Add rayman2 source files

This commit is contained in:
2024-09-18 02:33:44 +08:00
parent bcc093f8ed
commit fb036c54fd
14339 changed files with 2596224 additions and 0 deletions

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# Microsoft Developer Studio Project File - Name="RAY" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=RAY - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "Ray.mak".
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!MESSAGE "RAY - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "RAY - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "RAY - Win32 Retail" (based on "Win32 (x86) Static Library")
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# PROP Scc_LocalPath "."
CPP=cl.exe
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# ADD BSC32 /nologo
LIB32=link.exe -lib
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# ADD LIB32 /nologo /out:"X:\CPA\lib\RAYP5_vr.lib"
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# ADD BSC32 /nologo
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# ADD LIB32 /nologo /out:"X:\CPA\lib\RAYP5_vd.lib"
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# ADD BASE BSC32 /nologo
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="RAY"
ProjectGUID="{47B92BC4-03D5-4CD3-BE8F-7102ED6DB720}"
SccProjectName="&quot;$/cpa/tempgrp/RAY&quot;, UAEAAAAA"
SccAuxPath=""
SccLocalPath="."
SccProvider="MSSCCI:NXN alienbrain">
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<Platform
Name="Win32"/>
</Platforms>
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Name="Retail|Win32"
OutputDirectory="x:\cpa\lib"
IntermediateDirectory=".\tmp\retail"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
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Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="1"
AdditionalIncludeDirectories="X:\CPA\Public,T:\glide\win32\include"
PreprocessorDefinitions="NDEBUG;VISUAL;WIN32;RETAIL"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
PrecompiledHeaderFile=".\tmp\retail/RAY.pch"
AssemblerListingLocation=".\tmp\retail/"
ObjectFile=".\tmp\retail/"
ProgramDataBaseFileName=".\tmp\retail/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
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Name="VCCustomBuildTool"/>
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Name="VCWebServiceProxyGeneratorTool"/>
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Name="VCXMLDataGeneratorTool"/>
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Name="VCManagedWrapperGeneratorTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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Name="Release|Win32"
OutputDirectory="x:\cpa\lib"
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PrecompiledHeaderFile=".\Tmp\Release/RAY.pch"
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Name="VCLibrarianTool"
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Name="Debug|Win32"
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#include "Acp_base.h"
#include "GMT/GmtHandl.h"
#include "GEO.h"
#include "GLI.h"
#include "MTH.h"
#include "COL.h"
#include "SPO.h"
#include "LST.h"
#include "MEC.h"
/*#include "ENV.h"*/
#include "SND.h"
/*#include "SRF.h"*/
#include "SCT.h"
#include "PCS.h"
#include "PO.h"
#include "IPO.h"
#include "ISI.h"
#include "RAY.h"
static GEO_tdstColor Tab_stColor[10000];
/* Compute RLI for all object in a super object.*/
/* This is a r<>cursive function.*/
void RAY_vComputeAllIPOInSector(HIE_tdxHandleToSuperObject _hSuperObject)
{
/* GEO_tdstVisualSet_ *p_stVisualSet;*/
ACP_tdxHandleOfObject hPhysicalObject;
MTH_tdxReal xTemp;
ACP_tdxIndex xI,xJ;
ACP_tdxHandleToRadiosity hISI;
ACP_tdxIndex xNbVertex;
HIE_tdxHandleToSuperObject hchildSO;
GEO_tdxHandleToVisualSet p_stVisualSet;
long lNbLOD;
ISI_tdstColor *pstColorISI;
HIE_fn_vPushMatrix (_hSuperObject);
if (HIE_fn_ulGetSuperObjectType(_hSuperObject) & (HIE_C_ulIPO | HIE_C_ulIPO_Mirror))
{
p_stVisualSet=PO_fn_hGetVisualSet(IPO_fn_hGetPhysicalObject((IPO_tdxHandleToInstanciatedPhysicalObject)HIE_fn_hGetSuperObjectObject(_hSuperObject)));
lNbLOD=GLI_lGetVisualSetNumbertOfLOD(p_stVisualSet);
hISI=IPO_fn_hGetRadiosity((IPO_tdxHandleToInstanciatedPhysicalObject)HIE_fn_hGetSuperObjectObject(_hSuperObject));
if(!hISI)
{
hISI=ISI_fn_hCreateISI(lNbLOD);
for (xJ=0;xJ<lNbLOD;xJ++)
{
GLI_vGetVisualSetLOD(p_stVisualSet,xJ,&xTemp,&hPhysicalObject);
ISI_fn_hCreateISILOD(hISI,xJ,hPhysicalObject->xNbPoints);
}
IPO_fn_vSetRadiosity((IPO_tdxHandleToInstanciatedPhysicalObject)HIE_fn_hGetSuperObjectObject(_hSuperObject),hISI);
}
for (xJ=0;xJ<lNbLOD;xJ++)
{
GLI_vGetVisualSetLOD(p_stVisualSet,xJ,&xTemp,&hPhysicalObject);
GLI_xComputeLightForObject(hPhysicalObject,Tab_stColor);
xNbVertex=ISI_fn_xGetNbVertexRLILOD(hISI,xJ);
pstColorISI=ISI_fn_dGetVertexRLILOD(hISI,xJ);
ISI_ColGEOToISI(pstColorISI,Tab_stColor,xNbVertex);
}
}
HIE_M_ForEachChildOf(_hSuperObject,hchildSO,xI)
{
RAY_vComputeAllIPOInSector(hchildSO);
}
HIE_fn_vPopMatrix ();
}
/* Compute RLI for all sectors.*/
/* This is a r<>cursive function.*/
void RAY_vComputeAllSectorRec(HIE_tdxHandleToSuperObject _hSuperObject)
{
SECT_tdxHandleOfElementLstStaticLights hStaticLightsList;
GLI_tdxHandleToLight hLight;
ACP_tdxIndex xI;
HIE_tdxHandleToSuperObject hchildSO;
HIE_fn_vPushMatrix (_hSuperObject);
if(HIE_fn_ulGetSuperObjectType(_hSuperObject)==HIE_C_ulSector)
{
GLI_vClearListOfLightInViewport(NULL);
SECT_M_ForEachStaticLightsListInSector(_hSuperObject,hStaticLightsList,xI)
{
hLight=SECT_GetStaticLightsInList(hStaticLightsList);
if (GLI_ucGetObjectLighted(hLight) & GLI_C_LightMap)
GLI_vAddLightToViewport(NULL,hLight);
}
HIE_M_ForEachChildOf(_hSuperObject,hchildSO,xI)
{
RAY_vComputeAllIPOInSector(hchildSO);
}
}
else
{
HIE_M_ForEachChildOf(_hSuperObject,hchildSO,xI)
{
RAY_vComputeAllSector(hchildSO);
}
}
HIE_fn_vPopMatrix ();
}
/* Compute RLI for all sectors.*/
/* This is a r<>cursive function.*/
void RAY_vComputeAllSector(HIE_tdxHandleToSuperObject _hSuperObject)
{
HIE_fn_bLoadIdentity();
HIE_fn_vInvalidateAllGlobalMatrices();
GLI_vResetTableOfActiveLightsForChar( GLI_C_ActivateLight );
RAY_vComputeAllSectorRec(_hSuperObject);
HIE_fn_vPopMatrix ();
}

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SCC = This is a source code control file
[RAY.vcproj]
SCC_Aux_Path = "P4SCC#srvperforce-ma:1666##raymandata##Editor"
SCC_Project_Name = Perforce Project