// DlgNwSt.hpp : header file // #ifndef __DLGNWST_HPP__ #define __DLGNWST_HPP__ /******************************************/ #if _MSC_VER >= 1000 #pragma once #endif /******************************************/ #include "TAct_Res.h" ///////////////////////////////////////////////////////////////////////////// // CDlgNewState dialog class CDlgNewState : public CDialog { protected: CPoint m_xPoint; public: CString csName; BOOL bNormal; // Construction public: CDlgNewState(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CDlgNewState) enum { IDD = IDD_DLG_NEWSTATE }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgNewState) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgNewState) virtual void OnOK(); afx_msg void OnDestroy(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: void SetPos(POINT *_pPoint); }; #endif //__DLGNWST_HPP__