// Constants and defines for the definition of ths list of MS /////////////////////////////////////////////////////////////// #ifndef _EDITDEF_HPP_ #define _EDITDEF_HPP_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 //Include here the header where is defined the motor actor structure #include "ACP_Base.h" #include "IncITF.h" #include "IncMEC.h" #define D_State_Define #include "IncGAM.h" #undef D_State_Define #include "IncGLI.h" #include "PRT.h" #include "CTL.h" #undef extern //////////////////////////////////////////////// //Eventually add here the other motor useful headers //... //define here the name of the actor's structure #define CAR_EDIT_TDSTACTOR tdstEngineObject class EdActors_EditorActor; class EdActors_ActorMiniStructure; //Declare here the filling functions for the MS you have created void fn_vFillMS1(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS2(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS3(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS5(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS6(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS7(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS8(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS9(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS10(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS11(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS12(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS13(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS14(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS15(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS16(EdActors_EditorActor *, EdActors_ActorMiniStructure *); void fn_vFillMS17(EdActors_EditorActor *, EdActors_ActorMiniStructure *); //ANNECY BBB 17/10/97 { void fn_vFillMS18(EdActors_EditorActor *, EdActors_ActorMiniStructure *); //ENDANNECY BBB 17/10/97 } // CHINA QZY (MT) 26/02/98 { void fn_vFillMS19(EdActors_EditorActor *, EdActors_ActorMiniStructure *); // ENDCHINA QZY } // Shaitan FastC { void fn_vFillMS20(EdActors_EditorActor *, EdActors_ActorMiniStructure *); //End Shaitan FastC } //********************************************************************* //Other defines to simplify MS and pointers definitions #define READ_ONLY TRUE #define READ_WRITE FALSE //Controls Spacing #define AUTO_SPACE CTL_SPACING_TYPE__AUTO #define SINGLE_LINE CTL_SPACING_TYPE__SINGLE_LINE #define FIXED_SIZE CTL_SPACING_TYPE__FIXED_SIZE //Constants for integers declarations #define SIGNED_INT TRUE #define UNSIGNED_INT FALSE #define CHAR_INT 1 #define SHORT_INT 2 #define LONG_INT 4 //Constants for decimal declarations #define FLOAT 4 //#define DOUBLE 8 //#define LONG_DOUBLE 10 //Constants for data level declarations #define LEVEL_1 OAC_DATA_LEVEL_1 #define LEVEL_2 OAC_DATA_LEVEL_2 #define LEVEL_3 OAC_DATA_LEVEL_3 //Constants for data Visibility declarations #define EDAC_ONLY_INSTANCES EDCAR_DATA_VISI_ONLY_INSTANCES #define EDAC_ONLY_MODELS EDCAR_DATA_VISI_ONLY_MODELS #define EDAC_DUAL EDCAR_DATA_VISI_DUAL //Constant for Angles #define EDAC_PI 3.14159265359 #endif //_EDITDEF_HPP_