typedef struct tdstElement3d_ { /* POS_tdxHandleToPosition stMatrix; //AR970707 (Use compressed position)*/ unsigned short wElement:15; unsigned short bf1ActiveStatus:1; unsigned char ucChannelNumber; tdeTypeOfElement eTypeOfElement; /*3D module, 2D-3D sprite, 2D facing sprite or animation*/ unsigned char ucTransparency; } tdstElement3d;