#ifndef GLI_DEFN_H #define GLI_DEFN_H #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #if !defined(U64) /*ANNECY jt {*/ /* #define C_lMaxLightInViewport 50*/ #define C_lMaxLightInViewport 300 /*ENDANNECY jt }*/ #else /* U64 */ #define C_lMaxLightInViewport 20 #endif /* U64 */ #define GLI_C_lIsTextured 1 #define GLI_C_lIsGouraud 2 /* else is flat*/ #define GLI_C_lIsNotWired 4 /* so is solid*/ #define GLI_C_lIsNotGrided 8 #define GLI_C_lIsNotDoted 16 /* means draw only the points*/ #define GLI_C_lIsNotOutlined 32 /* means draw only the points*/ #define GLI_C_lIsNotDrawCollideInformation 64 /* means draw collision spheres & box*/ #define GLI_C_lIsNotDrawCollideInformationLight 128 /* Draw only periferical */ #define GLI_C_lIsNotForceDefaultMaterial 256 /* Draw only periferical */ #define GLI_C_lIsNotForceColorMaterial 512 /* draw triangles with a single color set in the material*/ #define GLI_C_lIsTestingBackface 1024 #define GLI_C_lIsNotDrawingSuperObjectBoundingVolume 2048 #define GLI_C_lIsUseRLI 4096 #define GLI_C_lIsNotComputeSpecular 8192 /* #define GLI_C_lIsNotMakeWaterEffect 16384*/ /* FQ N64 Bug fix*/ #define GLI_C_lHasNotPriority 16384 /* 14eme bit : Means this object has no priority*/ #define GLI_C_lIsUseStaticLights 32768 #define GLI_C_lIsUseShadow 65536 #define GLI_C_lCameraIsUnderWater 131072 #define GLI_C_lNotForceZSorting 262144 #define GLI_C_lNotInvertBackfaces 524288 #define GLI_C_lNotHideWhatIsUnderWater 0x100000 #define GLI_C_lDrawNothing 0x200000 #define GLI_C_lIsNotChromed 0x400000 #define GLI_C_lIsNotVisibleInRealWorld 0x800000 #define GLI_C_lIsNotVisibleInSymetricWorld 0x1000000 #define GLI_C_lIsNotDrawingInMirror 0x2000000 #define GLI_C_lIsNotLightAlphaSensitive 0x4000000 #define GLI_C_lIsWriteZBuffer 0x8000000 #define GLI_C_lHasNoMirror 0x10000000 #define GLI_C_lIsNotSinusEffectOnRLI 0x20000000 #define GLI_C_lIsEnableZSorting 0x40000000 #define GLI_C_lHasNotSinusEffect 0x80000000 #define GLI_C_lIsSolid (GLI_C_lIsNotForceDefaultMaterial + \ GLI_C_lIsNotDrawCollideInformationLight + \ GLI_C_lIsNotDrawCollideInformation + \ GLI_C_lIsNotWired + \ GLI_C_lIsNotGrided + \ GLI_C_lIsNotForceColorMaterial + \ GLI_C_lIsNotDoted + \ GLI_C_lIsTestingBackface + \ GLI_C_lNotForceZSorting + \ GLI_C_lNotInvertBackfaces + \ GLI_C_lNotHideWhatIsUnderWater + \ GLI_C_lIsNotChromed + \ GLI_C_lIsNotOutlined+ \ GLI_C_lIsNotVisibleInRealWorld+ \ GLI_C_lIsNotLightAlphaSensitive+ \ GLI_C_lIsNotVisibleInSymetricWorld+\ GLI_C_lIsEnableZSorting+\ GLI_C_lIsWriteZBuffer) #define GLI_C_lAllIsEnable 0xFFFFFFFF #define C_lMaxIndexInViewingList 20000 #define C_lGouraudLineElement ((GLI_C_lIsSolid | GLI_C_lIsGouraud)- GLI_C_lIsNotWired) #define C_lGouraudElement (GLI_C_lIsSolid | GLI_C_lIsGouraud) #define C_lTexturedElement (GLI_C_lIsSolid | GLI_C_lIsTextured | GLI_C_lIsGouraud) #define C_lTexturedElementGrid ((GLI_C_lIsSolid | GLI_C_lIsTextured | GLI_C_lIsGouraud)- GLI_C_lIsNotGrided) #define C_lBoldLineElement (GLI_C_lIsNotDoted) #define C_lBigDotsElement (0) #define ISI_tdxColorCompFac 256.f #define ISI_tdxColorCompMax 32767 #define ISI_tdxColorCompMin -32768 /*typedef unsigned char ISI_tdxColorComp;*/ typedef short ISI_tdxColorComp; /*Declaration of structure*/ typedef struct ISI_tdstColor_ { ISI_tdxColorComp xRed; ISI_tdxColorComp xGreen; ISI_tdxColorComp xBlue; ISI_tdxColorComp xAlpha; }ISI_tdstColor; /*ROMTEAM Ionut Grozea PLG Files 01-05-1998*/ #ifdef ACTIVE_EDITOR typedef struct ISI_tdstObjectColor_ { int iNrVertex; char csName[255]; ISI_tdstColor xVertexColor[1000]; }ISI_tdstObjectColor; typedef struct ISI_tdstObjectColorStruct_ { int iNrObjects; ISI_tdstObjectColor objColor[100]; }ISI_tdstObjectColorStruct; #endif /*ENDROMTEAM Ionut Grozea PLG Files 01-05-1998*/ extern CPA_EXPORT void GLI_xClearViewingList ( void ) ; #ifdef __cplusplus } #endif /* __cplusplus */ #endif