cuuid( 0x00000003, 0x00000055 ) * fixe no * level yes * transition no * file AL_KnaarenDry01 cuuid( 0x00000003, 0x00000080 ) * fixe no * level yes * transition no * file ALt_KnaarenDry01 cuuid( 0x00000001, 0x00000100 ) * fixe no * level yes * transition no * file Play_ALt_KnaarenDry01 cuuid( 0x00000003, 0x00040002 ) * fixe no * level yes * transition no * file Vide cuuid( 0x00000003, 0x000b0000 ) * fixe no * level yes * transition no * file RSb_Helico01 cuuid( 0x00000001, 0x000b0001 ) * fixe no * level yes * transition no * file Stop_RSb_Helico01 cuuid( 0x00000001, 0x000b002a ) * fixe no * level yes * transition no * file Play_RSr_Rolling01 cuuid( 0x00000001, 0x000b002c ) * fixe no * level yes * transition no * file Stop_RSb_SuperHelico01 cuuid( 0x00000001, 0x000b0047 ) * fixe no * level yes * transition no * file Stop_RSb_TimerOffAlert01 cuuid( 0x00000003, 0x000b0048 ) * fixe no * level yes * transition no * file RS_Rolling01 cuuid( 0x00000001, 0x000b004a ) * fixe no * level yes * transition no * file Play_RSr_EquipHand01 cuuid( 0x00000001, 0x000b004b ) * fixe no * level yes * transition no * file Play_RSr_BodyEnlarge01 cuuid( 0x00000003, 0x000b004c ) * fixe no * level yes * transition no * file RSb_SuperHelico01 cuuid( 0x00000001, 0x000b004e ) * fixe no * level yes * transition no * file Play_RSr_RmGrimace02 cuuid( 0x00000001, 0x000b0059 ) * fixe no * level yes * transition no * file Play_RSr_Jump01 cuuid( 0x00000003, 0x000b0079 ) * fixe no * level yes * transition no * file RSb_TimerOffAlert01 cuuid( 0x00000003, 0x000b007e ) * fixe no * level yes * transition no * file RS_EquipHand01 cuuid( 0x00000003, 0x000b0083 ) * fixe no * level yes * transition no * file RS_BodyEnlarge01 cuuid( 0x00000003, 0x000b008f ) * fixe no * level yes * transition no * file RS_RmGrimace04 cuuid( 0x00000003, 0x000b009f ) * fixe no * level yes * transition no * file RS_Jump01 cuuid( 0x00000001, 0x000c0000 ) * fixe no * level yes * transition no * file Play_SWs_RmRight cuuid( 0x00000003, 0x000c0000 ) * fixe no * level yes * transition no * file SW_RmGeneric1R cuuid( 0x00000001, 0x000c0001 ) * fixe no * level yes * transition no * file Play_SWs_RmLeft cuuid( 0x00000003, 0x000c0001 ) * fixe no * level yes * transition no * file SW_RmGeneric1L cuuid( 0x00000001, 0x000c0002 ) * fixe no * level yes * transition no * file Play_SRs_RmRight cuuid( 0x00000003, 0x000c0002 ) * fixe no * level yes * transition no * file SR_RmGeneric1R cuuid( 0x00000001, 0x000c0003 ) * fixe no * level yes * transition no * file Play_SRs_RmLeft cuuid( 0x00000003, 0x000c0003 ) * fixe no * level yes * transition no * file SR_RmGeneric1L cuuid( 0x00000001, 0x000c0004 ) * fixe no * level yes * transition no * file Play_SLs_RmLanding cuuid( 0x00000003, 0x000c0004 ) * fixe no * level yes * transition no * file SW_RmEarthS1R cuuid( 0x00000003, 0x000c0005 ) * fixe no * level yes * transition no * file SW_RmEarthS1L cuuid( 0x00000003, 0x000c0006 ) * fixe no * level yes * transition no * file SR_RmEarthS1R cuuid( 0x00000003, 0x000c0007 ) * fixe no * level yes * transition no * file SR_RmEarthS1L cuuid( 0x00000003, 0x000c0008 ) * fixe no * level yes * transition no * file SW_RmEarthH1R cuuid( 0x00000003, 0x000c0009 ) * fixe no * level yes * transition no * file SW_RmEarthH1L cuuid( 0x00000003, 0x000c000a ) * fixe no * level yes * transition no * file SR_RmEarthH1R cuuid( 0x00000003, 0x000c000b ) * fixe no * level yes * transition no * file SR_RmEarthH1L cuuid( 0x00000003, 0x000c000c ) * fixe no * level yes * transition no * file SW_RmStoneS1R cuuid( 0x00000003, 0x000c000d ) * fixe no * level yes * transition no * file SW_RmStoneS1L cuuid( 0x00000003, 0x000c000e ) * fixe no * level yes * transition no * file SR_RmStoneS1R cuuid( 0x00000003, 0x000c000f ) * fixe no * level yes * transition no * file SR_RmStoneS1L cuuid( 0x00000003, 0x000c0010 ) * fixe no * level yes * transition no * file SW_RmStoneH1R cuuid( 0x00000003, 0x000c0011 ) * fixe no * level yes * transition no * file SW_RmStoneH1L cuuid( 0x00000003, 0x000c0012 ) * fixe no * level yes * transition no * file SR_RmStoneH1R cuuid( 0x00000003, 0x000c0013 ) * fixe no * level yes * transition no * file SR_RmStoneH1L cuuid( 0x00000003, 0x000c0014 ) * fixe no * level yes * transition no * file SW_RmGrassS1R cuuid( 0x00000003, 0x000c0015 ) * fixe no * level yes * transition no * file SW_RmGrassS1L cuuid( 0x00000003, 0x000c0016 ) * fixe no * level yes * transition no * file SR_RmGrassS1R cuuid( 0x00000003, 0x000c0017 ) * fixe no * level yes * transition no * file SR_RmGrassS1L cuuid( 0x00000003, 0x000c0018 ) * fixe no * level yes * transition no * file SW_RmGrassH1R cuuid( 0x00000003, 0x000c0019 ) * fixe no * level yes * transition no * file SW_RmGrassH1L cuuid( 0x00000003, 0x000c001a ) * fixe no * level yes * transition no * file SR_RmGrassH1R cuuid( 0x00000003, 0x000c001b ) * fixe no * level yes * transition no * file SR_RmGrassH1L cuuid( 0x00000003, 0x000c001c ) * fixe no * level yes * transition no * file SW_RmLeavesS1R cuuid( 0x00000003, 0x000c001d ) * fixe no * level yes * transition no * file SW_RmLeavesS1L cuuid( 0x00000003, 0x000c001e ) * fixe no * level yes * transition no * file SR_RmLeavesS1R cuuid( 0x00000003, 0x000c001f ) * fixe no * level yes * transition no * file SR_RmLeavesS1L cuuid( 0x00000003, 0x000c0020 ) * fixe no * level yes * transition no * file SW_RmLeavesH1R cuuid( 0x00000003, 0x000c0021 ) * fixe no * level yes * transition no * file SW_RmLeavesH1L cuuid( 0x00000003, 0x000c0022 ) * fixe no * level yes * transition no * file SR_RmLeavesH1R cuuid( 0x00000003, 0x000c0023 ) * fixe no * level yes * transition no * file SR_RmLeavesH1L cuuid( 0x00000003, 0x000c0024 ) * fixe no * level yes * transition no * file SW_RmSandS1R cuuid( 0x00000003, 0x000c0025 ) * fixe no * level yes * transition no * file SW_RmSandS1L cuuid( 0x00000003, 0x000c0026 ) * fixe no * level yes * transition no * file SR_RmSandS1R cuuid( 0x00000003, 0x000c0027 ) * fixe no * level yes * transition no * file SR_RmSandS1L cuuid( 0x00000003, 0x000c0028 ) * fixe no * level yes * transition no * file SW_RmSandH1R cuuid( 0x00000003, 0x000c0029 ) * fixe no * level yes * transition no * file SW_RmSandH1L cuuid( 0x00000003, 0x000c002a ) * fixe no * level yes * transition no * file SR_RmSandH1R cuuid( 0x00000003, 0x000c002b ) * fixe no * level yes * transition no * file SR_RmSandH1L cuuid( 0x00000003, 0x000c002c ) * fixe no * level yes * transition no * file SW_RmWoodS1R cuuid( 0x00000003, 0x000c002d ) * fixe no * level yes * transition no * file SW_RmWoodS1L cuuid( 0x00000003, 0x000c002e ) * fixe no * level yes * transition no * file SR_RmWoodS1R cuuid( 0x00000003, 0x000c002f ) * fixe no * level yes * transition no * file SR_RmWoodS1L cuuid( 0x00000003, 0x000c0030 ) * fixe no * level yes * transition no * file SW_RmWoodH1R cuuid( 0x00000003, 0x000c0031 ) * fixe no * level yes * transition no * file SW_RmWoodH1L cuuid( 0x00000003, 0x000c0032 ) * fixe no * level yes * transition no * file SR_RmWoodH1R cuuid( 0x00000003, 0x000c0033 ) * fixe no * level yes * transition no * file SR_RmWoodH1L cuuid( 0x00000003, 0x000c0034 ) * fixe no * level yes * transition no * file SW_RmWaterS1R cuuid( 0x00000003, 0x000c0035 ) * fixe no * level yes * transition no * file SW_RmWaterS1L cuuid( 0x00000003, 0x000c0036 ) * fixe no * level yes * transition no * file SR_RmWaterS1R cuuid( 0x00000003, 0x000c0037 ) * fixe no * level yes * transition no * file SR_RmWaterS1L cuuid( 0x00000003, 0x000c0038 ) * fixe no * level yes * transition no * file SW_RmWaterH1R cuuid( 0x00000003, 0x000c0039 ) * fixe no * level yes * transition no * file SW_RmWaterH1L cuuid( 0x00000003, 0x000c003a ) * fixe no * level yes * transition no * file SR_RmWaterH1R cuuid( 0x00000003, 0x000c003b ) * fixe no * level yes * transition no * file SR_RmWaterH1L cuuid( 0x00000003, 0x000c003c ) * fixe no * level yes * transition no * file SW_RmMetalS1R cuuid( 0x00000003, 0x000c003d ) * fixe no * level yes * transition no * file SW_RmMetalS1L cuuid( 0x00000003, 0x000c003e ) * fixe no * level yes * transition no * file SR_RmMetalS1R cuuid( 0x00000003, 0x000c003f ) * fixe no * level yes * transition no * file SR_RmMetalS1L cuuid( 0x00000003, 0x000c0040 ) * fixe no * level yes * transition no * file SW_RmMetalH1R cuuid( 0x00000003, 0x000c0041 ) * fixe no * level yes * transition no * file SW_RmMetalH1L cuuid( 0x00000003, 0x000c0042 ) * fixe no * level yes * transition no * file SR_RmMetalH1R cuuid( 0x00000003, 0x000c0043 ) * fixe no * level yes * transition no * file SR_RmMetalH1L cuuid( 0x00000003, 0x000c0044 ) * fixe no * level yes * transition no * file SW_RmTilingS1R cuuid( 0x00000003, 0x000c0045 ) * fixe no * level yes * transition no * file SW_RmTilingS1L cuuid( 0x00000003, 0x000c0046 ) * fixe no * level yes * transition no * file SR_RmTilingS1R cuuid( 0x00000003, 0x000c0047 ) * fixe no * level yes * transition no * file SR_RmTilingS1L cuuid( 0x00000003, 0x000c0048 ) * fixe no * level yes * transition no * file SW_RmTilingH1R cuuid( 0x00000003, 0x000c0049 ) * fixe no * level yes * transition no * file SW_RmTilingH1L cuuid( 0x00000003, 0x000c004a ) * fixe no * level yes * transition no * file SR_RmTilingH1R cuuid( 0x00000003, 0x000c004b ) * fixe no * level yes * transition no * file SR_RmTilingH1L cuuid( 0x00000003, 0x000c004c ) * fixe no * level yes * transition no * file SWs_RmRight cuuid( 0x00000003, 0x000c004d ) * fixe no * level yes * transition no * file SWs_RmLeft cuuid( 0x00000003, 0x000c004e ) * fixe no * level yes * transition no * file SRs_RmRight cuuid( 0x00000003, 0x000c004f ) * fixe no * level yes * transition no * file SRs_RmLeft cuuid( 0x00000003, 0x000c0050 ) * fixe no * level yes * transition no * file SW_RmMudS1R cuuid( 0x00000003, 0x000c0051 ) * fixe no * level yes * transition no * file SW_RmMudS1L cuuid( 0x00000003, 0x000c0052 ) * fixe no * level yes * transition no * file SR_RmMudS1R cuuid( 0x00000003, 0x000c0053 ) * fixe no * level yes * transition no * file SR_RmMudS1L cuuid( 0x00000003, 0x000c0054 ) * fixe no * level yes * transition no * file SW_RmMudH1R cuuid( 0x00000003, 0x000c0055 ) * fixe no * level yes * transition no * file SW_RmMudH1L cuuid( 0x00000003, 0x000c0056 ) * fixe no * level yes * transition no * file SR_RmMudH1R cuuid( 0x00000003, 0x000c0057 ) * fixe no * level yes * transition no * file SR_RmMudH1L cuuid( 0x00000003, 0x000c0058 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1R cuuid( 0x00000003, 0x000c0059 ) * fixe no * level yes * transition no * file SW_RmSnowPowder1L cuuid( 0x00000003, 0x000c005a ) * fixe no * level yes * transition no * file SR_RmSnowPowder1R cuuid( 0x00000003, 0x000c005b ) * fixe no * level yes * transition no * file SR_RmSnowPowder1L cuuid( 0x00000003, 0x000c005c ) * fixe no * level yes * transition no * file SW_RmSnowSlush1R cuuid( 0x00000003, 0x000c005d ) * fixe no * level yes * transition no * file SW_RmSnowSlush1L cuuid( 0x00000003, 0x000c005e ) * fixe no * level yes * transition no * file SR_RmSnowSlush1R cuuid( 0x00000003, 0x000c005f ) * fixe no * level yes * transition no * file SR_RmSnowSlush1L cuuid( 0x00000003, 0x000c0060 ) * fixe no * level yes * transition no * file SW_RmIce1R cuuid( 0x00000003, 0x000c0061 ) * fixe no * level yes * transition no * file SW_RmIce1L cuuid( 0x00000003, 0x000c0062 ) * fixe no * level yes * transition no * file SR_RmIce1R cuuid( 0x00000003, 0x000c0063 ) * fixe no * level yes * transition no * file SR_RmIce1L cuuid( 0x00000003, 0x000c0064 ) * fixe no * level yes * transition no * file SW_RmCarpet1R cuuid( 0x00000003, 0x000c0065 ) * fixe no * level yes * transition no * file SW_RmCarpet1L cuuid( 0x00000003, 0x000c0066 ) * fixe no * level yes * transition no * file SR_RmCarpet1R cuuid( 0x00000003, 0x000c0067 ) * fixe no * level yes * transition no * file SR_RmCarpet1L cuuid( 0x00000003, 0x000c0068 ) * fixe no * level yes * transition no * file SW_RmMoss1R cuuid( 0x00000003, 0x000c0069 ) * fixe no * level yes * transition no * file SW_RmMoss1L cuuid( 0x00000003, 0x000c006a ) * fixe no * level yes * transition no * file SR_RmMoss1R cuuid( 0x00000003, 0x000c006b ) * fixe no * level yes * transition no * file SR_RmMoss1L cuuid( 0x00000003, 0x000c006c ) * fixe no * level yes * transition no * file SW_RmMetalGrate1R cuuid( 0x00000003, 0x000c006d ) * fixe no * level yes * transition no * file SW_RmMetalGrate1L cuuid( 0x00000003, 0x000c006e ) * fixe no * level yes * transition no * file SR_RmMetalGrate1R cuuid( 0x00000003, 0x000c006f ) * fixe no * level yes * transition no * file SR_RmMetalGrate1L cuuid( 0x00000003, 0x000c0070 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1R cuuid( 0x00000003, 0x000c0071 ) * fixe no * level yes * transition no * file SW_RmWoodParquet1L cuuid( 0x00000003, 0x000c0072 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1R cuuid( 0x00000003, 0x000c0073 ) * fixe no * level yes * transition no * file SR_RmWoodParquet1L cuuid( 0x00000003, 0x000c0074 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1R cuuid( 0x00000003, 0x000c0075 ) * fixe no * level yes * transition no * file SW_RmWoodCreak1L cuuid( 0x00000003, 0x000c0076 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1R cuuid( 0x00000003, 0x000c0077 ) * fixe no * level yes * transition no * file SR_RmWoodCreak1L cuuid( 0x00000003, 0x000c0078 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1R cuuid( 0x00000003, 0x000c0079 ) * fixe no * level yes * transition no * file SW_RmWoodTrapDoor1L cuuid( 0x00000003, 0x000c007a ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1R cuuid( 0x00000003, 0x000c007b ) * fixe no * level yes * transition no * file SR_RmWoodTrapDoor1L cuuid( 0x00000003, 0x000c007c ) * fixe no * level yes * transition no * file SW_RmCloth1R cuuid( 0x00000003, 0x000c007d ) * fixe no * level yes * transition no * file SW_RmCloth1L cuuid( 0x00000003, 0x000c007e ) * fixe no * level yes * transition no * file SR_RmCloth1R cuuid( 0x00000003, 0x000c007f ) * fixe no * level yes * transition no * file SR_RmCloth1L cuuid( 0x00000003, 0x000c0080 ) * fixe no * level yes * transition no * file SW_RmRope1R cuuid( 0x00000003, 0x000c0081 ) * fixe no * level yes * transition no * file SW_RmRope1L cuuid( 0x00000003, 0x000c0082 ) * fixe no * level yes * transition no * file SR_RmRope1R cuuid( 0x00000003, 0x000c0083 ) * fixe no * level yes * transition no * file SR_RmRope1L cuuid( 0x00000003, 0x000c0084 ) * fixe no * level yes * transition no * file SL_RmGeneric1 cuuid( 0x00000003, 0x000c0085 ) * fixe no * level yes * transition no * file SL_RmEarthS1 cuuid( 0x00000003, 0x000c0086 ) * fixe no * level yes * transition no * file SL_RmStoneS1 cuuid( 0x00000003, 0x000c0087 ) * fixe no * level yes * transition no * file SL_RmGrassS1 cuuid( 0x00000003, 0x000c0088 ) * fixe no * level yes * transition no * file SL_RmLeavesS1 cuuid( 0x00000003, 0x000c0089 ) * fixe no * level yes * transition no * file SL_RmSandS1 cuuid( 0x00000003, 0x000c008a ) * fixe no * level yes * transition no * file SL_RmWoodS1 cuuid( 0x00000003, 0x000c008b ) * fixe no * level yes * transition no * file SL_RmWaterS1 cuuid( 0x00000003, 0x000c008c ) * fixe no * level yes * transition no * file SL_RmMetalS1 cuuid( 0x00000003, 0x000c008d ) * fixe no * level yes * transition no * file SL_RmTilingS1 cuuid( 0x00000003, 0x000c008e ) * fixe no * level yes * transition no * file SL_RmMudS1 cuuid( 0x00000003, 0x000c008f ) * fixe no * level yes * transition no * file SL_RmSnowPowder1 cuuid( 0x00000003, 0x000c0090 ) * fixe no * level yes * transition no * file SL_RmSnowSlush1 cuuid( 0x00000003, 0x000c0091 ) * fixe no * level yes * transition no * file SL_RmIce1 cuuid( 0x00000003, 0x000c0092 ) * fixe no * level yes * transition no * file SL_RmCarpet1 cuuid( 0x00000003, 0x000c0093 ) * fixe no * level yes * transition no * file SL_RmMoss1 cuuid( 0x00000003, 0x000c0094 ) * fixe no * level yes * transition no * file SL_RmMetalGrate1 cuuid( 0x00000003, 0x000c0095 ) * fixe no * level yes * transition no * file SL_RmWoodParquet1 cuuid( 0x00000003, 0x000c0096 ) * fixe no * level yes * transition no * file SL_RmWoodTrapDoor1 cuuid( 0x00000003, 0x000c0097 ) * fixe no * level yes * transition no * file SL_RmCloth1 cuuid( 0x00000003, 0x000c0098 ) * fixe no * level yes * transition no * file SLs_RmLanding cuuid( 0x00000003, 0x000c0099 ) * fixe no * level yes * transition no * file SL_RmWoodCreak1 cuuid( 0x00000003, 0x000c009a ) * fixe no * level yes * transition no * file SL_RmRope1 cuuid( 0x00000003, 0x000c00b2 ) * fixe no * level yes * transition no * file SW_RmBones1R cuuid( 0x00000003, 0x000c00b3 ) * fixe no * level yes * transition no * file SW_RmBones1L cuuid( 0x00000003, 0x000c00b4 ) * fixe no * level yes * transition no * file SR_RmBones1R cuuid( 0x00000003, 0x000c00b5 ) * fixe no * level yes * transition no * file SR_RmBones1L cuuid( 0x00000003, 0x000c00b6 ) * fixe no * level yes * transition no * file SW_RmFire1R cuuid( 0x00000003, 0x000c00b7 ) * fixe no * level yes * transition no * file SW_RmFire1L cuuid( 0x00000003, 0x000c00b8 ) * fixe no * level yes * transition no * file SR_RmFire1R cuuid( 0x00000003, 0x000c00b9 ) * fixe no * level yes * transition no * file SR_RmFire1L cuuid( 0x00000003, 0x000c00ba ) * fixe no * level yes * transition no * file SL_RmBones1 cuuid( 0x00000003, 0x000c00bb ) * fixe no * level yes * transition no * file SL_RmFire1 cuuid( 0x00000003, 0x000c00be ) * fixe no * level yes * transition no * file SW_RmAcid1R cuuid( 0x00000003, 0x000c00bf ) * fixe no * level yes * transition no * file SW_RmAcid1L cuuid( 0x00000003, 0x000c00c0 ) * fixe no * level yes * transition no * file SR_RmAcid1R cuuid( 0x00000003, 0x000c00c1 ) * fixe no * level yes * transition no * file SR_RmAcid1L cuuid( 0x00000003, 0x000c00c2 ) * fixe no * level yes * transition no * file SL_RmEarthH1 cuuid( 0x00000003, 0x000c00c3 ) * fixe no * level yes * transition no * file SL_RmGrassH1 cuuid( 0x00000003, 0x000c00c4 ) * fixe no * level yes * transition no * file SL_RmLeavesH1 cuuid( 0x00000003, 0x000c00c5 ) * fixe no * level yes * transition no * file SL_RmMetalH1 cuuid( 0x00000003, 0x000c00c6 ) * fixe no * level yes * transition no * file SL_RmMudH1 cuuid( 0x00000003, 0x000c00c7 ) * fixe no * level yes * transition no * file SL_RmSandH1 cuuid( 0x00000003, 0x000c00c8 ) * fixe no * level yes * transition no * file SL_RmStoneH1 cuuid( 0x00000003, 0x000c00c9 ) * fixe no * level yes * transition no * file SL_RmTilingH1 cuuid( 0x00000003, 0x000c00ca ) * fixe no * level yes * transition no * file SL_RmWaterH1 cuuid( 0x00000003, 0x000c00cb ) * fixe no * level yes * transition no * file SL_RmWoodH1 cuuid( 0x00000003, 0x000c00d4 ) * fixe no * level yes * transition no * file SL_RmAcid1 cuuid( 0x00000003, 0x000d0000 ) * fixe no * level yes * transition no * file Vide0 cuuid( 0x00000001, 0x000d0003 ) * fixe no * level yes * transition no * file Play_VOr_RmQuestion01 cuuid( 0x00000003, 0x000d0003 ) * fixe no * level yes * transition no * file VO_RmBalance01 cuuid( 0x00000003, 0x000d0019 ) * fixe no * level yes * transition no * file VO_RmRelief01 cuuid( 0x00000001, 0x000d0021 ) * fixe no * level yes * transition no * file Play_VO_RmPain01 cuuid( 0x00000003, 0x000d002b ) * fixe no * level yes * transition no * file VO_RmPain01 cuuid( 0x00000001, 0x000d002d ) * fixe no * level yes * transition no * file Play_VO_RmRelief01 cuuid( 0x00000001, 0x000d0030 ) * fixe no * level yes * transition no * file Play_VO_RmBalance01 cuuid( 0x00000001, 0x000d004d ) * fixe no * level yes * transition no * file Play_VOr_RmInfinitFall01 cuuid( 0x00000001, 0x000d005b ) * fixe no * level yes * transition no * file Play_VO_RmSpeWinGrimace cuuid( 0x00000001, 0x000d005c ) * fixe no * level yes * transition no * file Play_VO_RmKn45_01 cuuid( 0x00000001, 0x000d005d ) * fixe no * level yes * transition no * file Play_VO_RmKn45_02 cuuid( 0x00000001, 0x000d005e ) * fixe no * level yes * transition no * file Play_VO_RmKn45_03 cuuid( 0x00000001, 0x000d005f ) * fixe no * level yes * transition no * file Play_VO_RmSw60_01 cuuid( 0x00000003, 0x000d00db ) * fixe no * level yes * transition no * file VO_RmInfinitFall02 cuuid( 0x00000003, 0x000d00dc ) * fixe no * level yes * transition no * file VO_RmInfinitFall03 cuuid( 0x00000003, 0x000d00dd ) * fixe no * level yes * transition no * file VO_RmInfinitFall01 cuuid( 0x00000003, 0x000d00de ) * fixe no * level yes * transition no * file VOr_RmInfinitFall01 cuuid( 0x00000003, 0x000d0105 ) * fixe no * level yes * transition no * file VO_RmSpeWinGrimace cuuid( 0x00000003, 0x000d0109 ) * fixe no * level yes * transition no * file VO_RmSw60_01 cuuid( 0x00000001, 0x000e0018 ) * fixe no * level yes * transition no * file Play_BLr_ToxicBubbleOn01 cuuid( 0x00000001, 0x000e0023 ) * fixe no * level yes * transition no * file Play_BLr_Squirt01 cuuid( 0x00000001, 0x000e0024 ) * fixe no * level yes * transition no * file Play_BLr_BackwashLight01 cuuid( 0x00000003, 0x000e002b ) * fixe no * level yes * transition no * file BL_ToxicBubbleOn01 cuuid( 0x00000003, 0x000e0041 ) * fixe no * level yes * transition no * file BL_Squirt02 cuuid( 0x00000003, 0x000e0047 ) * fixe no * level yes * transition no * file BL_BackwashLight01 cuuid( 0x00000003, 0x000e004a ) * fixe no * level yes * transition no * file BLr_BackwashLight01 cuuid( 0x00000001, 0x000f0014 ) * fixe no * level yes * transition no * file Play_PCr_Death01 cuuid( 0x00000001, 0x000f0015 ) * fixe no * level yes * transition no * file Play_PC_Parade01 cuuid( 0x00000001, 0x000f001f ) * fixe no * level yes * transition no * file Play_PCr_GunHit01 cuuid( 0x00000003, 0x000f0030 ) * fixe no * level yes * transition no * file PC_GunHit02 cuuid( 0x00000003, 0x000f0061 ) * fixe no * level yes * transition no * file PC_Death02 cuuid( 0x00000003, 0x000f0064 ) * fixe no * level yes * transition no * file PC_Parade01 cuuid( 0x00000001, 0x00100000 ) * fixe no * level yes * transition no * file Play_SW_CagGen1R cuuid( 0x00000003, 0x00100000 ) * fixe no * level yes * transition no * file SW_CagGen1R cuuid( 0x00000001, 0x00100001 ) * fixe no * level yes * transition no * file Play_SW_CagGen1L cuuid( 0x00000003, 0x00100001 ) * fixe no * level yes * transition no * file SW_CagGen1L cuuid( 0x00000001, 0x00100002 ) * fixe no * level yes * transition no * file Play_SR_CagGen1R cuuid( 0x00000003, 0x00100002 ) * fixe no * level yes * transition no * file SR_CagGen1R cuuid( 0x00000001, 0x00100003 ) * fixe no * level yes * transition no * file Play_SR_CagGen1L cuuid( 0x00000003, 0x00100003 ) * fixe no * level yes * transition no * file SR_CagGen1L cuuid( 0x00000001, 0x00100004 ) * fixe no * level yes * transition no * file Play_SL_CagGen1 cuuid( 0x00000003, 0x00100004 ) * fixe no * level yes * transition no * file SL_CagGen1 cuuid( 0x00000001, 0x0010000f ) * fixe no * level yes * transition no * file Play_SW_GloGen1R cuuid( 0x00000003, 0x0010000f ) * fixe no * level yes * transition no * file SW_GloGen1R cuuid( 0x00000001, 0x00100010 ) * fixe no * level yes * transition no * file Play_SW_GloGen1L cuuid( 0x00000003, 0x00100010 ) * fixe no * level yes * transition no * file SW_GloGen1L cuuid( 0x00000001, 0x00100011 ) * fixe no * level yes * transition no * file Play_SR_GloGen1R cuuid( 0x00000003, 0x00100011 ) * fixe no * level yes * transition no * file SR_GloGen1R cuuid( 0x00000001, 0x00100012 ) * fixe no * level yes * transition no * file Play_SR_GloGen1L cuuid( 0x00000003, 0x00100012 ) * fixe no * level yes * transition no * file SR_GloGen1L cuuid( 0x00000001, 0x00100013 ) * fixe no * level yes * transition no * file Play_SL_GloGen1 cuuid( 0x00000003, 0x00100013 ) * fixe no * level yes * transition no * file SL_GloGen1 cuuid( 0x00000003, 0x00110002 ) * fixe no * level yes * transition no * file BF_Shot01 cuuid( 0x00000001, 0x0011000d ) * fixe no * level yes * transition no * file Play_BFr_LRicochet01 cuuid( 0x00000001, 0x0011000e ) * fixe no * level yes * transition no * file Play_BFr_Reload01 cuuid( 0x00000001, 0x0011000f ) * fixe no * level yes * transition no * file Play_BFr_Shot01 cuuid( 0x00000001, 0x00110014 ) * fixe no * level yes * transition no * file Play_BFr_CagBullet01 cuuid( 0x00000003, 0x00110015 ) * fixe no * level yes * transition no * file BF_LRicochet01 cuuid( 0x00000003, 0x0011001b ) * fixe no * level yes * transition no * file BF_Reload03 cuuid( 0x00000003, 0x0011004b ) * fixe no * level yes * transition no * file BF_CagBullet01 cuuid( 0x00000003, 0x0011004c ) * fixe no * level yes * transition no * file BF_CagBullet02 cuuid( 0x00000003, 0x0011004e ) * fixe no * level yes * transition no * file BFr_CagBullet01 cuuid( 0x00000001, 0x00120003 ) * fixe no * level yes * transition no * file Play_BIr_Paf01 cuuid( 0x00000003, 0x00120003 ) * fixe no * level yes * transition no * file BI_Paf02 cuuid( 0x00000001, 0x00120007 ) * fixe no * level yes * transition no * file Play_BIr_CloPaf01 cuuid( 0x00000003, 0x00120011 ) * fixe no * level yes * transition no * file BI_CloPaf01 cuuid( 0x00000001, 0x00120021 ) * fixe no * level yes * transition no * file Play_BIr_SoftHand01 cuuid( 0x00000001, 0x00120022 ) * fixe no * level yes * transition no * file Play_BIr_Jangle01 cuuid( 0x00000001, 0x0012002a ) * fixe no * level yes * transition no * file Play_BIr_Barrel01 cuuid( 0x00000001, 0x00120034 ) * fixe no * level yes * transition no * file Play_BI_NullFistGen01 cuuid( 0x00000001, 0x00120039 ) * fixe no * level yes * transition no * file Play_BIr_Landing01 cuuid( 0x00000001, 0x0012003a ) * fixe no * level yes * transition no * file Play_BIr_HeavyCrush01 cuuid( 0x00000003, 0x00120064 ) * fixe no * level yes * transition no * file BI_SoftHand01 cuuid( 0x00000003, 0x00120066 ) * fixe no * level yes * transition no * file BI_Jangle01 cuuid( 0x00000003, 0x00120087 ) * fixe no * level yes * transition no * file BI_Barrel02 cuuid( 0x00000003, 0x001200ab ) * fixe no * level yes * transition no * file BI_NullFistGen01 cuuid( 0x00000003, 0x001200b7 ) * fixe no * level yes * transition no * file BI_Landing01 cuuid( 0x00000003, 0x001200c2 ) * fixe no * level yes * transition no * file BI_HeavyCrush01 cuuid( 0x00000001, 0x00140008 ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorInspir01 cuuid( 0x00000001, 0x00140009 ) * fixe no * level yes * transition no * file Play_VOr_CSniWakeUp01 cuuid( 0x00000001, 0x0014000f ) * fixe no * level yes * transition no * file Play_VOr_CSniSnorExpir01 cuuid( 0x00000001, 0x00140013 ) * fixe no * level yes * transition no * file Play_VOr_CSniCall01 cuuid( 0x00000001, 0x00140014 ) * fixe no * level yes * transition no * file Play_VOr_CSniAttack_01 cuuid( 0x00000001, 0x00140015 ) * fixe no * level yes * transition no * file Play_VOr_CSniBreathe01 cuuid( 0x00000001, 0x00140016 ) * fixe no * level yes * transition no * file Play_VOr_CSniSurprise01 cuuid( 0x00000001, 0x00140017 ) * fixe no * level yes * transition no * file Play_VOr_CsniTerror01 cuuid( 0x00000001, 0x00140018 ) * fixe no * level yes * transition no * file Play_VOr_CsniElectrocut01 cuuid( 0x00000001, 0x0014001c ) * fixe no * level yes * transition no * file Play_VOr_CSniPaf01 cuuid( 0x00000001, 0x0014001e ) * fixe no * level yes * transition no * file Play_VOr_CSniEffort01 cuuid( 0x00000001, 0x00140022 ) * fixe no * level yes * transition no * file Play_VOr_CSniCrush01 cuuid( 0x00000001, 0x00140023 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion01 cuuid( 0x00000001, 0x00140024 ) * fixe no * level yes * transition no * file Play_VOr_CSniQuestion02 cuuid( 0x00000001, 0x00140026 ) * fixe no * level yes * transition no * file Play_VOr_CSniDie01 cuuid( 0x00000001, 0x00140027 ) * fixe no * level yes * transition no * file Play_VOr_CSniInflating01 cuuid( 0x00000001, 0x00140043 ) * fixe no * level yes * transition no * file Play_VOr_CSniThink01 cuuid( 0x00000001, 0x00140044 ) * fixe no * level yes * transition no * file Play_VOr_CSniLaugh01 cuuid( 0x00000001, 0x00140045 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOn01 cuuid( 0x00000001, 0x00140046 ) * fixe no * level yes * transition no * file Play_VOr_CagDrinkingOff01 cuuid( 0x00000001, 0x00140047 ) * fixe no * level yes * transition no * file Play_VOb_CagDrinking01 cuuid( 0x00000001, 0x00140048 ) * fixe no * level yes * transition no * file Stop_VOb_CagDrinking01 cuuid( 0x00000001, 0x00140049 ) * fixe no * level yes * transition no * file Play_VOr_CagHiccough01 cuuid( 0x00000001, 0x00140056 ) * fixe no * level yes * transition no * file Stop_VOr_CSniLaugh01 cuuid( 0x00000003, 0x00140059 ) * fixe no * level yes * transition no * file VO_CSniCall01 cuuid( 0x00000003, 0x0014005a ) * fixe no * level yes * transition no * file VO_CSniCall02 cuuid( 0x00000003, 0x0014005c ) * fixe no * level yes * transition no * file VO_CSniAttack01 cuuid( 0x00000003, 0x0014005d ) * fixe no * level yes * transition no * file VO_CSniAttack02 cuuid( 0x00000003, 0x00140060 ) * fixe no * level yes * transition no * file VO_CSniBreathe02 cuuid( 0x00000003, 0x00140062 ) * fixe no * level yes * transition no * file VO_CSniSurprise01 cuuid( 0x00000003, 0x00140065 ) * fixe no * level yes * transition no * file VOr_CSniCall01 cuuid( 0x00000003, 0x00140066 ) * fixe no * level yes * transition no * file VOr_CSniAttack01 cuuid( 0x00000003, 0x00140067 ) * fixe no * level yes * transition no * file VOr_CSniBreathe01 cuuid( 0x00000003, 0x00140068 ) * fixe no * level yes * transition no * file VOr_CSniSurprise01 cuuid( 0x00000003, 0x00140069 ) * fixe no * level yes * transition no * file VO_CSniTerror01 cuuid( 0x00000003, 0x0014006c ) * fixe no * level yes * transition no * file VOr_CSniTerror01 cuuid( 0x00000003, 0x0014006d ) * fixe no * level yes * transition no * file VO_CSniElectrocute01 cuuid( 0x00000003, 0x0014006f ) * fixe no * level yes * transition no * file VO_CSniElectrocute03 cuuid( 0x00000003, 0x00140070 ) * fixe no * level yes * transition no * file VOr_CSniElectrocute01 cuuid( 0x00000003, 0x00140071 ) * fixe no * level yes * transition no * file VO_CSniQuestion01 cuuid( 0x00000003, 0x00140072 ) * fixe no * level yes * transition no * file VO_CSniQuestion02 cuuid( 0x00000003, 0x00140073 ) * fixe no * level yes * transition no * file VO_CSniQuestion03 cuuid( 0x00000003, 0x00140074 ) * fixe no * level yes * transition no * file VOr_CSniQuestion01 cuuid( 0x00000003, 0x00140076 ) * fixe no * level yes * transition no * file VO_CSniPain03 cuuid( 0x00000003, 0x00140077 ) * fixe no * level yes * transition no * file VO_CSniPain02 cuuid( 0x00000003, 0x00140079 ) * fixe no * level yes * transition no * file VOr_CSniPain01 cuuid( 0x00000003, 0x0014007b ) * fixe no * level yes * transition no * file VO_CSniEffort02 cuuid( 0x00000003, 0x0014007d ) * fixe no * level yes * transition no * file VOr_CSniEffort01 cuuid( 0x00000003, 0x00140096 ) * fixe no * level yes * transition no * file VO_CSniCrush03 cuuid( 0x00000003, 0x00140097 ) * fixe no * level yes * transition no * file VOr_CSniCrush01 cuuid( 0x00000003, 0x0014009f ) * fixe no * level yes * transition no * file VO_CSniDie01 cuuid( 0x00000003, 0x001400a0 ) * fixe no * level yes * transition no * file VO_CSniDie02 cuuid( 0x00000003, 0x001400a2 ) * fixe no * level yes * transition no * file VOr_CSniDie01 cuuid( 0x00000003, 0x001400a3 ) * fixe no * level yes * transition no * file VO_CSniInflate01 cuuid( 0x00000003, 0x001400a4 ) * fixe no * level yes * transition no * file VO_CSniInflate02 cuuid( 0x00000003, 0x001400a6 ) * fixe no * level yes * transition no * file VOr_CSniInflate01 cuuid( 0x00000003, 0x001400c4 ) * fixe no * level yes * transition no * file VO_CSniWakeUp01 cuuid( 0x00000003, 0x00140137 ) * fixe no * level yes * transition no * file VO_CSniLaugh01 cuuid( 0x00000003, 0x00140139 ) * fixe no * level yes * transition no * file VO_CSniLaugh03 cuuid( 0x00000003, 0x0014013a ) * fixe no * level yes * transition no * file VO_CSniThink01 cuuid( 0x00000003, 0x0014013b ) * fixe no * level yes * transition no * file VO_CSniThink02 cuuid( 0x00000003, 0x0014013c ) * fixe no * level yes * transition no * file VO_CSniThink03 cuuid( 0x00000003, 0x0014013d ) * fixe no * level yes * transition no * file VOr_CSniThink01 cuuid( 0x00000003, 0x0014013e ) * fixe no * level yes * transition no * file VOr_CSniLaugh01 cuuid( 0x00000003, 0x00140143 ) * fixe no * level yes * transition no * file VO_CagDrinkOff01 cuuid( 0x00000003, 0x00140149 ) * fixe no * level yes * transition no * file VO_CagHiccough02 cuuid( 0x00000003, 0x00160000 ) * fixe no * level yes * transition no * file BA_AirHit01 cuuid( 0x00000001, 0x00160002 ) * fixe no * level yes * transition no * file Play_BAr_AirJump01 cuuid( 0x00000003, 0x00160002 ) * fixe no * level yes * transition no * file BA_AirJump01 cuuid( 0x00000001, 0x00160003 ) * fixe no * level yes * transition no * file Play_BAr_AirHit01 cuuid( 0x00000001, 0x00160006 ) * fixe no * level yes * transition no * file Play_BAr_WingL01 cuuid( 0x00000001, 0x00160009 ) * fixe no * level yes * transition no * file Play_BA_FallShort01 cuuid( 0x00000003, 0x0016000d ) * fixe no * level yes * transition no * file BA_WingL01 cuuid( 0x00000003, 0x00160015 ) * fixe no * level yes * transition no * file BA_FallShort01 cuuid( 0x00000001, 0x00160016 ) * fixe no * level yes * transition no * file Play_BAr_AirHit03 cuuid( 0x00000003, 0x00160024 ) * fixe no * level yes * transition no * file BA_AirHit07 cuuid( 0x00000001, 0x0019003d ) * fixe no * level yes * transition no * file Play_BMr_HandWalking01 cuuid( 0x00000001, 0x0019003e ) * fixe no * level yes * transition no * file Play_BMr_MagicGate01 cuuid( 0x00000003, 0x0019005c ) * fixe no * level yes * transition no * file BM_HandWalking01 cuuid( 0x00000003, 0x00190060 ) * fixe no * level yes * transition no * file BM_MagicGate01 cuuid( 0x00000001, 0x001b0008 ) * fixe no * level yes * transition no * file Play_BEr_Ball01 cuuid( 0x00000003, 0x001b001a ) * fixe no * level yes * transition no * file BE_Ball01 cuuid( 0x00000001, 0x001e0009 ) * fixe no * level yes * transition no * file Play_BCr_Rope01 cuuid( 0x00000003, 0x001e001c ) * fixe no * level yes * transition no * file BC_Rope01 cuuid( 0x00000001, 0x001e0034 ) * fixe no * level yes * transition no * file Play_BCr_LMagicWings01 cuuid( 0x00000001, 0x001e0035 ) * fixe no * level yes * transition no * file Play_BCr_SMagicWings01 cuuid( 0x00000001, 0x001e0057 ) * fixe no * level yes * transition no * file Play_BCr_Barrel01 cuuid( 0x00000003, 0x001e006c ) * fixe no * level yes * transition no * file BC_LMagicWings01 cuuid( 0x00000003, 0x001e0070 ) * fixe no * level yes * transition no * file BC_SMagicWings01 cuuid( 0x00000003, 0x001e00ad ) * fixe no * level yes * transition no * file BC_Barrel03 cuuid( 0x00000001, 0x002a0016 ) * fixe no * level yes * transition no * file Play_BDr_Spring01 cuuid( 0x00000003, 0x002a0018 ) * fixe no * level yes * transition no * file BD_Spring01 cuuid( 0x00000001, 0x002a0026 ) * fixe no * level yes * transition no * file Play_BDr_FunnySpring01 cuuid( 0x00000003, 0x002a002e ) * fixe no * level yes * transition no * file BD_FunnySpring02 cuuid( 0x00000003, 0x002a002f ) * fixe no * level yes * transition no * file BD_FunnySpring01 cuuid( 0x00000003, 0x002a0030 ) * fixe no * level yes * transition no * file BDr_FunnySpring01 cuuid( 0x00000001, 0x002a005b ) * fixe no * level yes * transition no * file Play_BDr_BigMushOn01 cuuid( 0x00000001, 0x002a005c ) * fixe no * level yes * transition no * file Play_BDr_BigMushOff01 cuuid( 0x00000001, 0x002a005d ) * fixe no * level yes * transition no * file Play_BDb_BigMushSpin01 cuuid( 0x00000001, 0x002a005e ) * fixe no * level yes * transition no * file Stop_BDb_BigMushSpin01 cuuid( 0x00000003, 0x002a0096 ) * fixe no * level yes * transition no * file BD_BigMushOn01 cuuid( 0x00000003, 0x002a009c ) * fixe no * level yes * transition no * file BD_BigMushOff01 cuuid( 0x00000003, 0x002a009e ) * fixe no * level yes * transition no * file BDb_BigMushSpin01 cuuid( 0x00000001, 0x00340029 ) * fixe no * level yes * transition no * file Play_VO_R4Groan01 cuuid( 0x00000003, 0x0034007c ) * fixe no * level yes * transition no * file VO_R4Groan01 cuuid( 0x00000001, 0x00380000 ) * fixe no * level yes * transition no * file Play_PGr_SwimSw01 cuuid( 0x00000001, 0x00380002 ) * fixe no * level yes * transition no * file Play_PGr_BodyTorsion01 cuuid( 0x00000003, 0x00380003 ) * fixe no * level yes * transition no * file PG_SwimSw01 cuuid( 0x00000001, 0x00380005 ) * fixe no * level yes * transition no * file Play_PGs_HandR01 cuuid( 0x00000001, 0x00380006 ) * fixe no * level yes * transition no * file Play_PGs_HandL01 cuuid( 0x00000003, 0x00380006 ) * fixe no * level yes * transition no * file PG_BodyTorsion01 cuuid( 0x00000001, 0x0038000b ) * fixe no * level yes * transition no * file Play_PGr_Swish01 cuuid( 0x00000001, 0x0038000f ) * fixe no * level yes * transition no * file Play_PGr_Alarm01 cuuid( 0x00000001, 0x00380010 ) * fixe no * level yes * transition no * file Play_PGr_GlApplaud01 cuuid( 0x00000001, 0x00380011 ) * fixe no * level yes * transition no * file Play_PGb_BodyShake01 cuuid( 0x00000001, 0x00380012 ) * fixe no * level yes * transition no * file Stop_PGb_BodyShake01 cuuid( 0x00000001, 0x00380013 ) * fixe no * level yes * transition no * file Play_PGr_BodyShake01 cuuid( 0x00000001, 0x00380018 ) * fixe no * level yes * transition no * file Play_PGr_BodyFall01 cuuid( 0x00000001, 0x00380019 ) * fixe no * level yes * transition no * file Play_PGr_BodyPaf01 cuuid( 0x00000001, 0x0038001a ) * fixe no * level yes * transition no * file Play_PGr_BodyReduce01 cuuid( 0x00000001, 0x0038001b ) * fixe no * level yes * transition no * file Play_PGr_BodyStretching01 cuuid( 0x00000001, 0x0038001c ) * fixe no * level yes * transition no * file Play_PGr_StomachMove01 cuuid( 0x00000003, 0x0038001e ) * fixe no * level yes * transition no * file PG_Swish01 cuuid( 0x00000001, 0x00380020 ) * fixe no * level yes * transition no * file Play_PGr_SpaceEyes01 cuuid( 0x00000001, 0x00380021 ) * fixe no * level yes * transition no * file Play_PGr_StomachBubble01 cuuid( 0x00000001, 0x00380022 ) * fixe no * level yes * transition no * file Play_PGr_StomachShake01 cuuid( 0x00000001, 0x00380023 ) * fixe no * level yes * transition no * file Play_PGr_Whistle01 cuuid( 0x00000001, 0x00380024 ) * fixe no * level yes * transition no * file Play_PGr_ArmShake01 cuuid( 0x00000003, 0x00380024 ) * fixe no * level yes * transition no * file PG_Applaud01 cuuid( 0x00000001, 0x00380027 ) * fixe no * level yes * transition no * file Play_PG_DLumSwallow01 cuuid( 0x00000003, 0x00380028 ) * fixe no * level yes * transition no * file PGb_BodyShake01 cuuid( 0x00000003, 0x0038002a ) * fixe no * level yes * transition no * file PG_BodyShake03 cuuid( 0x00000003, 0x0038002c ) * fixe no * level yes * transition no * file PGr_BodyShake01 cuuid( 0x00000003, 0x00380031 ) * fixe no * level yes * transition no * file PG_StomachMove01 cuuid( 0x00000003, 0x00380033 ) * fixe no * level yes * transition no * file PG_BodyFall01 cuuid( 0x00000003, 0x00380038 ) * fixe no * level yes * transition no * file PG_BodyPaf03 cuuid( 0x00000003, 0x0038003a ) * fixe no * level yes * transition no * file PG_BodyReduce02 cuuid( 0x00000003, 0x0038003d ) * fixe no * level yes * transition no * file PG_BodyStretching02 cuuid( 0x00000003, 0x00380040 ) * fixe no * level yes * transition no * file PG_Hand01 cuuid( 0x00000003, 0x00380042 ) * fixe no * level yes * transition no * file PG_Hand03 cuuid( 0x00000003, 0x0038004d ) * fixe no * level yes * transition no * file PG_SpaceEyes01 cuuid( 0x00000003, 0x00380051 ) * fixe no * level yes * transition no * file PG_StomachBubble01 cuuid( 0x00000003, 0x00380056 ) * fixe no * level yes * transition no * file PG_StomachShake02 cuuid( 0x00000003, 0x00380059 ) * fixe no * level yes * transition no * file PG_Whistle02 cuuid( 0x00000003, 0x0038005e ) * fixe no * level yes * transition no * file PG_Alarm01 cuuid( 0x00000003, 0x00380062 ) * fixe no * level yes * transition no * file PG_ArmShake01 cuuid( 0x00000003, 0x0038006e ) * fixe no * level yes * transition no * file PG_DLumSwallow01 cuuid( 0x00000001, 0x00390000 ) * fixe no * level yes * transition no * file Play_VOr_GloAfraid01 cuuid( 0x00000003, 0x00390000 ) * fixe no * level yes * transition no * file VO_GloAfraid01 cuuid( 0x00000001, 0x00390001 ) * fixe no * level yes * transition no * file Play_VOr_GloBalance01 cuuid( 0x00000003, 0x00390001 ) * fixe no * level yes * transition no * file VO_GloCall01 cuuid( 0x00000001, 0x00390002 ) * fixe no * level yes * transition no * file Play_VOr_GloCall01 cuuid( 0x00000001, 0x00390003 ) * fixe no * level yes * transition no * file Play_VOr_GloCluck01 cuuid( 0x00000003, 0x00390003 ) * fixe no * level yes * transition no * file VO_GloBalance01 cuuid( 0x00000001, 0x00390004 ) * fixe no * level yes * transition no * file Play_VOr_GloCrazy01 cuuid( 0x00000001, 0x00390005 ) * fixe no * level yes * transition no * file Play_VOr_GloDrunk01 cuuid( 0x00000001, 0x00390006 ) * fixe no * level yes * transition no * file Play_VOr_GloEffort01 cuuid( 0x00000001, 0x00390007 ) * fixe no * level yes * transition no * file Play_VOr_GloEncourage01 cuuid( 0x00000003, 0x00390007 ) * fixe no * level yes * transition no * file VO_GloCall02 cuuid( 0x00000001, 0x00390008 ) * fixe no * level yes * transition no * file Play_VOr_GloHappy01 cuuid( 0x00000003, 0x00390008 ) * fixe no * level yes * transition no * file VO_GloCall03 cuuid( 0x00000003, 0x00390009 ) * fixe no * level yes * transition no * file VO_GloCluck01 cuuid( 0x00000001, 0x0039000a ) * fixe no * level yes * transition no * file Play_VOr_GloPain01 cuuid( 0x00000003, 0x0039000a ) * fixe no * level yes * transition no * file VO_GloYell01 cuuid( 0x00000003, 0x0039000b ) * fixe no * level yes * transition no * file VO_GloCluck03 cuuid( 0x00000001, 0x0039000c ) * fixe no * level yes * transition no * file Play_VOr_GloRainDance01 cuuid( 0x00000003, 0x0039000c ) * fixe no * level yes * transition no * file VO_GloCrazy01 cuuid( 0x00000001, 0x0039000d ) * fixe no * level yes * transition no * file Play_VOr_GloScared01 cuuid( 0x00000003, 0x0039000d ) * fixe no * level yes * transition no * file VO_GloCrazy03 cuuid( 0x00000001, 0x0039000e ) * fixe no * level yes * transition no * file Play_VOr_GloSurprise01 cuuid( 0x00000003, 0x0039000e ) * fixe no * level yes * transition no * file VO_GloDrunk01 cuuid( 0x00000001, 0x00390011 ) * fixe no * level yes * transition no * file Play_VOr_GloSwallow01 cuuid( 0x00000001, 0x00390012 ) * fixe no * level yes * transition no * file Play_VO_GloDrunk01 cuuid( 0x00000001, 0x00390013 ) * fixe no * level yes * transition no * file Play_VOr_GloSuperHappy01 cuuid( 0x00000003, 0x00390013 ) * fixe no * level yes * transition no * file VO_GloEffort03 cuuid( 0x00000001, 0x00390015 ) * fixe no * level yes * transition no * file Play_VO_GloCall02 cuuid( 0x00000001, 0x00390016 ) * fixe no * level yes * transition no * file Play_VO_GloPain02 cuuid( 0x00000003, 0x00390016 ) * fixe no * level yes * transition no * file VO_GloEncourage03 cuuid( 0x00000001, 0x00390017 ) * fixe no * level yes * transition no * file Play_VO_GloScared03 cuuid( 0x00000003, 0x00390017 ) * fixe no * level yes * transition no * file VO_GloHappy01 cuuid( 0x00000001, 0x00390018 ) * fixe no * level yes * transition no * file Play_VO_GloYell01 cuuid( 0x00000001, 0x00390019 ) * fixe no * level yes * transition no * file Play_VO_GloCall01 cuuid( 0x00000001, 0x0039001c ) * fixe no * level yes * transition no * file Play_VOr_GloImpluse01 cuuid( 0x00000001, 0x0039001d ) * fixe no * level yes * transition no * file Play_VOr_GloDrinking01 cuuid( 0x00000001, 0x0039001e ) * fixe no * level yes * transition no * file Play_VOb_GloPant01 cuuid( 0x00000003, 0x0039001e ) * fixe no * level yes * transition no * file VO_GloPain02 cuuid( 0x00000001, 0x0039001f ) * fixe no * level yes * transition no * file Stop_VOb_GloPant01 cuuid( 0x00000003, 0x0039001f ) * fixe no * level yes * transition no * file VO_GloPain03 cuuid( 0x00000003, 0x00390020 ) * fixe no * level yes * transition no * file VOb_GloPant01 cuuid( 0x00000001, 0x00390021 ) * fixe no * level yes * transition no * file Play_VO_GloSuperHappySpe cuuid( 0x00000003, 0x00390024 ) * fixe no * level yes * transition no * file VO_GloRainDance01 cuuid( 0x00000003, 0x00390028 ) * fixe no * level yes * transition no * file VO_GloScared01 cuuid( 0x00000003, 0x00390029 ) * fixe no * level yes * transition no * file VO_GloScared02 cuuid( 0x00000003, 0x0039002a ) * fixe no * level yes * transition no * file VO_GloScared03 cuuid( 0x00000003, 0x00390036 ) * fixe no * level yes * transition no * file VO_GloSurprise03 cuuid( 0x00000003, 0x00390037 ) * fixe no * level yes * transition no * file VOr_GloAfraid01 cuuid( 0x00000003, 0x00390039 ) * fixe no * level yes * transition no * file VOr_GloCall01 cuuid( 0x00000003, 0x0039003a ) * fixe no * level yes * transition no * file VOr_GloCluck01 cuuid( 0x00000003, 0x0039003b ) * fixe no * level yes * transition no * file VOr_GloCrazy01 cuuid( 0x00000003, 0x0039003d ) * fixe no * level yes * transition no * file VOr_GloEffort01 cuuid( 0x00000003, 0x00390041 ) * fixe no * level yes * transition no * file VOr_GloPain01 cuuid( 0x00000003, 0x00390044 ) * fixe no * level yes * transition no * file VOr_GloScared01 cuuid( 0x00000003, 0x0039004a ) * fixe no * level yes * transition no * file VO_GloSwallow02 cuuid( 0x00000003, 0x0039004d ) * fixe no * level yes * transition no * file VO_GloSuperHappy03 cuuid( 0x00000003, 0x00390054 ) * fixe no * level yes * transition no * file VO_GloImpulse01 cuuid( 0x00000003, 0x00390056 ) * fixe no * level yes * transition no * file VO_GloDrinking01 cuuid( 0x00000003, 0x0039005c ) * fixe no * level yes * transition no * file VO_GloSuperHappySpe cuuid( 0x00000003, 0x003b0002 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistA cuuid( 0x00000003, 0x003b0003 ) * fixe no * level yes * transition no * file MVt_Rm_01ForceFistB cuuid( 0x00000003, 0x003b0004 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelA cuuid( 0x00000003, 0x003b0005 ) * fixe no * level yes * transition no * file MVt_Rm_01GrapnelB cuuid( 0x00000003, 0x003b0006 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeA cuuid( 0x00000003, 0x003b0007 ) * fixe no * level yes * transition no * file MVt_Rm_01SnipeB cuuid( 0x00000003, 0x003b0008 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoA cuuid( 0x00000003, 0x003b0009 ) * fixe no * level yes * transition no * file MVt_Rm_01SuperHelicoB cuuid( 0x00000003, 0x003b000a ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoA cuuid( 0x00000003, 0x003b000b ) * fixe no * level yes * transition no * file MVt_Rm_01TornadoB cuuid( 0x00000003, 0x003b000c ) * fixe no * level yes * transition no * file MJt_Rm_01VictoryA cuuid( 0x00000001, 0x003b002f ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeA cuuid( 0x00000003, 0x003b002f ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistA cuuid( 0x00000001, 0x003b0030 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SnipeB cuuid( 0x00000003, 0x003b0030 ) * fixe no * level yes * transition no * file MV_Rm_01ForceFistB cuuid( 0x00000001, 0x003b0031 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelA cuuid( 0x00000003, 0x003b0031 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelA cuuid( 0x00000001, 0x003b0032 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01GrapnelB cuuid( 0x00000003, 0x003b0032 ) * fixe no * level yes * transition no * file MV_Rm_01GrapnelB cuuid( 0x00000001, 0x003b0033 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistA cuuid( 0x00000003, 0x003b0033 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeA cuuid( 0x00000001, 0x003b0034 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01ForceFistB cuuid( 0x00000003, 0x003b0034 ) * fixe no * level yes * transition no * file MV_Rm_01SnipeB cuuid( 0x00000003, 0x003b0035 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoA cuuid( 0x00000001, 0x003b0036 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoA cuuid( 0x00000003, 0x003b0036 ) * fixe no * level yes * transition no * file MV_Rm_01SuperHelicoB cuuid( 0x00000001, 0x003b0037 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01TornadoB cuuid( 0x00000003, 0x003b0037 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoA cuuid( 0x00000001, 0x003b0038 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoA cuuid( 0x00000003, 0x003b0038 ) * fixe no * level yes * transition no * file MV_Rm_01TornadoB cuuid( 0x00000001, 0x003b0039 ) * fixe no * level yes * transition no * file Play_MVt_Rm_01SuperHelicoB cuuid( 0x00000001, 0x003b003a ) * fixe no * level yes * transition no * file Play_MJ_Rm_01VictoryA cuuid( 0x00000003, 0x003b003a ) * fixe no * level yes * transition no * file MJ_Rm_01VictoryA cuuid( 0x00000003, 0x003e0002 ) * fixe no * level yes * transition no * file OV_BalloonSmall01 cuuid( 0x00000003, 0x003e0003 ) * fixe no * level yes * transition no * file OV_BalloonExplode01 cuuid( 0x00000003, 0x003e0005 ) * fixe no * level yes * transition no * file OV_BalloonBig01 cuuid( 0x00000001, 0x003e000a ) * fixe no * level yes * transition no * file Play_OVr_BalloonBig01 cuuid( 0x00000001, 0x003e000b ) * fixe no * level yes * transition no * file Play_OVr_BalloonSmall01 cuuid( 0x00000001, 0x003e000c ) * fixe no * level yes * transition no * file Play_OVr_BalloonExplode01 cuuid( 0x00000001, 0x003f0000 ) * fixe no * level yes * transition no * file Play_RFr_FistShootShort01 cuuid( 0x00000001, 0x003f0001 ) * fixe no * level yes * transition no * file Play_RFr_FistShootLong01 cuuid( 0x00000001, 0x003f0004 ) * fixe no * level yes * transition no * file Play_RFr_MissileShoot01 cuuid( 0x00000003, 0x003f0006 ) * fixe no * level yes * transition no * file RF_FistShootShort01 cuuid( 0x00000001, 0x003f0011 ) * fixe no * level yes * transition no * file Play_RFb_Missile01 cuuid( 0x00000001, 0x003f0012 ) * fixe no * level yes * transition no * file Stop_RFb_Missile01 cuuid( 0x00000003, 0x003f0012 ) * fixe no * level yes * transition no * file RF_MissileShoot02 cuuid( 0x00000003, 0x003f0018 ) * fixe no * level yes * transition no * file RF_FistShootLong01 cuuid( 0x00000001, 0x003f001b ) * fixe no * level yes * transition no * file Stop_RFb_FistLoaded01 cuuid( 0x00000003, 0x003f001c ) * fixe no * level yes * transition no * file RFb_Missile01 cuuid( 0x00000003, 0x003f002a ) * fixe no * level yes * transition no * file RFb_FistLoaded01 cuuid( 0x00000003, 0x0040000b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02f cuuid( 0x00000003, 0x00400015 ) * fixe no * level yes * transition no * file _VD_GENE_Glob_00_03h cuuid( 0x00000003, 0x00400016 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07e cuuid( 0x00000003, 0x00400025 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02g cuuid( 0x00000001, 0x00400026 ) * fixe no * level yes * transition no * file Play_VD_KN69_Glob_00_03 cuuid( 0x00000003, 0x00400026 ) * fixe no * level yes * transition no * file VD_KN69_Glob_00_03 cuuid( 0x00000003, 0x0040003f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02h cuuid( 0x00000003, 0x00400040 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02i cuuid( 0x00000003, 0x00400041 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02j cuuid( 0x00000003, 0x00400043 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01d cuuid( 0x00000003, 0x0040004a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01a cuuid( 0x00000003, 0x0040004b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01b cuuid( 0x00000003, 0x0040004c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01c cuuid( 0x00000003, 0x0040004d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02a cuuid( 0x00000003, 0x0040004e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02b cuuid( 0x00000003, 0x00400051 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_01e cuuid( 0x00000003, 0x0040005a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02c cuuid( 0x00000003, 0x0040005b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03a cuuid( 0x00000003, 0x0040005c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03b cuuid( 0x00000003, 0x0040005d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03c cuuid( 0x00000003, 0x0040005f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02d cuuid( 0x00000003, 0x00400061 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03f cuuid( 0x00000003, 0x0040006b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07d cuuid( 0x00000003, 0x00400088 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04a cuuid( 0x00000003, 0x00400089 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04b cuuid( 0x00000003, 0x0040008a ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04c cuuid( 0x00000003, 0x0040008b ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04d cuuid( 0x00000003, 0x0040008c ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04f cuuid( 0x00000003, 0x0040008d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_04g cuuid( 0x00000003, 0x0040008e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05a cuuid( 0x00000003, 0x0040008f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05b cuuid( 0x00000003, 0x00400090 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05c cuuid( 0x00000003, 0x00400091 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05d cuuid( 0x00000003, 0x00400092 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05e cuuid( 0x00000003, 0x00400093 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_05f cuuid( 0x00000003, 0x00400097 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07a cuuid( 0x00000003, 0x00400098 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07b cuuid( 0x00000003, 0x00400099 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_07c cuuid( 0x00000003, 0x0040009d ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02e cuuid( 0x00000003, 0x0040009e ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09a cuuid( 0x00000003, 0x0040009f ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09b cuuid( 0x00000003, 0x004000a0 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_09c cuuid( 0x00000003, 0x004000a1 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02k cuuid( 0x00000003, 0x004000a2 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02l cuuid( 0x00000003, 0x004000a3 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02m cuuid( 0x00000003, 0x004000a4 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02n cuuid( 0x00000003, 0x004000a7 ) * fixe no * level yes * transition no * file _VD_GENE_Glob_00_03g cuuid( 0x00000001, 0x004000a8 ) * fixe no * level yes * transition no * file Play_VD_KN69_Glob_00_01 cuuid( 0x00000003, 0x004000a8 ) * fixe no * level yes * transition no * file VD_KN69_Glob_00_01 cuuid( 0x00000001, 0x004000d5 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_02A cuuid( 0x00000003, 0x004000d5 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_02z cuuid( 0x00000001, 0x004000d6 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_01 cuuid( 0x00000003, 0x004000d6 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03d cuuid( 0x00000001, 0x004000d7 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_03 cuuid( 0x00000003, 0x004000d7 ) * fixe no * level yes * transition no * file VD_GENE_Glob_00_03e cuuid( 0x00000001, 0x004000d8 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_04A cuuid( 0x00000003, 0x004000d8 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_02A cuuid( 0x00000001, 0x004000d9 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_05a cuuid( 0x00000003, 0x004000d9 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_01 cuuid( 0x00000003, 0x004000da ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_03 cuuid( 0x00000003, 0x004000db ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_04A cuuid( 0x00000001, 0x004000dc ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_07 cuuid( 0x00000003, 0x004000dc ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_05 cuuid( 0x00000001, 0x004000de ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_09 cuuid( 0x00000003, 0x004000df ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_07 cuuid( 0x00000003, 0x004000e1 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_09 cuuid( 0x00000001, 0x004000e2 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_04B cuuid( 0x00000003, 0x004000e5 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_04B cuuid( 0x00000001, 0x00400126 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Glob_00_02B cuuid( 0x00000003, 0x00400126 ) * fixe no * level yes * transition no * file VDr_GENE_Glob_00_02B cuuid( 0x00000001, 0x00500009 ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalAmb cuuid( 0x00000001, 0x0050000b ) * fixe no * level yes * transition no * file Play_MCt_CagouSmalRythmic cuuid( 0x00000003, 0x00500323 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb002 cuuid( 0x00000003, 0x00500324 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb003 cuuid( 0x00000003, 0x00500325 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb004 cuuid( 0x00000003, 0x00500326 ) * fixe no * level yes * transition no * file MC_CagouFrapAmb005 cuuid( 0x00000003, 0x0050032c ) * fixe no * level yes * transition no * file MC_CagouFrapAmb001 cuuid( 0x00000003, 0x00500331 ) * fixe no * level yes * transition no * file MC_CagouFrapR001 cuuid( 0x00000003, 0x00500332 ) * fixe no * level yes * transition no * file MC_CagouFrapR002 cuuid( 0x00000003, 0x00500333 ) * fixe no * level yes * transition no * file MC_CagouFrapR003 cuuid( 0x00000003, 0x00500334 ) * fixe no * level yes * transition no * file MC_CagouFrapR004 cuuid( 0x00000003, 0x00500335 ) * fixe no * level yes * transition no * file MC_CagouFrapR005 cuuid( 0x00000003, 0x00500336 ) * fixe no * level yes * transition no * file MC_CagouFrapR006 cuuid( 0x00000003, 0x00500338 ) * fixe no * level yes * transition no * file MCt_TitFrapAmbient cuuid( 0x00000003, 0x0050033a ) * fixe no * level yes * transition no * file MCt_TitFrappeRythmic cuuid( 0x00000001, 0x00520002 ) * fixe no * level yes * transition no * file Play_PL_RedIn cuuid( 0x00000003, 0x00520002 ) * fixe no * level yes * transition no * file PL_RedIn cuuid( 0x00000003, 0x0052001a ) * fixe no * level yes * transition no * file PL_DarkMutation03 cuuid( 0x00000003, 0x0052001e ) * fixe no * level yes * transition no * file PL_DarkLaugh02 cuuid( 0x00000001, 0x0052001f ) * fixe no * level yes * transition no * file Play_PL_DarkBorn cuuid( 0x00000001, 0x00520020 ) * fixe no * level yes * transition no * file Play_PL_DarkVolatilize cuuid( 0x00000003, 0x00520022 ) * fixe no * level yes * transition no * file PL_RedLife01 cuuid( 0x00000001, 0x00520023 ) * fixe no * level yes * transition no * file Play_PLr_DarkMutation01 cuuid( 0x00000001, 0x00520024 ) * fixe no * level yes * transition no * file Play_PLr_DarkLaugh01 cuuid( 0x00000001, 0x00520025 ) * fixe no * level yes * transition no * file Play_PLr_RedLife01 cuuid( 0x00000003, 0x00520026 ) * fixe no * level yes * transition no * file PL_DarkVolatilize02 cuuid( 0x00000001, 0x00520028 ) * fixe no * level yes * transition no * file Play_PL_DLumTransform01 cuuid( 0x00000001, 0x00520029 ) * fixe no * level yes * transition no * file Play_PL_DLumRebound01 cuuid( 0x00000003, 0x00520029 ) * fixe no * level yes * transition no * file PL_DarkBorn02 cuuid( 0x00000003, 0x0052002d ) * fixe no * level yes * transition no * file PL_DLumTransform01 cuuid( 0x00000003, 0x0052002e ) * fixe no * level yes * transition no * file PL_DLumRebound01 cuuid( 0x00000001, 0x00530002 ) * fixe no * level yes * transition no * file Play_VOr_DarkCGrimace01 cuuid( 0x00000001, 0x00530003 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAttack01 cuuid( 0x00000001, 0x00530004 ) * fixe no * level yes * transition no * file Play_VOr_DarkCAngry01 cuuid( 0x00000003, 0x00530009 ) * fixe no * level yes * transition no * file VO_DarkCGrimace03 cuuid( 0x00000003, 0x0053000c ) * fixe no * level yes * transition no * file VO_DarkCAttack01 cuuid( 0x00000003, 0x00530012 ) * fixe no * level yes * transition no * file VO_DarkCAngry01 cuuid( 0x00000003, 0x00540020 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_03a cuuid( 0x00000003, 0x00540029 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_03b cuuid( 0x00000003, 0x0054002a ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06f cuuid( 0x00000003, 0x0054002b ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06g cuuid( 0x00000001, 0x00540034 ) * fixe no * level yes * transition no * file Play_VD_KN69_Lums_00_04 cuuid( 0x00000003, 0x00540034 ) * fixe no * level yes * transition no * file VD_KN69_Lums_00_04 cuuid( 0x00000001, 0x00540035 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_06b cuuid( 0x00000003, 0x00540035 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_06b cuuid( 0x00000003, 0x0054003c ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04a cuuid( 0x00000003, 0x0054003d ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04b cuuid( 0x00000003, 0x0054003e ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_04c cuuid( 0x00000003, 0x00540040 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02b cuuid( 0x00000003, 0x00540042 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02d cuuid( 0x00000003, 0x00540043 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06a cuuid( 0x00000003, 0x00540044 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06b cuuid( 0x00000003, 0x00540045 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06c cuuid( 0x00000003, 0x00540046 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06d cuuid( 0x00000003, 0x00540047 ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_06e cuuid( 0x00000001, 0x00540049 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_04 cuuid( 0x00000003, 0x00540049 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_04 cuuid( 0x00000001, 0x0054004b ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_06 cuuid( 0x00000003, 0x0054004b ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_06 cuuid( 0x00000003, 0x0054004d ) * fixe no * level yes * transition no * file VD_GENE_Lums_01_02m cuuid( 0x00000001, 0x00540059 ) * fixe no * level yes * transition no * file Play_VDr_GENE_Lums_01_03 cuuid( 0x00000003, 0x00540059 ) * fixe no * level yes * transition no * file VDr_GENE_Lums_01_03 cuuid( 0x00000001, 0x00550000 ) * fixe no * level yes * transition no * file Play_OI_PickUp01 cuuid( 0x00000003, 0x00550000 ) * fixe no * level yes * transition no * file OI_PickUp01 cuuid( 0x00000001, 0x00550001 ) * fixe no * level yes * transition no * file Play_OI_ForceFistOn cuuid( 0x00000001, 0x00550002 ) * fixe no * level yes * transition no * file Play_OI_ForceFistCan cuuid( 0x00000001, 0x00550004 ) * fixe no * level yes * transition no * file Play_OI_GrapnelOn cuuid( 0x00000001, 0x00550005 ) * fixe no * level yes * transition no * file Play_OI_GrapnelCan cuuid( 0x00000001, 0x00550007 ) * fixe no * level yes * transition no * file Play_OI_MissileFistOn cuuid( 0x00000001, 0x00550008 ) * fixe no * level yes * transition no * file Play_OI_MissileFistCan cuuid( 0x00000001, 0x0055000a ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoOn cuuid( 0x00000001, 0x0055000b ) * fixe no * level yes * transition no * file Play_OI_SuperHelicoCan cuuid( 0x00000001, 0x0055000d ) * fixe no * level yes * transition no * file Play_OI_WheelFistOn cuuid( 0x00000001, 0x0055000e ) * fixe no * level yes * transition no * file Play_OI_WheelFistCan cuuid( 0x00000003, 0x0055000f ) * fixe no * level yes * transition no * file OI_WheelFistCan cuuid( 0x00000001, 0x00550010 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOn01 cuuid( 0x00000001, 0x00550011 ) * fixe no * level yes * transition no * file Play_OI_CanPowerOff01 cuuid( 0x00000003, 0x00550011 ) * fixe no * level yes * transition no * file OI_WheelFistOn cuuid( 0x00000001, 0x00550012 ) * fixe no * level yes * transition no * file Play_OIb_CanPower01 cuuid( 0x00000003, 0x00550012 ) * fixe no * level yes * transition no * file OIb_CanPower01 cuuid( 0x00000001, 0x00550013 ) * fixe no * level yes * transition no * file Stop_OIb_CanPower01 cuuid( 0x00000003, 0x00550013 ) * fixe no * level yes * transition no * file OI_CanPowerOff01 cuuid( 0x00000003, 0x00550014 ) * fixe no * level yes * transition no * file OI_CanPowerOn01 cuuid( 0x00000001, 0x00550015 ) * fixe no * level yes * transition no * file Play_OI_Diamond01 cuuid( 0x00000001, 0x00550016 ) * fixe no * level yes * transition no * file Play_OI_Diamond02 cuuid( 0x00000001, 0x00550017 ) * fixe no * level yes * transition no * file Play_OI_Diamond03 cuuid( 0x00000003, 0x00550019 ) * fixe no * level yes * transition no * file OI_DiamondA01 cuuid( 0x00000003, 0x0055001a ) * fixe no * level yes * transition no * file OI_DiamondB01 cuuid( 0x00000003, 0x0055001b ) * fixe no * level yes * transition no * file OI_DiamondC01 cuuid( 0x00000003, 0x0055002a ) * fixe no * level yes * transition no * file OI_DiamondA03 cuuid( 0x00000003, 0x0055002c ) * fixe no * level yes * transition no * file OI_DiamondA02 cuuid( 0x00000003, 0x0055002f ) * fixe no * level yes * transition no * file OIr_DiamondA cuuid( 0x00000001, 0x00560006 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear01 cuuid( 0x00000001, 0x00560007 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear02 cuuid( 0x00000001, 0x00560008 ) * fixe no * level yes * transition no * file Play_BHr_ClothTear03 cuuid( 0x00000003, 0x00560018 ) * fixe no * level yes * transition no * file BH_ClothTear03 cuuid( 0x00000003, 0x0056001e ) * fixe no * level yes * transition no * file BH_ClothTear04 cuuid( 0x00000003, 0x00560022 ) * fixe no * level yes * transition no * file BH_ClothTear07