#ifndef _OAC_DIALOG_INSTANCE_CREATION_ #define _OAC_DIALOG_INSTANCE_CREATION_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // EDACDgIC.hpp : header file // #include "EDACIRes.h" ///////////////////////////////////////////////////////////////////////////// // EdActors_InstanceCreationDialog dialog class EdActors_InstanceCreationDialog : public CDialog { // Construction public: //Standard constructor EdActors_InstanceCreationDialog(CString _csModelName, CString _csDefaultName, CWnd* _pParent = NULL); private: // Dialog Data //{{AFX_DATA(EdActors_InstanceCreationDialog) enum { IDD = IDD_CAR_D_INSTANCE_CREATION }; CString m_pri_csNewInstanceName; //}}AFX_DATA private: CString m_pri_csModelName; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(EdActors_InstanceCreationDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL public: CString m_fn_csGetNewInstanceName(); // Implementation protected: // Generated message map functions //{{AFX_MSG(EdActors_InstanceCreationDialog) virtual BOOL OnInitDialog(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif //_OAC_DIALOG_INSTANCE_CREATION_