Add rayman2 source files

This commit is contained in:
2024-09-18 02:33:44 +08:00
parent bcc093f8ed
commit fb036c54fd
14339 changed files with 2596224 additions and 0 deletions

View File

@@ -0,0 +1,283 @@
# Microsoft Developer Studio Project File - Name="DLL Adpcm MMX" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Adpcm MMX - Win32 Binaire Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "APMmmxV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "APMmmxV.mak" CFG="DLL Adpcm MMX - Win32 Binaire Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Adpcm MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Adpcm MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/adpcm/mmx", PONAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Adp0"
# PROP BASE Intermediate_Dir "DLL_Adp0"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /I "x:\cpa\tempgrp\snd\src\adpcm" /I "x:\cpa\tempgrp\snd\src\adpcm\Win95" /D "_DEBUG" /D "_DLL_MODULE" /D "DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\APMmxBVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "DLL_Adp2"
# PROP BASE Intermediate_Dir "DLL_Adp2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto8"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto8"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /I "x:\cpa\tempgrp\snd\src\adpcm" /I "x:\cpa\tempgrp\snd\src\adpcm\Win95" /D "NDEBUG" /D "_DLL_MODULE" /D "DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"x:\cpa\exe\main\dll\APMmxBVR.dll"
# SUBTRACT LINK32 /incremental:yes
!ENDIF
# Begin Target
# Name "DLL Adpcm MMX - Win32 Binaire Debug"
# Name "DLL Adpcm MMX - Win32 Binaire Release"
# Begin Group "Sources Files"
# PROP Default_Filter "c;cpp;cxx;msm"
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Adpcm.cxx
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Adpcm.hxx
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\MMX\Adpcm.msm
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Win95\ApmThrd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\Src\Adpcm\MixADPCM.msm
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\Src\Adpcm\Mmx\MMXAdpcm.msm
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\sndadpcm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\sndxdapm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\StreamApm.cxx
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx"
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Adpcm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Win95\ApmThrd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\ApmType.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\ApmVoice.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\SNDadpcm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndhandl.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\sndhard.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndinc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndldbin.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\public\SND\sndload.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndlst2.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndreal.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndres.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndthrd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndxd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\SNDXDapm.H
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Group "Obj Files"
# PROP Default_Filter "obj"
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\MMX\ASM_OBJ\ADPCM.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\MMX\ASM_OBJ\MixADPCM.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\Src\Adpcm\Mmx\Asm_obj\MMXADPCM.obj
# End Source File
# End Group
# Begin Group "Resources Files"
# PROP Default_Filter "rc"
# Begin Source File
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\historic.txt
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,483 @@
# Microsoft Developer Studio Generated NMAKE File, Based on APMmmxV.dsp
!IF "$(CFG)" == ""
CFG=DLL Adpcm MMX - Win32 Binaire Debug
!MESSAGE No configuration specified. Defaulting to DLL Adpcm MMX - Win32\
Binaire Debug.
!ENDIF
!IF "$(CFG)" != "DLL Adpcm MMX - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Adpcm MMX - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "APMmmxV.mak" CFG="DLL Adpcm MMX - Win32 Binaire Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Adpcm MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Adpcm MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7
INTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\APMmxBVD.dll" "$(OUTDIR)\APMmmxV.bsc"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\APMmxBVD.dll" "$(OUTDIR)\APMmmxV.bsc"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\ApmThrd.obj"
-@erase "$(INTDIR)\ApmThrd.sbr"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndadpcm.obj"
-@erase "$(INTDIR)\sndadpcm.sbr"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndDLL.sbr"
-@erase "$(INTDIR)\sndxdapm.obj"
-@erase "$(INTDIR)\sndxdapm.sbr"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\APMmmxV.bsc"
-@erase "$(OUTDIR)\APMmxBVD.exp"
-@erase "$(OUTDIR)\APMmxBVD.lib"
-@erase "$(OUTDIR)\APMmxBVD.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\APMmxBVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\public" /I\
"x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /I\
"x:\cpa\tempgrp\snd\src\adpcm" /I "x:\cpa\tempgrp\snd\src\adpcm\Win95" /D\
"_DEBUG" /D "_DLL_MODULE" /D "DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D\
"USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D\
"WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D\
"_WINDOWS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7/
CPP_SBRS=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7/
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\APMmmxV.bsc"
BSC32_SBRS= \
"$(INTDIR)\ApmThrd.sbr" \
"$(INTDIR)\sndadpcm.sbr" \
"$(INTDIR)\sndDLL.sbr" \
"$(INTDIR)\sndxdapm.sbr"
"$(OUTDIR)\APMmmxV.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\APMmxBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\APMmxBVD.dll" /implib:"$(OUTDIR)\APMmxBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\ApmThrd.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndadpcm.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndxdapm.obj" \
"..\..\..\..\src\adpcm\MMX\ASM_OBJ\ADPCM.obj" \
"..\..\..\..\src\adpcm\MMX\ASM_OBJ\MixADPCM.obj" \
"..\..\..\..\Src\Adpcm\Mmx\Asm_obj\MMXADPCM.obj"
"..\..\..\..\..\..\exe\main\dll\APMmxBVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7
# End Custom Macros
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\exe\main\dll\APMmxBVD.dll"\
"$(OUTDIR)\APMmmxV.bsc"
copy x:\cpa\tempgrp\snd\tmp\APMxxxV\toto7\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto8
INTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto8
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\APMmxBVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\APMmxBVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\ApmThrd.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndadpcm.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndxdapm.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\APMmxBVR.exp"
-@erase "$(OUTDIR)\APMmxBVR.lib"
-@erase "..\..\..\..\..\..\exe\main\dll\APMmxBVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc"\
/I "x:\cpa\tempgrp\snd\inc\win95" /I "x:\cpa\tempgrp\snd\src\adpcm" /I\
"x:\cpa\tempgrp\snd\src\adpcm\Win95" /D "NDEBUG" /D "_DLL_MODULE" /D\
"DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D\
"USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D\
"VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto8/
CPP_SBRS=.
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\APMmmxV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\APMmxBVR.pdb" /machine:I386\
/out:"x:\cpa\exe\main\dll\APMmxBVR.dll" /implib:"$(OUTDIR)\APMmxBVR.lib"
LINK32_OBJS= \
"$(INTDIR)\ApmThrd.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndadpcm.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndxdapm.obj" \
"..\..\..\..\src\adpcm\MMX\ASM_OBJ\ADPCM.obj" \
"..\..\..\..\src\adpcm\MMX\ASM_OBJ\MixADPCM.obj" \
"..\..\..\..\Src\Adpcm\Mmx\Asm_obj\MMXADPCM.obj"
"..\..\..\..\..\..\exe\main\dll\APMmxBVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Adpcm MMX - Win32 Binaire Release"
SOURCE=..\..\..\..\src\adpcm\Adpcm.cxx
SOURCE=..\..\..\..\src\adpcm\Win95\ApmThrd.c
DEP_CPP_APMTH=\
"..\..\..\..\src\adpcm\Win95\ApmThrd.h"\
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
"$(INTDIR)\ApmThrd.obj" "$(INTDIR)\ApmThrd.sbr" : $(SOURCE) $(DEP_CPP_APMTH)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
"$(INTDIR)\ApmThrd.obj" : $(SOURCE) $(DEP_CPP_APMTH) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\sndadpcm.c
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
DEP_CPP_SNDAD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\adpcm\Adpcm.cxx"\
"..\..\..\..\src\adpcm\Adpcm.h"\
"..\..\..\..\src\adpcm\Adpcm.hxx"\
"..\..\..\..\src\adpcm\ApmType.h"\
"..\..\..\..\src\adpcm\ApmVoice.h"\
"..\..\..\..\src\adpcm\StreamApm.cxx"\
"..\..\..\..\src\adpcm\Win95\ApmThrd.h"\
"$(INTDIR)\sndadpcm.obj" "$(INTDIR)\sndadpcm.sbr" : $(SOURCE) $(DEP_CPP_SNDAD)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
DEP_CPP_SNDAD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\adpcm\Adpcm.cxx"\
"..\..\..\..\src\adpcm\Adpcm.h"\
"..\..\..\..\src\adpcm\Adpcm.hxx"\
"..\..\..\..\src\adpcm\ApmType.h"\
"..\..\..\..\src\adpcm\ApmVoice.h"\
"..\..\..\..\src\adpcm\StreamApm.cxx"\
"..\..\..\..\src\adpcm\Win95\ApmThrd.h"\
"$(INTDIR)\sndadpcm.obj" : $(SOURCE) $(DEP_CPP_SNDAD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" "$(INTDIR)\sndDLL.sbr" : $(SOURCE) $(DEP_CPP_SNDDL)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\sndxdapm.c
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdapm.obj" "$(INTDIR)\sndxdapm.sbr" : $(SOURCE) $(DEP_CPP_SNDXD)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdapm.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\adpcm\StreamApm.cxx
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
!IF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Debug"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm MMX - Win32 Binaire Release"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "NDEBUG" $(SOURCE)
!ENDIF
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[APMmmxV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/adpcm/mmx", ZIQAAAAA
[APMmmxV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/adpcm/mmx", ZIQAAAAA

View File

@@ -0,0 +1,188 @@
# Microsoft Developer Studio Project File - Name="DLL Adpcm Pentium" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Adpcm Pentium - Win32 Binaire Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "APMP5_V.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "APMP5_V.mak" CFG="DLL Adpcm Pentium - Win32 Binaire Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Adpcm Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Adpcm Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/adpcm/pentium", SONAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Adp1"
# PROP BASE Intermediate_Dir "DLL_Adp1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /I "x:\cpa\tempgrp\snd\src\adpcm" /I "x:\cpa\tempgrp\snd\src\adpcm\Win95" /D "_DEBUG" /D "_DLL_MODULE" /D "DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\APMP5BVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "DLL_Adp2"
# PROP BASE Intermediate_Dir "DLL_Adp2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto4"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\APMxxxV\toto4"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /I "x:\cpa\tempgrp\snd\src\adpcm" /I "x:\cpa\tempgrp\snd\src\adpcm\Win95" /D "NDEBUG" /D "_DLL_MODULE" /D "DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"x:\cpa\exe\main\dll\APMP5BVR.dll"
# SUBTRACT LINK32 /incremental:yes
!ENDIF
# Begin Target
# Name "DLL Adpcm Pentium - Win32 Binaire Debug"
# Name "DLL Adpcm Pentium - Win32 Binaire Release"
# Begin Group "Sources Files"
# PROP Default_Filter "c;cpp;cxx;msm"
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Pentium\Adpcm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Adpcm.cxx
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Win95\ApmThrd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\Src\Adpcm\MixADPCM.msm
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\sndadpcm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\sndxdapm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\StreamApm.cxx
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hxx;hpp"
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Adpcm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Adpcm.hxx
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Win95\ApmThrd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\ApmType.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\ApmVoice.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Group "Obj Files"
# PROP Default_Filter "obj"
# Begin Source File
SOURCE=..\..\..\..\src\adpcm\Pentium\asm_obj\MixADPCM.obj
# End Source File
# End Group
# Begin Group "Resources Files"
# PROP Default_Filter "rc"
# Begin Source File
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\historic.txt
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,454 @@
# Microsoft Developer Studio Generated NMAKE File, Based on APMP5_V.dsp
!IF "$(CFG)" == ""
CFG=DLL Adpcm Pentium - Win32 Binaire Debug
!MESSAGE No configuration specified. Defaulting to DLL Adpcm Pentium - Win32\
Binaire Debug.
!ENDIF
!IF "$(CFG)" != "DLL Adpcm Pentium - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Adpcm Pentium - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "APMP5_V.mak" CFG="DLL Adpcm Pentium - Win32 Binaire Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Adpcm Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Adpcm Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3
INTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\APMP5BVD.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\APMP5BVD.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\Adpcm.obj"
-@erase "$(INTDIR)\ApmThrd.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndadpcm.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndxdapm.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\APMP5BVD.exp"
-@erase "$(OUTDIR)\APMP5BVD.lib"
-@erase "$(OUTDIR)\APMP5BVD.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\APMP5BVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\public" /I\
"x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /I\
"x:\cpa\tempgrp\snd\src\adpcm" /I "x:\cpa\tempgrp\snd\src\adpcm\Win95" /D\
"_DEBUG" /D "_DLL_MODULE" /D "DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D\
"USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D\
"WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D\
"_WINDOWS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3/
CPP_SBRS=.
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\APMP5_V.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\APMP5BVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\APMP5BVD.dll" /implib:"$(OUTDIR)\APMP5BVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\Adpcm.obj" \
"$(INTDIR)\ApmThrd.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndadpcm.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndxdapm.obj" \
"..\..\..\..\src\adpcm\Pentium\asm_obj\MixADPCM.obj"
"..\..\..\..\..\..\exe\main\dll\APMP5BVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\exe\main\dll\APMP5BVD.dll"
copy x:\cpa\tempgrp\snd\tmp\APMxxxV\toto3\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto4
INTDIR=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto4
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\APMP5BVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\APMP5BVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\Adpcm.obj"
-@erase "$(INTDIR)\ApmThrd.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndadpcm.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndxdapm.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\APMP5BVR.exp"
-@erase "$(OUTDIR)\APMP5BVR.lib"
-@erase "..\..\..\..\..\..\exe\main\dll\APMP5BVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc"\
/I "x:\cpa\tempgrp\snd\inc\win95" /I "x:\cpa\tempgrp\snd\src\adpcm" /I\
"x:\cpa\tempgrp\snd\src\adpcm\Win95" /D "NDEBUG" /D "_DLL_MODULE" /D\
"DLLADPCM_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D\
"USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D\
"VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\APMxxxV\toto4/
CPP_SBRS=.
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\APMP5_V.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\APMP5BVR.pdb" /machine:I386\
/out:"x:\cpa\exe\main\dll\APMP5BVR.dll" /implib:"$(OUTDIR)\APMP5BVR.lib"
LINK32_OBJS= \
"$(INTDIR)\Adpcm.obj" \
"$(INTDIR)\ApmThrd.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndadpcm.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndxdapm.obj" \
"..\..\..\..\src\adpcm\Pentium\asm_obj\MixADPCM.obj"
"..\..\..\..\..\..\exe\main\dll\APMP5BVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Adpcm Pentium - Win32 Binaire Release"
SOURCE=..\..\..\..\src\adpcm\Pentium\Adpcm.c
DEP_CPP_ADPCM=\
"..\..\..\..\src\adpcm\ApmType.h"\
"$(INTDIR)\Adpcm.obj" : $(SOURCE) $(DEP_CPP_ADPCM) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\src\adpcm\Adpcm.cxx
SOURCE=..\..\..\..\src\adpcm\Win95\ApmThrd.c
DEP_CPP_APMTH=\
"..\..\..\..\src\adpcm\Win95\ApmThrd.h"\
"$(INTDIR)\ApmThrd.obj" : $(SOURCE) $(DEP_CPP_APMTH) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\src\sndadpcm.c
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug"
DEP_CPP_SNDAD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\adpcm\Adpcm.cxx"\
"..\..\..\..\src\adpcm\Adpcm.h"\
"..\..\..\..\src\adpcm\Adpcm.hxx"\
"..\..\..\..\src\adpcm\ApmType.h"\
"..\..\..\..\src\adpcm\ApmVoice.h"\
"..\..\..\..\src\adpcm\StreamApm.cxx"\
"..\..\..\..\src\adpcm\Win95\ApmThrd.h"\
"$(INTDIR)\sndadpcm.obj" : $(SOURCE) $(DEP_CPP_SNDAD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Release"
DEP_CPP_SNDAD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\adpcm\Adpcm.cxx"\
"..\..\..\..\src\adpcm\Adpcm.h"\
"..\..\..\..\src\adpcm\Adpcm.hxx"\
"..\..\..\..\src\adpcm\ApmType.h"\
"..\..\..\..\src\adpcm\ApmVoice.h"\
"..\..\..\..\src\adpcm\StreamApm.cxx"\
"..\..\..\..\src\adpcm\Win95\ApmThrd.h"\
"$(INTDIR)\sndadpcm.obj" : $(SOURCE) $(DEP_CPP_SNDAD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\sndxdapm.c
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdapm.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Release"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\SNDadpcm.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdapm.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\adpcm\StreamApm.cxx
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
!IF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Debug"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Adpcm Pentium - Win32 Binaire Release"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "NDEBUG" $(SOURCE)
!ENDIF
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[APMP5_V.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/adpcm/pentium", CJQAAAAA
[APMP5_V.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/adpcm/pentium", CJQAAAAA

View File

@@ -0,0 +1,194 @@
# Microsoft Developer Studio Project File - Name="DLL CdMidi MCI" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL CdMidi MCI - Win32 Binaire Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "CD_mciV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "CD_mciV.mak" CFG="DLL CdMidi MCI - Win32 Binaire Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL CdMidi MCI - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL CdMidi MCI - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/cd/mci", CGEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_CdM1"
# PROP BASE Intermediate_Dir "DLL_CdM1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "DLLCD_MODULE" /D "USE_STATIC_MODULE" /D "_DLL_COMPILATION_MODE" /D "VISUAL" /D "WIN32" /D "_WINDOWS" /D "SND_BINARY_VERSION" /FR /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\CD_wmBVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "DLL_CdM2"
# PROP BASE Intermediate_Dir "DLL_CdM2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\CD_xxxV\release\binaire\mci"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\CD_xxxV\release\binaire\mci"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "DLLCD_MODULE" /D "USE_STATIC_MODULE" /D "_DLL_COMPILATION_MODE" /D "VISUAL" /D "WIN32" /D "_WINDOWS" /D "SND_BINARY_VERSION" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"x:\cpa\exe\main\dll\CD_wmBVR.dll"
# SUBTRACT LINK32 /incremental:yes
!ENDIF
# Begin Target
# Name "DLL CdMidi MCI - Win32 Binaire Debug"
# Name "DLL CdMidi MCI - Win32 Binaire Release"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndcd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndmidi.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndwin95.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\MMG\ErrMmg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\errsnd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndCD.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\sndhard.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndmidi.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndmpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndscrpt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndxd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,484 @@
# Microsoft Developer Studio Generated NMAKE File, Based on CD_mciV.dsp
!IF "$(CFG)" == ""
CFG=DLL CdMidi MCI - Win32 Binaire Debug
!MESSAGE No configuration specified. Defaulting to DLL CdMidi MCI - Win32\
Binaire Debug.
!ENDIF
!IF "$(CFG)" != "DLL CdMidi MCI - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL CdMidi MCI - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "CD_mciV.mak" CFG="DLL CdMidi MCI - Win32 Binaire Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL CdMidi MCI - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL CdMidi MCI - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci
INTDIR=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\CD_wmBVD.dll" "$(OUTDIR)\CD_mciV.bsc"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\CD_wmBVD.dll" "$(OUTDIR)\CD_mciV.bsc"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndcd.obj"
-@erase "$(INTDIR)\sndcd.sbr"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndDLL.sbr"
-@erase "$(INTDIR)\sndmidi.obj"
-@erase "$(INTDIR)\sndmidi.sbr"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\sndwin95.sbr"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\CD_mciV.bsc"
-@erase "$(OUTDIR)\CD_wmBVD.exp"
-@erase "$(OUTDIR)\CD_wmBVD.lib"
-@erase "$(OUTDIR)\CD_wmBVD.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\CD_wmBVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "_DEBUG" /D "DLLCD_MODULE" /D "USE_STATIC_MODULE" /D "_DLL_COMPILATION_MODE"\
/D "VISUAL" /D "WIN32" /D "_WINDOWS" /D "SND_BINARY_VERSION" /FR"$(INTDIR)\\"\
/Fp"$(INTDIR)\CD_mciV.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci/
CPP_SBRS=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci/
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\CD_mciV.bsc"
BSC32_SBRS= \
"$(INTDIR)\sndcd.sbr" \
"$(INTDIR)\sndDLL.sbr" \
"$(INTDIR)\sndmidi.sbr" \
"$(INTDIR)\sndwin95.sbr"
"$(OUTDIR)\CD_mciV.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\CD_wmBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\CD_wmBVD.dll" /implib:"$(OUTDIR)\CD_wmBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndcd.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndmidi.obj" \
"$(INTDIR)\sndwin95.obj"
"..\..\..\..\..\..\exe\main\dll\CD_wmBVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci
# End Custom Macros
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\exe\main\dll\CD_wmBVD.dll"\
"$(OUTDIR)\CD_mciV.bsc"
copy x:\cpa\tempgrp\snd\tmp\CD_xxxV\debug\binaire\mci\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\CD_xxxV\release\binaire\mci
INTDIR=x:\cpa\tempgrp\snd\tmp\CD_xxxV\release\binaire\mci
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\CD_wmBVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\CD_wmBVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndcd.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndmidi.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\CD_wmBVR.exp"
-@erase "$(OUTDIR)\CD_wmBVR.lib"
-@erase "..\..\..\..\..\..\exe\main\dll\CD_wmBVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "NDEBUG" /D "DLLCD_MODULE" /D "USE_STATIC_MODULE" /D "_DLL_COMPILATION_MODE"\
/D "VISUAL" /D "WIN32" /D "_WINDOWS" /D "SND_BINARY_VERSION"\
/Fp"$(INTDIR)\CD_mciV.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\CD_xxxV\release\binaire\mci/
CPP_SBRS=.
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\CD_mciV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\CD_wmBVR.pdb" /machine:I386\
/out:"x:\cpa\exe\main\dll\CD_wmBVR.dll" /implib:"$(OUTDIR)\CD_wmBVR.lib"
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndcd.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndmidi.obj" \
"$(INTDIR)\sndwin95.obj"
"..\..\..\..\..\..\exe\main\dll\CD_wmBVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL CdMidi MCI - Win32 Binaire Release"
SOURCE=..\..\..\..\src\Win95\sndcd.c
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
DEP_CPP_SNDCD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndCD.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\inc\Win95\sndwin95.h"\
"$(INTDIR)\sndcd.obj" "$(INTDIR)\sndcd.sbr" : $(SOURCE) $(DEP_CPP_SNDCD)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
DEP_CPP_SNDCD=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndCD.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\inc\Win95\sndwin95.h"\
"$(INTDIR)\sndcd.obj" : $(SOURCE) $(DEP_CPP_SNDCD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" "$(INTDIR)\sndDLL.sbr" : $(SOURCE) $(DEP_CPP_SNDDL)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\sndmidi.c
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
DEP_CPP_SNDMI=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndmidi.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\inc\Win95\sndwin95.h"\
"$(INTDIR)\sndmidi.obj" "$(INTDIR)\sndmidi.sbr" : $(SOURCE) $(DEP_CPP_SNDMI)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
DEP_CPP_SNDMI=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndmidi.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\inc\Win95\sndwin95.h"\
"$(INTDIR)\sndmidi.obj" : $(SOURCE) $(DEP_CPP_SNDMI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\sndwin95.c
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" "$(INTDIR)\sndwin95.sbr" : $(SOURCE) $(DEP_CPP_SNDWI)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" : $(SOURCE) $(DEP_CPP_SNDWI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
!IF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Debug"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "DLL CdMidi MCI - Win32 Binaire Release"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "NDEBUG" $(SOURCE)
!ENDIF
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[CD_mciV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/cd/mci", GJQAAAAA
[CD_mciV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/cd/mci", GJQAAAAA

View File

@@ -0,0 +1,231 @@
# Microsoft Developer Studio Project File - Name="DLL Mpeg MMX" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Mpeg MMX - Win32 Binaire Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "MPGMMXV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "MPGMMXV.mak" CFG="DLL Mpeg MMX - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Mpeg MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Mpeg MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/mpeg/mmx", HGEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Mpeg"
# PROP BASE Intermediate_Dir "DLL_Mpeg"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\MMX" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NO_ACP_LDBIN" /D "_DEBUG" /D "_DLL_COMPILATION_MODE" /D "_RUNTIMELIB" /D "DLLMPEG_MODULE" /D "USE_STATIC_MODULE" /D "USE_WAV_MODULE" /D "WIN32" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\MMX" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "_RUNTIMELIB" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGMXSVD.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGMXBVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Mpe0"
# PROP BASE Intermediate_Dir "DLL_Mpe0"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\binaire\MMX"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\binaire\MMX"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\MMX" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NO_ACP_LDBIN" /D "_DLL_COMPILATION_MODE" /D "_RUNTIMELIB" /D "DLLMPEG_MODULE" /D "USE_STATIC_MODULE" /D "USE_WAV_MODULE" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\MMX" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "_RUNTIMELIB" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGMXSVR.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGMXBVR.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "DLL Mpeg MMX - Win32 Binaire Debug"
# Name "DLL Mpeg MMX - Win32 Binaire Release"
# Begin Group "Sources Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\MMX\bitstrm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\mmx\mmx_asm.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\mmx\mmx_bts.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\MMX\mpeg.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\mpeg.cxx
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\mpeg.hxx
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\sndmpeg.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\MMX\bitstrm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\MMX\mpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndldbin.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndmpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndreal.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndscrpt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndspace.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\sndtest.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndthrd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndvect.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\sndwin95.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\historic.txt
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,456 @@
# Microsoft Developer Studio Generated NMAKE File, Based on MPGMMXV.dsp
!IF "$(CFG)" == ""
CFG=DLL Mpeg MMX - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Mpeg MMX - Win32 Binaire\
Release.
!ENDIF
!IF "$(CFG)" != "DLL Mpeg MMX - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Mpeg MMX - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "MPGMMXV.mak" CFG="DLL Mpeg MMX - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Mpeg MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Mpeg MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX
INTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\MPGMXBVD.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\MPGMXBVD.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\bitstrm.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\mpeg.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndmpeg.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\MPGMXBVD.exp"
-@erase "$(OUTDIR)\MPGMXBVD.lib"
-@erase "$(OUTDIR)\MPGMXBVD.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\MPGMXBVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I\
"x:\cpa\tempgrp\SND\src\mpeg\MMX" /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "_DEBUG" /D "_RUNTIMELIB" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D\
"USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D\
"VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\MPGMMXV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\MPGMXBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\MPGMXBVD.dll" /implib:"$(OUTDIR)\MPGMXBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\bitstrm.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\mpeg.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndmpeg.obj" \
"..\..\..\..\src\mpeg\mmx\mmx_asm.obj" \
"..\..\..\..\src\mpeg\mmx\mmx_bts.obj"
"..\..\..\..\..\..\exe\main\dll\MPGMXBVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\exe\main\dll\MPGMXBVD.dll"
copy x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\MMX\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\binaire\MMX
INTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\binaire\MMX
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\MPGMXBVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\MPGMXBVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\bitstrm.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\mpeg.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndmpeg.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\MPGMXBVR.exp"
-@erase "$(OUTDIR)\MPGMXBVR.lib"
-@erase "$(OUTDIR)\MPGMXBVR.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\MPGMXBVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I\
"x:\cpa\tempgrp\SND\src\mpeg\MMX" /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "NDEBUG" /D "_RUNTIMELIB" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D\
"USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D\
"VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\binaire\MMX/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\MPGMMXV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\MPGMXBVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\MPGMXBVR.dll" /implib:"$(OUTDIR)\MPGMXBVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\bitstrm.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\mpeg.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndmpeg.obj" \
"..\..\..\..\src\mpeg\mmx\mmx_asm.obj" \
"..\..\..\..\src\mpeg\mmx\mmx_bts.obj"
"..\..\..\..\..\..\exe\main\dll\MPGMXBVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Mpeg MMX - Win32 Binaire Release"
SOURCE=..\..\..\..\src\mpeg\MMX\bitstrm.c
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug"
DEP_CPP_BITST=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\MMX\bitstrm.h"\
"$(INTDIR)\bitstrm.obj" : $(SOURCE) $(DEP_CPP_BITST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Release"
DEP_CPP_BITST=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\MMX\bitstrm.h"\
"$(INTDIR)\bitstrm.obj" : $(SOURCE) $(DEP_CPP_BITST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\mpeg\MMX\mpeg.c
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug"
DEP_CPP_MPEG_=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\MMX\bitstrm.h"\
"..\..\..\..\src\mpeg\MMX\mpeg.h"\
"..\..\..\..\src\mpeg\mpeg.cxx"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"$(INTDIR)\mpeg.obj" : $(SOURCE) $(DEP_CPP_MPEG_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Release"
DEP_CPP_MPEG_=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\MMX\bitstrm.h"\
"..\..\..\..\src\mpeg\MMX\mpeg.h"\
"..\..\..\..\src\mpeg\mpeg.cxx"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"$(INTDIR)\mpeg.obj" : $(SOURCE) $(DEP_CPP_MPEG_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\mpeg\mpeg.cxx
SOURCE=..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\sndmpeg.c
!IF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Debug"
DEP_CPP_SNDMP=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\mpeg\MMX\bitstrm.h"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"$(INTDIR)\sndmpeg.obj" : $(SOURCE) $(DEP_CPP_SNDMP) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg MMX - Win32 Binaire Release"
DEP_CPP_SNDMP=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\mpeg\MMX\bitstrm.h"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"$(INTDIR)\sndmpeg.obj" : $(SOURCE) $(DEP_CPP_SNDMP) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[MPGMMXV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/mpeg/mmx", KJQAAAAA
[MPGMMXV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/mpeg/mmx", KJQAAAAA

View File

@@ -0,0 +1,223 @@
# Microsoft Developer Studio Project File - Name="DLL Mpeg Pentium" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Mpeg Pentium - Win32 Binaire Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "MPGP5_V.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "MPGP5_V.mak" CFG="DLL Mpeg Pentium - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Mpeg Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Mpeg Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/mpeg/pentium", LGEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Mpeg"
# PROP BASE Intermediate_Dir "DLL_Mpeg"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\pentium" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "NO_ACP_LDBIN" /D "WIN32" /D "_WINDOWS" /D "_DLL_COMPILATION_MODE" /D "DLLMPEG_MODULE" /D "USE_STATIC_MODULE" /D "USE_WAV_MODULE" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\pentium" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGP5SVD.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /debugtype:both /machine:I386 /out:"x:\cpa\exe\main\dll\MPGP5BVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Mpe0"
# PROP BASE Intermediate_Dir "DLL_Mpe0"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\bianire\pentium"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\bianire\pentium"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\pentium" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "NO_ACP_LDBIN" /D "WIN32" /D "_WINDOWS" /D "_DLL_COMPILATION_MODE" /D "DLLMPEG_MODULE" /D "USE_STATIC_MODULE" /D "USE_WAV_MODULE" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src\mpeg" /I "x:\cpa\tempgrp\SND\src\mpeg\pentium" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /Fr /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGP5SVR.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\MPGP5BVR.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "DLL Mpeg Pentium - Win32 Binaire Debug"
# Name "DLL Mpeg Pentium - Win32 Binaire Release"
# Begin Group "Sources Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\pentium\bitstrm.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\pentium\mpeg.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\mpeg.cxx
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\mpeg.hxx
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\sndmpeg.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\pentium\bitstrm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mpeg\pentium\mpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndldbin.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndmpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndreal.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndscrpt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndspace.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\sndtest.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndthrd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\sndvect.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\inc\Win95\sndwin95.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\historic.txt
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,424 @@
# Microsoft Developer Studio Generated NMAKE File, Based on MPGP5_V.dsp
!IF "$(CFG)" == ""
CFG=DLL Mpeg Pentium - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Mpeg Pentium - Win32\
Binaire Release.
!ENDIF
!IF "$(CFG)" != "DLL Mpeg Pentium - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Mpeg Pentium - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "MPGP5_V.mak" CFG="DLL Mpeg Pentium - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Mpeg Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Mpeg Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium
INTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\MPGP5BVD.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\MPGP5BVD.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\bitstrm.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\mpeg.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndmpeg.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\MPGP5BVD.exp"
-@erase "$(OUTDIR)\MPGP5BVD.lib"
-@erase "$(OUTDIR)\MPGP5BVD.map"
-@erase "$(OUTDIR)\MPGP5BVD.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\MPGP5BVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src\mpeg" /I\
"x:\cpa\tempgrp\SND\src\mpeg\pentium" /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "_DEBUG" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D\
"SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D\
"_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\MPGP5_V.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\MPGP5BVD.pdb" /map:"$(INTDIR)\MPGP5BVD.map" /debug\
/debugtype:both /machine:I386 /out:"x:\cpa\exe\main\dll\MPGP5BVD.dll"\
/implib:"$(OUTDIR)\MPGP5BVD.lib" /pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\bitstrm.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\mpeg.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndmpeg.obj"
"..\..\..\..\..\..\exe\main\dll\MPGP5BVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\exe\main\dll\MPGP5BVD.dll"
copy x:\cpa\tempgrp\snd\tmp\MPGxxxV\debug\binaire\pentium\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\bianire\pentium
INTDIR=x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\bianire\pentium
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\MPGP5BVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\MPGP5BVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\bitstrm.obj"
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\mpeg.obj"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndmpeg.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\MPGP5BVR.exp"
-@erase "$(OUTDIR)\MPGP5BVR.lib"
-@erase "$(OUTDIR)\MPGP5BVR.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\MPGP5BVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src\mpeg" /I\
"x:\cpa\tempgrp\SND\src\mpeg\pentium" /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "NDEBUG" /D "DLLMPEG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D\
"SND_BINARY_VERSION" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D\
"_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\MPGxxxV\release\bianire\pentium/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\MPGP5_V.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\MPGP5BVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\MPGP5BVR.dll" /implib:"$(OUTDIR)\MPGP5BVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\bitstrm.obj" \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\mpeg.obj" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\sndmpeg.obj"
"..\..\..\..\..\..\exe\main\dll\MPGP5BVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
!IF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Mpeg Pentium - Win32 Binaire Release"
SOURCE=..\..\..\..\src\mpeg\pentium\bitstrm.c
DEP_CPP_BITST=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\pentium\bitstrm.h"\
"$(INTDIR)\bitstrm.obj" : $(SOURCE) $(DEP_CPP_BITST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\src\mpeg\pentium\mpeg.c
!IF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Debug"
DEP_CPP_MPEG_=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\mpeg.cxx"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"..\..\..\..\src\mpeg\pentium\bitstrm.h"\
"..\..\..\..\src\mpeg\pentium\mpeg.h"\
"$(INTDIR)\mpeg.obj" : $(SOURCE) $(DEP_CPP_MPEG_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Release"
DEP_CPP_MPEG_=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\src\mpeg\mpeg.cxx"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"..\..\..\..\src\mpeg\pentium\bitstrm.h"\
"..\..\..\..\src\mpeg\pentium\mpeg.h"\
"$(INTDIR)\mpeg.obj" : $(SOURCE) $(DEP_CPP_MPEG_) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\mpeg\mpeg.cxx
SOURCE=..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\sndmpeg.c
!IF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Debug"
DEP_CPP_SNDMP=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"..\..\..\..\src\mpeg\pentium\bitstrm.h"\
"$(INTDIR)\sndmpeg.obj" : $(SOURCE) $(DEP_CPP_SNDMP) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Mpeg Pentium - Win32 Binaire Release"
DEP_CPP_SNDMP=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndmpeg.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\src\mpeg\mpeg.hxx"\
"..\..\..\..\src\mpeg\pentium\bitstrm.h"\
"$(INTDIR)\sndmpeg.obj" : $(SOURCE) $(DEP_CPP_SNDMP) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\src\Win95\LabelDLL.rc
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[MPGP5_V.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/mpeg/pentium", NJQAAAAA
[MPGP5_V.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/mpeg/pentium", NJQAAAAA

View File

@@ -0,0 +1,104 @@
# Microsoft Developer Studio Project File - Name="DLL Record WinMM" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Record WinMM - Win32 Binaire Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "RECwmmV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "RECwmmV.mak" CFG="DLL Record WinMM - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Record WinMM - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Record WinMM - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/record/winmm", BCQAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Reco"
# PROP BASE Intermediate_Dir "DLL_Reco"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\RECxxxV\debug\binaire\winMM"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\RECxxxV\debug\binaire\winMM"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "t:\dxsdk\sdk\inc" /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\dx2D" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLRECORD_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"x:\cpa\exe\main\dll\RECwmBVD.dll" /pdbtype:sept
!ELSEIF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Rec0"
# PROP BASE Intermediate_Dir "DLL_Rec0"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\RECxxxV\release\binaire\winMM"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\RECxxxV\release\binaire\winMM"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "t:\dxsdk\sdk\inc" /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\dx2D" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLRECORD_MODULE" /D "USE_DBG_MODULE" /D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"x:\cpa\exe\main\dll\RECwmBVR.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "DLL Record WinMM - Win32 Binaire Debug"
# Name "DLL Record WinMM - Win32 Binaire Release"
# Begin Source File
SOURCE=..\..\..\..\historic.txt
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\Win95\winmm\Sndrec.c
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,276 @@
# Microsoft Developer Studio Generated NMAKE File, Based on RECwmmV.dsp
!IF "$(CFG)" == ""
CFG=DLL Record WinMM - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Record WinMM - Win32\
Binaire Release.
!ENDIF
!IF "$(CFG)" != "DLL Record WinMM - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Record WinMM - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "RECwmmV.mak" CFG="DLL Record WinMM - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Record WinMM - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Record WinMM - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\RECxxxV\debug\binaire\winMM
INTDIR=x:\cpa\tempgrp\snd\tmp\RECxxxV\debug\binaire\winMM
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\RECwmBVD.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\RECwmBVD.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndrec.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\RECwmBVD.exp"
-@erase "$(OUTDIR)\RECwmBVD.lib"
-@erase "$(OUTDIR)\RECwmBVD.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\RECwmBVD.dll"
-@erase "..\..\..\..\..\..\exe\main\dll\RECwmBVD.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "t:\dxsdk\sdk\inc" /I\
"x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\tempgrp\SND\src\win95\dx2D" /I "x:\cpa\public" /I\
"x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D\
"SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLRECORD_MODULE" /D "USE_DBG_MODULE"\
/D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fp"$(INTDIR)\RECwmmV.pch"\
/YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\RECxxxV\debug\binaire\winMM/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\RECwmmV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)\RECwmBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\RECwmBVD.dll" /implib:"$(OUTDIR)\RECwmBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndrec.obj"
"..\..\..\..\..\..\exe\main\dll\RECwmBVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\RECxxxV\release\binaire\winMM
INTDIR=x:\cpa\tempgrp\snd\tmp\RECxxxV\release\binaire\winMM
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\exe\main\dll\RECwmBVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\exe\main\dll\RECwmBVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndrec.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\RECwmBVR.exp"
-@erase "$(OUTDIR)\RECwmBVR.lib"
-@erase "$(OUTDIR)\RECwmBVR.pdb"
-@erase "..\..\..\..\..\..\exe\main\dll\RECwmBVR.dll"
-@erase "..\..\..\..\..\..\exe\main\dll\RECwmBVR.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /Od /I "t:\dxsdk\sdk\inc" /I\
"x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I\
"x:\cpa\tempgrp\SND\src\win95\dx2D" /I "x:\cpa\public" /I\
"x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D\
"SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLRECORD_MODULE" /D "USE_DBG_MODULE"\
/D "USE_WAV_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fp"$(INTDIR)\RECwmmV.pch"\
/YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\RECxxxV\release\binaire\winMM/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\RECwmmV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)\RECwmBVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\RECwmBVR.dll" /implib:"$(OUTDIR)\RECwmBVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndrec.obj"
"..\..\..\..\..\..\exe\main\dll\RECwmBVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
!IF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Record WinMM - Win32 Binaire Release"
SOURCE=..\..\..\..\src\Win95\sndDLL.c
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndres.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\..\..\src\Win95\winmm\Sndrec.c
!IF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Debug"
DEP_CPP_SNDRE=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndrec.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\Sndrec.obj" : $(SOURCE) $(DEP_CPP_SNDRE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Record WinMM - Win32 Binaire Release"
DEP_CPP_SNDRE=\
"..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\inc\sndinc.h"\
"..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\inc\sndrec.h"\
"..\..\..\..\inc\sndxd.h"\
"..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\Sndrec.obj" : $(SOURCE) $(DEP_CPP_SNDRE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[RECwmmV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/record/winmm", RJQAAAAA
[RECwmmV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/record/winmm", RJQAAAAA

View File

@@ -0,0 +1,421 @@
# Microsoft Developer Studio Project File - Name="Static Library for DLL" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=Static Library for DLL - Win32 Hybrid Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "SNDdllV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "SNDdllV.mak"\
CFG="Static Library for DLL - Win32 Hybrid Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Static Library for DLL - Win32 Binaire Debug" (based on\
"Win32 (x86) Static Library")
!MESSAGE "Static Library for DLL - Win32 Binaire Release" (based on\
"Win32 (x86) Static Library")
!MESSAGE "Static Library for DLL - Win32 Hybrid Debug " (based on\
"Win32 (x86) Static Library")
!MESSAGE "Static Library for DLL - Win32 Hybrid Release" (based on\
"Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/static", PGEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
!IF "$(CFG)" == "Static Library for DLL - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Static_1"
# PROP BASE Intermediate_Dir "Static_1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\binaire"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\biniare"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /GX /Z7 /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "SND_BINARY_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
# SUBTRACT CPP /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlBVD.lib"
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Static_2"
# PROP BASE Intermediate_Dir "Static_2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "SND_BINARY_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlBVR.lib"
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Debug "
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Static_1"
# PROP BASE Intermediate_Dir "Static_1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\hybride"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\hybride"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /GX /Z7 /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "LST2_StaticIsOptimised" /D "ACP_BIN_W_SCRIPTREFS" /D "VISUAL" /D "CPA_WANTS_EXPORT" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W4 /GX /Z7 /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "CPA_WANTS_EXPORT" /D "_DEBUG" /D "SND_HYBRID_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"x:\cpa\lib\SNDdlHVD.lib"
# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlHVD.lib"
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Static_1"
# PROP BASE Intermediate_Dir "Static_1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "LST2_StaticIsOptimised" /D "NO_ACP_SCRIPT" /D "VISUAL" /D "CPA_WANTS_EXPORT" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W4 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "SND_HYBRID_VERSION" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_WAV_MODULE" /D "USE_MPEG_MODULE" /D "USE_CD_MODULE" /D "USE_DBG_MODULE" /D "SNDDLL_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"x:\cpa\lib\SNDdlBVR.lib"
# ADD LIB32 /nologo /out:"x:\cpa\lib\SNDdlhVR.lib"
!ENDIF
# Begin Target
# Name "Static Library for DLL - Win32 Binaire Debug"
# Name "Static Library for DLL - Win32 Binaire Release"
# Name "Static Library for DLL - Win32 Hybrid Debug "
# Name "Static Library for DLL - Win32 Hybrid Release"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\src\Win95\snddbg.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndfile.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndini.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndld_sh.cxx
!IF "$(CFG)" == "Static Library for DLL - Win32 Binaire Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Binaire Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Debug "
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Release"
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndldbin.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndldhyb.c
!IF "$(CFG)" == "Static Library for DLL - Win32 Binaire Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Binaire Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Debug "
!ELSEIF "$(CFG)" == "Static Library for DLL - Win32 Hybrid Release"
# PROP BASE Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndldscn.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndplay.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndreal.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndrnd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndrndom.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndseq.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Sndseq2.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndspace.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndswtch.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndtest.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndtheme.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndthrd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sndvect.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\Win95\sndwin95.c
# End Source File
# Begin Source File
SOURCE=..\..\..\src\sound3d.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\win95\snddbg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\SNDEVENT.H
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndhandl.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\sndhard.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndinc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\sndini.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\win95\sndld_bn.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\sndld_hy.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndldbin.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndldscr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\public\SND\sndload.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndlst2.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndplay.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndreal.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndrec.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndres.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndrnd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndrndom.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndscrpt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndseq.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndspace.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\sndstrm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndswtch.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\sndtest.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndtheme.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndthrd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\sndvect.h
# End Source File
# Begin Source File
SOURCE=..\..\..\inc\Win95\sndwin95.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\SNDdllV.mak
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Target
# End Project

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,929 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="Static Library for DLL"
ProjectGUID="{2A1A9631-622F-4F1D-888A-88C92B8B8126}"
SccProjectName="&quot;$/cpa/tempgrp/SND/make/dll/static&quot;, PGEAAAAA"
SccAuxPath=""
SccLocalPath="."
SccProvider="MSSCCI:NXN alienbrain">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Binaire Release|Win32"
OutputDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire"
IntermediateDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="x:\cpa\tempgrp\SND\src,x:\cpa\tempgrp\SND\src\win95,x:\cpa\public,x:\cpa\tempgrp\snd\inc,x:\cpa\tempgrp\snd\inc\win95"
PreprocessorDefinitions="NDEBUG;SND_BINARY_VERSION;USE_RECORD_MODULE;USE_ADPCM_MODULE;USE_WAV_MODULE;USE_MPEG_MODULE;USE_CD_MODULE;USE_DBG_MODULE;SNDDLL_MODULE;WIN32_LEAN_AND_MEAN;VISUAL;_DLL_COMPILATION_MODE;WIN32;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
PrecompiledHeaderFile="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire/SNDdllV.pch"
AssemblerListingLocation="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire/"
ObjectFile="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire/"
ProgramDataBaseFileName="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\binaire/"
WarningLevel="4"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="x:\cpa\lib\SNDdlBVR.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Binaire Debug|Win32"
OutputDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\binaire"
IntermediateDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\biniare"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="x:\cpa\tempgrp\SND\src,x:\cpa\tempgrp\SND\src\win95,x:\cpa\public,x:\cpa\tempgrp\snd\inc,x:\cpa\tempgrp\snd\inc\win95"
PreprocessorDefinitions="_DEBUG;SND_BINARY_VERSION;USE_RECORD_MODULE;USE_ADPCM_MODULE;USE_WAV_MODULE;USE_MPEG_MODULE;USE_CD_MODULE;USE_DBG_MODULE;SNDDLL_MODULE;WIN32_LEAN_AND_MEAN;VISUAL;_DLL_COMPILATION_MODE;WIN32;_WINDOWS"
RuntimeLibrary="3"
PrecompiledHeaderFile="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\biniare/SNDdllV.pch"
AssemblerListingLocation="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\biniare/"
ObjectFile="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\biniare/"
ProgramDataBaseFileName="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\biniare/"
BrowseInformation="1"
WarningLevel="4"
SuppressStartupBanner="TRUE"
DebugInformationFormat="1"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="x:\cpa\lib\SNDdlBVD.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Hybrid Release|Win32"
OutputDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride"
IntermediateDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="x:\cpa\tempgrp\SND\src,x:\cpa\tempgrp\SND\src\win95,x:\cpa\public,x:\cpa\tempgrp\snd\inc,x:\cpa\tempgrp\snd\inc\win95"
PreprocessorDefinitions="NDEBUG;SND_HYBRID_VERSION;USE_RECORD_MODULE;USE_ADPCM_MODULE;USE_WAV_MODULE;USE_MPEG_MODULE;USE_CD_MODULE;USE_DBG_MODULE;SNDDLL_MODULE;WIN32_LEAN_AND_MEAN;VISUAL;_DLL_COMPILATION_MODE;WIN32;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
PrecompiledHeaderFile="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride/SNDdllV.pch"
AssemblerListingLocation="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride/"
ObjectFile="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride/"
ProgramDataBaseFileName="x:\cpa\tempgrp\snd\tmp\SNDdllV\release\hybride/"
WarningLevel="4"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="x:\cpa\lib\SNDdlhVR.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Hybrid Debug|Win32"
OutputDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\hybride"
IntermediateDirectory="x:\cpa\tempgrp\snd\tmp\SNDdllV\debug\hybride"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="x:\cpa\tempgrp\SND\src,x:\cpa\tempgrp\SND\src\win95,x:\cpa\public,x:\cpa\tempgrp\snd\inc,x:\cpa\tempgrp\snd\inc\win95"
PreprocessorDefinitions="_DEBUG;ACP_BIN_W_SCRIPTREFS;VISUAL;CPA_WANTS_EXPORT;USE_ADPCM_MODULE;USE_WAV_MODULE;USE_MPEG_MODULE;USE_CD_MODULE;USE_DBG_MODULE;SNDDLL_MODULE;_DLL_COMPILATION_MODE;WIN32;_WINDOWS;DISABLE_RECORD"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="x:\cpa\libd\SNDdlhVD.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="">
<File
RelativePath="..\..\..\src\Win95\snddbg.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndDLL.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndfile.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndini.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndld_sh.cxx">
<FileConfiguration
Name="Binaire Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndldbin.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndldhyb.c">
<FileConfiguration
Name="Binaire Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndldscn.c">
<FileConfiguration
Name="Binaire Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndplay.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndreal.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Sndrec.c">
</File>
<File
RelativePath="..\..\..\src\Win95\sndrnd.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndrndom.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndseq.c">
<FileConfiguration
Name="Binaire Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndspace.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndswtch.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndtest.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndtheme.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndthrd.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sndvect.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\Win95\sndwin95.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\src\sound3d.c">
<FileConfiguration
Name="Binaire Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="Binaire Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Hybrid Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
RelativePath="..\..\..\..\..\Public\SND.h">
</File>
<File
RelativePath="..\..\..\inc\win95\snddbg.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\snddef.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\snddll.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\snderr.h">
</File>
<File
RelativePath="..\..\..\inc\SNDEVENT.H">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndfile.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndhandl.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\sndhard.h">
</File>
<File
RelativePath="..\..\..\inc\sndinc.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\sndini.h">
</File>
<File
RelativePath="..\..\..\inc\win95\sndld_bn.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\sndld_hy.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndldbin.h">
</File>
<File
RelativePath="..\..\..\inc\sndldscr.h">
</File>
<File
RelativePath="..\..\..\..\..\public\SND\sndload.h">
</File>
<File
RelativePath="..\..\..\inc\sndlst2.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndmem.h">
</File>
<File
RelativePath="..\..\..\inc\sndplay.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndreal.h">
</File>
<File
RelativePath="..\..\..\inc\sndrec.h">
</File>
<File
RelativePath="..\..\..\inc\sndres.h">
</File>
<File
RelativePath="..\..\..\inc\sndrnd.h">
</File>
<File
RelativePath="..\..\..\inc\sndrndom.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndscrpt.h">
</File>
<File
RelativePath="..\..\..\inc\sndseq.h">
</File>
<File
RelativePath="..\..\..\inc\sndspace.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\sndstrm.h">
</File>
<File
RelativePath="..\..\..\inc\sndswtch.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\sndtest.h">
</File>
<File
RelativePath="..\..\..\inc\sndtheme.h">
</File>
<File
RelativePath="..\..\..\inc\sndthrd.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sndtype.h">
</File>
<File
RelativePath="..\..\..\inc\sndvect.h">
</File>
<File
RelativePath="..\..\..\inc\Win95\sndwin95.h">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\sound3D.h">
</File>
</Filter>
<File
RelativePath="SNDdllV.mak">
</File>
<File
RelativePath="..\..\..\..\..\Public\SND\version.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[SNDdllV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/static", UJQAAAAA
[SNDdllV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/static", UJQAAAAA

View File

@@ -0,0 +1,245 @@
# Microsoft Developer Studio Project File - Name="DLL Wave WinMM Pentium" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Wave WinMM Pentium - Win32 Binaire Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "WAVPWMV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WAVPWMV.mak"\
CFG="DLL Wave WinMM Pentium - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/wave/winmm/Pentium", SHEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Wav1"
# PROP BASE Intermediate_Dir "DLL_Wav1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "_DEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D "USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVPWBVD.dll" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Wav2"
# PROP BASE Intermediate_Dir "DLL_Wav2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "NDEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D "USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D "USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVPWBVR.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "DLL Wave WinMM Pentium - Win32 Binaire Debug"
# Name "DLL Wave WinMM Pentium - Win32 Binaire Release"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\asm_files\genere.msm
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\asm_obj\genere.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndtrans.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndvirt.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\sndwave.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.hxx
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Sndxd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndxdwav.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\sndhard.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndmpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndreal.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndres.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndscrpt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndspace.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\sndstrm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndvect.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndwave.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndxd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\..\historic.txt
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,828 @@
# Microsoft Developer Studio Generated NMAKE File, Based on WAVPWMV.dsp
!IF "$(CFG)" == ""
CFG=DLL Wave WinMM Pentium - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Wave WinMM Pentium -\
Win32 Binaire Release.
!ENDIF
!IF "$(CFG)" != "DLL Wave WinMM Pentium - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Wave WinMM Pentium - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WAVPWMV.mak"\
CFG="DLL Wave WinMM Pentium - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM Pentium - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
# End Custom Macros
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll" "$(OUTDIR)\WAVPWMV.bsc"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll" "$(OUTDIR)\WAVPWMV.bsc"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\sndDLL.sbr"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\Sndstrm2.sbr"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndtrans.sbr"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\sndvirt.sbr"
-@erase "$(INTDIR)\sndwave.obj"
-@erase "$(INTDIR)\sndwave.sbr"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwavmx.sbr"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\sndwin95.sbr"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\Sndxd.sbr"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\sndxdwav.sbr"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\WAVPWBVD.exp"
-@erase "$(OUTDIR)\WAVPWBVD.lib"
-@erase "$(OUTDIR)\WAVPWBVD.pdb"
-@erase "$(OUTDIR)\WAVPWMV.bsc"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "_DEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D\
"USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FR"$(INTDIR)\\"\
/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5/
CPP_SBRS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5/
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVPWMV.bsc"
BSC32_SBRS= \
"$(INTDIR)\sndDLL.sbr" \
"$(INTDIR)\Sndstrm2.sbr" \
"$(INTDIR)\sndtrans.sbr" \
"$(INTDIR)\sndvirt.sbr" \
"$(INTDIR)\sndwave.sbr" \
"$(INTDIR)\sndwavmx.sbr" \
"$(INTDIR)\sndwin95.sbr" \
"$(INTDIR)\Sndxd.sbr" \
"$(INTDIR)\sndxdwav.sbr"
"$(OUTDIR)\WAVPWMV.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVPWBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVPWBVD.dll" /implib:"$(OUTDIR)\WAVPWBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\pentium\asm_obj\genere.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
# Begin Custom Macros
OutDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5
# End Custom Macros
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVD.dll"\
"$(OUTDIR)\WAVPWMV.bsc"
copy x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\p5\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\sndwave.obj"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\WAVPWBVR.exp"
-@erase "$(OUTDIR)\WAVPWBVR.lib"
-@erase "$(OUTDIR)\WAVPWBVR.pdb"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "NDEBUG" /D "SND_BINARY_VERSION" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_RECORD_MODULE" /D\
"USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\p5/
CPP_SBRS=.
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVPWMV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVPWBVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVPWBVR.dll" /implib:"$(OUTDIR)\WAVPWBVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\pentium\asm_obj\genere.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVPWBVR.dll" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Wave WinMM Pentium - Win32 Binaire Release"
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" "$(INTDIR)\sndDLL.sbr" : $(SOURCE) $(DEP_CPP_SNDDL)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDST=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndstrm2.obj" "$(INTDIR)\Sndstrm2.sbr" : $(SOURCE) $(DEP_CPP_SNDST)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDST=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndstrm2.obj" : $(SOURCE) $(DEP_CPP_SNDST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndtrans.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDTR=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndtrans.obj" "$(INTDIR)\sndtrans.sbr" : $(SOURCE) $(DEP_CPP_SNDTR)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDTR=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndtrans.obj" : $(SOURCE) $(DEP_CPP_SNDTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndvirt.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDVI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndplay.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndvirt.obj" "$(INTDIR)\sndvirt.sbr" : $(SOURCE) $(DEP_CPP_SNDVI)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDVI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndplay.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndvirt.obj" : $(SOURCE) $(DEP_CPP_SNDVI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\pentium\sndwave.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDWA=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndrec.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\win95\effects.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\..\inc\win95\sndmixer.h"\
"..\..\..\..\..\inc\Win95\sndtest.h"\
"..\..\..\..\..\inc\Win95\sndwin95.h"\
"..\..\..\..\..\src\Win95\winmm\sndwave.cxx"\
"..\..\..\..\..\src\Win95\winmm\sndwave.hxx"\
"$(INTDIR)\sndwave.obj" "$(INTDIR)\sndwave.sbr" : $(SOURCE) $(DEP_CPP_SNDWA)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDWA=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndrec.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\win95\effects.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\..\inc\win95\sndmixer.h"\
"..\..\..\..\..\inc\Win95\sndtest.h"\
"..\..\..\..\..\inc\Win95\sndwin95.h"\
"..\..\..\..\..\src\Win95\winmm\sndwave.cxx"\
"..\..\..\..\..\src\Win95\winmm\sndwave.hxx"\
"$(INTDIR)\sndwave.obj" : $(SOURCE) $(DEP_CPP_SNDWA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDWAV=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\sndwavmx.obj" "$(INTDIR)\sndwavmx.sbr" : $(SOURCE) $(DEP_CPP_SNDWAV)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDWAV=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\sndwavmx.obj" : $(SOURCE) $(DEP_CPP_SNDWAV) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" "$(INTDIR)\sndwin95.sbr" : $(SOURCE) $(DEP_CPP_SNDWI)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" : $(SOURCE) $(DEP_CPP_SNDWI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Sndxd.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\..\inc\sndxdwav.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndxd.obj" "$(INTDIR)\Sndxd.sbr" : $(SOURCE) $(DEP_CPP_SNDXD)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\..\inc\sndxdwav.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndxd.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndxdwav.c
!IF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Debug"
DEP_CPP_SNDXDW=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdwav.obj" "$(INTDIR)\sndxdwav.sbr" : $(SOURCE) $(DEP_CPP_SNDXDW)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM Pentium - Win32 Binaire Release"
DEP_CPP_SNDXDW=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdwav.obj" : $(SOURCE) $(DEP_CPP_SNDXDW) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\LabelDLL.rc
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[WAVPWMV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/wave/winmm/Pentium", GKQAAAAA
[WAVPWMV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/wave/winmm/Pentium", GKQAAAAA

View File

@@ -0,0 +1,438 @@
# Microsoft Developer Studio Project File - Name="DLL Wave WinMM MMX" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=DLL Wave WinMM MMX - Win32 Binaire Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "WAVMWMV.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WAVMWMV.mak"\
CFG="DLL Wave WinMM MMX - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Wave WinMM MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""$/cpa/tempgrp/SND/make/dll/wave/winmm/mmx", OHEAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Wav1"
# PROP BASE Intermediate_Dir "DLL_Wav1"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "SND_BINARY_VERSION" /D "_DEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D "USE_DBG_MODULE" /D "USE_RECORD_MODULE" /D "USE_MPEG_MODULE" /D "USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVMWBVD.DLL" /pdbtype:sept
# Begin Special Build Tool
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
SOURCE=$(InputPath)
PostBuild_Cmds=copy $(IntDir)\*.pdb x:\cpa\exe\main\dll\*.*
# End Special Build Tool
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DLL_Wav2"
# PROP BASE Intermediate_Dir "DLL_Wav2"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx"
# PROP Intermediate_Dir "x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I "x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I "x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95" /D "SND_BINARY_VERSION" /D "NDEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D "USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_ADPCM_MODULE" /D "USE_RECORD_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL" /D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /debug /machine:I386 /out:"x:\cpa\exe\main\dll\WAVMWBVR.DLL" /pdbtype:sept
!ENDIF
# Begin Target
# Name "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Name "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Group "Source Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndtrans.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndvirt.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\Sndwave.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.hxx
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Sndxd.c
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\sndxdwav.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\SNDadpcm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\snddef.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\snddll.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\snderr.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndfile.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\sndhard.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndmem.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndmpeg.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndreal.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndscrpt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndspace.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\Win95\sndstrm.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sndtype.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndvect.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndwave.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\sndxd.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\inc\SNDXDapm.H
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\sound3D.h
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\..\..\Public\SND\version.txt
# End Source File
# End Group
# Begin Group "msm files"
# PROP Default_Filter ""
# Begin Group "obj files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxdolby.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxfilter.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmem.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmono.obj
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxstereo.obj
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
# End Custom Build
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
# Begin Custom Build
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\..\..\..\historic.txt
# End Source File
# Begin Source File
SOURCE=..\..\..\..\..\src\Win95\LabelDLL.rc
# End Source File
# Begin Source File
SOURCE=.\WAVMWMV.mak
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,964 @@
# Microsoft Developer Studio Generated NMAKE File, Based on WAVMWMV.dsp
!IF "$(CFG)" == ""
CFG=DLL Wave WinMM MMX - Win32 Binaire Release
!MESSAGE No configuration specified. Defaulting to DLL Wave WinMM MMX - Win32\
Binaire Release.
!ENDIF
!IF "$(CFG)" != "DLL Wave WinMM MMX - Win32 Binaire Debug" && "$(CFG)" !=\
"DLL Wave WinMM MMX - Win32 Binaire Release"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WAVMWMV.mak"\
CFG="DLL Wave WinMM MMX - Win32 Binaire Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DLL Wave WinMM MMX - Win32 Binaire Debug" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "DLL Wave WinMM MMX - Win32 Binaire Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\Sndwave.obj"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\WAVMWBVD.exp"
-@erase "$(OUTDIR)\WAVMWBVD.lib"
-@erase "$(OUTDIR)\WAVMWBVD.pdb"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "SND_BINARY_VERSION" /D "_DEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_RECORD_MODULE" /D "USE_MPEG_MODULE" /D\
"USE_ADPCM_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVMWMV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVMWBVD.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVMWBVD.DLL" /implib:"$(OUTDIR)\WAVMWBVD.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\Sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxdolby.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxfilter.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmem.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmono.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxstereo.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
IntDir=x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVD.DLL"
copy x:\cpa\tempgrp\snd\tmp\WAVxxxV\debug\binaire\winmm\mmx\*.pdb x:\cpa\exe\main\dll\*.*
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
OUTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx
INTDIR=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx
!IF "$(RECURSE)" == "0"
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL"
!ELSE
ALL : "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL"
!ENDIF
CLEAN :
-@erase "$(INTDIR)\LabelDLL.res"
-@erase "$(INTDIR)\sndDLL.obj"
-@erase "$(INTDIR)\Sndstrm2.obj"
-@erase "$(INTDIR)\sndtrans.obj"
-@erase "$(INTDIR)\sndvirt.obj"
-@erase "$(INTDIR)\Sndwave.obj"
-@erase "$(INTDIR)\sndwavmx.obj"
-@erase "$(INTDIR)\sndwin95.obj"
-@erase "$(INTDIR)\Sndxd.obj"
-@erase "$(INTDIR)\sndxdwav.obj"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\WAVMWBVR.exp"
-@erase "$(OUTDIR)\WAVMWBVR.lib"
-@erase "$(OUTDIR)\WAVMWBVR.pdb"
-@erase "..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "x:\cpa\tempgrp\SND\src" /I\
"x:\cpa\tempgrp\SND\src\win95" /I "x:\cpa\tempgrp\SND\src\win95\winmm" /I\
"x:\cpa\public" /I "x:\cpa\tempgrp\snd\inc" /I "x:\cpa\tempgrp\snd\inc\win95"\
/D "SND_BINARY_VERSION" /D "NDEBUG" /D "_DLL_MODULE" /D "DLLWAV_MODULE" /D\
"USE_DBG_MODULE" /D "USE_MPEG_MODULE" /D "USE_ADPCM_MODULE" /D\
"USE_RECORD_MODULE" /D "USE_STATIC_MODULE" /D "WIN32_LEAN_AND_MEAN" /D "VISUAL"\
/D "_DLL_COMPILATION_MODE" /D "WIN32" /D "_WINDOWS" /Fo"$(INTDIR)\\"\
/Fd"$(INTDIR)\\" /FD /c
CPP_OBJS=x:\cpa\tempgrp\snd\tmp\WAVxxxV\release\binaire\winmm\mmx/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\WAVMWMV.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\WAVMWBVR.pdb" /debug /machine:I386\
/out:"x:\cpa\exe\main\dll\WAVMWBVR.DLL" /implib:"$(OUTDIR)\WAVMWBVR.lib"\
/pdbtype:sept
LINK32_OBJS= \
"$(INTDIR)\LabelDLL.res" \
"$(INTDIR)\sndDLL.obj" \
"$(INTDIR)\Sndstrm2.obj" \
"$(INTDIR)\sndtrans.obj" \
"$(INTDIR)\sndvirt.obj" \
"$(INTDIR)\Sndwave.obj" \
"$(INTDIR)\sndwavmx.obj" \
"$(INTDIR)\sndwin95.obj" \
"$(INTDIR)\Sndxd.obj" \
"$(INTDIR)\sndxdwav.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxdolby.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxfilter.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmem.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxmono.obj" \
"..\..\..\..\..\src\Win95\winmm\MMX\asm_obj\mxstereo.obj"
"..\..\..\..\..\..\..\exe\main\dll\WAVMWBVR.DLL" : "$(OUTDIR)" $(DEF_FILE)\
$(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug" || "$(CFG)" ==\
"DLL Wave WinMM MMX - Win32 Binaire Release"
SOURCE=..\..\..\..\..\src\Win95\sndDLL.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDDL=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\Public\SND\version.txt"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndDLL.obj" : $(SOURCE) $(DEP_CPP_SNDDL) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\Sndstrm2.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDST=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndstrm2.obj" : $(SOURCE) $(DEP_CPP_SNDST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDST=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndstrm2.obj" : $(SOURCE) $(DEP_CPP_SNDST) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndtrans.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDTR=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndtrans.obj" : $(SOURCE) $(DEP_CPP_SNDTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDTR=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndtrans.obj" : $(SOURCE) $(DEP_CPP_SNDTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndvirt.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDVI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndplay.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndvirt.obj" : $(SOURCE) $(DEP_CPP_SNDVI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDVI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndplay.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndvirt.obj" : $(SOURCE) $(DEP_CPP_SNDVI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\Sndwave.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDWA=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndrec.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\win95\effects.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\..\inc\win95\sndmixer.h"\
"..\..\..\..\..\inc\Win95\sndtest.h"\
"..\..\..\..\..\inc\Win95\sndwin95.h"\
"..\..\..\..\..\src\Win95\winmm\sndwave.cxx"\
"..\..\..\..\..\src\Win95\winmm\sndwave.hxx"\
"$(INTDIR)\Sndwave.obj" : $(SOURCE) $(DEP_CPP_SNDWA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDWA=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndrec.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\win95\effects.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"..\..\..\..\..\inc\win95\sndmixer.h"\
"..\..\..\..\..\inc\Win95\sndtest.h"\
"..\..\..\..\..\inc\Win95\sndwin95.h"\
"..\..\..\..\..\src\Win95\winmm\sndwave.cxx"\
"..\..\..\..\..\src\Win95\winmm\sndwave.hxx"\
"$(INTDIR)\Sndwave.obj" : $(SOURCE) $(DEP_CPP_SNDWA) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwave.cxx
SOURCE=..\..\..\..\..\src\Win95\winmm\sndwavmx.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDWAV=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\sndwavmx.obj" : $(SOURCE) $(DEP_CPP_SNDWAV) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDWAV=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"$(INTDIR)\sndwavmx.obj" : $(SOURCE) $(DEP_CPP_SNDWAV) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\sndwin95.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" : $(SOURCE) $(DEP_CPP_SNDWI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDWI=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"$(INTDIR)\sndwin95.obj" : $(SOURCE) $(DEP_CPP_SNDWI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Sndxd.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\..\inc\sndxdwav.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndxd.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDXD=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndstrm.h"\
"..\..\..\..\..\inc\sndvirt.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\SNDXDapm.H"\
"..\..\..\..\..\inc\sndxdwav.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\Sndxd.obj" : $(SOURCE) $(DEP_CPP_SNDXD) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\sndxdwav.c
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
DEP_CPP_SNDXDW=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdwav.obj" : $(SOURCE) $(DEP_CPP_SNDXDW) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
DEP_CPP_SNDXDW=\
"..\..\..\..\..\..\..\Public\SND.h"\
"..\..\..\..\..\..\..\Public\SND\snddef.h"\
"..\..\..\..\..\..\..\Public\SND\snderr.h"\
"..\..\..\..\..\..\..\Public\SND\sndfile.h"\
"..\..\..\..\..\..\..\Public\SND\sndhandl.h"\
"..\..\..\..\..\..\..\Public\SND\sndldbin.h"\
"..\..\..\..\..\..\..\public\SND\sndload.h"\
"..\..\..\..\..\..\..\Public\SND\sndmem.h"\
"..\..\..\..\..\..\..\Public\SND\sndreal.h"\
"..\..\..\..\..\..\..\Public\SND\sndtype.h"\
"..\..\..\..\..\..\..\Public\SND\sound3D.h"\
"..\..\..\..\..\..\..\public\snd\win95\snd_disable_warning.h"\
"..\..\..\..\..\inc\sndinc.h"\
"..\..\..\..\..\inc\sndlst2.h"\
"..\..\..\..\..\inc\sndres.h"\
"..\..\..\..\..\inc\sndthrd.h"\
"..\..\..\..\..\inc\sndwave.h"\
"..\..\..\..\..\inc\sndxd.h"\
"..\..\..\..\..\inc\Win95\snddll.h"\
"..\..\..\..\..\inc\Win95\sndhard.h"\
"$(INTDIR)\sndxdwav.obj" : $(SOURCE) $(DEP_CPP_SNDXDW) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxdolby.msm
InputName=mxdolby
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxfilter.msm
InputName=mxfilter
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmem.msm
InputName=mxmem
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxmono.msm
InputName=mxmono
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
/coff $(InputDir)\$(InputName).msm
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
InputDir=\cpa\tempgrp\SND\src\Win95\winmm\MMX\asm_files
InputPath=..\..\..\..\..\src\Win95\winmm\MMX\asm_files\mxstereo.msm
InputName=mxstereo
"$(InputDir)\..\asm_obj\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
x:\cpa\masm\ml /c /Zd /Fl /Cp /Cx /Fo $(InputDir)\..\asm_obj\$(InputName).obj\
$(InputDir)\$(InputName).msm
!ENDIF
SOURCE=..\..\..\..\..\src\Win95\LabelDLL.rc
!IF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Debug"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ELSEIF "$(CFG)" == "DLL Wave WinMM MMX - Win32 Binaire Release"
"$(INTDIR)\LabelDLL.res" : $(SOURCE) "$(INTDIR)"
$(RSC) /l 0x40c /fo"$(INTDIR)\LabelDLL.res" /i "x:\cpa\public" /i\
"\cpa\tempgrp\SND\src\Win95" /d "_DEBUG" $(SOURCE)
!ENDIF
!ENDIF

View File

@@ -0,0 +1,9 @@
SCC = This is a Source Code Control file
[WAVMWMV.dsp]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/wave/winmm/mmx", DKQAAAAA
[WAVMWMV.mak]
SCC_Aux_Path = "\\srvprojets-ma\Rayman4_DS\Versions\Rayman4DS\Tools"
SCC_Project_Name = "$/CPA/tempgrp/SND_OLD/make/dll/wave/winmm/mmx", DKQAAAAA