/*SectHand.h*/ #ifndef __SECTHAND #define __SECTHAND #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ typedef struct SECT_tdstSector_* SECT_tdxHandleOfSectorObject; typedef struct SECT_tdstListOfSOSectorsInGraphicInteraction_* SECT_tdxHandleOfElementLstGraphicInteraction; typedef struct SECT_tdstListOfSOSectorsInCollisionInteraction_* SECT_tdxHandleOfElementLstCollisionInteraction; typedef struct SECT_tdstListOfSOCharacters_* SECT_tdxHandleOfElementLstCharacter; typedef struct SECT_tdstListOfSOSectorsInActivityInteraction_* SECT_tdxHandleOfElementLstActivityInteraction; typedef struct SECT_tdstListOfSOSectorsInSoundInteraction_ * SECT_tdxHandleOfElementLstSoundInteraction; typedef struct SCT_tdstListOfSoundEvent_* SCT_tdxHandleOfLstSoundEvent; typedef struct SECT_tdstListOfDNMLights_* SECT_tdxHandleOfElementLstDNMLights; typedef struct SECT_tdstListOfStaticLights_* SECT_tdxHandleOfElementLstStaticLights; #ifdef __cplusplus }; #endif /* __cplusplus */ #endif /*__SECTHAND*/