Add rayman2 source files

This commit is contained in:
2024-09-18 02:33:44 +08:00
parent bcc093f8ed
commit fb036c54fd
14339 changed files with 2596224 additions and 0 deletions

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# Microsoft Developer Studio Project File - Name="DLL Wave WinMM Pentium" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Wave WinMM Pentium - Win32 Binaire Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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CFG="DLL Wave WinMM Pentium - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
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!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Release" (based on\
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# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/wave/winmm/Pentium", SHEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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# SUBTRACT CPP /YX
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVPWBVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Wav2"
# PROP BASE Intermediate_Dir "DLL_Wav2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D "USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVPWBVR.dll" /pdbtype:sept
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# Begin Target
# Name "DLL Wave WinMM Pentium - Win32 Binaire Debug"
# Name "DLL Wave WinMM Pentium - Win32 Binaire Release"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\asm_files\genere.msm
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\asm_obj\genere.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndtrans.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndvirt.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\sndwave.c
# End Source File
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SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
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SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.hxx
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
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# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
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SOURCE=..\..\..\..\..\src\Sndxd.c
# End Source File
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SOURCE=..\..\..\..\..\src\sndxdwav.c
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# PROP Default_Filter ""
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@@ -0,0 +1,828 @@
# Microsoft Developer Studio Generated NMAKE File, Based on WAVPWMV.dsp
!IF "$(CFG)" == ""
CFG=DLL Wave WinMM Pentium - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Wave WinMM Pentium -\
Win32 Binaire Release.
!ENDIF
!IF "$(CFG)" != "DLL Wave WinMM Pentium - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Wave WinMM Pentium - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WAVPWMV.mak"\
CFG="DLL Wave WinMM Pentium - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll" "$(OUTDIR)\WAVPWMV.bsc"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll" "$(OUTDIR)\WAVPWMV.bsc"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndDLL.sbr"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\Sndstrm2.sbr"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndtrans.sbr"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\sndvirt.sbr"
-@erase "$(INTDIR)\sndwave.obj"
-@erase "$(INTDIR)\sndwave.sbr"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwavmx.sbr"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\sndwin95.sbr"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\Sndxd.sbr"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\sndxdwav.sbr"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\WAVPWBVD.exp"
-@erase "$(OUTDIR)\WAVPWBVD.lib"
-@erase "$(OUTDIR)\WAVPWBVD.pdb"
-@erase "$(OUTDIR)\WAVPWMV.bsc"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "_DEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D\
"USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR"$(INTDIR)\\"\
/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5/
CPP_SBRS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5/
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVPWMV.bsc"
BSC32_SBRS= \
"$(INTDIR)\sndDLL.sbr" \
"$(INTDIR)\Sndstrm2.sbr" \
"$(INTDIR)\sndtrans.sbr" \
"$(INTDIR)\sndvirt.sbr" \
"$(INTDIR)\sndwave.sbr" \
"$(INTDIR)\sndwavmx.sbr" \
"$(INTDIR)\sndwin95.sbr" \
"$(INTDIR)\Sndxd.sbr" \
"$(INTDIR)\sndxdwav.sbr"
"$(OUTDIR)\WAVPWMV.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVPWBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVPWBVD.dll" /implib:"$(OUTDIR)\WAVPWBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\pentium\asm_obj\genere.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
# End Custom Macros
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll"\
"$(OUTDIR)\WAVPWMV.bsc"
copy x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\sndwave.obj"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\WAVPWBVR.exp"
-@erase "$(OUTDIR)\WAVPWBVR.lib"
-@erase "$(OUTDIR)\WAVPWBVR.pdb"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "NDEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D\
"USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVPWMV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVPWBVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVPWBVR.dll" /implib:"$(OUTDIR)\WAVPWBVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\pentium\asm_obj\genere.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Wave WinMM Pentium - Win32 Binaire Release"
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" "$(INTDIR)\sndDLL.sbr" : $(SOURCE) $(DEP_CPP_SNDDL)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
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SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
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View File

@@ -0,0 +1,9 @@
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View File

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IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Wav2"
# PROP BASE Intermediate_Dir "DLL_Wav2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "SND_BINARY_VERSION" /D "NDEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D "USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_ADPCM_MODULE" /D "USE_RECORD_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVMWBVR.DLL" /pdbtype:sept
!ENDIF
# Begin Target
# Name "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Name "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndtrans.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndvirt.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\Sndwave.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.hxx
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
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# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Sndxd.c
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# Begin Source File
SOURCE=..\..\..\..\..\src\sndxdwav.c
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# Begin Group "Header Files"
# PROP Default_Filter ""
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SOURCE=..\..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\SNDadpcm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\snddef.h
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# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\snddll.h
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# Begin Source File
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SOURCE=..\..\..\..\..\..\..\Public\SND\sndfile.h
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SOURCE=..\..\..\..\..\inc\Win95\sndhard.h
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SOURCE=..\..\..\..\..\..\..\Public\SND\sndmem.h
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SOURCE=..\..\..\..\..\inc\sndmpeg.h
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SOURCE=..\..\..\..\..\..\..\Public\SND\sndreal.h
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# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndscrpt.h
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# Begin Source File
SOURCE=..\..\..\..\..\inc\sndspace.h
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# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\sndstrm.h
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SOURCE=..\..\..\..\..\..\..\Public\SND\sndtype.h
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SOURCE=..\..\..\..\..\inc\sndvect.h
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# Begin Source File
SOURCE=..\..\..\..\..\inc\sndwave.h
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SOURCE=..\..\..\..\..\inc\sndxd.h
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# Begin Source File
SOURCE=..\..\..\..\..\inc\SNDXDapm.H
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SOURCE=..\..\..\..\..\..\..\Public\SND\sound3D.h
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# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\version.txt
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# Begin Group "msm files"
# PROP Default_Filter ""
# Begin Group "obj files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxdolby.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxfilter.obj
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# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmem.obj
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# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmono.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxstereo.obj
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# End Group
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
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# End Custom Build
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# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
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# End Source File
# Begin Source File
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!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
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# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
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# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\..\historic.txt
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\LabelDLL.rc
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SOURCE=.\WAVMWMV.mak
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,964 @@
# Microsoft Developer Studio Generated NMAKE File, Based on WAVMWMV.dsp
!IF "$(CFG)" == ""
CFG=DLL Wave WinMM MMX - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Wave WinMM MMX - Win32\
Binaire Release.
!ENDIF
!IF "$(CFG)" != "DLL Wave WinMM MMX - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Wave WinMM MMX - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WAVMWMV.mak"\
CFG="DLL Wave WinMM MMX - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Wave WinMM MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\Sndwave.obj"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\WAVMWBVD.exp"
-@erase "$(OUTDIR)\WAVMWBVD.lib"
-@erase "$(OUTDIR)\WAVMWBVD.pdb"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "SND_BINARY_VERSION" /D "_DEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_RECORD_MODULE" /D "USE_MPEG_MODULE" /D\
"USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVMWMV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVMWBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVMWBVD.DLL" /implib:"$(OUTDIR)\WAVMWBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\Sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxdolby.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxfilter.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmem.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmono.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxstereo.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
copy x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\Sndwave.obj"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\WAVMWBVR.exp"
-@erase "$(OUTDIR)\WAVMWBVR.lib"
-@erase "$(OUTDIR)\WAVMWBVR.pdb"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "SND_BINARY_VERSION" /D "NDEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_ADPCM_MODULE" /D\
"USE_RECORD_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVMWMV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVMWBVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVMWBVR.DLL" /implib:"$(OUTDIR)\WAVMWBVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\Sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxdolby.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxfilter.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmem.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmono.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxstereo.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Wave WinMM MMX - Win32 Binaire Release"
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDST=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndstrm2.obj" : $(SOURCE) $(DEP_CPP_SNDST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDST=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndstrm2.obj" : $(SOURCE) $(DEP_CPP_SNDST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndtrans.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDTR=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndtrans.obj" : $(SOURCE) $(DEP_CPP_SNDTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDTR=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndtrans.obj" : $(SOURCE) $(DEP_CPP_SNDTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndvirt.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDVI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndplay.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndvirt.obj" : $(SOURCE) $(DEP_CPP_SNDVI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDVI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndplay.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndvirt.obj" : $(SOURCE) $(DEP_CPP_SNDVI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\Sndwave.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDWA=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndrec.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\win95\effects.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\..\inc\win95\sndmixer.h"\
"..\..\..\..\..\inc\Win95\sndtest.h"\
"..\..\..\..\..\inc\Win95\sndwin95.h"\
"..\..\..\..\..\src\Win95\winmm\sndwave.cxx"\
"..\..\..\..\..\src\Win95\winmm\sndwave.hxx"\
"$(INTDIR)\Sndwave.obj" : $(SOURCE) $(DEP_CPP_SNDWA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDWA=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndrec.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\win95\effects.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\..\inc\win95\sndmixer.h"\
"..\..\..\..\..\inc\Win95\sndtest.h"\
"..\..\..\..\..\inc\Win95\sndwin95.h"\
"..\..\..\..\..\src\Win95\winmm\sndwave.cxx"\
"..\..\..\..\..\src\Win95\winmm\sndwave.hxx"\
"$(INTDIR)\Sndwave.obj" : $(SOURCE) $(DEP_CPP_SNDWA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDWAV=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\sndwavmx.obj" : $(SOURCE) $(DEP_CPP_SNDWAV) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDWAV=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\sndwavmx.obj" : $(SOURCE) $(DEP_CPP_SNDWAV) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" : $(SOURCE) $(DEP_CPP_SNDWI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" : $(SOURCE) $(DEP_CPP_SNDWI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Sndxd.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\..\inc\sndxdwav.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndxd.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\..\inc\sndxdwav.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndxd.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndxdwav.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDXDW=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdwav.obj" : $(SOURCE) $(DEP_CPP_SNDXDW) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDXDW=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdwav.obj" : $(SOURCE) $(DEP_CPP_SNDXDW) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\LabelDLL.rc
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ENDIF
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[WAVMWMV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND/make/dll/wave/winmm/mmx", KTPAAAAA
[WAVMWMV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND/make/dll/wave/winmm/mmx", KTPAAAAA