// AUTO-GENERATED FILE, MOVE TO 'gh_fix' FOLDER PREVENT OVERWRITING!!!!! #include #include #include extern "C" { // 00445f20 char *r3_getVignettePath(void) { char cVar1; int iVar2; char *pcVar3; char *pcVar4; char filename[256]; auto &config = getDefaultConfig(); strcpy(filename, config.gameRootDir.c_str()); strcat(filename, "/ubi.ini"); GetPrivateProfileStringA(lpAppName_005b68f0, s_VignettesFile_005be2dc, (LPCSTR)&lpDefault_005cf96c, (char *)&lpReturnedString_007d9aa0, 0xff, filename); return (char *)&lpReturnedString_007d9aa0; } }