***************************************************** Convertion date :01/18/06 08:50:56 Convertion command : Bank cart - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties ---------------------Result------------------------- Bank cart\cart.mod Load... Warning : Can't find a texture file guncar04.TIF Warning : Can't find a texture file guncar05.TIF Warning : Can't find a texture file guncar03.TIF Warning : Can't find a texture file guncar01.TIF Warning : Can't find a texture file guncar04.TIF Warning : Can't find a texture file guncar05.TIF Warning : Can't find a texture file guncar01.TIF Warning : Can't find a texture file guncar03.TIF Create Physical... Save... Bank cart converted ***************************************************** ***************************************************** Convertion date :01/18/06 08:54:10 Convertion command : Bank cart - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties Family Cart ---------------------Result------------------------- ***************************************************** ***************************************************** Convertion date :01/20/06 11:57:30 Convertion command : Level maptest01 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level maptest01\maptest01.spo Copy... Delete RLI... Load... Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Level maptest01 converted ***************************************************** ***************************************************** Convertion date :01/20/06 12:04:51 Convertion command : Level maptest01 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level maptest01\maptest01.spo Copy... Delete RLI... Load... Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Level maptest01 converted ***************************************************** ***************************************************** Convertion date :01/20/06 14:45:22 Convertion command : Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level MapTest02\maptest02.spo Copy... Delete RLI... Load... Warning : Can't find a texture file beach_polype_struct_txy.tga Warning : Can't find a texture file beach_roche_ss_marin1_txy.tga Warning : Can't find a texture file beach_polype_struct_txy.tga Warning : Can't find a texture file beach_roche_ss_marin1_txy.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Level MapTest02 converted ***************************************************** ***************************************************** Convertion date :01/20/06 14:45:40 Convertion command : Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags Level MapTest02 - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Copy Textures - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- ***************************************************** ***************************************************** Convertion date :02/06/06 15:28:31 Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties ---------------------Result------------------------- Bank test\test.mod Load... Create Physical... Save... Bank test converted ***************************************************** ***************************************************** Convertion date :02/06/06 15:28:42 Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties Family test ---------------------Result------------------------- Save... Family test converted ***************************************************** ***************************************************** Convertion date :02/06/06 15:34:11 Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties ---------------------Result------------------------- Bank test\test.mod Load... Create Physical... Save... Bank test converted ***************************************************** ***************************************************** Convertion date :02/06/06 15:34:20 Convertion command : Bank test - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties Family test ---------------------Result------------------------- ***************************************************** ***************************************************** Convertion date :02/07/06 15:02:42 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_Floor.tga Warning : Can't find a texture file LD_Floor.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/08/06 18:10:37 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Warning : Lgt file is not read by Max23dos Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/09/06 11:11:53 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Warning : Lgt file is not read by Max23dos Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/09/06 11:18:50 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Warning : Lgt file is not read by Max23dos Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/09/06 15:19:20 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Warning : Lgt file is not read by Max23dos Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/10/06 15:00:48 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Warning : Lgt file is not read by Max23dos Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/10/06 15:20:44 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Level Map_Gym converted ***************************************************** ***************************************************** Convertion date :02/13/06 16:43:07 Convertion command : Level Map_Gym - Ignore Designer Material Interactive Properties - Ignore Designer Visual Material Properties - Ignore Designer Sectors Information - Ignore Designer SPO Flags ---------------------Result------------------------- Error : No file SuperObjectsFlags.txt in the RawData\World\Levels neither in the directory of the p Level Map_Gym\map_gym.spo Copy... Delete RLI... Load... Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Wall.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Sol.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_eau.tga Warning : Can't find a texture file LD_Plaf.tga Warning : Can't find a texture file LD_Wall.tga Convert Matrix... Convert Sectors and Surfaces... Create Instantiated Physicals... Create Physicals... Save... Level Map_Gym converted ***************************************************** ***************************************************** Conversion date : 04/22/06 15:38:16 Conversion command : ##Bank Propulseur - Take Zones & Collisions from 3Dsmax - Take Material Interactive Properties from 3Dsmax - Take Material Visual Properties from 3Dsmax - Generate Blend RLI - Create basic family ---------------------Result------------------------- Bank Propulseur\Propulseur.mod Load... Warning : Can't find a texture file GhT_Buste.tga Warning : Can't find a texture file tronc_champi_Index.tga Warning : Can't find a texture file dessus_champi_Idex.tga Warning : Can't find a texture file GhT_Buste.tga Warning : Can't find a texture file tronc_champi_Index.tga Warning : Can't find a texture file dessus_champi_Idex.tga Create Physical... Save... Bank Propulseur converted ***************************************************** ***************************************************** Conversion date : 04/22/06 15:38:25 Conversion command : ##Family Propulseur - Take Zones & Collisions from 3Dsmax ---------------------Result------------------------- Family Propulseur\Propulseur.obj Copy... Load... Create Physical... Save... Family Propulseur converted *****************************************************