Add rayman2 source files
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10
Rayman_X/cpa/public/GAM/STRUCTUR/specif/Elem_3d.h
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10
Rayman_X/cpa/public/GAM/STRUCTUR/specif/Elem_3d.h
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typedef struct tdstElement3d_
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{
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/* POS_tdxHandleToPosition stMatrix; //AR970707 (Use compressed position)*/
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unsigned short wElement:15;
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unsigned short bf1ActiveStatus:1;
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unsigned char ucChannelNumber;
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tdeTypeOfElement eTypeOfElement; /*3D module, 2D-3D sprite, 2D facing sprite or animation*/
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unsigned char ucTransparency;
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} tdstElement3d;
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