#include "ToolsCPA.h" #include "INO.h" #include "specif\DS_TouchPanel.h" //For Stylet Rotation unsigned long ulSavedTime_R, ulSavedTime_L; unsigned char i_IDX_R, i_IDX_L ; unsigned char TAB_IDxNextSector_L[4],TAB_IDxNextSector_R[4]; //For Stylet Grattage MTH3D_tdstVector g_stStyletPos ; unsigned long g_ulTimeAction, g_ulTimeInactif; #define TP_WITH_LEFTBUTTON #ifdef TP_WITH_LEFTBUTTON #define TP_PRESSED INO_fn_wLeftMouseButtonDown #define TP_JUST_PRESSED INO_fn_wLeftMouseButtonJustDown #define TP_JUST_RELEASED INO_fn_wLeftMouseButtonJustUp #define TP_RELEASED() C_MouseTrue #else #define TP_PRESSED INO_fn_wRightMouseButtonDown #define TP_JUST_PRESSED INO_fn_wRightMouseButtonJustDown #define TP_JUST_RELEASED INO_fn_wRightMouseButtonJustUp #define TP_RELEASED() C_MouseTrue #endif //================================================================// BOOL DS_bTPGetPosition(int *X,int *Y) { if(INO_fn_wGetMousePosition(X, Y)==C_wMouseTrue) return TRUE; else return FALSE; } //================================================================// BOOL DS_bTPPressed() { return (TP_PRESSED()==C_wMouseTrue); } //================================================================// BOOL DS_bTPJustPressed() { return (TP_JUST_PRESSED()==C_wMouseTrue); } //================================================================// BOOL DS_bTPReleased() { return (TP_JUST_RELEASED()==C_wMouseTrue); } //================================================================// BOOL DS_bTPJustReleased() { return (TP_JUST_RELEASED()==C_wMouseTrue); } //================================================================// void fn_InitStyletRotationDATA(MTH3D_tdstVector stCentre, MTH3D_tdstVector stStyletPos, BOOL b_Right) { if( b_Right ) { ulSavedTime_R = g_stEngineStructure.stEngineTimer.ulCurrentTimerCount; i_IDX_R = 0; if ( stStyletPos.xX > stCentre.xX) { if ( stStyletPos.xY < stCentre.xY) { TAB_IDxNextSector_R[0] = 2; TAB_IDxNextSector_R[1] = 3; TAB_IDxNextSector_R[2] = 4; TAB_IDxNextSector_R[3] = 1; } else { TAB_IDxNextSector_R[0] = 3; TAB_IDxNextSector_R[1] = 4; TAB_IDxNextSector_R[2] = 1; TAB_IDxNextSector_R[3] = 2; } } else { if ( stStyletPos.xY > stCentre.xY) { TAB_IDxNextSector_R[0] = 4; TAB_IDxNextSector_R[1] = 1; TAB_IDxNextSector_R[2] = 2; TAB_IDxNextSector_R[3] = 3; } else { TAB_IDxNextSector_R[0] = 1; TAB_IDxNextSector_R[1] = 2; TAB_IDxNextSector_R[2] = 3; TAB_IDxNextSector_R[3] = 4; } } } else { ulSavedTime_L = g_stEngineStructure.stEngineTimer.ulCurrentTimerCount; i_IDX_L = 0; if ( stStyletPos.xX > stCentre.xX) { if ( stStyletPos.xY < stCentre.xY) { TAB_IDxNextSector_L[0] = 4; TAB_IDxNextSector_L[1] = 3; TAB_IDxNextSector_L[2] = 2; TAB_IDxNextSector_L[3] = 1; } else { TAB_IDxNextSector_L[0] = 1; TAB_IDxNextSector_L[1] = 4; TAB_IDxNextSector_L[2] = 3; TAB_IDxNextSector_L[3] = 2; } } else { if ( stStyletPos.xY > stCentre.xY) { TAB_IDxNextSector_L[0] = 2; TAB_IDxNextSector_L[1] = 1; TAB_IDxNextSector_L[2] = 4; TAB_IDxNextSector_L[3] = 3; } else { TAB_IDxNextSector_L[0] = 3; TAB_IDxNextSector_L[1] = 2; TAB_IDxNextSector_L[2] = 1; TAB_IDxNextSector_L[3] = 4; } } } } int fni_GetStyletCurrentSector(MTH3D_tdstVector stCentre, MTH3D_tdstVector stStyletPos) { if ( stStyletPos.xX > stCentre.xX) { if ( stStyletPos.xY < stCentre.xY) return 1; else return 2; } else { if ( stStyletPos.xY > stCentre.xY) return 3; else return 4; } } //================================================================//