Add rayman2 source files
This commit is contained in:
213
Rayman_X/cpa/tempgrp/MOR/specif/dupobjmp.c
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213
Rayman_X/cpa/tempgrp/MOR/specif/dupobjmp.c
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@@ -0,0 +1,213 @@
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/**********************************************************
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* *
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* Morphing *
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* *
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* This file contains the function to deal with *
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* geometric and physical objects *
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* *
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* Author : Ubi China - Alexis Vaisse *
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* *
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**********************************************************/
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//XB
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#define D_3dData_StructureDefine
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#define D_ObjsTbls_Define
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#define PO_FRIEND
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#include "ACP_base.h"
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#include "GAM/ToolsCPA.h"
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#include "gam.h"
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#include "GMT.h"
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#include "GEO.h"
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#include "GLI.h"
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#include "PCS.h"
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#include "COL.h"
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#include "PO.h"
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#define HieFriend
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#include "SPO.h"
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#include "mec.h"
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#include "prt.h"
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#include "fil.h"
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#include "snd.h"
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//#include "fon.h"
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#include "ipt.h"
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#define ENV_FRIEND
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//#include "env.h"
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//#include "srf.h"
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#include "sct.h"
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// ANNECY - MT 08/05/98 {
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#include "TMP.h"
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// END ANNECY MT }
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#include "x:/cpa/tempgrp/gliglou/multidrv/inc/visus_st.h"
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#include "mor.h"
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/* Macro */
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// ANNECY - MT 08/05/98 {
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#define GEO_M_DuplicateElement( Elem ) \
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MMG_fn_vAddMemoryInfo (MMG_C_lTypeMOR , MMG_C_lSubTypeElement , 0); \
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MOR_M_pvMalloc (hObject2 -> d_stListOfElements [hElement] , void * , sizeof( Elem ) ); \
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if (hObject2 -> d_stListOfElements [hElement] == NULL) return(NULL); \
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hObject2 -> d_xListOfElementsTypes [hElement] = hObject1 -> d_xListOfElementsTypes [hElement]; \
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memcpy (hObject2 -> d_stListOfElements [hElement] , hObject1 -> d_stListOfElements [hElement] , sizeof (Elem));
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// END ANNECY MT }
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/*====================================================================================
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Name: MOR_fn_xCopyGeometricObjectForMorph
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Goal: Make a copy of an existing geometric object. This copy will be used as morphed object
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Code: Qi Zeyu
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=====================================================================================*/
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ACP_tdxHandleOfObject MOR_fn_xCopyGeometricObjectForMorph (GEO_tdstGeometricObject * hObject1)
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{
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ACP_tdxIndex xNbPoints;
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ACP_tdxIndex xNbElements;
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ACP_tdxHandleOfObject hObject2;
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ACP_tdxHandleOfElement hElement;
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xNbPoints = hObject1 -> xNbPoints;
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xNbElements = hObject1 -> xNbElements;
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// ANNECY - MT 08/05/98 {
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GEO_vCreateTMPGeometricObject (& hObject2 , xNbPoints , xNbElements);
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// END ANNECY MT }
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if (hObject2 == NULL) return hObject2;
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// copy the list of the points.
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memcpy(hObject2->d_stListOfPoints, hObject1->d_stListOfPoints, sizeof(MTH3D_tdstVector)*xNbPoints);
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// copy the list of the normals.
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memcpy(hObject2->d_stListOfPointsNormals, hObject1->d_stListOfPointsNormals, sizeof(MTH3D_tdstVector)*xNbPoints);
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// copy the list of element types
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memcpy(hObject2->d_xListOfElementsTypes, hObject1->d_xListOfElementsTypes, sizeof(ACP_tdxIndex)* xNbElements);
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// copy the elements
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for(hElement=0 ; hElement<xNbElements ; hElement++)
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{
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switch (hObject1 -> d_xListOfElementsTypes [hElement])
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{
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case GEO_C_xElementNULL: break;
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case GEO_C_xElementPoints: GEO_M_DuplicateElement( GEO_tdstElementPoints ) ; break;
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case GEO_C_xElementLines: GEO_M_DuplicateElement( GEO_tdstElementLines ) ; break;
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case GEO_C_xElementFaceMapDescriptors : GEO_M_DuplicateElement( GEO_tdstElementFaceMapDescriptors); break;
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case GEO_C_xElementSprites: GEO_M_DuplicateElement( GEO_tdstElementSprite ) ; break;
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case GEO_C_xElementSpheres: GEO_M_DuplicateElement( GEO_tdstElementSpheres ) ; break;
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case GEO_C_xElementAlignedBoxes: GEO_M_DuplicateElement( GEO_tdstElementAlignedBoxes ) ; break;
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case GEO_C_xElementCones: GEO_M_DuplicateElement( GEO_tdstIndexedCone ) ; break;
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case GEO_C_xElementTMeshes: GEO_M_DuplicateElement( GEO_tdstElementTMeshes ) ; break;
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case GEO_C_xElementIndexedTriangles : GEO_M_DuplicateElement( GEO_tdstElementIndexedTriangles ) ; break;
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}
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}
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return hObject2;
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}
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/*====================================================================================
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Name: MOR_fn_vDeleteGeometricObject
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Goal: Delete a geometric object
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=====================================================================================*/
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void MOR_fn_vDeleteGeometricObject (ACP_tdxHandleOfObject *p_hObj )
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{
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long lElementCounter;
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GEO_tdstGeometricObject * p_hObject ;
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p_hObject= *(GEO_tdstGeometricObject **)p_hObj ;
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for (lElementCounter = 0 ; lElementCounter < p_hObject -> xNbElements; lElementCounter ++ )
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switch (p_hObject -> d_xListOfElementsTypes [lElementCounter ] )
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{
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// ANNECY - MT 08/05/98 {
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case GEO_C_xElementNULL:
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break;
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case GEO_C_xElementPoints:
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//MOR_M_Free( ((GEO_tdstElementPoints * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_xListOfPointIndex);
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MOR_M_Free( p_hObject -> d_stListOfElements[lElementCounter ] );
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break;
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case GEO_C_xElementLines:
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//MOR_M_Free( ((GEO_tdstElementLines * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfLineIndex);
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//MOR_M_Free( ((GEO_tdstElementLines * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_hListOfLinesMaterial);
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//MOR_M_Free( ((GEO_tdstElementLines * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfLinesReceivedLightIntensity);
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MOR_M_Free( ((GEO_tdstElementLines * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementFaceMapDescriptors :
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//MOR_M_Free( ((GEO_tdstElementFaceMapDescriptors * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesNormals);
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//MOR_M_Free( ((GEO_tdstElementFaceMapDescriptors * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesReceivedLightIntensity);
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//MOR_M_Free( ((GEO_tdstElementFaceMapDescriptors * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesQuadrupled);
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MOR_M_Free( ((GEO_tdstElementFaceMapDescriptors * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementSprites:
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//MOR_M_Free( ((GEO_tdstElementSprite * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfSprites);
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MOR_M_Free( ((GEO_tdstElementSprite * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementSpheres:
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//MOR_M_Free( ((GEO_tdstElementSpheres * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfSpheres );
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MOR_M_Free( ((GEO_tdstElementSpheres * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementAlignedBoxes:
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//MOR_M_Free( ((GEO_tdstElementAlignedBoxes * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfAlignedBoxes);
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MOR_M_Free( ((GEO_tdstElementAlignedBoxes * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementCones:
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//MOR_M_Free( ((GEO_tdstElementCones * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfCones);
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MOR_M_Free( ((GEO_tdstElementCones * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementTMeshes:
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//MOR_M_Free( ((GEO_tdstElementTMeshes * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfMeshAtoms);
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//MOR_M_Free( ((GEO_tdstElementTMeshes * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesNormals);
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//MOR_M_Free( ((GEO_tdstElementTMeshes * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesReceivedLightIntensity);
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//MOR_M_Free( ((GEO_tdstElementTMeshes * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfElementUV);
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MOR_M_Free( ((GEO_tdstElementTMeshes * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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case GEO_C_xElementIndexedTriangles :
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//MOR_M_Free( ((GEO_tdstElementIndexedTriangles * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesTripled);
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//MOR_M_Free( ((GEO_tdstElementIndexedTriangles * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesTripledIndexUV);
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//MOR_M_Free( ((GEO_tdstElementIndexedTriangles * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesNormals);
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//MOR_M_Free( ((GEO_tdstElementIndexedTriangles * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfFacesReceivedLightIntensity);
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//MOR_M_Free( ((GEO_tdstElementIndexedTriangles * )(p_hObject -> d_stListOfElements[lElementCounter ])) -> d_stListOfElementUV);
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MOR_M_Free( ((GEO_tdstElementIndexedTriangles * )(p_hObject -> d_stListOfElements[lElementCounter ])) );
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break;
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}
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MOR_M_Free( p_hObject -> d_stListOfPoints);
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MOR_M_Free( p_hObject -> d_stListOfPointsNormals);
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// if (p_hObject -> d_stListOfPointsReceivedLightIntensity != NULL)
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// MOR_M_Free( p_hObject -> d_stListOfPointsReceivedLightIntensity);
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// MOR_M_Free( p_hObject -> d_hListOfPointsMaterial);
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// MOR_M_Free( p_hObject -> d_stListOfEdges);
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// MOR_M_Free( p_hObject -> d_hListOfEdgesMaterial);
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MOR_M_Free( p_hObject -> d_xListOfElementsTypes);
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MOR_M_Free( p_hObject -> d_stListOfElements);
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MOR_M_Free( p_hObject );
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* p_hObj = NULL;
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// END ANNECY MT }
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}
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/*====================================================================================
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Name: MOR_fn_vDeletePhysicalObject
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Goal: Delete a physical object
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=====================================================================================*/
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void MOR_fn_vDeletePhysicalObject (PO_tdstPhysicalObject * _pPhysicalObject)
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{
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ACP_tdxIndex i;
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for(i=0 ; i<_pPhysicalObject->_hVisualSet->xNbLodDefinitions ; i++)
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{
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MOR_fn_vDeleteGeometricObject (& (_pPhysicalObject->_hVisualSet->d_p_stLodDefinitions [i]));
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};
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// ANNECY - MT 08/05/98 {
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GEO_M_TMPFree(_pPhysicalObject->_hVisualSet->d_xThresholdsTable);
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GEO_M_TMPFree(_pPhysicalObject->_hVisualSet->d_p_stLodDefinitions);
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GEO_M_TMPFree(_pPhysicalObject->_hVisualSet);
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MOR_M_Free(_pPhysicalObject);
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// END ANNECY MT }
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}
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642
Rayman_X/cpa/tempgrp/MOR/specif/morph.c
Normal file
642
Rayman_X/cpa/tempgrp/MOR/specif/morph.c
Normal file
@@ -0,0 +1,642 @@
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/**********************************************************
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* *
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* Morphing *
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* *
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* This file contains the main functions for the morphing *
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* *
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* Author : Ubi China - Alexis Vaisse *
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* *
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**********************************************************/
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#ifndef U64 //AR980226 These functions are in u_morph.c for U64
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#define HieFriend
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#define PO_FRIEND
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#define ENV_FRIEND
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#define D_3dData_StructureDefine
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#define D_ObjsTbls_Define
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#include "ACP_base.h"
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#include "GAM/ToolsCPA.h"
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#include "gam.h"
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#include "GMT.h"
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#include "GEO.h"
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#include "GLI.h"
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#include "PCS.h"
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#include "COL.h"
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#include "SPO.h"
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#include "PO.h"
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#include "mec.h"
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#include "prt.h"
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#include "fil.h"
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#include "snd.h"
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//#include "fon.h"
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#include "ipt.h"
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//#include "env.h"
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//#include "srf.h"
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#include "sct.h"
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// ANNECY - MT 08/05/98 {
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#include "TMP.h"
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// END ANNECY MT }
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#include "x:/cpa/tempgrp/gliglou/multidrv/inc/visus_st.h"
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//End XB
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#include "mor.h"
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/* Variables */
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int MaxMorphTask = -1; // The last morph task used. -1 if none
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MOR_tdstMorphStruct MorphList [MAX_MORPH_TASKS]; // List of the objects being morphed
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/*-----------------------------------------------------------------------------
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* Name : MOR_fn_xPrepareMorph
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*-----------------------------------------------------------------------------
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* Status : public function
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* Description : Launch a morphing task
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*-----------------------------------------------------------------------------*/
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ACP_tdxIndex MOR_fn_xPrepareMorph (HIE_tdxHandleToSuperObject _hActorSuperObject ,
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ACP_tdxIndex _xStartIndexInObjectTable , ACP_tdxIndex _xEndIndexInObjectTable ,
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int _iNbMillisecond , int _iStart , int _iEnd ,
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unsigned char _ucMorphType , ACP_tdxIndex _xChannelIndex)
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{
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ACP_tdxIndex xMorphListIndex;
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ACP_tdxIndex j;
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ACP_tdxIndex xFreePosition=-1;
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MOR_tdstMorphStruct * mp;
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PO_tdstPhysicalObject* pStartPhysicalObject;
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PO_tdstPhysicalObject* pEndPhysicalObject;
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PO_tdstPhysicalObject* pNewPhysicalObject;
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_xStartIndexInObjectTable --; // The user enters index >= 1
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_xEndIndexInObjectTable --; // and internal indexes are >= 0
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// Check if there is already a morphing in the given channel of the given actor
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xMorphListIndex = fn_hMorphListIndex (_hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->hMorphChannelList,_xChannelIndex);
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if(xMorphListIndex != -1 && MorphList [xMorphListIndex] . bInUse == TRUE) return -1;
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// Find an empty position in the list
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for(j=0 ; j<MAX_MORPH_TASKS ; j++)
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{
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if(MorphList[j] . bInUse == FALSE)
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{
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xFreePosition = j;
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break;
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}
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}
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if(xFreePosition == -1) return -1; // The list is full
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// Check of the two objects have the same number of points
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pStartPhysicalObject = (PO_tdxHandleToPhysicalObject) _hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->h_CurrentObjectsTable->d_stObjectsTable[_xStartIndexInObjectTable].h_Target;
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pEndPhysicalObject = (PO_tdxHandleToPhysicalObject) _hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->h_CurrentObjectsTable->d_stObjectsTable[_xEndIndexInObjectTable].h_Target;
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if (GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet) != GLI_lGetVisualSetNumbertOfLOD(pEndPhysicalObject->_hVisualSet))
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return -1; // The physical objects don't have the same number of geometric objects
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for(j=0 ; j<GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet); j++)
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{
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if (GLI_hGetVisualSetGeometricForADistance(pStartPhysicalObject->_hVisualSet,j)->xNbPoints !=
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GLI_hGetVisualSetGeometricForADistance(pEndPhysicalObject->_hVisualSet,j) -> xNbPoints)
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return -1; // The geometric objects don't have the same number of points
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}
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// Fill the element in the list
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mp = MorphList + xFreePosition;
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mp -> bInUse = TRUE;
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// Copy the parameters
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mp -> xChannelIndex = _xChannelIndex;
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mp -> hActorSuperObject = _hActorSuperObject;
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mp -> xStartIndexInObjectTable = _xStartIndexInObjectTable;
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mp -> xEndIndexInObjectTable = _xEndIndexInObjectTable;
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mp -> iNbMillisecond = _iNbMillisecond * 10;
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mp -> iStart = _iStart * 10;
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mp -> iEnd = _iEnd * 10;
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mp -> iCurrent = _iStart * 10;
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mp -> ucMorphType = _ucMorphType;
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mp -> iStep = mp -> iStart <= mp -> iEnd ? 10 : -10;
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||||
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// Store the original physical object
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mp -> pOriginalPhysicalObject = pStartPhysicalObject;
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// Create a new physical object
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||||
// ANNECY - MT 08/05/98 {
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||||
MMG_fn_vAddMemoryInfo (MMG_C_lTypeMOR , MMG_C_lSubTypePO , 0);
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||||
MOR_M_pvMalloc (pNewPhysicalObject , PO_tdstPhysicalObject * , sizeof (PO_tdstPhysicalObject));
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||||
// END ANNECY MT }
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||||
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||||
// Store it into the element of the list
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||||
mp -> pMorphedPhysicalObject = pNewPhysicalObject;
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||||
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||||
// Create its visual set
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||||
// ANNECY - MT 11/05/98 {
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||||
pNewPhysicalObject -> _hVisualSet = GLI_p_stCreateTMPVisualSet (GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet));
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||||
// END ANNECY MT }
|
||||
pNewPhysicalObject -> _hVisualSet -> xLastDistance = pStartPhysicalObject->_hVisualSet->xLastDistance;
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||||
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||||
pNewPhysicalObject -> _hVisualSet -> xNbLodDefinitions = (short)GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet);
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||||
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||||
// Copy the collision set
|
||||
pNewPhysicalObject -> _hCollideSet = pStartPhysicalObject->_hCollideSet;
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||||
pNewPhysicalObject -> _hBoundingVolume = pStartPhysicalObject->_hBoundingVolume;
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||||
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||||
// Create the geometric objects
|
||||
for(j=0 ; j<GLI_lGetVisualSetNumbertOfLOD(pNewPhysicalObject->_hVisualSet) ; j++)
|
||||
{
|
||||
pNewPhysicalObject->_hVisualSet->d_xThresholdsTable[j] = mp -> pOriginalPhysicalObject->_hVisualSet->d_xThresholdsTable[j];
|
||||
pNewPhysicalObject->_hVisualSet->d_p_stLodDefinitions[j] = MOR_fn_xCopyGeometricObjectForMorph (mp->pOriginalPhysicalObject->_hVisualSet->d_p_stLodDefinitions[j]);
|
||||
}
|
||||
|
||||
// Put the morphed object into the list of morphed objects of the actor
|
||||
fn_vPutMorphElementInChannel (_hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData -> hMorphChannelList ,
|
||||
_xChannelIndex , xFreePosition);
|
||||
|
||||
// Update MaxMorphTask (which contains the maximum index of the used elements in the list
|
||||
if (xFreePosition > MaxMorphTask) MaxMorphTask = xFreePosition;
|
||||
|
||||
return xFreePosition;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_xStopMorph
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Stop a morphing task
|
||||
*-----------------------------------------------------------------------------*/
|
||||
ACP_tdxIndex MOR_fn_xStopMorph(HIE_tdxHandleToSuperObject _hActorSuperObject, ACP_tdxIndex _xChannelIndex)
|
||||
{
|
||||
ACP_tdxIndex xMorphListIndex;
|
||||
ACP_tdxIndex j;
|
||||
MOR_tdstMorphStruct * mp=NULL;
|
||||
|
||||
// Check that the given channel of the given actor has a morphed object
|
||||
xMorphListIndex = fn_hMorphListIndex (_hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->hMorphChannelList, _xChannelIndex);
|
||||
if(xMorphListIndex == -1 || MorphList [xMorphListIndex] . bInUse == FALSE)
|
||||
return -1; // Not found
|
||||
|
||||
// Find the element in the list
|
||||
for(j=0 ; j<=MaxMorphTask ; j++)
|
||||
{
|
||||
mp=MorphList+j;
|
||||
|
||||
if (mp -> bInUse && mp -> hActorSuperObject == _hActorSuperObject && mp -> xChannelIndex == _xChannelIndex)
|
||||
break;
|
||||
else mp = NULL;
|
||||
}
|
||||
|
||||
if (mp == NULL) return -1; // Not found into the list
|
||||
|
||||
// Replace the morphed object by the 'end' object in the hierarchy
|
||||
MOR_fn_bRemoveMorphedObjectFromHierarchy (mp -> hActorSuperObject , mp -> pMorphedPhysicalObject,
|
||||
(PO_tdxHandleToPhysicalObject) mp -> hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData ->
|
||||
h_CurrentObjectsTable -> d_stObjectsTable [mp -> xEndIndexInObjectTable] . h_Target);
|
||||
|
||||
// Delete the created physical object
|
||||
MOR_fn_vDeletePhysicalObject (mp -> pMorphedPhysicalObject);
|
||||
mp -> pMorphedPhysicalObject = NULL;
|
||||
|
||||
// Remove the element in the list (if we remove the last morph task, we can decreaze MaxMorphTask)
|
||||
MOR_fn_vCleanMorph (mp);
|
||||
if (j == MaxMorphTask) MaxMorphTask --;
|
||||
|
||||
// Remove the morphed object from the list of morphed objects of the actor
|
||||
fn_vRemoveChannelFromMorphList (_hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData -> hMorphChannelList , _xChannelIndex);
|
||||
|
||||
return 0; // No error
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_xMorphing
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Morph an object in a channel
|
||||
*-----------------------------------------------------------------------------*/
|
||||
ACP_tdxIndex MOR_fn_xMorphing (HIE_tdxHandleToSuperObject _hActorSuperObject ,
|
||||
ACP_tdxIndex _xStartIndexInObjectTable , ACP_tdxIndex _xEndIndexInObjectTable ,
|
||||
int _iRatio , ACP_tdxIndex _xChannelIndex)
|
||||
{
|
||||
ACP_tdxIndex xMorphListIndex;
|
||||
ACP_tdxIndex j;
|
||||
MOR_tdstMorphStruct * mp;
|
||||
PO_tdstPhysicalObject* pStartPhysicalObject;
|
||||
PO_tdstPhysicalObject* pEndPhysicalObject;
|
||||
PO_tdstPhysicalObject* pNewPhysicalObject;
|
||||
ACP_tdxBool bCreateObject;
|
||||
|
||||
// Check of the two objects have the same number of points
|
||||
pStartPhysicalObject = (PO_tdxHandleToPhysicalObject) _hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->h_CurrentObjectsTable->d_stObjectsTable[_xStartIndexInObjectTable].h_Target;
|
||||
pEndPhysicalObject = (PO_tdxHandleToPhysicalObject) _hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->h_CurrentObjectsTable->d_stObjectsTable[_xEndIndexInObjectTable].h_Target;
|
||||
|
||||
if (GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet) != GLI_lGetVisualSetNumbertOfLOD(pEndPhysicalObject->_hVisualSet))
|
||||
return -1; // The physical objects don't have the same number of geometric objects
|
||||
|
||||
for(j=0 ; j<GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet); j++)
|
||||
{
|
||||
if (pStartPhysicalObject -> _hVisualSet -> d_p_stLodDefinitions [j] -> xNbPoints !=
|
||||
pEndPhysicalObject -> _hVisualSet -> d_p_stLodDefinitions [j] -> xNbPoints)
|
||||
return -1; // The geometric objects don't have the same number of points
|
||||
}
|
||||
|
||||
// Check if there is already a morphing in the given channel of the given actor
|
||||
xMorphListIndex = fn_hMorphListIndex (_hActorSuperObject->hLinkedObject.p_stCharacter->h_3dData->hMorphChannelList,_xChannelIndex);
|
||||
// If not, create the morphing task
|
||||
if (xMorphListIndex == -1 || MorphList [xMorphListIndex] . bInUse == FALSE)
|
||||
{
|
||||
xMorphListIndex = -1;
|
||||
// Find an empty position in the list
|
||||
for(j=0 ; j<MAX_MORPH_TASKS ; j++)
|
||||
{
|
||||
if(MorphList[j] . bInUse == FALSE)
|
||||
{
|
||||
xMorphListIndex = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(xMorphListIndex == -1)
|
||||
return -1; // The list is full
|
||||
|
||||
bCreateObject = TRUE;
|
||||
}
|
||||
else bCreateObject = FALSE;
|
||||
|
||||
// Fill the element in the list
|
||||
mp = MorphList + xMorphListIndex;
|
||||
mp -> bInUse = TRUE;
|
||||
|
||||
// Copy the parameters
|
||||
mp -> xChannelIndex = _xChannelIndex;
|
||||
mp -> hActorSuperObject = _hActorSuperObject;
|
||||
mp -> xStartIndexInObjectTable = _xStartIndexInObjectTable;
|
||||
mp -> xEndIndexInObjectTable = _xEndIndexInObjectTable;
|
||||
|
||||
mp -> iNbMillisecond = 100; // 10 milliseconds < 1/60 second
|
||||
mp -> iEnd = _iRatio;
|
||||
mp -> iStart = mp -> iEnd - 1;
|
||||
mp -> iCurrent = mp -> iStart;
|
||||
mp -> ucMorphType = MORPH_WAITATEND;
|
||||
mp -> iStep = 10;
|
||||
|
||||
// Store the original physical object
|
||||
mp -> pOriginalPhysicalObject = pStartPhysicalObject;
|
||||
|
||||
if (bCreateObject)
|
||||
{
|
||||
// Create a new physical object
|
||||
// ANNECY - MT 08/05/98 {
|
||||
MMG_fn_vAddMemoryInfo (MMG_C_lTypeMOR , MMG_C_lSubTypePO , 0);
|
||||
MOR_M_pvMalloc (pNewPhysicalObject , PO_tdstPhysicalObject * , sizeof (PO_tdstPhysicalObject));
|
||||
// END ANNECY MT }
|
||||
|
||||
// Store it into the element of the list
|
||||
mp -> pMorphedPhysicalObject = pNewPhysicalObject;
|
||||
|
||||
// Create its visual set
|
||||
// ANNECY - MT 11/05/98 {
|
||||
pNewPhysicalObject -> _hVisualSet = GLI_p_stCreateTMPVisualSet (GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet));
|
||||
// END ANNECY MT }
|
||||
pNewPhysicalObject -> _hVisualSet -> xLastDistance = pStartPhysicalObject->_hVisualSet->xLastDistance;
|
||||
pNewPhysicalObject -> _hVisualSet -> xNbLodDefinitions = (short)GLI_lGetVisualSetNumbertOfLOD(pStartPhysicalObject->_hVisualSet);
|
||||
|
||||
// Copy the collision set
|
||||
pNewPhysicalObject -> _hCollideSet = pStartPhysicalObject->_hCollideSet;
|
||||
pNewPhysicalObject -> _hBoundingVolume = pStartPhysicalObject->_hBoundingVolume;
|
||||
|
||||
// Create the geometric objects
|
||||
for(j=0 ; j<GLI_lGetVisualSetNumbertOfLOD(pNewPhysicalObject->_hVisualSet) ; j++)
|
||||
{
|
||||
pNewPhysicalObject->_hVisualSet->d_xThresholdsTable[j] = mp -> pOriginalPhysicalObject->_hVisualSet->d_xThresholdsTable[j];
|
||||
pNewPhysicalObject->_hVisualSet->d_p_stLodDefinitions[j] = MOR_fn_xCopyGeometricObjectForMorph (mp->pOriginalPhysicalObject->_hVisualSet->d_p_stLodDefinitions[j]);
|
||||
}
|
||||
|
||||
// Put the morphed object into the list of morphed objects of the actor
|
||||
fn_vPutMorphElementInChannel (_hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData -> hMorphChannelList ,
|
||||
_xChannelIndex , xMorphListIndex);
|
||||
}
|
||||
|
||||
// Update MaxMorphTask (which contains the maximum index of the used elements in the list
|
||||
if (xMorphListIndex > MaxMorphTask) MaxMorphTask = xMorphListIndex;
|
||||
|
||||
return xMorphListIndex;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_vMorphTo
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : private function
|
||||
* Description : Compute one frame of a morphed object
|
||||
*-----------------------------------------------------------------------------*/
|
||||
void MOR_fn_vMorphTo (MOR_tdstMorphStruct * mp)
|
||||
{
|
||||
MTH_tdxReal xRatio;
|
||||
ACP_tdxIndex i,j;
|
||||
PO_tdstPhysicalObject * phy1 , * phy2 , * phy3;
|
||||
GEO_tdstGeometricObject * geo1 , * geo2 , * geo3;
|
||||
|
||||
// Compute the ratio (between 0 and 1)
|
||||
xRatio = MTH_M_xDiv (MTH_M_xLongToReal (mp -> iCurrent) , MTH_M_xLongToReal (mp -> iNbMillisecond));
|
||||
|
||||
if (MTH_M_bGreater (xRatio , MTH_C_ONE )) xRatio = MTH_C_ONE;
|
||||
else
|
||||
if (MTH_M_bLess (xRatio , MTH_C_ZERO)) xRatio = MTH_C_ZERO;
|
||||
|
||||
// Get the physical object : phy1 is the 'start' object, phy2 the 'end' object and phy3 the morphed object
|
||||
phy1 = (PO_tdxHandleToPhysicalObject) mp -> hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData ->
|
||||
h_CurrentObjectsTable -> d_stObjectsTable [mp -> xStartIndexInObjectTable] . h_Target;
|
||||
phy2 = (PO_tdxHandleToPhysicalObject) mp -> hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData ->
|
||||
h_CurrentObjectsTable -> d_stObjectsTable [mp -> xEndIndexInObjectTable ] . h_Target;
|
||||
phy3 = mp -> pMorphedPhysicalObject;
|
||||
|
||||
// For each geometric object of the physical object ...
|
||||
for(i=0 ; i<GLI_lGetVisualSetNumbertOfLOD(phy1->_hVisualSet) ; i++)
|
||||
{
|
||||
geo1 = phy1 -> _hVisualSet -> d_p_stLodDefinitions [i];
|
||||
geo2 = phy2 -> _hVisualSet -> d_p_stLodDefinitions [i];
|
||||
geo3 = phy3 -> _hVisualSet -> d_p_stLodDefinitions [i];
|
||||
|
||||
// For each point of the geometric object ...
|
||||
for(j=0 ; j<geo3 -> xNbPoints ; j++)
|
||||
{
|
||||
MTH3D_M_vLinearInterpolVector (& geo3 -> d_stListOfPoints [j] , & geo1 -> d_stListOfPoints [j] ,
|
||||
& geo2 -> d_stListOfPoints [j] , xRatio);
|
||||
/* The calculation of the normals is done by the GEO_vEndModifyObject2 function
|
||||
MTH3D_M_vLinearInterpolVector (& geo3 -> d_stListOfPointsNormals [j] ,
|
||||
& geo1 -> d_stListOfPointsNormals [j] ,
|
||||
& geo2 -> d_stListOfPointsNormals [j] , xRatio);
|
||||
*/
|
||||
}
|
||||
|
||||
// Recompute the normals
|
||||
GEO_vEndModifyObject2 (geo3);
|
||||
}
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_vCleanMorph
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : private function
|
||||
* Description : Remove one element in the list of morph elements
|
||||
*-----------------------------------------------------------------------------*/
|
||||
void MOR_fn_vCleanMorph (MOR_tdstMorphStruct * mp)
|
||||
{
|
||||
if( mp -> bInUse == FALSE) return;
|
||||
|
||||
memset(mp , 0 , sizeof (MOR_tdstMorphStruct));
|
||||
|
||||
mp -> bInUse = FALSE;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_vMorphAddInMainLoop
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Call each frame to compute the morphed objects
|
||||
*-----------------------------------------------------------------------------*/
|
||||
void GEO_fn_vMorphAddInMainLoop (void)
|
||||
{
|
||||
ACP_tdxIndex i;
|
||||
MOR_tdstMorphStruct * mp;
|
||||
int iIncrement;
|
||||
|
||||
for(i=0 ; i<=MaxMorphTask ; i++)
|
||||
{
|
||||
mp = MorphList + i;
|
||||
|
||||
if(mp -> bInUse)
|
||||
{
|
||||
// Increaze the counter of the duration of the last frame (in millisecond)
|
||||
iIncrement = g_stEngineStructure.stEngineTimer.ulUsefulDeltaTime * mp -> iStep;
|
||||
mp -> iCurrent += iIncrement;
|
||||
|
||||
switch (mp -> ucMorphType)
|
||||
{
|
||||
case MORPH_STOPATEND:
|
||||
// If we have reached the end of the morphing, we stop the morphing task
|
||||
if(mp -> iCurrent > mp -> iEnd)
|
||||
{
|
||||
// Replace the morphed object by the 'end' object in the hierarchy
|
||||
MOR_fn_bRemoveMorphedObjectFromHierarchy (mp -> hActorSuperObject, mp -> pMorphedPhysicalObject,
|
||||
(PO_tdxHandleToPhysicalObject) mp -> hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData ->
|
||||
h_CurrentObjectsTable -> d_stObjectsTable [mp -> xEndIndexInObjectTable] . h_Target);
|
||||
|
||||
// Delete the create physical object
|
||||
MOR_fn_vDeletePhysicalObject (mp -> pMorphedPhysicalObject);
|
||||
|
||||
// Remove the morphed object from the list of morphed objects of the actor
|
||||
fn_vRemoveChannelFromMorphList (mp -> hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData -> hMorphChannelList, mp -> xChannelIndex);
|
||||
|
||||
// Remove the element in the list (if we remove the last morph task, we can decreaze MaxMorphTask)
|
||||
MOR_fn_vCleanMorph (mp);
|
||||
if (i == MaxMorphTask) MaxMorphTask --;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
// Compute the morphed object
|
||||
MOR_fn_vMorphTo (mp);
|
||||
break;
|
||||
|
||||
case MORPH_WAITATEND:
|
||||
// If we have reached the end of the morphing ...
|
||||
if (mp -> iCurrent > mp -> iEnd)
|
||||
{
|
||||
// If the last computed frame was not the 'end' frame, we compute it
|
||||
if (mp -> iCurrent - iIncrement < mp -> iEnd) mp -> iCurrent = mp -> iEnd;
|
||||
// Else we do nothing
|
||||
else break;
|
||||
}
|
||||
|
||||
// Compute the morphed object
|
||||
MOR_fn_vMorphTo (mp);
|
||||
break;
|
||||
|
||||
case MORPH_ROLLBACKATEND:
|
||||
// If we have reached the end of the first morph (from 'Start' to 'End')
|
||||
if(mp -> iCurrent > mp -> iEnd)
|
||||
{
|
||||
if ( mp -> iCurrent < mp -> iEnd + (mp -> iEnd - mp -> iStart))
|
||||
mp -> iCurrent = mp -> iEnd - (mp -> iCurrent - mp -> iEnd);
|
||||
else mp -> iCurrent = mp -> iEnd;
|
||||
|
||||
mp -> iStep = - abs (mp -> iStep);
|
||||
}
|
||||
else
|
||||
// If we have reached the end of the second morph (from 'End' to 'Start')
|
||||
if (mp -> iCurrent < mp -> iStart)
|
||||
{
|
||||
if (mp -> iCurrent > mp -> iStart - (mp -> iEnd - mp -> iStart))
|
||||
mp -> iCurrent = mp -> iStart + (mp -> iStart - mp -> iCurrent);
|
||||
else mp -> iCurrent = mp -> iStart;
|
||||
|
||||
mp -> iStep = abs (mp -> iStep);
|
||||
}
|
||||
|
||||
// Compute the morphed object
|
||||
MOR_fn_vMorphTo (mp);
|
||||
break;
|
||||
} // end switch
|
||||
} // end if
|
||||
} // end for
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_vFirstInitMorphTaskList
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Initialization of the morphing module
|
||||
*-----------------------------------------------------------------------------*/
|
||||
void fn_vFirstInitMorphTaskList()
|
||||
{
|
||||
memset (MorphList , 0 , sizeof (MOR_tdstMorphStruct) * MAX_MORPH_TASKS);
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_vLastDeinitMorphTaskList
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Desinitialization of the morphing module
|
||||
*-----------------------------------------------------------------------------*/
|
||||
void fn_vLastDeinitMorphTaskList()
|
||||
{
|
||||
ACP_tdxIndex i;
|
||||
for(i=0 ; i<=MaxMorphTask ; i++)
|
||||
{
|
||||
if(MorphList[i] . bInUse)
|
||||
{
|
||||
MOR_fn_vCleanMorph (MorphList + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_bIsChannelMorphed
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Return TRUE if there is a morphed object in the given channel of the given actor
|
||||
*-----------------------------------------------------------------------------*/
|
||||
ACP_tdxBool MOR_fn_bIsChannelMorphed (HIE_tdxHandleToSuperObject _hActorSuperObject, ACP_tdxIndex _xChannelIndex)
|
||||
{
|
||||
ACP_tdxIndex i;
|
||||
MOR_tdstMorphStruct * mp;
|
||||
|
||||
for (i = 0 ; i <= MaxMorphTask ; i ++)
|
||||
{
|
||||
mp = MorphList + i;
|
||||
|
||||
if (mp -> bInUse && mp -> hActorSuperObject == _hActorSuperObject && mp -> xChannelIndex == _xChannelIndex)
|
||||
{
|
||||
// With the 'MORPH_WAITATEND' or 'MORPH_STOPATEND' type, the morphing is finished if we have reached the end
|
||||
if ((mp -> ucMorphType == MORPH_WAITATEND || mp -> ucMorphType == MORPH_STOPATEND) && mp -> iCurrent >= mp -> iEnd)
|
||||
return FALSE;
|
||||
else return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE; // Not found
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_vRemoveAllMorphedObject
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : public function
|
||||
* Description : Remove all the morphed objects (used when there is a 'Reinit the map' or when entering the editor)
|
||||
*-----------------------------------------------------------------------------*/
|
||||
void MOR_fn_vRemoveAllMorphedObjects (void)
|
||||
{
|
||||
ACP_tdxIndex i;
|
||||
MOR_tdstMorphStruct * mp;
|
||||
|
||||
for (i = 0 ; i <= MaxMorphTask ; i ++)
|
||||
{
|
||||
mp = MorphList + i;
|
||||
|
||||
if (mp -> bInUse)
|
||||
{
|
||||
// Replace the morphed object by the original physical object in the hierarchy
|
||||
MOR_fn_bRemoveMorphedObjectFromHierarchy (mp -> hActorSuperObject , mp -> pMorphedPhysicalObject , mp -> pOriginalPhysicalObject);
|
||||
|
||||
// Remove the morphed object from the list of morphed objects of the actor
|
||||
if (mp->hActorSuperObject->hLinkedObject.p_stCharacter->h_StandardGame)
|
||||
fn_vRemoveChannelFromMorphList (mp -> hActorSuperObject -> hLinkedObject . p_stCharacter -> h_3dData -> hMorphChannelList, mp -> xChannelIndex);
|
||||
|
||||
// Delete the created physical object
|
||||
MOR_fn_vDeletePhysicalObject (mp->pMorphedPhysicalObject);
|
||||
|
||||
// Remove the element in the list
|
||||
MOR_fn_vCleanMorph (mp);
|
||||
}
|
||||
}
|
||||
|
||||
MaxMorphTask = -1;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_bRemoveMorphedObjectFromHierarchy
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : Private function
|
||||
* Description : Recursiv function to remove and replace an object in the hierarchy
|
||||
*-----------------------------------------------------------------------------*/
|
||||
ACP_tdxBool MOR_fn_bRemoveMorphedObjectFromHierarchy (HIE_tdxHandleToSuperObject hSuperObject ,
|
||||
PO_tdstPhysicalObject * p_stPhysicalObjectToRemove ,
|
||||
PO_tdstPhysicalObject * p_stPhysicalObjectToPut)
|
||||
{
|
||||
HIE_tdxHandleToSuperObject hChildSuperObject;
|
||||
ACP_tdxIndex i;
|
||||
|
||||
if (HIE_fn_hGetSuperObjectObject (hSuperObject) == p_stPhysicalObjectToRemove)
|
||||
{
|
||||
HIE_fn_vSetSuperObjectObjectAndType (hSuperObject , p_stPhysicalObjectToPut , HIE_C_ulPO);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
HIE_M_ForEachChildOf (hSuperObject , hChildSuperObject , i)
|
||||
{
|
||||
if (MOR_fn_bRemoveMorphedObjectFromHierarchy (hChildSuperObject , p_stPhysicalObjectToRemove , p_stPhysicalObjectToPut))
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Name : MOR_fn_hGetMorphedObject
|
||||
*-----------------------------------------------------------------------------
|
||||
* Status : Public function
|
||||
* Description : Return the morphed object of an element in the list
|
||||
*-----------------------------------------------------------------------------*/
|
||||
PO_tdxHandleToPhysicalObject MOR_fn_hGetMorphedObject (ACP_tdxIndex _xIndex)
|
||||
{
|
||||
return MorphList [_xIndex] . pMorphedPhysicalObject;
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
-- Description : MOR_fn_vDoMorph
|
||||
-- Execute the morphing operation corresponding to an index into the morph
|
||||
-- task list
|
||||
------------------------------------------------------------------------------
|
||||
-- Methods : Use the morphto function
|
||||
------------------------------------------------------------------------------
|
||||
-- Input : _xIndex : Index of the task
|
||||
-- Output :
|
||||
------------------------------------------------------------------------------
|
||||
-- Creation date : Mar 97 Author: Alain Robin
|
||||
------------------------------------------------------------------------------
|
||||
-- Modifications :
|
||||
-- Modification date : Modification author :
|
||||
----------------------------------------------------------------------------*/
|
||||
void MOR_fn_vDoMorph(ACP_tdxIndex _xIndex)
|
||||
{
|
||||
MOR_tdstMorphStruct * mp;
|
||||
|
||||
mp = MorphList + _xIndex;
|
||||
MOR_fn_vMorphTo(mp);
|
||||
}
|
||||
|
||||
#endif //U64 AR980226
|
Reference in New Issue
Block a user