;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; {InputAction:SpeedUp_Key(Options) KeyPressed(LeftShift) } {InputAction:CamFollow_Pad(Options) JoyOrPadPressed(0,PadButton5) } ;;;;;;;;;;;;;;;;;;;;;;;;; ; Actions for the retail version {InputAction:Button_Start KeyPressed(Esc) } {InputAction:Button_PreviousMenu Or JoyOrPadPressed(0,PadButton0) KeyPressed(Back) } {InputAction:Button_Selection Or JoyOrPadPressed(0,PadButton1) KeyPressed(Enter) } {InputAction:Button_XAnalogic JoyAxeValue(0,PadXValue,-110,110) } {InputAction:Button_YAnalogic JoyAxeValue(0,PadYValue,-110,110) } {InputAction:Button_LeftAnalogic JoyAxeValue(0,PadXValue,-110,-20) } {InputAction:Button_RightAnalogic JoyAxeValue(0,PadXValue,20,110) } {InputAction:Button_UpAnalogic JoyAxeValue(0,PadYValue,-110,-20) } {InputAction:Button_DownAnalogic JoyAxeValue(0,PadYValue,20,110) } {InputAction:Button_Ghost Or Or JoyOrPadPressed(0,PadButton0) JoyOrPadPressed(0,PadButton4) KeyPressed("LeftShift") } {InputAction:Button_Paf Or JoyOrPadPressed(0,PadButton1) KeyPressed(" ") } {InputAction:Button_Jump Or JoyOrPadPressed(0,PadButton2) KeyPressed(Q) } {InputAction:Button_Poing Or JoyOrPadPressed(0,PadButton3) KeyPressed("C") } {InputAction:Button_L Or JoyOrPadPressed(0,PadButton4) KeyPressed(J) } {InputAction:Button_LateralWalk Or JoyOrPadPressed(0,PadButton5) KeyPressed("J") } {InputAction:JoystickMoveOrder Or Or Or ActionValidated(Button_LeftAnalogic) ActionValidated(Button_RightAnalogic) ActionValidated(Button_UpAnalogic) ActionValidated(Button_DownAnalogic) } {InputAction:PAD_BoutonDroit ActionValidated(CamFollow_Pad) } {InputAction:Button_1 KeyPressed(1) } {InputAction:Button_2 KeyPressed(2) } ; Actions for the debug version {InputAction:Button_Left KeyPressed(Left) } {InputAction:Button_Right KeyPressed(Right) } {InputAction:Button_Up KeyPressed(Up) } {InputAction:Button_Down KeyPressed(Down) } {InputAction:Button_SpeedUp KeyPressed(LeftShift) } {InputAction:KeyboardMoveOrder Or Or Or ActionValidated(Button_Left) ActionValidated(Button_Right) ActionValidated(Button_Up) ActionValidated(Button_Down) } {InputAction:MoveLeft Or ActionValidated(Button_LeftAnalogic) ActionValidated(Button_Left) } {InputAction:MoveRight Or ActionValidated(Button_RightAnalogic) ActionValidated(Button_Right) } {InputAction:MoveUp Or ActionValidated(Button_UpAnalogic) ActionValidated(Button_Up) } {InputAction:MoveDown Or ActionValidated(Button_DownAnalogic) ActionValidated(Button_Down) }