# Microsoft Developer Studio Project File - Name="BinaryTool" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=BinaryTool - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "BinaryTool.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "BinaryTool.mak" CFG="BinaryTool - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "BinaryTool - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "BinaryTool - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP Scc_ProjName ""$/cpa/Appli/BinaryTool2", DYBBAAAA" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "BinaryTool - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "inc" /I "res" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /YX"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x40c /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 x:\cpa\lib\scrp5_vr.lib x:\cpa\lib\mmgp5_vr.lib x:\cpa\lib\ermp5_vr.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"LIBC" /out:"x:\cpa\exe\main\BinaryTool.exe" !ELSEIF "$(CFG)" == "BinaryTool - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "inc" /I "res" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "USE_PROFILER" /YX"StdAfx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x40c /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 x:\cpa\lib\scrp5_vd.lib x:\cpa\lib\mmgp5_vd.lib x:\cpa\lib\ermp5_vd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"LIBCD" /nodefaultlib:"MSVCRT" /out:"x:\cpa\exe\main\BinaryTool.exe" /pdbtype:sept # SUBTRACT LINK32 /nodefaultlib !ENDIF # Begin Target # Name "BinaryTool - Win32 Release" # Name "BinaryTool - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter ".c;.cpp" # Begin Source File SOURCE=".\src\BinaryTool.cpp" # End Source File # Begin Source File SOURCE=.\res\BinaryTool.rc # End Source File # Begin Source File SOURCE=".\src\BinaryToolDlg.cpp" # End Source File # Begin Source File SOURCE=.\src\file.cpp # End Source File # Begin Source File SOURCE=.\src\Panel.cpp # End Source File # Begin Source File SOURCE=.\src\panelafter.cpp # End Source File # Begin Source File SOURCE=.\src\PanelBeforeBin.cpp # End Source File # Begin Source File SOURCE=.\src\PanelLevels.cpp # End Source File # Begin Source File SOURCE=.\src\PanelResults.cpp # End Source File # Begin Source File SOURCE=.\src\PanelSettings.cpp # End Source File # Begin Source File SOURCE=.\src\Process.cpp # End Source File # Begin Source File SOURCE=.\src\Scripts.cpp # End Source File # Begin Source File SOURCE=.\src\StdAfx.cpp !IF "$(CFG)" == "BinaryTool - Win32 Release" # ADD CPP /YX !ELSEIF "$(CFG)" == "BinaryTool - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\src\Tasks.cpp # End Source File # Begin Source File SOURCE=.\src\ThreadAnim.cpp # End Source File # Begin Source File SOURCE=.\src\ThreadBinarize.cpp # End Source File # Begin Source File SOURCE=.\src\ThreadTextures.cpp # End Source File # Begin Source File SOURCE=.\src\util.cpp # End Source File # End Group # Begin Group "Include Files" # PROP Default_Filter ".h;.hpp" # Begin Source File SOURCE=".\inc\BinaryTool.h" # End Source File # Begin Source File SOURCE=".\inc\BinaryToolDlg.h" # End Source File # Begin Source File SOURCE=.\inc\file.h # End Source File # Begin Source File SOURCE=.\inc\GlobalData.h # End Source File # Begin Source File SOURCE=.\inc\Panel.h # End Source File # Begin Source File SOURCE=.\inc\panelafter.h # End Source File # Begin Source File SOURCE=.\inc\PanelBeforeBin.h # End Source File # Begin Source File SOURCE=.\inc\PanelLevels.h # End Source File # Begin Source File SOURCE=.\inc\PanelResults.h # End Source File # Begin Source File SOURCE=.\inc\PanelSettings.h # End Source File # Begin Source File SOURCE=.\inc\Process.h # End Source File # Begin Source File SOURCE=.\res\resource.h # End Source File # Begin Source File SOURCE=.\inc\Scripts.h # End Source File # Begin Source File SOURCE=.\inc\StdAfx.h # End Source File # Begin Source File SOURCE=.\inc\Tasks.h # End Source File # Begin Source File SOURCE=.\inc\Threads.h # End Source File # Begin Source File SOURCE=.\inc\util.h # End Source File # End Group # Begin Group "Resources Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\res\BinaryTool.clw # End Source File # Begin Source File SOURCE=".\res\BinaryTool.ico" # End Source File # Begin Source File SOURCE=".\res\BinaryTool.rc2" # End Source File # Begin Source File SOURCE=.\res\case_checked.bmp # End Source File # Begin Source File SOURCE=.\res\case_vide.bmp # End Source File # Begin Source File SOURCE=.\res\croix.bmp # End Source File # End Group # Begin Source File SOURCE=".\BinaryTool.mak" # End Source File # End Target # End Project