Add rayman2 source files
This commit is contained in:
1080
Rayman_X/cpa/public/GAM/Actions/3dData.h
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1080
Rayman_X/cpa/public/GAM/Actions/3dData.h
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File diff suppressed because it is too large
Load Diff
73
Rayman_X/cpa/public/GAM/Actions/AllActs.h
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73
Rayman_X/cpa/public/GAM/Actions/AllActs.h
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@@ -0,0 +1,73 @@
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/*=========================================================================
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* AllActs.h : This file contain included files to define all object.
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* This is a part of the Hed project.
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*
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* Version 1.0
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* Creation date 09/08/96
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#if !defined(__ALLACTS_H__ )
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#define __ALLACTS_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000 */
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/******************************************/
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#include "GAM/Header.h"
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#include "ACP_Base.h"
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#include "GAM/Structur/StdObjSt.h"
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#include "GAM/objinit.h"
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#include "GAM/TypeCam.h"
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/**** Include here all actions headers files ****/
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#include "Brain.h"
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#include "Dynam.h"
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#include "Cineinfo.h"
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#include "CollSet.h"
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#include "MSWay.h"
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#include "MSLight.h"
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#include "SectInfo.h"
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#include "MS_Micro.h"
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#ifndef D_THROW_PRT
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#include "MSPrtSrc.h"
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#endif /* D_THROW_PRT */
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#include "MSSound.h" /* JO 08/12/97*/
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#ifndef D_THROW_ANIM_EFFECT
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#include "Animfx.h"
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#endif /* D_THROW_ANIM_EFFECT */
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/*XB980824*/
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#ifndef D_THROW_MGT
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#include "MSMag.h"
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#endif /* D_THROW_MGT */
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/*End XB*/
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#include "3dData.h"
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#include "StdGame.h"
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void fn_vRegisterAllActionsScriptSections();
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#define C_SectionOneCharacters "Character"
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#if !defined(U64)
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SCR_tde_Anl_ReturnValue fn_eScriptCallBackOneCharacter(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
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/* For binary purposes*/
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unsigned long EngineObject_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
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void EngineObject_fn_vReadBinaryBloc(unsigned long _ulStructAddress);
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#endif /* U64 */
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#endif /* !__ALLACTS_H__ */
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108
Rayman_X/cpa/public/GAM/Actions/Animfx.h
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108
Rayman_X/cpa/public/GAM/Actions/Animfx.h
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@@ -0,0 +1,108 @@
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/*=========================================================================
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* AnimEffect.h : AnimEffect's functions
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*
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*
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* AnimEffect MUST BE REPLACE BY THE HEADER FILENAME
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*
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*
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* Version 1.0
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* Creation date 01/10/96
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* Revision date
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*
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* That file needs to be compatible for all platforms.
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*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#ifndef D_THROW_ANIM_EFFECT
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#if !defined(__AnimEffect_H__)
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#define __AnimEffect_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000*/
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/******************************************/
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#include "GAM/Header.h"
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#undef EXTERN
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#undef extern
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#if !defined(D_AnimEffect_VariableDefine)
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#define EXTERN extern
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#else
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#define EXTERN
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#endif /* D_AnimEffect_VariableDefine */
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#if defined(__cplusplus)
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extern "C"
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{
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#endif /* __cplusplus */
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struct tdstAnimEffect_
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{
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/*these describe the sinus phase of a module displacement along the anim's axis
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relatively to the position given by the current frame.*/
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MTH3D_tdstVector stShiftPhase, stShiftMax;
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/*there are time shifts that apply between two consecutive modules,
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so that they dont always do the same thing together*/
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MTH3D_tdstVector stShiftPlus;
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};
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/***********************/
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/**** Handle define ****/
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/***********************/
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typedef struct tdstAnimEffect_ * MS_tdxHandleToAnimEffect;
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/**** AnimEffect scripts ****/
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#define C_SectionAnimEffectDescription "AnimEffect"
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#define C_EntryAnimEffectShiftPhase "ShiftPhase"
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#define C_EntryAnimEffectShiftMax "ShiftMax"
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#define C_EntryAnimEffectShiftPlus "ShiftPlus"
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/**** Put here all globals variables : ****/
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/**** EXTERN typeofvar variable; ****/
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/*******************************/
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/**** Base functions define ****/
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/*******************************/
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#if !defined(U64)
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extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eAnimEffectScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
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#endif /*AR980217*/
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/*extern CPA_EXPORT void fn_vAnimEffectSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
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extern CPA_EXPORT unsigned long fn_ulAnimEffectSizeOf();
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extern CPA_EXPORT void fn_vAnimEffectAlloc(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT MS_tdxHandleToAnimEffect fn_h_AnimEffectRealAlloc();
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extern CPA_EXPORT void fn_vAnimEffectFree(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT void fn_vAnimEffectInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vAnimEffectDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vAnimEffectCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
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/*********************************/
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/**** Access functions define ****/
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/*********************************/
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extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftPhase(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftMax(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT MTH3D_tdstVector fn_stAnimEffectGetShiftPlus(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT void fn_vAnimEffectSetShiftPhase(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector);
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extern CPA_EXPORT void fn_vAnimEffectSetShiftMax(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector);
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extern CPA_EXPORT void fn_vAnimEffectSetShiftPlus(MS_tdxHandleToAnimEffect h_AnimEffect,MTH3D_tdstVector _stVector);
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/**********************************/
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/**** Special functions define ****/
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/**********************************/
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/**********************/
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/**** SAI function ****/
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/**********************/
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extern CPA_EXPORT void fn_vAnimEffectInitValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT void fn_vAnimEffectSavedValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect);
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extern CPA_EXPORT void fn_vAnimEffectFreeInitValueSAI(MS_tdxHandleToAnimEffect h_AnimEffect);
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#if defined(__cplusplus)
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}
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#endif /* __cplusplus */
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#endif /* __AnimEffect_H__ */
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#endif /* D_THROW_ANIM_EFFECT */
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176
Rayman_X/cpa/public/GAM/Actions/Brain.h
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176
Rayman_X/cpa/public/GAM/Actions/Brain.h
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@@ -0,0 +1,176 @@
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/*=========================================================================
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* Brain.h : Brain's functions
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*
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*
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* Brain MUST BE REPLACE BY THE HEADER FILENAME
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*
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*
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||||
* Version 1.0
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||||
* Creation date 01/10/96
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||||
* Revision date
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||||
*
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||||
* That file needs to be compatible for all platforms.
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||||
*
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* (c) Ubi Studios 1996
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*=======================================================================*/
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#if !defined(__Brain_H__)
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#define __Brain_H__
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/******************************************/
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#if _MSC_VER >= 1000
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#pragma once
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#endif /* _MSC_VER >= 1000 */
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/******************************************/
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#include "GAM/Header.h"
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#undef EXTERN
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#undef extern
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#if !defined(D_Brain_VariableDefine)
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#define EXTERN extern
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#else
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#define EXTERN
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#endif /* D_Brain_VariableDefine */
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#if defined(__cplusplus)
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extern "C"
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{
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#endif /* __cplusplus */
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/********************************************************************************/
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/**** If we are int StdGame.c file, then, create the structures and variables ****/
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/********************************************************************************/
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/*#if defined(D_Brain_StructureDefine)*/
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struct tdstBrain_
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{
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struct AI_tdstMind_ *p_stMind;
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GMT_tdxHandleToGameMaterial hLastCollidedGoThroughMaterial;
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ACP_tdxBool bWarnMechanicsFlag;
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};
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/*#endif /* D_Brain_StructureDefine */
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/***********************/
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/**** Handle define ****/
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/***********************/
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typedef struct tdstBrain_ * MS_tdxHandleToBrain;
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#define M_pstGetMindOfBrain(h_Brain) fn_p_stBrainGetMind(h_Brain)
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#define M_SetMindOfBrain(h_Brain, p_stM) fn_vBrainSetMind((h_Brain),(p_stM))
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/*ANNECY BBB 24/11/97 {*/
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#define M_hGetLastCollidedGoThroughMaterialOfBrain(h_Brain) fn_hBrainGetLastCollidedGoThroughMaterial(h_Brain)
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#define M_vSetLastCollidedGoThroughMaterialOfBrain(h_Brain, hGameMaterial) fn_vBrainSetLastCollidedGoThroughMaterial((h_Brain),(hGameMaterial))
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/*#define M_bGetWarnMechanicsFlagOfBrain(h_Brain) fn_bBrainGetWarnMechanicsFlag(h_Brain)*/
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#define M_vSetWarnMechanicsFlagOfBrain(h_Brain, bFlag) fn_vBrainSetWarnMechanicsFlag((h_Brain),(bFlag))
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/*ENDANNECY BBB 24/11/97 }*/
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#define AI_M_stGetMindOfSuperObj(hSupObj) ((AI_tdstMind *)fn_p_stBrainGetMind(M_GetMSHandle((hSupObj), Brain)))
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/**** Brain scripts ****/
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#define C_SectionBrainDescription "Brain"
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/*******************************/
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/**** Base functions define ****/
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/*******************************/
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#if !defined(U64)
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extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eBrainScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
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#endif /* U64 */
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/*extern CPA_EXPORT void fn_vBrainSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
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extern CPA_EXPORT unsigned long fn_ulBrainSizeOf();
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extern CPA_EXPORT void fn_vBrainAlloc(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT MS_tdxHandleToBrain fn_h_BrainRealAlloc();
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extern CPA_EXPORT void fn_vBrainFree(struct tdstEngineObject_ *p_stObject);
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extern CPA_EXPORT void fn_vBrainInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vBrainDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
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extern CPA_EXPORT void fn_vBrainCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
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/********************************/
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/**** Acces functions define ****/
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/********************************/
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/*extern CPA_EXPORT struct AI_tdstMind_ *fn_p_stBrainGetMind(MS_tdxHandleToBrain h_Brain);*/
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/*extern CPA_EXPORT void fn_vBrainSetMind(MS_tdxHandleToBrain h_Brain,struct AI_tdstMind_ *p_stMind);*/
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/*ANNECY BBB 24/11/97 {*/
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/*extern CPA_EXPORT GMT_tdxHandleToGameMaterial fn_hBrainGetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain);*/
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/*extern CPA_EXPORT void fn_vBrainSetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain, GMT_tdxHandleToGameMaterial _hGameMaterial);*/
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/*extern CPA_EXPORT ACP_tdxBool fn_bBrainGetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain);*/
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/*extern CPA_EXPORT void fn_vBrainSetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain, ACP_tdxBool _bFlag);*/
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/*ENDANNECY BBB 24/11/97 }*/
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/**********************************/
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/**** Special functions define ****/
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/**********************************/
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extern CPA_EXPORT void fn_vFirstInitBrain(MS_tdxHandleToBrain h_Brain);
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#ifdef BIN_SaveBin
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extern CPA_EXPORT unsigned long Brain_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer,struct tdstEngineObject_* _hEngObj);
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#endif
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/*NZO 25/09/97*/
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#ifdef BIN_LoadBin
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extern CPA_EXPORT void Brain_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer,struct tdstEngineObject_* _hEngObj);
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#endif
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/*ANNECY jt {*/
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#define fn_bBrainWaterCollideSO(hSupObj) fn_bBrainGetWarnMechanicsFlag(M_GetMSHandle(hSupObj,Brain));
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||||
/*extern CPA_EXPORT ACP_tdxBool fn_bBrainWaterCollideSO (HIE_tdxHandleToSuperObject hSupObj);*/
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||||
/*ENDANNECY jt }*/
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/* inline functions that have moved from the BRAIN.C file.*/
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INLINE
|
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struct AI_tdstMind_ *fn_p_stBrainGetMind(MS_tdxHandleToBrain h_Brain)
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||||
{
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||||
return(h_Brain->p_stMind);
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||||
}
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||||
INLINE
|
||||
void fn_vBrainSetMind(MS_tdxHandleToBrain h_Brain,struct AI_tdstMind_ *p_stMind)
|
||||
{
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||||
h_Brain->p_stMind=p_stMind;
|
||||
}
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||||
|
||||
INLINE
|
||||
GMT_tdxHandleToGameMaterial fn_hBrainGetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain)
|
||||
{
|
||||
return h_Brain->hLastCollidedGoThroughMaterial;
|
||||
}
|
||||
INLINE
|
||||
void fn_vBrainSetLastCollidedGoThroughMaterial(MS_tdxHandleToBrain h_Brain, GMT_tdxHandleToGameMaterial _hGameMaterial)
|
||||
{
|
||||
h_Brain->hLastCollidedGoThroughMaterial = _hGameMaterial;
|
||||
}
|
||||
INLINE
|
||||
ACP_tdxBool fn_bBrainGetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain)
|
||||
{
|
||||
return h_Brain->bWarnMechanicsFlag;
|
||||
}
|
||||
INLINE
|
||||
void fn_vBrainSetWarnMechanicsFlag(MS_tdxHandleToBrain h_Brain, ACP_tdxBool _bFlag)
|
||||
{
|
||||
h_Brain->bWarnMechanicsFlag = _bFlag;
|
||||
}
|
||||
|
||||
|
||||
/* this function has been replaced (with a define) by the fn_bBrainGetWarnMechanicsFlag*/
|
||||
/*INLINE
|
||||
CPA_EXPORT ACP_tdxBool fn_bBrainWaterCollideSO (HIE_tdxHandleToSuperObject hSupObj)
|
||||
{
|
||||
return M_bGetWarnMechanicsFlagOfBrain (M_GetMSHandle(hSupObj,Brain));
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __Brain_H__ */
|
279
Rayman_X/cpa/public/GAM/Actions/CollSet.h
Normal file
279
Rayman_X/cpa/public/GAM/Actions/CollSet.h
Normal file
@@ -0,0 +1,279 @@
|
||||
/*=========================================================================
|
||||
* CollSet.h : CollSet's functions
|
||||
*
|
||||
*
|
||||
* CollSet MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__CollSet_H__)
|
||||
#define __CollSet_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_CollSet_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_CollSet_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* various parameters set by the collisionning actor, used in the AI of the collided actor*/
|
||||
#define C_wCollsetNbCollisionVectors 2
|
||||
#define C_wCollsetNbCollisionReals 2
|
||||
|
||||
#if defined(D_CollSet_StructureDefine)
|
||||
|
||||
typedef struct tdstCollSet_
|
||||
{
|
||||
ZDX_tdxHandleToZdxList hZddList;
|
||||
ZDX_tdxHandleToZdxList hZdeList;
|
||||
ZDX_tdxHandleToZdxList hZdmList;
|
||||
ZDX_tdxHandleToZdxList hZdrList;
|
||||
ZDX_tdxHandleToCsaList hZddActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdeActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdmActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdrActivationList;
|
||||
|
||||
/* Only to optimize call to GetCurrentZoneSet function*/
|
||||
ZDX_tdxHandleToZoneSetList hZddCurrentActivation;
|
||||
ZDX_tdxHandleToZoneSetList hZdeCurrentActivation;
|
||||
ZDX_tdxHandleToZoneSetList hZdrCurrentActivation;
|
||||
ZDX_tdxHandleToZoneSetList hZdmCurrentActivation;
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
ZDX_tdxHandleToZdxList hInitialZddList;
|
||||
ZDX_tdxHandleToZdxList hInitialZdeList;
|
||||
ZDX_tdxHandleToZdxList hInitialZdmList;
|
||||
ZDX_tdxHandleToZdxList hInitialZdrList;
|
||||
ZDX_tdxHandleToCsaList hZddInitialActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdeInitialActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdmInitialActivationList;
|
||||
ZDX_tdxHandleToCsaList hZdrInitialActivationList;
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
unsigned long ulFBZddPriviligedZones;
|
||||
unsigned long ulFBZdePriviligedZones;
|
||||
unsigned long ulFBZdmPriviligedZones;
|
||||
unsigned long ulFBZdrPriviligedZones;
|
||||
unsigned char ucCollComputeFrequency;
|
||||
|
||||
unsigned char ucCharacterPriority;
|
||||
unsigned char ucCollisionFlag; /* 0 : collide only with map*/
|
||||
|
||||
/*ANNECY BBB {*/
|
||||
/*internal variables for collision parameter management and communication*/
|
||||
struct stColliderInfo_
|
||||
{
|
||||
MTH3D_tdstVector a_stColliderVectors[C_wCollsetNbCollisionVectors];
|
||||
MTH_tdxReal a_xColliderReals[C_wCollsetNbCollisionReals];
|
||||
unsigned char ucColliderType;
|
||||
/* if a collision is already registered, only higher a higher priority collision may replace it*/
|
||||
unsigned char ucColliderPriority; /* 0 means that no collision is recorded*/
|
||||
unsigned char a2_ucUnused[2]; /* alignment*/
|
||||
} stColliderInfo;
|
||||
/*ANNECY BBB }*/
|
||||
} tdstCollSet;
|
||||
#endif /* D_CollSet_StructureDefine */
|
||||
|
||||
M_BeginDeclareEnumerate(tdeCollSetPrivilegedActivation)
|
||||
edmPriviligedDefault = 0x00,
|
||||
edmPriviligedActivated = 0x01,
|
||||
edmPriviligedDisactivated = 0x02,
|
||||
edmNumberOfPrivilegedActivation
|
||||
M_EndDeclareEnumerate(tdeCollSetPrivilegedActivation,unsigned char)
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstCollSet_ * MS_tdxHandleToCollSet;
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/* CollSet Section*/
|
||||
#define C_SectionCollSetDescription "CollSet"
|
||||
/* CollSet Entries*/
|
||||
#define C_EntryZdmTable "ZdmTable"
|
||||
#define C_EntryZddTable "ZddTable"
|
||||
#define C_EntryZdeTable "ZdeTable"
|
||||
#define C_EntryZdrTable "ZdrTable"
|
||||
#define C_EntryZddActivationTable "ZddActivationTable"
|
||||
#define C_EntryZdeActivationTable "ZdeActivationTable"
|
||||
#define C_EntryZdmActivationTable "ZdmActivationTable"
|
||||
#define C_Entry_CharacterPriority "CharacterPriority"
|
||||
#define C_EntryZdrActivationTable "ZdrActivationTable"
|
||||
#define C_EntryCollisionFlag "CollisionFlag"
|
||||
#define C_EntryCollComputeFrequency "CollComputeFrequency"
|
||||
|
||||
/* Macros*/
|
||||
/* Macros*/
|
||||
#define CS_M_GetZdxList(ZoneType,p_stCollSet) ((p_stCollSet)->h##ZoneType##List)
|
||||
#define CS_M_SetZdxList(ZoneType,p_stCollSet,p_stZdxList) ((p_stCollSet)->h##ZoneType##List=p_stZdxList)
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
#define CS_M_GetZdxInitialList(ZoneType,p_stCollSet) ((p_stCollSet)->hInitial##ZoneType##List)
|
||||
#define CS_M_SetZdxInitialList(ZoneType,p_stCollSet,p_stZdxList) ((p_stCollSet)->hInitial##ZoneType##List=p_stZdxList)
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
|
||||
#define CS_M_GetActivationList(ZoneType,p_stCollSet) ((p_stCollSet)->h##ZoneType##ActivationList)
|
||||
#define CS_M_SetActivationList(ZoneType,p_stCollSet,hCsaList) ((p_stCollSet)->h##ZoneType##ActivationList=hCsaList)
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
#define CS_M_GetActivationInitialList(ZoneType,p_stCollSet) ((p_stCollSet)->h##ZoneType##InitialActivationList)
|
||||
#define CS_M_SetActivationInitialList(ZoneType,p_stCollSet,hCsaList) ((p_stCollSet)->h##ZoneType##InitialActivationList=hCsaList)
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
|
||||
#define CS_M_GetPrivilegedZone(ZoneType,p_stCollSet) ((p_stCollSet)->ulFB##ZoneType##PriviligedZones)
|
||||
#define CS_M_SetPrivilegedZone(ZoneType,p_stCollSet,ulValue) ((p_stCollSet)->ulFB##ZoneType##PriviligedZones=ulValue)
|
||||
|
||||
#define CS_M_IsAllDefaultPrivilegedZones(ZoneType,p_stCollSet) (CS_M_GetPrivilegedZone(ZoneType,p_stCollSet) == 0)
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eCollSetScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vCollSetSaveMiniStructure(SCRIPT_tdstSaveFile *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulCollSetSizeOf();
|
||||
extern CPA_EXPORT void fn_vCollSetAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToCollSet fn_h_CollSetRealAlloc();
|
||||
extern CPA_EXPORT void fn_vCollSetFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vCollSetInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vCollSetDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vCollSetCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
/*ANNECY BBB {*/
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetColliderPriority(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetColliderPrioritySO (HIE_tdxHandleToSuperObject _hSuperObject);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetColliderType(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT MTH3D_tdstVector fn_stCollSetGetColliderVector(MS_tdxHandleToCollSet _hCollSet, short _wIndex);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xCollSetGetColliderReal(MS_tdxHandleToCollSet _hCollSet, short _wIndex);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderPriority(MS_tdxHandleToCollSet _hCollSet, unsigned char _ucPri);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderType(MS_tdxHandleToCollSet _hCollSet, unsigned char _ucType);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderVector(MS_tdxHandleToCollSet _hCollSet, short _wIndex, MTH3D_tdstVector *_p_stVector);
|
||||
extern CPA_EXPORT void fn_vCollSetSetColliderReal(MS_tdxHandleToCollSet _hCollSet, short _wIndex, MTH_tdxReal _xReal);
|
||||
/*ANNECY BBB }*/
|
||||
|
||||
/* Functions with Handles*/
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToZdxList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT unsigned char CS_fn_ucGetCharacterPriority(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetCharacterPriority(MS_tdxHandleToCollSet hCollSet,unsigned char _ucPriority);
|
||||
extern CPA_EXPORT void fn_vCorrectAllActivationLists(struct tdstEngineObject_ * _p_stObject);
|
||||
|
||||
/* ANNECY AV {*/
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetCharacterCollisionFlag(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterCollisionFlag(MS_tdxHandleToCollSet _hCollSet,unsigned char _ucCollisionFlag);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithMap (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithProjectile (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithSecondaryCharacter (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithMainCharacter (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterForceCollisionWhenNotMoving (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionWithOtherSectors (MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bCollSetGetCharacterNoCollisionZdeWithProjectile (MS_tdxHandleToCollSet _hCollset);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithMap (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithProjectile (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithSecondaryCharacter (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithMainCharacter (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterForceCollisionWhenNotMoving (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionWithOtherSectors (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
extern CPA_EXPORT void fn_vCollSetSetCharacterNoCollisionZdeWithProjectile (MS_tdxHandleToCollSet _hCollSet, ACP_tdxBool _bValue);
|
||||
|
||||
/* Same access functions with a super object for the DNM module*/
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bGetCharacterNoCollisionWithMap (HIE_tdxHandleToSuperObject _hSuperObject);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bGetCharacterForceCollisionWhenNotMoving (HIE_tdxHandleToSuperObject _hSuperObject);
|
||||
extern CPA_EXPORT void fn_vSetCharacterNoCollisionWithMap (HIE_tdxHandleToSuperObject _hSuperObject, ACP_tdxBool _bValue);
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
extern CPA_EXPORT void fn_vCollSetSetCollComputeFrequency(MS_tdxHandleToCollSet _hCollSet,unsigned char _ucFrequency);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetCollComputeFrequency(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT unsigned char fn_ucCollSetGetCollComputeFrequencySO(HIE_tdxHandleToSuperObject hSuperObj);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vChangeFather(HIE_tdxHandleToSuperObject _hSprObj, HIE_tdxHandleToSuperObject _hNewFather);
|
||||
|
||||
/* JO 20/10/97 for optimisation*/
|
||||
void fn_vSetCurrentZoneSetOfType(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet,ZDX_tdxHandleToZoneSetList _hCurrentZoneSet);
|
||||
ZDX_tdxHandleToZoneSetList fn_hGetCurrentZoneSetOfType(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet);
|
||||
|
||||
#ifdef MAY_BE_SUPPRESSED
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToZdxList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationInitialList(unsigned char ucZoneType,HIE_tdxHandleToSuperObject hSuperObj,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToZdxList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToCsaList CS_fn_hGetActivationInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetActivationInitialListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToCsaList);
|
||||
|
||||
extern CPA_EXPORT ZDX_tdxHandleToZdxList CS_fn_hGetZdxListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetZdxListInCollSet(unsigned char ucZoneType,MS_tdxHandleToCollSet hCollSet,ZDX_tdxHandleToZdxList);
|
||||
|
||||
#endif /* MAY_BE_SUPPRESSED */
|
||||
|
||||
extern CPA_EXPORT unsigned long CS_fn_ulGetPrivilegedActivationZoneInCollSet(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void CS_fn_vSetPrivilegedActivationZoneInCollSet(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet, unsigned long _ulFB);
|
||||
|
||||
extern CPA_EXPORT void CS_fn_vSetPrivilegedActivationZone(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet,short _wIndex, tdeCollSetPrivilegedActivation _ePrivilege);
|
||||
extern CPA_EXPORT tdeCollSetPrivilegedActivation CS_fn_eGetPrivilegedActivationZone(unsigned char _ucZoneType,MS_tdxHandleToCollSet _hCollSet,short _wIndex);
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vCollSetInitValueSAI(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetSavedValueSAI(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetFreeInitValueSAI(MS_tdxHandleToCollSet _hCollSet);
|
||||
|
||||
extern CPA_EXPORT void fn_vCollSetReInitCharacterCollisionFlag(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT void fn_vCollSetReInitCollComputeFrequency(MS_tdxHandleToCollSet _hCollSet);
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
#ifdef ACTIVE_EDITOR
|
||||
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucCollSetGetCharacterCollisionFlagInit(MS_tdxHandleToCollSet _hCollSet);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucCollSetGetCollComputeFrequencyInit(MS_tdxHandleToCollSet _hCollSet);
|
||||
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __CollSet_H__ */
|
||||
|
172
Rayman_X/cpa/public/GAM/Actions/Dynam.h
Normal file
172
Rayman_X/cpa/public/GAM/Actions/Dynam.h
Normal file
@@ -0,0 +1,172 @@
|
||||
/*=========================================================================
|
||||
* Dynam.h : Dynam's functions
|
||||
*
|
||||
*
|
||||
* Dynam MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__Dynam_H__)
|
||||
#define __Dynam_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_Dynam_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_Dynam_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include "mec/dnmmecid.h"
|
||||
|
||||
|
||||
/********************************************************************************/
|
||||
/**** If we are int Dynam.c file, then, create the structures and variables ****/
|
||||
/********************************************************************************/
|
||||
#if defined(D_Dynam_StructureDefine)
|
||||
|
||||
/* MecEngDesc flags */
|
||||
#define C_ulMecEngDesc_DEFAULT 0x00000000
|
||||
#define C_ulMecEngDesc_PATHKNOWN 0x00000001
|
||||
#define C_ulMecEngDesc_DISTANTOBJ 0x00010000
|
||||
|
||||
struct tdstDynam_
|
||||
{
|
||||
/* Pointer on the DNM structure*/
|
||||
struct DNM_stDynamics *p_stDynamics;
|
||||
/*Datas used during the frame*/
|
||||
struct DNM_stParsingDatas *p_stParsingDatas;
|
||||
/*identifier on the kind of mechanics used*/
|
||||
DNM_tdeMechanicsID eUsedMechanics;
|
||||
};
|
||||
|
||||
#endif /* D_Dynam_StructureDefine */
|
||||
|
||||
|
||||
typedef enum eDynamicSize_
|
||||
{
|
||||
eDynamicSizeBase,
|
||||
eDynamicSizeAdvanced,
|
||||
eDynamicSizeComplex
|
||||
} eDynamicSize;
|
||||
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstDynam_ * MS_tdxHandleToDynam;
|
||||
|
||||
/**** Dynam scripts ****/
|
||||
#define C_SectionDynamDescription "Dynam"
|
||||
|
||||
#define C_EntryDynamType "DynamicsType"
|
||||
#define C_szSlideFactorX "SlideFactorX"
|
||||
#define C_szSlideFactorY "SlideFactorY"
|
||||
#define C_szSlideFactorZ "SlideFactorZ"
|
||||
|
||||
#define C_szDynamicSizeBase "Base"
|
||||
#define C_szDynamicSizeAdvanced "Advanced"
|
||||
#define C_szDynamicSizeComplex "Complex"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
extern CPA_EXPORT void fn_vUpdateDynamicsMS(struct tdstEngineObject_ *p_stObject);
|
||||
|
||||
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eDynamScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT unsigned long fn_ulDynamSizeOf();
|
||||
extern CPA_EXPORT void fn_vDynamAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToDynam fn_h_DynamRealAlloc();
|
||||
extern CPA_EXPORT void fn_vDynamFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vDynamInit(struct tdstEngineObject_ *p_stObject,tdeObjectTreeInit eObjectInit);
|
||||
extern CPA_EXPORT void fn_vDynamDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vDynamCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
|
||||
extern CPA_EXPORT void fn_v_DynamicAlloc ( MS_tdxHandleToDynam h_Dynam, eDynamicSize eSize, ACP_tdxBool bCollision, ACP_tdxBool bAlways );
|
||||
extern CPA_EXPORT void fn_v_DynamicFree ( MS_tdxHandleToDynam h_Dynam );
|
||||
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT struct DNM_stDynamics *fn_p_stDynamGetDynamics(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT struct DNM_stParsingDatas *fn_p_stDynamGetParsingDatas(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT DNM_tdeMechanicsID fn_eDynamGetUsedMechanics(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_b_DynamGetIfCanHangSmthgOn(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_b_DynamGetIfIsAMobile(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT unsigned char fn_uc_DynamGetObjectType(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT unsigned long fn_ulDynamGetMecEngDesc(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
extern CPA_EXPORT void fn_vDynamSetDynamics(MS_tdxHandleToDynam h_Dynam,struct DNM_stDynamics *p_stDynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetParsingDatas(MS_tdxHandleToDynam h_Dynam,struct DNM_stParsingDatas *p_stParsingDatas);
|
||||
extern CPA_EXPORT void fn_vDynamSetUsedMechanics(MS_tdxHandleToDynam h_Dynam,DNM_tdeMechanicsID eUsedMechanics);
|
||||
|
||||
/* Functions linked to the MecEngDesc data */
|
||||
extern CPA_EXPORT void fn_vDynamSetDefaultMecEngDesc(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetPathKnown(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetPathUnknown(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetDistantObject(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetNearObject(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bDynamIsPathKnown(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bDynamIsObjectDistant(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
/* Function linked to the boolean environment */
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bDynamTakeCareOfEnvironment(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetStableEnvironment(MS_tdxHandleToDynam h_Dynam);
|
||||
extern CPA_EXPORT void fn_vDynamSetDynamicsEnvironment(MS_tdxHandleToDynam h_Dynam);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vInitDynamicalFunctionPointer(struct tdstDynam_ *p_stDynam);
|
||||
extern CPA_EXPORT void fn_v_DynamUpdateDNMObjectTypeFromMS(struct tdstDynam_ *p_stDynam);
|
||||
|
||||
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long Dynam_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void Dynam_fn_vReadBinaryBloc(unsigned long _ulStructAddress);
|
||||
#endif
|
||||
|
||||
extern CPA_EXPORT struct DNM_stDynamics* fn_p_stDynamGetDynamicsSO (HIE_tdxHandleToSuperObject hSupObj);
|
||||
ACP_tdxBool fn_bSetPositionWithoutCollideTest(HIE_tdxHandleToSuperObject p_SuperObjPerso, struct MTH3D_tdstVector_ *p_stVertex); /*vient de AI\AITools.h*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __Dynam_H__ */
|
||||
|
156
Rayman_X/cpa/public/GAM/Actions/MSMag.h
Normal file
156
Rayman_X/cpa/public/GAM/Actions/MSMag.h
Normal file
@@ -0,0 +1,156 @@
|
||||
/*=========================================================================
|
||||
* MSMagnet.h : MSMagnet's functions
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
* Version 0.9
|
||||
* Creation date 11/25/97
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1997(Shanghai)
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSMagnet_H__)
|
||||
#define __MSMagnet_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSMagnet_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSMagnet_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
#include "MGT.h"
|
||||
|
||||
#define MAGNETOFF 0
|
||||
#define MAGNETON 1
|
||||
#define MAGNETGROWING 2
|
||||
#define MAGNETRECOVERING 3
|
||||
|
||||
#define MAGNET_STRENGTH_MODIFIED 1
|
||||
#define MAGNET_NEARFAR_MODIFIED 2
|
||||
#define MAGNET_POSITION_MODIFIED 4
|
||||
|
||||
#if defined(D_MSMagnet_StructureDefine)
|
||||
struct tdstMSMagnet_
|
||||
{
|
||||
MTH_tdxReal xFar;
|
||||
MTH_tdxReal xNear;
|
||||
MTH_tdxReal xStrength;
|
||||
unsigned char status;
|
||||
|
||||
MTH3D_tdstVector stPosition;
|
||||
unsigned long ulDuration; /*total duration in milliseconds*/
|
||||
|
||||
ACP_tdxIndex xMaxIndexOfMagnetModification;
|
||||
MGT_tdxHandleToMagnetModification d_hMagnetModification[MGT_MAX_NUMBEROF_MODIFIEDOBJECTS];
|
||||
|
||||
unsigned char ucModifiedFlags;
|
||||
};
|
||||
#endif /* D_MSMagnet_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSMagnet_ * MS_tdxHandleToMSMagnet;
|
||||
|
||||
/**** MSMagnet scripts ****/
|
||||
#define C_SectionMSMagnetDescription "MSMagnet"
|
||||
#define C_EntryMSMagnetChamp "Champ"
|
||||
#define C_EntryMagnetStatus "Status"
|
||||
#define C_EntryMagnetFar "Far"
|
||||
#define C_EntryMagnetNear "Near"
|
||||
#define C_EntryMagnetStrength "Strength"
|
||||
#define C_EntryMagnetDuration "Duration"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#ifndef U64
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSMagnetScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /*U64 AR980316*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSMagnetSizeOf();
|
||||
extern CPA_EXPORT void fn_vMSMagnetAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSMagnet fn_h_MSMagnetRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSMagnetFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSMagnetInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSMagnetDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSMagnetCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSMagnetGetFar(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetFar(MS_tdxHandleToMSMagnet h_MSMagnet,MTH_tdxReal xValue);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSMagnetGetNear(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetNear(MS_tdxHandleToMSMagnet h_MSMagnet,MTH_tdxReal xValue);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSMagnetGetStrength(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetStrength(MS_tdxHandleToMSMagnet h_MSMagnet,MTH_tdxReal xValue);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_lMSMagnetGetStatus(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetStatus(MS_tdxHandleToMSMagnet h_MSMagnet,unsigned char xValue);
|
||||
|
||||
extern CPA_EXPORT void fn_vMSMagnetAddMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet, MGT_tdxHandleToMagnetModification h_MagnetModif );
|
||||
extern CPA_EXPORT void fn_vMSMagnetDeleteMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet, MGT_tdxHandleToMagnetModification h_MagnetModif );
|
||||
extern CPA_EXPORT MGT_tdxHandleToMagnetModification fn_hMSMagnetGetMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet, ACP_tdxIndex xIndex );
|
||||
extern CPA_EXPORT ACP_tdxIndex fn_xMSMagnetGetMaxIndexOfMagnetModification(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_hMSMagnetGetPosition(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetPosition(MS_tdxHandleToMSMagnet h_MSMagnet,MTH3D_tdstVector *stPosition);
|
||||
|
||||
extern CPA_EXPORT unsigned long fn_ulMSMagnetGetDuration(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetDuration(MS_tdxHandleToMSMagnet h_MSMagnet,unsigned long ulDuration);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetNearFarModification(MS_tdxHandleToMSMagnet h_MSMagnet,ACP_tdxBool _bModified);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMSMagnetIsNearFarModified(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetStrengthModification(MS_tdxHandleToMSMagnet h_MSMagnet,ACP_tdxBool _bModified);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMSMagnetIsStrengthModified(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSetPositionModification(MS_tdxHandleToMSMagnet h_MSMagnet,ACP_tdxBool _bModified);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMSMagnetIsPositionModified(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vMSMagnetInitValueSAI(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetSavedValueSAI(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
extern CPA_EXPORT void fn_vMSMagnetFreeInitValueSAI(MS_tdxHandleToMSMagnet h_MSMagnet);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSMagnetGetFarInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSMagnetGetNearInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSMagnetGetStrengthInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
extern CPA_EXPORT unsigned long *fn_p_ulMSMagnetGetDurationInit (MS_tdxHandleToMSMagnet _hMSMagnet);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSMagnet_H__ */
|
||||
|
323
Rayman_X/cpa/public/GAM/Actions/MSPrtSrc.h
Normal file
323
Rayman_X/cpa/public/GAM/Actions/MSPrtSrc.h
Normal file
@@ -0,0 +1,323 @@
|
||||
/*=========================================================================
|
||||
* MSPrtSrc.h : MSPrtSrc's functions
|
||||
*
|
||||
*
|
||||
* MSPrtSrc MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#ifndef D_THROW_PRT
|
||||
|
||||
#if !defined(__MSPrtSrc_H__)
|
||||
#define __MSPrtSrc_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
struct tdstEngineObject_;
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#include "GAM/InitEnum.h"
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSPrtSrc_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSPrtSrc_VariableDefine */
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Environment masks
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_lAllEnvironments 0xFFFFFFFF
|
||||
#define C_lEnvironmentWater 1
|
||||
#define C_lEnvironmentAir 2
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_MSPrtSrc_StructureDefine)
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Structures definitions
|
||||
*--------------------------------------------------------------------*/
|
||||
typedef struct tdstParticleGenerator_
|
||||
{
|
||||
PRT_tdstParticlesSource * p_stPrtSrc;
|
||||
PRT_tdstParticlesSystem * p_stPrtSys;
|
||||
PRT_tdstParticlesEnvironment * p_stPrtEnv;
|
||||
long lEnvironmentMask;
|
||||
MTH3D_tdstVector stMinPoint;
|
||||
MTH3D_tdstVector stMaxPoint;
|
||||
unsigned char ucLinkedToEnvironment;
|
||||
|
||||
/*ANNECY VL PRT 18/03/98{*/
|
||||
unsigned long ulLinkedPrtGenMask;
|
||||
struct tdstParticleGenerator_ *p_stLinkedPrtGen;
|
||||
/*ENDANNECY VL}*/
|
||||
|
||||
} tdstParticleGenerator;
|
||||
|
||||
struct tdstMSPrtSrc_
|
||||
{
|
||||
tdstParticleGenerator * p_stParticleGenerator;
|
||||
/* Add on for water streak actualisation */
|
||||
GAM_tdxHandleToWaterStreakEffect hWaterStreakGenerator;
|
||||
unsigned char ucGeneratorActivation;
|
||||
unsigned char ucCanGenerate;
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
/* add on for footpath effect*/
|
||||
GAM_tdxHandleToFootPathEffect hFootPath;
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
};
|
||||
|
||||
#endif /* D_MSPrtSrc_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSPrtSrc_ * MS_tdxHandleToMSPrtSrc;
|
||||
/*--------------------------------------------------------------------
|
||||
* MSPrtSrc scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionMSPrtSrcDescription "MSPrtSrc"
|
||||
|
||||
#define C_EntryMSPrtSrcGeneratorActivation "GeneratorActivation"
|
||||
#define C_EntryMSPrtSrcParticleGenerator "ParticleGenerator"
|
||||
#define C_EntryMSPrtSrcWaterStreakGenerator "WaterStreakGenerator"
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
#define C_EntryMSPrtSrcFootPathGenerator "FootPathEffect"
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle Generator scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionParticleGenerator "ParticleGenerator"
|
||||
|
||||
#define C_EntryPrtGenLinkedToEnvironment "LinkedToEnvironment"
|
||||
#define C_EntryPrtGenEnvironmentMask "EnvironmentMask"
|
||||
#define C_EntryPrtGenLoadParticleSystem "LoadParticleSystem"
|
||||
#define C_EntryPrtGenLoadParticleEnvironment "LoadParticleEnvironment"
|
||||
#define C_EntryPrtGenLoadParticleSource "LoadParticleSource"
|
||||
/*ANNECY VL PRT 18/03/98{*/
|
||||
#define C_EntryPrtGenLinkedPrtGenMask "LinkedPrtGenMask"
|
||||
#define C_EntryPrtGenLinkedPrtGen "LinkedPrtGen"
|
||||
/*ENDANNECY VL}*/
|
||||
|
||||
#define C_szLinkedToEnvironment "Yes"
|
||||
#define C_szNotLinkedToEnvironment "No"
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle Source scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionParticleSource "PrtSrc"
|
||||
|
||||
#define C_EntryPrtSrcGenerationMode "GenerationMode"
|
||||
#define C_EntryPrtSrcGenerationProbability "GenerationProbability"
|
||||
#define C_EntryPrtSrcCrenelGeneration "CrenelGeneration"
|
||||
#define C_EntryPrtSrcNbParticlesToGenerateMode "NbParticlesToGenerateMode"
|
||||
#define C_EntryPrtSrcNbParticlesToGenerate "NbParticlesToGenerate"
|
||||
#define C_EntryPrtSrcNbMinMax "NbMinMax"
|
||||
#define C_EntryPrtSrcGeometryMode "GeometryMode"
|
||||
#define C_EntryPrtSrcQuad "Quad"
|
||||
#define C_EntryPrtSrcPoint "Point"
|
||||
#define C_EntryPrtSrcLinkMode "LinkMode"
|
||||
#define C_EntryPrtSrcSpeedAndRange "SpeedAndRange"
|
||||
/* JO 10/12/97*/
|
||||
#define C_EntryPrtSrcNoLifeTime "NoLifeTime"
|
||||
#define C_EntryPrtSrcConstantLifeTime "ConstantLifeTime"
|
||||
#define C_EntryPrtSrcProbabilistLifeTime "ProbabilistLifeTime"
|
||||
|
||||
#define C_szNoGeneration "NoGeneration"
|
||||
#define C_szContinuousGeneration "ContinuousGeneration"
|
||||
#define C_szProbabilistGeneration "ProbabilistGeneration"
|
||||
#define C_szCrenelGeneration "CrenelGeneration"
|
||||
#define C_szConstantNb "ConstantNb"
|
||||
#define C_szProbabilistNb "ProbabilistNb"
|
||||
#define C_szPoint "Point"
|
||||
#define C_szQuad "Quad"
|
||||
#define C_szRotationLink "RotationLink"
|
||||
#define C_szTranslationLink "TranslationLink"
|
||||
#define C_szRotationAndTranslationLink "RotationAndTranslationLink"
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle System scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionPrtSysDescription "PrtSys"
|
||||
|
||||
#define C_EntryPrtSysCreatePoint "CreatePoint"
|
||||
#define C_EntryPrtSysCreateSegment "CreateSegment"
|
||||
#define C_EntryPrtSysCreateSprite "CreateSprite"
|
||||
/*--------------------------------------------------------------------
|
||||
* Particle Environment scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_SectionPrtEnvDescription "PrtEnv"
|
||||
|
||||
#define C_EntryPrtEnvType "Type"
|
||||
#define C_EntryPrtEnvMinMaxPoint "MinMaxPoint"
|
||||
#define C_EntryPrtEnvSphere "Sphere"
|
||||
#define C_EntryPrtEnvAcceleration "Acceleration"
|
||||
|
||||
#define C_szAlignedBox "AlignedBox"
|
||||
#define C_szSphere "Sphere"
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
/*--------------------------------------------------------------------
|
||||
* FootPath effect scripts
|
||||
*--------------------------------------------------------------------*/
|
||||
#define C_szSectionFootPathEffectDescription "FootPathEffect"
|
||||
#define C_szEntryNumberOfAlphaLevels "NumberOfAlphaLevels"
|
||||
#define C_szEntryNumberOfPointsByAlpha "NumberOfPointsByAlpha"
|
||||
#define C_szEntryAlpha "AlphaColor"
|
||||
#define C_szEntryFootPrintOffsets "FootPrintOffsets"
|
||||
#define C_szEntryFootPrintGameMaterial "FootPrintGameMaterial"
|
||||
#define C_szEntryFootPrintDimension "FootPrintDimension"
|
||||
#define C_szEntryMaterialMask "MaterialMask"
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
/*--------------------------------------------------------------------
|
||||
*
|
||||
*--------------------------------------------------------------------*/
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSPrtSrcScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtSysScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtEnvScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtGeneratorScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_ePrtSrcScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*ANNECY VL 25/11/97{*/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eFootPathScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*ENDANNECY VL }*/
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMSPrtSrcSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSPrtSrcSizeOf();
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSPrtSrc fn_h_MSPrtSrcRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_p_stMSPrtSrcGetGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_p_stMSPrtSrcSetGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT unsigned char fn_ucMSPrtSrcGetGeneratorActivation(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGeneratorActivation(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,unsigned char _ucGeneratorActivation);
|
||||
extern CPA_EXPORT GAM_tdxHandleToWaterStreakEffect fn_hMSPrtSrcGetWaterStreakGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetWaterStreakGenerator(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,GAM_tdxHandleToWaterStreakEffect _hWaterStreakGenerator);
|
||||
/*ANNECY VL 26/11/97{*/
|
||||
extern CPA_EXPORT GAM_tdxHandleToFootPathEffect fn_hMSPrtSrcGetFootPath(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetFootPath(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,GAM_tdxHandleToFootPathEffect _hfootPath );
|
||||
/*ENDANNECY VL }*/
|
||||
|
||||
/**********************************************
|
||||
*** Special functions for AI manipulations ***
|
||||
**********************************************/
|
||||
/* Generation Mode*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeNone(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeContinuous(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeCrenel(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,ACP_tdxIndex _xNb1,ACP_tdxIndex _xNb2);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationModeProbability(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xProbability);
|
||||
/* Generation number*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationNumberConstant(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,ACP_tdxIndex _xNumber);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationNumberProbabilist(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,ACP_tdxIndex _xMin,ACP_tdxIndex _xMax);
|
||||
/* Speed, acceleration and range*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetGenerationSpeedAndSpeedRange(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xSpeed,MTH_tdxReal _xSpeedRange);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetAccelerationOfEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH3D_tdstVector * _p_stAcceleration,MTH_tdxReal _xAccelerationRange);
|
||||
/* Generation Geometry*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetMiddlePointOfEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH3D_tdstVector * _p_stMiddlePoint);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetRadiusOfSphereEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xRadius);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetDimensionsOfBoxEnvironment(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xXSemiLength,MTH_tdxReal _xYSemiLength,MTH_tdxReal _xZSemiLength);
|
||||
/* Particles life time*/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetParticlesInfiniteLifeTime(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetParticlesConstantLifeTime(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xLifeTime);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSetParticlesProbabilistLifeTime(MS_tdxHandleToMSPrtSrc h_MSPrtSrc,MTH_tdxReal _xMinTime,MTH_tdxReal _xMaxTime);
|
||||
|
||||
/*************************************************/
|
||||
/**** Access functions for particle generator ****/
|
||||
/*************************************************/
|
||||
extern CPA_EXPORT PRT_tdstParticlesSource * fn_p_stPrtGenGetSrc(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetSrc(tdxHandleToParticleGenerator _hPrtGenerator,PRT_tdstParticlesSource * _p_stSrc);
|
||||
extern CPA_EXPORT PRT_tdstParticlesSystem * fn_p_stPrtGenGetPrtSys(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetPrtSys(tdxHandleToParticleGenerator _hPrtGenerator,PRT_tdstParticlesSystem * _p_stPrtSys);
|
||||
extern CPA_EXPORT PRT_tdstParticlesEnvironment * fn_p_stPrtGenGetPrtEnv(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetPrtEnv(tdxHandleToParticleGenerator _hPrtGenerator,PRT_tdstParticlesEnvironment * _p_stPrtEnv);
|
||||
extern CPA_EXPORT MTH3D_tdstVector * fn_p_stPrtGenGetMinPoint(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetMinPoint(tdxHandleToParticleGenerator _hPrtGenerator,MTH3D_tdstVector * _p_stMinPoint);
|
||||
extern CPA_EXPORT MTH3D_tdstVector * fn_p_stPrtGenGetMaxPoint(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetMaxPoint(tdxHandleToParticleGenerator _hPrtGenerator,MTH3D_tdstVector * _p_stMaxPoint);
|
||||
extern CPA_EXPORT unsigned char fn_ucPrtGenGetLinkValue(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetLinkValue(tdxHandleToParticleGenerator _hPrtGenerator,unsigned char _ucLinkValue);
|
||||
extern CPA_EXPORT long fn_lPrtGenGetEnvironmentMask(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetEnvironmentMask(tdxHandleToParticleGenerator _hPrtGenerator,long _lEnvironmentMask);
|
||||
/*ANNECY VL PRT 24/03/98{*/
|
||||
extern CPA_EXPORT long fn_lPrtGenGetLinkedGenMask(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetLinkedGenMask(tdxHandleToParticleGenerator _hPrtGenerator,long _lLinkedGenMask);
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_hPrtGenGetLinkedGen(tdxHandleToParticleGenerator _hPrtGenerator);
|
||||
extern CPA_EXPORT void fn_vPrtGenSetLinkedGen(tdxHandleToParticleGenerator _hPrtGenerator, tdxHandleToParticleGenerator _hLinkedGen);
|
||||
/*ENDANNECY VL}*/
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSourceGenerateParticles(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcInitMinMaxPoints(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcUpdateLinkedEnvironment(HIE_tdxHandleToSuperObject _hCharacter,MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vRegisterAllGamParticlesCallBacks(void);
|
||||
extern CPA_EXPORT void fn_vMSPrtSysPreDrawAllParticlesSystemsForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void fn_vMSPrtSysTreatAllParticlesSystemsForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vTreatAllParticlesGeneratorInActiveSector(HIE_tdxHandleToSuperObject _hSector);
|
||||
extern CPA_EXPORT void GAM_fn_vPreDrawAllParticlesGeneratorInActiveSector(HIE_tdxHandleToSuperObject _hSector);
|
||||
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_hParticleGeneratorAllocation(void);
|
||||
/* JO 29/11/97*/
|
||||
extern CPA_EXPORT tdxHandleToParticleGenerator fn_hParticleGeneratorCopyClone(tdxHandleToParticleGenerator _hPrtGen);
|
||||
|
||||
extern CPA_EXPORT void fn_vSetFactorForParticlesGeneration(float _fFactor);
|
||||
extern CPA_EXPORT float fn_fGetFactorForParticlesGeneration(void);
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcInitValueSAI(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcSavedValueSAI(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
extern CPA_EXPORT void fn_vMSPrtSrcFreeInitValueSAI(MS_tdxHandleToMSPrtSrc h_MSPrtSrc);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSPtrSrc_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*No read function necessary.*/
|
||||
|
||||
/*PRT_fn_vCreateParticlesSource(&h_MSPrtSrc->p_stPrtSrc);*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSPrtSrc_H__ */
|
||||
|
||||
#endif /* D_THROW_PRT */
|
109
Rayman_X/cpa/public/GAM/Actions/MSSound.h
Normal file
109
Rayman_X/cpa/public/GAM/Actions/MSSound.h
Normal file
@@ -0,0 +1,109 @@
|
||||
/*=========================================================================
|
||||
* MSSound.h : MSSound's functions
|
||||
*
|
||||
*
|
||||
* MSSound MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSSound_H__)
|
||||
#define __MSSound_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSSound_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSSound_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_MSSound_StructureDefine)
|
||||
struct tdstMSSound_
|
||||
{
|
||||
RollOffParam stRollOff;
|
||||
|
||||
};
|
||||
#endif /* D_MSSound_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSSound_ * MS_tdxHandleToMSSound;
|
||||
|
||||
/**** MSSound scripts ****/
|
||||
#define C_SectionMSSoundDescription "MSSound"
|
||||
#define C_EntryMSSoundSaturationDistance "SaturationDistance"
|
||||
#define C_EntryMSSoundBackGroundDistance "BackGroundDistance"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSSoundScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMSSoundSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSSoundSizeOf();
|
||||
extern CPA_EXPORT void fn_vMSSoundAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSSound fn_h_MSSoundRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSSoundFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSSoundInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSSoundDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSSoundCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT SndReal fn_xMSSoundGetSaturationDistance(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundSetSaturationDistance(MS_tdxHandleToMSSound h_MSSound,SndReal _xSaturationDistance);
|
||||
extern CPA_EXPORT SndReal fn_xMSSoundGetBackGroundDistance(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundSetBackGroundDistance(MS_tdxHandleToMSSound h_MSSound,SndReal _xBackGroundDistance);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT SndBool fn_bRetRollOffFactor(long obj,RollOffParam* rolloff);
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vMSSoundInitValueSAI(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundSavedValueSAI(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT void fn_vMSSoundFreeInitValueSAI(MS_tdxHandleToMSSound h_MSSound);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT SndReal *fn_p_xMSSoundGetSaturationDistanceInit(MS_tdxHandleToMSSound h_MSSound);
|
||||
extern CPA_EXPORT SndReal *fn_p_xMSSoundGetBackGroundDistanceInit(MS_tdxHandleToMSSound h_MSSound);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSSound_H__ */
|
||||
|
158
Rayman_X/cpa/public/GAM/Actions/MSWay.h
Normal file
158
Rayman_X/cpa/public/GAM/Actions/MSWay.h
Normal file
@@ -0,0 +1,158 @@
|
||||
/*=========================================================================
|
||||
* MSWay.h : MSWay's functions
|
||||
* Version 1.0
|
||||
* Creation date January 21,1997
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSWay_H__)
|
||||
#define __MSWay_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
/*ANNECY JMD {*/
|
||||
#include "AI/AIBASE/WP_Handl.h"
|
||||
#include "AI/AIBASE/WPgraphe.h"
|
||||
/*ENDANNECY JMD }*/
|
||||
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSWay_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSWay_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/********************************************************************************/
|
||||
/**** If we are int MSWay.c file, then, create the structures and variables ****/
|
||||
/********************************************************************************/
|
||||
#if defined(D_MSWay_StructureDefine)
|
||||
/*
|
||||
The MS for the ways only contains a dynamic array of way and the number of way in these array
|
||||
The effective structure containing information on ways are described in waypoint.h
|
||||
*/
|
||||
typedef struct tdstMSWay_
|
||||
{
|
||||
WP_tdHandleOfGraph m_hPath ; /* path between two waypoints */
|
||||
long m_lIndex ; /* index on the current waypoint in the list */
|
||||
char m_bIsCircular;
|
||||
} tdstMSWay;
|
||||
#endif /* D_MSWay_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSWay_ * MS_tdxHandleToMSWay;
|
||||
|
||||
/*
|
||||
Misc definition :
|
||||
*/
|
||||
typedef unsigned char tduc_WayIndex;
|
||||
|
||||
/**** MSWay scripts ****/
|
||||
#define C_SectionMSWayDescription "MSWay"
|
||||
#define C_EntryMSWayChamp "Champ"
|
||||
|
||||
/* Invalid MSWayHandle :*/
|
||||
#define MSWAY_M_hInvalidMsWayHandle ((MS_tdxHandleToMSWay)NULL)
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
/*
|
||||
------------------------------------------------------------------------------------------
|
||||
MACROS-FUNCTIONS DECLARATION:
|
||||
------------------------------------------------------------------------------------------
|
||||
*/
|
||||
/* */
|
||||
/* accessing to the MSWay from the EngineObject :*/
|
||||
#define MSWAY_M_hGetMSWayFromEngineObject(_EngineObject)\
|
||||
((_EngineObject)->h_MSWay)
|
||||
|
||||
/*
|
||||
-----------------------------------------------------------------------------------------
|
||||
FUNCTIONS DECLARATION:
|
||||
------------------------------------------------------------------------------------------
|
||||
*/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMSWayScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMSWaySaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMSWaySizeOf();
|
||||
extern CPA_EXPORT void fn_vMSWayAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSWay fn_h_MSWayRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMSWayFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMSWayInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSWayDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMSWayCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
extern CPA_EXPORT void fn_vWaypointSecondPass (void);
|
||||
|
||||
/*********************************/
|
||||
/**** Misc functions define ****/
|
||||
/*********************************/
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSWay_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void MSWay_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
/*ANNECY JMD {*/
|
||||
/*****************************************************************************
|
||||
* manage graph ( the m_hPath member )
|
||||
*****************************************************************************/
|
||||
CPA_EXPORT void MSWay_fn_vInitPath (MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT void MSWay_fn_vDesinitPath(MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT void MSWay_fn_vSetPath(MS_tdxHandleToMSWay hWay, WP_tdHandleOfGraph hPath, char _bIsCircular);
|
||||
CPA_EXPORT long MSWay_fn_lGetNumberWayPointInPath (MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT long MSWay_fn_lGetCurrentIndexInPath (MS_tdxHandleToMSWay hWay) ;
|
||||
CPA_EXPORT long MSWay_fn_lGetLastIndexInPath (MS_tdxHandleToMSWay hWay) ;
|
||||
/*ANNECY Bart#01 13/02/98 {*/
|
||||
CPA_EXPORT long MSWay_fn_lGetFirstIndexInPath (MS_tdxHandleToMSWay hWay);
|
||||
CPA_EXPORT long MSWay_fn_lSetCurrentIndexInPath (MS_tdxHandleToMSWay hWay, long _lIndex);
|
||||
/*ENDANNECY Bart#01 }*/
|
||||
/*ANNECY Bart#02 24/02/98 {*/
|
||||
CPA_EXPORT long MSWay_fn_lLookForWPInMSWay(MS_tdxHandleToMSWay _hWay, WP_tdhWayPoint _hWayPoint);
|
||||
/*ENDANNECY Bart#02 }*/
|
||||
CPA_EXPORT long MSWay_fn_lIncrementCurrentIndexInPath (MS_tdxHandleToMSWay hWay, int iIncrement) ;
|
||||
CPA_EXPORT WP_tdhWayPoint MSWay_fn_hGetWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex) ;
|
||||
CPA_EXPORT WP_tdHandleOfGraph MSWay_fn_hGetPathFormPerso (HIE_tdxHandleToSuperObject hSuperObject) ;
|
||||
|
||||
/*ENDANNECY JMD }*/
|
||||
|
||||
CPA_EXPORT unsigned long MSWay_fn_ulGetCapsForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex) ;
|
||||
CPA_EXPORT long MSWay_fn_lChangeCapsForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex, unsigned long ulNewCaps, long lValue) ;
|
||||
CPA_EXPORT long MSWay_fn_lGetWeightForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex) ;
|
||||
CPA_EXPORT long MSWay_fn_lChangeWeightForNextWayPointOfPath (MS_tdxHandleToMSWay hWay, int iIndex, long lWeight) ;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MSWay_H__ */
|
156
Rayman_X/cpa/public/GAM/Actions/MS_Micro.h
Normal file
156
Rayman_X/cpa/public/GAM/Actions/MS_Micro.h
Normal file
@@ -0,0 +1,156 @@
|
||||
/*=========================================================================
|
||||
* Micro.h : Micro's functions
|
||||
*
|
||||
*
|
||||
* Micro MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MS_Micro_H__)
|
||||
#define __MS_Micro_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_Micro_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_Micro_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
typedef struct tdstIndexMicros_ * MIC_tdxHandleToMicro;
|
||||
|
||||
#if defined(D_Micro_StructureDefine)
|
||||
|
||||
LST2_M_DynamicUseListOf(MIC_tdxHandleToMicro);
|
||||
|
||||
struct tdstMicro_
|
||||
{
|
||||
GEO_tdxHandleToMatrix hMicroMatrix;
|
||||
ACP_tdxBool bIsActive;
|
||||
};
|
||||
|
||||
typedef struct tdstIndexMicrosList_
|
||||
{
|
||||
LST2_M_DynamicAnchorDeclaration(MIC_tdxHandleToMicro) hMicrosList;
|
||||
} tdstIndexMicrosList;
|
||||
|
||||
typedef struct tdstIndexMicros_
|
||||
{
|
||||
LST2_M_DynamicElementDeclaration(MIC_tdxHandleToMicro)
|
||||
long lIndex;
|
||||
struct tdstEngineObject_ * hMicroObj;
|
||||
} tdstIndexMicros;
|
||||
|
||||
#endif /* D_Micro_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMicro_ * MS_tdxHandleToMicro;
|
||||
|
||||
/**** Micro scripts ****/
|
||||
#define C_SectionMicroDescription "Micro"
|
||||
#define C_EntryMicroRotationMatrix "MatrixRotation"
|
||||
#define C_EntryMicroTranslationMatrix "MatrixTranslation"
|
||||
#define C_EntryMicroActivation "MicroIsActive"
|
||||
#define C_EntryMicroUnactivation "MicroIsInactive"
|
||||
|
||||
/*** Sound Volume ***/
|
||||
#define C_MSMicro_MinVolume 0
|
||||
#define C_MSMicro_MaxVolume 127
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
EXTERN struct tdstIndexMicrosList_ g_stIndexMicrosList;
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eMicroScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vMicroSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulMicroSizeOf();
|
||||
extern CPA_EXPORT void fn_vMicroAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMicro fn_h_MicroRealAlloc();
|
||||
extern CPA_EXPORT void fn_vMicroFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vMicroInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMicroDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vMicroCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT GEO_tdxHandleToMatrix fn_xMicroGetMatrix(MS_tdxHandleToMicro);
|
||||
extern CPA_EXPORT void fn_vMicroSetMatrix(MS_tdxHandleToMicro,GEO_tdxHandleToMatrix);
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bMicroGetActivationFlag(MS_tdxHandleToMicro);
|
||||
extern CPA_EXPORT void fn_vMicroSetActivationFlag(MS_tdxHandleToMicro,ACP_tdxBool);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vAddMicro(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void fn_vInitMicrosFunction();
|
||||
extern CPA_EXPORT void fn_vActivateMicroForObject(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void fn_vUnactivateMicroForObject(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void fn_vRemoveMicro(struct tdstEngineObject_ * hEngObj);
|
||||
extern CPA_EXPORT void fn_vRemoveAllMicros();
|
||||
extern CPA_EXPORT long fn_lRetObjectSoundLinkVolumeWithMicro(long objet,long micro);
|
||||
extern CPA_EXPORT BOOL td_fn_bRetObjetSoundLinkWithMicro(long objet,long micro);
|
||||
|
||||
/*************************************/
|
||||
/**** Micro List access functions ****/
|
||||
/*************************************/
|
||||
extern CPA_EXPORT long fn_lGetMicroIndiceInMicroListElement(MIC_tdxHandleToMicro _hMicroListElement);
|
||||
extern CPA_EXPORT struct tdstEngineObject_ * fn_p_stGetEngineObjectInMicroListElement(MIC_tdxHandleToMicro _hMicroListElement);
|
||||
/*------------------------------------------------------------------
|
||||
*------------------------------------------------------------------
|
||||
* WARNING : these functions are to use only with the ONE micro
|
||||
* version of the GamLib
|
||||
*------------------------------------------------------------------
|
||||
*-----------------------------------------------------------------*/
|
||||
extern CPA_EXPORT void fn_vChangeCharacterForMicro(struct tdstEngineObject_ *);
|
||||
extern CPA_EXPORT void GAM_fn_vChangeCharacterForMicro(HIE_tdxHandleToSuperObject);
|
||||
extern CPA_EXPORT struct tdstEngineObject_ * fn_p_stGetFirstEngineObjectInMicroList(void);
|
||||
/*------------------------------------------------------------------
|
||||
*------------------------------------------------------------------
|
||||
* End of functions for the ONE micro specific version of the GamLib
|
||||
*------------------------------------------------------------------
|
||||
*-----------------------------------------------------------------*/
|
||||
|
||||
extern CPA_EXPORT struct tdstEngineObject_ * fn_hReturnHandleMicroFromIndex(long lIndex);
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSMicro_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer, struct tdstEngineObject_ * p_stCharac);
|
||||
#endif
|
||||
/*No read function necessary.*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __MS_Micro_H__ */
|
||||
|
307
Rayman_X/cpa/public/GAM/Actions/MSlight.h
Normal file
307
Rayman_X/cpa/public/GAM/Actions/MSlight.h
Normal file
@@ -0,0 +1,307 @@
|
||||
/*=========================================================================
|
||||
* MSLight.h : Light's functions
|
||||
*
|
||||
*
|
||||
* Light MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__MSLIGHT_H__)
|
||||
#define __MSLIGHT_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_MSLight_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_MSLight_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_MSLight_StructureDefine)
|
||||
struct tdstMSLight_
|
||||
{
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
unsigned char bLocalLight;
|
||||
unsigned char bOnlyLocalLight;
|
||||
/*ENDANNECY CT }*/
|
||||
unsigned char bGiroPhare;
|
||||
unsigned char bPulsing;
|
||||
MTH3D_tdstVector stOffsetVect;
|
||||
MTH3D_tdstVector stAngle;
|
||||
|
||||
MTH_tdxReal xStepGiro;
|
||||
MTH_tdxReal xStepPulse;
|
||||
MTH_tdxReal xMaxRangePulse;
|
||||
MTH_tdxReal xGiroAngle;
|
||||
|
||||
GLI_tdstLight *p_stLight;
|
||||
GEO_tdstGeometricObject *p_stVisuLight;
|
||||
SECT_tdxHandleOfElementLstDNMLights hLightInSector;
|
||||
/*ANNECY JMD 17/02/98{*/
|
||||
unsigned char ucNbRLIUse ; /* 0 : no use ; 1 : use one RLI ; 2 : blend RLI */
|
||||
unsigned char ucFirstRLI ; /* index of the first RLI in the array in the VSE */
|
||||
unsigned char ucSecondRLI ; /* index of the second RLI in the arry in the VSE */
|
||||
MTH_tdxReal ucBlendPercent ; /* percent of the blend between the two RLI */
|
||||
/*END ANNECY JMD }*/
|
||||
};
|
||||
#endif /* D_MSLight_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstMSLight_ * MS_tdxHandleToMSLight;
|
||||
|
||||
/**** Light scripts ****/
|
||||
#define C_SectionLightDescription "MSLight"
|
||||
#define C_EntryLightOnOff "On"
|
||||
#define C_EntryLightType "Type"
|
||||
#define C_EntryLightFarNear "FarNear"
|
||||
#define C_EntryLightLittleBigAlpha "LittleBigAlpha"
|
||||
#define C_EntryLightLittleBigTangent "LittleBigTangent"
|
||||
#define C_EntryLightColor "Color"
|
||||
#define C_EntryGiroPhare "GiroPhare"
|
||||
#define C_EntryPulse "Pulse"
|
||||
#define C_EntryOffset "Offset"
|
||||
#define C_EntryDirection "Direction"
|
||||
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
#define C_EntryLocalLight "LocalLight"
|
||||
#define C_EntryOnlyLocalLight "OnlyLocalLight"
|
||||
/*ENDANNECY CT }*/
|
||||
|
||||
/*CHINA WFQ (MT) 16-02-98 {*/
|
||||
#define C_EntryInterMinPos "InterMinPos"
|
||||
#define C_EntryInterMaxPos "InterMaxPos"
|
||||
#define C_EntryExterMinPos "ExterMinPos"
|
||||
#define C_EntryExterMaxPos "ExterMaxPos"
|
||||
#define C_EntryIntensityMinMax "IntensityMinMax"
|
||||
/*ENDCHINA WFQ }*/
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
/* MR1903*/
|
||||
EXTERN unsigned char g_bShowLight
|
||||
#if defined(D_MSLight_VariableDefine)
|
||||
=0
|
||||
#endif
|
||||
;
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eLightScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vLightSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulLightSizeOf();
|
||||
extern CPA_EXPORT void fn_vLightAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToMSLight fn_h_LightRealAlloc();
|
||||
extern CPA_EXPORT void fn_vLightFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vLightInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vLightDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vLightCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
extern CPA_EXPORT void fn_vLightReInit(struct tdstEngineObject_ *p_stObject);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT unsigned char fn_ucMSLightGetOnOff(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOnOff(MS_tdxHandleToMSLight h_MSLight,unsigned char ucOnOff);
|
||||
extern CPA_EXPORT void fn_vMSCreateLightWithType(MS_tdxHandleToMSLight h_MSLight,long lTypeOfLight);
|
||||
extern CPA_EXPORT long fn_lMSLightGetTypeOfLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetTypeOfLight(MS_tdxHandleToMSLight h_MSLight,long lTypeOfLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetFar(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetFar(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xFar);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetNear(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetNear(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xNear);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetLittleAlpha(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLittleAlpha(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xLittleAlpha);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetBigAlpha(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetBigAlpha(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xBigAlpha);
|
||||
extern CPA_EXPORT GEO_tdstColor *fn_p_stMSLightGetColor(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetColor(MS_tdxHandleToMSLight h_MSLight,GEO_tdstColor *p_stColor);
|
||||
extern CPA_EXPORT void fn_vMSLightSetColorRGBA(MS_tdxHandleToMSLight h_MSLight,GEO_tdxColorValue xR,GEO_tdxColorValue xG,GEO_tdxColorValue xB,GEO_tdxColorValue xA);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorR(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorG(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorB(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GEO_tdxColorValue fn_xMSLightGetColorA(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GLI_tdstLight **fn_pp_stMSLightGetLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT GLI_tdstLight *fn_p_stMSLightGetLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLight(MS_tdxHandleToMSLight h_MSLight,GLI_tdstLight *p_stLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetNearFar(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xNear,MTH_tdxReal xFar);
|
||||
extern CPA_EXPORT void fn_vMSLightSetAlphas(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xLittleAlpha,MTH_tdxReal xBigAlpha);
|
||||
extern CPA_EXPORT void fn_vMSLightSetGiroPhare(MS_tdxHandleToMSLight h_MSLight,unsigned char bOnOff,MTH_tdxReal xStep);
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetGiroPhare(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetGiroStep(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetGiroAngle(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xAngle);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetGiroAngle(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetPulseStep(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetPulse(MS_tdxHandleToMSLight h_MSLight,unsigned char bOnOff,MTH_tdxReal xStep,MTH_tdxReal xMaxRange);
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetPulse(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetPulseStep(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetPulseStep(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xStep);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetPulseMaxRange(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetPulseMaxRange(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xMR);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOffset(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xX,MTH_tdxReal xY,MTH_tdxReal xZ);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOffsetVector(MS_tdxHandleToMSLight h_MSLight,MTH3D_tdstVector *p_stVector);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetOffset(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetOffset(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetOffsetX(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetOffsetY(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetOffsetZ(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetDirection(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal xX,MTH_tdxReal xY,MTH_tdxReal xZ);
|
||||
extern CPA_EXPORT void fn_vMSLightGetDirection(MS_tdxHandleToMSLight h_MSLight,MTH_tdxReal *p_xX,MTH_tdxReal *p_xY,MTH_tdxReal *p_xZ);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetDirectionX(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetDirectionY(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetDirectionZ(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT SECT_tdxHandleOfElementLstDNMLights fn_hMSLightGetLightNodeInSector(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLightNodeInSector(MS_tdxHandleToMSLight _hMSLight,SECT_tdxHandleOfElementLstDNMLights _hLightNode);
|
||||
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetLocalLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetLocalLight(MS_tdxHandleToMSLight h_MSLight,unsigned char ucLocalLight);
|
||||
extern CPA_EXPORT unsigned char fn_bMSLightGetOnlyLocalLight(MS_tdxHandleToMSLight h_MSLight);
|
||||
extern CPA_EXPORT void fn_vMSLightSetOnlyLocalLight(MS_tdxHandleToMSLight h_MSLight,unsigned char ucOnlyLocalLight);
|
||||
/*ENDANNECY CT }*/
|
||||
|
||||
/*CHINA WFQ (MT) 16-02-98 {*/
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetInterMinInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMinX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMinY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMinZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetInterMaxInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMaxX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMaxY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetInterMaxZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetExterMinInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMinX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMinY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMinZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetExterMaxInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMaxX(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMaxY(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetExterMaxZ(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetIntensityMin(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal fn_xMSLightGetIntensityMax(MS_tdxHandleToMSLight _hMSLight);
|
||||
|
||||
extern CPA_EXPORT void fn_xMSLightSetInterMinXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xInterMinX, MTH_tdxReal xInterMinY, MTH_tdxReal xInterMinZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetInterMaxXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xInterMaxX, MTH_tdxReal xInterMaxY, MTH_tdxReal xInterMaxZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetExterMinXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xExterMinX, MTH_tdxReal xExterMinY, MTH_tdxReal xExterMinZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetExterMaxXYZ(MS_tdxHandleToMSLight _hMSLight,
|
||||
MTH_tdxReal xExterMaxX, MTH_tdxReal xExterMaxY, MTH_tdxReal xExterMaxZ );
|
||||
extern CPA_EXPORT void fn_xMSLightSetIntensityMinMax(MS_tdxHandleToMSLight _hMSLight, MTH_tdxReal xIntensityMin, MTH_tdxReal xIntensity_Max);
|
||||
|
||||
/*ENDCHINA WFQ }*/
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT GLI_tdxValue fn_xComputeAngleOfPerso(HIE_tdxHandleToSuperObject p_SuperObjPerso);
|
||||
extern CPA_EXPORT void fn_vUpdateLight(HIE_tdxHandleToSuperObject hSupObject);
|
||||
extern CPA_EXPORT GEO_tdstGeometricObject *fn_pCreateSphere(MTH_tdxReal x,MTH_tdxReal y,MTH_tdxReal z,MTH_tdxReal xRadius);
|
||||
extern CPA_EXPORT GEO_tdstGeometricObject *fn_pCreateCone(MTH_tdxReal x,MTH_tdxReal y,MTH_tdxReal z,MTH_tdxReal xRadius);
|
||||
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
void fn_vLightInitValueSAI(MS_tdxHandleToMSLight _hMSLight);
|
||||
void fn_vLightSavedValueSAI(MS_tdxHandleToMSLight _hMSLight);
|
||||
void fn_vLightFreeInitValueSAI(MS_tdxHandleToMSLight _hMSLight);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetGiroPhareInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetPulsingInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetOffsetVectInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH3D_tdstVector *fn_p_stMSLightGetAngleInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetStepGiroInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetStepPulseInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetMaxRangePulseInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetGiroAngleInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT long *fn_p_lMSLightGetOnOffInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT long *fn_p_lMSLightGetTypeInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetFarInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetNearInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetLittleAlphaInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetBigAlphaInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetLittleTangentInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetBigTangentInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetColorRInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetColorGInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetColorBInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
|
||||
/*ANNECY CT 13/01/98 {*/
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetLocalLightInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucMSLightGetOnlyLocalInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
/*ENDANNECY CT }*/
|
||||
|
||||
/* CHINA WFQ (MT) 16-02-98 {*/
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMinXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMinYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMinZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMaxXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMaxYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetInterMaxZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMinXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMinYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMinZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMaxXInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMaxYInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetExterMaxZInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetIntensityMinInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
extern CPA_EXPORT MTH_tdxReal *fn_p_xMSLightGetIntensityMaxInit(MS_tdxHandleToMSLight _hMSLight);
|
||||
/*ENDCHINA WFQ }*/
|
||||
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
extern CPA_EXPORT GLI_tdstLight *HIE_fn_hGetSuperObjectLight(HIE_tdxHandleToSuperObject p_SuperObjPerso);
|
||||
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long MSLight_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void MSLight_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
/*ANNECY JMD 17/02/98{*/
|
||||
extern CPA_EXPORT unsigned char fn_ucGetNumberOfRLI (MS_tdxHandleToMSLight hMSLight, unsigned char *ucIndex1, unsigned char *ucIndex2, MTH_tdxReal *xPercent );
|
||||
extern CPA_EXPORT unsigned char fn_ucGetNumberOfRLIFromCharacter (HIE_tdxHandleToSuperObject hSprObj, unsigned char *p_ucIndex1, unsigned char *p_ucIndex2, MTH_tdxReal *p_xPercent) ;
|
||||
extern CPA_EXPORT void fn_vMSLightSetRLIParameter ( MS_tdxHandleToMSLight hMSLight, long lNbRLI, long lIndex1, long lIndex2, long lPercent ) ;
|
||||
/*END ANNECY JMD }*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __LIGHT_H__ */
|
||||
|
140
Rayman_X/cpa/public/GAM/Actions/SectInfo.h
Normal file
140
Rayman_X/cpa/public/GAM/Actions/SectInfo.h
Normal file
@@ -0,0 +1,140 @@
|
||||
/*=========================================================================
|
||||
* SectInfo.h : SectInfo's functions
|
||||
*
|
||||
*
|
||||
* SectInfo MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__SectInfo_H__)
|
||||
#define __SectInfo_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_SectInfo_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_SectInfo_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_SectInfo_StructureDefine)
|
||||
typedef struct tdstSectInfo_
|
||||
{
|
||||
/* Obsolete (keeping it for ascendant compatibility)*/
|
||||
HIE_tdxHandleToSuperObject hCurrentSector;
|
||||
SECT_tdxHandleOfElementLstCharacter hNodeInSector;
|
||||
/* For new version*/
|
||||
MTH3D_tdstVector stPreviousPosition;
|
||||
|
||||
} tdstSectInfo;
|
||||
#endif /* D_SectInfo_StructureDefine */
|
||||
|
||||
|
||||
#ifdef CODEWARRIOR
|
||||
#include "GAM\InitEnum.h"
|
||||
#endif
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstSectInfo_ * MS_tdxHandleToSectInfo;
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/**** SectInfo scripts ****/
|
||||
#define C_SectionSectInfoDescription "SectInfo"
|
||||
#define C_EntrySectInfoChamp "Champ"
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eSectInfoScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
/*extern CPA_EXPORT void fn_vSectInfoSaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ulSectInfoSizeOf();
|
||||
extern CPA_EXPORT void fn_vSectInfoAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToSectInfo fn_h_SectInfoRealAlloc();
|
||||
extern CPA_EXPORT void fn_vSectInfoFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vSectInfoInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vSectInfoDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vSectInfoCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/*extern CPA_EXPORT void fn_vSectInfoInitForCharacters(HIE_tdxHandleToSuperObject p_stDynamicHierarchy);*/
|
||||
extern CPA_EXPORT void fn_vUpdateActiveSector();
|
||||
|
||||
extern CPA_EXPORT void fn_vSectInfoSavedValueSAI(MS_tdxHandleToSectInfo hSectInfo);
|
||||
extern CPA_EXPORT void fn_vSectInfoFreeInitValueSAI(MS_tdxHandleToSectInfo hSectInfo);
|
||||
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_h_SectInfoGetCurrentSector(MS_tdxHandleToSectInfo h_SectInfo);
|
||||
extern CPA_EXPORT void fn_vSectInfoSetCurrentSector(MS_tdxHandleToSectInfo h_SectInfo,HIE_tdxHandleToSuperObject hCurrentSector);
|
||||
extern CPA_EXPORT void fn_vSectInfoSetNode(MS_tdxHandleToSectInfo _hSectInfo,SECT_tdxHandleOfElementLstCharacter _hNode);
|
||||
extern CPA_EXPORT SECT_tdxHandleOfElementLstCharacter fn_hSectInfoGetNode(MS_tdxHandleToSectInfo _hSectInfo);
|
||||
|
||||
/******************************************/
|
||||
/**** Same functions for others module ****/
|
||||
/******************************************/
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject GAM_fn_hGetCurrentSector(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT void GAM_fn_vSetCurrentSector(HIE_tdxHandleToSuperObject _hCharacter,HIE_tdxHandleToSuperObject _hCurrentSector);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
extern CPA_EXPORT void fn_vInsertObjectInSectorList(HIE_tdxHandleToSuperObject hSector,HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void fn_vRemoveObjectInSectorList(HIE_tdxHandleToSuperObject hCharacter);
|
||||
extern CPA_EXPORT void fn_vSectInfoInitForSingleCharacter(HIE_tdxHandleToSuperObject hCharacter,struct MTH3D_tdstVector_ * hPosition);
|
||||
extern CPA_EXPORT void fn_vSectInfoLaunchSectorSoundEvents(HIE_tdxHandleToSuperObject);
|
||||
extern CPA_EXPORT void fn_vSectInfoLaunchEventsFromS1ToS2(HIE_tdxHandleToSuperObject,HIE_tdxHandleToSuperObject);
|
||||
extern CPA_EXPORT void fn_vSectInfoSetCharacterLauchingEvents(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_hSearchSectorFromPosition(HIE_tdxHandleToSuperObject _hCharacter,MTH3D_tdstVector * _p_stPosition);
|
||||
extern CPA_EXPORT void fn_vInsertLightInSectorList(HIE_tdxHandleToSuperObject hSector,HIE_tdxHandleToSuperObject hCharacter);
|
||||
/* MR1108*/
|
||||
extern CPA_EXPORT void fn_vInsertStreamInSectorList(HIE_tdxHandleToSuperObject hSector,HIE_tdxHandleToSuperObject hCharacter);
|
||||
|
||||
extern CPA_EXPORT void GAM_fn_vSectInfoTestChangeSectorForCharacter(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
/*****************************/
|
||||
/**** Debugging functions ****/
|
||||
/*****************************/
|
||||
extern CPA_EXPORT char * fn_p_szSectInfoGetCurrentSectorName(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
extern CPA_EXPORT char * fn_p_szSectInfoGetPreviousSectorName(HIE_tdxHandleToSuperObject _hCharacter);
|
||||
|
||||
extern CPA_EXPORT void fn_vTestAllSectorsListForIncoherences(void);
|
||||
|
||||
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long SectInfo_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*No read function necessary.*/
|
||||
|
||||
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __SectInfo_H__ */
|
||||
|
578
Rayman_X/cpa/public/GAM/Actions/StdGame.h
Normal file
578
Rayman_X/cpa/public/GAM/Actions/StdGame.h
Normal file
@@ -0,0 +1,578 @@
|
||||
/*=========================================================================
|
||||
* StdGame.h : StdGame's functions
|
||||
*
|
||||
*
|
||||
* StdGame MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__StdGame_H__)
|
||||
#define __StdGame_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_StdGame_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_StdGame_VariableDefine */
|
||||
|
||||
/******************************************/
|
||||
#define GAM_C_DesactivateAtAll 0x01
|
||||
#define GAM_C_Activable 0x02
|
||||
#define GAM_C_Active 0x04
|
||||
#define GAM_C_AllSecondPassDone 0x08
|
||||
/******************************************/
|
||||
#define GAM_C_Always 0x10
|
||||
#define GAM_C_UselessCulling 0x20
|
||||
#define GAM_C_AlwaysActive 0x40
|
||||
#define GAM_C_TooFar 0x80
|
||||
/******************************************/
|
||||
#define GAM_C_SavedMiscFlags (GAM_C_DesactivateAtAll|GAM_C_Activable|GAM_C_Active)
|
||||
|
||||
/**************************************************************************************************************
|
||||
|
||||
GAM_C_DesactivateAtAll | GAM_C_Activable | Means
|
||||
------------------------|-----------------------|-------------------------
|
||||
0 | 0 | desactivated by AI
|
||||
------------------------|-----------------------|-------------------------
|
||||
0 | 1 | activable (active if in an active sector)
|
||||
------------------------|-----------------------|-------------------------
|
||||
1 | 0 | definitively dead (dead and init : NeverBackWhenTaken)
|
||||
------------------------|-----------------------|-------------------------
|
||||
1 | 1 | dead (dead and init : PlayerDead or always or GoOutOfZone)
|
||||
|
||||
*************************************************************************************************************/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/********************************************************************************/
|
||||
struct tdstStandardGame_
|
||||
{
|
||||
/*
|
||||
* type of the object this structure describes
|
||||
*/
|
||||
tdObjectType otObjectFamilyType; /**** -1 (C_InvalidObjectType) is a invalid type ****/
|
||||
#ifndef U64
|
||||
tdObjectType otObjectModelType; /**** -1 (C_InvalidObjectType) is a invalid type ****/
|
||||
#endif
|
||||
tdObjectType otObjectPersonalType; /**** (if > C_AlwaysObjectType) is a always object ****/
|
||||
|
||||
/* super-object father pointer */
|
||||
HIE_tdxHandleToSuperObject h_SuperObject;
|
||||
|
||||
/*
|
||||
* how is the object activation performed ?
|
||||
*/
|
||||
enum tdeObjectinitInit_ eInitFlagWhenOutOfZone;
|
||||
enum tdeObjectinitInit_ eInitFlagWhenDeadOrTaken;
|
||||
|
||||
/* last modification's trame number */
|
||||
unsigned long ulLastTrame;
|
||||
|
||||
/* Capabilities of the object to follow a path in the WPgraph */
|
||||
unsigned long ubf32Capabilities;
|
||||
|
||||
unsigned char ucTractionFactor;
|
||||
|
||||
/* number of hit points an object have at a given time */
|
||||
unsigned char ucHitPoints/*,ucHitPointsInit*/;
|
||||
unsigned char ucHitPointsMax/*,ucHitPointsMaxInit*/;
|
||||
unsigned char ucHitPointsMaxMax;
|
||||
|
||||
unsigned long ulCustomBits;
|
||||
|
||||
/* Special management for platforms */
|
||||
unsigned char ucPlatFormType;
|
||||
|
||||
/* used to know if the object is dead, taken ..., and must be not reappear if the player dead */
|
||||
/* is the object to be handled at all by the game engine ? is this object to be handled by the game engine at the current time ? */
|
||||
unsigned char ucMiscFlags; /* DesactivateAtAll + Activable + Active + AllSecondPassDone*/
|
||||
|
||||
/* ANNECY MT - 08/07/98 {*/
|
||||
unsigned char ucTransparencyZoneMin;
|
||||
unsigned char ucTransparencyZoneMax;
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/* ANNECY AV {*/
|
||||
/* Instead of using SAI functions to manage intialisation, which are memory eater, we save our variables ourself*/
|
||||
/* This uses 8 bytes while SAI uses 96 bytes : we save 17 Ko for 200 actors !*/
|
||||
unsigned long ulSaveCustomBits;
|
||||
|
||||
unsigned char ucSaveHitPoints;
|
||||
unsigned char ucSaveHitPointsMax;
|
||||
unsigned char ucSaveMiscFlags;
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/* ANNECY MT - 22/10/98 {*/
|
||||
unsigned char ucTooFarLimit;
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
unsigned char bIsLoadedInFix;
|
||||
unsigned char bIsInAllSubMaps;
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
};
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdstStandardGame_ * MS_tdxHandleToStandardGame;
|
||||
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN)
|
||||
#include "Gam/Specif/Demos.h"
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
|
||||
/**** StdGame scripts ****/
|
||||
#define C_SectionStdGameDescription "StandardGame"
|
||||
#define C_EntryStdGameType "Type"
|
||||
#define C_EntryStdGameHitPointInit "HitPointsInit"
|
||||
#define C_EntryStdGameHitPoint "HitPoints"
|
||||
#define C_EntryStdGameHitPointMaxInit "HitPointsMaxInit"
|
||||
#define C_EntryStdGameHitPointMax "HitPointsMax"
|
||||
#define C_EntryStdGameHitPointMaxMax "HitPointsMaxMax"
|
||||
#define C_EntryStdGameIsActivable "IsActivable"
|
||||
#define C_EntryStdGameIsDesactivableAtAll "IsDesactivableAtAll"
|
||||
#define C_EntryStdInitFlag "InitFlags"
|
||||
/*#define C_EntryStdSpecialPositionFlag "SpecialPositionFlag"*/
|
||||
#define C_ValueStdInitFlagNeverBack "NeverBack"
|
||||
#define C_ValueStdInitFlagAlways "Always"
|
||||
#define C_ValueStdInitFlagGoOutOfZone "WhenGoOutOfZone"
|
||||
#define C_ValueStdInitFlagPlayerDead "WhenPlayerDead"
|
||||
#define C_ValueStdInitFlagMapLoaded "WhenMapLoaded"
|
||||
#define C_ValueStdInitFlagSavedGameLoaded "WhenSavedGameLoaded"
|
||||
#define C_EntryStdGamePlatFormType "PlatFormType"
|
||||
/*ANNECY BBB 20/11/97 {*/
|
||||
#define C_EntryStdGameCustomBits "CustomBits"
|
||||
#define C_EntryStdGameCustomBitsInit "CustomBitsInit"
|
||||
/*ENDANNECY BBB 20/11/97 }*/
|
||||
/* JO 18/11/97*/
|
||||
#define C_EntryStdGameLinkedToSectorFlag "LinkedToSector"
|
||||
|
||||
#define C_EntryStdGameCapabilities "Capabilities"
|
||||
#define C_EntryStdGameTractionFactor "TractionFactor"
|
||||
|
||||
/* ANNECY MT - 08/07/98 {*/
|
||||
#define C_EntryStdGameTransparencyZone "TransparencyZone"
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/* ANNECY MT - 22/10/98 {*/
|
||||
#define C_EntryStdGameTooFarLimit "TooFarLimit"
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/*
|
||||
* Custom Bit Flag values
|
||||
*/
|
||||
#define GAM_C_CustBitUnseenFrozenAnimPlayer 0x00000001 /* 1*/
|
||||
#define GAM_C_CustBitNeedModuleMatrices 0x00000002 /* 2*/
|
||||
#define GAM_C_CustBitMovable 0x00000004 /* 3*/
|
||||
#define GAM_C_CustBitProjectile 0x00000008 /* 4*/
|
||||
#define GAM_C_CustBitRayHit 0x00000010 /* 5*/
|
||||
#define GAM_C_CustBitSightable 0x00000020 /* 6*/
|
||||
#define GAM_C_CustBitCannotCrushPrincipalActor 0x00000040 /* 7*/
|
||||
#define GAM_C_CustBitCollectable 0x00000080 /* 8*/
|
||||
#define GAM_C_CustBitActorHasShadow 0x00000100 /* 9*/
|
||||
#define GAM_C_CustBitShadowOnMe 0x00000200 /* 10*/
|
||||
#define GAM_C_CustBitPrunable 0x00000400 /* 11*/
|
||||
#define GAM_C_CustBitOutOfVisibility 0x00000800 /* 12*/
|
||||
#define GAM_C_CustBitUnseenFrozen 0x00001000 /* 13*/
|
||||
#define GAM_C_CustBitNoAnimPlayer 0x00002000 /* 14*/
|
||||
#define GAM_C_CustBitFightable 0x00004000 /* 15*/
|
||||
#define GAM_C_CustBitNoMechanic 0x00008000 /* 16*/
|
||||
#define GAM_C_CustBitNoAI 0x00010000 /* 17*/
|
||||
#define GAM_C_CustBitDestroyWhenAnimEnded 0x00020000 /* 18*/
|
||||
#define GAM_C_CustBitNoAnimPlayerWhenTooFar 0x00040000 /* 19*/
|
||||
#define GAM_C_CustBitNoAIWhenTooFar 0x00080000 /* 20*/
|
||||
#define GAM_C_CustBitUnfreezable 0x00100000 /* 21*/
|
||||
#define GAM_C_CustBitUsesTransparencyZone 0x00200000 /* 22*/
|
||||
#define GAM_C_CustBitNoMecaWhenTooFar 0x00400000 /* 23*/
|
||||
#define GAM_C_CustBitSoundWhenInvisible 0x00800000 /* 24*/
|
||||
#define GAM_C_CustBitProtection 0x01000000 /* 25*/
|
||||
#define GAM_C_CustBitCameraHit 0x02000000 /* 26*/
|
||||
#define GAM_C_CustBit27 0x04000000 /* 27*/
|
||||
#define GAM_C_CustBitAIUser1 0x08000000 /* 28*/
|
||||
#define GAM_C_CustBitAIUser2 0x10000000 /* 29*/
|
||||
#define GAM_C_CustBitAIUser3 0x20000000 /* 30*/
|
||||
#define GAM_C_CustBitAIUser4 0x40000000 /* 31*/
|
||||
#define GAM_C_CustBitRayman 0x80000000 /* 32*/
|
||||
|
||||
/* those bits cannot be modified, because they are for internal use only */
|
||||
#define C_ulUnchangableCustomBits ( GAM_C_CustBitOutOfVisibility | GAM_C_CustBitRayman | GAM_C_CustBitProtection )
|
||||
/* JO 04/11/97*/
|
||||
/*
|
||||
* PlatForm Type Values
|
||||
*/
|
||||
#define C_ucPlatFormType_None 0
|
||||
#define C_ucPlatFormType_StandardPlatForm 1
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_eStdGameScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT unsigned long fn_ulStdGameSizeOf();
|
||||
extern CPA_EXPORT void fn_vStdGameAlloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToStandardGame fn_h_StdGameRealAlloc();
|
||||
extern CPA_EXPORT void fn_vStdGameFree(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_vStdGameInit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vStdGameDesinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_vStdGameCopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
|
||||
/********************************/
|
||||
/**** Acces functions define ****/
|
||||
/********************************/
|
||||
|
||||
INLINE
|
||||
tdObjectType fn_otStandardGameGetFamilyType (MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->otObjectFamilyType); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetFamilyType (MS_tdxHandleToStandardGame h_StdGame,tdObjectType otFamilyType)
|
||||
{ h_StdGame->otObjectFamilyType=otFamilyType; }
|
||||
|
||||
#ifndef U64
|
||||
INLINE
|
||||
tdObjectType fn_otStandardGameGetModelType(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->otObjectModelType); }
|
||||
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetModelType(MS_tdxHandleToStandardGame h_StdGame,tdObjectType otModelType)
|
||||
{ h_StdGame->otObjectModelType=otModelType; }
|
||||
#endif
|
||||
|
||||
INLINE
|
||||
tdObjectType fn_otStandardGameGetPersonalType(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->otObjectPersonalType); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetPersonalType(MS_tdxHandleToStandardGame h_StdGame,tdObjectType otPersonalType)
|
||||
{ h_StdGame->otObjectPersonalType=otPersonalType; }
|
||||
|
||||
INLINE
|
||||
unsigned long fn_ulStandardGameGetLastTrame(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ulLastTrame); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetLastTrame(MS_tdxHandleToStandardGame h_StdGame,unsigned long ulLastTrame)
|
||||
{ h_StdGame->ulLastTrame=ulLastTrame; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetHitPoints(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ucHitPoints); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPoints(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPoints)
|
||||
{ h_StdGame->ucHitPoints=ucHitPoints; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetHitPointsMax(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ucHitPointsMax); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPointsInit(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPointsInit)
|
||||
{ h_StdGame -> ucSaveHitPoints = ucHitPointsInit ; }
|
||||
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPointsMax(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPoints)
|
||||
{ h_StdGame->ucHitPointsMax=ucHitPoints; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetHitPointsMaxMax(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->ucHitPointsMaxMax); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetHitPointsMaxMax(MS_tdxHandleToStandardGame h_StdGame,unsigned char ucHitPoints)
|
||||
{ h_StdGame->ucHitPointsMaxMax=ucHitPoints; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bf1StandardGameGetIsDesactivateAtAll(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_DesactivateAtAll ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetIsDesactivateAtAll(MS_tdxHandleToStandardGame h_StdGame,unsigned char bf1IsDesactivateAtAll)
|
||||
{
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN) && !defined(RETAIL)
|
||||
if(g_DEMO_KeybTest == DEMO_RECORD)
|
||||
{
|
||||
if (h_StdGame->h_SuperObject &&
|
||||
((bf1IsDesactivateAtAll == TRUE && (h_StdGame->ucMiscFlags & GAM_C_DesactivateAtAll) == 0) ||
|
||||
(bf1IsDesactivateAtAll == FALSE && (h_StdGame->ucMiscFlags & GAM_C_DesactivateAtAll) != 0)))
|
||||
{
|
||||
DEMO_fn_vTestAndSaveActivationDesactivation (h_StdGame->h_SuperObject , ! bf1IsDesactivateAtAll);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
if(bf1IsDesactivateAtAll)
|
||||
h_StdGame->ucMiscFlags |= GAM_C_DesactivateAtAll;
|
||||
else
|
||||
h_StdGame->ucMiscFlags &= ~GAM_C_DesactivateAtAll;
|
||||
}
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bf1StandardGameGetIsActivable(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_Activable ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetIsActivable(MS_tdxHandleToStandardGame h_StdGame,unsigned char bf1IsActivable)
|
||||
{
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN) && !defined(RETAIL)
|
||||
if (g_DEMO_KeybTest == DEMO_RECORD)
|
||||
{
|
||||
if (h_StdGame->h_SuperObject &&
|
||||
((bf1IsActivable == TRUE && (h_StdGame->ucMiscFlags & GAM_C_Activable) == 0) ||
|
||||
(bf1IsActivable == FALSE && (h_StdGame->ucMiscFlags & GAM_C_Activable) != 0)))
|
||||
{
|
||||
DEMO_fn_vTestAndSaveActivationDesactivation (h_StdGame->h_SuperObject , bf1IsActivable);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
if(bf1IsActivable)
|
||||
h_StdGame->ucMiscFlags |= GAM_C_Activable;
|
||||
else
|
||||
h_StdGame->ucMiscFlags &= ~GAM_C_Activable;
|
||||
}
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bf1StandardGameGetIsActive(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_Active ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetIsActive(MS_tdxHandleToStandardGame h_StdGame,unsigned char bf1IsActive)
|
||||
{
|
||||
/* ANNECY AV DEMO {*/
|
||||
#if !defined(U64) && !defined(SCR2BIN) && !defined(RETAIL)
|
||||
if(g_DEMO_KeybTest == DEMO_RECORD)
|
||||
{
|
||||
if (h_StdGame->h_SuperObject &&
|
||||
((bf1IsActive == TRUE && (h_StdGame->ucMiscFlags & GAM_C_Active) == 0) ||
|
||||
(bf1IsActive == FALSE && (h_StdGame->ucMiscFlags & GAM_C_Active) != 0)))
|
||||
{
|
||||
DEMO_fn_vTestAndSaveActivationDesactivation (h_StdGame->h_SuperObject , bf1IsActive);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/* END ANNECY AV }*/
|
||||
if(bf1IsActive)
|
||||
h_StdGame->ucMiscFlags |= GAM_C_Active;
|
||||
else
|
||||
h_StdGame->ucMiscFlags &= ~GAM_C_Active;
|
||||
}
|
||||
|
||||
INLINE
|
||||
enum tdeObjectinitInit_ fn_eStandardGameGetInitFlagWhenOutOfZone(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->eInitFlagWhenOutOfZone); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetInitFlagWhenOutOfZone(MS_tdxHandleToStandardGame h_StdGame,enum tdeObjectinitInit_ eInitFlagWhenOutOfZone)
|
||||
{ h_StdGame->eInitFlagWhenOutOfZone=eInitFlagWhenOutOfZone; }
|
||||
|
||||
INLINE
|
||||
enum tdeObjectinitInit_ fn_eStandardGameGetInitFlagWhenDeadOrTaken(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(h_StdGame->eInitFlagWhenDeadOrTaken); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetInitFlagWhenDeadOrTaken(MS_tdxHandleToStandardGame h_StdGame,enum tdeObjectinitInit_ eInitFlagWhenDeadOrTaken)
|
||||
{ h_StdGame->eInitFlagWhenDeadOrTaken=eInitFlagWhenDeadOrTaken; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetPlatFormType(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return h_StdGame->ucPlatFormType; }
|
||||
|
||||
INLINE
|
||||
void fn_ucStandardGameSetPlatFormType(MS_tdxHandleToStandardGame h_StdGame,unsigned char _ucPlatFormType)
|
||||
{ h_StdGame->ucPlatFormType = _ucPlatFormType; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetCapabilities(MS_tdxHandleToStandardGame h_StdGame, unsigned long _ubf32Capabilities)
|
||||
{ h_StdGame->ubf32Capabilities = _ubf32Capabilities; }
|
||||
|
||||
INLINE
|
||||
unsigned long fn_ulStandardGameGetCapabilities(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return ( h_StdGame->ubf32Capabilities ); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameAddCapabilities(MS_tdxHandleToStandardGame h_StdGame, unsigned long _ubf32Capabilities)
|
||||
{ h_StdGame->ubf32Capabilities |= _ubf32Capabilities; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSubCapabilities(MS_tdxHandleToStandardGame h_StdGame, unsigned long _ubf32Capabilities)
|
||||
{ h_StdGame->ubf32Capabilities -= (h_StdGame->ubf32Capabilities & _ubf32Capabilities); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTractionFactor(MS_tdxHandleToStandardGame h_StdGame,unsigned char _ucTractionFactor)
|
||||
{ h_StdGame->ucTractionFactor = _ucTractionFactor; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTractionFactor(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return ( h_StdGame->ucTractionFactor ); }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bIsAllSecondPassDone(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_AllSecondPassDone ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vAllSecondPassAreDone(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ h_StdGame->ucMiscFlags |= GAM_C_AllSecondPassDone; }
|
||||
|
||||
INLINE
|
||||
unsigned long fn_ulStandardGameGetCustomBits(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ulCustomBits; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetCustomBits(MS_tdxHandleToStandardGame _hStdGame,unsigned long _ulCustomBits)
|
||||
{ _hStdGame->ulCustomBits = _ulCustomBits; }
|
||||
|
||||
/* ANNECY MT - 08/07/98 {*/
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTransparencyZoneMin(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ucTransparencyZoneMin; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTransparencyZoneMin(MS_tdxHandleToStandardGame _hStdGame, unsigned char _ucTransparencyZoneMin)
|
||||
{ _hStdGame->ucTransparencyZoneMin = _ucTransparencyZoneMin; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTransparencyZoneMax(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ucTransparencyZoneMax; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTransparencyZoneMax(MS_tdxHandleToStandardGame _hStdGame, unsigned char _ucTransparencyZoneMax)
|
||||
{ _hStdGame->ucTransparencyZoneMax = _ucTransparencyZoneMax; }
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bStandardGameIsAPlatform (HIE_tdxHandleToSuperObject hSupObj);
|
||||
extern CPA_EXPORT unsigned long fn_ulStandardGameGetCustomBitsSO (HIE_tdxHandleToSuperObject hSupObj);
|
||||
extern CPA_EXPORT void fn_vStandardGameSetCustomBitsSO(HIE_tdxHandleToSuperObject hSupObj,unsigned long ulCustomBits);
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject fn_h_StandardGameGetSuperObject(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStandardGameSetSuperObject(MS_tdxHandleToStandardGame h_StdGame,HIE_tdxHandleToSuperObject h_SuperObject);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool fn_bStandardGameGetLinkToSectorFlag(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_bStandardGameSetLinkToSectorFlag(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bLinkValue);
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucStandardGameGetTransparencyZoneMinSO(HIE_tdxHandleToSuperObject hSupObj);
|
||||
extern CPA_EXPORT unsigned char fn_ucStandardGameGetTransparencyZoneMaxSO(HIE_tdxHandleToSuperObject hSupObj);
|
||||
|
||||
/* ANNECY MT - 09/10/98 {*/
|
||||
INLINE
|
||||
void fn_vStandardGameSetAlwaysActive(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bAlways)
|
||||
{ if(_bAlways) h_StdGame->ucMiscFlags |= GAM_C_AlwaysActive; else h_StdGame->ucMiscFlags &= ~GAM_C_AlwaysActive; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsAlwaysActive(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_AlwaysActive ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetAlways(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bAlways)
|
||||
{ if(_bAlways) h_StdGame->ucMiscFlags |= GAM_C_Always; else h_StdGame->ucMiscFlags &= ~GAM_C_Always; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsAlways(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_Always ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetUselessCulling(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bUseless)
|
||||
{ if(_bUseless) h_StdGame->ucMiscFlags |= GAM_C_UselessCulling; else h_StdGame->ucMiscFlags &= ~GAM_C_UselessCulling; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsUselessCulling(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_UselessCulling ? TRUE : FALSE); }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTooFar(MS_tdxHandleToStandardGame h_StdGame,ACP_tdxBool _bTooFar)
|
||||
{ if(_bTooFar) h_StdGame->ucMiscFlags |= GAM_C_TooFar; else h_StdGame->ucMiscFlags &= ~GAM_C_TooFar; }
|
||||
|
||||
INLINE
|
||||
unsigned char fn_bStandardGameIsTooFar(MS_tdxHandleToStandardGame h_StdGame)
|
||||
{ return(unsigned char)(h_StdGame->ucMiscFlags & GAM_C_TooFar ? TRUE : FALSE); }
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/* ANNECY MT - 22/10/98 {*/
|
||||
INLINE
|
||||
unsigned char fn_ucStandardGameGetTooFarLimit(MS_tdxHandleToStandardGame _hStdGame)
|
||||
{ return _hStdGame->ucTooFarLimit; }
|
||||
|
||||
INLINE
|
||||
void fn_vStandardGameSetTooFarLimit(MS_tdxHandleToStandardGame _hStdGame, unsigned char _ucTooFarLimit)
|
||||
{ _hStdGame->ucTooFarLimit = _ucTooFarLimit; }
|
||||
|
||||
extern CPA_EXPORT unsigned char fn_ucStandardGameGetTooFarLimitSO(HIE_tdxHandleToSuperObject hSupObj);
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_vStdGameInitValueSAI(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStdGameSavedValueSAI(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStdGameFreeInitValueSAI(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsToInitValue(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void fn_vSetHitPointsMaxToInitValue(struct tdstEngineObject_ *_p_stObject);
|
||||
/*ANNECY BBB 20/11/97 {*/
|
||||
extern CPA_EXPORT void fn_vSetCustomBitsToInitValue(struct tdstEngineObject_ *_p_stObject);
|
||||
/*ENDANNECY BBB 20/11/97 }*/
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucStdGameGetHitPointsInit(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT unsigned char *fn_p_ucStdGameGetHitPointsMaxInit(MS_tdxHandleToStandardGame h_StdGame);
|
||||
extern CPA_EXPORT void fn_vStdGameSetLoadedInFix(MS_tdxHandleToStandardGame h_StdGame,unsigned char bValue);
|
||||
extern CPA_EXPORT unsigned char fn_bStdGameIsLoadedInFix(MS_tdxHandleToStandardGame h_StdGame);
|
||||
/* ANNECY MT - 19/11/98 {*/
|
||||
extern CPA_EXPORT void fn_vStdGameSetInAllSubMaps(MS_tdxHandleToStandardGame h_StdGame,unsigned char bValue);
|
||||
extern CPA_EXPORT unsigned char fn_bStdGameIsInAllSubMaps(MS_tdxHandleToStandardGame h_StdGame);
|
||||
/* END ANNECY MT }*/
|
||||
extern CPA_EXPORT unsigned long *fn_p_ulStdGameGetCustomBitsInit(MS_tdxHandleToStandardGame _hStdGame);
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_SaveBin
|
||||
extern CPA_EXPORT unsigned long StdGame_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
/*NZO 25/09/97*/
|
||||
#ifdef BIN_LoadBin
|
||||
extern CPA_EXPORT void StdGame_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __StdGame_H__ */
|
||||
|
99
Rayman_X/cpa/public/GAM/Actions/_Sample.h
Normal file
99
Rayman_X/cpa/public/GAM/Actions/_Sample.h
Normal file
@@ -0,0 +1,99 @@
|
||||
/*=========================================================================
|
||||
* ####.h : ####'s functions
|
||||
*
|
||||
*
|
||||
* #### MUST BE REPLACE BY THE HEADER FILENAME
|
||||
*
|
||||
*
|
||||
* Version 1.0
|
||||
* Creation date 01/10/96
|
||||
* Revision date
|
||||
*
|
||||
* That file needs to be compatible for all platforms.
|
||||
*
|
||||
* (c) Ubi Studios 1996
|
||||
*=======================================================================*/
|
||||
|
||||
#if !defined(__####_H__)
|
||||
#define __####_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000*/
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_####_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_####_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#if defined(D_####_StructureDefine)
|
||||
struct tdst####_
|
||||
{
|
||||
};
|
||||
#endif /* D_####_StructureDefine */
|
||||
|
||||
/***********************/
|
||||
/**** Handle define ****/
|
||||
/***********************/
|
||||
typedef struct tdst####_ * MS_tdxHandleTo####;
|
||||
|
||||
/**** #### scripts ****/
|
||||
#define C_Section####Description "####"
|
||||
#define C_Entry####Champ "Champ"
|
||||
|
||||
/**** Put here all globals variables : ****/
|
||||
/**** EXTERN typeofvar variable; ****/
|
||||
|
||||
/*******************************/
|
||||
/**** Base functions define ****/
|
||||
/*******************************/
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue fn_e####ScriptCallback(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
/*extern CPA_EXPORT void fn_v####SaveMiniStructure(SCR_tdst_File_Description *p_stFile,struct tdstEngineObject_ *p_stObject);*/
|
||||
extern CPA_EXPORT unsigned long fn_ul####SizeOf();
|
||||
extern CPA_EXPORT void fn_v####Alloc(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleTo#### fn_h_####RealAlloc();
|
||||
extern CPA_EXPORT void fn_v####Free(struct tdstEngineObject_ *p_stObject);
|
||||
extern CPA_EXPORT void fn_v####Init(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_v####Desinit(struct tdstEngineObject_ *p_stObject,enum tdeObjectTreeInit_ eObjectInit);
|
||||
extern CPA_EXPORT void fn_v####CopyClone(struct tdstEngineObject_ * _p_stObjectDest,struct tdstEngineObject_ * _p_stObjectSrc);
|
||||
/*********************************/
|
||||
/**** Access functions define ****/
|
||||
/*********************************/
|
||||
extern CPA_EXPORT xtype fn_x####Getxxxxxx(MS_tdxHandleTo#### h_####);
|
||||
extern CPA_EXPORT void fn_v####Setxxxxxx(MS_tdxHandleTo#### h_####,xtype xValue);
|
||||
|
||||
/**********************************/
|
||||
/**** Special functions define ****/
|
||||
/**********************************/
|
||||
|
||||
/**********************/
|
||||
/**** SAI function ****/
|
||||
/**********************/
|
||||
extern CPA_EXPORT void fn_v####InitValueSAI(MS_tdxHandleTo#### h_####);
|
||||
extern CPA_EXPORT void fn_v####SavedValueSAI(MS_tdxHandleTo#### h_####);
|
||||
extern CPA_EXPORT void fn_v####FreeInitValueSAI(MS_tdxHandleTo#### h_####);
|
||||
|
||||
/*************************************/
|
||||
/**** Access functions for Editor ****/
|
||||
/*************************************/
|
||||
#if defined(ACTIVE_EDITOR)
|
||||
#endif /* ACTIVE_EDITOR */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __####_H__ */
|
||||
|
662
Rayman_X/cpa/public/GAM/Actions/cineinfo.h
Normal file
662
Rayman_X/cpa/public/GAM/Actions/cineinfo.h
Normal file
@@ -0,0 +1,662 @@
|
||||
#if !defined(__CINEINFO_H__)
|
||||
#define __CINEINFO_H__
|
||||
|
||||
/******************************************/
|
||||
#if _MSC_VER >= 1000
|
||||
#pragma once
|
||||
#endif /* _MSC_VER >= 1000 */
|
||||
/******************************************/
|
||||
|
||||
#include "GAM/Header.h"
|
||||
|
||||
#undef EXTERN
|
||||
#undef extern
|
||||
#if !defined(D_CineInfo_VariableDefine)
|
||||
#define EXTERN extern
|
||||
#else
|
||||
#define EXTERN
|
||||
#endif /* D_CineInfo_VariableDefine */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C"
|
||||
{
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
FOR CAMERA CONSTANTS
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
typedef struct CAM_tdstCameraConstants_
|
||||
{
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
|
||||
MTH_tdxReal xRayCameraSphereToGo1; /* Ray of camera sphere to determin if camera can go to a given position (source and dest) */
|
||||
MTH_tdxReal xRayCameraSphereToGo2;
|
||||
MTH_tdxReal xRayCameraSphereToSee1; /* Ray of camera sphere to determin if camera can see a given position (source and dest) */
|
||||
MTH_tdxReal xRayCameraSphereToSee2;
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xBaseAngleComputePosNormal; /* Min angle for choosing a new good position in normal mode */
|
||||
MTH_tdxReal xBaseAngleComputePosFailure; /* Min angle for choosing a new good position in case of failure */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xAverageForComputePos; /* Window time to compute position of targeted perso */
|
||||
MTH_tdxReal xAverageForComputeLinearSpeed; /* Window time to compute linear speed of targeted perso */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xMinLinearSpeedCamera; /* Below, camera is considered not move... */
|
||||
MTH_tdxReal xMinLinearSpeedTgtPerso; /* Below, is considered not move... */
|
||||
MTH_tdxReal xMinAngularSpeedTgtPerso; /* Below, is considered not turn... */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xEpsilonDynTgtAngle; /* Dyn target compute if greate than... */
|
||||
MTH_tdxReal xEpsilonDynTgtFocalAngle; /* Perso must be in focal with that epsilon */
|
||||
MTH_tdxReal xEpsilonForEqualVectors; /* Two vectors are considered to be equal with that tolerance */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xOffsetMinDistPerso; /* Minimum distance of camera to targeted perso depending on BoundDistMin */
|
||||
MTH_tdxReal xDistanceForNoCut; /* When visibility failure, no cut if new pos at this distance of camera */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
short xNumRayCameraCanGo; /* Number of ray to determin if camera can go to a given point */
|
||||
short xNumRayCameraCanSee; /* Number of ray to determin if camera can see a given point */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
short xTickTestVisibility; /* Every n trames, we test visibility */
|
||||
short xTickFindBetterPos; /* Every n trames, we try to find a better position if we are not at the first ideal one */
|
||||
short xTickFindBetterPosIfNoMove; /* The same but force if the camera is not moving */
|
||||
short xTickFailureCantSee; /* If camera can't see target during n trames, failure */
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
/* For dynamic speed */
|
||||
MTH_tdxReal xDynSpeed_LinearFactNorm;
|
||||
MTH_tdxReal xDynSpeed_LinearMax;
|
||||
MTH_tdxReal xDynSpeed_LinearMulPerso;
|
||||
MTH_tdxReal xDynSpeed_AngularFactNorm;
|
||||
MTH_tdxReal xDynSpeed_AngularMax;
|
||||
MTH_tdxReal xDynSpeed_AngularMulPerso;
|
||||
MTH_tdxReal xDynSpeed_TargetFactNorm;
|
||||
MTH_tdxReal xDynSpeed_TargetMax;
|
||||
MTH_tdxReal xDynSpeed_TargetMulPerso;
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
MTH_tdxReal xBaseCutAngle; /* To cut angles */
|
||||
MTH_tdxReal xCutAngleFactorPos;
|
||||
MTH_tdxReal xCutAngleFactorTgt;
|
||||
|
||||
/* never change the order of those members !!!*/
|
||||
/* always add new members at the end of the structure !!!*/
|
||||
short wFlags; /* Some flags */
|
||||
|
||||
/* new members here ! */
|
||||
short wAlign;
|
||||
|
||||
} CAM_tdstCameraConstants;
|
||||
|
||||
extern CAM_tdstCameraConstants CAM_g_stCameraConstants;
|
||||
extern CAM_tdstCameraConstants CAM_g_stCopyCameraConstants;
|
||||
|
||||
|
||||
#define CAM_C_xRayCameraSphereToGo1 (CAM_g_stCameraConstants.xRayCameraSphereToGo1)
|
||||
#define CAM_C_xRayCameraSphereToGo2 (CAM_g_stCameraConstants.xRayCameraSphereToGo2)
|
||||
#define CAM_C_xRayCameraSphereToSee1 (CAM_g_stCameraConstants.xRayCameraSphereToSee1)
|
||||
#define CAM_C_xRayCameraSphereToSee2 (CAM_g_stCameraConstants.xRayCameraSphereToSee2)
|
||||
|
||||
#define CAM_C_xBaseAngleComputePosNormal (CAM_g_stCameraConstants.xBaseAngleComputePosNormal)
|
||||
#define CAM_C_xBaseAngleComputePosFailure (CAM_g_stCameraConstants.xBaseAngleComputePosFailure)
|
||||
#define CAM_C_xBaseCutAngle (CAM_g_stCameraConstants.xBaseCutAngle)
|
||||
|
||||
#define CAM_C_xAverageForComputePos (CAM_g_stCameraConstants.xAverageForComputePos)
|
||||
#define CAM_C_xAverageForComputeLinearSpeed (CAM_g_stCameraConstants.xAverageForComputeLinearSpeed)
|
||||
|
||||
#define CAM_C_xMinLinearSpeedCamera (CAM_g_stCameraConstants.xMinLinearSpeedCamera)
|
||||
#define CAM_C_xMinLinearSpeedTgtPerso (CAM_g_stCameraConstants.xMinLinearSpeedTgtPerso)
|
||||
#define CAM_C_xMinAngularSpeedTgtPerso (CAM_g_stCameraConstants.xMinAngularSpeedTgtPerso)
|
||||
|
||||
#define CAM_C_xEpsilonDynTgtAngle (CAM_g_stCameraConstants.xEpsilonDynTgtAngle)
|
||||
#define CAM_C_xEpsilonDynTgtFocalAngle (CAM_g_stCameraConstants.xEpsilonDynTgtFocalAngle)
|
||||
#define CAM_C_xEpsilonForEqualVectors (CAM_g_stCameraConstants.xEpsilonForEqualVectors)
|
||||
|
||||
#define CAM_C_xMinDistPerso (_p_stStruct->hCineinfoWork->xBoundDistMin)
|
||||
#define CAM_C_xMinDistPersoToComputePos (MTH_M_xAdd(CAM_C_xMinDistPerso, CAM_g_stCameraConstants.xOffsetMinDistPerso))
|
||||
#define CAM_C_xDistanceForNoCut (CAM_g_stCameraConstants.xDistanceForNoCut)
|
||||
|
||||
#define CAM_C_xDynSpeed_LinearFactNorm (CAM_g_stCameraConstants.xDynSpeed_LinearFactNorm)
|
||||
#define CAM_C_xDynSpeed_LinearMax (CAM_g_stCameraConstants.xDynSpeed_LinearMax)
|
||||
#define CAM_C_xDynSpeed_LinearMulPerso (CAM_g_stCameraConstants.xDynSpeed_LinearMulPerso)
|
||||
#define CAM_C_xDynSpeed_AngularFactNorm (CAM_g_stCameraConstants.xDynSpeed_AngularFactNorm)
|
||||
#define CAM_C_xDynSpeed_AngularMax (CAM_g_stCameraConstants.xDynSpeed_AngularMax)
|
||||
#define CAM_C_xDynSpeed_AngularMulPerso (CAM_g_stCameraConstants.xDynSpeed_AngularMulPerso)
|
||||
#define CAM_C_xDynSpeed_TargetFactNorm (CAM_g_stCameraConstants.xDynSpeed_TargetFactNorm)
|
||||
#define CAM_C_xDynSpeed_TargetMax (CAM_g_stCameraConstants.xDynSpeed_TargetMax)
|
||||
#define CAM_C_xDynSpeed_TargetMulPerso (CAM_g_stCameraConstants.xDynSpeed_TargetMulPerso)
|
||||
|
||||
#define CAM_C_xNumRayCameraCanGo (CAM_g_stCameraConstants.xNumRayCameraCanGo)
|
||||
#define CAM_C_xNumRayCameraCanSee (CAM_g_stCameraConstants.xNumRayCameraCanSee)
|
||||
|
||||
#define CAM_C_xTickTestVisibility (CAM_g_stCameraConstants.xTickTestVisibility)
|
||||
#define CAM_C_xTickFindBetterPos (CAM_g_stCameraConstants.xTickFindBetterPos)
|
||||
#define CAM_C_xTickFindBetterPosIfNoMove (CAM_g_stCameraConstants.xTickFindBetterPosIfNoMove)
|
||||
#define CAM_C_xTickFailureCantSee (CAM_g_stCameraConstants.xTickFailureCantSee)
|
||||
|
||||
#define CAM_C_xCutAngleFactorPos (CAM_g_stCameraConstants.xCutAngleFactorPos)
|
||||
#define CAM_C_xCutAngleFactorTgt (CAM_g_stCameraConstants.xCutAngleFactorTgt)
|
||||
|
||||
#define CAM_C_xTickTimeTestVisibility (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickTestVisibility*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
#define CAM_C_xTickTimeFindBetterPos (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickFindBetterPos*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
#define CAM_C_xTickTimeFindBetterPosIfNoMove (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickFindBetterPosIfNoMove*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
#define CAM_C_xTickTimeFailureCantSee (MTH_M_xMul(MTH_M_xFloatToReal(CAM_g_stCameraConstants.xTickFailureCantSee*1000.0f),g_stEngineStructure.stEngineTimer.xFrameLength))
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
DEFINITION FOR SCRIPT
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
#define C_SectionCineinfoDescription "Cineinfo"
|
||||
|
||||
#define C_CAM_EntryShiftTarget "ShiftTarget"
|
||||
#define C_CAM_EntryShiftPos "ShiftPos"
|
||||
#define C_CAM_EntryDistance "Distance"
|
||||
#define C_CAM_EntryAlpha "Alpha"
|
||||
#define C_CAM_EntryTheta "Theta"
|
||||
#define C_CAM_EntryLinearSpeed "LinearSpeed"
|
||||
#define C_CAM_EntryAngularSpeed "AngularSpeed"
|
||||
#define C_CAM_EntryTargetSpeed "TargetSpeed"
|
||||
#define C_CAM_EntryDNMFlags "DNMFlags"
|
||||
#define C_CAM_EntryIAFlags "IAFlags"
|
||||
#define C_CAM_EntryFocal "Focal"
|
||||
#define C_CAM_EntryZMinMax "ZMinMax"
|
||||
#define C_CAM_EntryViewport "Viewport"
|
||||
#define C_CAM_EntryChannel "Channel"
|
||||
#define C_CAM_EntryActivation "Activation"
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
DEFINITION FOR IA Flags
|
||||
IA Flags are stored in wIAFLags member of CineInfo structure
|
||||
and is reinitialized for each trame
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
/*
|
||||
* Flags that can be change in IA (uwIAFlags).
|
||||
*/
|
||||
#define C_IAFlags_NoDynamicTarget 0x0001
|
||||
#define C_IAFlags_NoAverageMoveTgtPerso 0x0002
|
||||
#define C_IAFlags_NoParseCutAngle 0x0004
|
||||
#define C_IAFlags_NoVisibility 0x0008
|
||||
#define C_IAFlags_NoVisibilityWithDynHie 0x0010
|
||||
#define C_IAFlags_NoDynChangeTheta 0x0020
|
||||
#define C_IAFlags_NoShiftUntilPosReached 0x0040
|
||||
#define C_IAFlags_NoDynSpeed 0x0080
|
||||
#define C_IAFlags_User 0x0FFF
|
||||
|
||||
/*
|
||||
* Can't change that flags. They are in internal cineinfo just to change them temporary
|
||||
* (by changing them in cineinfo work).
|
||||
*/
|
||||
#define C_IAFlags_TargetIsAlreadyComputed 0x1000
|
||||
#define C_IAFlags_PositionIsAlreadyComputed 0x2000
|
||||
#define C_IAFlags_RefAxisIsAlreadyComputed 0x4000
|
||||
|
||||
/*
|
||||
* Private flags.
|
||||
* Erased at each trame (ucVolatileIAFlags).
|
||||
*/
|
||||
#define C_VolIAFlags_CurrentAlreadyCopiedInWork 0x01
|
||||
#define C_VolIAFlags_InitJustCopiedInCurrent 0x02
|
||||
#define C_VolIAFlags_CameraNotMove 0x04
|
||||
|
||||
/*
|
||||
* Private flags.
|
||||
* Persistent (ucPersistentIAFlags).
|
||||
*/
|
||||
#define C_PerIAFlags_ShowInfo 0x01
|
||||
#define C_PerIAFlags_VisibilityCopied 0x02
|
||||
#define C_PerIAFlags_NoShift 0x04
|
||||
#define C_PerIAFlags_ConstraintMoveVisFailure 0x08
|
||||
#define C_PerIAFlags_PosIsForced 0x10
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
CINEINFO STRUCTURE DEFINITION
|
||||
=> Internal
|
||||
=> General
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
#if defined(D_CineInfo_StructureDefine)
|
||||
|
||||
struct tdstInternalStructurCineinfo_
|
||||
{
|
||||
/* Offset to add to the position of the new position. This is the point looked by the camera. */
|
||||
MTH3D_tdstVector stShiftTarget;
|
||||
|
||||
/* Offset to add to the position of the target */
|
||||
MTH3D_tdstVector stShiftPos;
|
||||
|
||||
/* Define distance */
|
||||
MTH_tdxReal xDistMin;
|
||||
MTH_tdxReal xDistMax;
|
||||
MTH_tdxReal xBoundDistMin;
|
||||
MTH_tdxReal xBoundDistMax;
|
||||
|
||||
/* Angle Alpha (axe rotation around axis Z) */
|
||||
MTH_tdxReal xAngleAlpha;
|
||||
MTH_tdxReal xAngleShiftAlpha;
|
||||
|
||||
/* Angle Theta (axe rotation around axis X) */
|
||||
MTH_tdxReal xAngleTheta;
|
||||
MTH_tdxReal xAngleShiftTheta;
|
||||
|
||||
/* Datas of Camera Linear Speed */
|
||||
MTH_tdxReal xLinearSpeed;
|
||||
MTH_tdxReal xLinearIncreaseSpeed;
|
||||
MTH_tdxReal xLinearDecreaseSpeed;
|
||||
|
||||
/* Datas of Camera Angular Speed */
|
||||
MTH_tdxReal xAngularSpeed;
|
||||
MTH_tdxReal xAngularIncreaseSpeed;
|
||||
MTH_tdxReal xAngularDecreaseSpeed;
|
||||
|
||||
/* Datas of Camera Angular Speed */
|
||||
MTH_tdxReal xTargetSpeed;
|
||||
MTH_tdxReal xTargetIncreaseSpeed;
|
||||
MTH_tdxReal xTargetDecreaseSpeed;
|
||||
|
||||
/* Focal */
|
||||
MTH_tdxReal xFocal;
|
||||
|
||||
/* Camera Altitude */
|
||||
MTH_tdxReal xZMin;
|
||||
MTH_tdxReal xZMax;
|
||||
|
||||
/* Super object targeted by camera */
|
||||
HIE_tdxHandleToSuperObject hSuperObjectTargeted;
|
||||
HIE_tdxHandleToSuperObject hSecondSuperObjectTargeted;
|
||||
|
||||
/* Flags of camera */
|
||||
unsigned short uwDNMFlags; /* For mechanics */
|
||||
unsigned short uwIAFlags; /* For IA */
|
||||
|
||||
/*
|
||||
* 0 : pas de viewport associe
|
||||
* 1 : viewport principal
|
||||
* 2 : viewport secondaire
|
||||
*/
|
||||
enum e_ucListViewport_ eTypeOfViewport;
|
||||
|
||||
/*
|
||||
* Number of channel
|
||||
*/
|
||||
char cChannel;
|
||||
|
||||
/* Activity */
|
||||
ACP_tdxBool bIsActive;
|
||||
};
|
||||
|
||||
/*
|
||||
*=================================================================================================
|
||||
*=================================================================================================
|
||||
*/
|
||||
/* ANNECY MT - 25/08/98 {*/
|
||||
#define C_ucNbOfCheckedSpeeds 8
|
||||
|
||||
typedef struct tdstAveragePosition_
|
||||
{
|
||||
struct MTH3D_tdstVector_ a_CheckedSpeed[C_ucNbOfCheckedSpeeds];
|
||||
struct MTH3D_tdstVector_ a_CheckedPos[C_ucNbOfCheckedSpeeds];
|
||||
MTH_tdxReal a_CheckedTime[C_ucNbOfCheckedSpeeds];
|
||||
}tdstAveragePosition;
|
||||
|
||||
typedef struct tdstSightAxisSystem_
|
||||
{
|
||||
struct MTH3D_tdstVector_ SightAxis;
|
||||
struct MTH3D_tdstVector_ FirstComplementaryAxis;
|
||||
struct MTH3D_tdstVector_ SecondComplementaryAxis;
|
||||
}tdstSightAxisSystem;
|
||||
/* END ANNECY MT }*/
|
||||
|
||||
/*
|
||||
*=================================================================================================
|
||||
*=================================================================================================
|
||||
*/
|
||||
struct tdstCineinfo_
|
||||
{
|
||||
/******************************************/
|
||||
/* Internal structures */
|
||||
/******************************************/
|
||||
|
||||
struct tdstInternalStructurCineinfo_ *hInit;
|
||||
struct tdstInternalStructurCineinfo_ *hCurrent;
|
||||
struct tdstInternalStructurCineinfo_ *hVisibility;
|
||||
struct tdstInternalStructurCineinfo_ *hWork;
|
||||
|
||||
/******************************************/
|
||||
/* Fields only accessibles by programmers */
|
||||
/******************************************/
|
||||
|
||||
|
||||
/*
|
||||
* For visibility.
|
||||
*/
|
||||
MTH3D_tdstVector stLastFailedOrigin;
|
||||
MTH3D_tdstVector stLastFailedWanted;
|
||||
|
||||
/*
|
||||
* To force targeted point, or camera position.
|
||||
*/
|
||||
MTH3D_tdstVector stForceTarget;
|
||||
MTH3D_tdstVector stForcePosition;
|
||||
MTH3D_tdstVector stForceRefAxisY;
|
||||
MTH3D_tdstVector stForceRefAxisZ;
|
||||
|
||||
/*
|
||||
* When a second super object is defined.
|
||||
*/
|
||||
MTH_tdxReal xApexRatio;
|
||||
|
||||
/*
|
||||
* To save delta angle when cutting.
|
||||
*/
|
||||
MTH_tdxReal xLastDeltaCut;
|
||||
|
||||
/*
|
||||
* State
|
||||
*/
|
||||
enum e_ucCameraStates_ eState;
|
||||
|
||||
/*
|
||||
* Counters.
|
||||
* 1 : To test better pos
|
||||
* 2 : To test visibility
|
||||
* 3 : Failure if we can't see target during this number of trames
|
||||
* 4 : To count the time the camera is not moving.
|
||||
*/
|
||||
|
||||
/* ANNECY MT - 03/08/99 { */
|
||||
/*
|
||||
short wCounter1;
|
||||
short wCounter2;
|
||||
short wCounter3;
|
||||
short wCounter4;
|
||||
*/
|
||||
MTH_tdxReal xCounter1;
|
||||
MTH_tdxReal xCounter2;
|
||||
MTH_tdxReal xCounter3;
|
||||
MTH_tdxReal xCounter4;
|
||||
/* END ANNECY MT } */
|
||||
|
||||
/*
|
||||
* Private flags of camera.
|
||||
*/
|
||||
unsigned char ucVolIAFlags;
|
||||
unsigned char ucPerIAFlags;
|
||||
|
||||
/* When cutting angles */
|
||||
char cLastCutAngleSens;
|
||||
|
||||
/* ANNECY MT - 25/08/98 {*/
|
||||
/*arrays on positions and speeds on the character*/
|
||||
struct tdstAveragePosition_ AveragePosition;
|
||||
/*list on the used requests*/
|
||||
struct tdstSightAxisSystem_ stSightAxisSystem;
|
||||
/* END ANNECY MT }*/
|
||||
ACP_tdxBool bCanDoBestPos;
|
||||
};
|
||||
#endif /* D_CineInfo_StructureDefine */
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Handle define
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
typedef struct tdstInternalStructurCineinfo_ *MS_tdxHandleToInternalCineinfo;
|
||||
typedef struct tdstCineinfo_ *MS_tdxHandleToCineinfo;
|
||||
typedef struct tdstAveragePosition_ *MS_tdxHandleToAveragePosition;
|
||||
typedef struct tdstSightAxisSystem_ *MS_tdxHandleToSightAxisSystem;
|
||||
|
||||
/*
|
||||
* macro to get internal cine info from camera super object
|
||||
*/
|
||||
#define M_GetCineinfo(_p_stSuperObject_, _Name_)\
|
||||
(\
|
||||
(MS_tdxHandleToInternalCineinfo)\
|
||||
(\
|
||||
(\
|
||||
M_GetMSHandle(_p_stSuperObject_,Cineinfo)\
|
||||
)\
|
||||
->h##_Name_\
|
||||
)\
|
||||
)
|
||||
|
||||
/*
|
||||
* macro to get internal cineinfo from cineinfo struct
|
||||
*/
|
||||
#define M_GetInternalCineinfo(_hCineinfo_, _Name_)\
|
||||
(\
|
||||
(MS_tdxHandleToInternalCineinfo)\
|
||||
(\
|
||||
(\
|
||||
(MS_tdxHandleToCineinfo)(_hCineinfo_)\
|
||||
)\
|
||||
->h##_Name_\
|
||||
)\
|
||||
)
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Access Functions for fields in the internal structure
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
extern CPA_EXPORT MTH3D_tdstVector *CAM_fn_p_stCineInfoGetShiftTarget(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetShiftTarget(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH3D_tdstVector *_p_stLookVertex);
|
||||
|
||||
extern CPA_EXPORT MTH3D_tdstVector *CAM_fn_p_stCineInfoGetShiftPos(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetShiftPos(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH3D_tdstVector *_p_stShiftPerso);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetBoundDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetBoundDistMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetBoundDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetBoundDistMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xDistance);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleShiftAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleShiftAlpha(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngleShiftTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngleShiftTheta(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetLinearSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetLinearSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xSpeed);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetLinearIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetLinearIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetLinearDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetLinearDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngularSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngularSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngularIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngularIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetAngularDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetAngularDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetTargetSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTargetSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xSpeed);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetTargetIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTargetIncreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetTargetDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTargetDecreaseSpeed(MS_tdxHandleToInternalCineinfo _hIntCineinfo,MTH_tdxReal _xInertia);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetFocal(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetFocal(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH_tdxReal _xAngle);
|
||||
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetZMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetZMin(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH_tdxReal _xZ);
|
||||
extern CPA_EXPORT MTH_tdxReal CAM_fn_xCineInfoGetZMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetZMax(MS_tdxHandleToInternalCineinfo _hIntCineinfo, MTH_tdxReal _xZ);
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject CAM_fn_hCineInfoGetSuperObjectTargeted(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetSuperObjectTargeted( MS_tdxHandleToInternalCineinfo _hIntCineinfo, HIE_tdxHandleToSuperObject _hSuperObject );
|
||||
|
||||
extern CPA_EXPORT unsigned short CAM_fn_uwCineInfoGetDNMFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetDNMFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo,unsigned short _uwFlag);
|
||||
|
||||
extern CPA_EXPORT unsigned short CAM_fn_uwCineInfoGetIAFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetIAFlags(MS_tdxHandleToInternalCineinfo _hIntCineinfo,unsigned short _uwFlag);
|
||||
|
||||
extern CPA_EXPORT enum e_ucCameraStates_ CAM_fn_eCineInfoGetState(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetState(MS_tdxHandleToInternalCineinfo _hIntCineinfo,enum e_ucCameraStates_ _eState);
|
||||
|
||||
extern CPA_EXPORT enum e_ucListViewport_ CAM_fn_eCineInfoGetTypeOfViewport(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetTypeOfViewport(MS_tdxHandleToInternalCineinfo _hIntCineinfo,enum e_ucListViewport_ _eType);
|
||||
|
||||
extern CPA_EXPORT ACP_tdxBool CAM_fn_bCineInfoGetIsActive(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetIsActive(MS_tdxHandleToInternalCineinfo _hIntCineinfo,ACP_tdxBool _bIsActive);
|
||||
|
||||
extern CPA_EXPORT char CAM_fn_cCineInfoGetChannel(MS_tdxHandleToInternalCineinfo _hIntCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vCineInfoSetChannel(MS_tdxHandleToInternalCineinfo _hIntCineinfo,char _cChannel);
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Base functions
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vInitCompleteCineinfo(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
|
||||
#if !defined(U64)
|
||||
extern CPA_EXPORT SCR_tde_Anl_ReturnValue CAM_fn_eCineinfoScriptCallBack(SCR_tdst_File_Description *_p_stFile,char *_p_szName,char *_ap_szParams[],SCR_tde_Anl_Action _eAction);
|
||||
#endif /* U64 */
|
||||
|
||||
extern CPA_EXPORT unsigned long CAM_fn_ulCineinfoSizeOf( void );
|
||||
extern CPA_EXPORT unsigned long CAM_fn_ulCineinfoInternalSizeOf( void );
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoAlloc(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT MS_tdxHandleToCineinfo CAM_fn_hCineinfoRealAlloc( void );
|
||||
extern CPA_EXPORT MS_tdxHandleToInternalCineinfo CAM_fn_hCineinfoInternalRealAlloc( void );
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoFree(struct tdstEngineObject_ *_p_stObject);
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoInit(struct tdstEngineObject_ *_p_stObject,enum tdeObjectTreeInit_ _eObjectInit);
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoDesinit(struct tdstEngineObject_ *_p_stObject,enum tdeObjectTreeInit_ _eObjectInit);
|
||||
extern CPA_EXPORT void CAM_fn_vCineinfoCopyClone(struct tdstEngineObject_ *_p_stObjectDest,struct tdstEngineObject_ *_p_stObjectSrc);
|
||||
extern CPA_EXPORT void fn_vGetPersoSightAxisSystem(MS_tdxHandleToCineinfo _hCineinfo,MTH3D_tdstVector *_p_stSightAxis,MTH3D_tdstVector *_p_stFirstComplementaryAxis,MTH3D_tdstVector *_p_stSecondComplementaryAxis);
|
||||
|
||||
extern CPA_EXPORT void Cineinfo_fn_vReadBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT unsigned long IntStrCineInfo_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
extern CPA_EXPORT unsigned long Cineinfo_fn_ulWriteBinaryBloc(unsigned long _ulStructAddress, char* _p_cDestBuffer);
|
||||
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
Special functions
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
|
||||
|
||||
extern CPA_EXPORT HIE_tdxHandleToSuperObject CAM_fn_hGetMainActiveCamera(HIE_tdxHandleToSuperObject hSuperObject);
|
||||
extern void CAM_fn_vLoadCameraConstants(void);
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vSetCameraInList(HIE_tdxHandleToSuperObject _hSupObjectCamera);
|
||||
extern CPA_EXPORT void CAM_fn_vDeleteCameraInList(HIE_tdxHandleToSuperObject _hSupObjectCamera);
|
||||
|
||||
/*extern CPA_EXPORT void CAM_fn_vCameraActivedByEditor(HIE_tdxHandleToSuperObject _hSuperObject);*/
|
||||
/*extern CPA_EXPORT void CAM_fn_vCameraDesactivedByEditor(HIE_tdxHandleToSuperObject _hSuperObject);*/
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoCurrentFromInit(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoWorkFromCurrent(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoVisibilityFromCurrent(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoCurrentFromVisibility(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
extern CPA_EXPORT void CAM_fn_vSetCineinfoWorkFromVisibility(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
|
||||
/*
|
||||
**************************************************************************************************
|
||||
**************************************************************************************************
|
||||
*/
|
||||
/* ANNECY MT 26/08/98 {*/
|
||||
/*extern CPA_EXPORT void fn_vCineinfoSetCheckedSpeed (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul,struct MTH3D_tdstVector_*p_Speed);*/
|
||||
/*extern CPA_EXPORT void fn_vCineinfoSetCheckedPos (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul,struct MTH3D_tdstVector_*p_Pos);*/
|
||||
/*extern CPA_EXPORT void fn_vCineinfoSetCheckedTime (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul,MTH_tdxReal _dt);*/
|
||||
extern CPA_EXPORT void fn_vCineinfoSetSightAxis (MS_tdxHandleToCineinfo _hCineinfo,struct MTH3D_tdstVector_*p_stVector);
|
||||
extern CPA_EXPORT void fn_vCineinfoSetFirstComplementaryAxis (MS_tdxHandleToCineinfo _hCineinfo,struct MTH3D_tdstVector_*p_stVector);
|
||||
extern CPA_EXPORT void fn_vCineinfoSetSecondComplementaryAxis (MS_tdxHandleToCineinfo _hCineinfo,struct MTH3D_tdstVector_*p_stVector);
|
||||
extern CPA_EXPORT void fn_vCineinfoSetSightAxisSystem (MS_tdxHandleToCineinfo _hCineinfo,struct tdstSightAxisSystem_ *p_stAxisSystem);
|
||||
|
||||
/*extern CPA_EXPORT MTH3D_tdstVector *fn_p_CineinfoGetCheckedSpeed(MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul);*/
|
||||
/*extern CPA_EXPORT MTH_tdxReal fn_xCineinfoGetCheckedTime (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul);*/
|
||||
/*extern CPA_EXPORT MTH3D_tdstVector *fn_p_CineinfoGetCheckedPos (MS_tdxHandleToCineinfo _hCineinfo,unsigned long _ul);*/
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vRemindSpeed (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdstMove *_p_Speed);
|
||||
extern CPA_EXPORT void CAM_fn_vRemindPos (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdstMove *_p_Pos);
|
||||
extern CPA_EXPORT void CAM_fn_vRemindTime (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdxReal _dt);
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vAverageSpeed (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdxReal xTimeWindow,MTH3D_tdstVector *p_result);
|
||||
extern CPA_EXPORT void CAM_fn_vAveragePosition (MS_tdxHandleToCineinfo _hCineinfo,MTH_tdxReal xTimeWindow,MTH3D_tdstVector *p_result);
|
||||
|
||||
extern CPA_EXPORT void CAM_fn_vUpdateTargetPosition(MS_tdxHandleToCineinfo _hCineinfo);
|
||||
/* END ANNECY MT }*/
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* __CINEINFO_H__ */
|
||||
|
Reference in New Issue
Block a user