/*========================================================================= * * Levels.h - Level conversion * * Version 1.0 * Revision date * *=======================================================================*/ #ifndef __LEVEL_H__ #define __LEVEL_H__ //--- Includes -------------------------------------------------------- #include "typedef.h" #include "matrix.h" #include "sprobj.h" //---------------------------------------------------------------------- #ifdef _WINDOWS /********************************************************/ #ifdef __cplusplus extern "C" { #endif // __cplusplus /********************************************************/ #endif //_WINDOWS //--- Globals -------------------------------------------------------- extern MLT_tdxHandleToSuperObject g_hRoot; extern MLT_tdstMatrix g_stMatrixCenter; extern xString g_sLevelFileIn; extern BOOL g_bLevel; //--- Functions -------------------------------------------------------- // level extern void MLT_vComputeAllLevels (char *RawData, char *GameData); extern void MLT_vComputeOneLevel (char *LevelName, char *RawData, char *GameData); extern void MLT_vComputeOneSpo (char *sLevelName, char *sFileSpo, char *sRawData, char *sGameData); // files extern void MLT_vUpdateLevelWorld (char *sGameLevel, char *sLevelName, char *sGameData); extern void MLT_vUpdateLevelStaticFiles (char *sGameLevel); extern void MLT_vUpdateLevelDynamicFiles (char *sGameLevel, char *sRawLevel, char *sLevelName); extern void MLT_vRemoveLevelTemporaryFiles (char *sGameLevel); // hierarchy : first level extern void MLT_vSearchAllSector (MLT_tdxHandleToSuperObject hRoot); extern void MLT_vMatrixIdentityHierarchy (MLT_tdxHandleToSuperObject hRoot); extern void MLT_vMatrixIdentitySector (MLT_tdxHandleToSuperObject hSprObj); extern void MLT_vMatrixIdentityFronteer (MLT_tdxHandleToSuperObject hSprObj); // sectors extern void MLT_vMakeSectorInHierarchy (MLT_tdxHandleToSuperObject hSprObj); extern void MLT_vCreateSector (MLT_tdxHandleToSuperObject hSector); extern void MLT_vCreateUniversSector (MLT_tdxHandleToSuperObject hSprObj, xString sSubmapName); // physical extern void MLT_vMakeIpoInHierarchy (MLT_tdxHandleToSuperObject hSprObj); extern void MLT_vMakePhysicalInLib (void); // options extern void MLT_vEraseDuplicatedPoints (void); extern void MLT_vEraseUnusedPoints (void); // multitextures extern void MLT_vSearch (char *sRead, FILE *file); #ifdef _WINDOWS /********************************************************/ #ifdef __cplusplus } #endif // __cplusplus /********************************************************/ #endif //_WINDOWS #endif // __LEVEL_H__