPoints=ucHitPoints; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetHitPointsMax(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ucHitPointsMax); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPointsInit(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPointsInit)
|
||||
{ h_StdGame -> ucSaveHitPoints = ucHitPointsInit ; }
|
||||
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPointsMax(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPoints)
|
||||
{ h_StdGame->ucHitPointsMax=ucHitPoints; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetHitPointsMaxMax(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ucHitPointsMaxMax); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPointsMaxMax(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPoints)
|
||||
{ h_StdGame->ucHitPointsMaxMax=ucHitPoints; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bf1StandardGameGetIsDesactivateAtAll(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_DesactivateAtAll ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetIsDesactivateAtAll(MS_tdxHandleToStandardGame h_StdGame,unsigned char bf1IsDesactivateAtAll)
|
||||
{
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN) && !defined(RETAIL)
|
||||
if(g_DEMO_KeybTest == DEMO_RECORD)
|
||||
{
|
||||
if (h_StdGame->h_SuperObject &&
|
||||
((bf1IsDesactivateAtAll == TRUE && (h_StdGame->ucMiscFlags & GAM_C_DesactivateAtAll) == 0) ||
|
||||
(bf1IsDesactivateAtAll == FALSE && (h_StdGame->ucMiscFlags & GAM_C_DesactivateAtAll) != 0)))
|
||||
{
|
||||
DEMO_fn_vTestAndSaveActivationDesactivation (h_StdGame->h_SuperObject , ! bf1IsDesactivateAtAll);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
if(bf1IsDesactivateAtAll)
|
||||
h_StdGame->ucMiscFlags |= GAM_C_DesactivateAtAll;
|
||||
else
|
||||
h_StdGame->ucMiscFlags &= ~GAM_C_DesactivateAtAll;
|
||||
}
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bf1StandardGameGetIsActivable(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_Activable ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetIsActivable(MS_tdxHandleToStandardGame h_StdGame,unsigned char bf1IsActivable)
|
||||
{
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN) && !defined(RETAIL)
|
||||
if (g_DEMO_KeybTest == DEMO_RECORD)
|
||||
{
|
||||
if (h_StdGame->h_SuperObject &&
|
||||
((bf1IsActivable == TRUE && (h_StdGame->ucMiscFlags & GAM_C_Activable) == 0) ||
|
||||
(bf1IsActivable == FALSE && (h_StdGame->ucMiscFlags & GAM_C_Activable) != 0)))
|
||||
{
|
||||
DEMO_fn_vTestAndSaveActivationDesactivation (h_StdGame->h_SuperObject , bf1IsActivable);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
if(bf1IsActivable)
|
||||
h_StdGame->ucMiscFlags |= GAM_C_Activable;
|
||||
else
|
||||
h_StdGame->ucMiscFlags &= ~GAM_C_Activable;
|
||||
}
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bf1StandardGameGetIsActive(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_Active ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetIsActive(MS_tdxHandleToStandardGame h_StdGame,unsigned char bf1IsActive)
|
||||
{
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN) && !defined(RETAIL)
|
||||
if(g_DEMO_KeybTest == DEMO_RECORD)
|
||||
{
|
||||
if (h_StdGame->h_SuperObject &&
|
||||
((bf1IsActive == TRUE && (h_StdGame->ucMiscFlags & GAM_C_Active) == 0) ||
|
||||
(bf1IsActive == FALSE && (h_StdGame->ucMiscFlags & GAM_C_Active) != 0)))
|
||||
{
|
||||
DEMO_fn_vTestAndSaveActivationDesactivation (h_StdGame->h_SuperObject , bf1IsActive);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
if(bf1IsActive)
|
||||
h_StdGame->ucMiscFlags |= GAM_C_Active;
|
||||
else
|
||||
h_StdGame->ucMiscFlags &= ~GAM_C_Active;
|
||||
}
|
||||
|
||||
INLINE
|
||||
enum tdeObjectinitInit_ fn_eStandardGameGetInitFlagWhenOutOfZone(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->eInitFlagWhenOutOfZone); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetInitFlagWhenOutOfZone(MS_tdxHandleToStandardGame h_StdGame,enum tdeObjectinitInit_ eInitFlagWhenOutOfZone)
|
||||
{ h_StdGame->eInitFlagWhenOutOfZone=eInitFlagWhenOutOfZone; }
|
||||
|
||||
INLINE
|
||||
enum tdeObjectinitInit_ fn_eStandardGameGetInitFlagWhenDeadOrTaken(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->eInitFlagWhenDeadOrTaken); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetInitFlagWhenDeadOrTaken(MS_tdxHandleToStandardGame h_StdGame,enum tdeObjectinitInit_ eInitFlagWhenDeadOrTaken)
|
||||
{ h_StdGame->eInitFlagWhenDeadOrTaken=eInitFlagWhenDeadOrTaken; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetPlatFormType(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return h_StdGame->ucPlatFormType; }
|
||||
|
||||
INLINE
|
||||
void fn_ucStandardGameSetPlatFormType(MS_tdxHandleToStandardGame h_StdGame,unsigned char _ucPlatFormType)
|
||||
{ h_StdGame->ucPlatFormType = _ucPlatFormType; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetCapabilities(MS_tdxHandleToStandardGame h_StdGame, unsigned long _ubf32Capabilities)
|
||||
{ h_StdGame->ubf32Capabilities = _ubf32Capabilities; }
|
||||
|
||||
INLINE
|
||||
unsigned long fn_ulStandardGameGetCapabilities(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return ( h_StdGame->ubf32Capabilities ); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameAddCapabilities(MS_tdxHandleToStandardGame h_StdGame, unsigned long _ubf32Capabilities)
|
||||
{ h_StdGame->ubf32Capabilities |= _ubf32Capabilities; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSubCapabilities(MS_tdxHandleToStandardGame h_StdGame, unsigned long _ubf32Capabilities)
|
||||
{ h_StdGame->ubf32Capabilities -= (h_StdGame->ubf32Capabilities & _ubf32Capabilities); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTractionFactor(MS_tdxHandleToStandardGame h_StdGame,unsigned char _ucTractionFactor)
|
||||
{ h_StdGame->ucTractionFactor = _ucTractionFactor; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTractionFactor(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return ( h_StdGame->ucTractionFactor ); }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bIsAllSecondPassDone(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_AllSecondPassDone ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vAllSecondPassAreDone(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ h_StdGame->ucMiscFlags |= GAM_C_AllSecondPassDone; }
|
||||
|
||||
INLINE
|
||||
unsigned long fn_ulStandardGameGetCustomBits(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ulCustomBits; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetCustomBits(MS_tdxHandleToStandardGame _hStdGame,unsigned long _ulCustomBits)
|
||||
{ _hStdGame->ulCustomBits = _ulCustomBits; }
|
||||
|
||||
/* ANNECY MT - 08/07/98 {*/
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTransparencyZoneMin(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ucTransparencyZoneMin; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTransparencyZoneMin(MS_tdxHandleToStandardGame _hStdGame, unsigned char _ucTransparencyZoneMin)
|
||||
{ _hStdGame->ucTransparencyZoneMin = _ucTransparencyZoneMin; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTransparencyZoneMax(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ucTransparencyZoneMax; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTransparencyZoneMax(MS_tdxHandleToStandardGame _hStdGame, unsigned char _ucTransparencyZoneMax)
|
||||
{ _hStdGame->ucTransparencyZoneMax = _ucTransparencyZoneMax; }
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bStandardGameIsAPlatform (HIE_tdxHandleToSuperObject hSupObj);
|
||||
extern CPA_EXPORT unsigned long fn_ulStandardGameGetCustomBitsSO (HIE_tdxHandleToSuperObject hSupObj);
|
||||
extern CPA_EXPORT void fn_vStandardGameSetCustomBitsSO(HIE_tdxHandleToSuperObject hSupObj,unsigned long ulCustomBits);
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_h_StandardGameGetSuperObject(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStandardGameSetSuperObject(MS_tdxHandleToStandardGame h_StdGame,HIE_tdxHandleToSuperObject h_SuperObject);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bStandardGameGetLinkToSectorFlag(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_bStandardGameSetLinkToSectorFlag(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bLinkValue);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucStandardGameGetTransparencyZoneMinSO(HIE_tdxHandleToSuperObject hSupObj);
|
||||
extern CPA_EXPORT unsigned char fn_ucStandardGameGetTransparencyZoneMaxSO(HIE_tdxHandleToSuperObject hSupObj);
|
||||
|
||||
/* ANNECY MT - 09/10/98 {*/
|
||||
INLINE
|
||||
void fn_vStandardGameSetAlwaysActive(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bAlways)
|
||||
{ if(_bAlways) h_StdGame->ucMiscFlags |= GAM_C_AlwaysActive; else h_StdGame->ucMiscFlags &= ~GAM_C_AlwaysActive; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsAlwaysActive(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_AlwaysActive ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetAlways(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bAlways)
|
||||
{ if(_bAlways) h_StdGame->ucMiscFlags |= GAM_C_Always; else h_StdGame->ucMiscFlags &= ~GAM_C_Always; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsAlways(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_Always ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetUselessCulling(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bUseless)
|
||||
{ if(_bUseless) h_StdGame->ucMiscFlags |= GAM_C_UselessCulling; else h_StdGame->ucMiscFlags &= ~GAM_C_UselessCulling; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsUselessCulling(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_UselessCulling ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTooFar(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bTooFar)
|
||||
{ if(_bTooFar) h_StdGame->ucMiscFlags |= GAM_C_TooFar; else h_StdGame->ucMiscFlags &= ~GAM_C_TooFar; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsTooFar(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_TooFar ? TRUE : FALSE); }
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/* ANNECY MT - 22/10/98 {*/
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTooFarLimit(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ucTooFarLimit; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTooFarLimit(MS_tdxHandleToStandardGame _hStdGame, unsigned char _ucTooFarLimit)
|
||||
{ _hStdGame->ucTooFarLimit = _ucTooFarLimit; }
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucStandardGameGetTooFarLimitSO(HIE_tdxHandleToSuperObject hSupObj);
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vStdGameInitValueSAI(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStdGameSavedValueSAI(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStdGameFreeInitValueSAI(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsToInitValue(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsMaxToInitValue(struct tdstEngineObject_ *_p_stObject);
|
||||
/*ANNECY BBB 20/11/97 {*/
|
||||
extern CPA_EXPORT void fn_vSetCustomBitsToInitValue(struct tdstEngineObject_ *_p_stObject);
|
||||
/*ENDANNECY BBB 20/11/97 }*/
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucStdGameGetHitPointsInit(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucStdGameGetHitPointsMaxInit(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStdGameSetLoadedInFix(MS_tdxHandleToStandardGame h_StdGame,unsigned char bValue);
|
||||
extern CPA_EXPORT unsigned char fn_bStdGameIsLoadedInFix(MS_tdxHandleToStandardGame h_StdGame);
|
||||
/* ANNECY MT - 19/11/98 {*/
|
||||
extern CPA_EXPORT void fn_vStdGameSetInAllSubMaps(MS_tdxHandleToStandardGame h_StdGame,unsigned char bValue);
|
||||
extern CPA_EXPORT unsigned char fn_bStdGameIsInAllSubMaps(MS_tdxHandleToStandardGame h_StdGame);
|
||||
/* END ANNECY MT }*/
|
||||
extern CPA_EXPORT unsigned long *fn_p_ulStdGameGetCustomBitsInit(MS_tdxHandleToStandardGame _hStdGame);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long StdGame_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void StdGame_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __StdGame_H__ */
|
||||
|
99
Rayman_X/cpa/public/GAM/Actions/_Sample.h
Normal file
99
Rayman_X/cpa/public/GAM/Actions/_Sample.h
Normal file
@@ -0,0 +1,99 @@
|
||||
/*=========================================================================
|
||||
* ####.h : ####'s functions
|
||||
*
|
||||
*
|
||||
* #### MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__####_H__)
|
||||
#define __####_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_####_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_####_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_####_StructureDefine)
|
||||
struct tdst####_
|
||||
{
|
||||
};
|
||||
#endif /* D_####_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdst####_ * MS_tdxHandleTo####;
|
||||
|
||||
/**** #### scripts ****/
|
||||
#define C_Section####Description "####"
|
||||
#define C_Entry####Champ "Champ"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_e####ScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*extern CPA_EXPORT void fn_v####SaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ul####SizeOf();
|
||||
extern CPA_EXPORT void fn_v####Alloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleTo#### fn_h_####RealAlloc();
|
||||
extern CPA_EXPORT void fn_v####Free(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_v####Init(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_v####Desinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_v####CopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT xtype fn_x####Getxxxxxx(MS_tdxHandleTo#### h_####);
|
||||
extern CPA_EXPORT void fn_v####Setxxxxxx(MS_tdxHandleTo#### h_####,xtype xValue);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_v####InitValueSAI(MS_tdxHandleTo#### h_####);
|
||||
extern CPA_EXPORT void fn_v####SavedValueSAI(MS_tdxHandleTo#### h_####);
|
||||
extern CPA_EXPORT void fn_v####FreeInitValueSAI(MS_tdxHandleTo#### h_####);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __####_H__ */
|
||||
|
662
Rayman_X/cpa/public/GAM/Actions/cineinfo.h
Normal file
662
Rayman_X/cpa/public/GAM/Actions/cineinfo.h
Normal file
@@ -0,0 +1,662 @@
|
||||
#if !defined(__CINEINFO_H__)
|
||||
#define __CINEINFO_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_CineInfo_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_CineInfo_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
FOR CAMERA CONSTANTS
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
typedef struct CAM_tdstCameraConstants_
|
||||
{
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
|
||||
MTH_tdxReal xRayCameraSphereToGo1; /* Ray of camera sphere to determin if camera can go to a given position (source and dest) */
|
||||
MTH_tdxReal xRayCameraSphereToGo2;
|
||||
MTH_tdxReal xRayCameraSphereToSee1; /* Ray of camera sphere to determin if camera can see a given position (source and dest) */
|
||||
MTH_tdxReal xRayCameraSphereToSee2;
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xBaseAngleComputePosNormal; /* Min angle for choosing a new good position in normal mode */
|
||||
MTH_tdxReal xBaseAngleComputePosFailure; /* Min angle for choosing a new good position in case of failure */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xAverageForComputePos; /* Window time to compute position of targeted perso */
|
||||
MTH_tdxReal xAverageForComputeLinearSpeed; /* Window time to compute linear speed of targeted perso */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xMinLinearSpeedCamera; /* Below, camera is considered not move... */
|
||||
MTH_tdxReal xMinLinearSpeedTgtPerso; /* Below, is considered not move... */
|
||||
MTH_tdxReal xMinAngularSpeedTgtPerso; /* Below, is considered not turn... */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xEpsilonDynTgtAngle; /* Dyn target compute if greate than... */
|
||||
MTH_tdxReal xEpsilonDynTgtFocalAngle; /* Perso must be in focal with that epsilon */
|
||||
MTH_tdxReal xEpsilonForEqualVectors; /* Two vectors are considered to be equal with that tolerance */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xOffsetMinDistPerso; /* Minimum distance of camera to targeted perso depending on BoundDistMin */
|
||||
MTH_tdxReal xDistanceForNoCut; /* When visibility failure, no cut if new pos at this distance of camera */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
short xNumRayCameraCanGo; /* Number of ray to determin if camera can go to a given point */
|
||||
short xNumRayCameraCanSee; /* Number of ray to determin if camera can see a given point */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
short xTickTestVisibility; /* Every n trames, we test visibility */
|
||||
short xTickFindBetterPos; /* Every n trames, we try to find a better position if we are not at the first ideal one */
|
||||
short xTickFindBetterPosIfNoMove; /* The same but force if the camera is not moving */
|
||||
short xTickFailureCantSee; /* If camera can't see target during n trames, failure */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
/* For dynamic speed */
|
||||
MTH_tdxReal xDynSpeed_LinearFactNorm;
|
||||
MTH_tdxReal xDynSpeed_LinearMax;
|
||||
MTH_tdxReal xDynSpeed_LinearMulPerso;
|
||||
MTH_tdxReal xDynSpeed_AngularFactNorm;
|
||||
MTH_tdxReal xDynSpeed_AngularMax;
|
||||
MTH_tdxReal xDynSpeed_AngularMulPerso;
|
||||
MTH_tdxReal xDynSpeed_TargetFactNorm;
|
||||
MTH_tdxReal xDynSpeed_TargetMax;
|
||||
MTH_tdxReal xDynSpeed_TargetMulPerso;
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xBaseCutAngle; /* To cut angles */
|
||||
MTH_tdxReal xCutAngleFactorPos;
|
||||
MTH_tdxReal xCutAngleFactorTgt;
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
short wFlags; /* Some flags */
|
||||
|
||||
/* new members here ! */
|
||||
short wAlign;
|
||||
|
||||
} CAM_tdstCameraConstants;
|
||||
|
||||
extern CAM_tdstCameraConstants CAM_g_stCameraConstants;
|
||||
extern CAM_tdstCameraConstants CAM_g_stCopyCameraConstants;
|
||||
|
||||
|
||||
#define CAM_C_xRayCameraSphereToGo1 (CAM_g_stCameraConstants.xRayCameraSphereToGo1)
|
||||
#define CAM_C_xRayCameraSphereToGo2 (CAM_g_stCameraConstants.xRayCameraSphereToGo2)
|
||||
#define CAM_C_xRayCameraSphereToSee1 (CAM_g_stCameraConstants.xRayCameraSphereToSee1)
|
||||
#define CAM_C_xRayCameraSphereToSee2 (CAM_g_stCameraConstants.xRayCameraSphereToSee2)
|
||||
|
||||
#define CAM_C_xBaseAngleComputePosNormal (CAM_g_stCameraConstants.xBaseAngleComputePosNormal)
|
||||
#define CAM_C_xBaseAngleComputePosFailure (CAM_g_stCameraConstants.xBaseAngleComputePosFailure)
|
||||
#define CAM_C_xBaseCutAngle (CAM_g_stCameraConstants.xBaseCutAngle)
|
||||
|
||||
#define CAM_C_xAverageForComputePos (CAM_g_stCameraConstants.xAverageForComputePos)
|
||||
#define CAM_C_xAverageForComputeLinearSpeed (CAM_g_stCameraConstants.xAverageForComputeLinearSpeed)
|
||||
|
||||
#define CAM_C_xMinLinearSpeedCamera (CAM_g_stCameraConstants.xMinLinearSpeedCamera)
|
||||
#define CAM_C_xMinLinearSpeedTgtPerso (CAM_g_stCameraConstants.xMinLinearSpeedTgtPerso)
|
||||
#define CAM_C_xMinAngularSpeedTgtPerso (CAM_g_stCameraConstants.xMinAngularSpeedTgtPerso)
|
||||
|
||||
#define CAM_C_xEpsilonDynTgtAngle (CAM_g_stCameraConstants.xEpsilonDynTgtAngle)
|
||||
#define CAM_C_xEpsilonDynTgtFocalAngle (CAM_g_stCameraConstants.xEpsilonDynTgtFocalAngle)
|
||||
#define CAM_C_xEpsilonForEqualVectors (CAM_g_stCameraConstants.xEpsilonForEqualVectors)
|
||||
|
||||
#define CAM_C_xMinDistPerso (_p_stStruct->hCineinfoWork->xBoundDistMin)
|
||||
#define CAM_C_xMinDistPersoToComputePos (MTH_M_xAdd(CAM_C_xMinDistPerso, CAM_g_stCameraConstants.xOffsetMinDistPerso))
|
||||
#define CAM_C_xDistanceForNoCut (CAM_g_stCameraConstants.xDistanceForNoCut)
|
||||
|
||||
#define CAM_C_xDynSpeed_LinearFactNorm (CAM_g_stCameraConstants.xDynSpeed_LinearFactNorm)
|
||||
#define CAM_C_xDynSpeed_LinearMax (CAM_g_stCameraConstants.xDynSpeed_LinearMax)
|
||||
#define CAM_C_xDynSpeed_LinearMulPerso (CAM_g_stCameraConstants.xDynSpeed_LinearMulPerso)
|
||||
#define CAM_C_xDynSpeed_AngularFactNorm (CAM_g_stCameraConstants.xDynSpeed_AngularFactNorm)
|
||||
#define CAM_C_xDynSpeed_AngularMax (CAM_g_stCameraConstants.xDynSpeed_AngularMax)
|
||||
#define CAM_C_xDynSpeed_AngularMulPerso (CAM_g_stCameraConstants.xDynSpeed_AngularMulPerso)
|
||||
#define CAM_C_xDynSpeed_TargetFactNorm (CAM_g_stCameraConstants.xDynSpeed_TargetFactNorm)
|
||||
#define CAM_C_xDynSpeed_TargetMax (CAM_g_stCameraConstants.xDynSpeed_TargetMax)
|
||||
#define CAM_C_xDynSpeed_TargetMulPerso (CAM_g_stCameraConstants.xDynSpeed_TargetMulPerso)
|
||||
|
||||
#define CAM_C_xNumRayCameraCanGo (CAM_g_stCameraConstants.xNumRayCameraCanGo)
|
||||
#define CAM_C_xNumRayCameraCanSee (CAM_g_stCameraConstants.xNumRayCameraCanSee)
|
||||
|
||||
#define CAM_C_xTickTestVisibility (CAM_g_stCameraConstants.xTickTestVisibility)
|
||||
#define CAM_C_xTickFindBetterPos (CAM_g_stCameraConstants.xTickFindBetterPos)
|
||||
#define CAM_C_xTickFindBetterPosIfNoMove (CAM_g_stCameraConstants.xTickFindBetterPosIfNoMove)
|
||||
#define CAM_C_xTickFailureCantSee (CAM_g_stCameraConstants.xTickFailureCantSee)
|
||||
|
||||
#define CAM_C_xCutAngleFactorPos (CAM_g_stCameraConstants.xCutAngleFactorPos)
|
||||
#define CAM_C_xCutAngleFactorTgt (CAM_g_stCameraConstants.xCutAngleFactorTgt)
|
||||
|
||||
#define CAM_C_xTickTimeTestVisibility (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickTestVisibility*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
#define CAM_C_xTickTimeFindBetterPos (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickFindBetterPos*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
#define CAM_C_xTickTimeFindBetterPosIfNoMove (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickFindBetterPosIfNoMove*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
#define CAM_C_xTickTimeFailureCantSee (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickFailureCantSee*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
DEFINITION FOR SCRIPT
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
#define C_SectionCineinfoDescription "Cineinfo"
|
||||
|
||||
#define C_CAM_EntryShiftTarget "ShiftTarget"
|
||||
#define C_CAM_EntryShiftPos "ShiftPos"
|
||||
#define C_CAM_EntryDistance "Distance"
|
||||
#define C_CAM_EntryAlpha "Alpha"
|
||||
#define C_CAM_EntryTheta "Theta"
|
||||
#define C_CAM_EntryLinearSpeed "LinearSpeed"
|
||||
#define C_CAM_EntryAngularSpeed "AngularSpeed"
|
||||
#define C_CAM_EntryTargetSpeed "TargetSpeed"
|
||||
#define C_CAM_EntryDNMFlags "DNMFlags"
|
||||
#define C_CAM_EntryIAFlags "IAFlags"
|
||||
#define C_CAM_EntryFocal "Focal"
|
||||
#define C_CAM_EntryZMinMax "ZMinMax"
|
||||
#define C_CAM_EntryViewport "Viewport"
|
||||
#define C_CAM_EntryChannel "Channel"
|
||||
#define C_CAM_EntryActivation "Activation"
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
DEFINITION FOR IA Flags
|
||||
IA Flags are stored in wIAFLags member of CineInfo structure
|
||||
and is reinitialized for each trame
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
/*
|
||||
* Flags that can be change in IA (uwIAFlags).
|
||||
*/
|
||||
#define C_IAFlags_NoDynamicTarget 0x0001
|
||||
#define C_IAFlags_NoAverageMoveTgtPerso 0x0002
|
||||
#define C_IAFlags_NoParseCutAngle 0x0004
|
||||
#define C_IAFlags_NoVisibility 0x0008
|
||||
#define C_IAFlags_NoVisibilityWithDynHie 0x0010
|
||||
#define C_IAFlags_NoDynChangeTheta 0x0020
|
||||
#define C_IAFlags_NoShiftUntilPosReached 0x0040
|
||||
#define C_IAFlags_NoDynSpeed 0x0080
|
||||
#define C_IAFlags_User 0x0FFF
|
||||
|
||||
/*
|
||||
* Can't change that flags. They are in internal cineinfo just to change them temporary
|
||||
* (by changing them in cineinfo work).
|
||||
*/
|
||||
#define C_IAFlags_TargetIsAlreadyComputed 0x1000
|
||||
#define C_IAFlags_PositionIsAlreadyComputed 0x2000
|
||||
#define C_IAFlags_RefAxisIsAlreadyComputed 0x4000
|
||||
|
||||
/*
|
||||
* Private flags.
|
||||
* Erased at each trame (ucVolatileIAFlags).
|
||||
*/
|
||||
#define C_VolIAFlags_CurrentAlreadyCopiedInWork 0x01
|
||||
#define C_VolIAFlags_InitJustCopiedInCurrent 0x02
|
||||
#define C_VolIAFlags_CameraNotMove 0x04
|
||||
|
||||
/*
|
||||
* Private flags.
|
||||
* Persistent (ucPersistentIAFlags).
|
||||
*/
|
||||
#define C_PerIAFlags_ShowInfo 0x01
|
||||
#define C_PerIAFlags_VisibilityCopied 0x02
|
||||
#define C_PerIAFlags_NoShift 0x04
|
||||
#define C_PerIAFlags_ConstraintMoveVisFailure 0x08
|
||||
#define C_PerIAFlags_PosIsForced 0x10
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
CINEINFO STRUCTURE DEFINITION
|
||||
=> Internal
|
||||
=> General
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
#if defined(D_CineInfo_StructureDefine)
|
||||
|
||||
struct tdstInternalStructurCineinfo_
|
||||
{
|
||||
/* Offset to add to the position of the new position. This is the point looked by the camera. */
|
||||
MTH3D_tdstVector stShiftTarget;
|
||||
|
||||
/* Offset to add to the position of the target */
|
||||
MTH3D_tdstVector stShiftPos;
|
||||
|
||||
/* Define distance */
|
||||
MTH_tdxReal xDistMin;
|
||||
MTH_tdxReal xDistMax;
|
||||
MTH_tdxReal xBoundDistMin;
|
||||
MTH_tdxReal xBoundDistMax;
|
||||
|
||||
/* Angle Alpha (axe rotation around axis Z) */
|
||||
MTH_tdxReal xAngleAlpha;
|
||||
MTH_tdxReal xAngleShiftAlpha;
|
||||
|
||||
/* Angle Theta (axe rotation around axis X) */
|
||||
MTH_tdxReal xAngleTheta;
|
||||
MTH_tdxReal xAngleShiftTheta;
|
||||
|
||||
/* Datas of Camera Linear Speed */
|
||||
MTH_tdxReal xLinearSpeed;
|
||||
MTH_tdxReal xLinearIncreaseSpeed;
|
||||
MTH_tdxReal xLinearDecreaseSpeed;
|
||||
|
||||
/* Datas of Camera Angular Speed */
|
||||
MTH_tdxReal xAngularSpeed;
|
||||
MTH_tdxReal xAngularIncreaseSpeed;
|
||||
MTH_tdxReal xAngularDecreaseSpeed;
|
||||
|
||||
/* Datas of Camera Angular Speed */
|
||||
MTH_tdxReal xTargetSpeed;
|
||||
MTH_tdxReal xTargetIncreaseSpeed;
|
||||
MTH_tdxReal xTargetDecreaseSpeed;
|
||||
|
||||
/* Focal */
|
||||
MTH_tdxReal xFocal;
|
||||
|
||||
/* Camera Altitude */
|
||||
MTH_tdxReal xZMin;
|
||||
MTH_tdxReal xZMax;
|
||||
|
||||
/* Super object targeted by camera */
|
||||
HIE_tdxHandleToSuperObject hSuperObjectTargeted;
|
||||
HIE_tdxHandleToSuperObject hSecondSuperObjectTargeted;
|
||||
|
||||
/* Flags of camera */
|
||||
unsigned short uwDNMFlags; /* For mechanics */
|
||||
unsigned short uwIAFlags; /* For IA */
|
||||
|
||||
/*
|
||||
* 0 : pas de viewport associe
|
||||
* 1 : viewport principal
|
||||
* 2 : viewport secondaire
|
||||
*/
|
||||
enum e_ucListViewport_ eTypeOfViewport;
|
||||
|
||||
/*
|
||||
* Number of channel
|
||||
*/
|
||||
char cChannel;
|
||||
|
||||
/* Activity */
|
||||
ACP_tdxBool bIsActive;
|
||||
};
|
||||
|
||||
/*
|
||||
*=================================================================================================
|
||||
*=================================================================================================
|
||||
*/
|
||||
/* ANNECY MT - 25/08/98 {*/
|
||||
#define C_ucNbOfCheckedSpeeds 8
|
||||
|
||||
typedef struct tdstAveragePosition_
|
||||
{
|
||||
struct MTH3D_tdstVector_ a_CheckedSpeed[C_ucNbOfCheckedSpeeds];
|
||||
struct MTH3D_tdstVector_ a_CheckedPos[C_ucNbOfCheckedSpeeds];
|
||||
MTH_tdxReal a_CheckedTime[C_ucNbOfCheckedSpeeds];
|
||||
}tdstAveragePosition;
|
||||
|
||||
typedef struct tdstSightAxisSystem_
|
||||
{
|
||||
struct MTH3D_tdstVector_ SightAxis;
|
||||
struct MTH3D_tdstVector_ FirstComplementaryAxis;
|
||||
struct MTH3D_tdstVector_ SecondComplementaryAxis;
|
||||
}tdstSightAxisSystem;
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/*
|
||||
*=================================================================================================
|
||||
*=================================================================================================
|
||||
*/
|
||||
struct tdstCineinfo_
|
||||
{
|
||||
/******************************************/
|
||||
/* Internal structures */
|
||||
/******************************************/
|
||||
|
||||
struct tdstInternalStructurCineinfo_ *hInit;
|
||||
struct tdstInternalStructurCineinfo_ *hCurrent;
|
||||
struct tdstInternalStructurCineinfo_ *hVisibility;
|
||||
struct tdstInternalStructurCineinfo_ *hWork;
|
||||
|
||||
/******************************************/
|
||||
/* Fields only accessibles by programmers */
|
||||
/******************************************/
|
||||
|
||||
|
||||
/*
|
||||
* For visibility.
|
||||
*/
|
||||
MTH3D_tdstVector stLastFailedOrigin;
|
||||
MTH3D_tdstVector stLastFailedWanted;
|
||||
|
||||
/*
|
||||
* To force targeted point, or camera position.
|
||||
*/
|
||||
MTH3D_tdstVector stForceTarget;
|
||||
MTH3D_tdstVector stForcePosition;
|
||||
MTH3D_tdstVector stForceRefAxisY;
|
||||
MTH3D_tdstVector stForceRefAxisZ;
|
||||
|
||||
/*
|
||||
* When a second super object is defined.
|
||||
*/
|
||||
MTH_tdxReal xApexRatio;
|
||||
|
||||
/*
|
||||
* To save delta angle when cutting.
|
||||
*/
|
||||
MTH_tdxReal xLastDeltaCut;
|
||||
|
||||
/*
|
||||
* State
|
||||
*/
|
||||
enum e_ucCameraStates_ eState;
|
||||
|
||||
/*
|
||||
* Counters.
|
||||
* 1 : To test better pos
|
||||
* 2 : To test visibility
|
||||
* 3 : Failure if we can't see target during this number of trames
|
||||
* 4 : To count the time the camera is not moving.
|
||||
*/
|
||||
|
||||
/* ANNECY MT - 03/08/99 { */
|
||||
/*
|
||||
short wCounter1;
|
||||
short wCounter2;
|
||||
short wCounter3;
|
||||
short wCounter4;
|
||||
*/
|
||||
MTH_tdxReal xCounter1;
|
||||
MTH_tdxReal xCounter2;
|
||||
MTH_tdxReal xCounter3;
|
||||
MTH_tdxReal xCounter4;
|
||||
/* END ANNECY MT } */
|
||||
|
||||
/*
|
||||
* Private flags of camera.
|
||||
*/
|
||||
unsigned char ucVolIAFlags;
|
||||
unsigned char ucPerIAFlags;
|
||||
|
||||
/* When cutting angles */
|
||||
char cLastCutAngleSens;
|
||||
|
||||
/* ANNECY MT - 25/08/98 {*/
|
||||
/*arrays on positions and speeds on the character*/
|
||||
struct tdstAveragePosition_ AveragePosition;
|
||||
/*list on the used requests*/
|
||||
struct tdstSightAxisSystem_ stSightAxisSystem;
|
||||
/* END ANNECY MT }*/
|
||||
ACP_tdxBool bCanDoBestPos;
|
||||
};
|
||||
#endif /* D_CineInfo_StructureDefine */
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Handle define
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
typedef struct tdstInternalStructurCineinfo_ *MS_tdxHandleToInternalCineinfo;
|
||||
typedef struct tdstCineinfo_ *MS_tdxHandleToCineinfo;
|
||||
typedef struct tdstAveragePosition_ *MS_tdxHandleToAveragePosition;
|
||||
typedef struct tdstSightAxisSystem_ *MS_tdxHandleToSightAxisSystem;
|
||||
|
||||
/*
|
||||
* macro to get internal cine info from camera super object
|
||||
*/
|
||||
#define M_GetCineinfo(_p_stSuperObject_, _Name_)\
|
||||
(\
|
||||
(MS_tdxHandleToInternalCineinfo)\
|
||||
(\
|
||||
(\
|
||||
M_GetMSHandle(_p_stSuperObject_,Cineinfo)\
|
||||
)\
|
||||
->h##_Name_\
|
||||
)\
|
||||
)
|
||||
|
||||
/*
|
||||
* macro to get internal cineinfo from cineinfo struct
|
||||
*/
|
||||
#define M_GetInternalCineinfo(_hCineinfo_, _Name_)\
|
||||
(\
|
||||
(MS_tdxHandleToInternalCineinfo)\
|
||||
(\
|
||||
(\
|
||||
(MS_tdxHandleToCineinfo)(_hCineinfo_)\
|
||||
)\
|
||||
->h##_Name_\
|
||||
)\
|
||||
)
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Access Functions for fields in the internal structure
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
extern CPA_EXPORT MTH3D_tdstVector *CAM_fn_p_stCineInfoGetShiftTarget(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetShiftTarget(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH3D_tdstVector *_p_stLookVertex);
|
||||
|
||||
extern CPA_EXPORT MTH3D_tdstVector *CAM_fn_p_stCineInfoGetShiftPos(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetShiftPos(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH3D_tdstVector *_p_stShiftPerso);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetBoundDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetBoundDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetBoundDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetBoundDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleShiftAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleShiftAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleShiftTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleShiftTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetLinearSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetLinearSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xSpeed);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetLinearIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetLinearIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetLinearDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetLinearDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngularSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngularSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngularIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngularIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngularDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngularDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetTargetSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTargetSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xSpeed);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetTargetIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTargetIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetTargetDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTargetDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetFocal(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetFocal(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetZMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetZMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH_tdxReal _xZ);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetZMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetZMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH_tdxReal _xZ);
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject CAM_fn_hCineInfoGetSuperObjectTargeted(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetSuperObjectTargeted( MS_tdxHandleToInternalCineinfo _hIntCineinfo, HIE_tdxHandleToSuperObject _hSuperObject );
|
||||
|
||||
extern CPA_EXPORT unsigned short CAM_fn_uwCineInfoGetDNMFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetDNMFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo,unsigned short _uwFlag);
|
||||
|
||||
extern CPA_EXPORT unsigned short CAM_fn_uwCineInfoGetIAFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetIAFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo,unsigned short _uwFlag);
|
||||
|
||||
extern CPA_EXPORT enum e_ucCameraStates_ CAM_fn_eCineInfoGetState(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetState(MS_tdxHandleToInternalCineinfo _hIntCineinfo,enum e_ucCameraStates_ _eState);
|
||||
|
||||
extern CPA_EXPORT enum e_ucListViewport_ CAM_fn_eCineInfoGetTypeOfViewport(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTypeOfViewport(MS_tdxHandleToInternalCineinfo _hIntCineinfo,enum e_ucListViewport_ _eType);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool CAM_fn_bCineInfoGetIsActive(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetIsActive(MS_tdxHandleToInternalCineinfo _hIntCineinfo,ACP_tdxBool _bIsActive);
|
||||
|
||||
extern CPA_EXPORT char CAM_fn_cCineInfoGetChannel(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetChannel(MS_tdxHandleToInternalCineinfo _hIntCineinfo,char _cChannel);
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Base functions
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vInitCompleteCineinfo(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue CAM_fn_eCineinfoScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT unsigned long CAM_fn_ulCineinfoSizeOf( void );
|
||||
extern CPA_EXPORT unsigned long CAM_fn_ulCineinfoInternalSizeOf( void );
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoAlloc(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToCineinfo CAM_fn_hCineinfoRealAlloc( void );
|
||||
extern CPA_EXPORT MS_tdxHandleToInternalCineinfo CAM_fn_hCineinfoInternalRealAlloc( void );
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoFree(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoInit(struct tdstEngineObject_ *_p_stObject,enum tdeObjectTreeInit_ _eObjectInit);
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoDesinit(struct tdstEngineObject_ *_p_stObject,enum tdeObjectTreeInit_ _eObjectInit);
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoCopyClone(struct tdstEngineObject_ *_p_stObjectDest,struct tdstEngineObject_ *_p_stObjectSrc);
|
||||
extern CPA_EXPORT void fn_vGetPersoSightAxisSystem(MS_tdxHandleToCineinfo _hCineinfo,MTH3D_tdstVector *_p_stSightAxis,MTH3D_tdstVector *_p_stFirstComplementaryAxis,MTH3D_tdstVector *_p_stSecondComplementaryAxis);
|
||||
|
||||
extern CPA_EXPORT void Cineinfo_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT unsigned long IntStrCineInfo_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT unsigned long Cineinfo_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Special functions
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject CAM_fn_hGetMainActiveCamera(HIE_tdxHandleToSuperObject hSuperObject);
|
||||
extern void CAM_fn_vLoadCameraConstants(void);
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vSetCameraInList(HIE_tdxHandleToSuperObject _hSupObjectCamera);
|
||||
extern CPA_EXPORT void CAM_fn_vDeleteCameraInList(HIE_tdxHandleToSuperObject _hSupObjectCamera);
|
||||
|
||||
/*extern CPA_EXPORT void CAM_fn_vCameraActivedByEditor(HIE_tdxHandleToSuperObject _hSuperObject);*/
|
||||
/*extern CPA_EXPORT void CAM_fn_vCameraDesactivedByEditor(HIE_tdxHandleToSuperObject _hSuperObject);*/
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoCurrentFromInit(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoWorkFromCurrent(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoVisibilityFromCurrent(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoCurrentFromVisibility(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoWorkFromVisibility(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
/* ANNECY MT 26/08/98 {*/
|
||||
/*extern CPA_EXPORT void fn_vCineinfoSetCheckedSpeed (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul,struct MTH3D_tdstVector_*p_Speed);*/
|
||||
/*extern CPA_EXPORT void fn_vCineinfoSetCheckedPos (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul,struct MTH3D_tdstVector_*p_Pos);*/
|
||||
/*extern CPA_EXPORT void fn_vCineinfoSetCheckedTime (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul,MTH_tdxReal _dt);*/
|
||||
extern CPA_EXPORT void fn_vCineinfoSetSightAxis (MS_tdxHandleToCineinfo _hCineinfo,struct MTH3D_tdstVector_*p_stVector);
|
||||
extern CPA_EXPORT void fn_vCineinfoSetFirstComplementaryAxis (MS_tdxHandleToCineinfo _hCineinfo,struct MTH3D_tdstVector_*p_stVector);
|
||||
extern CPA_EXPORT void fn_vCineinfoSetSecondComplementaryAxis (MS_tdxHandleToCineinfo _hCineinfo,struct MTH3D_tdstVector_*p_stVector);
|
||||
extern CPA_EXPORT void fn_vCineinfoSetSightAxisSystem (MS_tdxHandleToCineinfo _hCineinfo,struct tdstSightAxisSystem_ *p_stAxisSystem);
|
||||
|
||||
/*extern CPA_EXPORT MTH3D_tdstVector *fn_p_CineinfoGetCheckedSpeed(MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal fn_xCineinfoGetCheckedTime (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul);*/
|
||||
/*extern CPA_EXPORT MTH3D_tdstVector *fn_p_CineinfoGetCheckedPos (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul);*/
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vRemindSpeed (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdstMove *_p_Speed);
|
||||
extern CPA_EXPORT void CAM_fn_vRemindPos (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdstMove *_p_Pos);
|
||||
extern CPA_EXPORT void CAM_fn_vRemindTime (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdxReal _dt);
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vAverageSpeed (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdxReal xTimeWindow,MTH3D_tdstVector *p_result);
|
||||
extern CPA_EXPORT void CAM_fn_vAveragePosition (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdxReal xTimeWindow,MTH3D_tdstVector *p_result);
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vUpdateTargetPosition(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
/* END ANNECY MT }*/
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __CINEINFO_H__ */
|
||||
|
68
Rayman_X/cpa/public/GAM/AlwAct.h
Normal file
68
Rayman_X/cpa/public/GAM/AlwAct.h
Normal file
@@ -0,0 +1,68 @@
|
||||
/*///////////////////////////////////////////////////////////*/
|
||||
/* //*/
|
||||
/* Always Active Characters //*/
|
||||
/* // */
|
||||
/* File Name : AlwAct.h //*/
|
||||
/* Date : 21/10/97 //*/
|
||||
/* Author : FRB //*/
|
||||
/* //*/
|
||||
/*///////////////////////////////////////////////////////////*/
|
||||
/*
|
||||
*=======================================================================
|
||||
Modifications: New LST_M_??? Macros / Micha<68>l / 070297
|
||||
*=======================================================================*/
|
||||
#ifndef __ALWACT_H__
|
||||
#define __ALWACT_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* ================================================================ */
|
||||
#if defined(D_AlwAct_StructureDefine)
|
||||
|
||||
typedef struct tdstAlwaysActiveCharacter_
|
||||
{
|
||||
HIE_tdxHandleToSuperObject hAlwActSuperObject;
|
||||
LST2_M_DynamicElementDeclaration(tdxHandleToAlwaysActiveCharacterNode)
|
||||
} tdstAlwaysActiveCharacter;
|
||||
|
||||
#endif /*D_AlwAct_StructureDefine*/
|
||||
|
||||
/* Read-write accessors*/
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_hGetCharacterInAlwaysActiveCharacterNode(tdxHandleToAlwaysActiveCharacterNode hCharNode);
|
||||
extern CPA_EXPORT void fn_vSetCharacterInAlwaysActiveCharacterNode(tdxHandleToAlwaysActiveCharacterNode hCharNode,HIE_tdxHandleToSuperObject hCharacter);
|
||||
|
||||
|
||||
extern CPA_EXPORT void fn_vAddCharacterInAlwaysActiveCharacterList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void fn_vRemoveCharacterFromAlwaysActiveCharacterList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bGetIfCharacterIsInAlwaysActiveCharacterList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
|
||||
|
||||
/* list */
|
||||
extern CPA_EXPORT tdxHandleToAlwaysActiveCharacterNode fn_hGetFirstAlwaysActiveCharNode();
|
||||
extern CPA_EXPORT tdxHandleToAlwaysActiveCharacterNode fn_hGetNextAlwaysActiveCharNode(tdxHandleToAlwaysActiveCharacterNode hCharNode);
|
||||
#define M_ForEachAlwaysActiveCharacterNode(_hCharNode,_i) \
|
||||
for \
|
||||
( \
|
||||
_i=0,(_hCharNode)=fn_hGetFirstAlwaysActiveCharNode(); \
|
||||
_hCharNode; \
|
||||
_i++,(_hCharNode)=fn_hGetNextAlwaysActiveCharNode(_hCharNode) \
|
||||
)
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __ALWACT_H__ */
|
134
Rayman_X/cpa/public/GAM/Always.h
Normal file
134
Rayman_X/cpa/public/GAM/Always.h
Normal file
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
=======================================================================================
|
||||
Name : Always.h
|
||||
|
||||
Author : Francois Mahieu Date :20/08/96
|
||||
|
||||
Description : This module contain all always functions, This is a part of the Game project.
|
||||
=======================================================================================
|
||||
Modification -> Author : Michael Date : 07/02/97
|
||||
Description : New LST_M_??? Macros
|
||||
=======================================================================================
|
||||
*/
|
||||
|
||||
#if !defined(__ALWAYS_H__)
|
||||
#define __ALWAYS_H__
|
||||
|
||||
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
||||
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
|
||||
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
||||
|
||||
/*
|
||||
=======================================================================================
|
||||
Structures
|
||||
=======================================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
* This structure is used for chain list of always models ***
|
||||
*/
|
||||
typedef struct tdstAlwaysModelList_
|
||||
{
|
||||
LST2_M_DynamicElementDeclaration(ALW_tdxHandleToModelList)
|
||||
tdObjectType otObjectModelType; /* Always object type */
|
||||
struct tdstEngineObject_ *p_stAlwaysObject; /* Pointer to a object structure than contain all object informations */
|
||||
} tdstAlwaysModelList;
|
||||
|
||||
/*
|
||||
* general structure to manage with always
|
||||
*/
|
||||
typedef struct tdstAlways_
|
||||
{
|
||||
unsigned long ulMaxNumberOfAlways; /* number max of always*/
|
||||
LST2_M_DynamicAnchorDeclaration(ALW_tdxHandleToModelList) ALW_h_LstAlwaysModel; /* all always models*/
|
||||
HIE_tdxHandleToSuperObject d_stAlwaysSuperObject; /* array of generated always*/
|
||||
struct tdstEngineObject_ *d_stAlwaysEngineObjectInit;
|
||||
HIE_tdxHandleToSuperObject *d_hAlwaysGenerator; /* list of generators*/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
ACP_tdxBool *d_bIsReferencedInLevel;
|
||||
#endif
|
||||
} tdstAlways;
|
||||
|
||||
/*
|
||||
=======================================================================================
|
||||
Functions
|
||||
=======================================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
* init/desinit global structure
|
||||
*/
|
||||
void fn_vFirstInitAlwaysStructure();
|
||||
void fn_vLastDesinitAlwaysStructure();
|
||||
|
||||
/*
|
||||
* list of always models management
|
||||
*/
|
||||
extern CPA_EXPORT void fn_vAddAnAlwaysModel(struct tdstEngineObject_ *p_stAlwaysObject);
|
||||
void fn_vKillAllAlwaysModel();
|
||||
void fn_vInitAlwaysModel(enum tdeObjectTreeInit_ eObjIniType);
|
||||
extern CPA_EXPORT unsigned char fn_ucIsAnAlwaysObject(struct tdstEngineObject_ *p_stEngineObject);
|
||||
extern CPA_EXPORT unsigned char fn_ucIsAnAlwaysModel(struct tdstEngineObject_ *p_stEngineObject);
|
||||
|
||||
/*
|
||||
* list of always management
|
||||
*/
|
||||
HIE_tdxHandleToSuperObject fn_p_stAllocateAlways
|
||||
(
|
||||
tdObjectType otObjectModelType,
|
||||
HIE_tdxHandleToSuperObject p_stFatherSuperObject,
|
||||
HIE_tdxHandleToSuperObject _hGenerator,
|
||||
unsigned short uwAction,
|
||||
POS_tdstCompletePosition *p_stMatrix
|
||||
);
|
||||
void fn_vKillAlwaysByPersonalType(tdObjectType otPersonalType);
|
||||
void fn_vKillAlways(struct tdstEngineObject_ *p_stAlwaysObject);
|
||||
void fn_vKillAllAlways();
|
||||
|
||||
/*
|
||||
* special function for always
|
||||
*/
|
||||
void fn_vInitMindForAlways(void);
|
||||
void fn_vKillAllAlwaysInNonActiveSectors(void);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucIsAlwaysGeneratedByMe( HIE_tdxHandleToSuperObject _hAlways, HIE_tdxHandleToSuperObject _hGenerator );
|
||||
extern CPA_EXPORT unsigned long fn_ulGetNumberOfAlwaysBelongingToMe(HIE_tdxHandleToSuperObject _hGenerator);
|
||||
|
||||
#ifndef U64
|
||||
void fn_vClearUnusedAlwaysInDemoMode();
|
||||
#endif /* U64 */
|
||||
/*
|
||||
=======================================================================================
|
||||
Globals
|
||||
=======================================================================================
|
||||
*/
|
||||
EXTERN tdstAlways g_stAlways
|
||||
#if defined(D_GameGlobals)
|
||||
= { 0L, NULL, NULL, 0L, NULL, NULL, NULL}
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
|
||||
|
||||
#endif /* __ALWAYS_H__ */
|
||||
|
164
Rayman_X/cpa/public/GAM/Basic.h
Normal file
164
Rayman_X/cpa/public/GAM/Basic.h
Normal file
@@ -0,0 +1,164 @@
|
||||
/*=========================================================================
|
||||
* Basic.h : Basic engine functions
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 20/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__BASIC_H__)
|
||||
#define __BASIC_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
#include "Options/Options.h"
|
||||
#include "GAM/Header.h"
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
M_BeginDeclareEnumerate(tdeEngineDisplayMode)
|
||||
edmDisplayModeAll = 0x00000000,
|
||||
edmDisplayModeGouraud = 0x00000001,
|
||||
edmDisplayModeTexture = 0x00000002,
|
||||
edmDisplayModeUseStaticLight = 0x00000003,
|
||||
edmDisplayModeUseRLI = 0x00000004,
|
||||
edmDisplayModeWired = 0x00000005,
|
||||
edmDisplayModeChromed = 0x00000006,
|
||||
edmNumberOfDisplayMode,
|
||||
M_EndDeclareEnumerate(tdeEngineDisplayMode,unsigned long)
|
||||
|
||||
#if !defined(U64)
|
||||
/* for the choice of preferences*/
|
||||
typedef struct tdstPreferences_
|
||||
{
|
||||
char cAsk;
|
||||
char cBinary;
|
||||
char cSave;
|
||||
char szBinaryDirectory[64];
|
||||
|
||||
/* GuS 13/08/98*/
|
||||
char cBinaryDsc; /* Pour les game.dsc, game.mem... binarises.*/
|
||||
} tdstPreferences;
|
||||
extern CPA_EXPORT void GAM_fn_vSavePreferences(void);
|
||||
#endif /* U64 */
|
||||
|
||||
void fn_vChangeEngineMode(tdeEngineMode eNewMode);
|
||||
tdeEngineMode fn_eGetEngineMode();
|
||||
|
||||
extern CPA_EXPORT char *fn_zsGetCharaterFilenameByEngineObject(char *_szFilename,struct tdstEngineObject_ *_stEngineObject,unsigned char _bCommon);
|
||||
extern CPA_EXPORT char *fn_zsGetCharaterFilenameByTypeName(char *_szFilename,char *_szFamily,char *_szModel,char *_szPersonnal,unsigned char _bCommon);
|
||||
extern CPA_EXPORT char *fn_zsGetLevelFilename(char *_szFilename,char *_szLevelName,char *_szExtension);
|
||||
extern CPA_EXPORT char *fn_zsGetActualLevelFilename(char *_szFilename,char *_szExtension);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_bIsLevelExist(char *_szLevelName);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetFirstLevelName(char * _szName);
|
||||
extern CPA_EXPORT char *fn_p_szGetFirstLevelName(void);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetLevelName(char * _szName);
|
||||
extern CPA_EXPORT char *fn_p_szGetLevelName(void);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetNextLevelName(char * _szName);
|
||||
extern CPA_EXPORT char *fn_p_szGetNextLevelName(void);
|
||||
extern CPA_EXPORT void fn_vFreeNextLevelName(void);
|
||||
extern CPA_EXPORT unsigned char fn_bIsNextLevelNameValid(void);
|
||||
|
||||
/* ANNECY MT - 08/09/98 {*/
|
||||
extern CPA_EXPORT long fn_lGetSubMapNumber(void);
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/*extern CPA_EXPORT void fn_vSetNextLevelPositionName(char * _szPersoName,char * _szCameraName);*/
|
||||
/*extern CPA_EXPORT char *fn_p_szGetNextLevelPositionPersoName(void);*/
|
||||
/*extern CPA_EXPORT char *fn_p_szGetNextLevelPositionCameraName(void);*/
|
||||
/*extern CPA_EXPORT void fn_vFreeNextLevelPositionName(void);*/
|
||||
/*extern CPA_EXPORT unsigned char fn_bIsLevelPositionNameValid(void);*/
|
||||
|
||||
/*extern CPA_EXPORT void GAM_fn_vSetPlayerName(char * _szName);*/
|
||||
/*extern CPA_EXPORT char *GAM_fn_p_szGetPlayerName(void);*/
|
||||
/*extern CPA_EXPORT unsigned char GAM_fn_bIsPlayerNameValid(char *_szName);*/
|
||||
extern CPA_EXPORT void GAM_fn_vSetSlotName(short _wSlotdId, char *_szSlotName);
|
||||
extern CPA_EXPORT char *GAM_fn_szGetSlotName(short _wSlotId);
|
||||
extern CPA_EXPORT unsigned char GAM_fn_bIsSlotNameValid(const char *_szName);
|
||||
unsigned char GAM_fn_bIsSlotValid(short _wSlotdId);
|
||||
|
||||
|
||||
|
||||
extern CPA_EXPORT void fn_vRecurseSetDisplayBoudingVolumeFlag(HIE_tdxHandleToSuperObject _hSuperObject,unsigned char _bOnOff);
|
||||
|
||||
long fn_lAToI(char *szString);
|
||||
MTH_tdxReal fn_fAToF(char *szString);
|
||||
void fn_vInitAndRegisterAllScriptSections(void);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetDisplayFlag(tdeEngineDisplayMode ulFlag,unsigned char ucValue);
|
||||
extern CPA_EXPORT void fn_vSetGLIDisplayFlag(unsigned long *p_DisplayMode,tdeEngineDisplayMode ulFlag,unsigned char ucValue);
|
||||
|
||||
extern CPA_EXPORT void fn_vChangeViewPortPercent
|
||||
(
|
||||
unsigned long _ulMode,
|
||||
unsigned long _ulWhat,
|
||||
unsigned long _ulWidth,
|
||||
unsigned long _ulHeight,
|
||||
unsigned long _ulClipTop,
|
||||
unsigned long _ulClipLeft,
|
||||
unsigned long _ulClipBottom,
|
||||
unsigned long _ulClipRight,
|
||||
int _iPosX,
|
||||
int _iPosY
|
||||
);
|
||||
extern CPA_EXPORT void fn_vChangeViewportRatio ( unsigned long ulMode, MTH_tdxReal xRatio) ;
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vActualizeAllGameViewportSize(void);
|
||||
extern CPA_EXPORT void GAM_fn_vCreateGameDeviceAndViewPorts(void);
|
||||
extern CPA_EXPORT void GAM_fn_vDestroyGameDeviceAndViewPorts(void);
|
||||
extern CPA_EXPORT void fn_vCreateFixViewPort(GLD_tdhDevice _hDevice);
|
||||
extern CPA_EXPORT void fn_vDestroyFixViewPort(GLD_tdhDevice _hDevice);
|
||||
extern CPA_EXPORT void fn_vChangeFixViewPortSize(unsigned long _ulXMin,unsigned long _ulYMin,unsigned long _ulXMax,unsigned long _ulYMax);
|
||||
extern CPA_EXPORT void fn_vCreateFixCamera(void);
|
||||
extern CPA_EXPORT void fn_vCreateGameViewPortCamera(void);
|
||||
extern CPA_EXPORT void fn_vReputGameViewportCamera(void);
|
||||
extern CPA_EXPORT void GAM_fn_vAskToChangeLevel(char *szNewLevelName, ACP_tdxBool _bAskForAutosave ) ;
|
||||
/*extern CPA_EXPORT void GAM_fn_vAskToChangeLevelWithPosition(char *szNewLevelName,char *szNewPositionPersoName,char *szNewPositionCameraName);*/
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vCreateListOfLevel(void);
|
||||
|
||||
extern CPA_EXPORT unsigned char GAM_fn_bIsEngineInFixMode(void);
|
||||
extern CPA_EXPORT unsigned char GAM_fn_bIsEngineInLevelMode(void);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vSetEngineInFixMode(void);
|
||||
extern CPA_EXPORT void GAM_fn_vSetEngineInLevelMode(void);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vTreatExeParameters(void);
|
||||
extern CPA_EXPORT void GAM_fn_vReadUbiIniFileForGame(void);
|
||||
|
||||
#if defined(GAM_VIDEO)
|
||||
extern CPA_EXPORT char *fn_szGetIntroductionVideoName(void);
|
||||
extern CPA_EXPORT void fn_vRunTheGameVideo(void);
|
||||
#endif /* GAM_VIDEO */
|
||||
|
||||
extern CPA_EXPORT void fn_vSetEngineInPaused(void);
|
||||
extern CPA_EXPORT void fn_vResetEngineFromPaused(void);
|
||||
extern CPA_EXPORT unsigned char fn_bIsEngineInPause(void);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetDisplayFixFlag(enum tdeDisplayFixMode_ _eValue);
|
||||
|
||||
/* For demo management*/
|
||||
extern void GAM_fn_vInitDemoTimer();
|
||||
extern void GAM_fn_vTestDemoTimer();
|
||||
extern void GAM_fn_vReturnToMenuLevel();
|
||||
extern void GAM_fn_vLaunchDemoMode();
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* !__BASIC_H__ */
|
92
Rayman_X/cpa/public/GAM/CHLLoad.h
Normal file
92
Rayman_X/cpa/public/GAM/CHLLoad.h
Normal file
@@ -0,0 +1,92 @@
|
||||
/*=========================================================================
|
||||
* CHLLoad.h : Header file for loading CHL
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 29/05/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
#if !defined(__CHLLOAD_H__)
|
||||
#define __CHLLOAD_H__
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/* For DLL using these function :*/
|
||||
#include "../cpa_expt.h"
|
||||
|
||||
|
||||
/*****************************************************************************************/
|
||||
/**** Below : macros used to read script. ****/
|
||||
/*****************************************************************************************/
|
||||
#define C_GrandChildSection ( 2)
|
||||
#define C_ChildSection ( 1)
|
||||
#define C_ThisSection ( 0)
|
||||
#define C_ParentSection (-1)
|
||||
#define C_GrandParentSection (-2)
|
||||
|
||||
#define C_GrandGrandChildContext ( 3)
|
||||
#define C_GrandChildContext ( 2)
|
||||
#define C_ChildContext ( 1)
|
||||
#define C_ThisContext ( 0)
|
||||
#define C_ParentContext (-1)
|
||||
#define C_GrandParentContext (-2)
|
||||
|
||||
#define M_IsTitle (_eAction==SCR_EA_Anl_BeginSection)
|
||||
#define M_IsEnd (_eAction==SCR_EA_Anl_EndSection)
|
||||
#define M_IsBegSubSection (_eAction==SCR_EA_Anl_BeginSubSection)
|
||||
#define M_IsEndSubSection (_eAction==SCR_EA_Anl_EndSubSection)
|
||||
#define M_IsEntry (_eAction==SCR_EA_Anl_Entry)
|
||||
|
||||
#define M_ActionIs(szActionAsked) (!strcmpi(_p_szName,szActionAsked))
|
||||
|
||||
|
||||
|
||||
/**** CHL scripts ****/
|
||||
#define C_Section_CHLHeader "A3dHEADER"
|
||||
#define C_Entry_FileVersion "VersionNumber"
|
||||
|
||||
#define C_Section_CHLGeneral "A3dChannelNames"
|
||||
#define C_Entry_AddChannelName "AddChannelName"
|
||||
|
||||
/*
|
||||
* Animations files script call-backs
|
||||
*/
|
||||
#if !defined(U64)
|
||||
/*extern CPA_EXPORT SCR_tde_Anl_ReturnValue CHL_fn_eScriptCallBackHeader(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);*/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue CHL_fn_eScriptCallBackGeneral(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
/*************************************************/
|
||||
/********* global for CHL Link Table *************/
|
||||
/*************************************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table CHL_g_stLinkTable;
|
||||
#endif /* U64 */
|
||||
/*************************************************/
|
||||
|
||||
/*
|
||||
* Initialisation and access to link table for CHL name storage
|
||||
*/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table *CHL_fn_p_stGetLinkTable(void);
|
||||
#endif /* U64 */
|
||||
extern CPA_EXPORT void CHL_fn_vInitLinkTable(void);
|
||||
extern CPA_EXPORT void CHL_fn_vCloseLinkTable(void);
|
||||
extern CPA_EXPORT void CHL_fn_vDeleteLinkTable(unsigned char ucMin,unsigned char ucMax);
|
||||
|
||||
extern CPA_EXPORT void CHL_fn_vRegisterAllScriptSections(void);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/* !__CHLLOAD_H__ */
|
||||
#endif
|
42
Rayman_X/cpa/public/GAM/Caps.h
Normal file
42
Rayman_X/cpa/public/GAM/Caps.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*=========================================================================
|
||||
* Caps.h : Capabilities.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 29/01/98
|
||||
* Author Fred "Bart" Compagnon
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1998
|
||||
*=======================================================================*/
|
||||
#if !defined(__Caps_h__)
|
||||
#define __Caps_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
extern CPA_EXPORT void fn_vSetCapabilities(struct tdstEngineObject_ *_p_stObject, unsigned long _ubf32Capabilities);
|
||||
extern CPA_EXPORT unsigned long fn_ulGetCapabilities(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vAddCapabilities(struct tdstEngineObject_ *_p_stObject, unsigned long _ubf32Capabilities);
|
||||
extern CPA_EXPORT void fn_vSubCapabilities(struct tdstEngineObject_ *_p_stObject, unsigned long _ubf32Capabilities);
|
||||
|
||||
extern CPA_EXPORT void fn_vChangeCapabilities(struct tdstEngineObject_ *_p_stObject, unsigned long _ubf32Capabilities, long lValue);
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __Caps_h__ */
|
131
Rayman_X/cpa/public/GAM/ChanList.h
Normal file
131
Rayman_X/cpa/public/GAM/ChanList.h
Normal file
@@ -0,0 +1,131 @@
|
||||
/*=========================================================================
|
||||
* ChanList.h : ChanList's functions
|
||||
*
|
||||
*
|
||||
* ChanList MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 25/03/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__ChanList_H__)
|
||||
#define __ChanList_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
struct tdstElement3d_;
|
||||
#include "GAM/Header.h"
|
||||
/* ANNECY AV {*/
|
||||
#include "PO/POHandl.h"
|
||||
/* ENDANNECY AV }*/
|
||||
|
||||
|
||||
#define C_ucUnknownChannel (unsigned char)0xFF
|
||||
#define C_wMaskForZoom ((unsigned short)0x8000)
|
||||
|
||||
struct tdstEngineObject_;
|
||||
|
||||
|
||||
|
||||
|
||||
typedef struct tdstAChannel_
|
||||
{
|
||||
HIE_tdxHandleToSuperObject hSupObject;
|
||||
/* POS_tdstCompletePosition stAnimMatrix; // animation matrix*/
|
||||
HIE_tdxHandleToSuperObject hZoomSupObject; /* superobject used for symetric channels*/
|
||||
struct tdstAChannel_ *p_stNextActiveChannel; /* link for active channels*/
|
||||
struct tdstAChannel_ *p_stFatherChannel; /* hierarchy info*/
|
||||
ACP_tdxBool bControlledChannel; /* channel position is modified by the AI, and should not be updated by the anim player */
|
||||
ACP_tdxBool bActiveChannel; /* the AI wants the channel to be ignored */
|
||||
} tdstAChannel;
|
||||
|
||||
|
||||
EXTERN unsigned short fn_uwGetChannelOfSuperObject(CHN_tdxHandleToChannelArray hChannelArray, HIE_tdxHandleToSuperObject hSO, unsigned long ulNumberOfChannels);
|
||||
extern CPA_EXPORT void fn_vInitCSOList(CHN_tdxHandleToChannelArray *p_hChannelArray, unsigned long ulNumberOfChannels);
|
||||
extern CPA_EXPORT void fn_vFreeCSOList(CHN_tdxHandleToChannelArray *p_hChannelArray/*, unsigned long ulNumberOfChannels*/);
|
||||
|
||||
|
||||
|
||||
EXTERN void fn_vTakeControlOfChannel(struct tdstEngineObject_ *_hActor,unsigned short uwChannel, ACP_tdxBool _bControlled);
|
||||
EXTERN void fn_vActivateChannel(HIE_tdxHandleToSuperObject _hPerso,unsigned short uwChannel,ACP_tdxBool _bActivate);
|
||||
EXTERN void fn_vUpdateSPOFlagsOfChannelForActivation ( HIE_tdxHandleToSuperObject _hSOChannel, ACP_tdxBool _bActivate);
|
||||
/*EXTERN void fn_vUpdateMatrixOfControledChannels(struct tdstEngineObject_ *_hActor);*/
|
||||
|
||||
|
||||
|
||||
/* ANNECY AV {*/
|
||||
/* ---------------------------------------------------------------------------------------------*/
|
||||
/* Definition of CHN_tdxHandleToMorphList, which is a list of Morph channels.*/
|
||||
/* If a channel is morphing, it could be rotated or translated, as one wants...*/
|
||||
|
||||
typedef struct tdstMorphChannelList_
|
||||
{
|
||||
LST2_M_DynamicElementDeclaration(CHN_tdxHandleToMorphElement)
|
||||
unsigned short uwChannelNumber;
|
||||
ACP_tdxIndex MorphListIndex;
|
||||
} tdstMorphChannelList;
|
||||
|
||||
tdstMorphChannelList* fn_p_stCreateMorphListElement();
|
||||
void fn_vFreeMorphListElement(tdstMorphChannelList *p_stMorphList);
|
||||
extern CPA_EXPORT void fn_vInitMorphList(CHN_tdxHandleToMorphList *p_hMorphList);
|
||||
extern CPA_EXPORT void fn_vFreeMorphList(CHN_tdxHandleToMorphList *p_hMorphList);
|
||||
EXTERN CPA_EXPORT void fn_vPutMorphElementInChannel(CHN_tdxHandleToMorphList hMorphList,unsigned short uwChannel,ACP_tdxIndex IndexOfMorphList);
|
||||
EXTERN CPA_EXPORT void fn_vRemoveChannelFromMorphList(CHN_tdxHandleToMorphList hMorphList,unsigned short uwChannel);
|
||||
EXTERN CPA_EXPORT ACP_tdxIndex fn_hMorphListIndex(CHN_tdxHandleToMorphList hMorphList,unsigned short uwChannel);
|
||||
PO_tdxHandleToPhysicalObject fn_hGetMorphedObjectInChannel (CHN_tdxHandleToMorphList hMorphList,unsigned short uwChannel);
|
||||
/* ENDANNECY AV }*/
|
||||
|
||||
|
||||
|
||||
/*****************************************/
|
||||
/********** inline functions *************/
|
||||
/*****************************************/
|
||||
INLINE
|
||||
CHN_tdxHandleToChannel fn_hGetCSOForChannel(CHN_tdxHandleToChannelArray hChannelArray,unsigned short uwChannel)
|
||||
{
|
||||
return &hChannelArray[uwChannel];
|
||||
}
|
||||
|
||||
|
||||
INLINE
|
||||
void fn_vPutSuperObjectInChannel(CHN_tdxHandleToChannelArray hChannelArray,unsigned short uwChannelNumber,HIE_tdxHandleToSuperObject hSO)
|
||||
{
|
||||
/* assumes that the given channel number is good !*/
|
||||
hChannelArray[uwChannelNumber].hSupObject = hSO;
|
||||
}
|
||||
|
||||
|
||||
INLINE
|
||||
HIE_tdxHandleToSuperObject fn_hGetSuperObjectInChannel(CHN_tdxHandleToChannelArray hChannelArray, unsigned short uwChannelNumber)
|
||||
{
|
||||
return (hChannelArray) ? hChannelArray[uwChannelNumber].hSupObject : NULL;
|
||||
}
|
||||
|
||||
|
||||
INLINE
|
||||
HIE_tdxHandleToSuperObject fn_hGetZoomSuperObjectInChannel(CHN_tdxHandleToChannelArray hChannelArray, unsigned short uwChannelNumber)
|
||||
{
|
||||
return (hChannelArray) ? hChannelArray[uwChannelNumber].hZoomSupObject : NULL;
|
||||
}
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __ChanList_H__ */
|
36
Rayman_X/cpa/public/GAM/Clock.h
Normal file
36
Rayman_X/cpa/public/GAM/Clock.h
Normal file
@@ -0,0 +1,36 @@
|
||||
/*=========================================================================
|
||||
* Clock.h : This module contain all always functions
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 31/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__CLOCK_H__)
|
||||
#define __CLOCK_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
void fn_vFirstInitEngineClock();
|
||||
void fn_vLastDesinitEngineClock();
|
||||
void fn_vReinitEngineClock();
|
||||
void fn_vRedesinitEngineClock();
|
||||
void fn_vStartEngineClock();
|
||||
void fn_vStopEngineClock();
|
||||
void fn_vActualizeEngineClock();
|
||||
void fn_vSaveEngineClock();
|
||||
void fn_vLoadEngineClock();
|
||||
void fn_vInitFrameLenght(void);
|
||||
|
||||
#endif /* __CLOCK_H__ */
|
21
Rayman_X/cpa/public/GAM/ColMotor.h
Normal file
21
Rayman_X/cpa/public/GAM/ColMotor.h
Normal file
@@ -0,0 +1,21 @@
|
||||
/* ColMotor.h*/
|
||||
|
||||
#ifndef COL_MOTOR
|
||||
#define COL_MOTOR
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
long fn_lObjectActivateByCamera
|
||||
(
|
||||
HIE_tdxHandleToSuperObject COL_p_stCameraToCollide,
|
||||
long COL_lTypeToSearch,
|
||||
HIE_tdxHandleToSuperObject **COL_d_stArrayOfSOInCollision
|
||||
);
|
||||
|
||||
#endif
|
55
Rayman_X/cpa/public/GAM/Collisio.h
Normal file
55
Rayman_X/cpa/public/GAM/Collisio.h
Normal file
@@ -0,0 +1,55 @@
|
||||
#ifndef _COLLISIO_H_
|
||||
#define _COLLISIO_H_
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#define C_ucZdmTypePied 0
|
||||
#define C_ucZdmTypeTronc 1
|
||||
#define C_ucZdmTypetete 2
|
||||
|
||||
#define C_lCompleteCollision 0xFFFFFFFF
|
||||
#define C_lHandsCollisionIsOn 1
|
||||
#define C_lFixedCollisionIsOn 2
|
||||
#define C_lTruncCollisionIsOn 4
|
||||
#define C_lFeetCollisionIsOn 8
|
||||
#define C_lHeadCollisionIsOn 16
|
||||
|
||||
|
||||
extern CPA_EXPORT long COL_lHaveITakeSThgIntoTheMug (DNM_tdstMecObstacle _p_stResultObstacle [] ,
|
||||
HIE_tdxHandleToSuperObject _p_stSupObj,
|
||||
POS_tdstCompletePosition * _p_stStartPosition,
|
||||
POS_tdstCompletePosition * _p_stEndPosition);
|
||||
|
||||
extern CPA_EXPORT void COL_fn_vNewStaticCollisionForCharacter (HIE_tdxHandleToSuperObject _hCharacter,
|
||||
HIE_tdxHandleToSuperObject _hSector,
|
||||
POS_tdstCompletePosition * _p_stStartMatrix,
|
||||
POS_tdstCompletePosition * _p_stEndMatrix);
|
||||
|
||||
extern CPA_EXPORT void COL_fn_vStaticCollisionWithPartOfTreeForSector (HIE_tdxHandleToSuperObject _p_stEngineObj,
|
||||
HIE_tdxHandleToSuperObject _p_stSuperObj,
|
||||
GEO_tdstGeometricObject * _p_stDynamicGeoColl,
|
||||
POS_tdstCompletePosition * _p_stStartMatrix,
|
||||
POS_tdstCompletePosition * _p_stEndMatrix);
|
||||
|
||||
/* This function find the triangles of the super object containing the given point*/
|
||||
/* and fill an array with the normals of these triangles (two triangles maximum)*/
|
||||
extern CPA_EXPORT long COL_fn_lFindNormal (HIE_tdxHandleToSuperObject _hSuperObject,
|
||||
MTH3D_tdstVector * _p_stPoint,
|
||||
MTH3D_tdstVector * _p_a2_stNormal);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
0
Rayman_X/cpa/public/GAM/CsBoxElt.h
Normal file
0
Rayman_X/cpa/public/GAM/CsBoxElt.h
Normal file
104
Rayman_X/cpa/public/GAM/Family.h
Normal file
104
Rayman_X/cpa/public/GAM/Family.h
Normal file
@@ -0,0 +1,104 @@
|
||||
/*=========================================================================
|
||||
* Model.h : Define the engine object model structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__Family_H__)
|
||||
#define __Family_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/*
|
||||
* this structure is for all objects of the same type.
|
||||
* it is to be stored in an array indexed by type values.
|
||||
*/
|
||||
typedef struct tdstFamilyList_
|
||||
{
|
||||
LST2_M_DynamicElementDeclaration(tdxHandleToFamilyList)
|
||||
|
||||
tdObjectType otObjectFamilyType; /**** -1 (C_InvalidObjectType) is a invalid type ****/
|
||||
|
||||
/**** Number of states ****/
|
||||
/*unsigned short wNumberOfStates;*/
|
||||
/**** Dynamic array of states ****/
|
||||
LST2_M_StaticAnchorDeclaration(tdxHandleToState) hForStateArray;
|
||||
|
||||
/**** Number Of Objects Tables for this Family*/
|
||||
/*unsigned short wNumberOfObjectsTables;*/
|
||||
tdxHandleToObjectsTablesList h_DefaultObjectsTable;
|
||||
/**** Dynamic array For All Objects Tables for this Family*/
|
||||
LST2_M_StaticAnchorDeclaration(tdxHandleToObjectsTablesList) hForObjectsTablesList;
|
||||
|
||||
/* Jourdan 23/01/97*/
|
||||
/*unsigned short wNumberOfCollSet;*/
|
||||
/*struct tdstPhysicalCollSet_ * d_stCollSet;*/
|
||||
/* Jourdan fin*/
|
||||
|
||||
/*ANNECY TQ 02/06/98{*/
|
||||
GEO_tdxHandleToBoundingSphere hBoundingSphere;
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
ACP_tdxHandleOfObject hGeometricSphere;
|
||||
#endif /*ACTIVE_EDITOR*/
|
||||
/*ENDANNECY TQ}*/
|
||||
|
||||
|
||||
/* AR971211*/
|
||||
/* char* p_cPositionsBloc; // pointer to the bloc of animation positions (used by a3c)*/
|
||||
unsigned long ulNumberOfChannels;
|
||||
|
||||
unsigned char ucPriority;
|
||||
|
||||
// Shaitan => module list in the level
|
||||
unsigned char ucOptimized;
|
||||
// End Shaitan => module list in the level
|
||||
|
||||
} tdstFamily;
|
||||
|
||||
extern CPA_EXPORT void fn_vLastDesinitFamilyStructure();
|
||||
extern CPA_EXPORT void fn_vDesinitFamilyStructureForPriority(unsigned char ucPriority);
|
||||
extern CPA_EXPORT tdxHandleToFamilyList fn_hFindOrAddFAmily(tdObjectType otFamilyType);
|
||||
extern CPA_EXPORT tdxHandleToFamilyList fn_hFindFamily(tdObjectType otFamilyType);
|
||||
|
||||
/* CGHT 28/05/97*/
|
||||
extern CPA_EXPORT GEO_tdxHandleToBoundingSphere fn_vGetBoundingVolumeOfFamily(tdxHandleToFamilyList h_Family);
|
||||
extern CPA_EXPORT void fn_vSetBoundingVolumeOfFamily(tdxHandleToFamilyList h_Family,GEO_tdxHandleToBoundingSphere hBV);
|
||||
#if defined (ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT ACP_tdxHandleOfObject fn_vGetGeometricSphereOfFamily(tdxHandleToFamilyList h_Family);
|
||||
extern CPA_EXPORT void fn_vSetGeometricSphereOfFamily(tdxHandleToFamilyList h_Family,ACP_tdxHandleOfObject hBV);
|
||||
#endif /*ACTIVE_EDITOR*/
|
||||
|
||||
/* debut GIZMO NEW 07/06/97*/
|
||||
extern CPA_EXPORT tdxHandleToObjectsTablesList fn_vGetDefaultObjectsTableOfFamily(tdxHandleToFamilyList h_Family);
|
||||
extern CPA_EXPORT void fn_vSetDefaultObjectsTableOfFamily(tdxHandleToFamilyList h_Family,tdxHandleToObjectsTablesList h_DefaultObjectsTable);
|
||||
/* fin GIZMO NEW 07/06/97*/
|
||||
|
||||
/*ANNECY BBB {*/
|
||||
extern CPA_EXPORT tdxHandleToObjectsTablesList fn_hGetObjectsTableOfFamilyByIndex(tdxHandleToFamilyList _hFamily, ACP_tdxIndex _xIndex);
|
||||
/*ANNECY BBB }*/
|
||||
|
||||
#ifdef _TMP_FAMILY_HANDLE_
|
||||
/* ############# FOR EDITORS ONLY ############### */
|
||||
extern CPA_EXPORT tdxHandleToState AddNewStateToStateArrayOfFamily(tdxHandleToFamily,tdxHandleToAnim3d);
|
||||
extern CPA_EXPORT void RemoveStateInStateArrayOfFamily(tdxHandleToState);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* __Family_H__ */
|
||||
|
430
Rayman_X/cpa/public/GAM/Futil.h
Normal file
430
Rayman_X/cpa/public/GAM/Futil.h
Normal file
@@ -0,0 +1,430 @@
|
||||
#ifndef _FUTIL_H_
|
||||
#define _FUTIL_H_
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xSqr()
|
||||
// Return the square of a value
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xSqr( A) ( ( A ) * ( A ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xMaxValue()
|
||||
// Return the max value of two values
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xMaxValue( A, B) ( ( ( A ) > ( B ) ) ? ( A ) : ( B ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xMinValue()
|
||||
// Return the min value of two values
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xMinValue( A, B) ( ( ( A ) < ( B ) ) ? ( A ) : ( B ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xMaxValue3()
|
||||
// Return the max value of three values
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xMaxValue3( A, B, C) (\
|
||||
( ( (A) > (B) ) && ( (A) > (C) ) )\
|
||||
? (A) :\
|
||||
( ( (B) > (C) ) ? (B) : (C) )\
|
||||
)
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xMinValue3()
|
||||
// Return the min value of three values
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xMinValue3( A, B, C) (\
|
||||
( ( (A) < (B) ) && ( (A) < (C) ) )\
|
||||
? (A) :\
|
||||
( ( (B) < (C) ) ? (B) : (C) )\
|
||||
)
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xLinearInterp()
|
||||
// Return the linear interpolation
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xLinearInterp( A, B, C) ( ( B ) + MTH_M_xMul ( ( A ), ( ( C ) - ( B ) ) ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_bInRangeE()
|
||||
// Return the interval inclusion
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_bInRangeE( A, B, C) ( ((A) <= (B)) && ((B) <= (C)) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_bInRangeE2()
|
||||
// Return the interval inclusion for 2 two values
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_bInRangeE2( A, B, C, D, E, F) ( ((A) <= (B)) && ((B) <= (C)) &&\
|
||||
((D) <= (E)) && ((E) <= (F)) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_ubf3VectSign()
|
||||
// Return the sign of the vector three components
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_ulVectSign( A, B, C) ( ((A)<0)?4:0 | ((B)<0)?2:0 | ((C)<0)?1:0 )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vCopyVertex()
|
||||
// Copy vertex to another
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vCopyVertex( A, B)\
|
||||
(A)->xX = (B)->xX;\
|
||||
(A)->xY = (B)->xY;\
|
||||
(A)->xZ = (B)->xZ
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vCopy2Vertex()
|
||||
// Copy two vertice to another
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vCopy2Vertex( A, B, C)\
|
||||
(A)->xX = (B)->xX = (C)->xX;\
|
||||
(A)->xY = (B)->xY = (C)->xY;\
|
||||
(A)->xZ = (B)->xZ = (C)->xZ
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vAddScale3Vertex()
|
||||
// Add a vertex with a scalar
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vAddScale3Vertex( A, B, C)\
|
||||
(A)->xX = MTH_M_xAdd ( (B)->xX, (C) );\
|
||||
(A)->xY = MTH_M_xAdd ( (B)->xY, (C) );\
|
||||
(A)->xZ = MTH_M_xAdd ( (B)->xZ, (C) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vSub3Vertex()
|
||||
// Subtract two vertices
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vSub3Vertex( A, B, C)\
|
||||
(A)->xX = (B)->xX - (C)->xX;\
|
||||
(A)->xY = (B)->xY - (C)->xY;\
|
||||
(A)->xZ = (B)->xZ - (C)->xZ
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vSubScale3Vertex()
|
||||
// Subtract a vertex by a scalar
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vSubScale3Vertex( A, B, C)\
|
||||
(A)->xX = MTH_M_xSub ( (B)->xX, (C) );\
|
||||
(A)->xY = MTH_M_xSub ( (B)->xY, (C) );\
|
||||
(A)->xZ = MTH_M_xSub ( (B)->xZ, (C) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vMul3Vertex()
|
||||
// Multiply two vertices
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vMul3Vertex( A, B, C)\
|
||||
(A)->xX = MTH_M_xMul ( (B)->xX, (C)->xX );\
|
||||
(A)->xY = MTH_M_xMul ( (B)->xY, (C)->xY );\
|
||||
(A)->xZ = MTH_M_xMul ( (B)->xZ, (C)->xZ )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vNegVertex()
|
||||
// Negative a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vNegVertex( A, B)\
|
||||
(A)->xX = MTH_M_xNeg ( (B)->xX );\
|
||||
(A)->xY = MTH_M_xNeg ( (B)->xY );\
|
||||
(A)->xZ = MTH_M_xNeg ( (B)->xZ )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vDivScaleVertex()
|
||||
// Divide a vertex by a scalar
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vDivScaleVertex( A, B)\
|
||||
(A)->xX = MTH_M_xDiv ( (A)->xX, (B) );\
|
||||
(A)->xY = MTH_M_xDiv ( (A)->xY, (B) );\
|
||||
(A)->xZ = MTH_M_xDiv ( (A)->xZ, (B) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vMulAddVertex()
|
||||
// Multiply by a scalar and addition a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vMulAddVertex( A, B, C, D)\
|
||||
(A)->xX = MTH_M_xMul ( (B), (C)->xX ) + (D)->xX;\
|
||||
(A)->xY = MTH_M_xMul ( (B), (C)->xY ) + (D)->xY;\
|
||||
(A)->xZ = MTH_M_xMul ( (B), (C)->xZ ) + (D)->xZ
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vMidVertex()
|
||||
// Divide a vertex by a scalar
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vMidVertex( A, B, C)\
|
||||
(A)->xX = MTH_M_xMul ( (B)->xX + (C)->xX, MTH_M_xFloatToReal ( 0.5 ) );\
|
||||
(A)->xY = MTH_M_xMul ( (B)->xY + (C)->xY, MTH_M_xFloatToReal ( 0.5 ) );\
|
||||
(A)->xZ = MTH_M_xMul ( (B)->xZ + (C)->xZ, MTH_M_xFloatToReal ( 0.5 ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vMaxVertex()
|
||||
// Max coordinates of a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vMaxVertex( A, B, C)\
|
||||
(A)->xX = FUT_M_xMaxValue ( (B)->xX, (C)->xX );\
|
||||
(A)->xY = FUT_M_xMaxValue ( (B)->xY, (C)->xY );\
|
||||
(A)->xZ = FUT_M_xMaxValue ( (B)->xZ, (C)->xZ )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vMinVertex()
|
||||
// Min coordinates of a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vMinVertex( A, B, C)\
|
||||
(A)->xX = FUT_M_xMinValue ( (B)->xX, (C)->xX );\
|
||||
(A)->xY = FUT_M_xMinValue ( (B)->xY, (C)->xY );\
|
||||
(A)->xZ = FUT_M_xMinValue ( (B)->xZ, (C)->xZ )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vCrossProduct()
|
||||
// Croos product of two vectors
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vCrossProduct( A, B, C)\
|
||||
(A)->xX = MTH_M_xMul ( (B)->xY, (C)->xZ ) - MTH_M_xMul ( (B)->xZ, (C)->xY );\
|
||||
(A)->xY = MTH_M_xMul ( (B)->xZ, (C)->xX ) - MTH_M_xMul ( (B)->xX, (C)->xZ );\
|
||||
(A)->xZ = MTH_M_xMul ( (B)->xX, (C)->xY ) - MTH_M_xMul ( (B)->xY, (C)->xX )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_vLinearIntVertex()
|
||||
// Linear interpolation of two vertices
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_vLinearIntVertex( A, B, C, D)\
|
||||
(A)->xX = FUT_M_xLinearInterp ( (B), (C)->xX, (D)->xX );\
|
||||
(A)->xY = FUT_M_xLinearInterp ( (B), (C)->xY, (D)->xY );\
|
||||
(A)->xZ = FUT_M_xLinearInterp ( (B), (C)->xZ, (D)->xZ )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xDetXYVertex()
|
||||
// Deter XY of a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xDetXYVertex( A, B) ( MTH_M_xMul ( (A)->xX, (B)->xY ) -\
|
||||
MTH_M_xMul ( (A)->xY, (B)->xX ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xDetYZVertex()
|
||||
// Deter YZ of a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xDetYZVertex( A, B) ( MTH_M_xMul ( (A)->xY, (B)->xZ ) -\
|
||||
MTH_M_xMul ( (A)->xZ, (B)->xY ) )
|
||||
|
||||
/*
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Description : FUT_M_xDetZXVertex()
|
||||
// Deter ZX of a vertex
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Input :
|
||||
// Output :
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Creation date : 22 aug 1996 Author : FPI
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
#define FUT_M_xDetZXVertex( A, B) ( MTH_M_xMul ( (A)->xZ, (B)->xX ) -\
|
||||
MTH_M_xMul ( (A)->xX, (B)->xZ ) )
|
||||
|
||||
#endif
|
61
Rayman_X/cpa/public/GAM/GAMHandl.h
Normal file
61
Rayman_X/cpa/public/GAM/GAMHandl.h
Normal file
@@ -0,0 +1,61 @@
|
||||
#if !defined(__GAMHandl_h__)
|
||||
#define __GAMHandl_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
typedef void * tdxHandleToVoid;
|
||||
typedef struct tdstFamilyList_ * tdxHandleToFamilyList;
|
||||
typedef struct tdstState_ * tdxHandleToState;
|
||||
|
||||
typedef struct tdstTransition_ * tdxHandleToTransition;
|
||||
typedef struct tdstProhibit_ * tdxHandleToProhibit;
|
||||
typedef struct tdstObjectsTableElement_ * tdxHandleToObjectsTableElement;
|
||||
typedef struct tdstObjectsTablesList_ * tdxHandleToObjectsTablesList;
|
||||
|
||||
typedef struct tdstNodeCamera_ * tdxHandleToNodeCamera;
|
||||
typedef struct tdstNodeMainCharacter_ * MC_tdxHandleToMainCharacterNode;
|
||||
typedef struct tdstAlwaysActiveCharacter_ *tdxHandleToAlwaysActiveCharacterNode;
|
||||
typedef struct tdstCsaList_ * ZDX_tdxHandleToCsaList;
|
||||
|
||||
typedef struct tdstZdxList_ * ZDX_tdxHandleToZdxList;
|
||||
/* JO 20/10/97*/
|
||||
typedef struct tdstZoneSetList_ * ZDX_tdxHandleToZoneSetList;
|
||||
|
||||
typedef struct tdstAlwaysModelList_ * ALW_tdxHandleToModelList;
|
||||
|
||||
/* fbolefeysot - 25/06/98{*/
|
||||
typedef struct tdstAChannel_ *CHN_tdxHandleToChannel;
|
||||
/*END fbolefeysot}*/
|
||||
typedef struct tdstChannelActivationStateList_ *CHN_tdxHandleToCASElement;
|
||||
/*typedef struct tdstUnderControlChannelList_ *CHN_tdxHandleToUCCElement; //ANNECY BBB ne sert plus*/
|
||||
/*ANNECY AV {*/
|
||||
typedef struct tdstMorphChannelList_ *CHN_tdxHandleToMorphElement;
|
||||
/*ENDANNECY }*/
|
||||
|
||||
typedef struct tdstWaterStreakEffect_ * GAM_tdxHandleToWaterStreakEffect;
|
||||
typedef struct tdstBubbleEffect_ * GAM_tdxHandleToBubbleEffect;
|
||||
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
typedef struct tdstFootPath_ *GAM_tdxHandleToFootPathEffect;
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
typedef struct tdstViewportManagement_ *tdxHandleToViewportManagement;
|
||||
|
||||
/* MR2706*/
|
||||
typedef struct tdstLipsSynchroTable_ *tdxHandleOfLipsSynchroTable;
|
||||
|
||||
/* JO 10/10/97*/
|
||||
typedef struct tdstParticleGenerator_ * tdxHandleToParticleGenerator;
|
||||
|
||||
/* ANNECY AV DEMO {*/
|
||||
#ifndef U64
|
||||
typedef struct tdstDemoSOList_ *DEMO_tdxHandleToDemoSOElement;
|
||||
typedef struct tdstDemoGMTList_ *DEMO_tdxHandleToDemoGMTElement;
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
#endif /* __GAMHandl_h__ */
|
83
Rayman_X/cpa/public/GAM/GAMLst.h
Normal file
83
Rayman_X/cpa/public/GAM/GAMLst.h
Normal file
@@ -0,0 +1,83 @@
|
||||
/*=========================================================================
|
||||
* Handles.h : Define All Handles (used by Lists).
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 11/03/97 DAVID Sebastien (Gizmo)
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
#if !defined(__GAMLst_H__)
|
||||
#define __GAMLst_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "GAM/GAMHandl.h"
|
||||
#include "lst.h"
|
||||
/*----------------------------------------------------------------------
|
||||
* Handles Sebastien DAVID
|
||||
*--------------------------------------------------------------------*/
|
||||
LST2_M_DynamicUseListOf(tdxHandleToFamilyList);
|
||||
LST2_M_StaticUseListOf(tdxHandleToState);
|
||||
LST2_M_StaticUseListOf(tdxHandleToTransition);
|
||||
LST2_M_StaticUseListOf(tdxHandleToProhibit);
|
||||
LST2_M_StaticUseListOf(tdxHandleToObjectsTablesList);
|
||||
|
||||
/* ANNECY AV DEMO {*/
|
||||
#ifndef U64
|
||||
LST2_M_StaticUseListOf(DEMO_tdxHandleToDemoSOElement);
|
||||
typedef LST2_M_StaticAnchorDeclaration(DEMO_tdxHandleToDemoSOElement) *DEMO_tdxHandleToDemoSOList;
|
||||
LST2_M_StaticUseListOf(DEMO_tdxHandleToDemoGMTElement);
|
||||
typedef LST2_M_StaticAnchorDeclaration(DEMO_tdxHandleToDemoGMTElement) *DEMO_tdxHandleToDemoGMTList;
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Handles Olivier JOURDAN
|
||||
*--------------------------------------------------------------------*/
|
||||
LST2_M_DynamicUseListOf(tdxHandleToNodeCamera);
|
||||
LST2_M_DynamicUseListOf(MC_tdxHandleToMainCharacterNode);
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Handles Francois Mahieu
|
||||
*--------------------------------------------------------------------*/
|
||||
LST2_M_DynamicUseListOf(ALW_tdxHandleToModelList);
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Handles Michael Ryssen
|
||||
*--------------------------------------------------------------------*/
|
||||
|
||||
/* fbolefeysot - 25/06/98{*/
|
||||
/*LST2_M_DynamicUseListOf(CHN_tdxHandleToCSOElement);*/
|
||||
/*END fbolefeysot}*/
|
||||
LST2_M_DynamicUseListOf(CHN_tdxHandleToCASElement);
|
||||
/*ANNECY AV {*/
|
||||
LST2_M_DynamicUseListOf(CHN_tdxHandleToMorphElement);
|
||||
/*ENDANNECY AV }*/
|
||||
|
||||
/* fbolefeysot - 25/06/98{*/
|
||||
typedef struct tdstAChannel_ *CHN_tdxHandleToChannelArray;
|
||||
/*typedef LST2_M_DynamicAnchorDeclaration(CHN_tdxHandleToCSOElement) *CHN_tdxHandleToCSOList;*/
|
||||
/*END fbolefeysot}*/
|
||||
|
||||
typedef LST2_M_DynamicAnchorDeclaration(CHN_tdxHandleToCASElement) *CHN_tdxHandleToCASList;
|
||||
/*ANNECY AV {*/
|
||||
typedef LST2_M_DynamicAnchorDeclaration(CHN_tdxHandleToMorphElement) *CHN_tdxHandleToMorphList;
|
||||
/*ENDANNECY AV }*/
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Handles Frederic Bourbon
|
||||
*--------------------------------------------------------------------*/
|
||||
LST2_M_DynamicUseListOf(tdxHandleToAlwaysActiveCharacterNode);
|
||||
|
||||
|
||||
#endif /* __GAMLst_H__ */
|
14
Rayman_X/cpa/public/GAM/GAMVers.h
Normal file
14
Rayman_X/cpa/public/GAM/GAMVers.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#if !defined(__GAM_Version_h__)
|
||||
#define __GAM_Version_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#define C_szGamVersion "GAM V5.7.0" /* The format is XXX Va.b.c with Xxx is the Tag of the module */
|
||||
#define C_szGamFullName "Game library" /* the complete and clear name of the module */
|
||||
#define C_szGamDate "Sept 01 1997" /* The format is "Mmm dd yyyy".You can use __DATE__ but be careful that you have the control of the compilation*/
|
||||
|
||||
#endif /* __GAM_Version_h__ */
|
130
Rayman_X/cpa/public/GAM/GamOpt.h
Normal file
130
Rayman_X/cpa/public/GAM/GamOpt.h
Normal file
@@ -0,0 +1,130 @@
|
||||
/*ANNECY BBB 03/11/97 {*/
|
||||
/*identique <20> celui de GAM\TTrouble\P5\, mais recopi<70> ici pour <20>tre accessible*/
|
||||
/*ENDANNECY BBB 03/11/97 }*/
|
||||
/*=========================================================================
|
||||
* GamOpt.c : Game Options
|
||||
* This is a part of the Ed project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 30/06/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
#if !defined(__GamOpt_h__)
|
||||
#define __GamOpt_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
M_BeginDeclareEnumerate(tdeScreenResolution)
|
||||
e_SR_Default = 0,
|
||||
e_SR_320x240,
|
||||
e_SR_400x300,
|
||||
e_SR_480x360,
|
||||
e_SR_512x384,
|
||||
e_SR_640x480,
|
||||
e_SR_800x600,
|
||||
e_SR_960x720,
|
||||
e_SR_1024x768,
|
||||
e_SR_1152x864,
|
||||
e_SR_1600x1200,
|
||||
M_EndDeclareEnumerate(tdeScreenResolution,unsigned char)
|
||||
|
||||
#define C_ucNbSaveGameSlots 3
|
||||
#define C_ucSaveGameSlotNameLength 8
|
||||
|
||||
#ifndef U64
|
||||
/*********** FabPerez ***********************/
|
||||
typedef struct _StructRecupPosSlot{
|
||||
unsigned long pos;
|
||||
struct _StructRecupPosSlot * pt_NextStructRecupPosSlot ;
|
||||
char a_szSlotNames[C_ucSaveGameSlotNameLength + 1];
|
||||
char a_szOldSlotNames[C_ucSaveGameSlotNameLength + 1];
|
||||
} StructRecupPosSlot;
|
||||
/******************************************/
|
||||
#endif
|
||||
|
||||
typedef struct tdstGameOptions_
|
||||
{
|
||||
/**** FileNames of options ****/
|
||||
char szDefaultFileName[_MAX_PATH];
|
||||
char szCurrentFileName[_MAX_PATH];
|
||||
|
||||
/**** Player name ****/
|
||||
/*char szPlayerName[_MAX_PATH];*/
|
||||
|
||||
|
||||
/* slot names*/
|
||||
char a_szSlotNames[C_ucNbSaveGameSlots][C_ucSaveGameSlotNameLength + 1];
|
||||
unsigned long ulCurrentSlot;
|
||||
#ifdef U64
|
||||
char a_cSlotIdOnControllerPak[C_ucNbSaveGameSlots];
|
||||
char cNbAvailableSlots;
|
||||
#endif /* U64*/
|
||||
/**** Video's options ****/
|
||||
unsigned long ulDetails;
|
||||
unsigned long ulScreenSize;
|
||||
/**** Sound's options ****/
|
||||
unsigned long ulFxVolume;
|
||||
unsigned long ulMusicVolume;
|
||||
unsigned long ulVoiceVolume;
|
||||
} tdstGameOptions;
|
||||
|
||||
|
||||
extern CPA_EXPORT void fn_vSetGameOptionsSlotName(short _wSlotdId, char *_szSlotName);
|
||||
extern CPA_EXPORT char *fn_szGetGameOptionsSlotName(short _wSlotId);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetDefaultGameOptionsFileName(char *_szFileName);
|
||||
extern CPA_EXPORT void fn_vSetCurrentGameOptionsFileName(char *_szFileName);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_bSaveCurrentGameOptions(void);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_bLoadCurrentGameOptions(void);
|
||||
extern CPA_EXPORT unsigned char fn_bLoadDefaultGameOptions(void);
|
||||
extern CPA_EXPORT unsigned char fn_bLoadGameOptions(char *_szFileName);
|
||||
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionInitDetails(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionChangeDetailsValue(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionInitScreenSize(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionChangeScreenSizeValue(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionInitMusicVolume(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionInitFxVolume(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionInitVoiceVolume(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionChangeMusicVolumeValue(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionChangeFxVolumeValue(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
/*extern CPA_EXPORT void fn_vMenuOptionChangeVoiceVolumeValue(struct MNU_stMenuItem_ *hMenuItem,char *szText[]);*/
|
||||
|
||||
extern CPA_EXPORT void fn_vValidateAllOption(void);
|
||||
/*extern CPA_EXPORT void fn_vChangePlayerName(char *_szName);*/
|
||||
extern CPA_EXPORT void fn_vChangeDetailsValue(unsigned long _ulValue);
|
||||
extern CPA_EXPORT void fn_vChangeScreenSizeValue(unsigned long _ulValue);
|
||||
extern CPA_EXPORT void fn_vChangeMusicVolumeValue(unsigned long _ulValue);
|
||||
extern CPA_EXPORT void fn_vChangeFxVolumeValue(unsigned long _ulValue);
|
||||
extern CPA_EXPORT void fn_vChangeVoiceVolumeValue(unsigned long _ulValue);
|
||||
|
||||
/*ANNECY BBB 03/11/97 {*/
|
||||
extern CPA_EXPORT tdstGameOptions g_stGameOptions;
|
||||
/*ENDANNECY BBB 03/11/97 }*/
|
||||
#if defined(WIN32) && defined(_DEBUG) /* on PC, and in debug versions */
|
||||
extern CPA_EXPORT ACP_tdxBool g_bIsLoadingAnAlways ;
|
||||
#endif /* WIN32 && _DEBUG */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __GamOpt_h__ */
|
107
Rayman_X/cpa/public/GAM/GamSave.h
Normal file
107
Rayman_X/cpa/public/GAM/GamSave.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#if !defined(__GAMSAVE_H__)
|
||||
#define __GAMSAVE_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*#define C_szDefaultSaveName C_szDefaultPlayerName*/
|
||||
/*#define C_szDefaultSaveComment "INVALID SAVED GAME"*/
|
||||
|
||||
|
||||
/* ******* U64 U64 U64 U64 U64 U64
|
||||
pour la version U64 : si <20>a ne compile pas <20> cause du
|
||||
tdstSavedGame, c'est parce-que vous n'avez pas encore
|
||||
adapt<70> vos sauvegardes sp<73>cifiques au nouveau syst<73>me
|
||||
de Benoit...
|
||||
2 solutions :
|
||||
- enlever le commentaire (pas bon)
|
||||
- adapter vos sauvegardes sp<73>cifiques au nouveau syst<73>me (bon)
|
||||
******* U64 U64 U64 U64 U64 U64 */
|
||||
|
||||
/*typedef struct tdstSavedGame_
|
||||
{
|
||||
unsigned char bNewGame;
|
||||
unsigned char bSaveAsked;
|
||||
//char szSavedComment[_MAX_PATH];
|
||||
//unsigned long ulCurrentSavedNumber;
|
||||
//unsigned long ulMaxSavedNumber;
|
||||
} tdstSavedGame;*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*extern CPA_EXPORT void fn_vInitNewGamePlayerSavedGame(void);*/
|
||||
/*extern CPA_EXPORT void fn_vInitPlayerSavedGame(void);*/
|
||||
|
||||
/*extern CPA_EXPORT void fn_vSearchAllGameSavePlayer(void);*/
|
||||
/*extern CPA_EXPORT void fn_vFreeAllGameSavePlayer(void);*/
|
||||
|
||||
/*extern CPA_EXPORT void fn_vIncPlayerSavedNumber(void);
|
||||
extern CPA_EXPORT void fn_vFirstPlayerSavedNumber(void);
|
||||
extern CPA_EXPORT void fn_vLastPlayerSavedNumber(void);
|
||||
extern CPA_EXPORT void fn_vNextPlayerSavedNumber(void);
|
||||
extern CPA_EXPORT void fn_vPreviousPlayerSavedNumber(void);*/
|
||||
|
||||
/*extern CPA_EXPORT void fn_vSetPlayerSavedComment(char * _szComment);
|
||||
extern CPA_EXPORT char *fn_p_szGetPlayerSavedComment(void);*/
|
||||
|
||||
/*extern CPA_EXPORT void fn_vAskToPlayerSaveTheGame(char * _szComment);*/
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_bPlayerSaveGameAll(void);
|
||||
extern CPA_EXPORT unsigned char fn_bLevelSaveGameAll(void);
|
||||
/*extern CPA_EXPORT unsigned char fn_bPlayerSaveGameNumber(char *_szFileName);*/
|
||||
extern CPA_EXPORT unsigned char fn_bPlayerSaveGameGeneral(char *_szFileName);
|
||||
/*extern CPA_EXPORT unsigned char fn_bPlayerSaveGameOneLevel(char *_szFileName);*/
|
||||
extern CPA_EXPORT unsigned char fn_bLevelSaveGameItSelf(char *_szFileName);
|
||||
|
||||
/*extern CPA_EXPORT unsigned char fn_bLoadPlayerSaveGameSavedNumber(void);
|
||||
extern CPA_EXPORT unsigned char fn_bLoadPlayerSaveGameInformation(void);
|
||||
extern CPA_EXPORT unsigned char fn_bLoadPlayerSaveGameBeforeLoadLevel(void);*/
|
||||
extern CPA_EXPORT unsigned char fn_bLoadPlayerSaveGameAfterLoadLevel(void);
|
||||
extern CPA_EXPORT unsigned char fn_bLoadLevelSaveGameAfterLoadLevel(void);
|
||||
|
||||
/*extern CPA_EXPORT unsigned char fn_bIsSavedGamePlayerExist(char *_szPlayerName);*/
|
||||
extern CPA_EXPORT unsigned char fn_bDestroySavedGame(unsigned long _ulSlotId);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bRenameSaveGameSlot(char *_szOldName, char *_szNewName);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bSaveGameInSlot(unsigned long _ulSlotId);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bLoadGameFromSlot(unsigned long _ulSlotId);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bEraseGameInSlot(unsigned long _ulSlotId);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCopyGameInSlotFromSlot(unsigned long _ulDstSlotId, unsigned long _ulSrcSlotId);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bIsSlotOccupied(unsigned long _ulSlotId);
|
||||
|
||||
extern unsigned char GAM_g_ucSaveGameBeforeChangeLevel;
|
||||
|
||||
/* ******* U64 U64 U64 U64 U64 U64
|
||||
pour la version U64 : si <20>a ne compile pas <20> cause du
|
||||
g_stSavedGame, c'est parce-que vous n'avez pas encore
|
||||
adapt<70> vos sauvegardes sp<73>cifiques au nouveau syst<73>me
|
||||
de Benoit...
|
||||
2 solutions :
|
||||
- enlever le commentaire (pas bon)
|
||||
- adapter vos sauvegardes sp<73>cifiques au nouveau syst<73>me (bon)
|
||||
******* U64 U64 U64 U64 U64 U64 */
|
||||
/*EXTERN struct tdstSavedGame_ g_stSavedGame;*/
|
||||
|
||||
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN const char *g_c_szSlotNames[];
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __GAMSAVE_H__ */
|
82
Rayman_X/cpa/public/GAM/GameEng.h
Normal file
82
Rayman_X/cpa/public/GAM/GameEng.h
Normal file
@@ -0,0 +1,82 @@
|
||||
/*=========================================================================
|
||||
* GameEng.h : Engine of Game Header
|
||||
* It is in this file that the SuperObject Tree is explored.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 22/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__GAMEENG_H__)
|
||||
#define __GAMEENG_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*
|
||||
* variables of the above types are here
|
||||
*/
|
||||
|
||||
/* Global pointer on the current world */
|
||||
EXTERN HIE_tdxHandleToSuperObject gp_stActualWorld;
|
||||
|
||||
EXTERN HIE_tdxHandleToSuperObject gp_stDynamicWorld;
|
||||
EXTERN HIE_tdxHandleToSuperObject SECT_hFatherSector;
|
||||
EXTERN HIE_tdxHandleToSuperObject gp_stInactiveDynamicWorld;
|
||||
|
||||
EXTERN unsigned char g_ucIsEdInGhostMode;
|
||||
EXTERN struct GLI_tdstLight_ *gp_stLight;
|
||||
|
||||
EXTERN HIE_tdxHandleToSuperObject g_hSOCurrentMainSector;
|
||||
EXTERN HIE_tdxHandleToSuperObject g_hSOPreviousMainSector;
|
||||
|
||||
|
||||
void fn_vDisplayAll();
|
||||
void fn_vBuildWorldTree();
|
||||
void fn_vEngine();
|
||||
|
||||
extern CPA_EXPORT void fn_vReputCharacterSuperObjectAtTheWorld(HIE_tdxHandleToSuperObject h_SupObject);
|
||||
extern CPA_EXPORT void fn_vDestructAllFatherSonLinks(void);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMoveCharacterAtPosition(HIE_tdxHandleToSuperObject _hCharacter,MTH_tdxReal _xX,MTH_tdxReal _xY,MTH_tdxReal _xZ);
|
||||
extern CPA_EXPORT ACP_tdxBool GAM_fn_bIsPersoUnderWater(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void GAM_fn_vMoveCharacterOneAtCharacterTwoPosition(HIE_tdxHandleToSuperObject _hCharacterOne,HIE_tdxHandleToSuperObject _hCharacterTwo);
|
||||
/* Special for E3 and shadows (to be removed)*/
|
||||
/*extern CPA_EXPORT ACP_tdxBool GAM_fn_bThisCharacterIsED(HIE_tdxHandleToSuperObject _hCharacter);*/
|
||||
/*extern CPA_EXPORT ACP_tdxBool GAM_fn_bIsPersoUnderWater2(HIE_tdxHandleToSuperObject _hCharacter,MTH3D_tdstVector * p_stVector);*/
|
||||
|
||||
extern CPA_EXPORT void fn_vTreatCameraHierarchy(HIE_tdxHandleToSuperObject hSuperObj,ACP_tdxBool bForcedActivity);
|
||||
|
||||
/*ANNECY CT 02/03/98{*/
|
||||
extern CPA_EXPORT long GAM_fn_lGetNbPersoActive();
|
||||
extern CPA_EXPORT unsigned char GAM_fn_bIsCharacterActive(HIE_tdxHandleToSuperObject hSuperObj);
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
#if defined(USE_PROFILER)
|
||||
extern void GAM_fn_vShowRasters();
|
||||
#endif
|
||||
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT void GAM_fn_vFillHierarchyBeforeEditor(void);
|
||||
extern CPA_EXPORT void GAM_fn_vFillHierarchyAfterEditor(void);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __GAMEENG_H__ */
|
17
Rayman_X/cpa/public/GAM/Header.h
Normal file
17
Rayman_X/cpa/public/GAM/Header.h
Normal file
@@ -0,0 +1,17 @@
|
||||
/*******************************************************/
|
||||
/**** This files can be include more than once time ****/
|
||||
/**** Do not put : ****/
|
||||
/**** #if !defined(__Header_h__) ****/
|
||||
/**** #define __Header_h__ ****/
|
||||
/**** #endif __Header_h__ ****/
|
||||
/*******************************************************/
|
||||
|
||||
#include "CPA_Expt.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_GameGlobals)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_GameGlobals */
|
46
Rayman_X/cpa/public/GAM/HitPts.h
Normal file
46
Rayman_X/cpa/public/GAM/HitPts.h
Normal file
@@ -0,0 +1,46 @@
|
||||
/*=========================================================================
|
||||
* HitPts.h : Hit points.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 15/05/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
#if !defined(__HitPts_h__)
|
||||
#define __HitPts_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucGetHitPoints(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vSetHitPoints(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsInit(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsToMaxValue(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vAddHitPoints(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
extern CPA_EXPORT unsigned char fn_ucSubHitPoints(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucGetHitPointsMax(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsMax(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsMaxToMaxValue(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vAddHitPointsMax(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
extern CPA_EXPORT unsigned char fn_ucSubHitPointsMax(struct tdstEngineObject_ *_p_stObject,unsigned char _ucValue);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __HitPts_h__ */
|
31
Rayman_X/cpa/public/GAM/InitEnum.h
Normal file
31
Rayman_X/cpa/public/GAM/InitEnum.h
Normal file
@@ -0,0 +1,31 @@
|
||||
#if !defined(__INITENUM_H__)
|
||||
#define __INITENUM_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef enum tdeObjectTreeInit_
|
||||
{
|
||||
OTI_WhenGameStart = 0,
|
||||
OTI_MapLoaded,
|
||||
OTI_ReinitTheMap,
|
||||
OTI_LoadSavedGame,
|
||||
OTI_PlayerDead,
|
||||
OTI_WhenGoOutOfZone = OTI_PlayerDead,
|
||||
OTI_Always = OTI_WhenGoOutOfZone,
|
||||
OTI_AlwaysCreated,
|
||||
} tdeObjectTreeInit;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __INITENUM_H__ */
|
65
Rayman_X/cpa/public/GAM/Initeng.h
Normal file
65
Rayman_X/cpa/public/GAM/Initeng.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/*=========================================================================
|
||||
* InitEng.h : Engine initialzed functions.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 20/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__INITENG_H__)
|
||||
#define __INITENG_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*HP 230698*/
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN long *gp_lBeginMapSoundEventID;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
EXTERN SND_tduRefEvt g_stBeginMapSoundEvent;
|
||||
|
||||
//XB 01/06/99
|
||||
//EXTERN ACP_tdxBool g_bBeginMapSoundEventFlag;
|
||||
extern ACP_tdxBool g_bBeginMapSoundEventFlag;
|
||||
//End XB 01/06/99
|
||||
|
||||
|
||||
void fn_vInitEngineWhenInitApplication(void);
|
||||
void fn_vDesinitEngineWhenLeaveApplication(void);
|
||||
|
||||
void fn_vFirstInitEngine(void);
|
||||
void fn_vLastDesinitEngine(void);
|
||||
|
||||
void fn_vInitGameLoop(void);
|
||||
void fn_vDesInitGameLoop(void);
|
||||
void fn_vInitLevelLoop(void);
|
||||
void fn_vDesInitLevelLoop(void);
|
||||
void fn_vInitDeadLoop(void);
|
||||
void fn_vDesInitDeadLoop(void);
|
||||
|
||||
void fn_vInitAllLinkTables(void);
|
||||
|
||||
void fn_vReinitTheMap(void);
|
||||
void fn_vReinitTheStaticHierarchie(HIE_tdxHandleToSuperObject hSuperObject);
|
||||
|
||||
void fn_vVerifySomeProgramVariables(void);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* !__INITENG_H__ */
|
48
Rayman_X/cpa/public/GAM/Input.h
Normal file
48
Rayman_X/cpa/public/GAM/Input.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/*=========================================================================
|
||||
* Input.h : Contain the pad structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 22/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__INPUT_H__)
|
||||
#define __INPUT_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#define C_Section_IPTLink "IptLink"
|
||||
#define C_Entry_IPTLink "AddRef"
|
||||
|
||||
|
||||
void fn_vInit3DOSSpecialKey();
|
||||
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackIPTLink(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
void fn_vAnalyse3DOSSpecialInputActions();
|
||||
|
||||
void fn_vEngineReadInput(void);
|
||||
void fn_vCommandsMode(void);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
extern unsigned char g_ucDisplayCenters;
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __INPUT_H__ */
|
123
Rayman_X/cpa/public/GAM/LSerm.h
Normal file
123
Rayman_X/cpa/public/GAM/LSerm.h
Normal file
@@ -0,0 +1,123 @@
|
||||
#ifndef __LSYERM_H__
|
||||
#define __LSYERM_H__
|
||||
|
||||
#ifdef D_USE_LIPSYNC
|
||||
/*#include "CPA_Expt.h"*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#pragma warning( disable : 4201 4214 4115 )
|
||||
|
||||
#define C_szLipsSynchVersion "LSY V1.0.0" /* The format is XXX Va.b.c with Xxx is the Tag of the module */
|
||||
#define C_szLipsSynchFullName "LipsSynchs module"/* the complete and clear name of the module */
|
||||
#define C_szLipsSynchDate __DATE__ /*The format is "Mmm dd yyyy".You can use __DATE__ but be careful that you have the control of the compilation*/
|
||||
|
||||
#include "ERM.h"
|
||||
|
||||
#undef EXTERN
|
||||
#if !defined(LSY_MainFile)
|
||||
#define EXTERN extern
|
||||
#else /* !LSY_MainFile */
|
||||
#define EXTERN
|
||||
#endif /* !LSY_MainFile */
|
||||
|
||||
#define __FATAL_ERR_LipsSynch__
|
||||
#define __WARNING1_ERR_LipsSynch__
|
||||
|
||||
/* error of the LipsSynch Module*/
|
||||
enum e_uwLipsSynchErrNumber{
|
||||
E_uwLipsSynchFatalErr,
|
||||
#ifdef __FATAL_ERR_LipsSynch__
|
||||
/* Fatals error :*/
|
||||
E_uwLipsSynchFatalNotAFatalError,
|
||||
E_uwLipsSynchWarningErrorIsNotAWarningError,
|
||||
E_uwLipsSynchMemoryPlace,
|
||||
#endif /*__FATAL_ERR_LipsSynch__*/
|
||||
E_uwLipsSynchStartOfWarning,/* important constant, it allows to recognize if an error is fatal or not.*/
|
||||
#ifdef __WARNING1_ERR_LipsSynch__
|
||||
|
||||
E_uwLipsSynchWarningShouldNotHappen,/* should never happen, but....*/
|
||||
#endif /*__WARNING1_ERR_LipsSynch__*/
|
||||
E_uwLipsSynchErrNumber
|
||||
};
|
||||
|
||||
EXTERN unsigned char g_ucLipsSynchModuleId /*number of identification of the Erm module*/
|
||||
#ifdef LSY_MainFile
|
||||
= C_ucModuleNotInitialized
|
||||
#endif /*LSY_MainFile*/
|
||||
;
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN CPA_EXPORT char * g_a_szLipsSynchInformationModule []
|
||||
#if defined(LSY_MainFile) && !defined(CPA_WANTS_IMPORT)
|
||||
= {C_szLipsSynchVersion, C_szLipsSynchFullName, C_szLipsSynchDate}
|
||||
#endif /*LSY_MainFile && CPA_WANTS_IMPORT*/
|
||||
;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN char * g_szLipsSynchModuleName /* Obliged syntax 'g_sz'+[Abbreviation of ModuleName]+'ModuleName'*/
|
||||
#ifdef LSY_MainFile
|
||||
= "Module LipsSynch"
|
||||
#endif /*LSY_MainFile*/
|
||||
;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
|
||||
#if defined(__ERROR_STRINGS__)
|
||||
EXTERN tdstErrorMsg g_a_stLipsSynchTabErr [] /* Obliged syntax 'g_a_st'+[Abbreviation of ModuleName]+'TabErr'*/
|
||||
#ifdef LSY_MainFile
|
||||
={
|
||||
#ifdef __FATAL_ERR_LipsSynch__
|
||||
E_uwLipsSynchFatalNotAFatalError, "This is not a valide LSY Debug fatal error",
|
||||
E_uwLipsSynchWarningErrorIsNotAWarningError,"M_LipsSynchWarningError : Try to raise a fatal or a information",
|
||||
E_uwLipsSynchMemoryPlace,"Not enough memory.",
|
||||
#endif /*__FATAL_ERR_LipsSynch__*/
|
||||
|
||||
E_uwLipsSynchStartOfWarning,"This is a strange LSY Debug Warning",
|
||||
#ifdef __WARNING1_ERR_LipsSynch__
|
||||
|
||||
E_uwLipsSynchWarningShouldNotHappen,"This error should never happen!!!!",
|
||||
#endif /*__WARNING1_ERR_LipsSynch__*/
|
||||
|
||||
0xFFFF, "\0"/*fin*/
|
||||
}
|
||||
#endif /*LSY_MainFile*/
|
||||
;
|
||||
#endif /*__ERROR_STRINGS__*/
|
||||
|
||||
|
||||
|
||||
#define M_LipsSynchFatalError(ErrorNum) \
|
||||
{ \
|
||||
if (ErrorNum>E_uwLipsSynchFatalErr&&ErrorNum<E_uwLipsSynchStartOfWarning) \
|
||||
{ \
|
||||
Erm_M_ClearLastError(C_ucErmDefaultChannel);\
|
||||
Erm_M_UpdateLastError(LipsSynch,C_ucErmDefaultChannel,(unsigned short)ErrorNum,C_lErmNoDebugData,C_ucErmOpenInfoWindow,C_ucAllowStopForDebug, NULL);\
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
Erm_M_ClearLastError((unsigned short)C_ucErmDefaultChannel);\
|
||||
Erm_M_UpdateLastError(LipsSynch,C_ucErmDefaultChannel,(unsigned short)E_uwLipsSynchFatalNotAFatalError,C_lErmNoDebugData,C_ucErmOpenInfoWindow,C_ucAllowStopForDebug, NULL);\
|
||||
} \
|
||||
}
|
||||
|
||||
#define M_LipsSynchWarningError(ErrorNum) \
|
||||
{ \
|
||||
if (ErrorNum>E_uwLipsSynchStartOfWarning&&ErrorNum<E_uwLipsSynchErrNumber) \
|
||||
{ \
|
||||
Erm_M_UpdateLastError(LipsSynch,C_ucErmDefaultChannel,(unsigned short)ErrorNum,C_lErmNoDebugData,C_ucErmOpenInfoWindow,C_ucAllowStopForDebug, NULL);\
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
M_LipsSynchFatalError(E_uwLipsSynchWarningErrorIsNotAWarningError); \
|
||||
} \
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
#endif /* D_USE_LIPSYNC*/
|
||||
|
||||
#endif /* __LSYITEM_H__*/
|
58
Rayman_X/cpa/public/GAM/LSmem.h
Normal file
58
Rayman_X/cpa/public/GAM/LSmem.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#ifndef __LSYMEM_H__
|
||||
#define __LSYMEM_H__
|
||||
|
||||
/*#include "CPA_Expt.h"*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#pragma warning( disable : 4201 4214 4115 )
|
||||
|
||||
#include "mmg.h"
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
enum e_ucLipsSynchStaticBlocks
|
||||
{
|
||||
E_ucLipsSynchMemoryBlock,
|
||||
E_ucLipsSynchMaxBlocksNb
|
||||
};
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(LSY_MainFile)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* LSY_MainFile */
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN tdstBlockInfo g_a_stLipsSynchBlocksInfo[E_ucLipsSynchMaxBlocksNb];
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
|
||||
#ifdef __DYNAMIC_MALLOC_ALLOWED__
|
||||
#ifdef __DEBUG_MALLOC_MODE__
|
||||
EXTERN tdstDynInfo g_stLipsSynchDynInfo;
|
||||
#endif /* __DEBUG_MALLOC_MODE__ */
|
||||
#endif /* __DYNAMIC_MALLOC_ALLOWED__ */
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
|
||||
extern CPA_EXPORT void *LSY_fn_p_vAlloc(unsigned long Mmg_fn_p_vAlloc);
|
||||
extern CPA_EXPORT void LSY_fn_vFree(void *p_vPointer);
|
||||
extern CPA_EXPORT void LSY_fn_vFirstInitLSYMemory(unsigned long _ulLipsSynchMenorySize);
|
||||
extern CPA_EXPORT void LSY_fn_vDesinitLSYMemory(void);
|
||||
extern CPA_EXPORT void LSY_PrintUsedStaticMemory(void);
|
||||
extern CPA_EXPORT void LSY_fn_vFreeLipsSynchroBlock(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* __LSYMEM_H__*/
|
97
Rayman_X/cpa/public/GAM/LipsSync.h
Normal file
97
Rayman_X/cpa/public/GAM/LipsSync.h
Normal file
@@ -0,0 +1,97 @@
|
||||
#if !defined(__LipsSync_H__)
|
||||
#define __LipsSync_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#ifdef D_USE_LIPSYNC
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#include "HDL.h"
|
||||
|
||||
#define MAX_NUM_CHAN_SYN 10
|
||||
#define LARGE_NUMBER 30000
|
||||
#define NO_LIPS -1000
|
||||
#define NO_PHONEME 12 /* Cf 'N'-'A' = 13 ('N' for None)*/
|
||||
|
||||
typedef struct tdstLipsSynchroEvent_
|
||||
{
|
||||
unsigned char ucPhoneme;
|
||||
unsigned char ucIntensity;
|
||||
unsigned char ucExpression;
|
||||
} tdstLipsSynchroEvent;
|
||||
|
||||
typedef struct tdstDialText_
|
||||
{
|
||||
long lFrameNumber;
|
||||
MTH_tdxReal xPosX,xPosY;
|
||||
} tdstDialText;
|
||||
|
||||
typedef struct tdstActing_
|
||||
{
|
||||
long lFrameNumber;
|
||||
tdxHandleToState hNewState;
|
||||
} tdstActing;
|
||||
|
||||
typedef struct tdstLipsSynchroTable_
|
||||
{
|
||||
long lNumberOfFrames;
|
||||
long lSpeed;
|
||||
struct tdstLipsSynchroEvent_ *p_stTable;
|
||||
SND_tdxHandleToSoundEvent p_stSndEvent;
|
||||
SND_tdxHandleToSoundEvent p_stSndEventStop;
|
||||
long lSoundHandle;
|
||||
unsigned char ucChannelAffected[MAX_NUM_CHAN_SYN];
|
||||
unsigned char ucNumberOfChannelAffected;
|
||||
int iIndex; /* Index in the global array of superimposed texts*/
|
||||
long lNumberOfTexts;
|
||||
struct tdstDialText_ *p_stDialTexts;
|
||||
long lNumberOfActings;
|
||||
struct tdstActing_ *p_stActing;
|
||||
} tdstLipsSynchroTable;
|
||||
|
||||
typedef struct tdstLipsSynchroBinTable_
|
||||
{
|
||||
char szSectionName[255];
|
||||
tdstLipsSynchroTable *p_stLSTable;
|
||||
} tdstLipsSynchroBinTable;
|
||||
|
||||
struct tdstDialText_ *fn_xAllocateDialTexts(long lNbTexts);
|
||||
struct tdstActing_ *fn_xAllocateActing(long lNbActing);
|
||||
|
||||
extern CPA_EXPORT tdstLipsSynchroEvent *fn_xAllocateLipsSynchroEvents(long lNbEvents);
|
||||
extern CPA_EXPORT tdxHandleOfLipsSynchroTable fn_xAllocateLipsSynchroTable();
|
||||
extern CPA_EXPORT tdstLipsSynchroBinTable *fn_xAllocateLipsSynchroBinTable(long lNbElts);
|
||||
extern CPA_EXPORT void fn_vLSSetSpeed(tdxHandleOfLipsSynchroTable hLSTable,long lSpeed);
|
||||
extern CPA_EXPORT void fn_vLSSetSound(tdxHandleOfLipsSynchroTable hLSTable,SND_tdxHandleToSoundEvent);
|
||||
extern CPA_EXPORT SND_tdxHandleToSoundEvent fn_xLSGetSound(tdxHandleOfLipsSynchroTable hLSTable);
|
||||
|
||||
extern CPA_EXPORT void fn_vLSSetPhoneme(tdxHandleOfLipsSynchroTable hLSTable,int iIndex,unsigned char ucPhoneme);
|
||||
extern CPA_EXPORT void fn_vLSSetIntensity(tdxHandleOfLipsSynchroTable hLSTable,int iIndex,unsigned char ucIntensity);
|
||||
extern CPA_EXPORT void fn_vLSSetExpression(tdxHandleOfLipsSynchroTable hLSTable,int iIndex,unsigned char ucExpression);
|
||||
extern CPA_EXPORT long fn_lLSGetSpeed(tdxHandleOfLipsSynchroTable hLSTable);
|
||||
extern CPA_EXPORT long fn_lLSGetNumberOfFrame(tdxHandleOfLipsSynchroTable hLSTable);
|
||||
extern CPA_EXPORT unsigned char fn_ucLSGetPhoneme(tdxHandleOfLipsSynchroTable hLSTable,int iIndex);
|
||||
extern CPA_EXPORT unsigned char fn_ucLSGetIntensity(tdxHandleOfLipsSynchroTable hLSTable,int iIndex);
|
||||
extern CPA_EXPORT unsigned char fn_ucLSGetExpression(tdxHandleOfLipsSynchroTable hLSTable,int iIndex);
|
||||
extern CPA_EXPORT void fn_vSetSoundHandle(tdxHandleOfLipsSynchroTable hLSTable,long handle);
|
||||
extern CPA_EXPORT long fn_lGetSoundHandle(tdxHandleOfLipsSynchroTable hLSTable);
|
||||
|
||||
extern CPA_EXPORT void fn_vPlayLipsSynch(HIE_tdxHandleToSuperObject hSOM);
|
||||
extern CPA_EXPORT short fn_vGetLipsSynchObject(HIE_tdxHandleToSuperObject hSOM,short);
|
||||
|
||||
extern CPA_EXPORT void fn_vLSAddChannelSync(tdxHandleOfLipsSynchroTable hLSTable,unsigned char);
|
||||
extern CPA_EXPORT void fn_vLSResetChannelSync(tdxHandleOfLipsSynchroTable hLSTable);
|
||||
|
||||
extern CPA_EXPORT void fn_vStartLipsSynchro(HIE_tdxHandleToSuperObject hSOM,tdxHandleOfLipsSynchroTable hLipsTable);
|
||||
extern CPA_EXPORT void fn_vStopLipsSynchro(HIE_tdxHandleToSuperObject hSOM);
|
||||
extern CPA_EXPORT BOOL fn_bIsDiscussionOver(HIE_tdxHandleToSuperObject hSOM);
|
||||
|
||||
#endif /*D_USE_LIPSYNC*/
|
||||
|
||||
|
||||
#endif /* __LipsSync_H__ */
|
132
Rayman_X/cpa/public/GAM/LoadAni.h
Normal file
132
Rayman_X/cpa/public/GAM/LoadAni.h
Normal file
@@ -0,0 +1,132 @@
|
||||
/*=========================================================================
|
||||
* LoadAni.h : Header file for loading animations.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 18/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__LOADANI_H__)
|
||||
#define __LOADANI_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "GAM/GAMHandl.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/**** Animations scripts ****/
|
||||
#define C_Section_AnimationHeader "A3dHEADER"
|
||||
#define C_Entry_FileVersion "VersionNumber"
|
||||
#define C_Entry_FileType "FileType"
|
||||
#define C_AnimationsFileType "Animations"
|
||||
|
||||
#define C_Section_AnimationGeneral "A3dAnimationGENERAL"
|
||||
#define C_Entry_ActorName "Actor"
|
||||
#define C_Entry_AnimationName "Animation"
|
||||
#define C_Entry_NumberOfChannels "NumberOfChannels"
|
||||
#define C_Entry_NumberOfFrames "NumberOfFrames"
|
||||
#define C_Entry_NumberOfEvents "NumberOfEvents" /* test events*/
|
||||
/* MR1504*/
|
||||
#define C_Entry_AnimationTranslationOffset "AnimationTranslationOffset"
|
||||
/* MR1804*/
|
||||
#define C_Entry_AnimationSpeed "AnimationSpeed"
|
||||
/* MR0907*/
|
||||
#define C_Entry_Compressed "Compressed"
|
||||
|
||||
#define C_Section_AnimationFrame "A3dAnimationFRAME"
|
||||
#define C_Section_AnimationChannel "A3dAnimationCHANNEL"
|
||||
#define C_Entry_BankName "Bank"
|
||||
#define C_Entry_ObjectName "Object"
|
||||
#define C_Entry_Orientation "Orientation"
|
||||
#define C_Entry_Scale "Scale"
|
||||
#define C_Entry_Position "Position"
|
||||
#define C_Entry_Status "Status"
|
||||
#define C_Entry_ObjectType "ObjectType"
|
||||
/* MR2908*/
|
||||
#define C_Entry_LightColorNearFar "LightColorNearFar"
|
||||
#define C_Entry_SpotLightLittleBigAlpha "SpotLightLittleBigAlpha"
|
||||
/* End MR2908*/
|
||||
|
||||
/* MR2307*/
|
||||
#define C_Entry_ActiveStatus "ActiveStatus"
|
||||
|
||||
/* tmp for Objects Tables Test DVD (Gizmo)*/
|
||||
#define C_Entry_NumberInTable "NumberInTable"
|
||||
|
||||
/* test events*/
|
||||
#define C_Section_AnimationEvent "A3dAnimationEVENT"
|
||||
#define C_Entry_EventReference "Reference"
|
||||
#define C_Entry_EventDefinition "Definition"
|
||||
|
||||
/* Speed*/
|
||||
#define C_Section_AnimationSpeedList "SpeedsList"
|
||||
#define C_Section_AnimationSpeed "Speed"
|
||||
#define C_Entry_RotationSpeed "RotationSpeed"
|
||||
#define C_Entry_TranslationSpeed "TranslationSpeed"
|
||||
#define C_Entry_Morphing "Morphing"
|
||||
|
||||
/* SOUND 14/02/97*/
|
||||
#define C_Entry_SoundEventReference "LoadSoundEvent"
|
||||
/* SOUND fin*/
|
||||
#define C_Entry_MechanicEventReference "Type"
|
||||
#define C_Entry_GenericEventReference "Data"
|
||||
/* MR1206*/
|
||||
#define C_Entry_AnimReferenceChannel "AnimReferenceChannel"
|
||||
|
||||
#define C_Section_HierarchiesList "HierarchiesList"
|
||||
#define C_Section_HIERARCHY "A3dHIERARCHY"
|
||||
#define C_Entry_ChannelAndFather "ChannelAndFather"
|
||||
|
||||
#define C_Entry_StringTableAdd "Add"
|
||||
#define C_Entry_VerticesTableAdd "Add"
|
||||
#define C_Entry_QuaternionTableAdd "Add"
|
||||
#define C_Section_Channel "Channel"
|
||||
#define C_Section_Frame "Frame"
|
||||
#define C_Entry_LightColor "LightColor"
|
||||
#define C_Entry_LightNearFar "LightNearFar"
|
||||
#define C_Section_A3dStringsTable "A3dStringsTable"
|
||||
#define C_Section_A3dVertexesTable "A3dVertexesTable"
|
||||
#define C_Section_A3dQuaternionsTable "A3dQuaternionsTable"
|
||||
/* end test events*/
|
||||
|
||||
/*
|
||||
* Animations files script call-backs
|
||||
*/
|
||||
|
||||
/*
|
||||
* Initialisation and access to link table for animation name storage
|
||||
*/
|
||||
extern void fn_vInitAnimationLinkTable( void );
|
||||
extern void fn_vCloseAnimationLinkTable( void );
|
||||
extern void fn_vDeleteAnimationLinkTable(unsigned char ucMin,unsigned char ucMax);
|
||||
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table *fnp_stGetAnimationLinkTable( void );
|
||||
#endif /* U64 */
|
||||
|
||||
extern void GAM_fn_vUpdateEventArrayOfAnimation(struct tdstAnim3d_* _p_stAnim, tdxHandleToObjectsTablesList _h_ObjectsTablesListElement);
|
||||
extern void GAM_fn_vCreateEventArrayOfAnimation(struct tdstAnim3d_* _p_stAnim, tdxHandleToObjectsTablesList _h_ObjectsTablesListElement);
|
||||
|
||||
void fn_vAddAnimIntoA3bLinkTable(struct tdstAnim3d_* _p_stAnim, char* _szAnimFileName);
|
||||
|
||||
struct tdstAnim3d_* fn_p_stGetAnimIntoA3bLinkTable(char* _szAnimFileName);
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* !__LOADANI_H__ */
|
204
Rayman_X/cpa/public/GAM/LoadBin.h
Normal file
204
Rayman_X/cpa/public/GAM/LoadBin.h
Normal file
@@ -0,0 +1,204 @@
|
||||
/* (c) Ubi R&D 1997*/
|
||||
/* See Alain Robin for any comment or question*/
|
||||
|
||||
#if !defined(__LOADGAMBIN_H__)
|
||||
#define __LOADGAMBIN_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* For DLLs who are using this module : */
|
||||
#undef CPA_EXPORT
|
||||
#if defined(CPA_WANTS_IMPORT)
|
||||
#define CPA_EXPORT __declspec(dllimport)
|
||||
#elif defined(CPA_WANTS_EXPORT)
|
||||
#define CPA_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define CPA_EXPORT
|
||||
#endif
|
||||
|
||||
/****************************************************************************/
|
||||
/* GLOBAL VARIABLES */
|
||||
/****************************************************************************/
|
||||
/*HP 02/03*/
|
||||
#if !defined(U64)
|
||||
extern SCR_tdst_Link_Table BIN_g_stFamilyNamesLinkTable; /* To transform the Ids into family names*/
|
||||
extern SCR_tdst_Link_Table BIN_g_stGlobalStatesLinkTable; /* To be able to get the id of a state when we binarize the characters*/
|
||||
extern SCR_tdst_Link_Table BIN_g_stGlobalTBLLinkTable; /* Same purpose*/
|
||||
extern SCR_tdst_Link_Table BIN_g_stBinarisationButtonLinkTable;
|
||||
extern SCR_tdst_Link_Table FON_g_stFontLinkTable;
|
||||
|
||||
/*HP 02/03*/
|
||||
#endif
|
||||
|
||||
extern BIN_tdxHandleToReducedLinkTable g_hFixReducedLinkTable;
|
||||
|
||||
/****************************************************************************/
|
||||
/* PUBLIC MACROS & CONSTANTS */
|
||||
/****************************************************************************/
|
||||
|
||||
/****************************************************************************/
|
||||
/* BASIC FUNCTIONS */
|
||||
/****************************************************************************/
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinSaveLevel
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szLevelName : Name of the level to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinSaveLevel(char* _szLevelName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinLoadLevel
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szLevelName : Name of the level to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinLoadLevel(char* _szLevelName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vMarkFix
|
||||
// Function to mark the fix into the link tables
|
||||
----------------------------------------------------------------------------//
|
||||
// Input :
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vMarkFix();
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinSaveFix
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szFixName : Name of the fix to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinSaveFix(char* _szFixName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinLoadFix
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szFixName : Name of the level to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinLoadFix(char* _szFixName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinLoadLevelFromOneFile
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szLevelName : Name of the level to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinLoadLevelFromOneFile(char* _szLevelName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinSaveLevelInOneFile
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szLevelName : Name of the level to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinSaveLevelInOneFile(char* _szLevelName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinSaveFixIntoOneFile
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szFixName : Name of the fix to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinSaveFixIntoOneFile(char* _szFixName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinLoadFixFromOneFile
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szFixName : Name of the fix
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinLoadFixFromOneFile(char* _szFixName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_v_InitBinarizeFamilyProcess
|
||||
// Register callback
|
||||
------------------------------------------------------------------------------
|
||||
// Input :
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_v_InitBinarizeFamilyProcess();
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vBinSaveFamilyInOneFile
|
||||
----------------------------------------------------------------------------//
|
||||
// Input : _szLevelName : Name of the level to save
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vBinSaveFamilyInOneFile(struct tdstFamilyList_ *_p_stFamily,
|
||||
char* _szFamilyBankName,
|
||||
unsigned long _ulFamilyId);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vEmptyAllLinkTablesForTheFamilies
|
||||
------------------------------------------------------------------------------
|
||||
// Input :
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vEmptyAllLinkTablesForTheFamilies();
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vLoadBinFamily
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _ulId : Id of the family to load
|
||||
// _xMode : 1=Fix mode 0=Level mode
|
||||
// Output : the pointer to the family
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT struct tdstFamilyList_ *fn_vLoadBinFamily(unsigned long _ulId,ACP_tdxBool _xMode);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vSaveBinaryCharacter
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _hCharacterSPO : Handle to the character SPO
|
||||
// _szLevelName : Name of the current level
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vSaveBinaryCharacter(struct tdstEngineObject_ *p_stEngineObject,char* _szLevelName);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_hLoadBinaryCharacterOfFix
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _szFixName : Name of the level
|
||||
// _szCharacterName : Name of the character
|
||||
// _ulId : Id of the character SPO
|
||||
// Output : Handle to the character SPO
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT struct tdstEngineObject_ *fn_hLoadBinaryCharacterOfFix(char* _szFixName,char* _szCharacterName,unsigned long _ulId);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vLoadBinaryCharacterOfLevel
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _szLevelName : Name of the level
|
||||
// _szCharacterName : Name of the character
|
||||
// _ulId : Id of the character SPO
|
||||
// Output : Handle to the character SPO
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_hLoadBinaryCharacterOfLevel(char* _szLevelName,char* _szCharacterName, unsigned long _ulId);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_vReadAIBloc
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _hEngObj : Handle to the engine object containing the AI
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vReadAIBloc(struct tdstEngineObject_* _hEngObj);
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : fn_v_WriteAIBloc
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _hEngObj : Handle to the engine object containing the AI
|
||||
// Output :
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_v_WriteAIBloc(struct tdstEngineObject_* _hEngObj);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif
|
118
Rayman_X/cpa/public/GAM/LoadFml.h
Normal file
118
Rayman_X/cpa/public/GAM/LoadFml.h
Normal file
@@ -0,0 +1,118 @@
|
||||
/*=========================================================================
|
||||
* LoadFml.h : This module contain all functions used to load
|
||||
* a family type, this states, and all over
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 16/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__LOADFML_H__)
|
||||
#define __LOADFML_H__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
// Shaitan => module list in the level
|
||||
/**** Modules scripts ****/
|
||||
#define C_SectionCreateListOfPOs "CreateListOfPOs"
|
||||
#define C_Entry_LoadPO "LoadNewPO"
|
||||
// End Shaitan => module list in the level
|
||||
|
||||
/**** Actions scripts ****/
|
||||
#define C_SectionCreateNewActionsArray "CreateNewActionsArray"
|
||||
#define C_SubSectionCreateNewAction "CreateNewAction"
|
||||
|
||||
/**** States scripts ****/
|
||||
// Shaitan => state list in the level
|
||||
#define C_SectionCreateListOfState "CreateListOfState"
|
||||
#define C_Entry_State "LoadNewState"
|
||||
// End Shaitan => state list in the level
|
||||
|
||||
#define C_SectionCreateNewState "CreateNewState"
|
||||
|
||||
#define C_Entry_Animation "Animation"
|
||||
#define C_Entry_NextState "NextState"
|
||||
#define C_Entry_Speed "Speed"
|
||||
#define C_Entry_Repeat "Repeat"
|
||||
#define C_Entry_AddTargetState "AddTargetState"
|
||||
#define C_Entry_ProhibitedTargetState "ProhibitedTargetState"
|
||||
#define C_Entry_AffectCollSet "AffectCollSet"
|
||||
#define C_Entry_LinkMechanics "LinkMechanics"
|
||||
|
||||
#define C_Entry_TransitionStatusFlag "TransitionStatusFlag"
|
||||
#define C_Value_TransitionAllowedByDefault "AllowedByDefault"
|
||||
#define C_Value_TransitionProhibitedbyDefault "ProhibitedbyDefault"
|
||||
|
||||
|
||||
#define C_szNoState "NoState_EndOfAction" /* maj 13/12 DVD (Gizmo)*/
|
||||
|
||||
#define C_Entry_CustomBits "CustomBits"
|
||||
|
||||
/* CGHT 14/05/97*/
|
||||
#define C_SectionSetBoundingVolume "SetBoundingVolume"
|
||||
#define C_Entry_Geometric "BoundingVolume"
|
||||
|
||||
void fn_vRegisterAllBdVolumeScriptSections ();
|
||||
|
||||
|
||||
void fn_vLoadFamily(struct tdstFamilyList_ *p_stFamily);
|
||||
// Shaitan => state list in the level
|
||||
void fn_vInitStateList (struct tdstFamilyList_ *p_stFamily);
|
||||
// End Shaitan => state list in the level
|
||||
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackCreateNewState(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
// Shaitan => state list in the level
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackCreateListOfState(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
// End Shaitan => state list in the level
|
||||
// Shaitan => module list in the level
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackCreateListOfPOs(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
// End Shaitan => module list in the level
|
||||
/* CGHT 14/05/97*/
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackSetBoundingVolume(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Save all the loaded families in binary mode
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input :
|
||||
* Output : void
|
||||
*---------------------------------------------------------------------------*/
|
||||
void fn_vSaveBinaryFamily(struct tdstFamilyList_ *_p_stFamily, unsigned long _ulId);
|
||||
void fn_vSaveAllBinaryFamily(); /*AR970927*/
|
||||
unsigned long GAM_fn_ulWriteFamilyBinaryBloc(unsigned long _ulFamily,char* _p_cBuffer);
|
||||
void GAM_fn_vResolvePointersOfFamilyBinaryBloc(unsigned long _ulPointer);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Save all structures composing a family into one file
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stFamily : Address of the family
|
||||
* _szAnimationBankName : Name of the file containing all the family
|
||||
* Output :
|
||||
*---------------------------------------------------------------------------*/
|
||||
void fn_vSaveStructuresOfAFamily(struct tdstFamilyList_ *_p_stFamily,char* _szAnimationBankName);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : fn_vWriteFamilyBinaryBloc : Generic write family function
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _szFileName : File name
|
||||
* _ulFamilyId : Id of the family (globally generated)
|
||||
* _p_stFamily : Pointer to the family to write
|
||||
* Output :
|
||||
*---------------------------------------------------------------------------*/
|
||||
void fn_vWriteFamilyBinaryBloc(char* _szFileName,unsigned long _ulFamilyId,struct tdstFamilyList_ *_p_stFamily);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* __LOADFML_H__ */
|
70
Rayman_X/cpa/public/GAM/LoadGame.h
Normal file
70
Rayman_X/cpa/public/GAM/LoadGame.h
Normal file
@@ -0,0 +1,70 @@
|
||||
/*=========================================================================
|
||||
* LoadGls.h : This module contain all functions used to load
|
||||
* global variables.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 28/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__LOADGLS_H__)
|
||||
#define __LOADGLS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#define C_SectionFirstLevelDescription "FirstLevelDescription"
|
||||
|
||||
#define C_SectionLanguage "Languages"
|
||||
#define C_AddLanguage "AddLanguage"
|
||||
|
||||
#define C_SectionAddStringsFiles "Texts"
|
||||
#define C_EntryAddStringsFile "AddStringsFile"
|
||||
/*#define C_EntryAddFontFile "AddFontFile"*/
|
||||
|
||||
#define C_SectionPreloadSectionInFix "PreloadSectionInFix"
|
||||
#define C_Entry_PreloadSection "PreloadSection"
|
||||
#define C_Entry_SecondPassForCharacter "SecondPassForCharacter"
|
||||
void fn_vLoadGameMemoryScript(void);
|
||||
void fn_vLoadGameScript(void);
|
||||
void fn_vLoadGameFixScript(void);
|
||||
|
||||
/* Modif Gus 98/08/11*/
|
||||
void fn_vLoadReducedGameScript(void);
|
||||
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackDirectoriesDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackInputDeviceManagerDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackRandomManagerDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackGameOptionsFileDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackPreloadSectionInFix(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackAddStringsFiles(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackFirstLevel(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackBigFile(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackAnimStacksDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
|
||||
/*ANNECY BBB 24/10/97 {*/
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackAdditionalLevel(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLanguage(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
|
||||
/*BEGIN OS 09-Mar-98*/
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackBinAdditionalLevel(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*END OS 09-Mar-98*/
|
||||
|
||||
/*ENDANNECY BBB 24/10/97 }*/
|
||||
#endif /* U64 */
|
||||
|
||||
void fn_vDeleteAllFixReUsableSections(void);
|
||||
|
||||
#endif /* __LOADGLS_H__ */
|
71
Rayman_X/cpa/public/GAM/LoadLSyn.h
Normal file
71
Rayman_X/cpa/public/GAM/LoadLSyn.h
Normal file
@@ -0,0 +1,71 @@
|
||||
#ifndef __LOADLSYN_H__
|
||||
#define __LOADLSYN_H__
|
||||
|
||||
#ifdef D_USE_LIPSYNC
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define C_SectionA3dLSGeneral "A3dLSGeneral"
|
||||
#define C_EntryNumberOfFrames "TotalFrameNumber"
|
||||
#define C_EntryLSSpeed "NbFramesPerSecond"
|
||||
#define C_EntryLSSound "LoadSoundEvent"
|
||||
#define C_EntryLSStopSound "LoadStopSoundEvent" /* MR0808*/
|
||||
#define C_EntryLSChannelNumber "SelectedChannel"
|
||||
#define C_EntryNumberOfTexts "TextNumber" /* MR1908*/
|
||||
#define C_EntryNumberOfActings "ActingNumber"
|
||||
|
||||
#define C_SectionA3dLSData "A3dLSData"
|
||||
#define C_EntryLSMouth "LSMouth"
|
||||
#define C_EntryLSIntensity "LSIntensity"
|
||||
#define C_EntryLSExpression "LSExpression"
|
||||
|
||||
/* MR1908*/
|
||||
#define C_SectionTextDial "Text"
|
||||
#define C_EntryDisplayText "DisplayText"
|
||||
|
||||
/* MR2108*/
|
||||
#define C_SectionLSActing "Acting"
|
||||
#define C_EntryActingFlag "ActingFlag"
|
||||
|
||||
#define C_SectionDialogue "TextDial"
|
||||
#define C_EntryText "Text"
|
||||
#define C_EntryFont "Font"
|
||||
#define C_EntryPosition "Pos"
|
||||
|
||||
#define C_SectionActing "ActingDescription"
|
||||
#define C_EntryNewState "NewState"
|
||||
|
||||
extern CPA_EXPORT void fn_vLipsSynchroLoadInit();
|
||||
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table *fn_p_stGetLipsSynchroLinkTable();
|
||||
#endif /* U64 */
|
||||
|
||||
/* For BIN*/
|
||||
/*----------------------------------------------------------------------------
|
||||
// Description : GAM_fn_ulWriteLipsSynchroBinaryBloc
|
||||
// Write a binary bloc for a lip synchro structure
|
||||
------------------------------------------------------------------------------
|
||||
// Input : _ulStructAddress : Address of the element indexed triangle
|
||||
// _p_cDestBuffer : Pointer to the buffer
|
||||
// Output : length of the data written
|
||||
----------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT unsigned long GAM_fn_ulWriteLipsSynchroBinaryBloc(unsigned long _ulStructAddress,
|
||||
char* _p_cDestBuffer);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Read binary function for Lips synchro table
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _ulLST : Address of the lips synchro table
|
||||
* Output :
|
||||
*---------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void GAM_fn_vResolveLSTBinaryBloc(unsigned long _ulLST);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* D_USE_LIPSYNC*/
|
||||
|
||||
#endif /* __LOADLSYN_H__ */
|
113
Rayman_X/cpa/public/GAM/LoadLvl.h
Normal file
113
Rayman_X/cpa/public/GAM/LoadLvl.h
Normal file
@@ -0,0 +1,113 @@
|
||||
/*=========================================================================
|
||||
* LoadLvl.h : This module contain all functions used to load
|
||||
* a level.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 28/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__LOADLVL_H__)
|
||||
#define __LOADLVL_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/**** Levels scripts ****/
|
||||
#define C_SectionLevelDescription "LevelDescription"
|
||||
#define C_SectionLevelOptions "LevelOptions"
|
||||
#define C_EntryInitNumberOfAlways "NumberOfAlways"
|
||||
/* MR2808*/
|
||||
#define C_EntryReserveString "ReserveString"
|
||||
|
||||
#define C_EntryInitNumberOfTurningSectors "NumberOfTurningSectors"
|
||||
|
||||
#define C_SectionLevelCharacters "InsertCharacter"
|
||||
#define C_SectionLevelAlways "InsertAlways"
|
||||
#define C_SectionUseSAIWithEditor "UseSAIWithEditor"
|
||||
|
||||
|
||||
#define C_LevelPrincipalCharacter "PrincipalActor"
|
||||
#define C_LevelStandardCamera "StandardCamera"
|
||||
|
||||
/* Keeping it for ascendant compatibility*/
|
||||
#define C_LevelCharacterLauchingSounds "ActorLauchingSounds"
|
||||
#define C_LevelCharacterLaunchingSounds "ActorLaunchingSounds"
|
||||
|
||||
#define C_LevelLinkCharacters "LinkCharacter"
|
||||
#define C_LevelCharacterMatrixTranslation "MatrixTranslation"
|
||||
#define C_LevelCharacterMatrixRotation "MatrixRotation"
|
||||
#define C_LevelCharacterMatrixScale "MatrixScale"
|
||||
#define C_LevelCharacterInitialState "InitialState"
|
||||
#define C_LevelCharacterIsAlwaysActive "CharacterIsAlwaysActive"
|
||||
#define C_LevelCharacterFlags "CharacterFlags"
|
||||
#define C_LevelCharacterTransparency "Transparency"
|
||||
|
||||
/* ANNECY MT - 19/11/98 {*/
|
||||
#define C_LevelCharacterIsInAllSubmap "CharacterIsInAllSubmaps"
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
void fn_vLoadLevel(char *szLevelName,long _lSubMapNumber);
|
||||
|
||||
/**************** FabPerez SectorAnalyse ************/
|
||||
/*****************************************************/
|
||||
#if defined (WIN32) && defined(_DEBUG)
|
||||
//extern void fn_InitMapSectorStruct(HIE_tdxHandleToSuperObject g_hLoadedSuperObjectRoot);
|
||||
extern void fn_InitMapSectorStruct(void);
|
||||
|
||||
typedef struct _StructInfoSectorTrame{
|
||||
//char a256_SectorName[255];
|
||||
char *p_a256_SectorName;
|
||||
int i_NbSectorMap;
|
||||
unsigned long ul_UneTrame;
|
||||
unsigned long ul_DeuxTrames;
|
||||
unsigned long ul_TroisTrames;
|
||||
}StructInfoSectorTrame;
|
||||
#endif /*WIN32 & _DEBUG*/
|
||||
/************** Fin FabPerez SectorAnalyse ***********/
|
||||
/******************************************************/
|
||||
|
||||
|
||||
#if !defined(U64)
|
||||
void fn_vLoadTheMap(char *szLevelName,long _lSubMapNumber);
|
||||
#else /* U64 */
|
||||
#include "Rom64.h"
|
||||
void fn_vLoadTheMap(U64_tdxIndex xIndex,long _lSubMapNumber);
|
||||
#endif /* U64 */
|
||||
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelOptions(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelCharacters(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelAlways(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelSoundBank(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelSoundBankBlock(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackLevelUseSAIWithEditor(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
void fn_vDeleteAllLevelReUsableSections(void);
|
||||
|
||||
/*AR980812*/
|
||||
void fn_vUpdateWithMatrixIdentityConst(HIE_tdxHandleToSuperObject h_SuperObject);
|
||||
void fn_vRecurUpdateWithMatrixIdentityConst(HIE_tdxHandleToSuperObject h_SuperObject);
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_
|
||||
EXTERN HIE_tdxHandleToSuperObject g_p_stLoadedEngineSuperObject
|
||||
#if defined(D_GameGlobals)
|
||||
= NULL
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */
|
||||
|
||||
|
||||
#endif /* __LOADLVL_H__ */
|
153
Rayman_X/cpa/public/GAM/Locale/FON_Eff.h
Normal file
153
Rayman_X/cpa/public/GAM/Locale/FON_Eff.h
Normal file
@@ -0,0 +1,153 @@
|
||||
#if !defined(__FON_Eff_h__)
|
||||
#define __FON_Eff_h__
|
||||
|
||||
#include "CPA_Expt.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(FON_MainFile)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* FON_MainFile */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/********************************************/
|
||||
/**** ComeFromeFrontOrBack : 0x00xxyyzz*/
|
||||
/**** xx = Speed * 10*/
|
||||
/**** yy = Delta Z * 10*/
|
||||
/**** zz = Z position*/
|
||||
/*****/
|
||||
/**** Rotation : 0x00xxyyzz*/
|
||||
/**** xx = X rotation * 100*/
|
||||
/**** yy = Y rotation * 100*/
|
||||
/**** zz = Z rotation * 100*/
|
||||
/********************************************/
|
||||
|
||||
typedef enum FON_tdeEffect_
|
||||
{
|
||||
FON_E_EffectNoEffect = 0x00000000,
|
||||
FON_E_EffectTranslationX = 0x00000001,
|
||||
FON_E_EffectTranslationXTo0 = 0x00000002,
|
||||
FON_E_EffectTranslationY = 0x00000004,
|
||||
FON_E_EffectTranslationYTo0 = 0x00000008,
|
||||
FON_E_EffectTranslationZ = 0x00000010,
|
||||
FON_E_EffectTranslationZTo0 = 0x00000020,
|
||||
FON_E_EffectRotation = 0x00000040,
|
||||
FON_E_EffectRotationTo0 = 0x00000080,
|
||||
FON_E_EffectScaleXWave = 0x00000100,
|
||||
FON_E_EffectScaleXWaveTo1 = 0x00000200,
|
||||
FON_E_EffectScaleXTo1 = 0x00000400,
|
||||
FON_E_EffectScaleYWave = 0x00000800,
|
||||
FON_E_EffectScaleYWaveTo1 = 0x00001000,
|
||||
FON_E_EffectScaleYTo1 = 0x00002000,
|
||||
FON_E_EffectScaleZWave = 0x00004000,
|
||||
FON_E_EffectScaleZWaveTo1 = 0x00008000,
|
||||
FON_E_EffectScaleZTo1 = 0x00010000,
|
||||
FON_E_EffectLight = 0x00020000,
|
||||
} FON_tdeEffect;
|
||||
|
||||
/*typedef struct FON_tdstEffect_
|
||||
{
|
||||
FON_tdeEffect eEffect;
|
||||
unsigned long ulTranslationXParam;
|
||||
unsigned long ulTranslationYParam;
|
||||
unsigned long ulTranslationZParam;
|
||||
unsigned long ulRotationParam;
|
||||
unsigned long ulScaleXParam;
|
||||
unsigned long ulScaleYParam;
|
||||
unsigned long ulScaleZParam;
|
||||
GLI_tdstLight *p_stLight;
|
||||
} FON_tdstEffect;*/
|
||||
|
||||
/*typedef struct FON_stEffectByDisplay_
|
||||
{
|
||||
struct FON_tdstEffect_ stEnabledEffect;
|
||||
struct FON_tdstEffect_ stDisabledEffect;
|
||||
struct FON_tdstEffect_ stSelectedEffect;
|
||||
struct FON_tdstEffect_ stPressedEffect;
|
||||
} FON_stEffectByDisplay;*/
|
||||
|
||||
#if defined(U64) /* en attendant la v<>ritable transplantation ( voir avec Fran<61>ois ) */
|
||||
/* Menu item text*/
|
||||
/*typedef struct FON_stTextFont_
|
||||
{
|
||||
char *szText;
|
||||
POS_tdxHandleToPosition *d_hLocalMatrix;
|
||||
POS_tdxHandleToDynRotation *d_hLocalDynRotation;
|
||||
FON_tdxHandleOfFont p_stFont;
|
||||
struct FON_tdstEffect_ stEffect;
|
||||
} FON_tdstTextFont;*/
|
||||
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT void FON_fn_vSetElapsedTime(unsigned long ulTime);
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vCopyEffectOfOneCharact(FON_tdxHandleOfString _hTextDest,unsigned long _ulIndexDest,FON_tdxHandleOfString _hTextSrc,unsigned long _ulIndexSrc);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitEffectOfOneCharactFor(FON_tdxHandleOfString _hText,enum FON_tdeTypeOfDisplay_ _eTypeOfDisplay,unsigned long _ulIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vReinitTextEffectOfOneCharact(FON_tdxHandleOfString _hText,unsigned long _ulIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vReinitTextEffectOfOneCharactWithEffect(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vDesinitTextEffectOfOneCharact(FON_tdxHandleOfString _hText,unsigned long _ulIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitEffectFor(FON_tdxHandleOfString _hText,enum FON_tdeTypeOfDisplay_ _eTypeOfDisplay);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vReinitTextEffect(FON_tdxHandleOfString _hText);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vReinitTextEffectWithEffect(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffect(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,FON_tdeEffect _eEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffect(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectTranslationXTo0(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectTranslationXTo0OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectTranslationYTo0(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectTranslationYTo0OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectTranslationZTo0(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectTranslationZTo0OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectTranslationXYZTo0(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectRotation(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectRotationOfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectRotation(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectRotationTo0(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectRotationTo0OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectRotationTo0(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleX(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXOfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectScaleX(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXTo1OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleYTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleYTo1OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleZTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleZTo1OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectScaleXYZTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXWave(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXWaveOfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXWaveTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleXWaveTo1OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleYWave(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleYWaveOfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleYWaveTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleYWaveTo1OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleZWave(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleZWaveOfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleZWaveTo1(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectScaleZWaveTo1OfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectScaleXYZWave(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectLight(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vInitTextEffectLightOfOneCharact(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long _ulParam,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vPlayLetterEffectLight(FON_tdxHandleOfString _hText,FON_tdstEffect *p_stEffect,unsigned long lIndex);*/
|
||||
|
||||
/*EXTERN FON_stEffectByDisplay FON_g_stEffectByDisplay;*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* __FON_Eff_h__ */
|
137
Rayman_X/cpa/public/GAM/Locale/FonPub.h
Normal file
137
Rayman_X/cpa/public/GAM/Locale/FonPub.h
Normal file
@@ -0,0 +1,137 @@
|
||||
#if !defined(__FONPUB_H__)
|
||||
#define __FONPUB_H__
|
||||
|
||||
#include "CPA_Expt.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(FON_MainFile)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* FON_MainFile */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
typedef long FON_tdxHandleOfText;
|
||||
#define FON_C_xInvalidTextHandle ((FON_tdxHandleOfText) (-1))
|
||||
/*typedef enum FON_tdeTypeOfFont_
|
||||
{
|
||||
FON_eUnknow = 0x00,
|
||||
|
||||
FON_eGeneralStandard = 0x10,
|
||||
FON_eGeneralUnicode = 0x20,
|
||||
|
||||
FON_e3DObjectStandard = 0x11,
|
||||
FON_e3DObjectUnicode = 0x21,
|
||||
|
||||
} FON_tdeTypeOfFont;*/
|
||||
|
||||
/*typedef enum FON_tdeAlignment_
|
||||
{
|
||||
FON_E_LeftAlign = 0,
|
||||
FON_E_UpAlign = 0,
|
||||
FON_E_MiddleAlign = 1,
|
||||
FON_E_RightAlign = 2,
|
||||
FON_E_DownAlign = 2
|
||||
} FON_tdeAlignment;*/
|
||||
|
||||
/*typedef enum FON_tdeTypeOfDisplay_
|
||||
{
|
||||
FON_Normal = 0,
|
||||
FON_Disabled = 1,
|
||||
FON_Enabled = 2,
|
||||
FON_Selected = 3,
|
||||
FON_Pressed = 4,
|
||||
} FON_tdeTypeOfDisplay;*/
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vSetDeviceAndViewPort(GLD_tdhDevice hGLDDevice,GLD_tdhViewport hGLDViewport,GLD_tdstViewportAttributes *p_stViewportAttr);*/
|
||||
extern CPA_EXPORT void FON_fn_vInitLoad(void);
|
||||
extern CPA_EXPORT void FON_fn_vInitFonts(void);
|
||||
#ifdef ACTIVE_EDITOR
|
||||
extern CPA_EXPORT void FON_fn_vReInitFonts(void);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
extern CPA_EXPORT void FON_fn_vDesInitFonts(void);
|
||||
|
||||
extern CPA_EXPORT void FON_fn_vFirstInitFONMemory(unsigned long _ulFontTextMemorySize);
|
||||
extern CPA_EXPORT void FON_fn_vDesinitFONMemory(void);
|
||||
extern CPA_EXPORT void FON_fn_vReinitFONMemory(void);
|
||||
extern CPA_EXPORT void FON_PrintUsedStaticMemory(void);
|
||||
|
||||
/*extern CPA_EXPORT FON_tdxHandleOfFont FON_fn_xGetFont(char *szFontName);*/
|
||||
/*extern CPA_EXPORT char *FON_fn_szGetFontName(FON_tdxHandleOfFont hFont);*/
|
||||
/*extern CPA_EXPORT unsigned char FON_fn_bIsFontExists(char *szFontName);*/
|
||||
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xComputeXWithAlign(FON_tdxHandleOfString hText,MTH_tdxReal x,enum FON_tdeAlignment_ eXAlign);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xComputeYWithAlign(FON_tdxHandleOfString hText,MTH_tdxReal y,enum FON_tdeAlignment_ eYAlign);*/
|
||||
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xWidthOfLetter(FON_tdxHandleOfString hText,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xWidthOfText(FON_tdxHandleOfString hText,long lIndex);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xHeightOfText(FON_tdxHandleOfString hText);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xWidthOfMultipleText(FON_tdxHandleOfString hText);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xHeightOfMultipleText(FON_tdxHandleOfString hText);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xRealHeightOfText(FON_tdxHandleOfString hText,long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT unsigned long FON_fn_ulGetNumberOfTexts(void);*/
|
||||
/*extern CPA_EXPORT FON_tdxHandleOfString FON_fn_hGetTextHandleWithFont(char *_szLinkKey,FON_tdxHandleOfFont hFont);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vChangeFontOfText(FON_tdxHandleOfString hText,FON_tdxHandleOfFont hFont);*/
|
||||
/*extern CPA_EXPORT FON_tdxHandleOfFont FON_fn_xGetFontOfTextHandle(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vDrawText(FON_tdxHandleOfString hText,MTH_tdxReal x,MTH_tdxReal y,enum FON_tdeAlignment_ eXAlign,enum FON_tdeAlignment_ eYAlign,FON_tdeTypeOfDisplay _eDisplayType);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vDrawText3D(FON_tdxHandleOfString hText,MTH_tdxReal x,MTH_tdxReal y,MTH_tdxReal z,enum FON_tdeAlignment_ eXAlign,enum FON_tdeAlignment_ eYAlign,FON_tdeTypeOfDisplay _eDisplayType);*/
|
||||
|
||||
/*extern CPA_EXPORT enum FON_tdeTypeOfFont_ FON_fn_eGetTypeOfFontForText(FON_tdxHandleOfString hText);*/
|
||||
/*extern CPA_EXPORT char *FON_fn_p_szGetStringPointer(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*extern CPA_EXPORT unsigned long FON_fn_ulGetDisplayedLenghtOfText(FON_tdxHandleOfString hText);*/
|
||||
/*extern CPA_EXPORT unsigned long FON_fn_ulGetTrueLenghtOfText(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*extern CPA_EXPORT unsigned short FON_fn_uwGetDisplayedCharacter(FON_tdxHandleOfFont hFont,char *szText,unsigned long lIndex);*/
|
||||
/*extern CPA_EXPORT unsigned long FON_fn_vGetNextCharacter(FON_tdxHandleOfFont hFont,char *szText,unsigned long lIndex);*/
|
||||
|
||||
/*extern CPA_EXPORT void FON_fn_vChangeText(FON_tdxHandleOfString hText,char *szText);*/
|
||||
/*extern CPA_EXPORT void FON_fn_vUpperText(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xWidthOfTextByHandle(FON_tdxHandleOfString hText,long lIndex);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal FON_fn_xHeightOfTextByHandle(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*extern CPA_EXPORT FON_tdxHandleOfString FON_fn_hGetInvalidTextHandle(void);*/
|
||||
/*extern CPA_EXPORT unsigned char FON_fn_bIsAValidText(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*extern CPA_EXPORT struct FON_tdstEffect_ *FON_fn_p_stGetEffectPointer(FON_tdxHandleOfString hText);*/
|
||||
/*extern CPA_EXPORT GLI_tdstLight *FON_fn_p_stCreateLight(MTH_tdxReal xR,MTH_tdxReal xG,MTH_tdxReal xB,MTH_tdxReal xA);*/
|
||||
|
||||
/* for binarisation*/
|
||||
/*
|
||||
extern CPA_EXPORT void FON_fn_vReadAllFontBinaryBlocs(char* _szBinaryFileName);
|
||||
extern CPA_EXPORT void FON_fn_vReadBinaryBloc(unsigned long _ulAddress);
|
||||
extern CPA_EXPORT void FON_fn_vWriteAllFontBinaryBlocs(char* _szBinaryFileName);
|
||||
extern CPA_EXPORT unsigned long FON_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT unsigned long FON_fn_ulWriteEffectBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT unsigned long FON_fn_ulWriteStandardEffectBinaryBloc(unsigned long _ulStructAddress,char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT void FON_fn_vPrepareSaveBinaryBloc();
|
||||
extern CPA_EXPORT void FON_fn_vResolveEffectBinaryBloc(unsigned long _ulAddress);
|
||||
extern CPA_EXPORT void FON_fn_vResolveStandardEffectBinaryBloc(unsigned long _ulAddress);
|
||||
extern CPA_EXPORT void FON_fn_vReadAllTextStringBinaryBlocs(char* _szBinaryFileName);
|
||||
extern CPA_EXPORT void FON_fn_vReadAndUpdateGeneralFontLinkTable(char* _szFileName);
|
||||
extern CPA_EXPORT unsigned long FON_fn_vWriteAllFontAndEffectBinaryBlocs(unsigned long ulDataPointer, char* _p_cBuffer);
|
||||
extern CPA_EXPORT void FON_fn_vWriteFontAndEffect(char* _szBinaryFileName);
|
||||
extern CPA_EXPORT void FON_fn_vResolveFontAndEffect(unsigned long _ulAddress);
|
||||
extern CPA_EXPORT void FON_fn_vWriteStdEffect(char* _szBinaryFileName);
|
||||
*/
|
||||
|
||||
/* MR0410*/
|
||||
/*extern CPA_EXPORT void fn_vSaveFONGeneral();*/
|
||||
/*extern CPA_EXPORT void fn_vReadFONGeneral();*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* __FONPUB_H__ */
|
32
Rayman_X/cpa/public/GAM/Locale/fonLoad.h
Normal file
32
Rayman_X/cpa/public/GAM/Locale/fonLoad.h
Normal file
@@ -0,0 +1,32 @@
|
||||
#ifndef __FONLOAD_H__
|
||||
#define __FONLOAD_H__
|
||||
|
||||
#include "CPA_Expt.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(FON_MainFile)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* FON_MainFile */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define FON_C_SectionAddNewStrings "AddNewStrings"
|
||||
#define FON_C_SectionNewString "NewString"
|
||||
#define FON_C_SectionNewUpperString "NewUpperString"
|
||||
#define FON_C_SectionNewStringLength "NewStringLength"
|
||||
|
||||
#ifndef U64
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue FON_fn_eLoadTextString(SCR_tdst_File_Description *p_fFile, char *szAction, char *szParams[], SCR_tde_Anl_Action cType);
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table *FON_fn_p_stGetLinkTable();
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* __FONLOAD_H__*/
|
70
Rayman_X/cpa/public/GAM/Locale/fontext.h
Normal file
70
Rayman_X/cpa/public/GAM/Locale/fontext.h
Normal file
@@ -0,0 +1,70 @@
|
||||
#ifndef __FONTEXT_H__
|
||||
#define __FONTEXT_H__
|
||||
|
||||
#include "CPA_Expt.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(FON_MainFile)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* FON_MainFile */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Menu item text*/
|
||||
/*typedef struct FON_tdstFontAndEffect_
|
||||
{
|
||||
FON_tdxHandleOfFont p_stFont;
|
||||
struct FON_tdstEffect_ stEffect;
|
||||
} FON_tdstFontAndEffect;
|
||||
*/
|
||||
|
||||
/*typedef enum FON_tdeTextEffect_
|
||||
{
|
||||
FON_e_Nothing = 0x00,
|
||||
FON_e_Translation = 0x01,
|
||||
FON_e_Rotation = 0x02,
|
||||
FON_e_Scale = 0x04,
|
||||
FON_e_NeedMatrix = FON_e_Translation|FON_e_Rotation|FON_e_Scale,
|
||||
FON_e_Light = 0x08,
|
||||
} FON_tdeTextEffect_;*/
|
||||
|
||||
/*typedef enum FON_tdeTypeOfText_
|
||||
{
|
||||
FON_eUnknow = 0x00,
|
||||
|
||||
FON_eASCII,
|
||||
FON_eUnicode
|
||||
|
||||
} FON_tdeTypeOfText;
|
||||
|
||||
typedef struct FON_stText_
|
||||
{
|
||||
char *szText;
|
||||
FON_tdeTypeOfText eTypeOftext;
|
||||
} FON_tdstText;*/
|
||||
|
||||
|
||||
/* Functions prototypes*/
|
||||
/*void FON_fn_vAllocText(FON_tdxHandleOfString hTextNumber,unsigned long _ulSize/*,enum FON_tdeTextEffect_ _eTextEffect );*/
|
||||
/*void FON_fn_vAllocTextWithoutString(FON_tdxHandleOfString hTextNumber,unsigned long _ulSize);*/
|
||||
/*char/*struct FON_stText_ *FON_fn_p_stGetTextPointerOfHandle(FON_tdxHandleOfString hText);*/
|
||||
/*struct FON_tdstFontAndEffect_ *FON_fn_p_stGetFontAndEffectPointerOfHandle(FON_tdxHandleOfString hText);*/
|
||||
|
||||
/*struct FON_tdstEffect_ *FON_fn_p_stGetEffectPointerOfHandle(FON_tdxHandleOfString hText);*/
|
||||
#ifdef ACTIVE_EDITOR
|
||||
extern CPA_EXPORT char *FON_fn_szGetNameOfTextHandle(FON_tdxHandleOfText hString);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
extern CPA_EXPORT FON_tdxHandleOfText FON_fn_hGetTextHandleWithoutWarning(char *_szLinkKey);
|
||||
extern CPA_EXPORT FON_tdxHandleOfText FON_fn_hGetTextHandle(char *_szLinkKey);
|
||||
extern CPA_EXPORT char *FON_fn_szGetTextPointerForHandle(FON_tdxHandleOfText hString);
|
||||
extern CPA_EXPORT unsigned short FON_fn_uwGetNumberOfAvailableLanguages();
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* __FONTEXT_H__ */
|
158
Rayman_X/cpa/public/GAM/Macros.h
Normal file
158
Rayman_X/cpa/public/GAM/Macros.h
Normal file
@@ -0,0 +1,158 @@
|
||||
/*=========================================================================
|
||||
* Macros.h : The macros used by the project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#ifndef __MACROS_H__
|
||||
#define __MACROS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Options/EnumCsts.h"
|
||||
|
||||
/*
|
||||
* if the constants are not to be enumerated, the typedef does not
|
||||
* exist, enabling the programmer to choose the memory usage for the
|
||||
* variable. it is his responsibility to ensure that the scope is enough
|
||||
* for the enum range. the enumerated type is faked with the specified
|
||||
* type.
|
||||
* if the constants are enumerated, the type exists, and the variables
|
||||
* are of this type. the problem is that the memory usage is implementation-
|
||||
* dependant
|
||||
*/
|
||||
#if defined(D_EnumerateConstants)
|
||||
|
||||
#define M_BeginDeclareEnumerate(tdeWhatever) \
|
||||
typedef enum tdeWhatever##_ \
|
||||
{
|
||||
|
||||
#define M_EndDeclareEnumerate(tdeWhatever, type) \
|
||||
} tdeWhatever;
|
||||
|
||||
#else /* D_EnumerateConstants */
|
||||
|
||||
#define M_BeginDeclareEnumerate(tdeWhatever) \
|
||||
enum \
|
||||
{
|
||||
|
||||
#define M_EndDeclareEnumerate(tdeWhatever, type) \
|
||||
}; \
|
||||
typedef type tdeWhatever;
|
||||
|
||||
#endif /* !D_EnumerateConstants */
|
||||
|
||||
/***************************************/
|
||||
/**** Error macros (using ACPerror) ****/
|
||||
/***************************************/
|
||||
#define M_GameFatalError(ErrorNum) \
|
||||
{ \
|
||||
if (ErrorNum>E_uwGameFatalErr&&ErrorNum<E_uwGameStartOfWarning) \
|
||||
{ \
|
||||
Erm_M_ClearLastError(C_ucErmDefaultChannel);\
|
||||
Erm_M_UpdateLastError(Game,C_ucErmDefaultChannel,(unsigned short)ErrorNum,C_lErmNoDebugData,C_ucErmOpenInfoWindow,C_ucAllowStopForDebug, NULL);\
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
Erm_M_ClearLastError((unsigned short)C_ucErmDefaultChannel);\
|
||||
Erm_M_UpdateLastError(Game,C_ucErmDefaultChannel,(unsigned short)E_uwGameFatalErrorNotAFatalError,C_lErmNoDebugData,C_ucErmOpenInfoWindow,C_ucAllowStopForDebug, NULL);\
|
||||
} \
|
||||
}
|
||||
|
||||
#define M_GameInformationError(ErrorNum) \
|
||||
{ \
|
||||
if (ErrorNum>E_uwGameStartOfInformationWarning&&ErrorNum<E_uwGameErrNumber) \
|
||||
{ \
|
||||
Erm_M_UpdateLastError(Game,C_ucErmDefaultChannel,(unsigned short)ErrorNum,C_lErmNoDebugData,C_ucErmNoOpenInfoWindow,C_ucNeverStopForDebug, NULL);\
|
||||
Erm_M_ClearLastError(C_ucErmDefaultChannel);\
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
M_GameFatalError(E_uwGameInformationErrorIsNotAInformationError); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define M_GameWarningError(ErrorNum) \
|
||||
{ \
|
||||
if (ErrorNum>E_uwGameStartOfWarning&&ErrorNum<E_uwGameStartOfInformationWarning) \
|
||||
{ \
|
||||
Erm_M_UpdateLastError(Game,C_ucErmDefaultChannel,(unsigned short)ErrorNum,C_lErmNoDebugData,C_ucErmOpenInfoWindow,C_ucAllowStopForDebug, NULL);\
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
M_GameFatalError(E_uwGameWarningErrorIsNotAWarningError); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define M_GameInformationErrorWithString(ErrorNum,szString) \
|
||||
{ \
|
||||
if (ErrorNum>E_uwGameStartOfInformationWarning&&ErrorNum<E_uwGameErrNumber) \
|
||||
{ \
|
||||
Erm_M_UpdateLastError(Game,C_ucErmDefaultChannel,(unsigned short)ErrorNum,C_lErmNoDebugData,C_ucErmNoOpenInfoWindow,C_ucNeverStopForDebug, szString);\
|
||||
Erm_M_ClearLastError(C_ucErmDefaultChannel);\
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
M_GameFatalError(E_uwGameInformationErrorIsNotAInformationError); \
|
||||
} \
|
||||
}
|
||||
|
||||
/*******************************/
|
||||
/**** Engine general macros ****/
|
||||
/*******************************/
|
||||
|
||||
/*************************/
|
||||
/**** Object's macros ****/
|
||||
/*************************/
|
||||
#define M_VoidMiniStructurePointer(p_stObject,i) (*(((void **)(p_stObject))+i))
|
||||
#define M_ForAllMiniStructure(i) for (i=0;i<sizeof(tdstEngineObject)/sizeof(void*);i++)
|
||||
#define M_ForAllMiniStructureExceptNULL(p_stObject,i) \
|
||||
M_ForAllMiniStructure(i) \
|
||||
if (M_VoidMiniStructurePointer(p_stObject,i)!=NULL)
|
||||
#define M_ForAllMiniStructureNULL(p_stObject,i) \
|
||||
M_ForAllMiniStructure(i) \
|
||||
if (M_VoidMiniStructurePointer(p_stObject,i)==NULL)
|
||||
|
||||
#define M_CopyMSPointer(p_stDest,p_stSrc,ucRank) { M_VoidMiniStructurePointer((p_stDest),(ucRank)) = M_VoidMiniStructurePointer((p_stSrc),(ucRank)); }
|
||||
|
||||
/******************************/
|
||||
/**** Engine Object Macros ****/
|
||||
/******************************/
|
||||
#define M_ObjectGetFamilyType(p_stObject) fn_otStandardGameGetFamilyType((p_stObject)->h_StandardGame)
|
||||
#define M_ObjectGetModelType(p_stObject) fn_otStandardGameGetModelType((p_stObject)->h_StandardGame)
|
||||
#define M_ObjectGetPersonalType(p_stObject) fn_otStandardGameGetPersonalType((p_stObject)->h_StandardGame)
|
||||
#define M_ObjectSetFamilyType(p_stObject,Type) fn_vStandardGameSetFamilyType((p_stObject)->h_StandardGame,(Type))
|
||||
#define M_ObjectSetModelType(p_stObject,Type) fn_vStandardGameSetModelType((p_stObject)->h_StandardGame,(Type))
|
||||
#define M_ObjectSetPersonalType(p_stObject,Type) fn_vStandardGameSetPersonalType((p_stObject)->h_StandardGame,(Type))
|
||||
|
||||
#define M_ObjectIsActivable(p_stObject) (fn_bf1StandardGameGetIsActivable((p_stObject)->h_StandardGame)==1)
|
||||
|
||||
#define M_ObjectIsActive(p_stObject) (fn_bf1StandardGameGetIsActive((p_stObject)->h_StandardGame)==1)
|
||||
#define M_ActivateObject(p_stObject) (fn_vStandardGameSetIsActive((p_stObject)->h_StandardGame,1))
|
||||
#define M_UnactivateObject(p_stObject) (fn_vStandardGameSetIsActive((p_stObject)->h_StandardGame,0))
|
||||
|
||||
#define M_ObjectIsAlreadyTreated(p_stObject) (fn_ulStandardGameGetLastTrame((p_stObject)->h_StandardGame)==g_stEngineStructure.stEngineTimer.ulTrameNumber)
|
||||
#define M_TreatObject(p_stObject) fn_vStandardGameSetLastTrame((p_stObject)->h_StandardGame,g_stEngineStructure.stEngineTimer.ulTrameNumber)
|
||||
|
||||
#define M_GetMSHandle(p_stSuperObject,Name) ((MS_tdxHandleTo##Name) ((struct tdstEngineObject_ *)(HIE_fn_hGetSuperObjectObject(p_stSuperObject)))->h_##Name)
|
||||
#define M_GetEngineObject(p_stSuperObject) ((HIE_fn_ulGetSuperObjectType(p_stSuperObject) != HIE_C_ulActor)?NULL:((struct tdstEngineObject_ *)(HIE_fn_hGetSuperObjectObject(p_stSuperObject))))
|
||||
#define M_SetSuperObject(p_stObject,p_stSuperObjectIn) fn_vStandardGameSetSuperObject((p_stObject)->h_StandardGame,(p_stSuperObjectIn))
|
||||
#define M_GetSuperObject(p_stObject) (fn_h_StandardGameGetSuperObject((p_stObject)->h_StandardGame))
|
||||
|
||||
/*******************************************************/
|
||||
#define GAM_M_MakeSubMapNumber(_lSubMap,_lEntry) ( ( ( (_lSubMap) & 0x0000FFFF ) << 16 ) + ( (_lEntry) & 0x0000FFFF ) )
|
||||
#define GAM_M_GetSubMap(_lAbsolute) ( ( (_lAbsolute) & 0xFFFF0000 ) >> 16 )
|
||||
#define GAM_M_GetEntry(_lAbsolute) ( (_lAbsolute) & 0x0000FFFF )
|
||||
/*******************************************************/
|
||||
|
||||
#endif /* __MACROS_H__ */
|
72
Rayman_X/cpa/public/GAM/MainChar.h
Normal file
72
Rayman_X/cpa/public/GAM/MainChar.h
Normal file
@@ -0,0 +1,72 @@
|
||||
#ifndef __MAINCHAR_H__
|
||||
#define __MAINCHAR_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Lists initialisations
|
||||
*--------------------------------------------------------------------*/
|
||||
/*LST2_M_DynamicUseListOf(MC_tdxHandleToMainCharacterNode);*/
|
||||
/*----------------------------------------------------------------------
|
||||
* Structures
|
||||
*--------------------------------------------------------------------*/
|
||||
#if defined(D_MainChar_StructureDefine)
|
||||
|
||||
typedef struct tdstNodeMainCharacter_
|
||||
{
|
||||
/* O.D. 15/8/97*/
|
||||
HIE_tdxHandleToSuperObject hNewCharacterForTheNextFrame;
|
||||
HIE_tdxHandleToSuperObject hCharacter;
|
||||
LST2_M_DynamicElementDeclaration(MC_tdxHandleToMainCharacterNode)
|
||||
|
||||
} tdstNodeMainCharacter;
|
||||
|
||||
#endif /* D_MainChar_StructureDefine */
|
||||
/*----------------------------------------------------------------------
|
||||
* Functions
|
||||
*--------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT MC_tdxHandleToMainCharacterNode MC_fn_hCreateMainCharacterNode();
|
||||
extern CPA_EXPORT void MC_fn_vFreeMainCharacterNode(MC_tdxHandleToMainCharacterNode hMainCharNode);
|
||||
extern CPA_EXPORT void MC_fn_vAddCharacterInMainCharacterList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void MC_fn_vRemoveCharacterinMainCharacterList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT unsigned char MC_fn_ucIsCharacterInMainCharacterList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void MC_fn_vSetCharacterInMainCharacterNode(MC_tdxHandleToMainCharacterNode hMainCharNode,HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject MC_fn_hGetCharacterInMainCharacterNode(MC_tdxHandleToMainCharacterNode hMainCharNode);
|
||||
extern CPA_EXPORT MC_tdxHandleToMainCharacterNode MC_fn_hGetFirstMainCharNode();
|
||||
extern CPA_EXPORT MC_tdxHandleToMainCharacterNode MC_fn_hGetNextMainCharNode(MC_tdxHandleToMainCharacterNode hMainCharNode);
|
||||
|
||||
/* O.D. 15/8/97*/
|
||||
extern CPA_EXPORT void MC_fn_vSetNewMainCharacter(MC_tdxHandleToMainCharacterNode hMainCharNode,HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject MC_fn_hGetNewMainCharacter(MC_tdxHandleToMainCharacterNode hMainCharNode);
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Add for new LstDef.h
|
||||
*--------------------------------------------------------------------*/
|
||||
void MC_fn_vCopyStruct_MainCharNode(MC_tdxHandleToMainCharacterNode,MC_tdxHandleToMainCharacterNode);
|
||||
/*----------------------------------------------------------------------
|
||||
* Macros
|
||||
*--------------------------------------------------------------------*/
|
||||
#define MC_M_ForEachMainCharacterNode(_hFather,_hMainCharNode,_i) \
|
||||
for \
|
||||
( \
|
||||
_i=0,(_hMainCharNode)=MC_fn_hGetFirstMainCharNode(); \
|
||||
_hMainCharNode; \
|
||||
_i++,(_hMainCharNode)=MC_fn_hGetNextMainCharNode(_hMainCharNode) \
|
||||
)
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MAINCHAR_H__ */
|
53
Rayman_X/cpa/public/GAM/Micros.h
Normal file
53
Rayman_X/cpa/public/GAM/Micros.h
Normal file
@@ -0,0 +1,53 @@
|
||||
#ifndef __MICROS_H__
|
||||
#define __MICROS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_Micros_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_CollSet_VariableDefine */
|
||||
|
||||
#define GAM_C_NBLOCKEVENTSLOTNUMBER 10
|
||||
|
||||
/* sound objects types */
|
||||
EXTERN long g_lSoundObjectTypeAnim,
|
||||
#ifdef D_USE_LIPSYNC
|
||||
g_lSoundObjectTypeLipsSynchro, /* for voices */
|
||||
#endif
|
||||
g_lSoundObjectTypeMenu, /* for menu and inventory */
|
||||
g_lSoundObjectTypeMusic; /* for ambience musics */
|
||||
|
||||
/* sound volume lines */
|
||||
EXTERN long
|
||||
#ifdef D_USE_LIPSYNC
|
||||
g_lSoundVolumeLineVoices, /* for voices */
|
||||
#endif
|
||||
g_lSoundVolumeLineSound, /* voices of characters */
|
||||
g_lSoundVolumeLineMusic; /* ambience musics */
|
||||
|
||||
/* temporary objects id. for Music */
|
||||
#define C_SOUNDOBJECT_MUSIC 1
|
||||
#define C_SOUNDOBJECT_SECTOR 2
|
||||
|
||||
/******************************************/
|
||||
#define GAM_C_NBLOCKEVENTSLOTNUMBER 10
|
||||
|
||||
EXTERN SND_tdstBlockEvent *ga_pstBlockEventSlotMemory[GAM_C_NBLOCKEVENTSLOTNUMBER];
|
||||
/******************************************/
|
||||
|
||||
void fn_lInitSoundForAnim();
|
||||
|
||||
void GAM_fn_lSaveBlockEventSlotMemory(SND_tdstBlockEvent *_p_stBlockEvent,unsigned long _ulIndex);
|
||||
SND_tdstBlockEvent *GAM_p_stGetBlockEventSlotMemory(unsigned long _ulIndex);
|
||||
|
||||
#endif /* __MICROS_H__ */
|
88
Rayman_X/cpa/public/GAM/ObjType.h
Normal file
88
Rayman_X/cpa/public/GAM/ObjType.h
Normal file
@@ -0,0 +1,88 @@
|
||||
/*=========================================================================
|
||||
* ObjType.h : This module contain all object's type functions
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 20/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__OBJTYPE_H__)
|
||||
#define __OBJTYPE_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef struct tdstObjectTypeElement_ *tdhHandleToObjectTypeElement;
|
||||
|
||||
LST2_M_DynamicUseListOf(tdhHandleToObjectTypeElement);
|
||||
|
||||
typedef struct tdstObjectTypeElement_
|
||||
{
|
||||
LST2_M_DynamicElementDeclaration(tdhHandleToObjectTypeElement)
|
||||
char *szName;
|
||||
unsigned char ucElementPriority;
|
||||
} tdstObjectTypeElement;
|
||||
|
||||
typedef struct tdstObjectType_
|
||||
{
|
||||
LST2_M_DynamicAnchorDeclaration(tdhHandleToObjectTypeElement) hFamilyType;
|
||||
LST2_M_DynamicAnchorDeclaration(tdhHandleToObjectTypeElement) hModelType;
|
||||
LST2_M_DynamicAnchorDeclaration(tdhHandleToObjectTypeElement) hPersonalType;
|
||||
} tdstObjectType;
|
||||
|
||||
|
||||
/**********************************/
|
||||
/**** Two modes used functions ****/
|
||||
/**********************************/
|
||||
void fn_vFirstInitObjectTypeStructure();
|
||||
void fn_vLastDesinitObjectTypeStructure();
|
||||
extern CPA_EXPORT struct tdstEngineObject_ *fn_p_stFindObjectByItsPersonalType(tdObjectType otPersonalType,HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
/***************************************/
|
||||
/**** mode with name used functions ****/
|
||||
/***************************************/
|
||||
|
||||
/**** Family type ****/
|
||||
extern CPA_EXPORT tdObjectType fn_otFindOrAddFamilyTypeOfFamilyTypeName(char *szFamilyType);
|
||||
extern CPA_EXPORT tdObjectType fn_otFindFamilyTypeOfFamilyTypeName(char *szFamilyType);
|
||||
extern CPA_EXPORT char *fn_szFindFamilyTypeNameOfFamilyType(tdObjectType otFamilyType);
|
||||
extern CPA_EXPORT void fn_vChangeFamilyTypeNameOfFamilyType(tdObjectType _otFamilyType,char *_szNewName);
|
||||
|
||||
/**** Model type ****/
|
||||
extern CPA_EXPORT tdObjectType fn_otFindOrAddModelTypeOfModelTypeName(char *szModelType);
|
||||
extern CPA_EXPORT tdObjectType fn_otFindModelTypeOfModelTypeName(char *szModelType);
|
||||
extern CPA_EXPORT char *fn_szFindModelTypeNameOfModelType(tdObjectType otModelType);
|
||||
extern CPA_EXPORT void fn_vChangeModelTypeNameOfModelType(tdObjectType _otModelType,char *_szNewName);
|
||||
|
||||
/**** Personal type ****/
|
||||
extern CPA_EXPORT tdObjectType fn_otFindOrAddPersonalTypeOfPersonalTypeName(char *szPersonalType);
|
||||
extern CPA_EXPORT tdObjectType fn_otFindPersonalTypeOfPersonalTypeName(char *szPersonalType);
|
||||
extern CPA_EXPORT char *fn_szFindPersonalTypeNameOfPersonalType(tdObjectType otPersonalType);
|
||||
extern CPA_EXPORT void fn_vChangePersonalTypeNameOfPersonalType(tdObjectType _otPersonalType,char *_szNewName);
|
||||
|
||||
extern CPA_EXPORT struct tdstEngineObject_ *fn_p_stFindObjectByItsPersonalTypeName(char *szPersonalType,HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
extern CPA_EXPORT void fn_vFreeAllObjectTypeForPriority(unsigned char ucPriority);
|
||||
|
||||
EXTERN tdstObjectType g_stObjectTypes;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __OBJTYPE_H__ */
|
||||
|
74
Rayman_X/cpa/public/GAM/Objinit.h
Normal file
74
Rayman_X/cpa/public/GAM/Objinit.h
Normal file
@@ -0,0 +1,74 @@
|
||||
/*=========================================================================
|
||||
* Objinit.h : Object initialzed init.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 20/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__OBJINIT_H__)
|
||||
#define __OBJINIT_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "InitEnum.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*
|
||||
* variables of the above types are here
|
||||
*/
|
||||
|
||||
void fn_vDestroyAllHierarchy(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
/**** Allocate Object and SuperObject ****/
|
||||
HIE_tdxHandleToSuperObject fn_p_stAllocateEngineSuperObject(FILE *p_stHandle,tdObjectType otObjectFamilyType,tdObjectType otObjectModelType,tdObjectType otObjectPersonalType);
|
||||
HIE_tdxHandleToSuperObject fn_p_stFreeEngineSuperObject(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
/**** Allocate Object ****/
|
||||
struct tdstEngineObject_ *fn_p_stAllocateEngineObject(FILE *p_stHandle,tdObjectType otObjectFamilyType,tdObjectType otObjectModelType,tdObjectType otObjectPersonalType);
|
||||
struct tdstEngineObject_ *fn_p_stFreeEngineObject(struct tdstEngineObject_ *p_stTempObject);
|
||||
|
||||
/**** Init for object ****/
|
||||
void fn_vDesinitOneObject(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjIniType);
|
||||
|
||||
void fn_vForceActiveAnObject(struct tdstEngineObject_ *p_stObject);
|
||||
void fn_vActiveAnObject(struct tdstEngineObject_ *p_stObject);
|
||||
void fn_vDesactiveAnObject(struct tdstEngineObject_ *p_stObject);
|
||||
|
||||
void fn_vKillEngineObjectNotAlways(struct tdstEngineObject_ *p_stObject);
|
||||
void fn_vKillEngineObjectOrAlwaysByPointer(struct tdstEngineObject_ *p_stObject);
|
||||
void fn_vKillEngineObjectOrAlwaysByPersonalType(tdObjectType otPersonalType);
|
||||
|
||||
void fn_vInitAllObjectsWhenNewGameStart(void);
|
||||
void fn_vInitAllObjectsWhenMapJustLoaded(void);
|
||||
void fn_vInitAllObjectsWhenSavedGameJustLoaded(void);
|
||||
void fn_vInitObjectsWhenPlayerChangeSector(HIE_tdxHandleToSuperObject hCharacter,HIE_tdxHandleToSuperObject hCurrentSector,HIE_tdxHandleToSuperObject hPreviousSector);
|
||||
void fn_vForceReinitAllObjects(void);
|
||||
void fn_vSnifThePlayerIsDead(void);
|
||||
/*void fn_vSnifThePlayerIsDeadWithOption(ACP_tdxBool _bSpecialPositionUse);*/
|
||||
void fn_vSnifThePlayerIsDeadWithResurrectionAt(HIE_tdxHandleToSuperObject _hCharacterPositionOne,HIE_tdxHandleToSuperObject _hCharacterPositionTwo);
|
||||
void fn_vInitAllObjectsWhenPlayerDead(void);
|
||||
|
||||
void fn_vInitAllObjectTree(enum tdeObjectTreeInit_ eObjIniType,HIE_tdxHandleToSuperObject p_stSupObject);
|
||||
/**** For editors */
|
||||
extern CPA_EXPORT void fn_vAddChildToSuperObject(HIE_tdxHandleToSuperObject hChild,char *szFamily,char *szModel,char *szPersonal);
|
||||
extern CPA_EXPORT void fn_vInitOneObject(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjIniType);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __OBJINIT_H__ */
|
25
Rayman_X/cpa/public/GAM/Options/ActBlMal.h
Normal file
25
Rayman_X/cpa/public/GAM/Options/ActBlMal.h
Normal file
@@ -0,0 +1,25 @@
|
||||
/*=========================================================================
|
||||
* ActBlMal.h
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 14/02/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__ACTBLMAL_H__)
|
||||
#define __ACTBLMAL_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#define D_ActivateBlockMalloc
|
||||
|
||||
#endif
|
29
Rayman_X/cpa/public/GAM/Options/ActObjNm.h
Normal file
29
Rayman_X/cpa/public/GAM/Options/ActObjNm.h
Normal file
@@ -0,0 +1,29 @@
|
||||
/* MR1402*/
|
||||
/*=========================================================================
|
||||
* ActObjNm.h
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__ACTOBJNM_H__)
|
||||
#define __ACTOBJNM_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/*
|
||||
* This flag is to activate names for object's types (family, model and personal)
|
||||
*/
|
||||
#define D_ActiveObjectNames
|
||||
|
||||
#endif
|
12
Rayman_X/cpa/public/GAM/Options/Def_Snd.h
Normal file
12
Rayman_X/cpa/public/GAM/Options/Def_Snd.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __DEF_SND_H__
|
||||
#define __DEF_SND_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#define SOUND_FOR_3DOS
|
||||
|
||||
#endif
|
37
Rayman_X/cpa/public/GAM/Options/EnumCsts.h
Normal file
37
Rayman_X/cpa/public/GAM/Options/EnumCsts.h
Normal file
@@ -0,0 +1,37 @@
|
||||
/* MR1402*/
|
||||
/*=========================================================================
|
||||
* EnumCsts.h
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 14/02/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__ENUMCSTS_H__)
|
||||
#define __ENUMCSTS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/*
|
||||
* if this one is set, all variables accepting constants from a given
|
||||
* set of values will have a type causing syntax errors when an attempt
|
||||
* to set them to a value outside the set is made.
|
||||
*/
|
||||
|
||||
#if defined(U64)
|
||||
#define D_EnumerateConstants
|
||||
#else
|
||||
/* #define D_EnumerateConstants */
|
||||
#endif /* U64 */
|
||||
|
||||
|
||||
#endif
|
29
Rayman_X/cpa/public/GAM/Options/InLine.h
Normal file
29
Rayman_X/cpa/public/GAM/Options/InLine.h
Normal file
@@ -0,0 +1,29 @@
|
||||
/*=========================================================================
|
||||
* InLine.h
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 14/02/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__INLINE_H__)
|
||||
#define __INLINE_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
#define GAME_INLINE inline /*=============> For inline source code*/
|
||||
#else /* !__cplusplus */
|
||||
#define GAME_INLINE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
26
Rayman_X/cpa/public/GAM/Options/LightOpt.h
Normal file
26
Rayman_X/cpa/public/GAM/Options/LightOpt.h
Normal file
@@ -0,0 +1,26 @@
|
||||
/*=========================================================================
|
||||
* LightOpt.h
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 26/02/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
/*#if !defined(__LIGHTOPT_H__)*/
|
||||
#ifndef __LIGHTOPT_H__
|
||||
#define __LIGHTOPT_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#define __3DOSLIGHTS
|
||||
|
||||
#endif
|
12
Rayman_X/cpa/public/GAM/Options/Opt_Info.h
Normal file
12
Rayman_X/cpa/public/GAM/Options/Opt_Info.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __Opt_Info_h__
|
||||
#define __Opt_Info_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#define D_Option_InfoWindow
|
||||
|
||||
#endif /* __Opt_Info_h__ */
|
34
Rayman_X/cpa/public/GAM/Options/Options.h
Normal file
34
Rayman_X/cpa/public/GAM/Options/Options.h
Normal file
@@ -0,0 +1,34 @@
|
||||
/*=========================================================================
|
||||
* Options.h : All options of the project.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__OPTIONS_H__)
|
||||
#define __OPTIONS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/* SOUND 14/02/97*/
|
||||
#include "Def_Snd.h"
|
||||
/* SOUND fin*/
|
||||
|
||||
#include "ActBlMal.h"
|
||||
#include "EnumCsts.h"
|
||||
#include "InLine.h"
|
||||
#include "SptIALod.h"
|
||||
#include "LightOpt.h"
|
||||
#include "Specif\Flags.h"
|
||||
|
||||
#endif /* __OPTIONS_H__ */
|
29
Rayman_X/cpa/public/GAM/Options/SptIALod.h
Normal file
29
Rayman_X/cpa/public/GAM/Options/SptIALod.h
Normal file
@@ -0,0 +1,29 @@
|
||||
/* MR1402*/
|
||||
/*=========================================================================
|
||||
* SptIALod.h
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 14/02/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__SPTIALOD_H__)
|
||||
#define __SPTIALOD_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/* Option for the Artificial Inteligence IA (or AI)
|
||||
***************************************************/
|
||||
/* if this this ScriptIaLoad is not defined mean that the program load binary file.*/
|
||||
#define D_ScriptIaLoad
|
||||
|
||||
#endif
|
31
Rayman_X/cpa/public/GAM/Options/specif/Flags.h
Normal file
31
Rayman_X/cpa/public/GAM/Options/specif/Flags.h
Normal file
@@ -0,0 +1,31 @@
|
||||
/*=========================================================================
|
||||
* Options.h : All specific flags for GAM.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 31/03/98
|
||||
* Revision date
|
||||
*
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__FLAGS_H__)
|
||||
#define __FLAGS_H__
|
||||
|
||||
#define GAM_USE_SCRIPT
|
||||
|
||||
|
||||
#define GAM_COMMAND_LINE
|
||||
#define GAM_READ_INI_FILE
|
||||
|
||||
|
||||
#define GAM_USE_SNA
|
||||
#define GAM_VIGNETTE
|
||||
|
||||
|
||||
/* no video in rayman2 !*/
|
||||
/*#define GAM_VIDEO*/
|
||||
|
||||
|
||||
#endif /* __FLAGS_H__ */
|
57
Rayman_X/cpa/public/GAM/Options/specif/SubMapPs.h
Normal file
57
Rayman_X/cpa/public/GAM/Options/specif/SubMapPs.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/*=========================================================================
|
||||
* SubMapPs.h : Define the submap positions structure
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 08/09/98
|
||||
* Revision date
|
||||
*
|
||||
*
|
||||
* (c) Ubi Studios 1998
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__SUBMAPPS_H__)
|
||||
#define __SUBMAPPS_H__ /* {*/
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/******************************************/
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/**/
|
||||
typedef struct tdstSubMapPosition_
|
||||
{
|
||||
long lSubMap;
|
||||
POS_tdxHandleToPosition hPosition;
|
||||
struct tdstSubMapPosition_ *p_stNextPosition;
|
||||
} tdstSubMapPosition;
|
||||
|
||||
/**/
|
||||
extern CPA_EXPORT void GAM_fn_vAddSubMapPosition(long _lSubMapNumber , long _lEntryNumber , POS_tdxHandleToPosition _hPosition);
|
||||
extern CPA_EXPORT POS_tdxHandleToPosition GAM_fn_hGetSubMapPosition(long _lSubMapNumber , long _lEntryNumber);
|
||||
extern CPA_EXPORT void GAM_fn_vInitSubMapPositionList();
|
||||
extern CPA_EXPORT void GAM_fn_vClearSubMapPositionList();
|
||||
extern CPA_EXPORT void GAM_fn_vLoadSubMapPositions(char *_szFileName);
|
||||
|
||||
/**/
|
||||
extern tdstSubMapPosition *gs_hFirstSubMapPosition;
|
||||
|
||||
/******************************************/
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
/******************************************/
|
||||
|
||||
|
||||
/******************************************/
|
||||
#endif /* __SUBMAPPS_H__ }*/
|
||||
/******************************************/
|
30
Rayman_X/cpa/public/GAM/PhysiCol.h
Normal file
30
Rayman_X/cpa/public/GAM/PhysiCol.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#ifndef __PHYSICAL_COLLSET_H
|
||||
#define __PHYSICAL_COLLSET_H
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/* Structure used in PhysicalObjects */
|
||||
/* Jourdan 20/02/97*/
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
extern CPA_EXPORT void fn_vGetAllObjectsInZdd(
|
||||
HIE_tdxHandleToSuperObject /*hSuperObj*/,
|
||||
unsigned char /*ucChannelNumber*/,
|
||||
unsigned char /*ucSubChannelNumber*/,
|
||||
HIE_tdxHandleToSuperObject * /*hSuperObjTable*/,
|
||||
unsigned short * /*wNumber*/);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __PHYSICAL_COLLSET_H */
|
56
Rayman_X/cpa/public/GAM/PlayAnim/Anim.h
Normal file
56
Rayman_X/cpa/public/GAM/PlayAnim/Anim.h
Normal file
@@ -0,0 +1,56 @@
|
||||
/*ANNECY CT 20/02/98{*/
|
||||
/*=========================================================================
|
||||
* Anim.h : Contain the CPA's animation functions.
|
||||
*
|
||||
*
|
||||
* Version 0.0
|
||||
* Creation date 20/02/98
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*=======================================================================*/
|
||||
#ifndef _ANIM_H_
|
||||
#define _ANIM_H_
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/*
|
||||
* To export code.
|
||||
*/
|
||||
#undef CPA_EXPORT
|
||||
#if defined(CPA_WANTS_IMPORT)
|
||||
#define CPA_EXPORT __declspec(dllimport)
|
||||
#elif defined(CPA_WANTS_EXPORT)
|
||||
#define CPA_EXPORT __declspec(dllexport)
|
||||
#else /* CPA_WANTS_IMPORT */
|
||||
#define CPA_EXPORT
|
||||
#endif /* CPA_WANTS_IMPORT */
|
||||
|
||||
#ifndef __ANIM_S_H__
|
||||
typedef struct tdstAnim3d_ tdstAnim3d;
|
||||
#endif /*AR980313 to avoid redefinition*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*extern CPA_EXPORT void fn_vFreeJustStructAnim(tdstAnim3d * p_stAnim);*/
|
||||
/*extern CPA_EXPORT void fn_vFreeSubStructAnim(tdstAnim3d * p_stAnim);*/
|
||||
|
||||
extern CPA_EXPORT void ANI_fn_vFreeze(HIE_tdxHandleToSuperObject hSuperObjPerso);
|
||||
extern CPA_EXPORT void ANI_fn_vUnFreeze(HIE_tdxHandleToSuperObject hSuperObjPerso);
|
||||
|
||||
extern CPA_EXPORT tdstAnim3d * fn_p_stLoadAnimationFile(char * szFileName,struct tdstFamilyList_ *p_stFamily);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
|
||||
/*ENDANNECY CT}*/
|
80
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_cach.h
Normal file
80
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_cach.h
Normal file
@@ -0,0 +1,80 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_cach.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_CACH_H
|
||||
#define A3X_CACH_H
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
typedef struct tdstA3dHeader_
|
||||
{
|
||||
unsigned short uwNumOfCacheEntry;
|
||||
unsigned short uwCacheList;
|
||||
} tdstA3dHeader;
|
||||
|
||||
|
||||
typedef struct tdstCacheLine_
|
||||
{
|
||||
signed long slCacheValue;
|
||||
unsigned short uwNumOfA3dHeader;
|
||||
unsigned short uwNumOfMemBloc;
|
||||
unsigned short uwPrev;
|
||||
unsigned short uwNext;
|
||||
} tdstCacheLine;
|
||||
|
||||
|
||||
extern unsigned short *p_uwLastA3dGENERAL;
|
||||
extern unsigned long *p_ulAnimOffsets;
|
||||
extern char *p_cLoadAnimBuf;
|
||||
extern unsigned short uwMaxInTabFrame3d;
|
||||
extern unsigned short uwMaxInTabElement3d;
|
||||
|
||||
|
||||
|
||||
typedef struct tdstOutputCacheLine_
|
||||
{ void *p_vSuperObject;
|
||||
tdstAnim3d *p_stAnim3d;
|
||||
tdstFrame3d *p_stFrame3d;
|
||||
tdstElement3d *p_stElement3d;
|
||||
long lNumOfLastFrame;
|
||||
MTH3D_tdstMatrix stAngularSpeedMatrix;
|
||||
} tdstOutputCacheLine;
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef A3X_CACH_C
|
||||
/* ***********************************************************************************/
|
||||
extern tdstA3dGENERAL *fn_p_GetA3dGENERAL( unsigned short uwNumOfA3dGENERAL,
|
||||
unsigned long ulFrameNumber );
|
||||
extern void fn_v_InitCache( void );
|
||||
extern tdstOutputCacheLine *fn_p_GetOutputCacheEntry( unsigned short _uwNumOfA3dGENERAL,
|
||||
unsigned long _ulFrame,
|
||||
void *_p_vSuperObject );
|
||||
extern tdstShortA3dGENERAL *fn_p_ReadShortAnimFromROM( unsigned short _uwNumOfIntAnim );
|
||||
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : fn_vInitROMLoad
|
||||
*-----------------------------------------------------------------------------
|
||||
* Description : Initialise the ROM loading system for the animation
|
||||
* (Real time load or use memory extension)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input :
|
||||
* Output :
|
||||
*-----------------------------------------------------------------------------*/
|
||||
extern void fn_vInitROMLoad(void);
|
||||
|
||||
/* Global variables used by the load functions*/
|
||||
extern char* g_p_cROMAnimBlocStart;
|
||||
extern char* g_p_cROMAnimBlocStop;
|
||||
extern int g_bRealTimeAnimationLoad;
|
||||
extern char *p_cCompressedAnimBuf;
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#endif
|
||||
#endif
|
478
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_glob.h
Normal file
478
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_glob.h
Normal file
@@ -0,0 +1,478 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_glob.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_GLOB_H
|
||||
#define A3X_GLOB_H
|
||||
|
||||
#include "specif\a3x_pref.h"
|
||||
/* ***********************************************************************************/
|
||||
/* Main Defines*/
|
||||
#define KillChannels
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Defines*/
|
||||
|
||||
#define SEB_Invalid 0xFFFF
|
||||
|
||||
#define xZero ((SEB_xReal) 0.0)
|
||||
#define xOne ((SEB_xReal) 1.0)
|
||||
#define xHalfOne ((SEB_xReal) 0.5)
|
||||
|
||||
/*#define xEps ((SEB_xReal) 0.0001)*/
|
||||
/*#define xOneSubEps ((SEB_xReal) 0.9999)*/
|
||||
#define xHalfPi ((SEB_xReal) 1.570796326795)
|
||||
#define xPi ((SEB_xReal) 3.14159265359)
|
||||
#define xTwoPi ((SEB_xReal) 6.28318530718)
|
||||
|
||||
#define xExpandValue ((SEB_xReal)3.05185094759971922971282082583e-5)
|
||||
#define xCompactValue 32767.0f
|
||||
|
||||
#define lEps 1
|
||||
#define lOne 32767
|
||||
#define lOneSubEps 32766
|
||||
|
||||
#define lDecSin 3L
|
||||
#define lNbSin 8192L /* Size of sinus table*/
|
||||
#define lNbSinDiv2 (lNbSin >> 1)
|
||||
#define lNbSinDiv4 (lNbSin >> 2)
|
||||
#define lNbSin34 (lNbSinDiv4 * 3)
|
||||
#define lMaskNbSin (lNbSin - 1)
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#define SEB_xMaskQuatOri 0x0001
|
||||
#define SEB_xMaskQuatSca 0x0002
|
||||
#define SEB_xMaskScaleValues 0x0004
|
||||
#define SEB_xMaskPosition 0x0008
|
||||
#define SEB_xMaskAllLow 0x000F
|
||||
#define SEB_xMaskIdQuatOri 0x0010
|
||||
#define SEB_xMaskIdQuatSca 0x0020
|
||||
#define SEB_xMaskIdScaleValues 0x0040
|
||||
#define SEB_xMaskLastKey 0x0080
|
||||
#define SEB_xMaskZeroAngCentre 0x0100
|
||||
|
||||
#define SEB_xTypeWrapLastKey 0x0200
|
||||
#define SEB_xTypeChangeOfHierarchy 0x0400
|
||||
#define SEB_xTypeHierarchized 0x0800
|
||||
#define SEB_xTypeSoundEvent 0x1000
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Types definitions*/
|
||||
/* ***********************************************************************************/
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Matrices, vectors and quaternions definitions*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef SEB_xReal tdxMatrix33[3][3];
|
||||
typedef SEB_xReal tdxVector3[3];
|
||||
typedef SEB_xReal tdxQuater4[4];
|
||||
typedef unsigned long tdxULongVector3[3];
|
||||
typedef signed short tdxSShortQuater4[4];
|
||||
|
||||
|
||||
typedef char tdFileName[256];
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Stack definition*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstStackInfos_ {
|
||||
unsigned long ulPosAlloc;
|
||||
unsigned long ulStackPos;
|
||||
unsigned long ulMaxPos;
|
||||
unsigned long ulResetPos;
|
||||
} tdstStackInfos;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Cutted animations definition*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstCuttedAnim_ {
|
||||
unsigned short uwStartFrame;
|
||||
unsigned short uwEndFrame;
|
||||
unsigned short uwPrevAnim;
|
||||
unsigned short uwNextAnim;
|
||||
unsigned short uwMaxNumberOfElements;
|
||||
unsigned short uwAlign;
|
||||
} tdstCuttedAnim;
|
||||
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* NTTO*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileNTTO_ {
|
||||
#ifndef U64
|
||||
unsigned short uwTypeOfObject; /* + hierarchized object info !*/
|
||||
unsigned short ucNumberInTable; /* temporary a short AR9810*/
|
||||
unsigned char ucTransparency;
|
||||
#else
|
||||
unsigned short uwTypeOfObject; /* + hierarchized object info !*/
|
||||
unsigned char ucNumberInTable;
|
||||
unsigned char ucTransparency;
|
||||
#endif
|
||||
} tdstFileNTTO;
|
||||
|
||||
typedef struct tdstNTTO_ {
|
||||
#ifndef U64
|
||||
unsigned short uwTypeOfObject; /* + hierarchized object info !*/
|
||||
unsigned short ucNumberInTable; /* temporary a short AR9810*/
|
||||
unsigned char ucTransparency;
|
||||
#else
|
||||
unsigned short uwTypeOfObject; /* + hierarchized object info !*/
|
||||
unsigned char ucNumberInTable;
|
||||
unsigned char ucTransparency;
|
||||
#endif
|
||||
} tdstNTTO;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Hierarchy*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileHierarchy_ {
|
||||
unsigned short uwChild;
|
||||
unsigned short uwFather;
|
||||
} tdstFileHierarchy;
|
||||
|
||||
typedef struct tdstBinHierarchy_ {
|
||||
unsigned short uwChild;
|
||||
unsigned short uwFather;
|
||||
} tdstBinHierarchy;
|
||||
|
||||
typedef struct tdstHierarchy_ {
|
||||
unsigned short uwChild;
|
||||
unsigned short uwFather;
|
||||
} tdstHierarchy;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Only Frame*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileOnlyFrame_ {
|
||||
unsigned short uwNumOfAngularSpeedQuat;
|
||||
unsigned short uwNumOfSpeedVector;
|
||||
|
||||
unsigned short uwHierarchyNbCouples;
|
||||
unsigned short uwNumOfHierarchyCouples;
|
||||
|
||||
unsigned short uwNumOfSavedFrame;
|
||||
unsigned short uwAlign;
|
||||
} tdstFileOnlyFrame;
|
||||
|
||||
typedef struct tdstBinOnlyFrame_ {
|
||||
signed long slNumOfAngularSpeedQuat;
|
||||
signed long slNumOfSpeedVector;
|
||||
|
||||
unsigned short uwHierarchyNbCouples;
|
||||
unsigned short uwNumOfSavedFrame;
|
||||
|
||||
signed long slNumOfHierarchyCouples;
|
||||
|
||||
tdxQuater4 tdxAngularSpeedQuat; /* only for binarisation*/
|
||||
tdxVector3 tdxSpeedVector; /* only for binarisation*/
|
||||
} tdstBinOnlyFrame;
|
||||
|
||||
typedef struct tdstOnlyFrame_ {
|
||||
unsigned short uwNumOfAngularSpeedQuat;
|
||||
unsigned short uwNumOfSpeedVector;
|
||||
|
||||
unsigned short uwHierarchyNbCouples;
|
||||
unsigned short uwNumOfFirstHierarchyCouple;
|
||||
|
||||
unsigned short uwNumOfSavedFrame;
|
||||
/* unsigned short uwAlign; // AR9811 To save memory...*/
|
||||
} tdstOnlyFrame;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Channel*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileChannel_ {
|
||||
unsigned short uwNumberOfKeys;
|
||||
unsigned short uwChannelNumber;
|
||||
unsigned short uwNumOfLocalPivotPos;
|
||||
unsigned short uwAlign;
|
||||
} tdstFileChannel;
|
||||
|
||||
typedef struct tdstBinChannel_ {
|
||||
unsigned short uwNumberOfKeys;
|
||||
unsigned short uwChannelNumber;
|
||||
signed long slNumOfLocalPivotPos;
|
||||
|
||||
/* signed long slNumOfFrameNTTO; // in tdstBinFrame*/
|
||||
signed long slNumOfFrames;
|
||||
/* signed short slNumOfKeyFrame; // in tdstBinFrame*/
|
||||
|
||||
unsigned short uwUsedChannel; /* only for binarisation*/
|
||||
unsigned short uwGenerateChannel; /* only for binarisation*/
|
||||
|
||||
tdxVector3 a3_xLocalPivotPos; /* only for binarisation*/
|
||||
} tdstBinChannel;
|
||||
|
||||
typedef struct tdstChannel_ {
|
||||
unsigned short uwNumberOfKeys;
|
||||
unsigned short uwChannelNumber;
|
||||
unsigned short uwNumOfLocalPivotPos;
|
||||
|
||||
unsigned short uwNumOfFirstFrame;
|
||||
unsigned long ulNumOfFirstFrameKF;
|
||||
unsigned short uwNumOfFirstKeyFrame;
|
||||
/* unsigned short uwAlign; // AR9811 To save memory...*/
|
||||
} tdstChannel;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Frames KF*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFrameKF_ {
|
||||
unsigned short uwNumOfKeyFrame;
|
||||
/* unsigned short uwAlign; //AR9808 Too much memory lost*/
|
||||
} tdstFrameKF;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Frame*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileFrame_ {
|
||||
/* signed short swNumberInTable;*/
|
||||
/* unsigned short uwTypeOfObject; // + hierarchized object info !*/
|
||||
unsigned short uwNumOfNTTO;
|
||||
/* unsigned short uwAlign; //AR9808 Too much memory lost*/
|
||||
} tdstFileFrame;
|
||||
|
||||
typedef struct tdstBinFrame_ {
|
||||
signed short swNumberInTable;
|
||||
unsigned short uwTypeOfObject;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned char ucTransparency;
|
||||
unsigned char ucAlign;
|
||||
|
||||
tdxQuater4 a4_xQuatOri; /* Orientation of quaternion*/
|
||||
tdxQuater4 a4_xQuatSca; /* Orientation of scale*/
|
||||
tdxVector3 a3_xScaleValues; /* Scaling values*/
|
||||
tdxVector3 a3_xPosition; /* Channel position*/
|
||||
tdxVector3 a3_xWorldPivotPosition; /* Pivot position in world axes*/
|
||||
SEB_xReal xDistMaster;
|
||||
SEB_xReal xInterpolationParameter;
|
||||
unsigned short uwMask; /* Interpolation mask to speed up calculation*/
|
||||
unsigned short uwAttribute; /* Key attribute*/
|
||||
unsigned short uwChildrenInHierarchy; /* only for binarisation*/
|
||||
|
||||
signed long slNumOfNTTO;
|
||||
|
||||
signed long slNumOfQuatOri;
|
||||
signed long slNumOfQuatSca;
|
||||
signed long slNumOfScaleValues;
|
||||
signed long slNumOfPosition;
|
||||
} tdstBinFrame;
|
||||
|
||||
typedef struct tdstFrame_ {
|
||||
/* signed short swNumberInTable;*/
|
||||
/* unsigned short uwTypeOfObject; // + hierarchized object info !*/
|
||||
/* unsigned short uwNumOfNTTO;*/
|
||||
|
||||
unsigned short uwNumOfNTTO;
|
||||
/* unsigned short uwAlign; //AR9808 Too much memory lost*/
|
||||
} tdstFrame;
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Key Frame*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileKeyFrame_ {
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwMask;
|
||||
|
||||
unsigned short uwNumOfQuatOri;
|
||||
unsigned short uwNumOfQuatSca;
|
||||
unsigned short uwNumOfScaleValues;
|
||||
unsigned short uwNumOfPosition;
|
||||
signed short swInterpolationParameter;
|
||||
} tdstFileKeyFrame;
|
||||
|
||||
typedef struct tdstKeyFrame_ {
|
||||
tdxVector3 a3_xWorldPivotPosition;
|
||||
SEB_xReal xDistMaster;
|
||||
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwMask;
|
||||
|
||||
unsigned short uwNumOfQuatOri;
|
||||
unsigned short uwNumOfQuatSca;
|
||||
unsigned short uwNumOfScaleValues;
|
||||
unsigned short uwNumOfPosition;
|
||||
|
||||
unsigned short uwAngQuatOri;
|
||||
unsigned short uwAngQuatSca;
|
||||
unsigned short uwAngObjCentre;
|
||||
signed short swInterpolationParameter;
|
||||
} tdstKeyFrame;
|
||||
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* A3D General*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileA3dAnimationGENERAL_ {
|
||||
unsigned short uwAnimationSpeed;
|
||||
|
||||
unsigned short uwNumberOfVectors;
|
||||
unsigned short uwNumberOfQuaternions;
|
||||
unsigned short uwNumberOfHierarchies;
|
||||
unsigned short uwNumberOfSavedNTTO;
|
||||
unsigned short uwNumberOfSavedFrames;
|
||||
|
||||
unsigned short uwNumberOfChannels;
|
||||
unsigned short uwNumberOfFrames;
|
||||
unsigned short uwNumberOfKeyFrames;
|
||||
unsigned short uwNumberOfEvents;
|
||||
unsigned short uwNumOfFirstPosition;
|
||||
|
||||
unsigned short uwStartFrame;
|
||||
unsigned short uwEndFrame;
|
||||
unsigned short uwFakeAnimSpeed;
|
||||
unsigned short uwFlags;
|
||||
|
||||
unsigned short uwNumOfAnimationTranslationOffset;
|
||||
unsigned short uwNumOfAnimationRotationOffset;
|
||||
|
||||
unsigned short uwNumberOfMorphData;
|
||||
} tdstFileA3dAnimationGENERAL;
|
||||
|
||||
/* For fast load (reduced structure)*/
|
||||
typedef struct tdstShortA3dGENERAL_
|
||||
{
|
||||
unsigned short uwNumberOfFrames;
|
||||
unsigned short uwFrameRate;
|
||||
unsigned short uwMaxNumberOfElements;
|
||||
unsigned short uwNumberOfEvents;
|
||||
unsigned short uwNumberOfMorphData;
|
||||
unsigned short uwAlign;
|
||||
|
||||
tdxVector3 a3_xAnimationTranslationOffset;
|
||||
tdxSShortQuater4 a4_uwAnimationRotationOffset; /* Can be Eliminated... See later*/
|
||||
} tdstShortA3dGENERAL;
|
||||
|
||||
typedef struct tdstBinA3dAnimationGENERAL_ {
|
||||
unsigned short uwAnimationSpeed;
|
||||
|
||||
unsigned short uwNumberOfSavedVectors;
|
||||
unsigned short uwNumberOfSavedQuaternions;
|
||||
unsigned short uwNumberOfHierarchies;
|
||||
unsigned short uwNumberOfSavedNTTO;
|
||||
unsigned short uwNumberOfSavedFrames;
|
||||
|
||||
unsigned short uwNumberOfChannels;
|
||||
unsigned short uwNumberOfFrames;
|
||||
unsigned short uwNumberOfKeyFrames;
|
||||
unsigned short uwNumberOfEvents;
|
||||
unsigned short uwNumberOfMorphData;
|
||||
unsigned short uwAlign;
|
||||
|
||||
unsigned short uwStartFrame;
|
||||
unsigned short uwEndFrame;
|
||||
unsigned short uwFlags;
|
||||
unsigned short uwFakeAnimSpeed;
|
||||
|
||||
signed long slNumOfAnimationTranslationOffset;
|
||||
signed long slNumOfAnimationRotationOffset;
|
||||
signed long slNumOfPositions;
|
||||
|
||||
signed long slNumOfSavedVectors;
|
||||
signed long slNumOfSavedQuaternions;
|
||||
signed long slNumOfHierarchies;
|
||||
signed long slNumOfSavedNTTO;
|
||||
signed long slNumOfOnlyFrames;
|
||||
signed long slNumOfChannels;
|
||||
signed long slNumOfEvents;
|
||||
signed long slNumOfMorphData;
|
||||
|
||||
/* ----------------*/
|
||||
signed long slNumOfFramesNTTO;
|
||||
|
||||
/* Before optimisation*/
|
||||
unsigned short uwNumberOfVectors;
|
||||
unsigned short uwNumberOfQuaternions;
|
||||
signed long slNumOfVectors;
|
||||
signed long slNumOfQuaternions;
|
||||
|
||||
tdxVector3 uwAnimationTranslationOffset;
|
||||
tdxQuater4 uwAnimationRotationOffset;
|
||||
} tdstBinA3dAnimationGENERAL;
|
||||
|
||||
typedef struct tdstA3dGENERAL_ {
|
||||
unsigned short uwAnimationSpeed;
|
||||
|
||||
unsigned short uwNumberOfVectors;
|
||||
unsigned short uwNumberOfQuaternions;
|
||||
unsigned short uwNumberOfHierarchies;
|
||||
unsigned short uwNumberOfNTTO;
|
||||
unsigned short uwNumberOfSavedFrames;
|
||||
|
||||
unsigned short uwNumberOfChannels;
|
||||
unsigned short uwNumberOfFrames;
|
||||
unsigned short uwNumberOfKeyFrames;
|
||||
unsigned short uwNumberOfEvents;
|
||||
unsigned short uwNumOfFirstPosition;
|
||||
|
||||
unsigned short uwStartFrame;
|
||||
unsigned short uwEndFrame;
|
||||
unsigned short uwFakeAnimSpeed;
|
||||
unsigned short uwFlags;
|
||||
|
||||
unsigned short uwNumOfAnimationTranslationOffset;
|
||||
unsigned short uwNumOfAnimationRotationOffset;
|
||||
|
||||
unsigned short uwNumberOfMorphData;
|
||||
|
||||
unsigned short uwNumOfFirstVector;
|
||||
unsigned short uwNumOfFirstQuaternion;
|
||||
unsigned short uwNumOfFirstHierarchy;
|
||||
unsigned short uwNumOfFirstNTTO;
|
||||
|
||||
unsigned short uwNumOfFirstOnlyFrame;
|
||||
unsigned short uwNumOfFirstChannel;
|
||||
unsigned short uwNumOfFirstEvent;
|
||||
unsigned short uwNumOfFirstMorphData;
|
||||
|
||||
} tdstA3dGENERAL;
|
||||
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Morph Data*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
typedef struct tdstFileMorphData_ {
|
||||
unsigned char ucTarget;
|
||||
unsigned char ucMorphingAmount;
|
||||
unsigned short uwChannelNumber;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwAlign; /* Usefull for storage structures AR9809*/
|
||||
} tdstFileMorphData; /*AR9803 Written into binary file*/
|
||||
|
||||
typedef struct tdstBinMorphData_ {
|
||||
unsigned char ucTarget;
|
||||
unsigned char ucMorphingAmount;
|
||||
unsigned short uwChannelNumber;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwAlign;
|
||||
} tdstBinMorphData; /*AR9803 Filled by scripts*/
|
||||
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
/* Event definition*/
|
||||
/* ----------------------------------------------------------------------------------*/
|
||||
#define A3i_Version 0x1110 /* 1.17 */
|
||||
|
||||
/* AR9809 Now, this structure is common (event loaded the same way than PC)*/
|
||||
|
||||
/* Storage structure*/
|
||||
typedef struct tdstFileEvent_ {
|
||||
unsigned short usEventNumberInTBL;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwChannelNumber;
|
||||
unsigned short uwAlign;
|
||||
} tdstFileEvent;
|
||||
|
||||
/* Binarisation structure*/
|
||||
typedef struct tdstBinEvent_ {
|
||||
unsigned short usEventNumberInTBL;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwChannelNumber;
|
||||
} tdstBinEvent;
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#endif
|
125
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_int.h
Normal file
125
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_int.h
Normal file
@@ -0,0 +1,125 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_int.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_INT_H
|
||||
#define A3X_INT_H
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
enum { eQX, eQY, eQZ, eQW };
|
||||
|
||||
|
||||
#ifndef A3X_INT_C
|
||||
/* ***********************************************************************************/
|
||||
/* Precalculations*/
|
||||
|
||||
extern void fn_v_InitSinTab( void );
|
||||
extern signed short ax_SinTab[];
|
||||
extern tdxQuater4 a4_xQuater1;
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Matrices tests*/
|
||||
|
||||
extern unsigned short fn_uw_IsDiagonale( tdxMatrix33 _a3a3_xMtx );
|
||||
extern unsigned short fn_uw_IsOrthogonale( tdxMatrix33 _a3a3_xMtx );
|
||||
extern unsigned short fn_uw_IsOrthonormee( tdxMatrix33 _a3a3_xMtx );
|
||||
extern unsigned short fn_uw_IsUnitQuat( tdxQuater4 _a4_xQuat );
|
||||
extern unsigned short fn_uw_AreSameMatrix( tdxMatrix33 _a3a3_xMtx1,
|
||||
tdxMatrix33 _a3a3_xMtx2 );
|
||||
extern unsigned short fn_uw_AreSameQuat( tdxQuater4 _a4_xQuat1,
|
||||
tdxQuater4 _a4_xQuat2 );
|
||||
extern unsigned short fn_uw_AreSameVect( tdxVector3 _a3_xVect1,
|
||||
tdxVector3 _a3_xVect2 );
|
||||
extern unsigned short fn_uw_CompQuat( tdxQuater4 _a4_xQuat1,
|
||||
tdxQuater4 _a4_xQuat2 );
|
||||
extern unsigned short fn_uw_CompVect( tdxVector3 _a3_xVect1,
|
||||
tdxVector3 _a3_xVect2 );
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Miscellaneous matrices operations*/
|
||||
|
||||
extern void fn_v_SetIdMatrix( tdxMatrix33 _a3a3_xMatrix );
|
||||
extern void fn_v_SetZeroVector( tdxVector3 _a3_xVector );
|
||||
extern void fn_v_SetOneVector( tdxVector3 _a3_xVector );
|
||||
extern void fn_v_SetIdQuater( tdxQuater4 _a4_xQuater );
|
||||
extern void fn_v_ExpandQuat( tdxQuater4 _a4_xQuatD,
|
||||
tdxSShortQuater4 _a4_xQuatS );
|
||||
extern void fn_v_CopyQuat( tdxQuater4 _a4_xQuatD,
|
||||
tdxQuater4 _a4_xQuatS );
|
||||
extern void fn_v_CopyVect( tdxVector3 _a3_xVectD,
|
||||
tdxVector3 _a3_xVectS );
|
||||
extern void fn_v_CopyMatrix( tdxMatrix33 _a3a3_xMtxD,
|
||||
tdxMatrix33 _a3a3_xMtxS );
|
||||
extern void fn_v_MatrixToVecDia( tdxVector3 _a3_xVec,
|
||||
tdxMatrix33 _a3a3_xMtx );
|
||||
extern void fn_v_TranMatrix( tdxMatrix33 _a3a3_xMtxD,
|
||||
tdxMatrix33 _a3a3_xMtxS );
|
||||
extern void fn_v_TranMatrixOne( tdxMatrix33 _a3a3_xMtxD );
|
||||
extern unsigned short fn_uw_AngleBetweenVect( tdxVector3 _a3_xVec1,
|
||||
tdxVector3 _a3_xVec2 );
|
||||
extern unsigned short fn_uw_AngleBetweenQuat( tdxQuater4 _a4_xQuat1,
|
||||
tdxQuater4 _a4_xQuat2 );
|
||||
extern SEB_xReal fn_x_VectorLength( tdxVector3 _a3_xVect );
|
||||
extern void fn_v_NormalizeVector( tdxVector3 _a3_xVect );
|
||||
extern SEB_xReal fn_x_NormalizeVector( tdxVector3 _a3_xVect );
|
||||
extern SEB_xReal fn_x_QuaterLength( tdxQuater4 _a4_xQuat );
|
||||
extern SEB_xReal fn_x_NormalizeQuater( tdxQuater4 _a4_xQuat );
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Matrices computations*/
|
||||
|
||||
extern void fn_v_MatrixByVector( tdxVector3 _a3_xVecD,
|
||||
tdxMatrix33 _a3a3_xMtxS,
|
||||
tdxVector3 _a3_xVecS );
|
||||
extern void fn_v_DiaByMatrix( tdxVector3 _a3a3_xMtxD,
|
||||
tdxVector3 _a3_xVecS,
|
||||
tdxMatrix33 _a3a3_xMtxS );
|
||||
extern void fn_v_MatrixByDia( tdxMatrix33 _a3a3_xMtxD,
|
||||
tdxMatrix33 _a3a3_xMtxS,
|
||||
tdxVector3 _a3_xVecS );
|
||||
extern void fn_v_MultMatrix( tdxMatrix33 _a3a3_xMtxR,
|
||||
tdxMatrix33 _a3a3_xMtx1,
|
||||
tdxMatrix33 _a3a3_xMtx2 );
|
||||
extern void fn_v_InvRotDiaRot( tdxMatrix33 _a3a3_xMtxD,
|
||||
tdxMatrix33 _a3a3_xMtxS,
|
||||
tdxVector3 _a3_xVecS );
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Matrices / Quaternions conversions*/
|
||||
|
||||
extern void fn_v_QuatToMatrix( tdxMatrix33 _a3a3_xMtx,
|
||||
tdxQuater4 _a4_xQuat );
|
||||
extern void fn_v_MatrixToQuat( tdxQuater4 _a4_xQuat,
|
||||
tdxMatrix33 _a3a3_xMtx );
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Interpolations computations*/
|
||||
|
||||
extern void fn_v_InterpolVect( tdxVector3 _a3_xVecD,
|
||||
tdxVector3 _a3_xVecS1,
|
||||
tdxVector3 _a3_xVecS2,
|
||||
register SEB_xReal _xT );
|
||||
extern void fn_v_InterpolQuat( tdxQuater4 _a4_xQuatD,
|
||||
tdxQuater4 _a4_xQuatS1,
|
||||
tdxQuater4 _a4_xQuatS2,
|
||||
register SEB_xReal _xT );
|
||||
extern void fn_v_InterpolQuatWithOmega( tdxQuater4 _a4_xQuatD,
|
||||
tdxQuater4 _a4_xQuatS1,
|
||||
tdxQuater4 _a4_xQuatS2,
|
||||
register SEB_xReal _xT,
|
||||
register signed short _swOmega );
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#endif
|
||||
|
||||
#endif
|
84
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_intn.h
Normal file
84
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_intn.h
Normal file
@@ -0,0 +1,84 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_intn.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_INTN_H
|
||||
#define A3X_INTN_H
|
||||
|
||||
|
||||
#define C_uwAnimNotInterpolated 0xFFFF
|
||||
|
||||
|
||||
#ifndef A3X_INTN_C
|
||||
/* ***********************************************************************************/
|
||||
/* Interpolations computations*/
|
||||
extern void fn_v_CalculateGeneral( tdstAnim3d *_p_stAnim3d,
|
||||
unsigned long _ulFrame );
|
||||
extern tdstEvent *fn_v_GetEventsAddress( tdstAnim3d *_p_stAnim3d,
|
||||
unsigned long _ulFrame,
|
||||
tdxHandleToObjectsTablesList _h_ObjectsTablesListElement);/*AR9809 Parameter necessary for U64*/
|
||||
extern tdstFrame3d *fn_p_GetFramesAddress( tdstAnim3d *_p_stAnim,
|
||||
unsigned short _uwNumFrame,
|
||||
unsigned long _ulFrame,
|
||||
void *p_stSuperObject );
|
||||
|
||||
/* ****************************************************************** fn_vUpdateFrame*/
|
||||
/* Update Frame structure if it wasn't - but matrix isn't update*/
|
||||
/* Set Linear and Angular Speed (Alloc or Free Matrix) */
|
||||
/* Set Hierarchy*/
|
||||
/* Fill Element3D Array : ElementNuber,ElementType,ActiveStatus,ChannelNumber*/
|
||||
/* */
|
||||
/* 17/07/98 - Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_vUpdateFrame(void * _p_stSuperObject,
|
||||
tdstFrame3d * _p_stFrame,
|
||||
tdstAnim3d * _p_stAnim3d,
|
||||
unsigned short _uwFrame);
|
||||
|
||||
/* ************************************************************ fn_vUpdateFrameMatrix*/
|
||||
/* Update Frame if it wasn't update*/
|
||||
/* And Update Matrix in Channel Array */
|
||||
/* if they weren't updated*/
|
||||
/* or if bolean ForceUpdate is TRUE*/
|
||||
/* */
|
||||
/* 17/07/98 - Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_vUpdateFrameMatrix(void * _p_stSuperObject,
|
||||
tdstFrame3d * _p_stFrame,
|
||||
tdstAnim3d * _p_stAnim3d,
|
||||
unsigned short _uwFrame,
|
||||
unsigned char ucForceUpdate,
|
||||
tdstAChannel * d_stChannelArray);
|
||||
|
||||
/* ****************************************************** fn_p_stGetLinearSpeedVector*/
|
||||
/* Return the Linear Speed Vector */
|
||||
/* the vector returned is a reference so*/
|
||||
/* DON'T Modify it or Free it*/
|
||||
/* if there is no speed, return NULL*/
|
||||
/* reference remain valid until animation is free*/
|
||||
/* */
|
||||
/* 20/07/98 - Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern MTH3D_tdstVector * fn_p_stGetLinearSpeedVector(tdstAnim3d * _p_stAnim3d,unsigned short _uwFrame);
|
||||
|
||||
/* ***************************************************** fn_p_stGetAngularSpeedMatrix*/
|
||||
/* Return the Angular Speed Matrix */
|
||||
/* Fill the Matrix if exist and return pointer */
|
||||
/* If no angular speed return NULL*/
|
||||
/* The matrix pass in parameter must be allocate by the calling function*/
|
||||
/* */
|
||||
/* 20/07/98 - Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern MTH3D_tdstMatrix * fn_p_stGetAngularSpeedMatrix(tdstAnim3d * _p_stAnim3d,
|
||||
unsigned short _uwFrame,
|
||||
MTH3D_tdstMatrix * p_stMatrix);
|
||||
|
||||
#ifdef U64
|
||||
/*AR9902 Function to get the hierarchy couples of an animation even if it isn't loaded into the cache anymore*/
|
||||
extern tdstCouple* fn_p_stGetOldHieCouples(tdstAnim3d *p_stOldAnim,
|
||||
unsigned short uwOldFrameNumber);
|
||||
#endif /*U64*/
|
||||
#endif
|
||||
|
||||
#endif
|
22
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_load.h
Normal file
22
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_load.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_load.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_LOAD_H
|
||||
#define A3X_LOAD_H
|
||||
|
||||
|
||||
#ifndef A3X_LOAD_C
|
||||
/* ***********************************************************************************/
|
||||
extern unsigned short fn_uw_LoadAnimV6 ( void *_p_vStartFile );
|
||||
extern void fn_v_LoadCachedAnimV6 ( char *_p_cDestMem,
|
||||
void *_p_vStartFile,
|
||||
unsigned long _ulMaxlength );
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#endif
|
||||
|
||||
#endif
|
128
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_mem.h
Normal file
128
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/a3x_mem.h
Normal file
@@ -0,0 +1,128 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_mem.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_MEM_H
|
||||
#define A3X_MEM_H
|
||||
|
||||
#include "a3x_glob.h"
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Defines*/
|
||||
|
||||
enum
|
||||
{ eStackA3dGENERAL,
|
||||
eStackVertexes,
|
||||
eStackQuaternions,
|
||||
eStackHierarchies,
|
||||
eStackNTTO,
|
||||
eStackOnlyFrames,
|
||||
eStackChannels,
|
||||
eStackFrames,
|
||||
eStackFramesKF,
|
||||
eStackKeyFrames,
|
||||
eStackEvents,
|
||||
eStackMorphData,
|
||||
/* the following stack are not affected by fn_v_UnclearPreviousLoadedAnims*/
|
||||
/*eStackFrame3d, */
|
||||
/*eStackElement3d,*/
|
||||
eStackNbMax
|
||||
};
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Defines*/
|
||||
#define M_v_ResetOneStack( uwNumStack ) \
|
||||
tdstStacks[ (uwNumStack) ].ulPosAlloc= \
|
||||
tdstStacks[ (uwNumStack) ].ulStackPos= \
|
||||
tdstStacks[ (uwNumStack) ].ulResetPos
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Externs*/
|
||||
|
||||
extern tdstStackInfos tdstStacks[];
|
||||
/*extern tdstAnimLights stAnimLights;*/
|
||||
|
||||
extern tdstA3dGENERAL *p_stA3dGENERAL;
|
||||
extern tdxVector3 *p_a3_xVectors;
|
||||
extern tdxSShortQuater4 *p_a4_xQuaternions;
|
||||
extern tdstHierarchy *p_stHierarchies;
|
||||
extern tdstNTTO *p_stNTTO;
|
||||
extern tdstOnlyFrame *p_stOnlyFrames;
|
||||
extern tdstChannel *p_stChannels;
|
||||
extern tdstFrame *p_stFrames;
|
||||
extern tdstFrameKF *p_stFramesKF;
|
||||
extern tdstKeyFrame *p_stKeyFrames;
|
||||
extern tdstEvent *p_stEvents;
|
||||
extern tdstMorphData *p_stMorphData; /*AR9803*/
|
||||
|
||||
/*extern tdstFrame3d *p_stFrame3d;*/
|
||||
/*extern tdstElement3d **p_p_stElement3d;*/
|
||||
extern MTH3D_tdstMatrix *p_stAngularSpeedMatrix;
|
||||
extern tdstPLA_Hierarchy *p_stHierarchy;
|
||||
extern tdstElement3d *p_stElement3d;
|
||||
extern POS_tdstCompletePosition *p_stPosMatrix;
|
||||
|
||||
#ifdef U64
|
||||
extern tdstCuttedAnim *p_stCuttedAnim;
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef A3X_MEM_C
|
||||
/* ***********************************************************************************/
|
||||
extern unsigned long fn_ul_GetStackAlloc( unsigned short _uwNumStack );
|
||||
extern unsigned long fn_ul_GetStackPos( unsigned short _uwNumStack );
|
||||
extern void fn_v_AllocateOnStack( unsigned short uwNumStack,
|
||||
unsigned short uwWantedSize );
|
||||
extern unsigned long fn_ul_AllocateOnStack( unsigned short _uwNumStack,
|
||||
unsigned short _uwWantedSize );
|
||||
extern void fn_v_DeAllocateOnStack( unsigned short _uwNumStack,
|
||||
unsigned short _uwSize );
|
||||
|
||||
/* ************************************************** fn_v_UnclearPreviousLoadedAnims*/
|
||||
/* Allow to keep the N First Anims when clear*/
|
||||
/* Must be call after loading the N anims*/
|
||||
/* 03/07/98 Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_v_UnclearPreviousLoadedAnims( void );
|
||||
|
||||
/* ************************************************************ fn_v_ClearLoadedAnims*/
|
||||
/* Clear Loaded Anims depending on parameter ucClearAll*/
|
||||
/* False : Until the position set by fn_v_UnclearPreviousLoadedAnims*/
|
||||
/* True : ALL anims*/
|
||||
/* 03/07/98 Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_v_ClearLoadedAnims(unsigned char ucClearAll);
|
||||
|
||||
/* **************************************************************** fn_v_InitInterpol*/
|
||||
/* Make allocation and init structure for anim management*/
|
||||
/* Must be called only once*/
|
||||
/* 03/07/98 Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_v_InitInterpol( void );
|
||||
|
||||
/* **************************************************************** fn_vSetStackSize*/
|
||||
/* Set the stack size */
|
||||
/* Must be called only once for all stack to configure it*/
|
||||
/**/
|
||||
/* 27/10/98 Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_vSetStackSize(unsigned short uwNumStack,unsigned long ulSize);
|
||||
|
||||
#ifndef RETAIL
|
||||
/* ***************************************************************** fn_vAnimStackLog*/
|
||||
/* Make a log of Memory used for each stack in an open file*/
|
||||
/**/
|
||||
/* 11/12/98 Carlos Torres*/
|
||||
/* ***********************************************************************************/
|
||||
extern void fn_vAnimStackLog(FILE * fLogFile);
|
||||
#endif /* RETAIL */
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#endif
|
||||
|
||||
#endif
|
53
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/specif/a3x_pref.h
Normal file
53
Rayman_X/cpa/public/GAM/PlayAnim/Interpol/specif/a3x_pref.h
Normal file
@@ -0,0 +1,53 @@
|
||||
/* ***********************************************************************************/
|
||||
/* * "a3x_pref.h" **/
|
||||
/* * Written by : S<>bastien Rubens **/
|
||||
/* * Tabulations : 4 char **/
|
||||
/* ***********************************************************************************/
|
||||
#ifndef A3X_PREF_H
|
||||
#define A3X_PREF_H
|
||||
|
||||
/* ***********************************************************************************/
|
||||
/* Main Defines*/
|
||||
|
||||
#define PC
|
||||
#define NoInvalid
|
||||
|
||||
#define DIR_EXE "x:\\cpa\\exe\\main\\"
|
||||
#define DIR_FAMILIES "gamedata\\World\\Levels\\_common\\Families"
|
||||
#define DIR_ANIMS "World\\graphics\\anims"
|
||||
#define DIR_DATA "GameData"
|
||||
|
||||
#define REL_DIR_FAMILY "World\\Levels\\_common\\Families"
|
||||
|
||||
/*#define A3xDebug // A3x debug version ?*/
|
||||
/*#define A3X_CUT // Cutted animations*/
|
||||
/*#define MaxRAMSizeOfAnim 10240 // 10 Ko*/
|
||||
|
||||
/*#define A3X_AcpLight // If you want a light version of ACP structures*/
|
||||
|
||||
#define A3X_PC /* If you are on PC computer (nothing else)*/
|
||||
|
||||
#ifndef A3X_PC /* do not use with PC*/
|
||||
#define A3X_N64 /* We are on N64 ?*/
|
||||
#endif
|
||||
|
||||
#ifdef A3X_BINARISATION
|
||||
#define SEB_xReal double /* For binarisation*/
|
||||
#else
|
||||
#define SEB_xReal float /* For realtime*/
|
||||
#endif
|
||||
/*#define A3X_CacheIsUsed // If you use cache*/
|
||||
|
||||
#ifndef A3X_CacheIsUsed /* do not use with cache !*/
|
||||
|
||||
/*ANNECY TQ 22/07/98{*/
|
||||
/* We no longer use the static tables*/
|
||||
/*#define A3X_StaticTables // If you use static tables (or alloc tables)*/
|
||||
/*ENDANNECY TQ}*/
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/* ***********************************************************************************/
|
||||
#endif
|
10
Rayman_X/cpa/public/GAM/PlayAnim/PLA_dbg.h
Normal file
10
Rayman_X/cpa/public/GAM/PlayAnim/PLA_dbg.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#ifdef _DEBUG
|
||||
#define _DEBUG_STRING_FOR_PLA_
|
||||
#endif
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#define LEN_DEBUG_STRING 80
|
178
Rayman_X/cpa/public/GAM/PlayAnim/PlayAnim.h
Normal file
178
Rayman_X/cpa/public/GAM/PlayAnim/PlayAnim.h
Normal file
@@ -0,0 +1,178 @@
|
||||
/*=========================================================================
|
||||
* PlayAnim.h : Contain the CPA's animations player functions.
|
||||
*
|
||||
*
|
||||
* Version 0.0
|
||||
* Creation date 21/10/96 Sebastien DAVID
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#ifndef _PLAYANIM_H_
|
||||
#define _PLAYANIM_H_
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM\STRUCTUR\anim_s.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/*============*/
|
||||
/* CONSTANTES */
|
||||
/*============*/
|
||||
#define PLA_C_NbClocks 16
|
||||
/*ANNECY CT 17/02/98{*/
|
||||
#define PLA_C_wRandomFrame -32768
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
/*====================*/
|
||||
/* EXTERNs of GLOBALs */
|
||||
/*====================*/
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN short PLA_g_a_wClock[PLA_C_NbClocks];
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
|
||||
#define __PLA_NB_MAX_SUPOBJ__ 512L /* used in release to allocate heap, and in debug to set limit*/
|
||||
#define __PLA_LIM_SUPOBJ_ALLOC__ 512L /* used in debug to allocate heap*/
|
||||
|
||||
/*===========*/
|
||||
/* FONCTIONS */
|
||||
/*===========*/
|
||||
/* Olivier Didelot le 1 juillet 1998*/
|
||||
/*void PLA_fn_vDesInitAllChildOfCharacterByEngineobject(struct tdstEngineObject_ * p_stEngineObject);*/
|
||||
extern tdstFrame3d *fn_p_GetFramesAddress(tdstAnim3d *_p_stAnim3d, unsigned short _uwNumFrame, unsigned long _ulFrame,void *p_stSuperObject);
|
||||
|
||||
|
||||
extern ACP_tdxBool PLA_fn_bDoAnimPlayerForCharacter(HIE_tdxHandleToSuperObject p_stSuperObject, ACP_tdxBool bNoDisplay , ACP_tdxBool _bHandleSkippedEventsIfRelevant);
|
||||
|
||||
extern CPA_EXPORT void PLA_fn_vInitAllChildInHeapNewAnim(HIE_tdxHandleToSuperObject p_stSuperObject
|
||||
, struct tdstAnim3d_ *p_stCurrentAnim
|
||||
, unsigned short _uwFrameNumber );
|
||||
|
||||
extern CPA_EXPORT void PLA_fn_vDesInitAllChildOfCharacter(HIE_tdxHandleToSuperObject p_stSuperObject,struct tdstEngineObject_ * p_stObject);
|
||||
|
||||
extern void PLA_fn_vRefreshGlobalMatrixUnderCharacter(HIE_tdxHandleToSuperObject _hSprObj);
|
||||
extern void PLA_fn_vRefreshGlobalMatrixOfAnimsHierarchy(HIE_tdxHandleToSuperObject _hSprObj);
|
||||
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool PLA_fn_bSetNewStateWithRandom(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_WantedState);
|
||||
extern CPA_EXPORT ACP_tdxBool PLA_fn_bSetNewState(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_WantedState, ACP_tdxBool _bForce , ACP_tdxBool _bHandleSkippedEventsIfRelevant);
|
||||
/*ANNECY CT 17/02/98{*/
|
||||
extern CPA_EXPORT void PLA_fn_vSetCurrFrame(HIE_tdxHandleToSuperObject p_stSuperObject,short _wFrame);
|
||||
extern CPA_EXPORT unsigned short PLA_fn_uwGetNbFrameInCurrAnim(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
extern CPA_EXPORT unsigned short PLA_fn_uwGetCurrFrameOfAnim(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
/*ANNECY CT 06/02/98{*/
|
||||
extern CPA_EXPORT BOOL PLA_fn_bSetNewStateFluid(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_WantedState);
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
extern CPA_EXPORT BOOL PLA_fn_bInitNewStateWithRandom(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_WantedState);
|
||||
extern CPA_EXPORT BOOL PLA_fn_vInitNewState(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_State);
|
||||
|
||||
extern CPA_EXPORT BOOL PLA_fn_bTestNewState(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_WantedState);
|
||||
extern CPA_EXPORT BOOL PLA_fn_bTestCurrentAction(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_FirsStateOfAction);
|
||||
|
||||
extern CPA_EXPORT void PLA_fn_vModifyCurrentState(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState h_State);
|
||||
|
||||
/* tmp DVD*/
|
||||
|
||||
extern void PLA_fn_vInitNewAction(HIE_tdxHandleToSuperObject p_stSuperObject,unsigned short wAction);
|
||||
|
||||
void PLA_fn_vSetNewSubAnim(HIE_tdxHandleToSuperObject p_stSuperObject
|
||||
,unsigned char ucElement3D
|
||||
,tdxHandleToState h_TmpState);
|
||||
void PLA_fn_vKillSubAnim(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
|
||||
void PLA_fn_vAllocateSubAnimObjHeap(void);
|
||||
extern void PLA_fn_vCreateSupObjHeap(void);
|
||||
/*ANNECY BBB: fonctions priv<69>es qui n'ont rien <20> foutre ici!*/
|
||||
/*unsigned long PLA_fn_ulFindNextFreeSupObj(void);*/
|
||||
unsigned long PLA_fn_vInitNewSubAnimInHeap( unsigned char ucElement
|
||||
, struct tdstState_ *p_stCurrentState );
|
||||
/*void PLA_fn_vDesInitOneSubAnimInHeap(struct tdstSubAnim3d_ *p_stSubAnim);*/
|
||||
|
||||
void PLA_fn_vInitControlMatrix(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
/* void PLA_fn_vAbsoluteTranslationOfModule( HIE_tdxHandleToSuperObject p_stSuperObject
|
||||
, MTH3D_tdstVector *p_stControlTranslationVertex ); */
|
||||
|
||||
/* tmp DVD*/
|
||||
extern BOOL PLA_fn_bTestIfEndOfAction(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
BOOL PLA_fn_bTestIfEndOfAnim(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
/* Access Function to Speed. CGHT 12/02/97*/
|
||||
struct MTH3D_tdstVector_ * PLA_fn_stGetLinearSpeedVector(HIE_tdxHandleToSuperObject p_stSuperObject,short sLastFrame);
|
||||
struct MTH3D_tdstMatrix_ * PLA_fn_stGetAngularSpeedMatrix(HIE_tdxHandleToSuperObject p_stSuperObject,short sLastFrame);
|
||||
|
||||
void PLA_fn_vComputeNextFrame(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
ACP_tdxBool PLA_fn_bSkipCurrentFrame(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
/* MR1306*/
|
||||
void PLA_fn_vMoveTakenObject(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
extern CPA_EXPORT void PLA_fn_vDoFrame(tdstAnim3d *p_stCurrentAnim,unsigned short uwCurrentFrame, HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
extern CPA_EXPORT void PLA_fn_vOverWriteMatrixWithUCC(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
extern CPA_EXPORT void PLA_fn_vUpdateTransparencyForModules(HIE_tdxHandleToSuperObject p_stSuperObject) ;
|
||||
|
||||
/* MR3108*/
|
||||
/*extern CPA_EXPORT tdstAnimLights *PLA_fn_pstGetLightsOfAnim(HIE_tdxHandleToSuperObject hCharacter);*/
|
||||
|
||||
extern void fn_vRemoveAllAnimLightsFromSectorList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
|
||||
/* ONLY FOR EDITOR*/
|
||||
extern CPA_EXPORT BOOL PLA_fn_bDoFirstInitOfAnimPlayerForCharacter(HIE_tdxHandleToSuperObject p_stSuperObject, tdstAnim3d *p_stNewanim);
|
||||
extern CPA_EXPORT void PLA_fn_bDoOffsetFirstInitForCharacter(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
/*----------------*/
|
||||
|
||||
/*ANNECY BBB: fonctions priv<69>es qui n'ont rien <20> foutre ici!*/
|
||||
/*void PLA_fn_vCreateMatrixHeap(void);*/
|
||||
/*unsigned long PLA_fn_ulFindNextFreeMatrix(void);*/
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vAddMorphData(tdstAnim3d *_p_stAnim, unsigned long _ulChannelNumber,
|
||||
unsigned short _uwFrameNumber,unsigned char _ucMorphingAmount,unsigned char _ucTarget);
|
||||
|
||||
/*AR980325 For PC compilation*/
|
||||
tdstFrame3d *fn_p_GetFramesAddress(tdstAnim3d *_p_stAnim3d, unsigned short _uwNumFrame, unsigned long _ulFrame,void *p_stSuperObject);
|
||||
|
||||
unsigned char GAM_fn_ucGetMorphAmount(tdstAnim3d *_p_stAnim, unsigned long _ulChannelNumber, unsigned short _uwFrameNumber) ;
|
||||
unsigned char GAM_fn_ucGetMorphTarget(tdstAnim3d *_p_stAnim, unsigned long _ulChannelNumber, unsigned short _uwFrameNumber) ;
|
||||
|
||||
void PLA_fn_vForceRegenerationWhenBlockInNoState_EndOfAction(HIE_tdxHandleToSuperObject p_stSuperObject); /*AR9805*/
|
||||
void PLA_fn_vForceRegenerationWhenSkip(HIE_tdxHandleToSuperObject p_stSuperObject); /*AR9805*/
|
||||
|
||||
#ifdef ACTIVE_EDITOR
|
||||
void fn_vCheckModuleAccessGam(HIE_tdxHandleToSuperObject hPerso, unsigned char cChannel);
|
||||
#endif
|
||||
|
||||
|
||||
/*AR9806 New heap management by gizmo*/
|
||||
void PLA_fn_vInitMatrixHeap(void);
|
||||
void PLA_fn_vCreateMatrixHeap(void);
|
||||
void PLA_fn_vInitSupObjHeap(void);
|
||||
void PLA_fn_vCreateSupObjHeap(void);
|
||||
void PLA_fn_vInitHeaps(void);
|
||||
void PLA_fn_vCreateAndInitHeaps(void);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
#endif /* _PLAYANIM_H_ */
|
144
Rayman_X/cpa/public/GAM/PlayAnim/PlayEvts.h
Normal file
144
Rayman_X/cpa/public/GAM/PlayAnim/PlayEvts.h
Normal file
@@ -0,0 +1,144 @@
|
||||
/*=========================================================================
|
||||
* PlayEvts.h : This module contain all functions used to play events
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 6/11/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__PLAYEVTS_H__)
|
||||
#define __PLAYEVTS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#define C_ucNormal 0
|
||||
#define C_ucReverse 1
|
||||
#define C_ucStopEvent 2
|
||||
|
||||
void fn_vInitAllEvents(HIE_tdxHandleToSuperObject p_stSuperObject,unsigned short uwFirstFrame);
|
||||
void fn_vDesInitAllEvents(HIE_tdxHandleToSuperObject p_stSuperObject,tdxHandleToState hNextState,BOOL bStopEvents);
|
||||
void fn_vPlayEventsSinceLastOneNoLoop(HIE_tdxHandleToSuperObject p_stSuperObject );
|
||||
void fn_vPlayLastEventsBeforeRestart(HIE_tdxHandleToSuperObject p_stSuperObject );
|
||||
void fn_vPlayEvent( struct tdstEvent_ * p_stEvent, unsigned char ucMode ,HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
unsigned short fn_uwGetNbEngineFrameSinceLastMechEvent(HIE_tdxHandleToSuperObject p_stSuperObject);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the type of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* Output : the type
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
unsigned char GAM_fn_ucGetTypeOfEvent(tdstEvent* _p_stEvent);
|
||||
|
||||
tdstEvent *fn_p_GetEventsAddress(tdstAnim3d *_p_stAnim3d,
|
||||
unsigned long _ulFrame,
|
||||
tdxHandleToObjectsTablesList _h_ObjectsTablesListElement); /*AR9809 Parameter necessary for U64*/
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the pointed event of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* Output : the type
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
void* GAM_fn_p_xGetEventOfEvent(tdstEvent* _p_stEvent);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the address pointed event of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* Output : the address
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
void** GAM_fn_p_xGetAdressOfEventOfEvent(tdstEvent* _p_stEvent);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Set the pointed event of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the animation event
|
||||
* _p_xRealEvent : pointed event
|
||||
* Output :
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
void GAM_fn_vSetEventOfEvent(tdstEvent* _p_stEvent,void* _p_xRealEvent);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the first call field of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* Output : the first call
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
unsigned char GAM_fn_ucGetFirstCallOfEvent(tdstEvent* _p_stEvent);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the first call field of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* _ucFirstCall : The first call field
|
||||
* Output :
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
void GAM_fn_vSetFirstCallOfEvent(tdstEvent* _p_stEvent,unsigned char _ucFirstCall);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the period field of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* Output : the period
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
unsigned char GAM_fn_ucGetPeriodOfEvent(tdstEvent* _p_stEvent);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the first call field of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* _ucPeriod : The period
|
||||
* Output :
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
void GAM_fn_vSetPeriodOfEvent(tdstEvent* _p_stEvent,unsigned char _ucPeriod);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the binary event id field of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* Output : the period
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
unsigned long GAM_fn_ulGetBinaryEventIdOfEvent(tdstEvent* _p_stEvent);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Get the first call field of an event (V5 or V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _p_stEvent : pointer to the event
|
||||
* _ulBinaryEventId : The binary event id
|
||||
* Output :
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
void GAM_fn_vSetBinaryEventIdOfEvent(tdstEvent* _p_stEvent,unsigned long _ulBinaryEventId);
|
||||
|
||||
#endif /* __PLAYEVTS_H__ */
|
83
Rayman_X/cpa/public/GAM/STRUCTUR/3DOSLkTb.h
Normal file
83
Rayman_X/cpa/public/GAM/STRUCTUR/3DOSLkTb.h
Normal file
@@ -0,0 +1,83 @@
|
||||
/*=========================================================================
|
||||
* 3DOSLkTb.h : Link tables structures
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 25/03/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__3DOSLkTb_H__)
|
||||
#define __3DOSLkTb_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef struct tdst3DOSLinkTable_
|
||||
{
|
||||
/**** Those link-tables are for the editors and for the engine ****/
|
||||
#if !defined(U64)
|
||||
SCR_tdst_Link_Table stCharacter;
|
||||
SCR_tdst_Link_Table stState;
|
||||
SCR_tdst_Link_Table stAnimation;
|
||||
#endif /* U64 */
|
||||
|
||||
/**** Familly, Model and Personnal engine object's types (used in abjtype.c) ****/
|
||||
/*
|
||||
unsigned long ulNumberOfFamily;
|
||||
SCR_tdst_Link_Table stFamilyType;
|
||||
unsigned long ulNumberOfModel;
|
||||
SCR_tdst_Link_Table stModelType;
|
||||
unsigned long ulNumberOfPersonal;
|
||||
SCR_tdst_Link_Table stPersonnalType;
|
||||
*/
|
||||
|
||||
/**** Those link-tables are only used by the editors ****/
|
||||
#if !defined(U64)
|
||||
SCR_tdst_Link_Table stACZ;
|
||||
#else /* U64 */
|
||||
char cNotEmpty;
|
||||
#endif /* U64 */
|
||||
|
||||
#if !defined(U64)
|
||||
#if defined(ACTIVE_EDITOR)||defined(BIN_SaveBin)
|
||||
SCR_tdst_Link_Table stCharacterZone;
|
||||
SCR_tdst_Link_Table stLipsSynchroList;
|
||||
/* JO 06/11/97*/
|
||||
SCR_tdst_Link_Table stPrtGenLinkTable;
|
||||
SCR_tdst_Link_Table stPrtSrcLinkTable;
|
||||
SCR_tdst_Link_Table stPrtSysLinkTable;
|
||||
SCR_tdst_Link_Table stPrtSysSpriteLinkTable;
|
||||
SCR_tdst_Link_Table stPrtEnvLinkTable;
|
||||
SCR_tdst_Link_Table stZDXList;
|
||||
SCR_tdst_Link_Table stACZList;
|
||||
#endif /* ACTIVE_EDITOR || BIN_SaveBin */
|
||||
#endif /* U64 */
|
||||
} tdst3DOSLinkTable;
|
||||
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_
|
||||
EXTERN CPA_EXPORT tdst3DOSLinkTable g_st3DOSLinkTable;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __3DOSLkTb_H__ */
|
188
Rayman_X/cpa/public/GAM/STRUCTUR/Anim_s.h
Normal file
188
Rayman_X/cpa/public/GAM/STRUCTUR/Anim_s.h
Normal file
@@ -0,0 +1,188 @@
|
||||
/*=========================================================================
|
||||
* Anim_s.h : Define the engine anim's structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 2.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date 24/10/96 DVD (Gizmo)
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__ANIM_S_H__)
|
||||
#define __ANIM_S_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "ACP_Base.h" /*AR9808 Must be included before all includes*/
|
||||
#include "POS.H"
|
||||
#include "GLI.H"
|
||||
#include "SCT.H"
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "../PlayAnim/PLA_dbg.h"
|
||||
|
||||
#include "GAM/Macros.h"
|
||||
|
||||
#define C_ucSOUND_EVENT 0
|
||||
#define C_ucMECHANIC_EVENT 1
|
||||
#define C_ucGENERATE_EVENT 2
|
||||
#define C_ucGENERIC_EVENT 3
|
||||
|
||||
#define C_ucNeverPlay 255
|
||||
|
||||
/* MR1206*/
|
||||
#define C_ucTAKE_OBJECT_EVENT 1
|
||||
#define C_ucTAKE_IN_OBJECT_EVENT 2
|
||||
#define C_ucTAKE_OUT_OBJECT_EVENT 3
|
||||
#define C_ucDROP_OBJECT_EVENT 4
|
||||
#define C_ucTHROW_OBJECT_EVENT 5
|
||||
/*ANNECY VL 26/11/97{*/
|
||||
#define C_ucEvent_User0 6
|
||||
#define C_ucEvent_User1 7
|
||||
#define C_ucEvent_User2 8
|
||||
#define C_ucEvent_User3 9
|
||||
#define C_ucEvent_User4 10
|
||||
#define C_ucEvent_User5 11
|
||||
#define C_ucEvent_User6 12
|
||||
#define C_ucEvent_User7 13
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
|
||||
/* structure describing a all events*/
|
||||
typedef struct tdstEventInTable_
|
||||
{
|
||||
void* p_xEvent; /* pointer to the event*/
|
||||
unsigned char ucTypeOfEvent;
|
||||
unsigned char ucPriority;
|
||||
unsigned char ucFirstCall; /* number of anim loop before event*/
|
||||
unsigned char ucPeriod; /* number of loop after FirstCall*/
|
||||
#ifndef U64
|
||||
unsigned long ulBinaryEventId; /* used for the binarisation only*/
|
||||
#endif
|
||||
} tdstEventInTable;
|
||||
|
||||
typedef struct tdstEvent_
|
||||
{
|
||||
tdstEventInTable* p_stfEventInTBL;
|
||||
unsigned short usEventNumberInTBL;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwChannelNumber;
|
||||
} tdstEvent;
|
||||
|
||||
/*
|
||||
* structure describing a 3d element
|
||||
*/
|
||||
|
||||
M_BeginDeclareEnumerate( tdeTypeOfElement )
|
||||
TE_GraphicObject = 0,
|
||||
TE_SubAnimation,
|
||||
TE_EmptyObject,
|
||||
TE_Event,
|
||||
TE_Light, /* MR2908*/
|
||||
TE_Fake,
|
||||
TE_Undefined
|
||||
M_EndDeclareEnumerate( tdeTypeOfElement, unsigned char )
|
||||
|
||||
|
||||
/* structure Couple (Child,Father) for Hierarchy*/
|
||||
typedef struct tdstCouple_
|
||||
{
|
||||
unsigned short wChild,wFather;
|
||||
} tdstCouple;
|
||||
|
||||
|
||||
/* structure Hierarchy*/
|
||||
typedef struct tdstPLA_Hierarchy_
|
||||
{
|
||||
unsigned long ulNbOfCouples;
|
||||
tdstCouple * d_stCouples;
|
||||
} tdstPLA_Hierarchy;
|
||||
|
||||
|
||||
#include "Specif/Elem_3d.h"
|
||||
|
||||
struct tdstAnim3d_;
|
||||
|
||||
typedef struct tdstFrame3d_
|
||||
{
|
||||
/**** array of 3d element structure ****/
|
||||
struct tdstElement3d_ *p_stArrayOfElts3d;
|
||||
#ifndef U64
|
||||
struct MTH3D_tdstMatrix_ *p_stAngularSpeedMatrix;
|
||||
struct MTH3D_tdstVector_ *p_stLinearSpeedVector;
|
||||
#endif /*U64*/
|
||||
|
||||
tdstPLA_Hierarchy stHierarchy;
|
||||
|
||||
/* ref of the information of the frame*/
|
||||
struct tdstAnim3d_ * p_stAnim;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned char ucMatrixUpdated;
|
||||
unsigned char ucCacheEntry; /*AR9902 This is to be sure that the animation is still loaded into the same cache entry*/
|
||||
} tdstFrame3d;
|
||||
|
||||
typedef struct stMorphData
|
||||
{
|
||||
unsigned char ucTarget; /* index of the target PO into the objects table*/
|
||||
unsigned char ucMorphingAmount; /* ratio for the morphing*/
|
||||
unsigned short uwChannelNumber;
|
||||
unsigned short uwFrameNumber;
|
||||
unsigned short uwAlign;
|
||||
} tdstMorphData;
|
||||
|
||||
/*
|
||||
* structure describing an animation sequence
|
||||
*/
|
||||
typedef struct tdstAnim3d_
|
||||
{
|
||||
#ifdef _DEBUG_STRING_FOR_PLA_
|
||||
char szAnimName[LEN_DEBUG_STRING];
|
||||
#endif
|
||||
|
||||
|
||||
/**** Number of frames in the animation ****/
|
||||
unsigned short uwNumberOfFrames;
|
||||
unsigned char ucFrameRate;
|
||||
unsigned char ucMaxNumberOfElements; /* total number of channels for this anim*/
|
||||
|
||||
/**** point to the first event (sound or other) ****/
|
||||
struct tdstEvent_ *d_stAnimEvent;
|
||||
|
||||
/* POS_tdstCompletePosition stOffsetMatrix;*/
|
||||
/* AR9811 Only the translation of this position is used*/
|
||||
/* I have replaced it by a simple vector*/
|
||||
MTH3D_tdstVector stOffsetMatrix;
|
||||
/* BOOL bCompressedAnim;*/
|
||||
|
||||
/* MR2908*/
|
||||
/* tdstAnimLights *p_stLights; // Array of lights*/
|
||||
|
||||
/**** morph array *** AR980304*/
|
||||
tdstMorphData *d_stMorphDataArray; /* WARNING ! FOR PC, A3B VERSION MUST BE CHANGED !!!*/
|
||||
unsigned short uwNumOfA3dGENERAL; /* For interpolation*/
|
||||
unsigned char ucNumberOfEvents;
|
||||
unsigned char ucUnused; /* alignment*/
|
||||
} tdstAnim3d;
|
||||
|
||||
/*
|
||||
* structure describing an sub-animation sequence
|
||||
*/
|
||||
/*typedef struct tdstSubAnim3d_
|
||||
{
|
||||
|
||||
// current animation infos
|
||||
unsigned short uwCurrentFrame; // current frame in the current animation
|
||||
unsigned char ucRepeatAnimation; // how many animation after this one finished
|
||||
|
||||
unsigned char ucElement;
|
||||
struct tdstState_ *p_stCurrentState;
|
||||
|
||||
} tdstSubAnim3d;
|
||||
*/
|
||||
#endif /* !__ANIM_S_H__ */
|
247
Rayman_X/cpa/public/GAM/STRUCTUR/Engmode.h
Normal file
247
Rayman_X/cpa/public/GAM/STRUCTUR/Engmode.h
Normal file
@@ -0,0 +1,247 @@
|
||||
/*=========================================================================
|
||||
* EngMode.h : Define the engine modes structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
/*
|
||||
*=======================================================================
|
||||
Modifications: New LST2_M_??? Macros / Micha<68>l / 070297
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__ENGMODE_H__)
|
||||
#define __ENGMODE_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "TMR.h"
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "GAM/GAMHandl.h"
|
||||
|
||||
|
||||
#define C_NumberOfCounter 16
|
||||
|
||||
M_BeginDeclareEnumerate(tdeEngineMode)
|
||||
EM_ModeInvalid = 0,
|
||||
EM_ModeStartingProgram, /* first init*/
|
||||
EM_ModeStoppingProgram, /* last desinit*/
|
||||
EM_ModeEnterGame, /* init game loop*/
|
||||
EM_ModeQuitGame, /* desinit game loop*/
|
||||
EM_ModeEnterLevel, /* init level loop*/
|
||||
EM_ModeChangeLevel, /* desinit level loop*/
|
||||
EM_ModeDeadLoop, /* init dead loop*/
|
||||
EM_ModePlayerDead, /* desinit dead loop*/
|
||||
EM_ModePlaying, /* playing game*/
|
||||
/* FBF {*/
|
||||
/*EM_ModeEnterMenu, // Init the menu
|
||||
EM_ModeMenu, // In the start menu
|
||||
EM_ModeQuitMenuToEnterGame, // Go to the game from the menu
|
||||
EM_ModeEnterMenuWhenPlaying, // Init the menu when playing
|
||||
EM_ModeEnterMenuWhenPlayingWithoutPause, // Init the menu by AI
|
||||
EM_ModeMenuWhenPlaying, // In the menu when playing
|
||||
EM_ModeMenuWhenPlayingWithoutPause, // In the menu when playing without pause
|
||||
EM_ModeResumeGameFromMenu, // Return to the game from the menu
|
||||
*/
|
||||
/* FBF }*/
|
||||
|
||||
NbTotalEngineMode
|
||||
M_EndDeclareEnumerate(tdeEngineMode, unsigned char)
|
||||
|
||||
M_BeginDeclareEnumerate(tdeInputMode)
|
||||
IM_Normal,
|
||||
IM_Commands,
|
||||
IM_NumberOfMode
|
||||
M_EndDeclareEnumerate(tdeInputMode, unsigned char)
|
||||
/**** This enum is used as a bitfield ****/
|
||||
M_BeginDeclareEnumerate(tdeDisplayFixMode)
|
||||
DFM_DisplayAll = 0xff,
|
||||
DFM_DisplayHitPoints = 0x01,
|
||||
DFM_DisplayGameSave = 0x02,
|
||||
DFM_DisplayNothing = 0x00,
|
||||
DFM_NumberOfMode
|
||||
M_EndDeclareEnumerate(tdeDisplayFixMode, unsigned char)
|
||||
|
||||
/*********************************************************************/
|
||||
/**** This structures define the differents mode or state of play ****/
|
||||
/**** and the options of game ****/
|
||||
/*********************************************************************/
|
||||
|
||||
typedef struct tdstEngineTimerStructure_
|
||||
{
|
||||
unsigned long ulTrameNumber; /* Number of the frame */
|
||||
short sTimerHandle;
|
||||
unsigned long ulCurrentTimerCount; /* Current trame timer in msec*/
|
||||
unsigned long ulDeltaTimerCount; /*Between two trames in msec*/
|
||||
unsigned long a_ulCounter[C_NumberOfCounter]; /*Other frequencies counters*/
|
||||
unsigned long ulUsefulDeltaTime;/* computed time in msec*/
|
||||
unsigned long ulPauseTime; /* When engine is in pause */
|
||||
MTH_tdxReal xFrameLength; /* frame length in s ( 60Hz -> 1/60 s ) */
|
||||
#ifndef U64
|
||||
struct _stTimerCount stRealTimeCount; /* Current trame timer in tick*/
|
||||
struct _stTimerCount stPauseTime;
|
||||
unsigned long ulTickPerMS;
|
||||
#endif /* U64 */
|
||||
} tdstEngineTimerStructure;
|
||||
|
||||
typedef struct tdstLanguageStructure_
|
||||
{
|
||||
char szLanguageCode[20];
|
||||
char szLanguageText[20];
|
||||
}tdstLanguageStructure;
|
||||
|
||||
|
||||
|
||||
#define M_ulGetUsefulDeltaTimeInMilliSeconds(stTimer) ((stTimer).ulUsefulDeltaTime)
|
||||
#define M_xGetUsefulDeltaTimeInSeconds(stTimer)\
|
||||
(MTH_M_xDiv(MTH_M_xLongToReal(stTimer.ulUsefulDeltaTime),\
|
||||
MTH_M_xFloatToReal(1000.f)))
|
||||
#define M_xGetFrameLength(stTimer) ((stTimer).xFrameLength)
|
||||
|
||||
|
||||
/*ANNECY BBB 24/10/97 {*/
|
||||
/*#define C_ucMaxNbSubLevels 10*/
|
||||
/*ENDANNECY BBB 24/10/97 }*/
|
||||
#define _MAX_NAME_LEVEL 30
|
||||
typedef struct tdstEngineStructure_
|
||||
{
|
||||
tdeEngineMode eEngineMode;
|
||||
char szLevelName[_MAX_NAME_LEVEL];
|
||||
char szNextLevelName[_MAX_NAME_LEVEL];
|
||||
char szFirstLevelName[_MAX_NAME_LEVEL];
|
||||
|
||||
/*ANNECY BBB 24/10/97 {*/
|
||||
/*char szSubLevelName[C_ucMaxNbSubLevels][_MAX_PATH];*/
|
||||
/*ENDANNECY BBB 24/10/97 }*/
|
||||
/*char szCreditsLevelName[_MAX_PATH];*/
|
||||
/*char szNextLevelPositionPersoName[50];*/
|
||||
/*char szNextLevelPositionCameraName[50];*/
|
||||
tdeInputMode eInputMode;
|
||||
tdeDisplayFixMode eDisplayFixMode;
|
||||
unsigned long ulDisplayMode;
|
||||
|
||||
/*unsigned char bSkipMainMenu;*/
|
||||
|
||||
tdstEngineTimerStructure stEngineTimer;
|
||||
|
||||
/* XB 23/06/99 */
|
||||
/* not used in N64 engine */
|
||||
#ifndef U64
|
||||
GLD_tdhDevice hGLDDevice;
|
||||
GLD_tdhViewport hGLDViewport;
|
||||
#endif /* U64 */
|
||||
/* End XB 23/06/99 */
|
||||
|
||||
GLD_tdstViewportAttributes stViewportAttr;
|
||||
struct GLI_tdstCamera_ *p_stGameViewportCamera;
|
||||
|
||||
/* XB 23/06/99 */
|
||||
/* not used in N64 engine */
|
||||
#ifndef U64
|
||||
void * hDrawSem;
|
||||
#endif /* U64 */
|
||||
/* End XB 23/06/99 */
|
||||
|
||||
GLD_tdhViewport hGLDFixViewport;
|
||||
GLD_tdstViewportAttributes stFixViewportAttr;
|
||||
GLI_tdstSpecificAttributesFor3D stFixAttributes3D;
|
||||
struct GLI_tdstCamera_ *p_stFixCamera;
|
||||
|
||||
/* camera's management */
|
||||
tdxHandleToViewportManagement a_hViewportArray;
|
||||
|
||||
LST2_M_DynamicAnchorDeclaration(tdxHandleToNodeCamera) hCameraList;
|
||||
/* *************** */
|
||||
|
||||
LST2_M_DynamicAnchorDeclaration(tdxHandleToFamilyList) hFamilyList;
|
||||
LST2_M_DynamicAnchorDeclaration(MC_tdxHandleToMainCharacterNode) hMainCharacterList;
|
||||
LST2_M_DynamicAnchorDeclaration(tdxHandleToAlwaysActiveCharacterNode) hAlwaysActiveCharactersList;
|
||||
/* *************** */
|
||||
|
||||
HIE_tdxHandleToSuperObject h_StdCamCaracter; /* Standard camera caracter description */
|
||||
|
||||
tdstLanguageStructure *p_stLanguageTable;
|
||||
|
||||
/*FIL_tdxHandleToFileNameList hGameSavedNameList;*/
|
||||
FIL_tdxHandleToFileNameList hLevelNameList;
|
||||
|
||||
/* To restore positions after resurection*/
|
||||
POS_tdstCompletePosition stMainCharacterPosition;
|
||||
POS_tdstCompletePosition stMainCameraPosition;
|
||||
|
||||
long lSubMapNumber;
|
||||
|
||||
unsigned char bEngineIsInPaused;
|
||||
unsigned char bEngineHasInPaused;
|
||||
|
||||
char a_szLevelName[80][_MAX_NAME_LEVEL];
|
||||
unsigned char ucNumberOfLevels;
|
||||
unsigned char ucCurrentLevel;
|
||||
|
||||
/* used to know which level we come from, if relevant: should be initialized to 0 at program start*/
|
||||
/*then only modified by AI calls or level change requests (no save required)*/
|
||||
unsigned char ucPreviousLevel;
|
||||
unsigned char ucExitIdToQuitPrevLevel;
|
||||
unsigned char ucLevelGlobalCounter;
|
||||
|
||||
ACP_tdxBool xDemoMode; /*AR9807*/
|
||||
unsigned char ucCurrentLanguage; /*for multilanguage texts*/
|
||||
unsigned char ucNbLanguages; /*for multilanguage texts*/
|
||||
|
||||
ACP_tdxBool bEngineFrozen; /* if true, unprotected characters are not treated in the engine loop*/
|
||||
|
||||
/* To restore positions after resurection*/
|
||||
ACP_tdxBool bResurection;
|
||||
|
||||
/* Begin Shaitan ModeLook*/
|
||||
/* For camera mode*/
|
||||
char cCameraMode;
|
||||
/* End Shaitan ModeLook*/
|
||||
} tdstEngineStructure;
|
||||
|
||||
/* Begin Shaitan ModeLook*/
|
||||
#define C_CamModeNormal 0
|
||||
#define C_CamModeLook 1
|
||||
/* End Shaitan ModeLook*/
|
||||
|
||||
EXTERN CPA_EXPORT struct tdstEngineStructure_ g_stEngineStructure;
|
||||
|
||||
/* Globals varaibles for binarisation*/
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN CPA_EXPORT char g_cIsLevelOk;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN CPA_EXPORT char g_cMemMode;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN CPA_EXPORT char g_a64_cGameDataDirectory[64];
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
#ifndef _FIRE_DEADCODE_U64_ /* Added by RUC */
|
||||
EXTERN CPA_EXPORT char g_cUseBinary;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */ /* Added by RUC */
|
||||
/*
|
||||
0 : Normal Memory
|
||||
1 : Binary Memory
|
||||
2 : Binary Memory for pass 1
|
||||
3 : Binary Memory for pass 2
|
||||
*/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif /* !__ENGMODE_H__ */
|
311
Rayman_X/cpa/public/GAM/STRUCTUR/ErrGame.h
Normal file
311
Rayman_X/cpa/public/GAM/STRUCTUR/ErrGame.h
Normal file
@@ -0,0 +1,311 @@
|
||||
/*=========================================================================
|
||||
* ErrGame.h : Management of the errors for GAME
|
||||
*
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 20/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__ERRGAME_H_)
|
||||
#define __ERRGAME_H_
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#define __FATAL_ERR_GAME__
|
||||
#define __INFORMATION_ERR_GAME__ /**** Treat as a level 1 warning ****/
|
||||
#define __WARNING_ERR_GAME__ /**** Treat as a level 2 warning ****/
|
||||
|
||||
enum e_uwGameErrNumber
|
||||
{
|
||||
E_uwGameFatalErr,
|
||||
|
||||
#if defined(__FATAL_ERR_GAME__)
|
||||
/**** Error's errors ****/
|
||||
E_uwGameFatalErrorNotAFatalError,
|
||||
E_uwGameInformationErrorIsNotAInformationError,
|
||||
E_uwGameWarningErrorIsNotAWarningError,
|
||||
/**** Memory's errors ****/
|
||||
E_uwGameInitMemoryCheckAlign,
|
||||
E_uwGameGameMallocBadBlock,
|
||||
E_uwGameGameMallocBadSize,
|
||||
E_uwGameGameMallocAlloc,
|
||||
E_uwGameIncreaseNumberOfSource,
|
||||
/**** Object's errors ****/
|
||||
E_uwGameScriptCallBackStateActionsAlreadyRead,
|
||||
E_uwGameInitAllObjectTreeNullPointer,
|
||||
E_uwGameInitAllObjectTreeBadInitType,
|
||||
E_uwGameInitDesinitOneObjectNullPointer,
|
||||
E_uwGameMiniStructAllocAlreadyAlloc,
|
||||
E_uwGameMiniStructObjectNull,
|
||||
E_uwGameMiniStructNull,
|
||||
E_uwGameCineInfoSuperObjectNull,
|
||||
/**** Engine's errors ****/
|
||||
E_uwGameChooseTheGoodInitInvalidMode,
|
||||
E_uwGameChooseTheGoodDesinitInvalidMode,
|
||||
E_uwGameChangeEngineModeNewMode,
|
||||
E_uwGameExploreWorldTreeInvalidSuperObject,
|
||||
E_uwGameVerifySomeProgramVariableHandleFunction,
|
||||
E_uwGameLanguage,
|
||||
E_uwGameLanguageDefinition,
|
||||
/**** Basic functions errors ****/
|
||||
E_uwGameAToIBadEntry,
|
||||
E_uwGameAToFBadEntry,
|
||||
/**** Script errors ****/
|
||||
E_uwGameScriptBadNumberOfArg,
|
||||
E_uwGameScriptBadIPTLinkNumber,
|
||||
/**** Animations ****/
|
||||
E_uwGameErrorWhileLoadingAnimation,
|
||||
E_uwGameBadAnimationGeneralInfo,
|
||||
E_uwGameBadFrameNumber,
|
||||
E_uwGameBadChannelNumber,
|
||||
E_uwGameTooManyAnimations,
|
||||
E_uwGameCurrentActorNotSet,
|
||||
E_uwGameNoMorePLAObj,
|
||||
E_uwGamePLA_NoWantedState,
|
||||
E_uwGameStateNotInLinkTable,
|
||||
E_uwGameScriptCallBackCreateNewStateBadNextState,
|
||||
E_uwGameScriptCallBackCreateNewStateBadTargetState,
|
||||
E_uwGameScriptCallBackCreateNewStateBadStateToGo,
|
||||
/**** ViewPort errors ****/
|
||||
E_uwGameCantCreateFixViewPort,
|
||||
E_uwGameCantClearViewPort,
|
||||
E_uwGameCantWriteToViewPort,
|
||||
E_uwGameCantWriteToViewPortFinished,
|
||||
E_uwGameCantFlipDevice,
|
||||
/**** Always errors ****/
|
||||
E_uwGameKillAlwaysByPersonalType,
|
||||
/**** Dynamics ****/
|
||||
E_uwGameDynamScriptCallBackBadParameter,
|
||||
/**** SubMap ****/
|
||||
E_uwGameUnCoherentSubMap,
|
||||
#endif /* __FATAL_ERR_GAME__ */
|
||||
|
||||
E_uwGameStartOfWarning,
|
||||
|
||||
#if defined(__WARNING_ERR_GAME__)
|
||||
/**** Engine's warning ****/
|
||||
E_uwGameChangeEngineModeOldMode,
|
||||
/**** memory's warning ****/
|
||||
E_uwGameMallocUserDataAlreadyAllocated,
|
||||
/**** Input's warning ****/
|
||||
E_uwGameReadInputKeyboard,
|
||||
E_uwGameReadInputJoystick,
|
||||
/**** Object's warning ****/
|
||||
E_uwGameAddAnAlwaysModelAlreadyExist,
|
||||
E_uwGameAllocateAlwaysUnknownModel,
|
||||
E_uwGameAllocateAlwaysNoMorePlace,
|
||||
E_uwGameKillOneEngineObjectInvalid,
|
||||
E_uwGameFreeEngineSuperObjectNoCharacter,
|
||||
E_uwGameFirstInitFamilyStructureNoNull,
|
||||
E_uwGameFreeUnknownSuperObjectType,
|
||||
E_uwGameSaveOneEngineCharacters,
|
||||
E_uwGameSaveAllEngineCharacters,
|
||||
E_uwGameCreateSOFromEngineObjectAndParentBadSO,
|
||||
E_uwGameChangeOfMechanicsDuringOneFrame,
|
||||
E_uwGameBadNumberOfStatesInActivationList,
|
||||
E_uwGamePLA_BadInitialState,
|
||||
/*E_uwGameProblemsWithStartingPosition,*/
|
||||
E_uwGameDebugDynamicAllocation,
|
||||
#endif /* __WARNING_ERR_GAME__ */
|
||||
|
||||
E_uwGameStartOfInformationWarning,
|
||||
|
||||
#if defined(__INFORMATION_ERR_GAME__)
|
||||
/**** Input's information ****/
|
||||
E_uwGameInitInputKeyboard,
|
||||
E_uwGameInitInputJoystick,
|
||||
/**** Memory's information ****/
|
||||
E_uwGameGameFreeNullPointer,
|
||||
/**** Object's information ****/
|
||||
E_uwGameInitOneObjectInvalidObject,
|
||||
E_uwGameKillAlwaysByRankInvalidObject,
|
||||
/**** Script's information ****/
|
||||
E_uwGameScriptCallBackDescriptionUnknownAction,
|
||||
E_uwGameScriptCallBackDescriptionScriptError,
|
||||
/**** Sector errors ****/
|
||||
E_uwGameCurrentSectorInOwnSoundList,
|
||||
E_uwGameSectorTwiceInSoundList,
|
||||
E_uwGameCurrentSectorInOwnActivityList,
|
||||
E_uwGameSectorTwiceInActivityList,
|
||||
E_uwGameCurrentSectorInOwnCollisionList,
|
||||
E_uwGameSectorTwiceInCollisionList,
|
||||
E_uwGameCurrentSectorInOwnGraphicList,
|
||||
E_uwGameSectorTwiceInGraphicList,
|
||||
|
||||
#endif /* __INFORMATION_ERR_GAME__ */
|
||||
|
||||
E_uwGameErrNumber,
|
||||
};
|
||||
|
||||
/*------------------*/
|
||||
/* Global Variables*/
|
||||
/*------------------*/
|
||||
|
||||
EXTERN unsigned char g_ucGameModuleId /* number of identification of the Game module*/
|
||||
#if defined(D_GameGlobals)
|
||||
= C_ucModuleNotInitialized
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
|
||||
#if defined(__ERROR_STRINGS__)
|
||||
|
||||
EXTERN CPA_EXPORT char * g_a_szGameInformationModule []
|
||||
#if defined(D_GameGlobals) && !defined(CPA_WANTS_IMPORT)
|
||||
= {C_szGamVersion, C_szGamFullName, C_szGamDate}
|
||||
#endif /* D_GameGlobals && CPA_WANTS_IMPORT */
|
||||
;
|
||||
|
||||
EXTERN char * g_szGameModuleName /* Obliged syntax 'sz'+[Abbreviation of ModuleName]+'ModuleName'*/
|
||||
#if defined(D_GameGlobals)
|
||||
= {C_szGamFullName}
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
|
||||
EXTERN tdstErrorMsg g_a_stGameTabErr[] /* Obliged syntax 'a_sz'+[Abbreviation of ModuleName]+'TabErr'*/
|
||||
#if defined(D_GameGlobals)
|
||||
=
|
||||
{
|
||||
#if defined(__FATAL_ERR_GAME__)
|
||||
/* --------------------*/
|
||||
/**** Error's errors ****/
|
||||
E_uwGameFatalErrorNotAFatalError,"M_GameFatalError : Try to raise a warning or an information",
|
||||
E_uwGameInformationErrorIsNotAInformationError,"M_GameInformationError : Try to raise a fatal or a warning",
|
||||
E_uwGameWarningErrorIsNotAWarningError,"M_GameWarningError : Try to raise a fatal or a information",
|
||||
/**** Memory's errors ****/
|
||||
E_uwGameInitMemoryCheckAlign,"fn_vInitMemory : Bad alignment memory",
|
||||
E_uwGameGameMallocBadBlock,"fnp_vGameMalloc : Bad block memory",
|
||||
E_uwGameGameMallocBadSize,"fnp_vGameMalloc : Bad size allocation",
|
||||
E_uwGameGameMallocAlloc,"fnp_vGameMalloc : Null pointer returned",
|
||||
E_uwGameIncreaseNumberOfSource,"GAM_fn_vMemoryLogFile : Increase number of source",
|
||||
/**** Object's errors ****/
|
||||
E_uwGameScriptCallBackStateActionsAlreadyRead,"fn_vScriptCallBackStateActions : Two lines have the same state in script",
|
||||
E_uwGameInitAllObjectTreeNullPointer,"fn_vInitAllObjectTree : Null pointer",
|
||||
E_uwGameInitAllObjectTreeBadInitType,"fn_vInitAllObjectTree : Bad initialisation's type",
|
||||
E_uwGameInitDesinitOneObjectNullPointer,"fn_v(Des)InitOneObject : A object must have p_st3dDatas and p_stStandardGame",
|
||||
E_uwGameMiniStructAllocAlreadyAlloc,"fn_v####Alloc : Attempt to realloc a mini structure",
|
||||
E_uwGameMiniStructObjectNull,"Attempt to used a NULL object's pointer",
|
||||
E_uwGameMiniStructNull,"Attempt to used a NULL object mini-structure's pointer",
|
||||
E_uwGameCineInfoSuperObjectNull,"Attempt to used CineInfo with no SuperObject",
|
||||
/**** Engine's errors ****/
|
||||
E_uwGameChooseTheGoodInitInvalidMode,"fn_vChooseTheGoodInit : invalid engine mode",
|
||||
E_uwGameChooseTheGoodDesinitInvalidMode,"fn_vChooseTheGoodDesInit : invalid engine mode",
|
||||
E_uwGameChangeEngineModeNewMode,"fn_vChangeEngineMode : bad new engine mode",
|
||||
E_uwGameExploreWorldTreeInvalidSuperObject,"fn_vExploreWorldTree : unknown SuperObject type",
|
||||
E_uwGameVerifySomeProgramVariableHandleFunction,"fn_vVerifySomeProgramVariable : size of tdstEngineObject and stStructureHandleFunction are not compatible",
|
||||
E_uwGameLanguage,"Array of languages is full.",
|
||||
E_uwGameLanguageDefinition, "Redefinition of the array of languages." ,
|
||||
/**** Basic functions errors ****/
|
||||
E_uwGameAToIBadEntry,"fn_lAToI : string in number.",
|
||||
E_uwGameAToFBadEntry,"fn_lAToF : string in number.",
|
||||
/**** Script errors ****/
|
||||
E_uwGameScriptBadNumberOfArg,"Script callback : bad number of arguments",
|
||||
E_uwGameScriptBadIPTLinkNumber,"fn_eScriptCallBackIPTLink : Bad link number",
|
||||
/**** Animations ****/
|
||||
E_uwGameErrorWhileLoadingAnimation,"",
|
||||
E_uwGameBadAnimationGeneralInfo,"",
|
||||
E_uwGameBadFrameNumber,"",
|
||||
E_uwGameBadChannelNumber,"",
|
||||
E_uwGameTooManyAnimations,"",
|
||||
E_uwGameCurrentActorNotSet,"",
|
||||
E_uwGameNoMorePLAObj,"SuperObjects heap Overflow : increase constant at the top of PlayAnim.h",
|
||||
E_uwGamePLA_NoWantedState,"WantedState == NULL, a state has ended and no new state has been positionned",
|
||||
E_uwGameScriptCallBackCreateNewStateBadNextState,"fn_eScriptCallBackCreateNewState : Bad Next State",
|
||||
E_uwGameScriptCallBackCreateNewStateBadTargetState,"fn_eScriptCallBackCreateNewState : Bad Target State",
|
||||
E_uwGameScriptCallBackCreateNewStateBadStateToGo,"fn_eScriptCallBackCreateNewState : Bad StateToGo State",
|
||||
/**** ViewPort errors ****/
|
||||
E_uwGameCantCreateFixViewPort,"fn_vCreateFixViewPort : failed.",
|
||||
E_uwGameCantClearViewPort,"fn_vEngine : Can't clear ViewPort.",
|
||||
E_uwGameCantWriteToViewPort,"fn_vEngine : Can't write to ViewPort.",
|
||||
E_uwGameCantWriteToViewPortFinished,"fn_vDisplayAll : can't write to ViewPort finished",
|
||||
E_uwGameCantFlipDevice,"fn_vDisplayAll : can't write to ViewPort finished",
|
||||
/**** Always errors ****/
|
||||
E_uwGameKillAlwaysByPersonalType,"fn_vKillAlwaysByPersonalType : Bad SO type founded",
|
||||
/**** Dynamics ****/
|
||||
E_uwGameDynamScriptCallBackBadParameter,"fn_eDynamScriptCallBack : Bad parameters",
|
||||
/**** Submap ****/
|
||||
E_uwGameUnCoherentSubMap,"fn_vVerifySubMapCoherence : Some loaded sectors are not child of root",
|
||||
|
||||
|
||||
#endif /* __FATAL_ERR_GAME__ */
|
||||
|
||||
#ifdef __WARNING_ERR_GAME__
|
||||
/* --------------------*/
|
||||
/**** Engine's warning ****/
|
||||
E_uwGameChangeEngineModeOldMode,"fn_vChangeEngineMode : bad old engine mode",
|
||||
/**** memory's warning ****/
|
||||
E_uwGameMallocUserDataAlreadyAllocated,"fn_vMallocUserData : User data already allocated.",
|
||||
/**** Input's warning ****/
|
||||
E_uwGameReadInputKeyboard,"fn_vReadInput : keyboard is read but not initialized",
|
||||
E_uwGameReadInputJoystick,"fn_vReadInput : joystick is read but not initialized",
|
||||
/**** Object's warning ****/
|
||||
E_uwGameAddAnAlwaysModelAlreadyExist,"fn_vAddAnAlwaysModel : Always model already exist (ignored)",
|
||||
E_uwGameAllocateAlwaysUnknownModel,"fn_p_stAllocateAlways : Unknown always model",
|
||||
E_uwGameAllocateAlwaysNoMorePlace,"fn_p_stAllocateAlways : No more place",
|
||||
E_uwGameKillOneEngineObjectInvalid,"fn_vKillOneEngineObject : Attempt to kill a invalid object (ignored)",
|
||||
E_uwGameFreeEngineSuperObjectNoCharacter,"fn_p_stFreeEngineSuperObject : Attempt to free a no character SuperObject (ignored)",
|
||||
E_uwGameFirstInitFamilyStructureNoNull,"fn_vFirstInitFamilyStructure : g_p_stFamily is not NULL (lost memory) !!!",
|
||||
E_uwGameFreeUnknownSuperObjectType,"fn_vDestroyAllHierarchy : Unknown super object type (ignored).",
|
||||
E_uwGameSaveOneEngineCharacters,"fn_vSaveOneEngineCharacters : Can not save character (ignored).",
|
||||
E_uwGameSaveAllEngineCharacters,"fn_vSaveAllEngineAndAlwaysCharacters : Can not save characters (ignored).",
|
||||
E_uwGameCreateSOFromEngineObjectAndParentBadSO,"fn_hCreateSOFromEngineObjectAndParent : Try to put a Character SO above a not Physical SO",
|
||||
E_uwGameChangeOfMechanicsDuringOneFrame,"fn_vMakeCharacterReact : Kind of Mechanics should change at beginning of Frame !",
|
||||
/* JO 29/05/97*/
|
||||
E_uwGameBadNumberOfStatesInActivationList,"fn_eScriptCallBackCreateNewZoneSetArray : Will bug in few minuts!!",
|
||||
E_uwGamePLA_BadInitialState,"Bad Initial State in .car : it doesn't exist in .sta",
|
||||
/*E_uwGameProblemsWithStartingPosition,"Problem with starting point",*/
|
||||
E_uwGameDebugDynamicAllocation,"Debug version : dynamic allocation in bloc GAM (don't forget to increase the bloc)",
|
||||
|
||||
#endif /* __WARNING_ERR_GAME__ */
|
||||
|
||||
#ifdef __INFORMATION_ERR_GAME__
|
||||
/* --------------------*/
|
||||
/**** Input's information ****/
|
||||
E_uwGameInitInputKeyboard,"fn_vInitInput : no keyboard !",
|
||||
E_uwGameInitInputJoystick,"fn_vInitInput : no joystick !",
|
||||
/**** Memory's information ****/
|
||||
E_uwGameGameFreeNullPointer,"fn_vGameFree : Try to free a null pointer !",
|
||||
/**** Object's information ****/
|
||||
E_uwGameInitOneObjectInvalidObject,"fn_vInitOneObject : init a invalid object",
|
||||
E_uwGameKillAlwaysByRankInvalidObject,"fn_vKillAlwaysByRank : attempt to destroy invalid always object",
|
||||
/**** Script's information ****/
|
||||
E_uwGameScriptCallBackDescriptionUnknownAction,"fn_eScriptCallBackXxx : unknown action (ignored)",
|
||||
E_uwGameScriptCallBackDescriptionScriptError,"fn_eScriptCallBackXxx : internal script error (file skipped)",
|
||||
/**** Sector errors ****/
|
||||
E_uwGameCurrentSectorInOwnSoundList,"fn_vTestAllSectorsListForIncoherences: Current sector is in its own Sound list",
|
||||
E_uwGameSectorTwiceInSoundList,"fn_vTestAllSectorsListForIncoherences: Sector is twice in Sound list",
|
||||
E_uwGameCurrentSectorInOwnActivityList,"fn_vTestAllSectorsListForIncoherences: Current sector is in its own Activity list",
|
||||
E_uwGameSectorTwiceInActivityList,"fn_vTestAllSectorsListForIncoherences: Sector is twice in Activity list",
|
||||
E_uwGameCurrentSectorInOwnCollisionList,"fn_vTestAllSectorsListForIncoherences: Current sector is in its own Collision list",
|
||||
E_uwGameSectorTwiceInCollisionList,"fn_vTestAllSectorsListForIncoherences: Sector is twice in Collision list",
|
||||
E_uwGameCurrentSectorInOwnGraphicList,"fn_vTestAllSectorsListForIncoherences: Current sector is in its own Graphic list",
|
||||
E_uwGameSectorTwiceInGraphicList,"fn_vTestAllSectorsListForIncoherences: Sector is twice in Graphic list",
|
||||
|
||||
#endif /* __INFORMATION_ERR_GAME__ */
|
||||
|
||||
0xffff,"\0"/*fin*/
|
||||
}
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
#endif /* __ERROR_STRINGS__ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* !__ERRGAME_H_ */
|
175
Rayman_X/cpa/public/GAM/STRUCTUR/GameScpt.h
Normal file
175
Rayman_X/cpa/public/GAM/STRUCTUR/GameScpt.h
Normal file
@@ -0,0 +1,175 @@
|
||||
/*=========================================================================
|
||||
* GameScript.h : Contain all section and section entry of all Game script
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__GameScpt_h__)
|
||||
#define __GameScpt_h__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#define GAM_C_FixScriptPriority 1
|
||||
#define GAM_C_LevelScriptPriority 2
|
||||
#define GAM_C_FixDynamicScriptPriority 11
|
||||
#define GAM_C_LevelDynamicScriptPriority 12
|
||||
|
||||
/************************************************************/
|
||||
/**** IMPORTANT : ****/
|
||||
/**** All this sections must be registred in ****/
|
||||
/**** fn_vRegisterAllScriptSections in Basic.c file ****/
|
||||
/************************************************************/
|
||||
|
||||
/**** Directories script ****/
|
||||
#define C_Section_DirectoriesDescription "DirectoriesDescription"
|
||||
|
||||
/**** Memory script ****/
|
||||
#define C_Section_MemoryDescription "NewMemoryDescription"
|
||||
#define C_Section_BinaryMemoryDescription "NewBinaryMemoryDescription"
|
||||
#define C_Section_BinaryMemoryDescriptionPass1 "NewBinaryMemoryDescriptionPass1"
|
||||
#define C_Section_BinaryMemoryDescriptionPass2 "NewBinaryMemoryDescriptionPass2"
|
||||
|
||||
#define C_Entry_GAM_FixMemory "GameFixMemorySize"
|
||||
#define C_Entry_GAM_LevelMemory "GameLevelMemorySize"
|
||||
|
||||
#define C_Entry_MenuMemory "MenuMemorySize"
|
||||
#define C_Entry_FontMemory "FontMemorySize"
|
||||
#define C_Entry_SAIFixMemory "SAIFixMemorySize"
|
||||
#define C_Entry_SAILevelMemory "SAIMemorySize"
|
||||
#define C_Entry_AIFixMemory "AIFixMemory"
|
||||
#define C_Entry_AIMemory "AIMemory"
|
||||
#define C_Entry_TMPFixMemory "TMPFixMemory"
|
||||
#define C_Entry_TMPLevelMemory "TMPLevelMemory"
|
||||
#define C_Entry_ACPTextMemory "ACPTextMemory"
|
||||
#define C_Entry_ACPFixMemory "ACPFixMemory"
|
||||
#define C_Entry_ACPLevelMemory "ACPMemory"
|
||||
#define C_Entry_POSMemory "PositionMemorySize"
|
||||
#define C_Entry_ScriptMemory "ScriptMemorySize"
|
||||
#define C_Entry_IPTMemory "IPTMemorySize"
|
||||
/* MR0912*/
|
||||
#define C_Entry_LipsSynchMemory "LipsSynchMemory"
|
||||
|
||||
|
||||
/* For BIN*/
|
||||
#define C_Entry_UseMemorySnapshot "UseMemorySnapshot"
|
||||
|
||||
/**** Input devices manager ****/
|
||||
#define C_Section_InputDeviceManagerDescription "InputDeviceManagerDescription"
|
||||
#define C_Entry_InitInputDeviceManager "InitInputDeviceManager"
|
||||
#define C_Entry_AddInputDeviceFile "AddInputDeviceFile"
|
||||
#define C_Entry_Computable "Computetable"
|
||||
|
||||
/**** Random manager ****/
|
||||
#define C_Section_RandomManagerDescription "RandomManagerDescription"
|
||||
#define C_Entry_InitRandomManager "InitRandomManager"
|
||||
|
||||
/**** Game Options ****/
|
||||
#define C_Section_GameOptionsFile "GameOptionsFile"
|
||||
#define C_Entry_GameOptionsDefault "DefaultFile"
|
||||
#define C_Entry_GameOptionsCurrent "CurrentFile"
|
||||
/*#define C_Entry_CreditsLevel "CreditsLevelName"*/
|
||||
|
||||
#define C_Entry_FrameSynchro "FrameSynchro"
|
||||
|
||||
#define C_Section_BigFile "BigFiles"
|
||||
#define C_Entry_BigFileVignettes "Vignettes"
|
||||
#define C_Entry_BigFileTextures "Textures"
|
||||
|
||||
/**** Anim Stacks ****/
|
||||
#define C_Section_Animstacks "AnimStacks"
|
||||
#define C_Entry_A3dGeneral "A3dGeneral"
|
||||
#define C_Entry_Vertexes "Vertexes"
|
||||
#define C_Entry_Quaternions "Quaternions"
|
||||
#define C_Entry_Hierarchies "Hierarchies"
|
||||
#define C_Entry_NTTO "NTTO"
|
||||
#define C_Entry_OnlyFrames "OnlyFrames"
|
||||
#define C_Entry_Channels "Channels"
|
||||
#define C_Entry_Frames "Frames"
|
||||
#define C_Entry_FramesKF "FramesKF"
|
||||
#define C_Entry_KeyFrames "KeyFrames"
|
||||
#define C_Entry_Events "Events"
|
||||
#define C_Entry_MorphData "MorphData"
|
||||
|
||||
/******************/
|
||||
/**** Filename ****/
|
||||
/******************/
|
||||
#ifdef ACTIVE_EDITOR
|
||||
#define C_GameMemoryFile "GameData\\Game.mem"
|
||||
#define C_GameScriptFile "GameData\\Game.dsc"
|
||||
#define C_GameVignetteFile "GameData\\Game.pgb"
|
||||
#endif /* ACTIVE_EDITOR*/
|
||||
|
||||
#define C_DefaultDirGameData "GameData"
|
||||
#define C_GameMemoryFileName "Game.mem"
|
||||
#define C_GameScriptFileName "Game.dsc"
|
||||
#define C_GameVignetteFileName "Game.pgb"
|
||||
|
||||
#define C_GameFixScriptFile "Game.Fix"
|
||||
/*#define C_WorldScriptFile "World.dsc"*/
|
||||
|
||||
|
||||
#define C_ScriptCharacterDirectory "Charact"
|
||||
#define C_MemoryDescriptionSuffixe "mem" /**** Suffixe for memories filenames ****/
|
||||
#define C_ScriptDescriptionSuffixe "dsc" /**** Suffixe for descriptions filenames ****/
|
||||
#define C_ScriptCharacterSuffixe "car" /**** Suffixe for characters filenames ****/
|
||||
#define C_ScriptLevelSuffixe "lvl" /**** Suffixe for level filenames ****/
|
||||
#define C_ScriptAlwaysSuffixe "alw" /**** Suffixe for always filenames ****/
|
||||
#define C_MecaLevelSuffixe "ame"
|
||||
/*#define C_ScriptPgbSuffixe "pgb"*/
|
||||
|
||||
/*****************************************************************************************/
|
||||
/**** Below : macros used to read script. ****/
|
||||
/**** to use them, the callback function must have there parameters as next : ****/
|
||||
/**** FILE *p_stHandle,char *szAction,char *d_szPars[],char cIsTitle ****/
|
||||
/*****************************************************************************************/
|
||||
|
||||
#define C_GrandChildSection ( 2)
|
||||
#define C_ChildSection ( 1)
|
||||
#define C_ThisSection ( 0)
|
||||
#define C_ParentSection (-1)
|
||||
#define C_GrandParentSection (-2)
|
||||
|
||||
#define C_GrandChildContext ( 2)
|
||||
#define C_ChildContext ( 1)
|
||||
#define C_ThisContext ( 0)
|
||||
#define C_ParentContext (-1)
|
||||
#define C_GrandParentContext (-2)
|
||||
|
||||
#define M_IsTitle (_eAction==SCR_EA_Anl_BeginSection)
|
||||
#define M_IsEnd (_eAction==SCR_EA_Anl_EndSection)
|
||||
#define M_IsBegSubSection (_eAction==SCR_EA_Anl_BeginSubSection)
|
||||
#define M_IsEndSubSection (_eAction==SCR_EA_Anl_EndSubSection)
|
||||
#define M_IsEntry (_eAction==SCR_EA_Anl_Entry)
|
||||
|
||||
#define M_ActionIs(szActionAsked) (!strcmpi(_p_szName,szActionAsked))
|
||||
|
||||
#define M_CheckScriptParamNumber(ulNumber) \
|
||||
{ \
|
||||
if (SCR_fn_uc_RdL0_GetNumberOfParameters(_ap_szParams)!=ulNumber) \
|
||||
M_GameFatalError(E_uwGameScriptBadNumberOfArg); \
|
||||
}
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_
|
||||
EXTERN unsigned long g_SCR_a9MemTable[9]
|
||||
#if defined(D_GameGlobals)
|
||||
={0,0,0,0,0,0,0,0,0}
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
#endif /* _FIRE_DEADCODE_U64_ */
|
||||
|
||||
|
||||
|
||||
#endif /* __GameScpt_h__ */
|
170
Rayman_X/cpa/public/GAM/STRUCTUR/Input_s.h
Normal file
170
Rayman_X/cpa/public/GAM/STRUCTUR/Input_s.h
Normal file
@@ -0,0 +1,170 @@
|
||||
#if !defined(__INPUT_S_H__)
|
||||
#define __INPUT_S_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/****************************************************************************
|
||||
*** WARNING : ***
|
||||
*** ***
|
||||
*** If you modifie this structure, thing to modifie the file link.ipt ***
|
||||
*** ***
|
||||
****************************************************************************/
|
||||
struct tdst_EntryActions_
|
||||
{
|
||||
#if !defined (U64)
|
||||
IPT_tdxHandleToEntryElement hScreenSnapShot;
|
||||
/* ANNECY AV {*/
|
||||
/* IPT_tdxHandleToEntryElement hDisplayBench;*/
|
||||
/* END ANNECY AV }*/
|
||||
#endif /*!defined (U64)*/
|
||||
|
||||
#if !defined(PRESS_DEMO)
|
||||
|
||||
/* ANNECY AV {*/
|
||||
/* IPT_tdxHandleToEntryElement hPause;*/
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/**** Toggle wired/solid rendering ****/
|
||||
IPT_tdxHandleToEntryElement hDisplayModeToggle;
|
||||
|
||||
/* ANNECY AV {*/
|
||||
/*
|
||||
IPT_tdxHandleToEntryElement hDisplayFixMode;
|
||||
IPT_tdxHandleToEntryElement hIncScreenSize;
|
||||
IPT_tdxHandleToEntryElement hDecScreenSize;
|
||||
IPT_tdxHandleToEntryElement hStopTheVideo;
|
||||
*/
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/**** Debug handle ****/
|
||||
IPT_tdxHandleToEntryElement hDisplayRaster;
|
||||
IPT_tdxHandleToEntryElement hDisplayRasterMode;
|
||||
IPT_tdxHandleToEntryElement hDisplayRasterPCU64;
|
||||
|
||||
#endif /* PRESS_DEMO */
|
||||
|
||||
|
||||
IPT_tdxHandleToEntryElement hReinitTheMap;
|
||||
|
||||
#if !defined(PRESS_DEMO)
|
||||
|
||||
#ifdef U64
|
||||
IPT_tdxHandleToEntryElement hRecordDemo;
|
||||
IPT_tdxHandleToEntryElement hPlayDemo;
|
||||
|
||||
#endif
|
||||
IPT_tdxHandleToEntryElement hDisplayOnlyStatic;
|
||||
IPT_tdxHandleToEntryElement hDisplayLight;
|
||||
IPT_tdxHandleToEntryElement hDisplayZDC;
|
||||
IPT_tdxHandleToEntryElement hDisplaySectorInfos;
|
||||
IPT_tdxHandleToEntryElement hDisplayWaypoints;
|
||||
IPT_tdxHandleToEntryElement hDisplayBoundingVolumes;
|
||||
#ifndef U64
|
||||
IPT_tdxHandleToEntryElement hDisplayRayTraceSegments;
|
||||
#endif /*U64*/
|
||||
/*ENDANNECY TQ}*/
|
||||
|
||||
/*ANNECY CG KEY 4 ACTIVATED GENDOORS 18/06/98{*/
|
||||
IPT_tdxHandleToEntryElement hDisplayActivatedGendoors;
|
||||
/*ENDANNECY CG}*/
|
||||
|
||||
/*ANNECY CG 20/10/98{*/
|
||||
/* Oliv' - Portage v14*/
|
||||
#ifndef U64
|
||||
IPT_tdxHandleToEntryElement hClearOptionsDisplayed;
|
||||
#endif /* U64 */
|
||||
/* EndOfOliv'*/
|
||||
/*ENDANNECY CG}*/
|
||||
|
||||
#endif /* PRESS_DEMO */
|
||||
|
||||
/*ANNECY VL 24/05/98{*/
|
||||
/**** changing map menu*/
|
||||
IPT_tdxHandleToEntryElement hChooseLevel;
|
||||
IPT_tdxHandleToEntryElement hChooseLevelUp;
|
||||
IPT_tdxHandleToEntryElement hChooseLevelDown;
|
||||
IPT_tdxHandleToEntryElement hChooseLevelValidate;
|
||||
IPT_tdxHandleToEntryElement hChooseLevelInvalidate;
|
||||
/*ENDANNECY VL}*/
|
||||
|
||||
#if !defined(PRESS_DEMO)
|
||||
|
||||
/**** Flying mode cheat code ****/
|
||||
IPT_tdxHandleToEntryElement hFlyingMode;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeForward;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeBackward;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeUp;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeDown;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeLeft;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeRight;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeStrafeLeft;
|
||||
IPT_tdxHandleToEntryElement hFlyingModeStrafeRight;
|
||||
/* ANNECY AV {*/
|
||||
/* IPT_tdxHandleToEntryElement hFlyingModeSpeedIncrease;*/
|
||||
/* IPT_tdxHandleToEntryElement hFlyingModeSpeedDecrease;*/
|
||||
/* END ANNECY AV }*/
|
||||
IPT_tdxHandleToEntryElement hFlyingModeDoubleSpeed;
|
||||
|
||||
#ifndef U64 /* Oliv' - don't need that */
|
||||
/* add to stop the game pause (for DC)*/
|
||||
IPT_tdxHandleToEntryElement hEndPause;
|
||||
/* add to do a soft reset using the pad (for DC)*/
|
||||
IPT_tdxHandleToEntryElement hSoftReset;
|
||||
#endif /* U64 */
|
||||
|
||||
/* *** Log For Anim Memory Stack ****/
|
||||
#ifdef WIN32
|
||||
IPT_tdxHandleToEntryElement hMemoryStackLog;
|
||||
#endif /* WIN32*/
|
||||
|
||||
/* Oliv' - Portage v15 : Please, I removed warnings in the following comment. Keep this like it :-)*/
|
||||
/* ANNECY AV {*/
|
||||
/*
|
||||
// *** Memory cheat code ***
|
||||
IPT_tdxHandleToEntryElement hTestMemory;
|
||||
|
||||
// *** Borders gothrough ***
|
||||
IPT_tdxHandleToEntryElement hBorderActive;
|
||||
|
||||
IPT_tdxHandleToEntryElement hConstantAnimSpeed;
|
||||
*/
|
||||
/* END ANNECY AV }*/
|
||||
#ifdef WIN32
|
||||
IPT_tdxHandleToEntryElement hDisplayTextOverScanLimit ;
|
||||
IPT_tdxHandleToEntryElement hAltDisplayTextOverScanLimit ;
|
||||
|
||||
IPT_tdxHandleToEntryElement hGliMenu_Activate ;
|
||||
IPT_tdxHandleToEntryElement hGliMenu_Next ;
|
||||
IPT_tdxHandleToEntryElement hGliMenu_Prev ;
|
||||
IPT_tdxHandleToEntryElement hGliMenu_Select ;
|
||||
IPT_tdxHandleToEntryElement hGliMenu_Zoom ;
|
||||
IPT_tdxHandleToEntryElement hGliMenu_Goto ;
|
||||
|
||||
IPT_tdxHandleToEntryElement hStartStopStep ;
|
||||
IPT_tdxHandleToEntryElement hPulseStep ;
|
||||
#endif /* WIN32 */
|
||||
|
||||
#endif /* PRESS_DEMO */
|
||||
|
||||
};
|
||||
|
||||
EXTERN struct tdst_EntryActions_ g_st_3DOS_EntryActions;
|
||||
|
||||
//XB 01/06/99
|
||||
//EXTERN unsigned char g_ucSCTDisplaySectors;
|
||||
extern unsigned char g_ucSCTDisplaySectors;
|
||||
//End XB 01/06/99
|
||||
|
||||
#ifndef RETAIL
|
||||
|
||||
EXTERN char g_cChooseLevel;
|
||||
|
||||
#endif /* !RETAIL */
|
||||
|
||||
#endif /* __INPUT_S_H__ */
|
49
Rayman_X/cpa/public/GAM/STRUCTUR/MemGame.h
Normal file
49
Rayman_X/cpa/public/GAM/STRUCTUR/MemGame.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/*///////////////////////////////////////////////////////////*/
|
||||
/* //*/
|
||||
/* Memory Management of the Module : Game //*/
|
||||
/* // */
|
||||
/* File Name : MemGame.h //*/
|
||||
/* Date : 03/10/96 //*/
|
||||
/* Author : First_Name Last_Name //*/
|
||||
/* //*/
|
||||
/*///////////////////////////////////////////////////////////*/
|
||||
|
||||
#ifndef __MemGame_H__
|
||||
#define __MemGame_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
enum e_ucGameStaticBlocks
|
||||
{
|
||||
E_ucFirstMemoryBlock = 0,
|
||||
E_ucFirstFixMemoryBlock = E_ucFirstMemoryBlock,
|
||||
E_ucGameFixMemory = E_ucFirstFixMemoryBlock,
|
||||
/* E_ucGameTempFixMemory,*/
|
||||
E_ucLastFixMemoryBlock = E_ucGameFixMemory,
|
||||
|
||||
E_ucFirstLevelMemoryBlock,
|
||||
E_ucGameLevelMemory = E_ucFirstLevelMemoryBlock,
|
||||
/*E_ucGameTempLevelMemory,*/
|
||||
E_ucLastLevelMemoryBlock = E_ucGameLevelMemory,
|
||||
|
||||
E_ucLastMemoryBlock = E_ucLastLevelMemoryBlock,
|
||||
E_ucGameMaxBlocksNb /* maximum number of static block, You have to follow this syntax 'E_uc+ Abbreviation Module +MaxBlocksNb'*/
|
||||
};
|
||||
|
||||
#ifndef _FIRE_DEADCODE_U64_
|
||||
EXTERN tdstBlockInfo g_a_stGameBlocksInfo[E_ucGameMaxBlocksNb];
|
||||
#endif /* _FIRE_DEADCODE_U64_ */
|
||||
|
||||
#ifdef __DYNAMIC_MALLOC_ALLOWED__
|
||||
#ifdef __DEBUG_MALLOC_MODE__
|
||||
EXTERN tdstDynInfo g_stGameDynInfo;
|
||||
#endif /* __DEBUG_MALLOC_MODE__ */
|
||||
#endif /* __DYNAMIC_MALLOC_ALLOWED__ */
|
||||
|
||||
#endif /* __MemGame_H__ */
|
160
Rayman_X/cpa/public/GAM/STRUCTUR/Objects.h
Normal file
160
Rayman_X/cpa/public/GAM/STRUCTUR/Objects.h
Normal file
@@ -0,0 +1,160 @@
|
||||
/*=========================================================================
|
||||
* Objects.h : Define the engine object structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 20/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__OBJECTS_H__)
|
||||
#define __OBJECTS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "GAM/Actions/Animfx.h"
|
||||
#include "GAM/actions/allacts.h"
|
||||
#include "GAM/actions/3ddata.h"
|
||||
|
||||
/*
|
||||
* this structure is for each object in a level (ie all events)
|
||||
* when a structure pointer is added, not forget to add its handle's functions (see below)
|
||||
*/
|
||||
typedef struct tdstEngineObject_
|
||||
{
|
||||
/* pointer to the 3d datas, animations ... */
|
||||
MS_tdxHandleTo3dData h_3dData;
|
||||
|
||||
/* pointer to the standard game structure (hitpoints ...) */
|
||||
MS_tdxHandleToStandardGame h_StandardGame;
|
||||
|
||||
/***********************************************************************************/
|
||||
/**** All next fields are structures pointer and must be in alphabetical order. ****/
|
||||
/***********************************************************************************/
|
||||
|
||||
/*** pointer to the dynamic system ***/
|
||||
MS_tdxHandleToDynam h_Dynam;
|
||||
/*** pointer to intelligence structure ***/
|
||||
MS_tdxHandleToBrain h_Brain;
|
||||
/*** pointer to the cineinfo structure ***/
|
||||
MS_tdxHandleToCineinfo h_Cineinfo;
|
||||
/*** pointer to the Collide Set structure ***/
|
||||
MS_tdxHandleToCollSet h_CollSet;
|
||||
/*** pointer to the way structure ***/
|
||||
MS_tdxHandleToMSWay h_MSWay;
|
||||
/*** pointer to the light structure ***/
|
||||
MS_tdxHandleToMSLight h_MSLight;
|
||||
/*** pointer to the Sector structure ***/
|
||||
MS_tdxHandleToSectInfo h_SectInfo;
|
||||
/*** pointer to the Micro structure ***/
|
||||
MS_tdxHandleToMicro h_Micro;
|
||||
#ifndef D_THROW_PRT
|
||||
/*** pointer to the particle source structure JO 10/09/97 ***/
|
||||
MS_tdxHandleToMSPrtSrc h_MSPrtSrc;
|
||||
#endif /* D_THROW_PRT */
|
||||
/*** pointer to the sound structure JO 08/12/97 ***/
|
||||
MS_tdxHandleToMSSound h_MSSound;
|
||||
#ifndef D_THROW_ANIM_EFFECT
|
||||
/*** pointer to the anim effect structure ***/
|
||||
MS_tdxHandleToAnimEffect h_AnimEffect;
|
||||
#endif /* D_THROW_ANIM_EFFECT */
|
||||
/*XB980824*/
|
||||
#ifndef D_THROW_MGT
|
||||
/*** pointer to the magnet structure ***/
|
||||
MS_tdxHandleToMSMagnet h_MSMagnet;
|
||||
#endif /* D_THROW_MGT */
|
||||
|
||||
} tdstEngineObject;
|
||||
|
||||
/* a basic handler function used to load the objects structures */
|
||||
#if !defined(U64)
|
||||
typedef SCR_tde_Anl_ReturnValue (tdfn_eScriptCallBackHandleFunction)(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
/* a basic handler function used to alloc the objects structures */
|
||||
/*typedef void (tdfn_vSaveMSFunction)(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
typedef void (tdfn_vCopyCloneMSFunction)(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/* a basic handler function used to size of the objects mini-structures */
|
||||
typedef unsigned long (tdfn_ulSizeofHandleFunction)();
|
||||
/* a basic handler function used to alloc the objects structures */
|
||||
typedef void (tdfn_vAllocHandleFunction)(struct tdstEngineObject_ *p_stObject);
|
||||
/* a basic handler function used to init the objects structures */
|
||||
typedef void (tdfn_vInitHandleFunction)(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
|
||||
unsigned long fn_ulEmptySizeOf();
|
||||
void fn_vEmptyAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
void fn_vEmptyFree(struct tdstEngineObject_ *p_stObject);
|
||||
void fn_vEmptyInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
void fn_vEmptyDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
void fn_vEmptyCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
typedef struct tdstStructureHandleFunction_
|
||||
{
|
||||
tdfn_vCopyCloneMSFunction *p_fn_vCopyCloneMSFunction;
|
||||
tdfn_ulSizeofHandleFunction *p_fn_ulSizeOfFunction;
|
||||
tdfn_vAllocHandleFunction *p_fn_vAllocFunction;
|
||||
tdfn_vAllocHandleFunction *p_fn_vFreeFunction;
|
||||
tdfn_vInitHandleFunction *p_fn_vInitFunction;
|
||||
tdfn_vInitHandleFunction *p_fn_vDesinitFunction;
|
||||
} tdstStructureHandleFunction;
|
||||
|
||||
EXTERN tdstStructureHandleFunction g_a_stStructureHandleFunction[]
|
||||
#if defined(D_GameGlobals)
|
||||
=
|
||||
{
|
||||
/*h_3dData*/
|
||||
{fn_v3dDataCopyClone,fn_ul3dDataSizeOf,fn_v3dDataAlloc,fn_v3dDataFree,fn_v3dDataInit,fn_v3dDataDesinit},
|
||||
/*h_StandardGame*/
|
||||
{fn_vStdGameCopyClone,fn_ulStdGameSizeOf,fn_vStdGameAlloc,fn_vStdGameFree,fn_vStdGameInit,fn_vStdGameDesinit},
|
||||
/*h_Dynamics*/
|
||||
{fn_vDynamCopyClone,fn_ulDynamSizeOf,fn_vDynamAlloc,fn_vDynamFree,fn_vDynamInit,fn_vDynamDesinit},
|
||||
/*h_Brain*/
|
||||
{fn_vBrainCopyClone,fn_ulBrainSizeOf,fn_vBrainAlloc,fn_vBrainFree,fn_vBrainInit,fn_vBrainDesinit},
|
||||
/*h_Cineinfo*/
|
||||
{CAM_fn_vCineinfoCopyClone,CAM_fn_ulCineinfoSizeOf,CAM_fn_vCineinfoAlloc,CAM_fn_vCineinfoFree,CAM_fn_vCineinfoInit,CAM_fn_vCineinfoDesinit},
|
||||
/*h_CollSet*/
|
||||
{fn_vCollSetCopyClone,fn_ulCollSetSizeOf,fn_vCollSetAlloc,fn_vCollSetFree,fn_vCollSetInit,fn_vCollSetDesinit},
|
||||
/*h_MSWay*/
|
||||
{fn_vMSWayCopyClone,fn_ulMSWaySizeOf,fn_vMSWayAlloc,fn_vMSWayFree,fn_vMSWayInit,fn_vMSWayDesinit},
|
||||
/*h_Light*/
|
||||
{fn_vLightCopyClone,fn_ulLightSizeOf,fn_vLightAlloc,fn_vLightFree,fn_vLightInit,fn_vLightDesinit},
|
||||
/*h_SectInfo*/
|
||||
{fn_vSectInfoCopyClone,fn_ulSectInfoSizeOf,fn_vSectInfoAlloc,fn_vSectInfoFree,fn_vSectInfoInit,fn_vSectInfoDesinit},
|
||||
/*h_Micro*/
|
||||
{fn_vMicroCopyClone,fn_ulMicroSizeOf,fn_vMicroAlloc,fn_vMicroFree,fn_vMicroInit,fn_vMicroDesinit},
|
||||
#ifndef D_THROW_PRT
|
||||
/*h_MSPrtSrc*/
|
||||
{fn_vMSPrtSrcCopyClone,fn_ulMSPrtSrcSizeOf,fn_vMSPrtSrcAlloc,fn_vMSPrtSrcFree,fn_vMSPrtSrcInit,fn_vMSPrtSrcDesinit},
|
||||
#endif /* D_THROW_PRT */
|
||||
/*h_MSSound JO 08/12/97*/
|
||||
{fn_vMSSoundCopyClone,fn_ulMSSoundSizeOf,fn_vMSSoundAlloc,fn_vMSSoundFree,fn_vMSSoundInit,fn_vMSSoundDesinit},
|
||||
#ifndef D_THROW_ANIM_EFFECT
|
||||
/*h_AnimEffect*/
|
||||
{fn_vAnimEffectCopyClone,fn_ulAnimEffectSizeOf,fn_vAnimEffectAlloc,fn_vAnimEffectFree,fn_vAnimEffectInit,fn_vAnimEffectDesinit},
|
||||
#endif /* D_THROW_ANIM_EFFECT */
|
||||
/*XB980824*/
|
||||
#ifndef D_THROW_MGT
|
||||
/*** pointer to the magnet structure ***/
|
||||
/*h_MSMagnet*/
|
||||
{fn_vMSMagnetCopyClone,fn_ulMSMagnetSizeOf,fn_vMSMagnetAlloc,fn_vMSMagnetFree,fn_vMSMagnetInit,fn_vMSMagnetDesinit},
|
||||
#endif /* D_THROW_MGT */
|
||||
/*End XB*/
|
||||
|
||||
/*End structure*/
|
||||
{(tdfn_vCopyCloneMSFunction*)0x00000001,(tdfn_ulSizeofHandleFunction *)0x00000002,(tdfn_vAllocHandleFunction *)0x00000003,(tdfn_vAllocHandleFunction *)0x00000004,(tdfn_vInitHandleFunction *)0x00000005,(tdfn_vInitHandleFunction *)0x00000006}
|
||||
}
|
||||
#endif /* D_GameGlobals */
|
||||
;
|
||||
|
||||
#endif /* __OBJECTS_H__ */
|
||||
|
||||
|
157
Rayman_X/cpa/public/GAM/STRUCTUR/ObjsTbls.h
Normal file
157
Rayman_X/cpa/public/GAM/STRUCTUR/ObjsTbls.h
Normal file
@@ -0,0 +1,157 @@
|
||||
/*=========================================================================
|
||||
* ObjsTbls.h : Define the engine state structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 25/03/97
|
||||
* Revision date
|
||||
* Author Sebastien DAVID
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
#if !defined(__OBJSTBLS_H__)
|
||||
#define __OBJSTBLS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
#include "GAM/GAMHandl.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#define C_wTdO_Undefined 0xffff
|
||||
#define C_wTdO_PhysicalObject 0
|
||||
#define C_wTdO_Animation 1
|
||||
#define C_wTdO_Light 2
|
||||
#define C_wTdO_Camera 3
|
||||
#define C_wTdO_Mirror 4
|
||||
|
||||
#define C_wTdO_Event 5
|
||||
|
||||
/* ANNECY AV {*/
|
||||
#define C_wObjectTableHasZdd 0x0001
|
||||
#define C_wObjectTableHasZde 0x0002
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/**************************/
|
||||
/**** Structure define ****/
|
||||
/**************************/
|
||||
#if defined(D_ObjsTbls_Define)
|
||||
|
||||
typedef struct tdstObjectsTableElement_
|
||||
{
|
||||
MTH3D_tdstVector * p_stCustomZoom; /* AR971014 Changed for alignment*/
|
||||
|
||||
/* to create an Array of POs ...*/
|
||||
tdxHandleToVoid h_Target;
|
||||
|
||||
unsigned long uwChannelNumber; /* AR971107 Warning ! Bad prefix !!!*/
|
||||
unsigned short wTypeOfTarget; /* AR971014 Changed for alignment*/
|
||||
#ifndef U64
|
||||
unsigned char ucPhoneme;
|
||||
unsigned char ucIntensity;
|
||||
unsigned char ucExpression;
|
||||
#endif //U64
|
||||
|
||||
#ifdef _DEBUG
|
||||
unsigned short wCounter;
|
||||
#endif
|
||||
|
||||
} tdstObjectsTableElement;
|
||||
|
||||
typedef struct tdstObjectsTablesList_
|
||||
{
|
||||
/* to use a List of Objects Tables ...*/
|
||||
LST2_M_StaticElementDeclaration(tdxHandleToObjectsTablesList)
|
||||
|
||||
/*BOOL bDuplicateTable; // MR0707*/
|
||||
struct tdstObjectsTableElement_ * d_stObjectsTable;
|
||||
#ifndef U64 //AR9904 Useless !
|
||||
struct tdstObjectsTableElement_ * d_stInitObjectsTable;
|
||||
#endif //U64
|
||||
/* to access to an Objects Table ...*/
|
||||
unsigned short wNumberOfElement; /* AR971014 Changed for alignment*/
|
||||
|
||||
/* ANNECY AV {*/
|
||||
unsigned short wZDxUsed; /* can be C_wObjectTableHasZdd | C_wObjectTableHasZde*/
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
} tdstObjectsTablesList;
|
||||
|
||||
|
||||
#endif /* D_ObjsTbls_Define */
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
|
||||
/* ************* ObjectsTablesList *************/
|
||||
extern CPA_EXPORT tdxHandleToObjectsTablesList fn_hObjectsTablesListAlloc();
|
||||
extern CPA_EXPORT void fn_hObjectsTablesListFree(tdxHandleToObjectsTablesList h_ObjectsTableElement);
|
||||
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vInitObjectsTablesList(struct tdstFamilyList_ *p_stFamily);
|
||||
extern CPA_EXPORT void fn_vAddAnObjectsTablesInList( struct tdstFamilyList_ *p_stFamily
|
||||
, tdxHandleToObjectsTablesList h_ObjectsTablesListElement);
|
||||
extern CPA_EXPORT void fn_vObjectsTablesAlloc(tdxHandleToObjectsTablesList h_ObjectsTablesListElement,unsigned short wNumberOfElement);
|
||||
|
||||
extern CPA_EXPORT void fn_vChangeObjectsTableForCharacter(HIE_tdxHandleToSuperObject p_stSuperObject, long l_Number);
|
||||
extern CPA_EXPORT void fn_vExchangeTwoObjectsInCurrentObjectsTable(HIE_tdxHandleToSuperObject p_stSuperObject
|
||||
,unsigned short w_ObjectA ,unsigned short w_ObjectB);
|
||||
extern CPA_EXPORT void fn_vCopyObjectDestFromSourceOfObjectsTable(HIE_tdxHandleToSuperObject p_stSuperObject
|
||||
,unsigned short w_ObjectDest ,unsigned short w_ObjectSource);
|
||||
|
||||
extern CPA_EXPORT void fn_vCopyObjectFromObjectTabletoAnother(tdxHandleToObjectsTablesList, tdxHandleToObjectsTablesList, unsigned short, unsigned short);
|
||||
extern CPA_EXPORT unsigned short fn_uwGetObjectTableNumberOfelements(tdxHandleToObjectsTablesList _hTargetTable);
|
||||
|
||||
/* ANNECY AV {*/
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bObjectTableHasZdd (tdxHandleToObjectsTablesList _hObjectTableList);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bObjectTableHasZde (tdxHandleToObjectsTablesList _hObjectTableList);
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/* ***** ACCESS FUNCTIONS BY HANDLES ***** */
|
||||
|
||||
extern CPA_EXPORT tdxHandleToObjectsTableElement fn_d_hGetObjectsTable(tdxHandleToObjectsTablesList h_ObjectsTablesListElement);
|
||||
extern CPA_EXPORT tdxHandleToObjectsTableElement fn_d_hGetInitObjectsTable(tdxHandleToObjectsTablesList h_ObjectsTablesListElement);
|
||||
|
||||
extern CPA_EXPORT tdxHandleToObjectsTableElement fn_d_hGetElementByNumberInObjectsTable(tdxHandleToObjectsTablesList h_ObjectsTablesListElement
|
||||
,unsigned short wNumberInTable);
|
||||
|
||||
extern CPA_EXPORT unsigned short fn_wObjectsTableGetTypeOfTarget(tdxHandleToObjectsTableElement h_ObjectsTablesElement);
|
||||
extern CPA_EXPORT void fn_vObjectsTableSetTypeOfTarget(tdxHandleToObjectsTableElement h_ObjectsTablesElement
|
||||
,unsigned short wTypeOfTarget);
|
||||
extern CPA_EXPORT tdxHandleToVoid fn_hObjectsTableGetTarget(tdxHandleToObjectsTableElement h_ObjectsTablesElement);
|
||||
extern CPA_EXPORT void fn_vObjectsTableSetTarget(tdxHandleToObjectsTableElement h_ObjectsTablesElement
|
||||
,tdxHandleToVoid h_Target);
|
||||
|
||||
extern CPA_EXPORT void fn_vDuplicateObjectTable(tdxHandleToObjectsTablesList hObjTableList);
|
||||
extern CPA_EXPORT void fn_vReInitObjectTable(tdxHandleToObjectsTablesList hObjTableList);
|
||||
|
||||
#ifndef U64
|
||||
// Shaitan => module list in the level
|
||||
extern CPA_EXPORT void fn_vFindUsedIndexes(short *wArrayOfIndexes, short wMaxElements, struct tdstAnim3d_ *p_stAnim, struct tdst3dData_ * h3dData);
|
||||
// End Shaitan => module list in the level
|
||||
#endif
|
||||
/*
|
||||
extern CPA_EXPORT void fn_vSetObjectTableListDuplicate(tdxHandleToObjectsTablesList hObjTableList,BOOL bDuplicate);
|
||||
extern CPA_EXPORT BOOL fn_bGetObjectTableListDuplicate(tdxHandleToObjectsTablesList hObjTableList);
|
||||
*/
|
||||
|
||||
extern void fn_vCheckObjectsTables(struct tdstEngineObject_ *p_stEngineObject);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* !__OBJSTBLS_H__ */
|
204
Rayman_X/cpa/public/GAM/STRUCTUR/State.h
Normal file
204
Rayman_X/cpa/public/GAM/STRUCTUR/State.h
Normal file
@@ -0,0 +1,204 @@
|
||||
/*=========================================================================
|
||||
* State.h : Define the engine state structure.
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 09/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#if !defined(__STATE_H__)
|
||||
#define __STATE_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#include "../PlayAnim/PLA_dbg.h"
|
||||
|
||||
#define C_ucAllowedState 0
|
||||
#define C_ucProhibitedState 1
|
||||
|
||||
/*ANNECY CT 11/02/98{*/
|
||||
#define C_ucStandardLink 0
|
||||
#define C_ucProportionalLink 1
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
#if defined(D_State_Define)
|
||||
|
||||
/* structure to determined which transitional state to use*/
|
||||
typedef struct tdstTransition_ /* maj 15/11 DVD (Gizmo)*/
|
||||
{
|
||||
LST2_M_StaticElementDeclaration(tdxHandleToTransition)
|
||||
tdxHandleToState h_TargetState;
|
||||
tdxHandleToState h_StateToGo;
|
||||
/*ANNECY CT 11/02/98{*/
|
||||
unsigned char ucLinkingType; /* C_ucStandardLink or C_ucProportionalLink*/
|
||||
/*ENDANNECY CT}*/
|
||||
} tdstTransition;
|
||||
|
||||
/* structure to determined which states are prohibited*/
|
||||
typedef struct tdstProhibit_
|
||||
{
|
||||
LST2_M_StaticElementDeclaration(tdxHandleToProhibit)
|
||||
tdxHandleToState h_ProhibitedState;
|
||||
} tdstProhibit;
|
||||
|
||||
|
||||
|
||||
typedef struct tdstState_
|
||||
{
|
||||
#ifdef _DEBUG_STRING_FOR_PLA_
|
||||
char szStateName[LEN_DEBUG_STRING];
|
||||
#endif
|
||||
|
||||
/* Macro to create chain list for State Array */
|
||||
LST2_M_StaticElementDeclaration(tdxHandleToState)
|
||||
|
||||
/* pointer of the animation for this state in the model's animation array */
|
||||
struct tdstAnim3d_ *p_stAnim;
|
||||
|
||||
/*
|
||||
* array of States can be doing in this state
|
||||
* NULL pointer : None
|
||||
*/
|
||||
LST2_M_StaticAnchorDeclaration(tdxHandleToTransition) hForTransitionArray;
|
||||
|
||||
/*
|
||||
* array of States can't be doing in this state
|
||||
* NULL pointer : None
|
||||
*/
|
||||
LST2_M_StaticAnchorDeclaration(tdxHandleToProhibit) hForProhibitArray;
|
||||
|
||||
/*
|
||||
* next state in the automaton when the animation ends
|
||||
*/
|
||||
tdxHandleToState h_NextState;
|
||||
|
||||
/* maj 23/01/97 S<>bastien DAVID (Gizmo)*/
|
||||
/* dynamic array of unsigned char (length=NumberOfModule) for the moment,*/
|
||||
/* in final there will be a bit-field array.*/
|
||||
/* unsigned char * d_ucModuleCollsetActivationFlags;*/
|
||||
|
||||
DNM_tdxHandleToMecIdentityCard h_LinkedMechanicsIdCard;
|
||||
|
||||
/*
|
||||
* How many time the animation must be repeated.
|
||||
* if ucRepeatAnimation = 0, the animation is played 1 time.
|
||||
* if ucRepeatAnimation = 1, the animation is played 2 times.
|
||||
* and so on...
|
||||
*/
|
||||
unsigned char ucRepeatAnimation;
|
||||
|
||||
/*
|
||||
* animation playback speed in VBLs per frame
|
||||
*/
|
||||
signed char scSpeedAnim;
|
||||
|
||||
|
||||
unsigned char ucTransitionStatusFlag; /* C_ucAllowedState or C_ucProhibitedState*/
|
||||
|
||||
/* ANNECY MT - 24/11/98 {*/
|
||||
unsigned char ucCustomBits; /* new */
|
||||
/* END ANNECY MT }*/
|
||||
} tdstState;
|
||||
|
||||
#endif /* D_State_Define */
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
|
||||
/* ************* STATE *************/
|
||||
extern CPA_EXPORT unsigned long fn_ulStateSizeOf();
|
||||
extern CPA_EXPORT tdxHandleToState fn_h_StateAlloc();
|
||||
extern CPA_EXPORT void fn_h_StateFree(tdxHandleToState h_State);
|
||||
|
||||
/* ************ Transition ************** */
|
||||
extern CPA_EXPORT unsigned long fn_ulTransitionSizeOf();
|
||||
extern CPA_EXPORT tdxHandleToTransition fn_h_TransitionAlloc();
|
||||
extern CPA_EXPORT void fn_h_TransitionFree(tdxHandleToTransition h_Transition);
|
||||
/* ************ Prohibited State ************** */
|
||||
extern CPA_EXPORT unsigned long fn_ulProhibitSizeOf();
|
||||
extern CPA_EXPORT tdxHandleToProhibit fn_h_ProhibitAlloc();
|
||||
extern CPA_EXPORT void fn_h_ProhibitFree(tdxHandleToProhibit h_Prohibit);
|
||||
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
|
||||
/*################################## STATE #############*/
|
||||
/* ************ Name *************/
|
||||
extern CPA_EXPORT char* fn_p_szGetStateName(tdxHandleToState h_State);
|
||||
/* ************ Anim *************/
|
||||
extern CPA_EXPORT struct tdstAnim3d_* fn_p_stGetAnimInState(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetAnimInState(tdxHandleToState h_State,struct tdstAnim3d_ *p_stAnim);
|
||||
/********** NextState ************/
|
||||
extern CPA_EXPORT tdxHandleToState fn_hGetNextStateInState(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetNextStateInState(tdxHandleToState h_State,tdxHandleToState h_NextState);
|
||||
/* ******* RepeatAnimation *******/
|
||||
extern CPA_EXPORT unsigned char fn_ucGetRepeatAnimationInState(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetRepeatAnimationInState(tdxHandleToState h_State,unsigned char ucRepeatAnimation);
|
||||
/* ******* TransitionStatusFlag *******/
|
||||
extern CPA_EXPORT unsigned char fn_ucGetTransitionStatusFlagInState(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetTransitionStatusFlagInState(tdxHandleToState h_State,unsigned char ucTransitionStatusFlag);
|
||||
/* ********* SpeedAnim ***********/
|
||||
extern CPA_EXPORT signed char fn_scGetSpeedInState(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetSpeedInState(tdxHandleToState h_State,signed char scSpeedAnim);
|
||||
/* ******* MechanicsIdCard *******/
|
||||
extern CPA_EXPORT DNM_tdxHandleToMecIdentityCard fn_hGetStateMechanicsIdCard(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetStateMechanicsIdCard(tdxHandleToState h_State,DNM_tdxHandleToMecIdentityCard h_LinkedMechanicsIdCard);
|
||||
/* ANNECY MT - 24/11/98 {*/
|
||||
/* ******* CustomBits *******/
|
||||
extern CPA_EXPORT unsigned char fn_ucGetStateCustomBits(tdxHandleToState h_State);
|
||||
extern CPA_EXPORT void fn_vSetStateCustomBits(tdxHandleToState h_State,unsigned char ucCustomBits);
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
|
||||
/*################################## TRANSITION #############*/
|
||||
/*********** TargetState *******************/
|
||||
extern CPA_EXPORT tdxHandleToState fn_hGetTargetStateInTransition(tdxHandleToTransition h_Transition);
|
||||
extern CPA_EXPORT void fn_vSetTargetStateInTransition(tdxHandleToTransition h_Transition,tdxHandleToState h_TargetState);
|
||||
/*************** StateToGo *******************/
|
||||
extern CPA_EXPORT tdxHandleToState fn_hGetStateToGoInTransition(tdxHandleToTransition h_Transition);
|
||||
extern CPA_EXPORT void fn_vSetStateToGoInTransition(tdxHandleToTransition h_Transition,tdxHandleToState h_StateToGo);
|
||||
|
||||
/*ANNECY CT 11/02/98{*/
|
||||
/*************** LinkingType *******************/
|
||||
extern CPA_EXPORT unsigned char fn_ucGetLinkingTypeInTransition(tdxHandleToTransition h_Transition);
|
||||
extern CPA_EXPORT void fn_vSetLinkingTypeInTransition(tdxHandleToTransition h_Transition,unsigned char ucLinkingType);
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
extern CPA_EXPORT tdxHandleToState fn_hGetProhibitedStateInProhibit( tdxHandleToProhibit _hProhibit );
|
||||
extern CPA_EXPORT void fn_vSetProhibitedStateInProhibit( tdxHandleToProhibit _hProhibit, tdxHandleToState _hState );
|
||||
extern CPA_EXPORT tdxHandleToTransition fn_hGetTransitionalWithTargetState( tdxHandleToState _hState, tdxHandleToState _hTargetState );
|
||||
|
||||
/*ANNECY CT 11/02/98{*/
|
||||
/*extern CPA_EXPORT tdxHandleToState fn_hIfExistTransitionalWithTargetState(tdxHandleToState h_State, tdxHandleToState h_TargetState);*/
|
||||
extern CPA_EXPORT tdxHandleToTransition fn_hIfExistTransitionalWithTargetState(tdxHandleToState h_State, tdxHandleToState h_TargetState);
|
||||
/*ENDANNECY CT}*/
|
||||
|
||||
extern CPA_EXPORT long fn_hIfExistProhibitedState(tdxHandleToState h_State, tdxHandleToState h_TargetState);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}/* extern "C" */
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* !__STATE_H__ */
|
42
Rayman_X/cpa/public/GAM/STRUCTUR/StdObjSt.h
Normal file
42
Rayman_X/cpa/public/GAM/STRUCTUR/StdObjSt.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*=========================================================================
|
||||
* StdObjSt.h : Define standard objects structures
|
||||
*
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__STDOBJST_H__)
|
||||
#define __STDOBJST_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
M_BeginDeclareEnumerate(tdeObjectinitInit)
|
||||
OI_WhenPlayerGoOutOfActionZone = 0,
|
||||
OI_Always,
|
||||
OI_WhenPlayerIsDead,
|
||||
OI_WhenMapJustLoaded,
|
||||
OI_WhenSavedGameJustLoaded,
|
||||
OI_NeverBackWhenTaken,
|
||||
OI_NumberOfObjectInit,
|
||||
OI_WhenGeneratorIsDesactivated
|
||||
M_EndDeclareEnumerate(tdeObjectinitInit,unsigned char)
|
||||
|
||||
typedef long tdObjectType;
|
||||
#define C_InvalidObjectType -1
|
||||
#define C_AlwaysObjectType 0x00010000
|
||||
|
||||
#endif /* __STDOBJST_H__ */
|
||||
|
10
Rayman_X/cpa/public/GAM/STRUCTUR/specif/Elem_3d.h
Normal file
10
Rayman_X/cpa/public/GAM/STRUCTUR/specif/Elem_3d.h
Normal file
@@ -0,0 +1,10 @@
|
||||
|
||||
typedef struct tdstElement3d_
|
||||
{
|
||||
/* POS_tdxHandleToPosition stMatrix; //AR970707 (Use compressed position)*/
|
||||
unsigned short wElement:15;
|
||||
unsigned short bf1ActiveStatus:1;
|
||||
unsigned char ucChannelNumber;
|
||||
tdeTypeOfElement eTypeOfElement; /*3D module, 2D-3D sprite, 2D facing sprite or animation*/
|
||||
unsigned char ucTransparency;
|
||||
} tdstElement3d;
|
164
Rayman_X/cpa/public/GAM/TBLLoad.h
Normal file
164
Rayman_X/cpa/public/GAM/TBLLoad.h
Normal file
@@ -0,0 +1,164 @@
|
||||
/*=========================================================================
|
||||
* TBLLoad.h : Header file for loading TBL
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 29/05/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
#if !defined(__TBLLOAD_H__)
|
||||
#define __TBLLOAD_H__
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/* For DLL using these function :*/
|
||||
#include "../cpa_expt.h"
|
||||
|
||||
|
||||
/*****************************************************************************************/
|
||||
/**** Below : macros used to read script. ****/
|
||||
/*****************************************************************************************/
|
||||
#define C_GrandChildSection ( 2)
|
||||
#define C_ChildSection ( 1)
|
||||
#define C_ThisSection ( 0)
|
||||
#define C_ParentSection (-1)
|
||||
#define C_GrandParentSection (-2)
|
||||
|
||||
#define C_GrandChildContext ( 2)
|
||||
#define C_ChildContext ( 1)
|
||||
#define C_ThisContext ( 0)
|
||||
#define C_ParentContext (-1)
|
||||
#define C_GrandParentContext (-2)
|
||||
|
||||
#define M_IsTitle (_eAction==SCR_EA_Anl_BeginSection)
|
||||
#define M_IsEnd (_eAction==SCR_EA_Anl_EndSection)
|
||||
#define M_IsBegSubSection (_eAction==SCR_EA_Anl_BeginSubSection)
|
||||
#define M_IsEndSubSection (_eAction==SCR_EA_Anl_EndSubSection)
|
||||
#define M_IsEntry (_eAction==SCR_EA_Anl_Entry)
|
||||
|
||||
#define M_ActionIs(szActionAsked) (!strcmpi(_p_szName,szActionAsked))
|
||||
|
||||
|
||||
|
||||
/**** TBL scripts ****/
|
||||
#define C_Section_TBLHeader "TBL_HEADER"
|
||||
#define C_Entry_FileVersion "VersionNumber"
|
||||
#define C_Entry_MaximumIndex "MaximumIndex"
|
||||
#define C_Entry_Duplicate "Duplicate" /* MR0707*/
|
||||
#define C_Entry_MIRROR "MIRROR"
|
||||
|
||||
#define C_Section_TBLGeneral "TBL"
|
||||
#define C_Entry_PHY "PHY"
|
||||
|
||||
#define C_Section_EVTGeneral "EVT"
|
||||
#define C_Entry_ObjectType "ObjectType"
|
||||
#define C_Entry_GenericEvent "GenericEvent"
|
||||
#define C_Entry_FirstCall "FirstCall"
|
||||
#define C_Entry_Period "Period"
|
||||
#define C_Entry_Priority "Priority"
|
||||
#define C_Entry_MechanicEvent "MechanicEvent"
|
||||
#define C_Entry_SoundEvent "SoundEvent"
|
||||
|
||||
/* MR2706*/
|
||||
#define C_Entry_LipsSynchro "LipsSynchro"
|
||||
#define C_Entry_CustomZoom "CustomZoom"
|
||||
|
||||
/*
|
||||
* Animations files script call-backs
|
||||
*/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue TBL_fn_eScriptCallBackHeader(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue TBL_fn_eScriptCallBackGeneral(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
|
||||
/*BEGIN OS 23-Mar-98*/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue TBL_fn_eScriptCallBackBinHeader(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue TBL_fn_eScriptCallBackBinGeneral(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
|
||||
/*END OS 23-Mar-98*/
|
||||
|
||||
#endif /* U64 */
|
||||
|
||||
/*************************************************/
|
||||
/********* global for TBL Link Table *************/
|
||||
/*************************************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table TBL_g_stLinkTable;
|
||||
#endif /* U64 */
|
||||
/*************************************************/
|
||||
|
||||
/*
|
||||
* Initialisation and access to link table for TBL name storage
|
||||
*/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tdst_Link_Table *TBL_fn_p_stGetLinkTable(void);
|
||||
#endif /* U64 */
|
||||
extern CPA_EXPORT void TBL_fn_vInitLinkTable(void);
|
||||
extern CPA_EXPORT void TBL_fn_vCloseLinkTable(void);
|
||||
extern CPA_EXPORT void TBL_fn_vDeleteLinkTable(unsigned char ucMin,unsigned char ucMax);
|
||||
extern CPA_EXPORT void TBL_fn_vRegisterAllScriptSections(void);
|
||||
|
||||
#if !defined(U64)
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Script callback for the V6 events
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : script inputs
|
||||
* Output : script outputs
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue TBL_fn_eScriptCallBackEvent(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
|
||||
/*BEGIN OS 23-Mar-98*/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue TBL_fn_eScriptCallBackBinEvent(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*END OS 23-Mar-98*/
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Create an event pointed in TBL (V6 format)
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input :
|
||||
* Output : pointer to the event
|
||||
*-----------------------------------------------------------------------------
|
||||
* Creation date : Jan 98 Author : Alain Robin
|
||||
*---------------------------------------------------------------------------*/
|
||||
struct tdstEventInTable_* GAM_fn_p_stCreateEventInTBL();
|
||||
#endif /* !defined(U64) */
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Save binary function for TBL
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _ulTBL : Address of the object table
|
||||
* _p_cBuffer : Pointer to the buffer to fill
|
||||
* Output : Length of the data written
|
||||
*---------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT unsigned long GAM_fn_ulWriteTBLBinaryBloc(unsigned long _ulTBL,char* _p_cBuffer);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Write all TBL function
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input :
|
||||
* Output :
|
||||
*---------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void GAM_fn_vWriteAllTBLBinaryBlocs(char* _szFileName);
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Description : Read binary function for TBL
|
||||
*-----------------------------------------------------------------------------
|
||||
* Input : _ulTBL : Address of the object table
|
||||
* Output :
|
||||
*---------------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void GAM_fn_vResolveTBLBinaryBloc(unsigned long _ulTBL);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/* !__TBLLOAD_H__ */
|
||||
#endif
|
48
Rayman_X/cpa/public/GAM/TYPECAM.H
Normal file
48
Rayman_X/cpa/public/GAM/TYPECAM.H
Normal file
@@ -0,0 +1,48 @@
|
||||
/*=========================================================================
|
||||
* TypeCAm.h : Cammera's types
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 10/02/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__TYPECAM_H__)
|
||||
#define __TYPECAM_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
typedef enum e_ucListViewport_
|
||||
{
|
||||
CAM_e_NoViewport = 0,
|
||||
CAM_e_MainViewport,
|
||||
CAM_e_SecondaryViewport
|
||||
} e_ucListViewport;
|
||||
|
||||
/*
|
||||
Camera's States
|
||||
*/
|
||||
typedef enum e_ucCameraStates_
|
||||
{
|
||||
CAM_e_State_GoToOptimal = 0,
|
||||
CAM_e_State_GoToComputedOptimal,
|
||||
CAM_e_State_FailureVisibility,
|
||||
CAM_e_State_FailureVisibilityWithoutCut,
|
||||
CAM_e_TempState_GhostMode,
|
||||
CAM_e_TempState_ApexMode,
|
||||
} e_ucCameraStates;
|
||||
|
||||
|
||||
#endif
|
80
Rayman_X/cpa/public/GAM/TextFrmt.h
Normal file
80
Rayman_X/cpa/public/GAM/TextFrmt.h
Normal file
@@ -0,0 +1,80 @@
|
||||
#ifndef __TEXTFRMT_H__
|
||||
#define __TEXTFRMT_H__
|
||||
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*the structure that holds all the relevant information for formatting*/
|
||||
typedef struct stTfmtStatus_
|
||||
{
|
||||
MTH_tdxReal xScreenWidth;
|
||||
MTH_tdxReal xBaseCharX, xBaseCharZ;
|
||||
MTH_tdxReal xBaseToAddX;
|
||||
MTH_tdxReal xRandomPosRadius;
|
||||
MTH_tdxReal xCharWidth, xLineHeight, xCharZoom;
|
||||
MTH_tdxReal xCurCharZoom ;
|
||||
MTH_tdxReal xCurCharWidth ;
|
||||
tdxHandleToObjectsTablesList hSourceObjectTable;
|
||||
char cJustificationMode;
|
||||
} tdstTfmtStatus;
|
||||
|
||||
typedef struct stTfmtLineResults_
|
||||
{
|
||||
short wStartChar;
|
||||
short wEndChar;
|
||||
MTH3D_tdstVector stLineOrigin;
|
||||
} tdstTfmtLineResults;
|
||||
|
||||
#define MAX_TEXTAFFICHE 30
|
||||
|
||||
typedef struct stInfoTextAffiche_
|
||||
{
|
||||
BOOL bFirstInit;
|
||||
unsigned long ulCurrentDelay; /* Delay between letters*/
|
||||
unsigned long ulTimer; /* The Timer*/
|
||||
unsigned long ulEvent; /* Evenement*/
|
||||
short wCurrentLetterInString; /* Position of the current letter in string*/
|
||||
} tdstInfoTextAffiche;
|
||||
|
||||
|
||||
#define TFMT_MAX_SCALEDPATTERN 50
|
||||
#define TFMT_MAX_WIDTHTABLEELMENT 256
|
||||
|
||||
|
||||
|
||||
extern unsigned char g_ucTextAfficheId;
|
||||
extern HIE_tdxHandleToSuperObject gp_SuperObjPersoGenerated[MAX_TEXTAFFICHE];
|
||||
extern tdstInfoTextAffiche g_stInfoTextAffiche[MAX_TEXTAFFICHE];
|
||||
extern BOOL g_bFreeTextAfficheBlocs[MAX_TEXTAFFICHE];
|
||||
|
||||
short TFMT_wPositionModulesAccordingToText(tdstTfmtStatus *_p_stStatus, HIE_tdxHandleToSuperObject _hSuperObjPerso, char *_pszText, long _lStart, long _lEnd, MTH_tdxReal _xScreenWidth, tdstTfmtLineResults *_d_stLineResults, short _wNbLines);
|
||||
unsigned long TFMT_wPositionModulesAccordingToText2(tdstTfmtStatus *_p_stStatus, HIE_tdxHandleToSuperObject _hSuperObjPerso, char *_pszText, long _lStart, long _lEnd, ACP_tdxBool *bFirstTime, short *pwCurrentChar, unsigned long *ulDelay);
|
||||
void TFMT_vInitFormatterStatus(tdstTfmtStatus *_p_stStatus, HIE_tdxHandleToSuperObject _hSuperObjPerso, MTH_tdxReal _xScreenWidth);
|
||||
void TFMT_vChangeLetter( HIE_tdxHandleToSuperObject hSuperObjPerso, unsigned char ucPosLetter, unsigned char ucLetter );
|
||||
void TEXT_vComputeLengthOgString( char *p_szString, tdstTfmtStatus *p_stStatus );
|
||||
void TFMT_vSetDefaultValuesCharacter(MTH_tdxReal _xCharWidth, MTH_tdxReal _xLineHeight, MTH_tdxReal _xCharZoom);
|
||||
void TFMT_vInitTextAfficheStructure( void );
|
||||
unsigned char TFMT_ucNumberOfCurrentTextAffiche( HIE_tdxHandleToSuperObject p_SuperObjPersoTreated );
|
||||
unsigned char TFMT_ucSetNumber4CurrentTextAffiche( void );
|
||||
void TFMT_ucClearNumberOfCurrentTextAffiche( HIE_tdxHandleToSuperObject p_SuperObjPersoTreated );
|
||||
|
||||
|
||||
void TFMT_vInitScapingTable ( MTH_tdxReal xValue ) ;
|
||||
void TFMT_vUpdateSpacingTable ( char *szText ) ;
|
||||
void TFMT_vInitScaleTable ( MTH_tdxReal xValue ) ;
|
||||
void TFMT_vUpdateScaleTable ( char *szText ) ;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __TEXTFRMT_H__ */
|
||||
|
51
Rayman_X/cpa/public/GAM/ToolCam.h
Normal file
51
Rayman_X/cpa/public/GAM/ToolCam.h
Normal file
@@ -0,0 +1,51 @@
|
||||
#ifndef __TOOLCAM_H__
|
||||
#define __TOOLCAM_H__
|
||||
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
#define CAM_Nb_Viewport 2
|
||||
typedef struct tdstViewportManagement_
|
||||
{
|
||||
HIE_tdxHandleToSuperObject hCamera;
|
||||
HIE_tdxHandleToSuperObject hTempCamera;
|
||||
struct GLI_tdstCamera_ *p_stCamera;
|
||||
ACP_tdxBool bValid;
|
||||
}tdstViewportManagement;
|
||||
|
||||
|
||||
typedef struct tdstNodeCamera_
|
||||
{
|
||||
HIE_tdxHandleToSuperObject p_stSuperObjectCamera;
|
||||
LST2_M_DynamicElementDeclaration(tdxHandleToNodeCamera)
|
||||
} tdstNodeCamera;
|
||||
|
||||
|
||||
void CAM_fn_vCameraManagement(void);
|
||||
void CAM_fn_vActualizeAViewport(long);
|
||||
void CAM_fn_vAssignCameraToAViewport(long, HIE_tdxHandleToSuperObject);
|
||||
#if !defined(PRESS_DEMO)
|
||||
void CAM_vDisplayInfo(void);
|
||||
#endif /* PRESS_DEMO */
|
||||
ACP_tdxBool CAM_fn_bSuperObjectIsACamera(HIE_tdxHandleToSuperObject);
|
||||
void CAM_fn_vInitCameras(void);
|
||||
void CAM_fn_vReInitCameras(void);
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject CAM_fn_hGetActiveCamera(long);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __TOOLCAM_H__ */
|
40
Rayman_X/cpa/public/GAM/ToolMatr.h
Normal file
40
Rayman_X/cpa/public/GAM/ToolMatr.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/* FM970130 : Matrix tool*/
|
||||
/*=========================================================================
|
||||
* ToolMatr.h : This module contain simple used functions
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* It contains adding function concerning the matrix management
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 30/01/97
|
||||
* Author Fabien MORALES
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
#ifndef TOOL_MATR_H
|
||||
#define TOOL_MATR_H
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
/********************************************/
|
||||
/* Operations on Rotation-Matrices */
|
||||
/********************************************/
|
||||
/* Set the absolute angle of rotation (X, Y or Z axis) for a super perso matrix :*/
|
||||
void fn_vSetRotationMatrixX ( POS_tdstCompletePosition *p_stMatrix, GLI_tdxValue xAngle );
|
||||
void fn_vSetRotationMatrixY ( POS_tdstCompletePosition *p_stMatrix, GLI_tdxValue xAngle );
|
||||
void fn_vSetRotationMatrixZ ( POS_tdstCompletePosition *p_stMatrix, GLI_tdxValue xAngle );
|
||||
|
||||
void fn_vTurnMatrixX(POS_tdstCompletePosition *, MTH_tdxReal);
|
||||
void fn_vTurnMatrixY(POS_tdstCompletePosition *, MTH_tdxReal);
|
||||
void fn_vTurnMatrixZ(POS_tdstCompletePosition *, MTH_tdxReal);
|
||||
|
||||
#endif /* TOOL_MATR_H */
|
131
Rayman_X/cpa/public/GAM/ToolsCPA.h
Normal file
131
Rayman_X/cpa/public/GAM/ToolsCPA.h
Normal file
@@ -0,0 +1,131 @@
|
||||
/*=========================================================================
|
||||
* ToolsCPA.h : CPA tools include
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 10/01/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__CPATOOLS_H__)
|
||||
#define __CPATOOLS_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
/****************************************
|
||||
* Here is the list of disabled WARNING *
|
||||
****************************************/
|
||||
#if defined(VISUAL)
|
||||
#pragma warning(disable:4010) /** single-line comment contains line-continuation character **/
|
||||
#pragma warning(disable:4032) /** formal parameter 1 has different type when promoted **/
|
||||
#pragma warning(disable:4100) /** unreferenced formal parameter **/
|
||||
#pragma warning(disable:4115) /** named type definition in parentheses **/
|
||||
#pragma warning(disable:4127) /** conditional expression is constant **/
|
||||
#pragma warning(disable:4201) /** nonstandard extension used : nameless struct/union **/
|
||||
#pragma warning(disable:4213) /** nonstandard extension used : cast on l-value **/
|
||||
#pragma warning(disable:4214) /** nonstandard extension used : bit field types other than int **/
|
||||
#pragma warning(disable:4310) /** cast truncates constant value **/
|
||||
#pragma warning(disable:4514) /** unreferenced inline function has been removed **/
|
||||
#pragma warning(disable:4702) /** unreachable code **/
|
||||
#pragma warning(disable:4711) /** selected for automatic inline expansion **/
|
||||
#endif /* VISUAL */
|
||||
|
||||
#if defined(WIN32)&&defined(__cplusplus)
|
||||
#include "stdafx.h"
|
||||
#endif /* WIN32&&__cplusplus */
|
||||
|
||||
#define HieFriend
|
||||
#include "ACP_Base.h"
|
||||
#include "CPA_Expt.h"
|
||||
#include "CPA_Std.h"
|
||||
|
||||
#include "Options\Options.h"
|
||||
|
||||
#include "SAI.h"
|
||||
#include "MTH.h"
|
||||
#include "POS.h"
|
||||
#include "GEO.h"
|
||||
#include "GLD.h"
|
||||
#if (!defined(U64))
|
||||
#include "TEX.h"
|
||||
#endif /* !defined(U64) */
|
||||
#include "GLI.h"
|
||||
#include "COL.h"
|
||||
#include "MEC.h"
|
||||
/* Shaitan Clean Env {*/
|
||||
/*#include "ENV.h"*/
|
||||
/* End Shaitan Clean Env }*/
|
||||
#include "SND.h"
|
||||
/* Shaitan Clean Env {*/
|
||||
/*#include "SRF.h"*/
|
||||
/* End Shaitan Clean Env }*/
|
||||
#include "SCT.h"
|
||||
#include "SPO.h"
|
||||
#include "LST.h"
|
||||
/*#include "FON.h"*/
|
||||
#include "ERM.h"
|
||||
#include "GMT.h"
|
||||
#ifdef USE_IPT_DX5
|
||||
#include "IPT_DX5.h" /* InPuT (absolutely before GAM.h)*/
|
||||
#else /* USE_IPT_WIN */
|
||||
#include "IPT.h" /* InPuT (absolutely before GAM.h)*/
|
||||
#endif /* USE_IPT_WIN */
|
||||
#include "MMG.h"
|
||||
#include "SCR.h"
|
||||
#include "TMR.h"
|
||||
#include "RND.h"
|
||||
#include "PCS.h"
|
||||
#include "PO.h"
|
||||
/*XB980821*/
|
||||
#ifndef D_THROW_IPO
|
||||
#include "IPO.h"
|
||||
#endif /* D_THROW_IPO */
|
||||
/*End XB*/
|
||||
/* Oliv' - Portage v15*/
|
||||
#ifndef U64
|
||||
#include "DPT.h"
|
||||
#endif
|
||||
/* EndOfOliv'*/
|
||||
/* FBF {*/
|
||||
/*#include "MNU.h"*/
|
||||
/* FBF }*/
|
||||
#ifdef GAM_VIGNETTE
|
||||
#include "VIG.h"
|
||||
#endif /* GAM_VIGNETTE */
|
||||
#include "SHW.h"
|
||||
#include "SIF.h"
|
||||
/*XB980821*/
|
||||
#ifndef D_THROW_IPO
|
||||
#include "ISI.h"
|
||||
#endif /* D_THROW_IPO */
|
||||
/*End XB*/
|
||||
#ifndef D_THROW_PRT
|
||||
#include "PRT.h"
|
||||
#endif /* D_THROW_PRT */
|
||||
/*#include "CMP.h"*/
|
||||
/*XB980821*/
|
||||
#ifndef D_THROW_IPO
|
||||
#include "ISI.h"
|
||||
#endif /* D_THROW_IPO */
|
||||
/*End XB*/
|
||||
#include "FIL.h"
|
||||
#ifdef GAM_VIDEO
|
||||
#include "VDO.h"
|
||||
#endif /* GAM_VIDEO */
|
||||
#include "TMP.h"
|
||||
#include "AI.h"
|
||||
|
||||
#include "GAMVers.h"
|
||||
#include "GAMLst.h"
|
||||
|
||||
#include "Macros.h"
|
||||
|
||||
#endif /* __CPATOOLS_H__ */
|
401
Rayman_X/cpa/public/GAM/ZdxStuff.h
Normal file
401
Rayman_X/cpa/public/GAM/ZdxStuff.h
Normal file
@@ -0,0 +1,401 @@
|
||||
/*
|
||||
* Loading of differents Zdx Tables in a global structure
|
||||
* (Csa means CollSetChoice Array)
|
||||
*/
|
||||
#ifndef __ZDXSTUFF_H
|
||||
#define __ZDXSTUFF_H
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* ANNECY AV NONEVER {*/
|
||||
/* EXTERN ACP_tdxHandleOfObject g_hNeverMovingZDM; */
|
||||
/* END ANNECY AV NONEVER }*/
|
||||
|
||||
#define C_MaxLengthOfName 20
|
||||
|
||||
#define C_lAllZdxAreOn 0xFFFFFFFF
|
||||
#define C_lModuleZdxAreOn 1
|
||||
#define C_lCharacterZdxAreOn 2
|
||||
#define C_lZdeAreOn 4
|
||||
#define C_lZddAreOn 8
|
||||
#define C_lZdrAreOn 16
|
||||
#define C_lZdmAreOn 32
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Handles
|
||||
*--------------------------------------------------------------------*/
|
||||
typedef struct tdstGeometricZdxList_ * ZDX_tdxHandleToGeoZdxList;
|
||||
typedef struct tdstZdxIndexList_ * ZDX_tdxHandleToZdxIndexList;
|
||||
typedef struct tdstZoneSetEncapsulation_ * ZDX_tdxHandleToZoneSetEncapsulation;
|
||||
|
||||
LST2_M_StaticUseListOf(ZDX_tdxHandleToGeoZdxList);
|
||||
LST2_M_StaticUseListOf(ZDX_tdxHandleToZoneSetList);
|
||||
LST2_M_StaticUseListOf(ZDX_tdxHandleToZdxIndexList);
|
||||
LST2_M_StaticUseListOf(ZDX_tdxHandleToZoneSetEncapsulation);
|
||||
|
||||
|
||||
#ifdef D_ZdxStuff_StructureDefine
|
||||
/*----------------------------------------------------------------------
|
||||
* Structures
|
||||
*--------------------------------------------------------------------*/
|
||||
typedef struct tdstCsaList_
|
||||
{
|
||||
LST2_M_StaticAnchorDeclaration(ZDX_tdxHandleToZoneSetEncapsulation) hZoneSetEncapsulationList;
|
||||
|
||||
} tdstCsaList;
|
||||
/*--------------------------------------------------------------------*/
|
||||
typedef struct tdstZdxList_
|
||||
{
|
||||
LST2_M_StaticAnchorDeclaration(ZDX_tdxHandleToGeoZdxList) hGeoZdxList;
|
||||
unsigned short uwNumberOfZdx;
|
||||
|
||||
} tdstZdxList;
|
||||
/*--------------------------------------------------------------------*/
|
||||
typedef struct tdstGeometricZdxList_
|
||||
{
|
||||
LST2_M_StaticElementDeclaration(ZDX_tdxHandleToGeoZdxList)
|
||||
ACP_tdxHandleOfObject hGeoObj;
|
||||
|
||||
} tdstGeometricZdxList;
|
||||
/*--------------------------------------------------------------------*/
|
||||
typedef struct tdstZoneSetList_
|
||||
{
|
||||
LST2_M_StaticAnchorDeclaration(ZDX_tdxHandleToZdxIndexList) hZdxIndexList;
|
||||
|
||||
} tdstZoneSetList;
|
||||
/*--------------------------------------------------------------------*/
|
||||
typedef struct tdstZdxIndexList_
|
||||
{
|
||||
LST2_M_StaticElementDeclaration(ZDX_tdxHandleToZdxIndexList)
|
||||
unsigned short uwZdxIndex;
|
||||
|
||||
} tdstZdxIndexList;
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*
|
||||
* This structure is added for binarisation
|
||||
*/
|
||||
typedef struct tdstZoneSetEncapsulation_
|
||||
{
|
||||
LST2_M_StaticElementDeclaration(ZDX_tdxHandleToZoneSetEncapsulation)
|
||||
tdstZoneSetList * p_stZoneSetList;
|
||||
/* Oliv' - 21/06/1999 */
|
||||
#ifndef D_THROW_ZSE_INDEX
|
||||
unsigned short uwIndex;
|
||||
#endif
|
||||
/* EndOfOliv' */
|
||||
} tdstZoneSetEncapsulation;
|
||||
/*--------------------------------------------------------------------*/
|
||||
#endif /* D_ZdxStuff_StructureDefine */
|
||||
/*----------------------------------------------------------------------
|
||||
* Sections
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionCreateNewArrayOfZdx "CreateNewArrayOfZdx"
|
||||
#define C_SectionCreateNewZoneSetArray "CreateNewArrayOfZoneSet"
|
||||
/* MR0404*/
|
||||
#define C_SectionNewActivationZone "NewActivationZone"
|
||||
/* JO 22/04/97 */
|
||||
#define C_SectionPhysicalCollideSetDescription "Physical_CollSet"
|
||||
/* JO 15/07/97*/
|
||||
#define C_SectionAddActivation "AddActivation"
|
||||
/*----------------------------------------------------------------------
|
||||
* Entries
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_EntryGeometricObject "GeometricObject"
|
||||
#define C_EntryNewCollSet "NewCollSet"
|
||||
#define C_EntryEndCollSet "EndCollSet"
|
||||
#define C_EntryNewZdd "Zdd"
|
||||
#define C_EntryNewZdm "Zdm"
|
||||
#define C_EntryNewZde "Zde"
|
||||
#define C_EntryNewZdr "Zdr"
|
||||
#define C_EntryNewIndex "ZdxIndex"
|
||||
#define C_EntryActivationZone "ActivationZone"
|
||||
/*----------------------------------------------------------------------
|
||||
* Miscellaneous
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_szTypeZdd "Zdd"
|
||||
#define C_szTypeZdm "Zdm"
|
||||
#define C_szTypeZde "Zde"
|
||||
#define C_szTypeZdr "Zdr"
|
||||
|
||||
#define C_ucTypeZdd (unsigned char)0
|
||||
#define C_ucTypeZdm (unsigned char)1
|
||||
#define C_ucTypeZde (unsigned char)2
|
||||
#define C_ucTypeZdr (unsigned char)3
|
||||
/*----------------------------------------------------------------------
|
||||
* CallBacks
|
||||
*--------------------------------------------------------------------*/
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackZdxArrayDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackCreateNewZoneSetArray(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/* MR0404*/
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackCreateNewActivationZone(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/* JO 15/07/97*/
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackCreateActivation(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
* Memory management functions
|
||||
*--------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList fn_p_stCreateZdxListElement();
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxIndexList fn_p_stCreateZdxIndexListElement();
|
||||
extern CPA_EXPORT ZDX_tdxHandleToGeoZdxList fn_p_stCreateGeometricZdxListElement();
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZoneSetList fn_p_stCreateZoneSetListElement();
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList fn_p_stCreateCsaListElement();
|
||||
extern CPA_EXPORT void fn_vFreeZdxListElement(ZDX_tdxHandleToZdxList p_stZdxList);
|
||||
extern CPA_EXPORT void fn_vFreeZdxIndexListElement(ZDX_tdxHandleToZdxIndexList p_stZdxIndexList);
|
||||
extern CPA_EXPORT void fn_vFreeGeometricZdxListElement(ZDX_tdxHandleToGeoZdxList p_stGeoZdxList);
|
||||
extern CPA_EXPORT void fn_vFreeZoneSetListElement(ZDX_tdxHandleToZoneSetList p_stZoneSetList);
|
||||
extern CPA_EXPORT void fn_vFreeCsaListElement(ZDX_tdxHandleToCsaList p_stCsaList);
|
||||
/* JO 24/09/97*/
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZoneSetEncapsulation fn_p_stCreateZoneSetEncapsulation();
|
||||
extern CPA_EXPORT void fn_vFreeZoneSetEncapsulation(ZDX_tdxHandleToZoneSetEncapsulation);
|
||||
/*----------------------------------------------------------------------
|
||||
* Access functions
|
||||
*--------------------------------------------------------------------*/
|
||||
extern CPA_EXPORT unsigned short fn_uwGetNumberOfGeoObjInList(ZDX_tdxHandleToZdxList hZdxList);
|
||||
/*--------------------------------------------------------------------*/
|
||||
long fn_lGetZdxListNumberOfElements(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** tdstGeometricZdxList ***/
|
||||
extern CPA_EXPORT ACP_tdxHandleOfObject fn_hGetGeoObjFromGeoZdx(ZDX_tdxHandleToGeoZdxList hGeoZdxList);
|
||||
extern CPA_EXPORT void fn_vSetGeoObjInGeoZdx(ZDX_tdxHandleToGeoZdxList hGeoZdxList,ACP_tdxHandleOfObject hGeoObj);
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** tdstZdxIndexList ***/
|
||||
extern CPA_EXPORT unsigned short fn_uwGetIndexFromZdxIndexList(struct tdstZdxIndexList_ * p_stZdxIndexList);
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxIndexList ZDX_fn_hGetNextBrotherInZdxIndexList(ZDX_tdxHandleToZdxIndexList hZdxIndexList);
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Mixed access functions ***/
|
||||
/* JO 20/10/97 for optimisation*/
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZoneSetList fn_p_stGetCurrentZoneSetOfType2(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void fn_vUpdateCurrentActivationForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZoneSetList fn_p_stGetCurrentZoneSetOfType(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT unsigned short fn_uwGetIndexOfZdx(unsigned char ucZoneNumber,struct tdstZoneSetList_ * p_stZoneSetList);
|
||||
extern CPA_EXPORT void fn_vSetGeometricZdxOfTypeAtIndex(unsigned char ucZoneType,unsigned short uwIndex,HIE_tdxHandleToSuperObject hSuperObj,ACP_tdxHandleOfObject hGeoObj);
|
||||
extern CPA_EXPORT ACP_tdxHandleOfObject fn_hGetGeometricZdxOfTypeAtIndex(unsigned char ucZoneType,unsigned short uwIndex,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void ZDX_fn_vDisplayAllZdx(GLD_tdstViewportAttributes * p_stViewPort,HIE_tdxHandleToSuperObject p_stSupObject);
|
||||
/*ANNECY TQ 11/03/98{*/
|
||||
extern CPA_EXPORT void ZDX_fn_vDisplayAllBoundingVolumes(GLD_tdstViewportAttributes * p_stViewPort,HIE_tdxHandleToSuperObject p_stSupObject);
|
||||
/*ENDANNECY TQ}*/
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Access functions for editors ***/
|
||||
extern CPA_EXPORT ACP_tdxHandleOfObject ZDX_fn_hGetGeometricZdxInListAtIndex(unsigned short uwIndex,ZDX_tdxHandleToZdxList hZdxList);
|
||||
extern CPA_EXPORT void ZDX_fn_vSetGeometricZdxInListAtIndex(unsigned short uwIndex,ZDX_tdxHandleToZdxList hZdxList,ACP_tdxHandleOfObject hGeoObj);
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList ZDX_fn_hCreateEmptyListOftype(unsigned char ucZonetype,unsigned short uwNumberOfElements);
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxIndexList ZDX_fn_hGetFirstZdxIndexListOfTypeInZoneSet(unsigned char ucZoneType,ZDX_tdxHandleToZoneSetList hZoneSet);
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList ZDX_fn_hCreateEmptyListOftype(unsigned char ucZonetype,unsigned short uwNumberOfElements);
|
||||
#ifdef ACTIVE_EDITOR
|
||||
extern CPA_EXPORT void ZDX_fn_vDestructZdxList(ZDX_tdxHandleToZdxList hZdxList);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** New for convenience... ***/
|
||||
ACP_tdxHandleOfObject ZDX_fn_hGetGeoObjOfTypeAndMatrixFromZdxInfos(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
unsigned char _ucZoneType,
|
||||
unsigned char _ucModuleOrCharacter,
|
||||
unsigned char _ucChannelNumber,
|
||||
POS_tdstCompletePosition ** _p_hMatrix);
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Return Game Material if this type exist, NULL if can't find it
|
||||
*--------------------------------------------------------------------*/
|
||||
GMT_tdxHandleToGameMaterial fn_hIsTypeExistsInGeoObj(ACP_tdxHandleOfObject _hGeoObj,GMT_tdxMask _wMaterialMask);
|
||||
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Functions to use Zde ***/
|
||||
ACP_tdxBool fn_bIsThisModuleZdeInContactWithZdeOfTypes(HIE_tdxHandleToSuperObject _hSuperObj,unsigned short _uwChannelNumber,GMT_tdxMask wMaterialMask);
|
||||
ACP_tdxBool fn_bIsThisZdeInClashWithCharacterZdeOfTypes(ACP_tdxHandleOfObject _hGeoObj,POS_tdstCompletePosition * _hMatrix,HIE_tdxHandleToSuperObject _hCharacter,GMT_tdxMask wMaterialMask);
|
||||
/*** New request from design ***/
|
||||
void fn_vGetAllCharactersInContactWithThisZde(HIE_tdxHandleToSuperObject _hSuperObj,unsigned char _ucModuleOrCharacter,unsigned char _ucChannelNumber,HIE_tdxHandleToSuperObject * _hSuperObjTable,unsigned short * _p_wNumber,GMT_tdxMask _wMaterialMask);
|
||||
|
||||
void fn_vGetAllCharactersInContactWithThisModuleZde(
|
||||
HIE_tdxHandleToSuperObject _hSuperObj,
|
||||
unsigned char _ucChannelNumber,
|
||||
HIE_tdxHandleToSuperObject * _hSuperObjTable,
|
||||
GMT_tdxMask _wMaterialMask,
|
||||
long _lMaxNumberOfObjects,
|
||||
long * _p_lCurrentNumberOfObjects);
|
||||
|
||||
void fn_vGetAllCharacterInContactWithThisGeoObj(
|
||||
HIE_tdxHandleToSuperObject _hSuperObj,
|
||||
ACP_tdxHandleOfObject _hGeoObj,
|
||||
POS_tdstCompletePosition * _hMatrix,
|
||||
HIE_tdxHandleToSuperObject * _hSuperObjTable,
|
||||
GMT_tdxMask _wMaterialMask,
|
||||
long _lMaxNumberOfObjects,
|
||||
long * _p_lCurrentNumberofObjects);
|
||||
|
||||
ACP_tdxBool fn_bCharacterOwnsZdeOfType(HIE_tdxHandleToSuperObject _hCharacter,GMT_tdxMask _wMaterialMask);
|
||||
ACP_tdxBool fn_bIsTypeExistsInGeoObj(ACP_tdxHandleOfObject _hGeoObj,GMT_tdxMask _wMaterialMask);
|
||||
/*** New request from AI ***/
|
||||
ACP_tdxBool fn_bThisZdeFromOneVsAllZdeFromTwo(
|
||||
HIE_tdxHandleToSuperObject _hCharacterONE,
|
||||
unsigned char _ucModuleOrCharacter,
|
||||
unsigned char _ucChannelNumber,
|
||||
HIE_tdxHandleToSuperObject _hCharacterTWO,
|
||||
GMT_tdxMask _wMaterialMask);
|
||||
/*** Re-New request from AI (oh yes) ***/
|
||||
ACP_tdxBool fn_bThisZdeFromOneVsThisZdeFromTwo(
|
||||
HIE_tdxHandleToSuperObject _hCharacterONE,
|
||||
unsigned char _ucModuleOrCharacterForONE,
|
||||
unsigned char _ucChannelNumberForONE,
|
||||
HIE_tdxHandleToSuperObject _hCharacterTWO,
|
||||
unsigned char _ucModuleOrCharacterForTWO,
|
||||
unsigned char _ucChannelNumberForTWO);
|
||||
|
||||
ACP_tdxBool fn_bThisTypeFromOneVsThisTypeFromTwo(
|
||||
HIE_tdxHandleToSuperObject _hCharacterONE,
|
||||
GMT_tdxMask _wMaterialMaskOfONE,
|
||||
HIE_tdxHandleToSuperObject _hCharacterTWO,
|
||||
GMT_tdxMask _wMaterialMaskOfTWO);
|
||||
|
||||
void fn_vThisTypeVsThisType(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
GMT_tdxMask _wCharacterMask,
|
||||
GMT_tdxMask _wOthersMask,
|
||||
HIE_tdxHandleToSuperObject * _p_hObjectTable,
|
||||
unsigned short * _p_uwNumber);
|
||||
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Coz Physical Collide Set is now a CPA module ***/
|
||||
void fn_vDetectAllObjectsInThisModule(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
ACP_tdxHandleOfObject _hModule,
|
||||
POS_tdstCompletePosition * _p_stMatrix,
|
||||
HIE_tdxHandleToSuperObject * _p_hSuperObjTable,
|
||||
long _lMaxNumberOfObjects,
|
||||
long * _p_lCurrentNumberOfObjects);
|
||||
|
||||
PCS_tdxHandleToPhysicalCollSet fn_pGetPhysicalCollSet(HIE_tdxHandleToSuperObject hSuperObj,unsigned char ucChannelNumber,unsigned char ucSubChannelNumber,POS_tdstCompletePosition * p_stMatrix);
|
||||
ACP_tdxHandleOfObject fn_hGetGeoObjOfZdm(HIE_tdxHandleToSuperObject hSuperObj,unsigned char ucChannelNumber,unsigned char ucSubChannelNumber);
|
||||
HIE_tdxHandleToSuperObject * fn_pGetObjectsInZone (HIE_tdxHandleToSuperObject hObj,long lIndex,unsigned short * uwnb);
|
||||
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackPhysicalCollideSetDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
/*** New request from AI ***/
|
||||
ACP_tdxBool fn_bIsCharacterTWODetectedByThisZddOfCharacterOne(
|
||||
HIE_tdxHandleToSuperObject _hCharacterONE,
|
||||
unsigned char _ucModuleOrCharacter,
|
||||
unsigned char _ucChannelNumber,
|
||||
HIE_tdxHandleToSuperObject _hCharacterTWO);
|
||||
ACP_tdxBool fn_bIsCharacterTWODetectedByCharacterOne(
|
||||
HIE_tdxHandleToSuperObject _hCharacterONE,
|
||||
HIE_tdxHandleToSuperObject _hCharacterTWO);
|
||||
|
||||
void fn_vFirstTimeInitCollisionGeometricObject();
|
||||
|
||||
void fn_vClearCollisionGeometricObject(void);
|
||||
void fn_vClearStaticCollisionGeometricObject(void);
|
||||
|
||||
ACP_tdxHandleOfObject fn_hStaticMakeOneObjectFromManyZdx(
|
||||
unsigned char _ucZoneType,
|
||||
HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
ACP_tdxHandleOfObject fn_hMakeOneObjectFromManyZdx(
|
||||
unsigned char _ucZoneType,
|
||||
HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
ACP_tdxHandleOfObject fn_hMakeOneObjectFromManyOthers(
|
||||
unsigned char _ucZoneType,
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
ACP_tdxHandleOfObject _hTargetObject);
|
||||
|
||||
EXTERN ACP_tdxHandleOfObject g_hCollisionGeoObj;
|
||||
EXTERN ACP_tdxHandleOfObject g_hStaticCollisionGeoObj;
|
||||
/* ANNECY AV {*/
|
||||
/*EXTERN ACP_tdxHandleOfObject g_hZdrCollisionGeoObj;*/
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Zdx drawing management for one character ***/
|
||||
extern CPA_EXPORT void fn_vSetActivationOfModuleZdxDrawing(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
ACP_tdxBool _bState);
|
||||
extern CPA_EXPORT void fn_vSetActivationOfCharacterZdxDrawing(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
ACP_tdxBool _bState);
|
||||
extern CPA_EXPORT void fn_vSetActivationOfZoneTypeDrawing(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
ACP_tdxBool _bState,
|
||||
unsigned char _ucZoneType);
|
||||
extern CPA_EXPORT void fn_vUnactivateAllZdxDisplay(
|
||||
HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void fn_vActivateAllZdxDisplay(
|
||||
HIE_tdxHandleToSuperObject _hCharacter);
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Zdx drawing management for all characters ***/
|
||||
extern CPA_EXPORT void fn_vSetActivationOfModuleZdxDrawingForAllCharacters(
|
||||
ACP_tdxBool _bState);
|
||||
extern CPA_EXPORT void fn_vSetActivationOfCharacterZdxDrawingForAllCharacters(
|
||||
ACP_tdxBool _bState);
|
||||
extern CPA_EXPORT void fn_vUnactivateAllZdxDisplayForAllCharacters(void);
|
||||
extern CPA_EXPORT void fn_vActivateAllZdxDisplayForAllCharacters(void);
|
||||
extern CPA_EXPORT void fn_vSetActivationOfZoneTypeDrawingForAllCharacters(
|
||||
ACP_tdxBool _bState,unsigned char _ucZoneType);
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Special functions to test integrity of Activation Lists ***/
|
||||
extern CPA_EXPORT void fn_vCorrectActivationList(
|
||||
ZDX_tdxHandleToCsaList _p_stCsaList,long _lNumberOfState);
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Functions used for tests in the console ***/
|
||||
/* ANNECY AV {*/
|
||||
/* Not used anymore
|
||||
ACP_tdxBool GAM_fn_bTestZoneDisplacement (HIE_tdxHandleToSuperObject _hCharacter,
|
||||
unsigned char _ucZoneType,
|
||||
long _lZoneNumber,
|
||||
MTH3D_tdstVector * _p_stDisplacement);
|
||||
*/
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*** Function to order ZoneSetList by index ***/
|
||||
extern CPA_EXPORT void GAM_fn_vOrderZoneSetList(ZDX_tdxHandleToZoneSetList _hZoneSetList);
|
||||
|
||||
tdeCollSetPrivilegedActivation fn_eGetPrivilegedActivationZoneOfCharacter(
|
||||
unsigned char _ucZoneType,
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
ACP_tdxIndex _xIndex);
|
||||
|
||||
ACP_tdxBool fn_bIsAllDefaultPrivilegedActivationZoneOfCharacter(
|
||||
unsigned char _ucZoneType,
|
||||
HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
/*--------------------------------------------------------------------*/
|
||||
/*#define ZDX_M_ForEachZdxIndexListOfTypeInZoneSet(_ZoneType,_hZoneSet,_hZdxIndexList,_i) \
|
||||
for \
|
||||
( \
|
||||
_i=0,(_hZdxIndexList)=ZDX_fn_hGetFirstZdxIndexListOfTypeInZoneSet(_ZoneType,_hZoneSet); \
|
||||
_hZdxIndexList; \
|
||||
_i++,(_hZdxIndexList)=ZDX_fn_hGetNextBrotherInZdxIndexList(_hZdxIndexList) \
|
||||
)*/
|
||||
/* AR9808 This macro wasn't valid for optimized static lists*/
|
||||
#define ZDX_M_ForEachZdxIndexListOfTypeInZoneSet(_ZoneType,_hZoneSet,_hZdxIndexList,_i) \
|
||||
LST2_M_StaticForEachElementOf(&_hZoneSet->hZdxIndexList, _hZdxIndexList, _i)
|
||||
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Return geometric zone if active, NULL if inactive
|
||||
*--------------------------------------------------------------------*/
|
||||
ACP_tdxHandleOfObject fn_hIsThisZoneActive(
|
||||
HIE_tdxHandleToSuperObject _hCharacter,
|
||||
unsigned char _ucZoneType,
|
||||
unsigned char _ucZoneNumber);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __ZDXSTUFF_H */
|
91
Rayman_X/cpa/public/GAM/ZeMem.h
Normal file
91
Rayman_X/cpa/public/GAM/ZeMem.h
Normal file
@@ -0,0 +1,91 @@
|
||||
/*=========================================================================
|
||||
* Memory.h : Contain the memory's functions.
|
||||
* (based on CAP memory (see Pierrick))
|
||||
* This is a part of the Game project.
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 30/08/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__ZEMEM_H__)
|
||||
#define __ZEMEM_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#define ACP_TextMemoryChannel 0
|
||||
/*XB 98/10/05*/
|
||||
#if !defined(U64)
|
||||
#define ACP_FixMemoryChannel 1
|
||||
#define ACP_LevelMemoryChannel 2
|
||||
#else
|
||||
#define ACP_FixMemoryChannel 0
|
||||
#define ACP_LevelMemoryChannel 1
|
||||
#define ACP_U64_FixMemoryChannel 2
|
||||
#define ACP_U64_LevelMemoryChannel 3
|
||||
//XB 16/06/99
|
||||
#define ACP_U64_LDDMemoryChannel 4
|
||||
//End XB 16/06/99
|
||||
#endif /* !U64 */
|
||||
/*End XB*/
|
||||
#define GAM_C_ActionMalloc 0
|
||||
#define GAM_C_ActionRealloc 1
|
||||
#define GAM_C_ActionFree 2
|
||||
|
||||
/**** Here are functions definition ****/
|
||||
void fn_vFirstInitGameMemory(void);
|
||||
void fn_vLastDesinitGameMemory(void);
|
||||
|
||||
void GAM_fn_vSetGameMemoryInFix(void);
|
||||
void GAM_fn_vSetGameMemoryInLevel(void);
|
||||
|
||||
void *fnp_vGameDebugMallocInHLM(unsigned long ulSize,char *szFile,unsigned long ulLine);
|
||||
void *fnp_vGameMallocInHLM(unsigned long ulSize);
|
||||
void fn_vGameFreeInHLM(void *p_vPointer);
|
||||
|
||||
void GAM_fn_vMemoryLogFile(void *p_vPointer,unsigned char ucAction,char *szFile,unsigned long ulLine,unsigned long ulSize);
|
||||
void GAM_fn_vPrintMemoryInformation(void);
|
||||
|
||||
void fn_vGameTestMemory(void);
|
||||
void GAM_PrintUsedStaticMemory(void);
|
||||
void GAM_PrintAllUsedStaticMemory(void);
|
||||
void fn_vFreeFixAllowedMemory(void);
|
||||
void fn_vFreeLevelAllowedMemory(void);
|
||||
|
||||
#if !defined(U64)
|
||||
SCR_tde_Anl_ReturnValue fn_eScriptCallBackMemoryDescription(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
#ifndef RETAIL
|
||||
#define M_p_GameMallocInHLM(ulSize) \
|
||||
fnp_vGameDebugMallocInHLM(ulSize,__FILE__,__LINE__)
|
||||
#else
|
||||
#define M_p_GameMallocInHLM(ulSize) \
|
||||
fnp_vGameMallocInHLM(ulSize)
|
||||
#endif
|
||||
|
||||
#define M_GameFreeInHLM(p_vPointer) \
|
||||
{ \
|
||||
GAM_fn_vMemoryLogFile(p_vPointer,GAM_C_ActionFree,__FILE__,__LINE__,0); \
|
||||
fn_vGameFreeInHLM((void*)p_vPointer); \
|
||||
p_vPointer = NULL; \
|
||||
}
|
||||
|
||||
EXTERN unsigned char GAM_g_ucHLMMemoryBlock;
|
||||
|
||||
#if defined(U64)
|
||||
extern struct MTH3D_tdstVector_ *g_p_stVectorNull;
|
||||
extern struct MTH3D_tdstMatrix_ *g_p_stIdentityMatrix;
|
||||
#endif
|
||||
|
||||
#endif /* __ZEMEM_H__ */
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user