// AUTO-GENERATED FILE #include const char* s__s_not_initialized__005b63e0 = "%s not initialized."; // 005b63e0 const char* s_Please_run_the__s_setup__005b63f4 = "Please run the %s setup."; // 005b63f4 char(&s_dashCC)[4] = *reinterpret_cast(GH_MEM(0x005b6410)); const char* s_Gli_Mode_005b6414 = "Gli_Mode"; // 005b6414 const char* s_Identifier_005b6420 = "Identifier"; // 005b6420 const char* s_Check_your_version_of_DirectX__V_005b6430 = "Check your version of DirectX. Version 8.1 or higher is required."; // 005b6430 const char* lpText_005b6478 = "ᅵberprfen Sie, welche DirectX-Version auf Ihrem PC derzeit installiert ist. Sie ben￶tigen DirectX 8.1 oder h￶her."; // 005b6478 const char* lpText_005b64f0 = "Controlla la tua versione di DirectX. ￈ necessaria la versione 8.1 o superiore."; // 005b64f0 const char* lpText_005b6540 = "Comprueba tu versi￳n de DirectX. Se necesita la versi￳n 8.1 o superior."; // 005b6540 const char* s_Rayman_3_005b6588 = "Rayman 3"; // 005b6588 const char* lpText_005b6598 = "V←rifiez votre version de DirectX. La version 8.1 minimum est n←cessaire."; // 005b6598 const char* s_Erreur_Rayman_3_005b65e4 = "Erreur Rayman 3 "; // 005b65e4 const char* s_dpnhpast_dll_005b65f8 = "dpnhpast.dll"; // 005b65f8 const char* s_DRAWSEM_005b6608 = "DRAWSEM"; // 005b6608 const char* s_Restoring_data_____005b6610 = "Restoring data ..."; // 005b6610 char(&s_QUIT)[8] = *reinterpret_cast(GH_MEM(0x005b6624)); const char* s_or_press_ESC_to_quit_Rayman_3__005b662c = "or press ESC to quit Rayman 3."; // 005b662c const char* s__s___Restoring_data____005b664c = "%s - Restoring data..."; // 005b664c const char* s_Daten_Reparatur____005b6664 = "Daten-Reparatur..."; // 005b6664 undefined& s_BEENDIGEN_005b6678= (undefined&) GH_MEM(0x005b6678); undefined2& DAT_005b6684= (undefined2&) GH_MEM(0x005b6684); const char* s__s___Daten_Reparatur____005b66ac = "%s - Daten-Reparatur..."; // 005b66ac const char* s_German_005b66c4 = "German"; // 005b66c4 const char* s_Ripristino_dati____005b66cc = "Ripristino dati..."; // 005b66cc const char* s__s___Pausa_005b66e0 = "%s - Pausa"; // 005b66e0 undefined& s_USCIRE_005b66ec= (undefined&) GH_MEM(0x005b66ec); const char* s_Premi_ESC_per_uscire_da_Rayman_3_005b66f4 = "Premi ESC per uscire da Rayman 3."; // 005b66f4 const char* s__s___Ripristino_dati____005b6718 = "%s - Ripristino dati..."; // 005b6718 const char* s_Italian_005b6730 = "Italian"; // 005b6730 const char* s_Restablecer_datos____005b6738 = "Restablecer datos..."; // 005b6738 const char* s__s___Rotura_005b6750 = "%s - Rotura"; // 005b6750 undefined& s_SALIR_005b675c= (undefined&) GH_MEM(0x005b675c); const char* s_Pulsa_ESC_para_salir_Rayman_3__005b6764 = "Pulsa ESC para salir Rayman 3."; // 005b6764 const char* s__s___Restablecer_datos____005b6784 = "%s - Restablecer datos..."; // 005b6784 const char* s_Spanish_005b67a0 = "Spanish"; // 005b67a0 const char* s_Restauration = "Restauration des donn←es..."; // 005b67a8 const char* s__s___Pause_005b67c4 = "%s - Pause"; // 005b67c4 const char* s_ou_appuyez_sur_Echap_pour_quitte_005b67d0 = "ou appuyez sur Echap pour quitter Rayman 3."; // 005b67d0 char(&s_QUITTER)[8] = *reinterpret_cast(GH_MEM(0x005b67fc)); const char* s_Restauration_fmt = "%s - Restauration des donn←es..."; // 005b6804 const char* s_French_005b6828 = "French"; // 005b6828 char(&s_windowTitle)[12] = *reinterpret_cast(GH_MEM(0x005b6830)); char(&s_percents)[4] = *reinterpret_cast(GH_MEM(0x005b683c)); const char* s_Language_005b6840 = "Language"; // 005b6840 const char* s_English_005b684c = "English"; // 005b684c const char* s_CompleteInstall_005b6854 = "CompleteInstall"; // 005b6854 const char* s_SOFTWARE_UBI_SOFT_RAYMAN_3_005b6864 = "SOFTWARE\\UBI SOFT\\RAYMAN 3"; // 005b6864 const char* s_Unable_to_find_R3_Setup_DX8_exe__005b6880 = "Unable to find R3_Setup_DX8.exe. Please reinstall the game."; // 005b6880 const char* s_Rayman_3_Error_005b68bc = "Rayman 3 Error"; // 005b68bc const char* fopen_mode_r_binary = "rb"; // 005b68cc const char* s__R3_Setup_DX8_exe_005b68d0 = "\\R3_Setup_DX8.exe"; // 005b68d0 const char* s_Adapter_005b68e4 = "Adapter"; // 005b68e4 const char* fopen_mode_r_text = "rt"; // 005b68ec const char* lpAppName_005b68f0 = "Rayman3"; // 005b68f0 const char* s_Directory_005b68f8 = "Directory"; // 005b68f8 const char* s_None = "None"; // 005b6904 const char* s_UbiSoft_Ubi_ini = "/UbiSoft/Ubi.ini"; // 005b690c const char* s_UbiSoft_bmp_005bda4c = "UbiSoft.bmp"; // 005bda4c const char* s_R3_DVD_005bdfd8 = "R3_DVD"; // 005bdfd8 const char* s_R3_DVD_005be0ec = "R3_DVD"; // 005be0ec const char* s__s_DVD_missing_005be0f4 = "%s DVD missing "; // 005be0f4 const char* s_Die__s_DVDROM_kann_nicht_gelesen_005be130 = "Die %s DVDROM kann nicht gelesen werden"; // 005be130 const char* s_Impossibile_trovare_il_DVD____s_005be198 = "Impossibile trovare il DVD : %s"; // 005be198 undefined& DAT_005be1ec= (undefined&) GH_MEM(0x005be1ec); const char* s_Impossible_de_trouver_le_DVD_____005be238 = "Impossible de trouver le DVD : %s"; // 005be238 const char* s_Please_insert_the_DVD_in_the_DVD_005be400 = "Please insert the DVD in the DVD-Rom drive."; // 005be400 const char* s_Bitte_legen_Sie_DVD_von_Rayman_3_005be438 = "Bitte legen Sie DVD von Rayman 3 in Ihr DVD-ROM Laufwerk ein."; // 005be438 const char* s_Inserisci_il_DVD_di_Rayman_3_nel_005be484 = "Inserisci il DVD di Rayman 3 nel lettore DVD-ROM."; // 005be484 const char* s_Introduce_el_DVD_de_Rayman_3_en_l_005be4c0 = "Introduce el DVD de Rayman 3 en la unidad de DVD-ROM."; // 005be4c0 undefined& DAT_005be500= (undefined&) GH_MEM(0x005be500); const char* s_fmt_c_colon_s = "%c:%s"; // 005be540 const char* s_r3_program_files = "\\program files\\Ubi Soft\\Rayman3"; // 005be548 undefined *& PTR_DAT_005be568= (undefined *&) GH_MEM(0x005be568); long& lpDefault_005cf96c= (long&) GH_MEM(0x005cf96c); undefined4& DAT_005d2660= (undefined4&) GH_MEM(0x005d2660); undefined1& DAT_005d26a8= (undefined1&) GH_MEM(0x005d26a8); undefined& lpVolumeNameBuffer_005d27b0= (undefined&) GH_MEM(0x005d27b0); r3_main_data& r3_main_data_005d28b6= (r3_main_data&) GH_MEM(0x005d28b6); uint& hasGLIMode= (uint&) GH_MEM(0x0077d0a8); undefined4& g_engineRunning= (undefined4&) GH_MEM(0x0077d0b4); HANDLE& g_drawSemaphore= (HANDLE&) GH_MEM(0x0077d0bc); char(&g_mutexName_Rayman3)[256] = *reinterpret_cast(GH_MEM(0x0077d0c0)); char(&g_windowTitle)[256] = *reinterpret_cast(GH_MEM(0x0077d1c0)); char(&lpString_0077d2c0)[256] = *reinterpret_cast(GH_MEM(0x0077d2c0)); char(&s_windowTitleRestoring)[256] = *reinterpret_cast(GH_MEM(0x0077d3c0)); HINSTANCE& g_hinstance= (HINSTANCE&) GH_MEM(0x0077d4c0); HWND& g_gameHWND= (HWND&) GH_MEM(0x0077d4c4); HANDLE& g_mainThreadHandle= (HANDLE&) GH_MEM(0x0077d4c8); char(&g_appCmdLine)[256] = *reinterpret_cast(GH_MEM(0x0077d4e0)); char(&s_wndStrRestoring)[256] = *reinterpret_cast(GH_MEM(0x0077d5e0)); undefined2& DAT_007825c0= (undefined2&) GH_MEM(0x007825c0); char(&s_wndStrQuiting)[56] = *reinterpret_cast(GH_MEM(0x00782600)); undefined& DAT_007d7d84= (undefined&) GH_MEM(0x007d7d84); undefined2& DAT_007d7ea8= (undefined2&) GH_MEM(0x007d7ea8); short& DAT_007d80f8= (short&) GH_MEM(0x007d80f8); undefined4& DAT_007d83a8= (undefined4&) GH_MEM(0x007d83a8); r3_TaggedFloatUnk& r3_TaggedFloatUnk_007d83e0= (r3_TaggedFloatUnk&) GH_MEM(0x007d83e0); r3_TaggedFloatUnk& r3_TaggedFloatUnk_007d8434= (r3_TaggedFloatUnk&) GH_MEM(0x007d8434); undefined& DAT_007d98fd= (undefined&) GH_MEM(0x007d98fd); undefined& DAT_007d9928= (undefined&) GH_MEM(0x007d9928); uint& DAT_007d9cc4= (uint&) GH_MEM(0x007d9cc4); undefined& lpSystemTime_007d9e40= (undefined&) GH_MEM(0x007d9e40); undefined4& DAT_007d9e60= (undefined4&) GH_MEM(0x007d9e60); undefined& lpRootPathName_007d9e70= (undefined&) GH_MEM(0x007d9e70); undefined3& UNK_007d9e71= (undefined3&) GH_MEM(0x007d9e71);