cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide cuuid( 0x00000003, 0x00050004 ) * fixe no * level yes * transition no * file AE_EarthQuake01 cuuid( 0x00000001, 0x00050007 ) * fixe no * level yes * transition no * file Play_AEr_EarthQuake01 cuuid( 0x00000003, 0x00050009 ) * fixe no * level yes * transition no * file AE_Rumblequake01 cuuid( 0x00000001, 0x0005000b ) * fixe no * level yes * transition no * file Play_AEr_Rumblequake01 cuuid( 0x00000001, 0x0005000c ) * fixe no * level yes * transition no * file Play_AEr_QuakeEpicentre01 cuuid( 0x00000001, 0x0005000d ) * fixe no * level yes * transition no * file Play_AEr_QuakeEpicentre02 cuuid( 0x00000003, 0x0005000d ) * fixe no * level yes * transition no * file AE_QuakeEpicentre01 cuuid( 0x00000001, 0x0005000e ) * fixe no * level yes * transition no * file Play_AEr_QuakeEpicentre03 cuuid( 0x00000003, 0x00050011 ) * fixe no * level yes * transition no * file AE_QuakeEpicentre04 cuuid( 0x00000003, 0x00050015 ) * fixe no * level yes * transition no * file AE_QuakeEpicentre07 cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01 cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01 cuuid( 0x00000003, 0x000d0003 ) * fixe no * level yes * transition no * file VO_RmBalance01 cuuid( 0x00000003, 0x000d0004 ) * fixe no * level yes * transition no * file VO_RmBalance02 cuuid( 0x00000003, 0x000d0005 ) * fixe no * level yes * transition no * file VO_RmBalance03 cuuid( 0x00000001, 0x000d0008 ) * fixe no * level yes * transition no * file Play_VOr_RmJoy01 cuuid( 0x00000001, 0x000d0012 ) * fixe no * level yes * transition no * file Play_VOr_RmBalance01 cuuid( 0x00000003, 0x000d004f ) * fixe no * level yes * transition no * file VOr_RmBalance01 cuuid( 0x00000003, 0x000d0091 ) * fixe no * level yes * transition no * file VO_RmImpulse06 cuuid( 0x00000003, 0x000d0092 ) * fixe no * level yes * transition no * file VO_RmImpulse05 cuuid( 0x00000003, 0x000d0093 ) * fixe no * level yes * transition no * file VO_RmImpulse04 cuuid( 0x00000003, 0x000d0094 ) * fixe no * level yes * transition no * file VOr_RmImpulse02 cuuid( 0x00000001, 0x000e0023 ) * fixe no * level yes * transition no * file Play_BLr_Squirt01 cuuid( 0x00000001, 0x000e0024 ) * fixe no * level yes * transition no * file Play_BLr_BackwashLight01 cuuid( 0x00000003, 0x000e0041 ) * fixe no * level yes * transition no * file BL_Squirt02 cuuid( 0x00000003, 0x000e0047 ) * fixe no * level yes * transition no * file BL_BackwashLight01 cuuid( 0x00000003, 0x000e004a ) * fixe no * level yes * transition no * file BLr_BackwashLight01 cuuid( 0x00000003, 0x000f0003 ) * fixe no * level yes * transition no * file PC_CagPaf01 cuuid( 0x00000001, 0x000f0004 ) * fixe no * level yes * transition no * file Play_PC_CagPaf01 cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01 cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01 cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01 cuuid( 0x00000001, 0x000f0021 ) * fixe no * level yes * transition no * file Play_PCr_CBaBall01 cuuid( 0x00000001, 0x000f0022 ) * fixe no * level yes * transition no * file Play_PCr_CBaGlove01 cuuid( 0x00000001, 0x000f0023 ) * fixe no * level yes * transition no * file Play_PCr_CBaShoot01 cuuid( 0x00000001, 0x000f0024 ) * fixe no * level yes * transition no * file Play_PCr_CBaStick01 cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02 cuuid( 0x00000003, 0x000f0049 ) * fixe no * level yes * transition no * file PC_CBaBall01 cuuid( 0x00000003, 0x000f004d ) * fixe no * level yes * transition no * file PC_CBaGlove01 cuuid( 0x00000003, 0x000f0051 ) * fixe no * level yes * transition no * file PC_CBaShoot01 cuuid( 0x00000003, 0x000f0055 ) * fixe no * level yes * transition no * file PC_CBaStick01 cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02 cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01 cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1 cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1 cuuid( 0x00000001, 0x0010000f ) * fixe no * level yes * transition no * file Play_SW_GloGen1R cuuid( 0x00000003, 0x0010000f ) * fixe no * level yes * transition no * file SW_GloGen1R cuuid( 0x00000001, 0x00100010 ) * fixe no * level yes * transition no * file Play_SW_GloGen1L cuuid( 0x00000003, 0x00100010 ) * fixe no * level yes * transition no * file SW_GloGen1L cuuid( 0x00000001, 0x00100011 ) * fixe no * level yes * transition no * file Play_SR_GloGen1R cuuid( 0x00000003, 0x00100011 ) * fixe no * level yes * transition no * file SR_GloGen1R cuuid( 0x00000001, 0x00100012 ) * fixe no * level yes * transition no * file Play_SR_GloGen1L cuuid( 0x00000003, 0x00100012 ) * fixe no * level yes * transition no * file SR_GloGen1L cuuid( 0x00000001, 0x00100013 ) * fixe no * level yes * transition no * file Play_SL_GloGen1 cuuid( 0x00000003, 0x00100013 ) * fixe no * level yes * transition no * file SL_GloGen1 cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01 cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01 cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01 cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01 cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01 cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01 cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03 cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01 cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02 cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01 cuuid( 0x00000001, 0x00120001 ) * fixe no * level yes * transition no * file Play_BI_Stick02 cuuid( 0x00000003, 0x00120001 ) * fixe no * level yes * transition no * file BI_Stick02 cuuid( 0x00000001, 0x00120002 ) * fixe no * level yes * transition no * file Play_BI_Paf01 cuuid( 0x00000003, 0x00120002 ) * fixe no * level yes * transition no * file BI_Paf01 cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01 cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01 cuuid( 0x00000001, 0x00120012 ) * fixe no * level yes * transition no * file Play_BIr_Rock01 cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01 cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01 cuuid( 0x00000001, 0x0012002a ) * fixe no * level yes * transition no * file Play_BIr_Barrel01 cuuid( 0x00000003, 0x0012002a ) * fixe no * level yes * transition no * file BI_Rock01 cuuid( 0x00000001, 0x0012002f ) * fixe no * level yes * transition no * file Play_BIr_StoneHard03 cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01 cuuid( 0x00000001, 0x00120039 ) * fixe no * level yes * transition no * file Play_BIr_Landing01 cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01 cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01 cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01 cuuid( 0x00000003, 0x00120087 ) * fixe no * level yes * transition no * file BI_Barrel02 cuuid( 0x00000003, 0x0012009a ) * fixe no * level yes * transition no * file BI_StoneHard07 cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01 cuuid( 0x00000003, 0x001200b7 ) * fixe no * level yes * transition no * file BI_Landing01 cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01 cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01 cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01 cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01 cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01 cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01 cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01 cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01 cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01 cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01 cuuid( 0x00000001, 0x0014001b ) * fixe no * level yes * transition no * file Play_VOr_CBafAttac01 cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01 cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01 cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01 cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01 cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02 cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01 cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01 cuuid( 0x00000001, 0x0014002c ) * fixe no * level yes * transition no * file Play_VOr_CBafDie01 cuuid( 0x00000001, 0x0014002d ) * fixe no * level yes * transition no * file Play_VOr_CBafEffort01 cuuid( 0x00000001, 0x00140034 ) * fixe no * level yes * transition no * file Play_VOr_CBafSurp01 cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01 cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01 cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01 cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01 cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01 cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01 cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01 cuuid( 0x00000001, 0x0014004b ) * fixe no * level yes * transition no * file Play_VO_CBafEffort01 cuuid( 0x00000001, 0x0014004e ) * fixe no * level yes * transition no * file Play_VO_CBafCharge01 cuuid( 0x00000001, 0x0014004f ) * fixe no * level yes * transition no * file Play_VO_CBafAttack01 cuuid( 0x00000001, 0x00140052 ) * fixe no * level yes * transition no * file Play_VO_CBafJuggle03 cuuid( 0x00000001, 0x00140053 ) * fixe no * level yes * transition no * file Play_VO_CBafKata03 cuuid( 0x00000001, 0x00140055 ) * fixe no * level yes * transition no * file Play_VO_CBafSurprise03 cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01 cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01 cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02 cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01 cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02 cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02 cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01 cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01 cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01 cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01 cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01 cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01 cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01 cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01 cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03 cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01 cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01 cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02 cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03 cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01 cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03 cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02 cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01 cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02 cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01 cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03 cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01 cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01 cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02 cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01 cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01 cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02 cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01 cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01 cuuid( 0x00000003, 0x001400d0 ) * fixe no * level yes * transition no * file VO_CBafAttack01 cuuid( 0x00000003, 0x001400d1 ) * fixe no * level yes * transition no * file VO_CBafAttack02 cuuid( 0x00000003, 0x001400d3 ) * fixe no * level yes * transition no * file VOr_CBafAttack01 cuuid( 0x00000003, 0x001400dc ) * fixe no * level yes * transition no * file VO_CBafDie01 cuuid( 0x00000003, 0x001400e4 ) * fixe no * level yes * transition no * file VO_CBafExpir01 cuuid( 0x00000003, 0x001400f2 ) * fixe no * level yes * transition no * file VO_CBafJuggle03 cuuid( 0x00000003, 0x001400f4 ) * fixe no * level yes * transition no * file VO_CBafKata01 cuuid( 0x00000003, 0x001400f5 ) * fixe no * level yes * transition no * file VO_CBafKata02 cuuid( 0x00000003, 0x001400f7 ) * fixe no * level yes * transition no * file VOr_CBafKata01 cuuid( 0x00000003, 0x001400fe ) * fixe no * level yes * transition no * file VO_CBafSurprise03 cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01 cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03 cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01 cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02 cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03 cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01 cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01 cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01 cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02 cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01 cuuid( 0x00000001, 0x00160002 ) * fixe no * level yes * transition no * file Play_BAr_AirJump01 cuuid( 0x00000003, 0x00160002 ) * fixe no * level yes * transition no * file BA_AirJump01 cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01 cuuid( 0x00000001, 0x00160004 ) * fixe no * level yes * transition no * file Play_BAr_Airhit02 cuuid( 0x00000003, 0x00160004 ) * fixe no * level yes * transition no * file BA_AirHit04 cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01 cuuid( 0x00000001, 0x0016000b ) * fixe no * level yes * transition no * file Play_BAr_ObjectPassBy01 cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01 cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01 cuuid( 0x00000001, 0x00160016 ) * fixe no * level yes * transition no * file Play_BAr_AirHit03 cuuid( 0x00000003, 0x00160018 ) * fixe no * level yes * transition no * file BA_ObjectPassBy01 cuuid( 0x00000003, 0x00160024 ) * fixe no * level yes * transition no * file BA_AirHit07 cuuid( 0x00000001, 0x00160038 ) * fixe no * level yes * transition no * file Play_BAr_FallShort01 cuuid( 0x00000001, 0x0016003d ) * fixe no * level yes * transition no * file Play_BAr_FallLong01 cuuid( 0x00000003, 0x00160082 ) * fixe no * level yes * transition no * file BA_FallLong01 cuuid( 0x00000001, 0x0019003c ) * fixe no * level yes * transition no * file Play_BMr_Book01 cuuid( 0x00000001, 0x00190041 ) * fixe no * level yes * transition no * file Play_BMr_DarkLumAppear01 cuuid( 0x00000001, 0x00190042 ) * fixe no * level yes * transition no * file Play_BMr_FairyAppear01 cuuid( 0x00000001, 0x00190045 ) * fixe no * level yes * transition no * file Play_BM_FairySpell01 cuuid( 0x00000001, 0x00190047 ) * fixe no * level yes * transition no * file Play_BMr_FairyLum01 cuuid( 0x00000003, 0x00190058 ) * fixe no * level yes * transition no * file BM_Book01 cuuid( 0x00000003, 0x0019006c ) * fixe no * level yes * transition no * file BM_DarkLumAppear01 cuuid( 0x00000003, 0x00190070 ) * fixe no * level yes * transition no * file BM_FairyAppear01 cuuid( 0x00000003, 0x0019007c ) * fixe no * level yes * transition no * file BM_FairySpell01 cuuid( 0x00000003, 0x0019007f ) * fixe no * level yes * transition no * file BM_FairyLum01 cuuid( 0x00000003, 0x00190080 ) * fixe no * level yes * transition no * file BMr_FairyLum01 cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01 cuuid( 0x00000001, 0x001b0016 ) * fixe no * level yes * transition no * file Play_BEr_Stone03 cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01 cuuid( 0x00000003, 0x001b0054 ) * fixe no * level yes * transition no * file BE_Stone07 cuuid( 0x00000001, 0x001e0009 ) * fixe no * level yes * transition no * file Play_BCr_Rope01 cuuid( 0x00000003, 0x001e001c ) * fixe no * level yes * transition no * file BC_Rope01 cuuid( 0x00000001, 0x001e0032 ) * fixe no * level yes * transition no * file Play_BCr_SWings01 cuuid( 0x00000001, 0x001e0033 ) * fixe no * level yes * transition no * file Play_BCr_LWings01 cuuid( 0x00000001, 0x001e0036 ) * fixe no * level yes * transition no * file Play_BCr_LDarkCWings01 cuuid( 0x00000001, 0x001e0037 ) * fixe no * level yes * transition no * file Play_BCr_SDarkCWings01 cuuid( 0x00000001, 0x001e0057 ) * fixe no * level yes * transition no * file Play_BCr_Barrel01 cuuid( 0x00000001, 0x001e005a ) * fixe no * level yes * transition no * file Play_BCr_StoneSnap01 cuuid( 0x00000003, 0x001e0060 ) * fixe no * level yes * transition no * file BC_SWings01 cuuid( 0x00000003, 0x001e0064 ) * fixe no * level yes * transition no * file BC_LWings01 cuuid( 0x00000003, 0x001e0074 ) * fixe no * level yes * transition no * file BC_LDarkCWings01 cuuid( 0x00000003, 0x001e0078 ) * fixe no * level yes * transition no * file BC_SDarkCWings01 cuuid( 0x00000003, 0x001e00ad ) * fixe no * level yes * transition no * file BC_Barrel03 cuuid( 0x00000003, 0x001e00b8 ) * fixe no * level yes * transition no * file BC_StoneSnap01 cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01 cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01 cuuid( 0x00000001, 0x002a005b ) * fixe no * level yes * transition no * file Play_BDr_BigMushOn01 cuuid( 0x00000001, 0x002a005c ) * fixe no * level yes * transition no * file Play_BDr_BigMushOff01 cuuid( 0x00000001, 0x002a005d ) * fixe no * level yes * transition no * file Play_BDb_BigMushSpin01 cuuid( 0x00000001, 0x002a005e ) * fixe no * level yes * transition no * file Stop_BDb_BigMushSpin01 cuuid( 0x00000001, 0x002a0069 ) * fixe no * level yes * transition no * file Play_BDr_DoorStoneOpen01 cuuid( 0x00000001, 0x002a006a ) * fixe no * level yes * transition no * file Play_BDr_DoorStoneClose01 cuuid( 0x00000001, 0x002a007a ) * fixe no * level yes * transition no * file Play_BDr_StairStoneOn01 cuuid( 0x00000001, 0x002a0094 ) * fixe no * level yes * transition no * file Play_BDr_DoorDolmenOn01 cuuid( 0x00000003, 0x002a0096 ) * fixe no * level yes * transition no * file BD_BigMushOn01 cuuid( 0x00000003, 0x002a009c ) * fixe no * level yes * transition no * file BD_BigMushOff01 cuuid( 0x00000003, 0x002a009e ) * fixe no * level yes * transition no * file BDb_BigMushSpin01 cuuid( 0x00000003, 0x002a00ac ) * fixe no * level yes * transition no * file BD_DoorStoneOpen01 cuuid( 0x00000003, 0x002a00af ) * fixe no * level yes * transition no * file BD_DoorStoneClose01 cuuid( 0x00000003, 0x002a00da ) * fixe no * level yes * transition no * file BD_StairStoneOn01 cuuid( 0x00000003, 0x002a0117 ) * fixe no * level yes * transition no * file BD_DoorDolmenOn01 cuuid( 0x00000003, 0x002d0022 ) * fixe no * level yes * transition no * file VO_DarkLaugh01 cuuid( 0x00000001, 0x00380000 ) * fixe no * level yes * transition no * file Play_PGr_SwimSw01 cuuid( 0x00000001, 0x00380002 ) * fixe no * level yes * transition no * file Play_PGr_BodyTorsion01 cuuid( 0x00000003, 0x00380003 ) * fixe no * level yes * transition no * file PG_SwimSw01 cuuid( 0x00000001, 0x00380005 ) * fixe no * level yes * transition no * file Play_PGs_HandR01 cuuid( 0x00000001, 0x00380006 ) * fixe no * level yes * transition no * file Play_PGs_HandL01 cuuid( 0x00000003, 0x00380006 ) * fixe no * level yes * transition no * file PG_BodyTorsion01 cuuid( 0x00000001, 0x0038000b ) * fixe no * level yes * transition no * file Play_PGr_Swish01 cuuid( 0x00000001, 0x0038000f ) * fixe no * level yes * transition no * file Play_PGr_Alarm01 cuuid( 0x00000001, 0x00380010 ) * fixe no * level yes * transition no * file Play_PGr_GlApplaud01 cuuid( 0x00000001, 0x00380011 ) * fixe no * level yes * transition no * file Play_PGb_BodyShake01 cuuid( 0x00000001, 0x00380012 ) * fixe no * level yes * transition no * file Stop_PGb_BodyShake01 cuuid( 0x00000001, 0x00380013 ) * fixe no * level yes * transition no * file Play_PGr_BodyShake01 cuuid( 0x00000001, 0x00380018 ) * fixe no * level yes * transition no * file Play_PGr_BodyFall01 cuuid( 0x00000001, 0x00380019 ) * fixe no * level yes * transition no * file Play_PGr_BodyPaf01 cuuid( 0x00000001, 0x0038001a ) * fixe no * level yes * transition no * file Play_PGr_BodyReduce01 cuuid( 0x00000001, 0x0038001b ) * fixe no * level yes * transition no * file Play_PGr_BodyStretching01 cuuid( 0x00000001, 0x0038001c ) * fixe no * level yes * transition no * file Play_PGr_StomachMove01 cuuid( 0x00000003, 0x0038001e ) * fixe no * level yes * transition no * file PG_Swish01 cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01 cuuid( 0x00000001, 0x00380021 ) * fixe no * level yes * transition no * file Play_PGr_StomachBubble01 cuuid( 0x00000001, 0x00380022 ) * fixe no * level yes * transition no * file Play_PGr_StomachShake01 cuuid( 0x00000001, 0x00380023 ) * fixe no * level yes * transition no * file Play_PGr_Whistle01 cuuid( 0x00000001, 0x00380024 ) * fixe no * level yes * transition no * file Play_PGr_ArmShake01 cuuid( 0x00000003, 0x00380024 ) * fixe no * level yes * transition no * file PG_Applaud01 cuuid( 0x00000001, 0x00380025 ) * fixe no * level yes * transition no * file Play_PGr_EyesBlink01 cuuid( 0x00000001, 0x00380027 ) * fixe no * level yes * transition no * file Play_PG_DLumSwallow01 cuuid( 0x00000003, 0x00380028 ) * fixe no * level yes * transition no * file PGb_BodyShake01 cuuid( 0x00000003, 0x0038002a ) * fixe no * level yes * transition no * file PG_BodyShake03 cuuid( 0x00000003, 0x0038002c ) * fixe no * level yes * transition no * file PGr_BodyShake01 cuuid( 0x00000003, 0x00380031 ) * fixe no * level yes * transition no * file PG_StomachMove01 cuuid( 0x00000003, 0x00380033 ) * fixe no * level yes * transition no * file PG_BodyFall01 cuuid( 0x00000003, 0x00380038 ) * fixe no * level yes * transition no * file PG_BodyPaf03 cuuid( 0x00000003, 0x0038003a ) * fixe no * level yes * transition no * file PG_BodyReduce02 cuuid( 0x00000003, 0x0038003d ) * fixe no * level yes * transition no * file PG_BodyStretching02 cuuid( 0x00000003, 0x00380040 ) * fixe no * level yes * transition no * file PG_Hand01 cuuid( 0x00000003, 0x00380042 ) * fixe no * level yes * transition no * file PG_Hand03 cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01 cuuid( 0x00000003, 0x00380051 ) * fixe no * level yes * transition no * file PG_StomachBubble01 cuuid( 0x00000003, 0x00380056 ) * fixe no * level yes * transition no * file PG_StomachShake02 cuuid( 0x00000003, 0x00380059 ) * fixe no * level yes * transition no * file PG_Whistle02 cuuid( 0x00000003, 0x0038005e ) * fixe no * level yes * transition no * file PG_Alarm01 cuuid( 0x00000003, 0x00380062 ) * fixe no * level yes * transition no * file PG_ArmShake01 cuuid( 0x00000003, 0x00380067 ) * fixe no * level yes * transition no * file PG_EyesBlink02 cuuid( 0x00000003, 0x0038006e ) * fixe no * level yes * transition no * file PG_DLumSwallow01 cuuid( 0x00000001, 0x00390000 ) * fixe no * level yes * transition no * file Play_VOr_GloAfraid01 cuuid( 0x00000003, 0x00390000 ) * fixe no * level yes * transition no * file VO_GloAfraid01 cuuid( 0x00000001, 0x00390001 ) * fixe no * level yes * transition no * file Play_VOr_GloBalance01 cuuid( 0x00000003, 0x00390001 ) * fixe no * level yes * transition no * file VO_GloCall01 cuuid( 0x00000001, 0x00390002 ) * fixe no * level yes * transition no * file Play_VOr_GloCall01 cuuid( 0x00000001, 0x00390003 ) * fixe no * level yes * transition no * file Play_VOr_GloCluck01 cuuid( 0x00000003, 0x00390003 ) * fixe no * level yes * transition no * file VO_GloBalance01 cuuid( 0x00000001, 0x00390004 ) * fixe no * level yes * transition no * file Play_VOr_GloCrazy01 cuuid( 0x00000001, 0x00390005 ) * fixe no * level yes * transition no * file Play_VOr_GloDrunk01 cuuid( 0x00000001, 0x00390006 ) * fixe no * level yes * transition no * file Play_VOr_GloEffort01 cuuid( 0x00000001, 0x00390007 ) * fixe no * level yes * transition no * file Play_VOr_GloEncourage01 cuuid( 0x00000003, 0x00390007 ) * fixe no * level yes * transition no * file VO_GloCall02 cuuid( 0x00000001, 0x00390008 ) * fixe no * level yes * transition no * file Play_VOr_GloHappy01 cuuid( 0x00000003, 0x00390008 ) * fixe no * level yes * transition no * file VO_GloCall03 cuuid( 0x00000003, 0x00390009 ) * fixe no * level yes * transition no * file VO_GloCluck01 cuuid( 0x00000001, 0x0039000a ) * fixe no * level yes * transition no * file Play_VOr_GloPain01 cuuid( 0x00000003, 0x0039000a ) * fixe no * level yes * transition no * file VO_GloYell01 cuuid( 0x00000003, 0x0039000b ) * fixe no * level yes * transition no * file VO_GloCluck03 cuuid( 0x00000001, 0x0039000c ) * fixe no * level yes * transition no * file Play_VOr_GloRainDance01 cuuid( 0x00000003, 0x0039000c ) * fixe no * level yes * transition no * file VO_GloCrazy01 cuuid( 0x00000001, 0x0039000d ) * fixe no * level yes * transition no * file Play_VOr_GloScared01 cuuid( 0x00000003, 0x0039000d ) * fixe no * level yes * transition no * file VO_GloCrazy03 cuuid( 0x00000001, 0x0039000e ) * fixe no * level yes * transition no * file Play_VOr_GloSurprise01 cuuid( 0x00000003, 0x0039000e ) * fixe no * level yes * transition no * file VO_GloDrunk01 cuuid( 0x00000001, 0x00390011 ) * fixe no * level yes * transition no * file Play_VOr_GloSwallow01 cuuid( 0x00000001, 0x00390012 ) * fixe no * level yes * transition no * file Play_VO_GloDrunk01 cuuid( 0x00000001, 0x00390013 ) * fixe no * level yes * transition no * file Play_VOr_GloSuperHappy01 cuuid( 0x00000003, 0x00390013 ) * fixe no * level yes * transition no * file VO_GloEffort03 cuuid( 0x00000001, 0x00390015 ) * fixe no * level yes * transition no * file Play_VO_GloCall02 cuuid( 0x00000001, 0x00390016 ) * fixe no * level yes * transition no * file Play_VO_GloPain02 cuuid( 0x00000003, 0x00390016 ) * fixe no * level yes * transition no * file VO_GloEncourage03 cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03 cuuid( 0x00000003, 0x00390017 ) * fixe no * level yes * transition no * file VO_GloHappy01 cuuid( 0x00000001, 0x00390018 ) * fixe no * level yes * transition no * file Play_VO_GloYell01 cuuid( 0x00000001, 0x00390019 ) * fixe no * level yes * transition no * file Play_VO_GloCall01 cuuid( 0x00000001, 0x0039001c ) * fixe no * level yes * transition no * file Play_VOr_GloImpluse01 cuuid( 0x00000001, 0x0039001d ) * fixe no * level yes * transition no * file Play_VOr_GloDrinking01 cuuid( 0x00000001, 0x0039001e ) * fixe no * level yes * transition no * file Play_VOb_GloPant01 cuuid( 0x00000003, 0x0039001e ) * fixe no * level yes * transition no * file VO_GloPain02 cuuid( 0x00000001, 0x0039001f ) * fixe no * level yes * transition no * file Stop_VOb_GloPant01 cuuid( 0x00000003, 0x0039001f ) * fixe no * level yes * transition no * file VO_GloPain03 cuuid( 0x00000003, 0x00390020 ) * fixe no * level yes * transition no * file VOb_GloPant01 cuuid( 0x00000001, 0x00390021 ) * fixe no * level yes * transition no * file Play_VO_GloSuperHappySpe cuuid( 0x00000003, 0x00390024 ) * fixe no * level yes * transition no * file VO_GloRainDance01 cuuid( 0x00000003, 0x00390028 ) * fixe no * level yes * transition no * file VO_GloScared01 cuuid( 0x00000003, 0x00390029 ) * fixe no * level yes * transition no * file VO_GloScared02 cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03 cuuid( 0x00000003, 0x00390036 ) * fixe no * level yes * transition no * file VO_GloSurprise03 cuuid( 0x00000003, 0x00390037 ) * fixe no * level yes * transition no * file VOr_GloAfraid01 cuuid( 0x00000003, 0x00390039 ) * fixe no * level yes * transition no * file VOr_GloCall01 cuuid( 0x00000003, 0x0039003a ) * fixe no * level yes * transition no * file VOr_GloCluck01 cuuid( 0x00000003, 0x0039003b ) * fixe no * level yes * transition no * file VOr_GloCrazy01 cuuid( 0x00000003, 0x0039003d ) * fixe no * level yes * transition no * file VOr_GloEffort01 cuuid( 0x00000003, 0x00390041 ) * fixe no * level yes * transition no * file VOr_GloPain01 cuuid( 0x00000003, 0x00390044 ) * fixe no * level yes * transition no * file VOr_GloScared01 cuuid( 0x00000003, 0x0039004a ) * fixe no * level yes * transition no * file VO_GloSwallow02 cuuid( 0x00000003, 0x0039004d ) * fixe no * level yes * transition no * file VO_GloSuperHappy03 cuuid( 0x00000003, 0x00390054 ) * fixe no * level yes * transition no * file VO_GloImpulse01 cuuid( 0x00000003, 0x00390056 ) * fixe no * level yes * transition no * file VO_GloDrinking01 cuuid( 0x00000003, 0x0039005c ) * fixe no * level yes * transition no * file VO_GloSuperHappySpe cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB cuuid( 0x00000003, 0x003b000c ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryA cuuid( 0x00000001, 0x003b002e ) * fixe no * level yes * transition no * file Play_MJ_Rm_01TrickC cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB cuuid( 0x00000001, 0x003b003a ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryA cuuid( 0x00000003, 0x003b003a ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryA cuuid( 0x00000003, 0x003b0040 ) * fixe no * level yes * transition no * file MJ_Rm_01TrickC cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01 cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01 cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01 cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01 cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01 cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01 cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01 cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01 cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01 cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01 cuuid( 0x00000001, 0x004000e3 ) * fixe no * level yes * transition no * file Play_VD_IN20_Glob_05_01 cuuid( 0x00000003, 0x004000e6 ) * fixe no * level yes * transition no * file VD_IN20_Glob_05_01 cuuid( 0x00000003, 0x00460000 ) * fixe no * level yes * transition no * file PAb_MurNormalWings01 cuuid( 0x00000001, 0x00460002 ) * fixe no * level yes * transition no * file Play_PAb_MurNormalWings01 cuuid( 0x00000001, 0x00460003 ) * fixe no * level yes * transition no * file Stop_PAb_MurNormalWings01 cuuid( 0x00000003, 0x00460003 ) * fixe no * level yes * transition no * file PAb_MurNormalWings02 cuuid( 0x00000001, 0x00460006 ) * fixe no * level yes * transition no * file Play_PAb_MurNormalWings02 cuuid( 0x00000001, 0x00460007 ) * fixe no * level yes * transition no * file Stop_PAb_MurNormalWings02 cuuid( 0x00000001, 0x0047001e ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_01_06 cuuid( 0x00000003, 0x0047001e ) * fixe no * level yes * transition no * file VD_IN20_Murf_01_06 cuuid( 0x00000001, 0x0047001f ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_02_03 cuuid( 0x00000003, 0x0047001f ) * fixe no * level yes * transition no * file VD_IN20_Murf_02_03 cuuid( 0x00000001, 0x00470021 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_02_05 cuuid( 0x00000003, 0x00470021 ) * fixe no * level yes * transition no * file VD_IN20_Murf_02_05 cuuid( 0x00000001, 0x00470022 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_02_06 cuuid( 0x00000003, 0x00470022 ) * fixe no * level yes * transition no * file VD_IN20_Murf_02_06 cuuid( 0x00000001, 0x00470023 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_03_01 cuuid( 0x00000003, 0x00470023 ) * fixe no * level yes * transition no * file VD_IN20_Murf_03_01 cuuid( 0x00000001, 0x00470025 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_02_10 cuuid( 0x00000003, 0x00470025 ) * fixe no * level yes * transition no * file VD_IN20_Murf_02_10 cuuid( 0x00000001, 0x00470027 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_03_02 cuuid( 0x00000003, 0x00470027 ) * fixe no * level yes * transition no * file VD_IN20_Murf_03_02 cuuid( 0x00000001, 0x00470029 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_03_04 cuuid( 0x00000003, 0x00470029 ) * fixe no * level yes * transition no * file VD_IN20_Murf_03_04 cuuid( 0x00000001, 0x0047002a ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_03_05 cuuid( 0x00000003, 0x0047002a ) * fixe no * level yes * transition no * file VD_IN20_Murf_03_05 cuuid( 0x00000001, 0x0047002d ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_04_02 cuuid( 0x00000003, 0x0047002d ) * fixe no * level yes * transition no * file VD_IN20_Murf_04_02 cuuid( 0x00000001, 0x00470049 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_01_13 cuuid( 0x00000003, 0x00470049 ) * fixe no * level yes * transition no * file VD_IN20_Murf_01_13 cuuid( 0x00000001, 0x00470077 ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_01_09 cuuid( 0x00000003, 0x00470077 ) * fixe no * level yes * transition no * file VD_IN20_Murf_01_09 cuuid( 0x00000001, 0x0047007a ) * fixe no * level yes * transition no * file Play_VD_IN20_Murf_01_08 cuuid( 0x00000003, 0x0047007a ) * fixe no * level yes * transition no * file VD_IN20_Murf_01_08 cuuid( 0x00000001, 0x00470088 ) * fixe no * level yes * transition no * file Play_VD_IN15_Murf_07_07 cuuid( 0x00000003, 0x00470088 ) * fixe no * level yes * transition no * file VD_IN15_Murf_07_07 cuuid( 0x00000001, 0x00470089 ) * fixe no * level yes * transition no * file Play_VD_IN15_Murf_07_03 cuuid( 0x00000003, 0x00470089 ) * fixe no * level yes * transition no * file VD_IN15_Murf_07_03 cuuid( 0x00000001, 0x0047008a ) * fixe no * level yes * transition no * file Play_VD_IN15_Murf_07_04 cuuid( 0x00000003, 0x0047008a ) * fixe no * level yes * transition no * file VD_IN15_Murf_07_04 cuuid( 0x00000001, 0x0047008b ) * fixe no * level yes * transition no * file Play_VD_IN15_Murf_07_05 cuuid( 0x00000003, 0x0047008b ) * fixe no * level yes * transition no * file VD_IN15_Murf_07_05 cuuid( 0x00000001, 0x00480000 ) * fixe no * level yes * transition no * file Play_VOr_MurSuperHappy01 cuuid( 0x00000001, 0x00480001 ) * fixe no * level yes * transition no * file Play_VOr_MurSad01 cuuid( 0x00000003, 0x00480001 ) * fixe no * level yes * transition no * file VO_MurSuperHappy02 cuuid( 0x00000001, 0x00480002 ) * fixe no * level yes * transition no * file Play_VOr_MurImpulse01 cuuid( 0x00000001, 0x00480003 ) * fixe no * level yes * transition no * file Play_VOr_MurHappy01 cuuid( 0x00000001, 0x00480004 ) * fixe no * level yes * transition no * file Play_VOr_MurCurse01 cuuid( 0x00000001, 0x00480005 ) * fixe no * level yes * transition no * file Play_VOr_MurCall01 cuuid( 0x00000001, 0x00480006 ) * fixe no * level yes * transition no * file Play_VOr_MurAngry01 cuuid( 0x00000003, 0x00480006 ) * fixe no * level yes * transition no * file VO_MurSad01 cuuid( 0x00000001, 0x00480007 ) * fixe no * level yes * transition no * file Play_VOr_MurSurprised01 cuuid( 0x00000001, 0x00480008 ) * fixe no * level yes * transition no * file Play_VOr_MurWhistle01 cuuid( 0x00000003, 0x0048000a ) * fixe no * level yes * transition no * file VO_MurImpulse01 cuuid( 0x00000003, 0x0048000e ) * fixe no * level yes * transition no * file VO_MurHappy01 cuuid( 0x00000003, 0x00480012 ) * fixe no * level yes * transition no * file VO_MurCurse01 cuuid( 0x00000003, 0x00480016 ) * fixe no * level yes * transition no * file VO_MurCall01 cuuid( 0x00000003, 0x0048001a ) * fixe no * level yes * transition no * file VO_MurAngry01 cuuid( 0x00000003, 0x0048001e ) * fixe no * level yes * transition no * file VO_MurSurprised01 cuuid( 0x00000003, 0x00480021 ) * fixe no * level yes * transition no * file VO_MurWhistle01 cuuid( 0x00000001, 0x00490003 ) * fixe no * level yes * transition no * file Play_VD_IN20_Fees_02_09a cuuid( 0x00000003, 0x00490003 ) * fixe no * level yes * transition no * file VD_IN20_Fees_02_09a cuuid( 0x00000001, 0x00490004 ) * fixe no * level yes * transition no * file Play_VD_IN20_Fees_04_04 cuuid( 0x00000003, 0x00490004 ) * fixe no * level yes * transition no * file VD_IN20_Fees_04_04 cuuid( 0x00000001, 0x00490006 ) * fixe no * level yes * transition no * file Play_VD_IN20_Fees_02_09f cuuid( 0x00000003, 0x00490006 ) * fixe no * level yes * transition no * file VD_IN20_Fees_02_09f cuuid( 0x00000001, 0x00490007 ) * fixe no * level yes * transition no * file Play_VD_IN20_Fees_02_09b cuuid( 0x00000003, 0x00490007 ) * fixe no * level yes * transition no * file VD_IN20_Fees_02_09b cuuid( 0x00000001, 0x00490008 ) * fixe no * level yes * transition no * file Play_VD_IN20_Fees_02_09d cuuid( 0x00000003, 0x00490008 ) * fixe no * level yes * transition no * file VD_IN20_Fees_02_09d cuuid( 0x00000001, 0x00490009 ) * fixe no * level yes * transition no * file Play_VD_IN20_Fees_02_09e cuuid( 0x00000003, 0x00490009 ) * fixe no * level yes * transition no * file VD_IN20_Fees_02_09e cuuid( 0x00000001, 0x004a0002 ) * fixe no * level yes * transition no * file Play_VO_LudCry01 cuuid( 0x00000001, 0x004a0003 ) * fixe no * level yes * transition no * file Play_VOr_LudHappy01 cuuid( 0x00000001, 0x004a0004 ) * fixe no * level yes * transition no * file Play_VOr_LudHelp01 cuuid( 0x00000003, 0x004a0004 ) * fixe no * level yes * transition no * file VO_LudHappy02 cuuid( 0x00000001, 0x004a0005 ) * fixe no * level yes * transition no * file Play_VOr_LudShock01 cuuid( 0x00000001, 0x004a0006 ) * fixe no * level yes * transition no * file Play_VOr_LudSpell01 cuuid( 0x00000003, 0x004a0007 ) * fixe no * level yes * transition no * file VO_LudCry01 cuuid( 0x00000003, 0x004a0008 ) * fixe no * level yes * transition no * file VO_LudHappy01 cuuid( 0x00000003, 0x004a0009 ) * fixe no * level yes * transition no * file VO_LudHelp02 cuuid( 0x00000003, 0x004a000c ) * fixe no * level yes * transition no * file VO_LudSpell03 cuuid( 0x00000003, 0x004a000d ) * fixe no * level yes * transition no * file VO_LudHelp03 cuuid( 0x00000003, 0x004a0010 ) * fixe no * level yes * transition no * file VO_LudShock02 cuuid( 0x00000003, 0x004a0011 ) * fixe no * level yes * transition no * file VO_LudShock03 cuuid( 0x00000003, 0x004a0013 ) * fixe no * level yes * transition no * file VO_LudSpell02 cuuid( 0x00000003, 0x004a0015 ) * fixe no * level yes * transition no * file VOr_LudHappy01 cuuid( 0x00000003, 0x004a0016 ) * fixe no * level yes * transition no * file VOr_LudHelp01 cuuid( 0x00000003, 0x004a0017 ) * fixe no * level yes * transition no * file VOr_LudShock01 cuuid( 0x00000003, 0x004a0018 ) * fixe no * level yes * transition no * file VOr_LudSpell01 cuuid( 0x00000001, 0x004e0005 ) * fixe no * level yes * transition no * file Play_PVr_Tribelle01 cuuid( 0x00000003, 0x004e0007 ) * fixe no * level yes * transition no * file PV_ChamCall01 cuuid( 0x00000001, 0x004e0008 ) * fixe no * level yes * transition no * file Play_PV_NinjaCrabOut01 cuuid( 0x00000003, 0x004e000e ) * fixe no * level yes * transition no * file PV_NinjaCrabOut01 cuuid( 0x00000001, 0x004e000f ) * fixe no * level yes * transition no * file Play_PVr_Chameleon01 cuuid( 0x00000001, 0x004e0010 ) * fixe no * level yes * transition no * file Play_PV_ChaDisappear01 cuuid( 0x00000003, 0x004e0012 ) * fixe no * level yes * transition no * file PV_Tribelle01 cuuid( 0x00000001, 0x004e0013 ) * fixe no * level yes * transition no * file Play_PV_NinjaStar01 cuuid( 0x00000001, 0x004e0014 ) * fixe no * level yes * transition no * file Play_PVr_MushPaf01 cuuid( 0x00000001, 0x004e0016 ) * fixe no * level yes * transition no * file Play_PV_TribelleOut01 cuuid( 0x00000003, 0x004e0016 ) * fixe no * level yes * transition no * file PVr_MushPaf01 cuuid( 0x00000003, 0x004e001d ) * fixe no * level yes * transition no * file PVr_ChamCall01 cuuid( 0x00000003, 0x004e001e ) * fixe no * level yes * transition no * file PV_ChamDisappear01 cuuid( 0x00000001, 0x004e0020 ) * fixe no * level yes * transition no * file Play_PVr_MushJump01 cuuid( 0x00000003, 0x004e0021 ) * fixe no * level yes * transition no * file PV_NinjaStar01 cuuid( 0x00000003, 0x004e0022 ) * fixe no * level yes * transition no * file PV_MushPaf01 cuuid( 0x00000003, 0x004e0026 ) * fixe no * level yes * transition no * file PV_TribelleOut01 cuuid( 0x00000003, 0x004e0028 ) * fixe no * level yes * transition no * file PVr_Tribelle01 cuuid( 0x00000003, 0x004e0033 ) * fixe no * level yes * transition no * file PV_MushJump01 cuuid( 0x00000003, 0x004e0034 ) * fixe no * level yes * transition no * file PVr_MushJump01 cuuid( 0x00000001, 0x004e0038 ) * fixe no * level yes * transition no * file Play_PV_NinjaCrabIn01 cuuid( 0x00000001, 0x004e0039 ) * fixe no * level yes * transition no * file Play_PV_NinjaCrabDie01 cuuid( 0x00000001, 0x004e003a ) * fixe no * level yes * transition no * file Play_PVr_NinjaCrabPaf01 cuuid( 0x00000003, 0x004e0075 ) * fixe no * level yes * transition no * file PV_NinjaCrabIn01 cuuid( 0x00000003, 0x004e0076 ) * fixe no * level yes * transition no * file PV_NinjaCrabDie01 cuuid( 0x00000003, 0x004e0077 ) * fixe no * level yes * transition no * file PV_NinjaCrabPaf01 cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn cuuid( 0x00000003, 0x00520019 ) * fixe no * level yes * transition no * file PLb_DarkEnergy cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03 cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02 cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize cuuid( 0x00000001, 0x00520021 ) * fixe no * level yes * transition no * file Play_PLb_DarkEnergy cuuid( 0x00000001, 0x00520022 ) * fixe no * level yes * transition no * file Stop_PLb_DarkEnergy cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01 cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01 cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01 cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01 cuuid( 0x00000001, 0x00520026 ) * fixe no * level yes * transition no * file Play_PLb_DarkEnergy02 cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02 cuuid( 0x00000001, 0x00520027 ) * fixe no * level yes * transition no * file Stop_PLb_DarkEnergy02 cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01 cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01 cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02 cuuid( 0x00000003, 0x0052002c ) * fixe no * level yes * transition no * file PLb_DarkEnergy02 cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01 cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01 cuuid( 0x00000001, 0x00530000 ) * fixe no * level yes * transition no * file Play_VOr_DarkCLaugh01 cuuid( 0x00000001, 0x00530001 ) * fixe no * level yes * transition no * file Play_VOr_DarkCHappy01 cuuid( 0x00000003, 0x00530001 ) * fixe no * level yes * transition no * file VO_DarkCLaugh02 cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01 cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01 cuuid( 0x00000003, 0x00530003 ) * fixe no * level yes * transition no * file VOr_DarkCLaugh01 cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01 cuuid( 0x00000001, 0x00530006 ) * fixe no * level yes * transition no * file Play_VOr_DarkCFlee01 cuuid( 0x00000001, 0x00530008 ) * fixe no * level yes * transition no * file Play_VO_DarkCPanic01 cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03 cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01 cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01 cuuid( 0x00000003, 0x00530018 ) * fixe no * level yes * transition no * file VO_DarkCFlee02 cuuid( 0x00000003, 0x0053001d ) * fixe no * level yes * transition no * file VO_DarkCPanic01 cuuid( 0x00000001, 0x0054000c ) * fixe no * level yes * transition no * file Play_VD_IN20_Lums_02_01 cuuid( 0x00000003, 0x0054000c ) * fixe no * level yes * transition no * file VD_IN20_Lums_02_01 cuuid( 0x00000001, 0x0054000d ) * fixe no * level yes * transition no * file Play_VD_IN20_Lums_04_03 cuuid( 0x00000003, 0x0054000d ) * fixe no * level yes * transition no * file VD_IN20_Lums_04_03 cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01 cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01 cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01 cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01 cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01 cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01 cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01 cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01 cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01 cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01 cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02 cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03 cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01 cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01 cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01 cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03 cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02 cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01 cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02 cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03 cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03 cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04 cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07 cuuid( 0x00000003, 0x005b0002 ) * fixe no * level yes * transition no * file MI_Mur_05Flight_06 cuuid( 0x00000001, 0x005b0003 ) * fixe no * level yes * transition no * file Stop_MIt_Con_01ExploA cuuid( 0x00000003, 0x005b0004 ) * fixe no * level yes * transition no * file MI_Con_01ExploA_00 cuuid( 0x00000003, 0x005b0005 ) * fixe no * level yes * transition no * file MIt_Con_01ExploA cuuid( 0x00000001, 0x005b0012 ) * fixe no * level yes * transition no * file Play_MIt_Con_01ExploInB cuuid( 0x00000001, 0x005b0014 ) * fixe no * level yes * transition no * file Play_MIt_Con_01ExploInC cuuid( 0x00000001, 0x005b0015 ) * fixe no * level yes * transition no * file Stop_MIt_Con_01ExploInC cuuid( 0x00000001, 0x005b0016 ) * fixe no * level yes * transition no * file Play_MIt_Con_01ExploInD cuuid( 0x00000001, 0x005b001a ) * fixe no * level yes * transition no * file Play_MVt_Con_01ExploInBC cuuid( 0x00000001, 0x005b001c ) * fixe no * level yes * transition no * file Play_MVt_Con_01ExploInCD cuuid( 0x00000001, 0x005b001e ) * fixe no * level yes * transition no * file Play_MVt_Con_01ExploInD cuuid( 0x00000003, 0x005b0021 ) * fixe no * level yes * transition no * file Silence_Stereo cuuid( 0x00000001, 0x005b0028 ) * fixe no * level yes * transition no * file Play_MIt_Con_02ExploInB cuuid( 0x00000001, 0x005b0029 ) * fixe no * level yes * transition no * file Stop_MIt_Con_02ExploInB cuuid( 0x00000001, 0x005b002a ) * fixe no * level yes * transition no * file Play_MIt_Con_02ExploInD cuuid( 0x00000003, 0x005b00bf ) * fixe no * level yes * transition no * file MI_Con_01ExploInB01 cuuid( 0x00000003, 0x005b00c0 ) * fixe no * level yes * transition no * file MIt_Con_01ExploInB cuuid( 0x00000003, 0x005b00c1 ) * fixe no * level yes * transition no * file MI_Con_01ExploInC01 cuuid( 0x00000003, 0x005b00c2 ) * fixe no * level yes * transition no * file MIt_Con_01ExploInC cuuid( 0x00000003, 0x005b00c3 ) * fixe no * level yes * transition no * file MI_Con_01ExploInD01 cuuid( 0x00000003, 0x005b00c4 ) * fixe no * level yes * transition no * file MIt_Con_01ExploInD cuuid( 0x00000003, 0x005b00c7 ) * fixe no * level yes * transition no * file MV_Con_01ExploInBC cuuid( 0x00000003, 0x005b00c8 ) * fixe no * level yes * transition no * file MVt_Con_01ExploInBC cuuid( 0x00000003, 0x005b00c9 ) * fixe no * level yes * transition no * file MV_Con_01ExploInCD cuuid( 0x00000003, 0x005b00ca ) * fixe no * level yes * transition no * file MVt_Con_01ExploInCD cuuid( 0x00000003, 0x005b00cb ) * fixe no * level yes * transition no * file MV_Con_01ExploInD cuuid( 0x00000003, 0x005b00cc ) * fixe no * level yes * transition no * file MVt_Con_01ExploInD cuuid( 0x00000003, 0x005b0121 ) * fixe no * level yes * transition no * file MI_Con_01ExploInB02 cuuid( 0x00000003, 0x005b0122 ) * fixe no * level yes * transition no * file MI_Con_01ExploInB03 cuuid( 0x00000003, 0x005b0123 ) * fixe no * level yes * transition no * file MI_Con_01ExploInB04 cuuid( 0x00000003, 0x005b0124 ) * fixe no * level yes * transition no * file MI_Con_01ExploInB05 cuuid( 0x00000003, 0x005b012d ) * fixe no * level yes * transition no * file MI_Con_02ExploInB01 cuuid( 0x00000003, 0x005b012f ) * fixe no * level yes * transition no * file MI_Con_02ExploInB03 cuuid( 0x00000003, 0x005b0130 ) * fixe no * level yes * transition no * file MI_Con_02ExploInB04 cuuid( 0x00000003, 0x005b0131 ) * fixe no * level yes * transition no * file MI_Con_02ExploInB05 cuuid( 0x00000003, 0x005b0132 ) * fixe no * level yes * transition no * file MI_Con_02ExploInB06 cuuid( 0x00000003, 0x005b0133 ) * fixe no * level yes * transition no * file MI_Con_02ExploInB07 cuuid( 0x00000003, 0x005b013a ) * fixe no * level yes * transition no * file MI_Con_03ExploInB01 cuuid( 0x00000003, 0x005b013b ) * fixe no * level yes * transition no * file MI_Con_03ExploInB02 cuuid( 0x00000003, 0x005b013c ) * fixe no * level yes * transition no * file MI_Con_03ExploInB03 cuuid( 0x00000003, 0x005b013d ) * fixe no * level yes * transition no * file MI_Con_03ExploInB04 cuuid( 0x00000003, 0x005b013e ) * fixe no * level yes * transition no * file MI_Con_03ExploInB05 cuuid( 0x00000003, 0x005b0146 ) * fixe no * level yes * transition no * file MI_Con_01ExploInC02 cuuid( 0x00000003, 0x005b0147 ) * fixe no * level yes * transition no * file MI_Con_01ExploInC03 cuuid( 0x00000003, 0x005b0148 ) * fixe no * level yes * transition no * file MI_Con_01ExploInC04 cuuid( 0x00000003, 0x005b014c ) * fixe no * level yes * transition no * file MI_Con_02ExploInC01 cuuid( 0x00000003, 0x005b014d ) * fixe no * level yes * transition no * file MI_Con_02ExploInC02 cuuid( 0x00000003, 0x005b014e ) * fixe no * level yes * transition no * file MI_Con_02ExploInC03 cuuid( 0x00000003, 0x005b014f ) * fixe no * level yes * transition no * file MI_Con_02ExploInC04 cuuid( 0x00000003, 0x005b0152 ) * fixe no * level yes * transition no * file MI_Con_03ExploInC01 cuuid( 0x00000003, 0x005b0153 ) * fixe no * level yes * transition no * file MI_Con_03ExploInC02 cuuid( 0x00000003, 0x005b0154 ) * fixe no * level yes * transition no * file MI_Con_03ExploInC03 cuuid( 0x00000003, 0x005b0157 ) * fixe no * level yes * transition no * file MI_Con_01ExploInD02 cuuid( 0x00000003, 0x005b0158 ) * fixe no * level yes * transition no * file MI_Con_01ExploInD03 cuuid( 0x00000003, 0x005b0159 ) * fixe no * level yes * transition no * file MI_Con_01ExploInD04 cuuid( 0x00000003, 0x005b015a ) * fixe no * level yes * transition no * file MI_Con_01ExploInD05 cuuid( 0x00000003, 0x005b015c ) * fixe no * level yes * transition no * file MI_Con_02ExploInD01 cuuid( 0x00000003, 0x005b015d ) * fixe no * level yes * transition no * file MI_Con_02ExploInD02 cuuid( 0x00000003, 0x005b015e ) * fixe no * level yes * transition no * file MI_Con_02ExploInD03 cuuid( 0x00000003, 0x005b015f ) * fixe no * level yes * transition no * file MI_Con_02ExploInD04 cuuid( 0x00000003, 0x005b0161 ) * fixe no * level yes * transition no * file MI_Con_03ExploInD01 cuuid( 0x00000003, 0x005b0162 ) * fixe no * level yes * transition no * file MI_Con_03ExploInD02 cuuid( 0x00000003, 0x005b0163 ) * fixe no * level yes * transition no * file MI_Con_03ExploInD03 cuuid( 0x00000003, 0x005b0164 ) * fixe no * level yes * transition no * file MI_Con_03ExploInD04 cuuid( 0x00000003, 0x005b0165 ) * fixe no * level yes * transition no * file MI_Con_03ExploInD05 cuuid( 0x00000003, 0x005b0187 ) * fixe no * level yes * transition no * file MIt_Con_02ExploInB cuuid( 0x00000003, 0x005b0188 ) * fixe no * level yes * transition no * file MIt_Con_02ExploInD