; SCR 201 ; Scripts Parser Version 2.0.1 ; (c) Ubi Simulations 1997 ;************************** ;* Description of a level * ;************************** {NewBinaryMemoryDescriptionPass1: ;----------------------- ;---- Binarized ---- ;----------------------- AIMemory(1500000) ACPMemory(10000000) GameLevelMemorySize(3000000) ;----------------------- ;---- Not Binarized ---- ;----------------------- SAIMemorySize(500000) TMPLevelMemory(2500000) ;----------------------- UseMemorySnapshot(2) } {NewBinaryMemoryDescriptionPass2: ;----------------------- ;---- Binarized ---- ;----------------------- Gap(1500000) AIMemory(1500000) Gap(10000000) ACPMemory(10000000) Gap(3000000) GameLevelMemorySize(3000000) ;----------------------- ;---- Not Binarized ---- ;----------------------- SAIMemorySize(500000) TMPLevelMemory(2500000) ;----------------------- UseMemorySnapshot(2) } {NewBinaryMemoryDescription: ;----------------------- ;---- Binarized ---- ;----------------------- AIMemory(1500000) ACPMemory(10000000) GameLevelMemorySize(3000000) ;----------------------- ;---- Not Binarized ---- ;----------------------- SAIMemorySize(500000) TMPLevelMemory(2500000) ;----------------------- UseMemorySnapshot(1) }