#K$ Cam_ChangeShiftTarget

Syntax 

Cam_ChangeShiftTarget (CONSTANT, CONSTANT, VECTOR)
Description
Change the offset to add to the position of the new position. This is the point looked by the camera.

CONSTANT:  0: the modification is permanent
		   1:  the modification is available only for the current frame.		
CONSTANT:  -1: restore the initial value 
		  0: add the third parameter to the current value of the field put the third parameter in the field
 		   1: put the third parameter in the field
VECTOR : 

Example(s)
Cam_ChangeShiftTarget(1,1, Vector(0,-1,0)) 
	The point targeted by the camera is ahead of the actor.