#ifndef __PHYSICAL_COLLSET_H #define __PHYSICAL_COLLSET_H /******************************************/ #if _MSC_VER >= 1000 #pragma once #endif /* _MSC_VER >= 1000 */ /******************************************/ /* Structure used in PhysicalObjects */ /* Jourdan 20/02/97*/ #include "GAM/Header.h" #if defined(__cplusplus) extern "C" { #endif /* __cplusplus */ extern CPA_EXPORT void fn_vGetAllObjectsInZdd( HIE_tdxHandleToSuperObject /*hSuperObj*/, unsigned char /*ucChannelNumber*/, unsigned char /*ucSubChannelNumber*/, HIE_tdxHandleToSuperObject * /*hSuperObjTable*/, unsigned short * /*wNumber*/); #if defined(__cplusplus) } #endif /* __cplusplus */ #endif /* __PHYSICAL_COLLSET_H */