/* (c) Ubi Studios 1996-97*/ /* See Vincent Greco for any comment or question*/ #ifndef __SPO_H__ #define __SPO_H__ #ifdef __cplusplus extern "C" { #endif /* For DLL using these function :*/ #include "cpa_expt.h" #include "SPO/HieMtStk.h" /*provisoire*/ #include "SPO/HieConst.h" /*constants*/ /*#ifdef HieFriend*/ #include "LST.h" /*you need macros for manipulating the structure*/ #include "SPO/HieSpObj.h" /*structures and access macros*/ #include "SPO/HieHand.h" /*handle definitions*/ #include "SPO/HieDef.h" /*macros for the macros ...*/ #include "SPO/HieMacro.h" /*changes functions into macros */ /*#else*/ /* #include "SPO/HieHand.h" /*handles definition */ /* #include "SPO/Specif/HieFunc.h" /*access functions */ /*#endif*/ #include "SPO/HieExt.h" /*???*/ #if !defined(U64) #include "SPO/Specif/HieLoad.h" /*loading functions*/ #endif /* U64 */ #include "SPO/HiePick.h" /*picking functions*/ #include "SPO/HieDraw.h" /*drawing functions*/ #include "SPO/HieBdVol.h" /*////////// PSX ////////////*/ #ifdef PSX /*////////// PSX ////////////*/ #include "SPO/HieSpObj.h" #include "SPO/Specif/SPO_Accs.h" #include "SPO/Specif/SPO_Init.h" /*////////// PSX ////////////*/ #endif /* PSX */ /*////////// PSX ////////////*/ #ifdef __cplusplus }/* extern "C" */ #endif #endif /* __SPO_H__*/