/* ======================================================================================= Name : GIItem.h Author : Mihaela Tancu Description : Define the GI_Item class ======================================================================================= */ #ifndef __GIITEM_H__ #define __GIITEM_H__ #include class GI_Item { // datas public: BOOL m_bActived; //boolean for telling if the object is active //or inactive (in the list box is drawn a cross in front of an activ object char m_szName[50]; //the name of the object CList< char *, char *> m_oListOfFamilies; CList< char *, char *> m_oListOfAnimations; CList< char *, char *> m_oListOfTextures; public: // methods GI_Item(BOOL bAct, char *szName); //constructor ~GI_Item(); //destructor char* m_fn_p_oGetName(void) { return m_szName; } //return the name of the object }; #endif // __GIITEM_H__